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怎样实现动画背景旗帜

王朝vc·作者佚名  2006-01-08
窄屏简体版  字體: |||超大  

//原著:Juan Carlos Urbina

//译者:重庆大学光电工程学院 贾旭滨

//欢迎大家批评指教,谢谢!

以下代码是关于用类CmdiMainClient来显示动画背景旗帜的一个例子。原理是很简单的,我们只需要一系列连续的位图,并且让它连续显示。在这个例子中你可以用鼠标的右键来开始/停止这个动画,如果点左键的话,就可以显示一个子窗口,来保持动画是继续。为了你的方便,你可以把代码直接从浏览器中拷贝下去,并且插到你的代码中就行了。以下是代码:

#include "stdafx.h"

#include "banner.h"

#include "mainfrm.h"

#include "resource.h"

#ifdef _DEBUG

#undef THIS_FILE

static char BASED_CODE THIS_FILE[] = __FILE__;

#endif

/////////////////////////////////////////////////////////////////////////////

// CMdiMainClient

CMdiMainClient::CMdiMainClient()

: m_sizeClient(0, 0)

{

VERIFY (m_bmpBackGround.LoadBitmap(IDB_BCKGRD));

ASSERT (m_bmpBackGround.GetSafeHandle());

VERIFY (m_bmpBackGround2.LoadBitmap(IDB_BITMAP0));

ASSERT (m_bmpBackGround2.GetSafeHandle());

BmpLoaded = 1;

StopRotation = FALSE;

}

CMdiMainClient::~CMdiMainClient()

{

if(m_bmpBackGround.GetSafeHandle())

m_bmpBackGround.DeleteObject();

if(m_bmpBackGround2.GetSafeHandle())

m_bmpBackGround2.DeleteObject();

}

BEGIN_MESSAGE_MAP(CMdiMainClient, CWnd)

//{{AFX_MSG_MAP(CMdiMainClient)

// NOTE - the ClassWizard will add and remove mapping macros here.

ON_WM_TIMER()

ON_WM_ERASEBKGND()

ON_WM_RBUTTONDOWN()

ON_WM_LBUTTONDOWN()

ON_WM_SIZE()

//}}AFX_MSG_MAP

END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////

// CMdiMainClient message handlers

BOOL CMdiMainClient::OnEraseBkgnd(CDC* pDC)

{

// Erase only the area needed

CRect rect;

GetClientRect(&rect) ;

SetTimer(0,300,NULL);

// Place the bitmap

BITMAP bm ;

CDC dcMem ;

BITMAP bm2 ;

CDC dcMem2;

VERIFY(m_bmpBackGround.GetObject(sizeof(bm), (LPVOID)&bm));

dcMem.CreateCompatibleDC(NULL);

CBitmap* pbmpOld = (CBitmap*)dcMem.SelectObject(&m_bmpBackGround);

ASSERT(pbmpOld) ;

// Display red background

pDC->StretchBlt(0, 0, rect.right, rect.bottom, &dcMem, 0,

0, bm.bmWidth, bm.bmHeight,SRCCOPY);

VERIFY(m_bmpBackGround2.GetObject(sizeof(bm2), (LPVOID)&bm2));

dcMem2.CreateCompatibleDC(NULL);

dcMem2.SelectObject(&m_bmpBackGround2);

// Display picture background

pDC->StretchBlt(200,100,400, 200, &dcMem2, 0,0, bm2.bmWidth, bm2.bmHeight,

SRCCOPY);

// Display Instructions

pDC->SetBkColor(RGB(255,0,0));

pDC->SetTextColor(RGB(192,192,192));

pDC->TextOut(480, 500, "Mouse Right Click to Stop/Start Special Effects");

pDC->TextOut(480, 515, "Mouse Left-Click to Show Child Window");

// CleanUp

dcMem.SelectObject(pbmpOld) ;

return TRUE;

}

////////////////////////////////////////////////////////////////////

//

void CMdiMainClient::OnSize(UINT nType, int cx, int cy)

{

Default() ;

// if the app is just starting up, save the window

// dimensions and get out

if ((m_sizeClient.cx == 0) && (m_sizeClient.cy==0))

{

m_sizeClient.cx = cx;

m_sizeClient.cy = cy;

return ;

}

// if the size hasn't changed, break and pass to default

if ((m_sizeClient.cx == cx) && ( m_sizeClient.cy == cy))

{

return ;

}

// window size has changed so save new dimensions and force

// entire background to redraw, including icon backgrounds

m_sizeClient.cx = cx;

m_sizeClient.cy = cy;

RedrawWindow(NULL, NULL,

RDW_INVALIDATE|RDW_ERASE|RDW_ERASENOW|RDW_ALLCHILDREN);

return ;

}

void CMdiMainClient::OnTimer(UINT nIDEvent)

{

DisplayNextLogoFrame();

CWnd::OnTimer(nIDEvent);

}

void CMdiMainClient::DisplayNextLogoFrame()

{

CRect rect;

GetClientRect(&rect) ;

BITMAP bm2 ;

CDC dcMem2;

CDC *pDC = GetDC();

if (!StopRotation)

{

// Select next logo frame to be displayed

switch (BmpLoaded)

{

case 1: if(m_bmpBackGround2.GetSafeHandle())

m_bmpBackGround2.DeleteObject();

VERIFY (m_bmpBackGround2.LoadBitmap(IDB_BITMAP1));

ASSERT (m_bmpBackGround2.GetSafeHandle());

break;

case 2: if(m_bmpBackGround2.GetSafeHandle())

m_bmpBackGround2.DeleteObject();

VERIFY (m_bmpBackGround2.LoadBitmap(IDB_BITMAP2));

ASSERT (m_bmpBackGround2.GetSafeHandle());

break;

case 3: if(m_bmpBackGround2.GetSafeHandle())

m_bmpBackGround2.DeleteObject();

VERIFY (m_bmpBackGround2.LoadBitmap(IDB_BITMAP3));

ASSERT (m_bmpBackGround2.GetSafeHandle());

break;

case 4: if(m_bmpBackGround2.GetSafeHandle())

m_bmpBackGround2.DeleteObject();

VERIFY (m_bmpBackGround2.LoadBitmap(IDB_BITMAP4));

ASSERT (m_bmpBackGround2.GetSafeHandle());

break;

case 5: if(m_bmpBackGround2.GetSafeHandle())

m_bmpBackGround2.DeleteObject();

VERIFY (m_bmpBackGround2.LoadBitmap(IDB_BITMAP5));

ASSERT (m_bmpBackGround2.GetSafeHandle());

break;

case 6: if(m_bmpBackGround2.GetSafeHandle())

m_bmpBackGround2.DeleteObject();

VERIFY (m_bmpBackGround2.LoadBitmap(IDB_BITMAP6));

ASSERT (m_bmpBackGround2.GetSafeHandle());

break;

case 7: if(m_bmpBackGround2.GetSafeHandle())

m_bmpBackGround2.DeleteObject();

VERIFY (m_bmpBackGround2.LoadBitmap(IDB_BITMAP7));

ASSERT (m_bmpBackGround2.GetSafeHandle());

break;

case 8: if(m_bmpBackGround2.GetSafeHandle())

m_bmpBackGround2.DeleteObject();

VERIFY (m_bmpBackGround2.LoadBitmap(IDB_BITMAP8));

ASSERT (m_bmpBackGround2.GetSafeHandle());

break;

case 9: if(m_bmpBackGround2.GetSafeHandle())

m_bmpBackGround2.DeleteObject();

VERIFY (m_bmpBackGround2.LoadBitmap(IDB_BITMAP9));

ASSERT (m_bmpBackGround2.GetSafeHandle());

break;

}

// Change Bitmap index

if (BmpLoaded == 9)

BmpLoaded = 0;

else

BmpLoaded++;

}

VERIFY(m_bmpBackGround2.GetObject(sizeof(bm2), (LPVOID)&bm2));

dcMem2.CreateCompatibleDC(NULL);

dcMem2.SelectObject(&m_bmpBackGround2);

pDC->StretchBlt(200,100,400, 200, &dcMem2, 0,0, bm2.bmWidth, bm2.bmHeight,

SRCCOPY);

ReleaseDC(pDC);

}

void CMdiMainClient::OnRButtonDown(UINT nFlags, CPoint point)

{

if (StopRotation)

StopRotation = FALSE;

else

StopRotation = TRUE;

CWnd::OnRButtonDown(nFlags, point);

}

void CMdiMainClient::OnLButtonDown(UINT nFlags, CPoint point)

{

m_Hide_Logo = TRUE;

KillTimer(0);

// Display Application

((CBannerApp*)AfxGetApp())->pDocTemplate->OpenDocumentFile(NULL);

CWnd::OnLButtonDown(nFlags, point);

}

// MdiMainClient.h : header file

//

/////////////////////////////////////////////////////////////////////////////

// CMdiMainClient window

extern BOOL m_Hide_Logo;

class CMdiMainClient : public CWnd

{

// Construction

public:

CMdiMainClient();

// Attributes

protected:

CBitmap m_bmpBackGround2;

CBitmap m_bmpBackGround;

int BmpLoaded;

public:

BOOL StopRotation;

CSize m_sizeClient;

// Overrides

// ClassWizard generated virtual function overrides

//{{AFX_VIRTUAL(CMdiMainClient)

//}}AFX_VIRTUAL

// Implementation

public:

void Display_Blank_Bitmap();

void DisplayNextLogoFrame();

virtual ~CMdiMainClient();

// Generated message map functions

protected:

//{{AFX_MSG(CMdiMainClient)

// NOTE - the ClassWizard will add and remove member functions here.

afx_msg BOOL OnEraseBkgnd(CDC* pDC);

afx_msg void OnSize(UINT nType, int cx, int cy);

afx_msg void OnTimer(UINT nIDEvent);

afx_msg void OnRButtonDown(UINT nFlags, CPoint point);

afx_msg void OnLButtonDown(UINT nFlags, CPoint point);

//}}AFX_MSG

DECLARE_MESSAGE_MAP()

};

 
 
 
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