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有趣的多线程编程(3)——线程内部是如何进行的?

王朝other·作者佚名  2006-02-04
窄屏简体版  字體: |||超大  

看一下以下两个例子的运行结果:

//TestThread.cs

using System;

using System.Threading;

public class Test

{

static int count=0;

static void Main()

{

ThreadStart job = new ThreadStart(ThreadJob);

Thread thread = new Thread(job);

thread.Start();

for (int i=0; i < 5; i++)

{

count++;

}

thread.Join();

Console.WriteLine ("Final count: {0}", count);

}

static void ThreadJob()

{

for (int i=0; i < 5; i++)

{

count++;

}

}

}

//InnerDataThread.cs

using System;

using System.Threading;

public class Test

{

static int count=0;

static void Main()

{

ThreadStart job = new ThreadStart(ThreadJob);

Thread thread = new Thread(job);

thread.Start();

for (int i=0; i < 5; i++)

{

int tmp = count;

Console.WriteLine ("Read count={0}", tmp);

Thread.Sleep(50);

tmp++;

Console.WriteLine ("Incremented tmp to {0}", tmp);

Thread.Sleep(20);

count = tmp;

Console.WriteLine ("Written count={0}", tmp);

Thread.Sleep(30);

}

thread.Join();

Console.WriteLine ("Final count: {0}", count);

}

static void ThreadJob()

{

for (int i=0; i < 5; i++)

{

int tmp = count;

Console.WriteLine ("\t\t\t\tRead count={0}", tmp);

Thread.Sleep(20);

tmp++;

Console.WriteLine ("\t\t\t\tIncremented tmp to {0}", tmp);

Thread.Sleep(10);

count = tmp;

Console.WriteLine ("\t\t\t\tWritten count={0}", tmp);

Thread.Sleep(40);

}

}

}

Read count=0

Read count=0

Incremented tmp to 1

Written count=1

Incremented tmp to 1

Written count=1

Read count=1

Incremented tmp to 2

Read count=1

Written count=2

Read count=2

Incremented tmp to 2

Incremented tmp to 3

Written count=2

Written count=3

Read count=3

Read count=3

Incremented tmp to 4

Incremented tmp to 4

Written count=4

Written count=4

Read count=4

Read count=4

Incremented tmp to 5

Written count=5

Incremented tmp to 5

Written count=5

Read count=5

Incremented tmp to 6

Written count=6

Final count: 6

再比较下面这个例子:

//使用Monitor.Enter/Exit

//MonitorThread.cs

using System;

using System.Threading;

public class Test

{

static int count=0;

static readonly object countLock = new object();

static void Main()

{

ThreadStart job = new ThreadStart(ThreadJob);

Thread thread = new Thread(job);

thread.Start();

for (int i=0; i < 5; i++)

{

Monitor.Enter(countLock);

int tmp = count;

Console.WriteLine ("Read count={0}", tmp);

Thread.Sleep(50);

tmp++;

Console.WriteLine ("Incremented tmp to {0}", tmp);

Thread.Sleep(20);

count = tmp;

Console.WriteLine ("Written count={0}", tmp);

Monitor.Exit(countLock);

Thread.Sleep(30);

}

thread.Join();

Console.WriteLine ("Final count: {0}", count);

}

static void ThreadJob()

{

for (int i=0; i < 5; i++)

{

Monitor.Enter(countLock);

int tmp = count;

Console.WriteLine ("\t\t\t\tRead count={0}", tmp);

Thread.Sleep(20);

tmp++;

Console.WriteLine ("\t\t\t\tIncremented tmp to {0}", tmp);

Thread.Sleep(10);

count = tmp;

Console.WriteLine ("\t\t\t\tWritten count={0}", tmp);

Monitor.Exit(countLock);

Thread.Sleep(40);

}

}

}

结果与上例InnerDataThread.cs是不一样的,原因就在于Monitor的使用了。

Read count=0

Incremented tmp to 1

Written count=1

Read count=1

Incremented tmp to 2

Written count=2

Read count=2

Incremented tmp to 3

Written count=3

Read count=3

Incremented tmp to 4

Written count=4

Read count=4

Incremented tmp to 5

Written count=5

Read count=5

Incremented tmp to 6

Written count=6

Read count=6

Incremented tmp to 7

Written count=7

Read count=7

Incremented tmp to 8

Written count=8

Read count=8

Incremented tmp to 9

Written count=9

Read count=9

Incremented tmp to 10

Written count=10

Final count: 10

下面使用lock来锁定线程:

// LockThread.cs

using System;

using System.Threading;

public class Test

{

static int count=0;

static readonly object countLock = new object();

static void Main()

{

ThreadStart job = new ThreadStart(ThreadJob);

Thread thread = new Thread(job);

thread.Start();

for (int i=0; i < 5; i++)

{

lock (countLock)

{

int tmp = count;

Console.WriteLine ("Read count={0}", tmp);

Thread.Sleep(50);

tmp++;

Console.WriteLine ("Incremented tmp to {0}", tmp);

Thread.Sleep(20);

count = tmp;

Console.WriteLine ("Written count={0}", tmp);

}

Thread.Sleep(30);

}

thread.Join();

Console.WriteLine ("Final count: {0}", count);

}

static void ThreadJob()

{

for (int i=0; i < 5; i++)

{

lock (countLock)

{

int tmp = count;

Console.WriteLine ("\t\t\t\tRead count={0}", tmp);

Thread.Sleep(20);

tmp++;

Console.WriteLine ("\t\t\t\tIncremented tmp to {0}", tmp);

if (count < 100)

throw new Exception();

Thread.Sleep(10);

count = tmp;

Console.WriteLine ("\t\t\t\tWritten count={0}", tmp);

}

Thread.Sleep(40);

}

}

}

结果如何?与MonitorThread.cs比较一下,再想想看。

 
 
 
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