创建自己的ProgressBar组件

王朝other·作者佚名  2008-05-19
窄屏简体版  字體: |||超大  

今天在flash gamer群与一朋友讨论组件的制作,今天在硬盘里翻了翻,找到了几个用mx2004做的组件。

这个是纯as的ProgressBar

as文件

/**

*loodingbar

*

*@作者章精设(zjs35)

*@版本

v1

*/

importfc.graphics.draw2d.Rect;

importfc.graphics.draw2d.GDI;

importfc.graphics.*;

importfc.text.DrawString;

importfc.utils.Delegate;

importfc.events.EventDispatcher;

importmx.core.UIObject;

[Event("complete")]

[Event("progress")]

[TagName("ProgressBar")]

[IconFile("ProgressBar.png")]

classProgressBarextendsUIObject{

privatevardispatchEvent:Function;

publicvaraddEventListener:Function;

publicvarremoveEventListener:Function;

privatevar_bar:GDI;

privatevar_str:DrawString;

privatevar_mc:MovieClip;

var_source:Object;

var_id:Number;

varbar:MovieClip;

publicfunctionProgressBar(){

EventDispatcher.initialize(this);

}

functiongetsource(){

returngetSource();

}

[Inspectable(defaultvalue="")]

functionsetsource(x){

setSource(x);

}

functiongetSource(Void){

return_source;

}

functionsetSource(val):Void{

if(typeof(val)=="string"){

val=eval(val);

}

if(val!=null&&val!=undefined&&val!=""){

_source=val;

//trace([_source,typeof(_source)]);

_id=setInterval(this,"setProgress",80);

dispatchEvent({type:"progress",value:0,target:this});

}

}

functionsetProgress(){

if(!_visible){

_visible=true;

}

varp1=_source.getBytesLoaded();

varp2=_source.getBytesTotal();

varp=fc.math.Num.point(p1/p2,2)*100;

_mc._xscale=p;

vars="加载"+p+"%";

dispatchEvent({type:"progress",value:p,target:this});

_str.reset(s);

if(p>=100){

dispatchEvent({type:"complete",value:_source,target:this});

clearInterval(_id);

complete();

}

}

functioncomplete(){

_bar.target=_mc;

_bar.clear();

_bar.target=this;

_bar.clear();

_str.clear();

init();

}

publicfunctioninit(){

super.init();

//width=bar._width;

//height=bar._height;

bar._visible=false;

}

functiondraw(){

//loading条的尺寸

var_w=__width;

var_h=__height;

//文本创建

_str=newDrawString();

_str.target=this;

_str.format(0x333333,"Tahoma",11);

_str.draw("加载0%");

_str.setXy(_w,(_h-_str.height)/2);

_bar=GDI.getInstance();

//背景

_bar.target=this;

_bar.fill(newSolidBrush(Color.fill,100),newRect(0,0,_w,_h));

_bar.line(newPen(1,0x919999,100),newRect(0,0,_w,_h));

_bar.line(newPen(1,0xd5dddd,100),newRect(2,2,_w-2,_h-2));

//loading条

_mc=this.createEmptyMovieClip("back",this.getNextHighestDepth());

_bar.target=_mc;

_bar.fill(newSolidBrush(Color.line,40),newRect(2,2,_w-2,_h-2));

_mc._xscale=0;

//_visible=false;

}

functionsize(){

super.size();

}

}

图示

图片如下:

600) {this.resized=true; this.width=600;}" align=baseline border=0

图片如下:

600) {this.resized=true; this.width=600;}" align=baseline border=0

 
 
 
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