我这场景里只是用了两个目标面光源~~~2先用建筑材质覆盖你以前的材质。
screen.width*0.5) {this.resized=true; this.width=screen.width*0.6; this.alt='点击查看全图';}" border=0 resized="true" twffan="done"screen.width*0.5) {this.resized=true; this.width=screen.width*0.6; this.alt='点击查看全图';}" border=0 resized="true" twffan="done"这是墙材质的参数~~~大家可以多试试~~~2是窗架材质的参数设置
screen.width*0.5) {this.resized=true; this.width=screen.width*0.6; this.alt='点击查看全图';}" border=0 resized="true" twffan="done"screen.width*0.5) {this.resized=true; this.width=screen.width*0.6; this.alt='点击查看全图';}" border=0 resized="true" twffan="done"是地板的~~~2是玻璃,参数只共参考。
screen.width*0.5) {this.resized=true; this.width=screen.width*0.6; this.alt='点击查看全图';}" border=0 resized="true" twffan="done"screen.width*0.5) {this.resized=true; this.width=screen.width*0.6; this.alt='点击查看全图';}" border=0 resized="true" twffan="done"为了加快渲染速度~~~只能建这么多物体了~~调出光能传递面板,有两种方式
screen.width*0.5) {this.resized=true; this.width=screen.width*0.6; this.alt='点击查看全图';}" border=0 resized="true" twffan="done"另一种方式打开面板~~~并调节参数
screen.width*0.5) {this.resized=true; this.width=screen.width*0.6; this.alt='点击查看全图';}" border=0 resized="true" twffan="done"点击设置按钮在环境面板中调整参数~~~~
screen.width*0.5) {this.resized=true; this.width=screen.width*0.6; this.alt='点击查看全图';}" border=0 resized="true" twffan="done"1这是主面光的参数~~~2是次光源
screen.width*0.5) {this.resized=true; this.width=screen.width*0.6; this.alt='点击查看全图';}" border=0 resized="true" twffan="done"screen.width*0.5) {this.resized=true; this.width=screen.width*0.6; this.alt='点击查看全图';}" border=0 resized="true" twffan="done"