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RFC1190 - Experimental Internet Stream Protocol: Version 2 (ST-II)

王朝other·作者佚名  2008-05-31
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Network Working Group CIP Working Group

Request for Comments: 1190 C. Topolcic, Editor

Obsoletes: IEN-119 October 1990

EXPerimental Internet Stream Protocol, Version 2 (ST-II)

Status of this Memo

This memo defines a revised version of the Internet Stream Protocol,

originally defined in IEN-119 [8], based on results from experiments

with the original version, and subsequent requests, discussion, and

suggestions for improvements. This is a Limited-Use Experimental

Protocol. Please refer to the current edition of the "IAB Official

Protocol Standards" for the standardization state and status of this

protocol. Distribution of this memo is unlimited.

1. Abstract

This memo defines the Internet Stream Protocol, Version 2 (ST-II), an

IP-layer protocol that provides end-to-end guaranteed service across

an internet. This specification obsoletes IEN 119 "ST - A Proposed

Internet Stream Protocol" written by Jim Forgie in 1979, the previous

specification of ST. ST-II is not compatible with Version 1 of the

protocol, but maintains mUCh of the architecture and philosophy of

that version. It is intended to fill in some of the areas left

unaddressed, to make it easier to implement, and to support a wider

range of applications.

1.1. Table of Contents

Status of this Memo . . . . . . . . . . . . 1

1. Abstract . . . . . . . . . . . . . . . 1

1.1. Table of Contents . . . . . . . . . . . 2

1.2. List of Figures . . . . . . . . . . . . 4

2. Introduction . . . . . . . . . . . . . . 7

2.1. Major Differences Between ST and ST-II . . . . 8

2.2. Concepts and Terminology . . . . . . . . . 9

2.3. Relationship Between Applications and ST . . . . 11

2.4. ST Control Message Protocol . . . . . . . . 12

2.5. Flow Specifications . . . . . . . . . . . 14

3. ST Control Message Protocol Functional Description . 17

3.1. Stream Setup . . . . . . . . . . . . . 18

3.1.1. Initial Setup at the Origin . . . . . . . 18

3.1.2. Invoking the Routing Function . . . . . . 19

3.1.3. Reserving Resources . . . . . . . . . . 19

3.1.4. Sending CONNECT Messages . . . . . . . . 20

3.1.5. CONNECT Processing by an Intermediate Agent . . 22

3.1.6. Setup at the Targets . . . . . . . . . 23

3.1.7. ACCEPT Processing by an Intermediate Agent . . 24

3.1.8. ACCEPT Processing by the Origin . . . . . . 26

3.1.9. Processing a REFUSE Message . . . . . . . 27

3.2. Data Transfer . . . . . . . . . . . . . 30

3.3. Modifying an Existing Stream . . . . . . . . 31

3.3.1. Adding a Target . . . . . . . . . . . 31

3.3.2. The Origin Removing a Target . . . . . . . 33

3.3.3. A Target Deleting Itself . . . . . . . . 35

3.3.4. Changing the FlowSpec . . . . . . . . . 36

3.4. Stream Tear Down . . . . . . . . . . . . 36

3.5. Exceptional Cases . . . . . . . . . . . 37

3.5.1. Setup Failure due to CONNECT Timeout . . . . 37

3.5.2. Problems due to Routing Inconsistency . . . . 38

3.5.3. Setup Failure due to a Routing Failure . . . 39

3.5.4. Problems in Reserving Resources . . . . . . 41

3.5.5. Setup Failure due to ACCEPT Timeout . . . . 41

3.5.6. Problems Caused by CHANGE Messages . . . . . 42

3.5.7. Notification of Changes Forced by Failures . . 42

3.6. Options . . . . . . . . . . . . . . . 44

3.6.1. HID Field Option . . . . . . . . . . . 44

3.6.2. PTP Option . . . . . . . . . . . . . 44

3.6.3. FDx Option . . . . . . . . . . . . . 45

3.6.4. NoRecovery Option . . . . . . . . . . 46

3.6.5. RevChrg Option . . . . . . . . . . . 46

3.6.6. Source Route Option . . . . . . . . . . 46

3.7. Ancillary Functions . . . . . . . . . . . 48

3.7.1. Failure Detection . . . . . . . . . . 48

3.7.1.1. Network Failures . . . . . . . . . . 48

3.7.1.2. Detecting ST Stream Failures . . . . . . 49

3.7.1.3. Subset . . . . . . . . . . . . . 51

3.7.2. Failure Recovery . . . . . . . . . . . 51

3.7.2.1. Subset . . . . . . . . . . . . . 55

3.7.3. A Group of Streams . . . . . . . . . . 56

3.7.3.1. Group Name Generator . . . . . . . . 57

3.7.3.2. Subset . . . . . . . . . . . . . 57

3.7.4. HID Negotiation . . . . . . . . . . . 58

3.7.4.1. Subset . . . . . . . . . . . . . 64

3.7.5. IP Encapsulation of ST . . . . . . . . . 64

3.7.5.1. IP Multicasting . . . . . . . . . . 65

3.7.6. Retransmission . . . . . . . . . . . 66

3.7.7. Routing . . . . . . . . . . . . . . 67

3.7.8. Security . . . . . . . . . . . . . 67

3.8. ST Service Interfaces . . . . . . . . . . 68

3.8.1. Access to Routing Information . . . . . . 69

3.8.2. Access to Network Layer Resource Reservation . 70

3.8.3. Network Layer Services Utilized . . . . . . 71

3.8.4. IP Services Utilized . . . . . . . . . 71

3.8.5. ST Layer Services Provided . . . . . . . 72

4. ST Protocol Data Unit Descriptions . . . . . . . 75

4.1. Data Packets . . . . . . . . . . . . . 76

4.2. ST Control Message Protocol Descriptions . . . . 77

4.2.1. ST Control Messages . . . . . . . . . . 79

4.2.2. Common SCMP Elements . . . . . . . . . 80

4.2.2.1. DetectorIPAddress . . . . . . . . . 80

4.2.2.2. ErroredPDU . . . . . . . . . . . . 80

4.2.2.3. FlowSpec & RFlowSpec . . . . . . . . 81

4.2.2.4. FreeHIDs . . . . . . . . . . . . 84

4.2.2.5. Group & RGroup . . . . . . . . . . 85

4.2.2.6. HID & RHID . . . . . . . . . . . . 86

4.2.2.7. MulticastAddress . . . . . . . . . . 86

4.2.2.8. Name & RName . . . . . . . . . . . 87

4.2.2.9. NextHopIPAddress . . . . . . . . . . 88

4.2.2.10. Origin . . . . . . . . . . . . . 88

4.2.2.11. OriginTimestamp . . . . . . . . . . 89

4.2.2.12. ReasonCode . . . . . . . . . . . . 89

4.2.2.13. RecordRoute . . . . . . . . . . . 94

4.2.2.14. SrcRoute . . . . . . . . . . . . 95

4.2.2.15. Target and TargetList . . . . . . . . 96

4.2.2.16. UserData . . . . . . . . . . . . 98

4.2.3. ST Control Message PDUs . . . . . . . . 99

4.2.3.1. ACCEPT . . . . . . . . . . . . . 100

4.2.3.2. ACK . . . . . . . . . . . . . . 102

4.2.3.3. CHANGE-REQUEST . . . . . . . . . . 103

4.2.3.4. CHANGE . . . . . . . . . . . . . 104

4.2.3.5. CONNECT . . . . . . . . . . . . . 105

4.2.3.6. DISCONNECT . . . . . . . . . . . . 110

4.2.3.7. ERROR-IN-REQUEST . . . . . . . . . . 111

4.2.3.8. ERROR-IN-RESPONSE . . . . . . . . . 112

4.2.3.9. HELLO . . . . . . . . . . . . . 113

4.2.3.10. HID-APPROVE . . . . . . . . . . . 114

4.2.3.11. HID-CHANGE-REQUEST . . . . . . . . . 115

4.2.3.12. HID-CHANGE . . . . . . . . . . . . 116

4.2.3.13. HID-REJECT . . . . . . . . . . . . 118

4.2.3.14. NOTIFY . . . . . . . . . . . . . 120

4.2.3.15. REFUSE . . . . . . . . . . . . . 122

4.2.3.16. STATUS . . . . . . . . . . . . . 124

4.2.3.17. STATUS-RESPONSE . . . . . . . . . . 126

4.3. Suggested Protocol Constants . . . . . . . . 127

5. Areas Not Addressed . . . . . . . . . . . . 131

6. Glossary . . . . . . . . . . . . . . . 135

7. References . . . . . . . . . . . . . . . 143

8. Security Considerations. . . . . . . . . . . 144

9. Authors' Addresses . . . . . . . . . . . . 145

Appendix 1. Data Notations . . . . . . . . . . 147

1.2. List of Figures

Figure 1. Protocol Relationships . . . . . . . . . 6

Figure 2. Topology Used in Protocol Exchange Diagrams . . 16

Figure 3. Virtual Link Identifiers for SCMP Messages . . 16

Figure 4. HIDs Assigned for ST User Packets . . . . . 18

Figure 5. Origin Sending CONNECT Message . . . . . . 21

Figure 6. CONNECT Processing by an Intermediate Agent . . 22

Figure 7. CONNECT Processing by the Target . . . . . . 24

Figure 8. ACCEPT Processing by an Intermediate Agent . . 25

Figure 9. ACCEPT Processing by the Origin . . . . . . 26

Figure 10. Sending REFUSE Message . . . . . . . . . 28

Figure 11. Routing Around a Failure . . . . . . . . 29

Figure 12. Addition of Another Target . . . . . . . . 32

Figure 13. Origin Removing a Target . . . . . . . . 34

Figure 14. Target Deleting Itself . . . . . . . . . 35

Figure 15. CONNECT Retransmission after a Timeout . . . . 38

Figure 16. Processing NOTIFY Messages . . . . . . . . 43

Figure 17. Source Routing Option . . . . . . . . . 47

Figure 18. Typical HID Negotiation (No Multicasting) . . . 60

Figure 19. Multicast HID Negotiation . . . . . . . . 61

Figure 20. Multicast HID Re-Negotiation . . . . 62

Figure 21. ST Header . . . . . . . . . . . . . 75

Figure 22. ST Control Message Format . . . . . . . . 77

Figure 23. ErroredPDU . . . . . . . . . . . . . 80

Figure 24. FlowSpec & RFlowSpec . . . . . . . . . . 81

Figure 25. FreeHIDs . . . . . . . . . . . . . . 85

Figure 26. Group & RGroup . . . . . . . . . . . . 85

Figure 27. HID & RHID . . . . . . . . . . . . . 86

Figure 28. MulticastAddress . . . . . . . . . . . 86

Figure 29. Name & RName . . . . . . . . . . . . 87

Figure 30. NextHopIPAddress . . . . . . . . . . . 88

Figure 31. Origin . . . . . . . . . . . . . . 88

Figure 32. OriginTimestamp . . . . . . . . . . . 89

Figure 33. ReasonCode . . . . . . . . . . . . . 89

Figure 34. RecordRoute . . . . . . . . . . . . . 94

Figure 35. SrcRoute . . . . . . . . . . . . . . 95

Figure 36. Target . . . . . . . . . . . . . . 97

Figure 37. TargetList . . . . . . . . . . . . . 97

Figure 38. UserData . . . . . . . . . . . . . . 98

Figure 39. ACCEPT Control Message . . . . . . . . . 101

Figure 40. ACK Control Message . . . . . . . . . . 102

Figure 41. CHANGE-REQUEST Control Message . . . . . . 103

Figure 42. CHANGE Control Message . . . . . . . . . 105

Figure 43. CONNECT Control Message . . . . . . . . . 109

Figure 44. DISCONNECT Control Message . . . . . . . . 110

Figure 45. ERROR-IN-REQUEST Control Message . . . . . . 111

Figure 46. ERROR-IN-RESPONSE Control Message . . . . . 112

Figure 47. HELLO Control Message . . . . . . . . . 113

Figure 48. HID-APPROVE Control Message . . . . . . . 114

Figure 49. HID-CHANGE-REQUEST Control Message . . . . . 115

Figure 50. HID-CHANGE Control Message . . . . . . . . 117

Figure 51. HID-REJECT Control Message . . . . . . . . 119

Figure 52. NOTIFY Control Message . . . . . . . . . 121

Figure 53. REFUSE Control Message . . . . . . . . . 123

Figure 54. STATUS Control Message . . . . . . . . . 125

Figure 55. STATUS-RESPONSE Control Message . . . . . . 126

Figure 56. Transmission Order of Bytes . . . . . . . 147

Figure 57. Significance of Bits . . . . . . . . . . 147

+--------------------+

Conference Control

+--------------------+

+-------+ +-------+

Video Voice +-----+ +------+ +-----+ +-----+ Application

Appl Appl SNMP Telnet FTP ... Layer

+-------+ +-------+ +-----+ +------+ +-----+ +-----+

V V ------------

+-----+ +-----+

PVP NVP

+-----+ +-----+ +

\ \ \

+-------+-----+

Appl.control V V V V V

ST data +-----+ +-------+ +-----+

& control UDP TCP ... Transport

+-----+ +-------+ +-----+ Layer

/ / \ / / / /

\ / +------+----\-----+-/----- ... -+ /

\ / \ / /

\ / \ +------- ... -+ -----------

\ / \ /

V V

+------+ +------+ +------+

SCMP ICMP IGMP Internet

+------+ +------+ +------+ Layer

V V V V V V V V V

+-----------------+ +-----------------------------------+

STream protocol -> Internet Protocol

+-----------------+ +-----------------------------------+

\ /

\ /

X ------------

/ \

/ \

VV VV

+----------------+ +----------------+

(Sub-) Network ... (Sub-) Network (Sub-)Network

Protocol Protocol Layer

+----------------+ +----------------+

Figure 1. Protocol Relationships

2. Introduction

ST has been developed to support efficient delivery of streams of

packets to either single or multiple destinations in applications

requiring guaranteed data rates and controlled delay characteristics.

The motivation for the original protocol was that IP [2] [15] did not

provide the delay and data rate characteristics necessary to support

voice applications.

ST is an internet protocol at the same layer as IP, see Figure 1. ST

differs from IP in that IP, as originally envisioned, did not require

routers (or intermediate systems) to maintain state information

describing the streams of packets flowing through them. ST

incorporates the concept of streams across an internet. Every

intervening ST entity maintains state information for each stream

that passes through it. The stream state includes forwarding

information, including multicast support for efficiency, and resource

information, which allows network or link bandwidth and queues to be

assigned to a specific stream. This pre-allocation of resources

allows data packets to be forwarded with low delay, low overhead, and

a low probability of loss due to congestion. The characteristics of

a stream, such as the number and location of the endpoints, and the

bandwidth required, may be modified during the lifetime of the

stream. This allows ST to give a real time application the

guaranteed and predictable communication characteristics it requires,

and is a good vehicle to support an application whose communications

requirements are relatively predictable.

ST proved quite useful in several early experiments that involved

voice conferences in the Internet. Since that time, ST has also been

used to support point-to-point streams that include both video and

voice. Recently, multimedia conferencing applications have been

developed that need to exchange real-time voice, video, and pointer

data in a multi-site conferencing environment. Multimedia

conferencing across an internet is an application for which ST

provides ideal support. Simulation and wargaming applications [14]

also place similar requirements on the communication system. Other

applications may include scientific visualization between a number of

workstations and one or more remote supercomputers, and the

collection and distribution of real-time sensor data from remote

sensor platforms. ST may also be useful to support activities that

are currently supported by IP, such as bulk file transfer using TCP.

Transport protocols above ST include the Packet Video Protocol (PVP)

[5] and the Network Voice Protocol (NVP) [4], which are end-to-end

protocols used directly by applications. Other transport layer

protocols that may be used over ST include TCP [16], VMTP [3], etc.

They provide the user interface, flow control, and packet ordering.

This specification does not describe these higher layer protocols.

2.1. Major Differences Between ST and ST-II

ST-II supports a wider variety of applications than did the

original ST. The differences between ST and ST-II are fairly

straight forward yet provide great improvements. Four of the more

notable differences are:

1 ST-II is decoupled from the Access Controller (AC). The

AC, as well as providing a rudimentary access control

function, also served as a centralized repository and

distributor of the conference information. If an AC is

necessary, it should be an entity in a higher layer

protocol. A large variety of applications such as

conferencing, distributed simulations, and wargaming can

be run without an explicit AC.

2 The basic stream construct of ST-II is a directed tree

carrying traffic away from a source to all the

destinations, rather than the original ST's omniplex

structure. For example, a conference is composed of a

number of such trees, one for traffic from each

participant. Although there are more (simplex) streams in

ST-II, each is much simpler to manage, so the aggregate is

much simpler. This change has a minimal impact on the

application.

3 ST-II defines a number of the robustness and recovery

mechanisms that were left undefined in the original ST

specification. In case of a network or ST Agent failure,

a stream may optionally be repaired automatically (i.e.,

without intervention from the user or the application)

using a pruned depth first search starting at the ST Agent

immediately preceding the failure.

4 ST-II does not make an inherent distinction between

streams connecting only two communicants and streams among

an arbitrary number of communicants.

This memo is the specification for the ST-II Protocol. Since

there should be no ambiguity between the original ST specification

and the specification herein, the protocol is simply called ST

hereafter.

ST is the protocol used by ST entities to exchange information.

The same protocol is used for communication among all ST entities,

whether they communicate with a higher layer protocol or forward

ST packets between attached networks.

The remainder of this section gives a brief overview of the ST

Protocol. Section 3 (page 17) provides a detailed description of

the operations required by the protocol. Section 4 (page 75)

provides descriptions of the ST Protocol Data Units exchanged

between ST entities. Issues that have not yet been fully

addressed are presented in Section 5 (page 131). A glossary and

list of references are in Sections 6 (page 135) and 7 (page 143),

respectively.

This memo also defines "subsets" of ST that can be implemented. A

subsetted implementation does not have full ST functionality, but

it can interoperate with other similarly subsetted

implementations, or with a full implementation, in a predictable

and consistent manner. This approach allows an implementation to

be built and provide service with minimum effort, and gives it an

immediate and well defined growth path.

2.2. Concepts and Terminology

The ST packet header is not constrained to be compatible with the

IP packet header, except for the IP Version Number (the first four

bits) that is used to distinguish ST packets (IP Version 5) from

IP packets (IP Version 4). The ST packets, or protocol data units

(PDUs), can be encapsulated in IP either to provide connectivity

(possibly with degraded service) across portions of an internet

that do not provide support for ST, or to allow access to services

such as security that are not provided directly by ST.

An internet entity that implements the ST Protocol is called an

"ST Agent". We refer to two kinds of ST agents: "host ST

agents", also called "host agents" and "intermediate ST agents",

also called "intermediate agents". The ST agents functioning as

hosts are sourcing or sinking data to a higher layer protocol or

application, while ST agents functioning as intermediate agents

are forwarding data between directly attached networks. This

distinction is not part of the protocol, but is used for

conceptual purposes only. Indeed, a given ST agent may be

simultaneously performing both host and intermediate roles. Every

ST agent should be capable of delivering packets to a higher layer

protocol. Every ST agent can replicate ST data packets as

necessary for multi-destination delivery, and is able to send

packets whether received from a network interface or a higher

layer protocol. There are no other kinds of ST agents.

ST provides applications with an end-to-end flow oriented service

across an internet. This service is implemented using objects

called "streams". ST data packets are not considered to be

totally independent as are IP data packets. They are transmitted

only as part of a point-to-point or point-to-multi- point stream.

ST creates a stream during a setup phase before data is

transmitted. During the setup phase, routes are selected and

internetwork resources are reserved. Except for explicit changes

to the stream, the routes remain in effect until the stream is

explicitly torn down.

An ST stream is:

o the set of paths that data generated by an application

entity traverses on its way to its peer application

entity(s) that receive it,

o the resources allocated to support that transmission of

data, and

o the state information that is maintained describing that

transmission of data.

Each stream is identified by a globally unique "Name"; see

Section 4.2.2.8 (page 87). The Name is specified in ST control

operations, but is not used in ST data packets. A set of streams

may be related as members of a larger aggregate called a "group".

A group is identified by a "Group Name"; see Section 3.7.3 (page

56).

The end-users of a stream are called the "participants" in the

stream. Data travels in a single direction through any given

stream. The host agent that transmits the data into the stream is

called the "origin", and the host agents that receive the data are

called the "targets". Thus, for any stream one participant is the

origin and the others are the targets.

A stream is "multi-destination simplex" since data travels across

it in only one direction: from the origin to the targets. A

stream can be viewed as a directed tree in which the origin is the

root, all the branches are directed away from the root toward the

targets, which are the leaves. A "hop" is an edge of that tree.

The ST agent that is on the end of an edge in the direction toward

the origin is called the "previous-hop ST agent", or the

"previous-hop". The ST agents that are one hop away from a

previous-hop ST agent in the direction toward the targets are

called the "next-hop ST agents", or the "next-hops". It is

possible that multiple edges between a previous-hop and several

next-hops are actually implemented by a network level multicast

group.

Packets travel across a hop for one of two purposes: data or

control. For ST data packet handling, hops are marked by "Hop

IDentifiers" (HIDs) used for efficient forwarding instead of the

stream's Name. A HID is negotiated among several agents so that

data forwarding can be done efficiently on both a point-to-point

and multicast basis. All control message exchange is done on a

point-to-point basis between a pair of agents. For control

message handling, Virtual Link Identifiers are used to quickly

dispatch the control messages to the proper stream's state

machine.

ST requires routing decisions to be made at several points in the

stream setup and management process. ST assumes that an

appropriate routing algorithm exists to which ST has access; see

Section 3.8.1 (page 69). However, routing is considered to be a

separate issue. Thus neither the routing algorithm nor its

implementation is specified here. A routing algorithm may attempt

to minimize the number of hops to the target(s), or it may be more

intelligent and attempt to minimize the total internet resources

consumed. ST operates equally well with any reasonable routing

algorithm. The availability of a source routing option does not

eliminate the need for an appropriate routing algorithm in ST

agents.

2.3. Relationship Between Applications and ST

It is the responsibility of an ST application entity to exchange

information among its peers, usually via IP, as necessary to

determine the structure of the communication before establishing

the ST stream. This includes:

o identifying the participants,

o determining which are targets for which origins,

o selecting the characteristics of the data flow between any

origin and its target(s),

o specifying the protocol that resides above ST,

o identifying the Service Access Point (SAP), port, or

socket relevant to that protocol at every participant, and

o ensuring security, if necessary.

The protocol layer above ST must pass such information down to the

ST protocol layer when creating a stream.

ST uses a flow specification, abbreviated herein as "FlowSpec", to

describe the required characteristics of a stream. Included are

bandwidth, delay, and reliability parameters. Additional

parameters may be included in the future in an extensible manner.

The FlowSpec describes both the desired values and their minimal

allowable values. The ST agents thus have some freedom in

allocating their resources. The ST agents accumulate information

that describes the characteristics of the chosen path and pass

that information to the origin and the targets of the stream.

ST stream setup control messages carry some information that is

not specifically relevant to ST, but is passed through the

interface to the protocol that resides above ST. The "next

protocol identifier" ("NextPcol") allows ST to demultiplex streams

to a number of possible higher layer protocols. The SAP

associated with each participant allows the higher layer protocol

to further demultiplex to a specific application entity. A

UserData parameter is provided; see Section 4.2.2.16 (page 98).

2.4. ST Control Message Protocol

ST agents create and manage a stream using the ST Control Message

Protocol (SCMP). Conceptually, SCMP resides immediately above ST

(as does ICMP above IP) but is an integral part of ST. Control

messages are used to:

o create streams,

o refuse creation of a stream,

o delete a stream in whole or in part,

o negotiate or change a stream's parameters,

o tear down parts of streams as a result of router or

network failures, or transient routing inconsistencies,

and

o reroute around network or component failures.

SCMP follows a request-response model. SCMP reliability is

ensured through use of retransmission after timeout; see Section

3.7.6 (page 66).

An ST application that will transmit data requests its local ST

agent, the origin, to create a stream. While only the origin

requests creation of a stream, all the ST agents from the origin

to the targets participate in its creation and management. Since

a stream is simplex, each participant that wishes to transmit data

must request that a stream be created.

An ST agent that receives an indication that a stream is being

created must:

1 negotiate a HID with the previous-hop identifying the

stream,

2 map the list of targets onto a set of next-hop ST agents

through the routing function,

3 reserve the local and network resources required to

support the stream,

4 update the FlowSpec, and

5 propagate the setup information and partitioned target

list to the next-hop ST agents.

When a target receives the setup message, it must inquire from the

specified application process whether or not it is willing to

accept the stream, and inform the origin accordingly.

Once a stream is established, the origin can safely send data. ST

and its implementations are optimized to allow fast and efficient

forwarding of data packets by the ST agents using the HIDs, even

at the cost of adding overhead to stream creation and management.

Specifically, the forwarding decisions, that is, determining the

set of next-hop ST agents to which a data packet belonging to a

particular stream will be sent, are made during the stream setup

phase. The shorthand HIDs are negotiated at that time, not only

to reduce the data packet header size, but to access efficiently

the stream's forwarding information. When possible, network-layer

multicast is used to forward a data packet to multiple next-hop ST

agents across a network. Note that when network-layer multicast

is used, all members of the multicast group must participate in

the negotiation of a common HID.

An established stream can be modified by adding or deleting

targets, or by changing the network resources allocated to it. A

stream may be torn down by either the origin or the targets. A

target can remove itself from a stream leaving the others

unaffected. The origin can similarly remove any subset of the

targets from its stream leaving the remainder unaffected. An

origin can also remove all the targets from the stream and

eliminate the stream in its entirety.

A stream is monitored by the involved ST agents. If they detect a

failure, they can attempt recovery. In general, this involves

tearing down part of the stream and rebuilding it to bypass the

failed component(s). The rebuilding always occurs from the origin

side of the failure. The origin can optionally specify whether

recovery is to be attempted automatically by intermediate ST

agents or whether a failure should immediately be reported to the

origin. If automatic recovery is selected but an intermediate

agent determines it cannot effect the repair, it propagates the

failure information backward until it reaches an agent that can

effect repair. If the failure information propagates back to the

origin, then the application can decide if it should abort or

reattempt the recovery operation.

Although ST supports an arbitrary connection structure, we

recognize that certain stream topologies will be common and

justify special features, or options, which allow for optimized

support. These include:

o streams with only a single target (see Section 3.6.2 (page

44)), and

o pairs of streams to support full duplex communication

between two points (see Section 3.6.3 (page 45)).

These features allow the most frequently occurring topologies to

be supported with less setup delay, with fewer control messages,

and with less overhead than the more general situations.

2.5. Flow Specifications

Real time data, such as voice and video, have predictable

characteristics and make specific demands of the networks that

must transfer it. Specifically, the data may be transmitted in

packets of a constant size that are produced at a constant rate.

Alternatively, the bandwidth may vary, due either to variable

packet size or rate, with a predefined maximum, and perhaps a

non-zero minimum. The variation may also be predictable based on

some model of how the data is generated. Depending on the

equipment used to generate the data, the packet size and rate may

be negotiable. Certain applications, such as voice, produce

packets at the given rate only some of the time. The networks

that support real time data must add minimal delay and delay

variance, but it is expected that they will be non-zero.

The FlowSpec is used for three purposes. First, it is used in the

setup message to specify the desired and minimal packet size and

rate required by the origin. This information is used by ST

agents when they attempt to reserve the resources in the

intervening networks. Second, when the setup message reaches the

target, the FlowSpec contains the packet size and rate that was

actually oBTained along the path from the origin, and the accrued

mean delay and delay variance expected for data packets along that

path. This information is used by the target to determine if it

wishes to accept the connection. The target may reduce reserved

resources if it wishes to do so and if the possibility is still

available. Third, if the target accepts the connection, it

returns the updated FlowSpec to the origin, so that the origin can

decide if it still wishes to participate in the stream with the

characteristics that were actually obtained.

When the data transmitted by stream users is generated at varying

rates, including bursts of varying rate and duration, there is an

opportunity to provide service to more subscribers by providing

guaranteed service for the average data rate of each stream, and

reserving additional network capacity, shared among all streams,

to service the bursts. This concept has been recognized by analog

voice network providers leading to the principle of time assigned

speech interpolation (TASI) in which only the talkspurts of a

speech conversation are transmitted, and, during silence periods,

the circuit can be used to send the talkspurts of other

conversations. The FlowSpec is intended to assist algorithms that

perform similar kinds of functions. We do not propose such

algorithms here, but rather expect that this will be an area for

experimentation. To allow for experiments, and a range of ways

that application traffic might be characterized, a "DutyFactor" is

included in the FlowSpec and we expect that a "burst descriptor"

will also be needed.

The FlowSpec will need to be revised as experience is gained with

connections involving numerous participants using multiple media

across heterogeneous internetworks. We feel a change of the

FlowSpec does not necessarily require a new version of ST, it only

requires the FlowSpec version number be updated and software to

manage the new FlowSpec to be distributed. We further suggest

that if the change to the FlowSpec involves additional information

for improved operation, such as a burst descriptor, that it be

added to the end of the FlowSpec and that the current parameters

be maintained so that obsolete software can be used to process the

current parameters with minimum modifications.

**** ****

* * ST Agent 1 * * +---+

* *------- o ---------* *-------+ B

* * * * +---+

* * ****

+---+ * *

* *

A +---------* * o ST Agent 3

* *

+---+ * *

* * ***

* * * * +---+

* * ST Agent 2 * *-------+ C

* *------- o --------* * +---+

* * * *

**** * *

* *

+---+ * * +---+

E +--------* *-------+ D

+---+ * * +---+

***

Figure 2. Topology Used in Protocol Exchange Diagrams

**** ST Agent 1 ****

* +--+---14--- o -----15--+----+--44---+---+

* +-+--11--- -----16--+-+ * B

* * * +-+--45---+---+

* * *++*

+---+ * * 34 32

+----4----+--+ *

A +----6----+----+ * o ST Agent 3

+----5----+---+ *

+---+ * * 33

* * ST *+*

* * Agent * *

* * 2 -----24-+--+ * +---+

* +--+--23--- o -----25-+-----+--54---+ C

* * -----26-+---+ * +---+

**** -----27-+-+ *

* *

+---+ * * +---+

E +---74---+-+ +-+--64---+ D

+---+ * * +---+

***

Figure 3. Virtual Link Identifiers for SCMP Messages

3. ST Control Message Protocol Functional Description

This section contains a functional description of the ST Control

Message Protocol (SCMP); Section 4 (page 75) specifies the formats of

the control message PDUs. We begin with a description of stream

setup. Mechanisms used to deal with the exceptional cases are then

presented. Complications due to options that an application or a ST

agent may select are then detailed. Once a stream has been

established, the data transfer phase is entered; it is described.

Once the data transfer phase has been completed, the stream must be

torn down and resources released; the control messages used to

perform this function are presented. The resources or participants

of a stream may be changed during the lifetime of the stream; the

procedures to make changes are described. Finally, the section

concludes with a description of some ancillary functions, such as

failure detection and recovery, HID negotiation, routing, security,

etc.

To help clarify the SCMP exchanges used to setup and maintain ST

streams, we have included a series of figures in this section. The

protocol interactions in the figures assume the topology shown in

Figure 2. The figures, taken together,

o Create a stream from an application at A to three peers at B,

C and D,

o Add a peer at E,

o Disconnect peers B and C, and

o D drops out of the stream.

Other figures illustrate exchanges related to failure recovery.

In order to make the dispatch function within SCMP more uniform and

efficient, each end of a hop is assigned, by the agent at that end, a

Virtual Link Identifier that uniquely (within that agent) identifies

the hop and associates it with a particular stream's state

machine(s). The identifier at the end of a link that is sending a

message is called the Sender Virtual Link Identifier (SVLId); that

at the receiving end is called the Receiver Virtual Link Identifier

(RVLId). Whenever one agent sends a control message for the other to

receive, the sender will place the receiver's identifier into the

RVLId field of the message and its own identifier in the SVLId field.

When a reply to the message is sent, the values in SVLId and RVLId

fields will be reversed, reflecting the fact the sender and receiver

roles are reversed. VLIds with values zero through three are

received and should not be assigned in response to CONNECT messages.

Figure 3 shows the hops that will be used in the examples and

summarizes the VLIds that will be assigned to them.

Similarly, Figure 4 summarizes the HIDs that will eventually be

negotiated as the stream is created.

**** ST Agent 1 ****

* +>+--1200-> o -------->+--->+-3600->+---+

* ^ * * * B

* * * +->+-6000->+---+

* * *+**

+---+ * * ^

+-------->+-->+ *

A * * o St Agent 3

+-------->+-->+ * ^

+---+ * * 4801

* * *+*

* V * ST Agent 2 * ^ * +---+

* +>+--2400-> o ------->+->+->+-4800->+ C

**** * * 4801 +---+

* *

+---+ * V * +---+

E +<-4800--+<-+->+-4800->+ D

+---+ * * 4801 +---+

***

Figure 4. HIDs Assigned for ST User Packets

Some of the diagrams that follow form a progression. For example,

the steps required initially to establish a connection are spread

across five figures. Within a progression, the actions on the first

diagram are numbered 1.1, 1.2, etc.; within the second diagram they

are numbered 2.1, 2.2, etc. Points where control leaves one diagram

to enter another are identified with a continuation arrow "-->>", and

are continued with "[a.b] >>-->" in the other diagram. The number in

brackets shows the label where control left the earlier diagram. The

reception of simple acknowledgments, e.g., ACKs, in one figure from

another is omitted for clarity.

3.1. Stream Setup

This section presents a description of stream setup assuming that

everything succeeds -- HIDs are approved, any required resources

are available, and the routing is correct.

3.1.1. Initial Setup at the Origin

As described in Section 2.3 (page 11), the application has

collected the information necessary to determine the

participants in the communication before passing it to the host

ST agent at the origin. The host ST agent will take this

information, allocate a Name for the stream (see Section

4.2.2.8 (page 87)), and create a stream.

3.1.2. Invoking the Routing Function

An ST agent that is setting up a stream invokes a routing

function to find a path to reach each of the targets specified

in the TargetList. This is similar to the routing decision in

IP. However, in this case the route is to a multitude of

targets rather than to a single destination.

The set of next-hops that an ST agent would select is not

necessarily the same as the set of next hops that IP would

select given a number of independent IP datagrams to the same

destinations. The routing algorithm may attempt to optimize

parameters other than the number of hops that the packets will

take, such as delay, local network bandwidth consumption, or

total internet bandwidth consumption.

The result of the routing function is a set of next-hop ST

agents and the parameters of the intervening network(s). The

latter permit the ST agent to determine whether the selected

network has the resources necessary to support the level of

service requested in the FlowSpec.

3.1.3. Reserving Resources

The intent of ST is to provide a guaranteed level of service by

reserving internet resources for a stream during a setup phase

rather than on a per packet basis. The relevant resources are

not only the forwarding information maintained by the ST

agents, but also packet switch processor bandwidth and buffer

space, and network bandwidth and multicast group identifiers.

Reservation of these resources can help to increase the

reliability and decrease the delay and delay variance with

which data packets are delivered. The FlowSpec contains all

the information needed by the ST agent to allocate the

necessary resources. When and how these resources are

allocated depends on the details of the networks involved, and

is not specified here.

If an ST agent must send data across a network to a single

next-hop ST agent, then only the point-to-point bandwidth needs

to be reserved. If the agent must send data to multiple next-

hop agents across one network and network layer multicasting is

not available, then bandwidth must be reserved for all of them.

This will allow the ST agent to

use replication to send a copy of the data packets to each

next-hop agent.

If multicast is supported, its use will decrease the effort

that the ST agent must expend when forwarding packets and also

reduces the bandwidth required since one copy can be received

by all next-hop agents. However, the setup phase is more

complicated. A network multicast address must be allocated

that contains all those next-hop agents, the sender must have

access to that address, the next-hop agents must be informed of

the address so they can join the multicast group identified by

it (see Section 4.2.2.7 (page 86)), and a common HID must be

negotiated.

The network should consider the bandwidth and multicast

requirements to determine the amount of packet switch

processing bandwidth and buffer space to reserve for the

stream. In addition, the membership of a stream in a Group may

affect the resources that have to be allocated; see Section

3.7.3 (page 56).

Few networks in the Internet currently offer resource

reservation, and none that we know of offer reservation of all

the resources specified here. Only the Terrestrial Wideband

Network (TWBNet) [7] and the Atlantic Satellite Network

(SATNET) [9] offer(ed) bandwidth reservation. Multicasting is

more widely supported. No network provides for the reservation

of packet switch processing bandwidth or buffer space. We hope

that future networks will be designed to better support

protocols like ST.

Effects similar to reservation of the necessary resources may

be obtained even when the network cannot provide direct support

for the reservation. Certainly if total reservations are a

small fraction of the overall resources, such as packet switch

processing bandwidth, buffer space, or network bandwidth, then

the desired performance can be honored if the degree of

confidence is consistent with the requirements as stated in the

FlowSpec. Other solutions can be designed for specific

networks.

3.1.4. Sending CONNECT Messages

A VLId and a proposed HID must be selected for each next-hop

agent. The control packets for the next-hop must carry the

VLId in the SVLId field. The data packets transmitted in the

stream to the next-hop must carry the HID in the ST Header.

The ST agent sends a CONNECT message to each of the ST agents

identified by the routing function. Each CONNECT message

contains the VLId, the proposed HID (the HID Field option bit

must be set, see Section 3.6.1 (page 44)), an updated FlowSpec,

and a TargetList. In general, the HID, FlowSpec, and

TargetList will depend on both the next-hop and the intervening

network. Each TargetList is a subset of the received (or

original) TargetList, identifying the targets that are to be

reached through the next-hop to which the CONNECT message is

being sent. Note that a CONNECT message to a single next-hop

might have to be fragmented into multiple CONNECTs if the

single CONNECT is too large for the intervening network's MTU;

fragmentation is performed by further dividing the TargetList.

If multiple next-hops are to be reached through a network that

supports network level multicast, a different CONNECT message

must nevertheless be sent to each next-hop since each will have

a different TargetList; see Section 4.2.3.5 (page 105).

However, since an identical copy of each ensuing data packet

will reach each member of the multicast group, all the CONNECT

messages must propose the same HID. See Section 3.7.4 (page

58) for a detailed discussion on HID selection.

In the example of Figure 2, the routing function might return

that B is reachable via Agent 1 and C and D are reachable via

Agent 2. Thus A would create two CONNECT messages, one each

for Agents 1 and 2, as illustrated in Figure 5. Assuming that

the proposed HIDs are available in the receiving agents, they

would each send a responding HID-APPROVE back to Agent A.

Application Agent A Agent 1 Agent 2

1.1. (open B,C,D)

V

1.2. +-> (routing to B,C,D)

V

1.3. +->(reserve resources from A to Agent 1)

V

1.4. +-> CONNECT B --------->>

<RVLId=0><SVLId=4>

<Ref=10><HID=1200>

V

1.5. +->(reserve resources from A to Agent 2)

V

1.6. +-> CONNECT C,D ------------------>>

<RVLId=0><SVLId=5>

<Ref=15><HID=2400>

Figure 5. Origin Sending CONNECT Message

3.1.5. CONNECT Processing by an Intermediate Agent

An ST agent receiving a CONNECT message should, assuming no

errors, quickly select a VLId and respond to the previous-hop

with either an ACK, a HID-REJECT, or a HID-APPROVE message, as

is appropriate. This message must identify the CONNECT to

which it corresponds by including the CONNECT's Reference

number in its Reference field. Note that the VLId that this

agent selects is placed in the SVLId of the response, and the

previous-hop's VLId (which is contained in the SVLId of the

CONNECT) is copied into the RVLId of the response. If the

agent is not a target, it must then invoke the routing

function, reserve resources, and send a CONNECT message(s) to

its next-hop(s), as described in Sections 3.1.2-4 (pages 19-

20).

Agent A Agent 1 Agent B

[1.4] >>-> CONNECT B -------->+--+

<RVLId=0><SVLId=4> V

2.1. <Ref=10><HID=1200> (routing to B)

V

2.2. V +->(reserve resources from 1 to B)

2.3. +<- HID-APPROVE <------+ V

2.4. <RVLId=4><SVLId=14> +-> CONNECT B ---------->>

<Ref=10><HID=1200> <RVLId=0><SVLId=15>

<Ref=110><HID=3600>

Agent A Agent 2 Agent C

[1.6] >>-> CONNECT C,D ------>+-+

<RVLId=0><SVLId=5> V

2.5. <Ref=15><HID=2400> (routing to C,D)

V

2.6. V +-->(reserve resources from 2 to C)

2.7. +<- HID-APPROVE <------+ V

2.8. <RVLId=5><SVLId=23> +-> CONNECT C ---------->>

<Ref=15><HID=2400> <RVLId=0><SVLId=25>

<Ref=210><HID=4800>

Agent D

V

2.9. +->(reserve resources from 2 to D)

V

2.10. +-> CONNECT D ---------->>

<RVLId=0><SVLId=26>

<Ref=215><HID=4800>

Figure 6. CONNECT Processing by an Intermediate Agent

The resources listed as Desired in a received FlowSpec may not

correspond to those actually reserved in either the ST agent

itself or in the network(s) used to reach the next-hop

agent(s). As long as the reserved resources are sufficient to

meet the specified Limits, the copy of the FlowSpec sent to a

next-hop must have the Desired resources updated to reflect the

resources that were actually obtained. For example, the

Desired bandwidth might be reduced because the network to the

next-hop could not provide all of the desired bandwidth. Also,

the delay and delay variance are appropriately increased, and

the link MTU may require that the DesPDUBytes field be reduced.

(The minimum requirements that the origin had entered into the

FlowSpec Limits fields cannot be altered by the intermediate or

target agents.)

3.1.6. Setup at the Targets

An ST agent that is the target of a CONNECT, whether from an

intermediate ST agent, or directly from the origin host ST

agent, must respond first (assuming no errors) with either a

HID-REJECT or HID-APPROVE. After inquiring from the specified

application process whether or not it is willing to accept the

connection, the agent must also respond with either an ACCEPT

or a REFUSE.

In particular, the application must be presented with

parameters from the CONNECT, such as the Name, FlowSpec,

Options, and Group, to be used as a basis for its decision.

The application is identified by a combination of the NextPcol

field and the SAP field in the (usually) single remaining

Target of the TargetList. The contents of the SAP field may

specify the "port" or other local identifier for use by the

protocol layer above the host ST layer. Subsequently received

data packets will carry a short hand identifier (the HID) that

can be mapped into this information and be used for their

delivery.

The responses to the CONNECT message are sent to the previous-

hop from which the CONNECT was received. An ACCEPT contains

the Name of the stream and the updated FlowSpec. Note that the

application might have reduced the desired level of service in

the received FlowSpec before accepting it. The target must not

send the ACCEPT until HID negotiation has been successfully

completed.

Since the ACCEPT or REFUSE message must be acknowledged by the

previous-hop, it is assigned a new Reference number that will

be returned in the ACK. The CONNECT to which the ACCEPT or

REFUSE is a reply is identified by placing the CONNECT's

Reference number in the LnkReference field of the ACCEPT or

REFUSE.

Agent 1 Agent B Application B

3.1. (proc B listening)

[2.4] >>-> CONNECT B ---------->+------------------+

<RVLId=0><SVLId=15>

3.2. <Ref=110><HID=3600> V (proc B accepts)

3.3. +<- HID-APPROVE <--------+

<RVLId=15><SVLId=44>

<Ref=110><HID=3600> V

3.4. (wait until HID negotiated) <---+

V

3.5. <<--+<- ACCEPT B <-----------+

<RVLId=15><SVLId=44>

<Ref=410><LnkRef=110>

Agent 2 Agent C Application C

3.6. (proc C listening)

[2.8] >>-> CONNECT C ---------->+------------------+

<RVLId=0><SVLId=25>

3.7. <Ref=210><HID=4800> V (proc C accepts)

3.8. +<- HID-APPROVE <--------+

<RVLId=25><SVLId=54>

<Ref=210><HID=4800> V

3.9. (wait until HID negotiated) <---+

V

3.10. <<--+<- ACCEPT C <-----------+

<RVLId=25><SVLId=54>

<Ref=510><LnkRef=210>

Agent 2 Agent D Application D

3.11. (proc D listening)

[2.10] >>-> CONNECT D ---------->+------------------+

<RVLId=0><SVLId=26>

3.12. <Ref=215><HID=4800> V (proc D accepts)

3.13. +<- HID-APPROVE <--------+

<RVLId=26><SVLId=64>

<Ref=215><HID=4800> V

3.14. (wait until HID negotiated) <---+

V

3.15. <<--+<- ACCEPT D <-----------+

<RVLId=26><SVLId=64>

<Ref=610><LnkRef=215>

Figure 7. CONNECT Processing by the Target

3.1.7. ACCEPT Processing by an Intermediate Agent

When an intermediate ST agent receives an ACCEPT, it first

verifies that the message is a response to an earlier CONNECT.

If not, it responds to the next-hop ST agent with an ERROR-IN-

REPLY (LnkRefUnknown) message. Otherwise, it responds to the

next-hop ST agent with an ACK, and propagates

the ACCEPT message to the previous-hop along the same path

traced by the CONNECT but in the reverse direction toward the

origin. The ACCEPT should not be propagated until all HID

negotiations with the next-hop agent(s) have been successfully

completed.

The FlowSpec is included in the ACCEPT message so that the

origin and intermediate ST agents can gain access to the

information that was accumulated as the CONNECT traversed the

internet. Note that the resources, as specified in the

FlowSpec in the ACCEPT message, may differ from the resources

that were reserved by the agent when the CONNECT was

Agent A Agent 1 Agent B

+<-+<- ACCEPT B <-------<< [3.5]

V <RVLId=15><SVLId=44>

4.1. (wait for ACCEPTS) V <Ref=410><LnkRef=110>

4.2. V +-> ACK --------------->+

4.3. (wait until HID negotiated)<-+ <RVLId=44><SVLId=15>

V <Ref=410>

4.4. <<--+<-- ACCEPT B <---------+

<RVLId=4><SVLId=14>

<Ref=115><LnkRef=10>

Agent A Agent 2 Agent C

+<-+<- ACCEPT C <------<< [3.10]

<RVLId=25><SVLId=54>

V <Ref=510><LnkRef=210>

4.5. +-> ACK --------------->+

<Ref=510>

<RVLId=54><SVLId=25>

Agent D

V

+<-+<- ACCEPT D <------<< [3.15]

V <RVLId=26><SVLId=64>

4.6. (wait for ACCEPTS) V <Ref=610><LnkRef=215>

4.7. V +-> ACK --------------->+

4.8. (wait until HID negotiated)<-+ <RVLId=64><SVLId=26>

V <Ref=610>

4.9. <<--+<- ACCEPT C <----------+

<RVLId=5><SVLId=23>

<Ref=220><LnkRef=15>

V

4.10. <<--+<- ACCEPT D <----------+

<RVLId=5><SVLId=23>

<Ref=225><LnkRef=15>

Figure 8. ACCEPT Processing by an Intermediate Agent

originally processed. However, the agent does not adjust the

reservation in response to the ACCEPT. It is expected that any

excess resource allocation will be released for use by other

stream or datagram traffic through an explicit CHANGE message

initiated by the application at the origin if it does not wish

to be charged for any excess resource allocations.

3.1.8. ACCEPT Processing by the Origin

The origin will eventually receive an ACCEPT (or REFUSE or

ERROR-IN-REQUEST) message from each of the targets. As each

ACCEPT is received, the application should be notified of the

target and the resources that were successfully allocated along

the path to it, as specified in the FlowSpec contained in the

ACCEPT message. The application may then use the information

to either adopt or terminate the portion of the stream to each

target. When ACCEPTs (or failures) from all targets have been

received at the origin, the application is notified that stream

setup is complete, and that data may be sent.

Application A Agent A Agent 1 Agent 2

+<-- ACCEPT B <--------<< [4.4]

<RVLId=4><SVLId=14>

V <Ref=115><LnkRef=10>

5.1. +--> ACK ----------------->+

<RVLId=14><SVLId=4>

V <Ref=115>

5.2. +<-- (inform A of B's FlowSpec)

+<-- ACCEPT C <----------------<< [4.9]

<RVLId=5><SVLId=23>

V <Ref=220><LnkRef=15>

5.3. +--> ACK ------------------------->+

<RVLId=23><SVLId=5>

V <Ref=220>

5.4. +<-- (inform A of C's FlowSpec)

+<-- ACCEPT D <----------------<< [4.10]

<RVLId=5><SVLId=23>

V <Ref=225><LnkRef=15>

5.5. +--> ACK ------------------------->+

<RVLId=23><SVLId=5>

V <Ref=225>

5.6. +<-- (inform A of D's FlowSpec)

V

5.7. (wait until HIDs negotiated)

V

5.8. (inform A open to B,C,D)

Figure 9. ACCEPT Processing by the Origin

There are several pieces of information contained in the

FlowSpec that the application must combine before sending data

through the stream. The PDU size should be computed from the

minimum value of the DesPDUBytes field from all ACCEPTs and the

protocol layers above ST should be informed of the limit. It

is expected that the next higher protocol layer above ST will

segment its PDUs accordingly. Note, however, that the MTU may

decrease over the life of the stream if new targets are

subsequently added. Whether the MTU should be increased as

targets are dropped from a stream is left for further study.

The available bandwidth and packet rate limits must also be

combined. In this case, however, it may not be possible to

select a pair of values that may be used for all paths, e.g.,

one path may have selected a low rate of large packets while

another selected a high rate of small packets. The application

may remedy the situation by either tearing down the stream,

dropping some participants, or creating a second stream.

After any differences have been resolved (or some targets have

been deleted by the application to permit resolution), the

application at the origin should send a CHANGE message to

release any excess resources along paths to those targets that

exceed the resolved parameters for the stream, thereby reducing

the costs that will be incurred by the stream.

3.1.9. Processing a REFUSE Message

REFUSE messages are used to indicate a failure to reach an

application at a target; they are propagated toward the origin

of a stream. They are used in three situations:

1 during stream setup or expansion to indicate that there

is no satisfactory path from an ST agent to a target,

2 when the application at the target either does not

exist does not wish to be a participant, or wants to

cease being a participant, and

3 when a failure has been detected and the agents are

trying to find a suitable path around the failure.

The cases are distinguished by the ReasonCode field and an

agent receiving a REFUSE message must examine that field in

order to determine the proper action to be taken. In

particular, if the ReasonCode indicates that the CONNECT

message reached the target then the REFUSE should be propagated

back to the origin, releasing resources as appropriate along

the way. If the ReasonCode indicates that

the CONNECT message did not reach the target then the

intermediate (origin) ST agent(s) should check for alternate

routes to the target before propagating the REFUSE back another

hop toward the origin. This implies that an agent must keep

track of the next-hops that it has tried, on a target by target

basis, in order not to get caught in a loop.

An ST agent that receives a REFUSE message must acknowledge it

by sending an ACK to the next-hop. The REFUSE must also be

propagated back to the previous-hop ST agent. Note that the ST

agent may not have any information about the target in

Appl. Agent A Agent 2 Agent E

(proc E NOT listening)

1. (add E)

2. +----->+-> CONNECT E ---------->+->+

<RVLId=23><SVLId=5>

<Ref=65> V

3. +<-- ACK <---------------+

<RVLId=5><SVLId=23> V

4. <Ref=65> (routing to E)

V

5. (reserve resources 2 to E)

V

6. +--> CONNECT E --------->+

<RVLId=0><SVLId=27>

<Ref=115><HID=4600>

V

7. +<-+<- REFUSE B <-----------+

<RVLId=27><SVLId=74>

<Ref=705><LnkRef=115>

V <RC=SAPUnknown>

8. +-> ACK ---------------->+

<RVLId=74><SVLId=27>

V <Ref=705>

9. (free link 27) V

10. V (free link 74)

11. +<- REFUSE B <-----------+

<RVLId=5><SVLId=23>

<Ref=550><LnkRef=65> V

12. <RC=SAPUnknown> (free resources 2 to E)

V

13. +-> ACK --------------->+

<RVLId=23><SVLId=5>

<Ref=550> V

14. V (keep link 23 for C,D)

15. (keep link 5 for C,D)

V

16. (inform application failed SAPUnknown)

Figure 10. Sending REFUSE Message

the TargetList. This may result from interacting DISCONNECT

and REFUSE messages and should be logged and silently ignored.

If, after deleting the specified target, the next-hop has no

remaining targets, then those resources associated with that

next-hop agent may be released. Note that network resources

may not actually be released if network multicasting is being

Appl. Agent A Agent 2 Agent 1 Agent 3 Agent B

1. (network from 1 to B fails)

2. (add B)

3. +-> CONNECT B ----------------->+

<RVLId=0><SVLId=6>

<Ref=35><HID=100>

3. +<- HID-APPROVE <---------------+

<RVLId=6><SVLId=11>

<Ref=35><HID=100> V

4. (routing to B: no route)

V

5. +<-+-- REFUSE B ----------------+

<RVLId=6><SVLId=11>

<Ref=155><LnkRef=35>

V <RC=NoRouteToDest>

6. +-> ACK -------------------->+

<RVLId=11><SVLId=6> V

7. V <Ref=155> (drop link 6)

8. V (drop link 11)

9. (find alternative route: via agent 2)

10. (resources from A to 2 already allocated:

V reuse control link & HID, no additional resources required)

11. +-> CONNECT B -------->+->+

<RVLId=23><SVLId=5>

<Ref=40> V

12. +<- ACK <--------------+

<RVLId=5><SVLId=23> V

13. <Ref=40> (routing to B: via agent 3)

V

14. +-> CONNECT B -->+

15. <RVLId=0><SVLId=24> +-> CONNECT B --------->+

<Ref=245><HID=4801> V <RVLId=0><SVLId=32>

16. +<- HID-APPROVE -+ <Ref=310><HID=6000>

<RVLId=24><SVLId=33>

<Ref=245><HID=4801> V

17. +<- HID-APPROVE --------+

<RVLId=32><SVLId=45>

<Ref=310><HID=6000> V

18. (ACCEPT handling follows normally to complete stream setup)

Figure 11. Routing Around a Failure

used since they may still be required for traffic to other

next-hops in the multicast group.

When the REFUSE reaches a origin, the origin sends an ACK and

notifies the application via the next higher layer protocol

that the target listed in the TargetList is no longer part of

the stream and also if the stream has no remaining targets. If

there are no remaining targets, the application may wish to

terminate the stream.

Figure 10 illustrates the protocol exchanges for processing a

REFUSE generated at the target, either because the target

application is not running or that the target application

rejects membership in the stream. Figure 11 illustrates the

case of rerouting around a failure by an intermediate agent

that detects a failure or receives a refuse. The protocol

exchanges used by an application at the target to delete itself

from the stream is discussed in Section 3.3.3 (page 35).

3.2. Data Transfer

At the end of the connection setup phase, the origin, each target,

and each intermediate ST agent has a database entry that allows it

to forward the data packets from the origin to the targets and to

recover from failures of the intermediate agents or networks. The

database should be optimized to make the packet forwarding task

most efficient. The time critical operation is an intermediate

agent receiving a packet from the previous-hop agent and

forwarding it to the next-hop agent(s). The database entry must

also contain the FlowSpec, utilization information, the address of

the origin and previous-hop, and the addresses of the targets and

next-hops, so it can perform enforcement and recover from

failures.

An ST agent receives data packets encapsulated by an ST header. A

data packet received by an ST agent contains the non-zero HID

assigned to the stream for the branch from the previous-hop to

itself. This HID was selected so that it is unique at the

receiving ST agent and thus can be used, e.g., as an index into

the database, to obtain quickly the necessary replication and

forwarding information.

The forwarding information will be network and implementation

specific, but must identify the next-hop agent or agents and their

respective HIDs. It is suggested that the cached information for

a next-hop agent include the local network address of the next-

hop. If the data packet must be forwarded to multiple next-hops

across a single network that supports multicast, the database may

specify a single HID and may identify the next-hops by a (local

network) multicast address.

If the network does not support multicast, or the next-hops are on

different networks, then the database must indicate multiple

(next-hop, HID) tuples. When multiple copies of the data packet

must be sent, it may be necessary to invoke a packet replicator.

Data packets should not require fragmentation as the next higher

protocol layer at the origin was informed of the minimum MTU over

all paths in the stream and is expected to segment its PDUs

accordingly. However, it may be the case that a data packet that

is being rerouted around a failed network component may be too

large for the MTU of an intervening network. This should be a

transient condition that will be corrected as soon as the new

minimum MTU has been propagated back to the origin. Disposition

by a mechanism other than dropping of the too large PDUs is left

for further study.

3.3. Modifying an Existing Stream

Some applications may wish to change the parameters of a stream

after it has been created. Possible changes include adding or

deleting targets and changing the FlowSpec. These are described

below.

3.3.1. Adding a Target

It is possible for an application to add a new target to an

existing stream any time after ST has incorporated information

about the stream into its database. At a high level, the

application entities exchanges whatever information is

necessary. Although the mechanism or protocol used to

accomplish this is not specified here, it is necessary for the

higher layer protocol to inform the host ST agent at the origin

of this event. The host ST agent at the target must also be

informed unless this had previously been done. Generally, the

transfer of a target list from an ST agent to another, or from

a higher layer protocol to a host ST agent, will occur

atomically when the CONNECT is received. Any information

concerning a new target received after this point can be viewed

as a stream expansion by the receiving ST agent. However, it

may be possible that an ST agent can utilize such information

if it is received before it makes the relevant routing

decisions. These implementation details are not specified

here, but implementations must be prepared to receive CONNECT

messages that represent expansions of streams that are still in

the process of being setup.

To expand an existing stream, the origin issues one or more

CONNECT messages that contain the Name, the VLId, the FlowSpec,

and the TargetList specifying the new target or targets. The

origin issues multiple CONNECT messages if

either the targets are to be reached through different next-hop

agents, or a single CONNECT message is too large for the

network MTU. The HID Field option is not set since the HID has

already been (or is being) negotiated for the hop;

consequently, the CONNECT is acknowledged with an ACK instead

of a HID-REJECT or HID-APPROVE.

Application Agent A Agent 2 Agent E

1. (open E)

2. V (proc E listening)

3. +->(routing to E)

V

4. +-> (check resources from A to Agent 2: already allocated,

V reuse control link & HID, no additional resources needed)

5. +-> CONNECT E --------->+->+

<RVLId=23><SVLId=5> V

6. <Ref=20> V (routing to E)

7. +<- ACK <---------------+ V

<RVLId=5><SVLId=23> +->(reserve resources 2 to E)

<Ref=20> V

8. +-> CONNECT E --------->+

<RVLId=0><SVLId=27>

<Ref=230><HID=4800>

9. +<- HID-APPROVE <-------+

<RVLId=27><SVLId=74>

<Ref=230><HID=4800> V

10. (proc E accepts)

11. (wait until HID negotiated)

V

12. +<-+<- ACCEPT E <----------+

V <RVLId=27><SVLId=74>

13. (wait for ACCEPTS) V <Ref=710><LnkRef=230>

14. V +-> ACK --------------->+

15. (wait until HID negotiated)<-+ <RVLId=74><SVLId=27>

V <Ref=710>

16. +<- ACCEPT E <-------+

<RVLId=5><SVLId=23>

V <Ref=235><LnkRef=20>

17. +-> ACK ------------>+

<RVLId=23><SVLId=5>

V <Ref=235>

18. +<-(inform A of E's FlowSpec)

V

19. +<-(wait for ACCEPTS)

V

20. +<-(wait until HID negotiated)

V

21. (inform A open to E)

Figure 12. Addition of Another Target

An ST agent that is already a node in the stream recognizes the

RVLId and verifies that the Name of the stream is the same. It

then checks if the intersection of the TargetList and the

targets of the established stream is empty. If this is not the

case, then the receiver responds with an ERROR-IN-REQUEST with

the appropriate reason code (RouteLoop) that contains a

TargetList of those targets that were duplicates; see Section

4.2.3.5 (page 106).

For each new target in the TargetList, processing is much the

same as for the original CONNECT; see Sections 3.1.2-4 (pages

19-20). The CONNECT must be acknowledged, propagated, and

network resources must be reserved. However, it may be

possible to route to the new targets using previously allocated

paths or an existing multicast group. In that case, additional

resources do not need to be reserved but more next-hop(s) might

have to be added to an existing multicast group.

Nevertheless, the origin, or any intermediate ST agent that

receives a CONNECT for an existing stream, can make a routing

decision that is independent of any it may have made

previously. Depending on the routing algorithm that is used,

the ST agent may decide to reach the new target by way of an

established branch, or it may decide to create a new branch.

The fact that a new target is being added to an existing stream

may result in a suboptimal overall routing for certain routing

algorithms. We take this problem to be unavoidable since it is

unlikely that the stream routing can be made optimal in

general, and the only way to avoid this loss of optimality is

to redefine the routing of potentially the entire stream, which

would be too expensive and time consuming.

3.3.2. The Origin Removing a Target

The application at the origin specifies a set of targets that

are to be removed from the stream and an appropriate reason

code (ApplDisconnect). The targets are partitioned into

multiple DISCONNECT messages based on the next-hop to the

individual targets. As with CONNECT messages, an ST agent that

is sending a DISCONNECT must make sure that the message fits

into the MTU for the intervening network. If the message is

too large, the TargetList must be further partitioned into

multiple DISCONNECT messages.

An ST agent that receives a DISCONNECT message must acknowledge

it by sending an ACK back to the previous-hop. The DISCONNECT

must also be propagated to the relevant next-hop ST agents.

Before propagating the message, however, the TargetList should

be partitioned based on next-hop ST

agent and MTU, as described above. Note that there may be

targets in the TargetList for which the ST agent has no

information. This may result from interacting DISCONNECT and

REFUSE messages and should be logged and silently ignored.

If, after deleting the specified targets, any next-hop has no

remaining targets, then those resources associated with that

next-hop agent may be released. Note that network resources

may not actually be released if network multicasting is being

used since they may still be required for traffic to other

next-hops in the multicast group.

Application Application

Agent A Agent 1 Agent 2 Agent B C

1. (close B,C ApplDisconnect)

V

2. +->+-+-> DISCONNECT B ----->+

3. <RVLId=14><SVLId=4>+-+-> DISCONNECT B ------>+

<Ref=25> <RVLId=44><SVLId=15>

V <RC=ApplDisconnect> <Ref=120>

4. (free A to 1 resrc.) V <RC=ApplDisconnect>

5. V (free 1 to B resrc.)

6. +<- ACK <--------------+ V

7. <RVLId=4><SVLId=14> +<- ACK <---------------+

V <Ref=25> <RVLId=15><SVLId=44>

8. (free link 4) V <Ref=120>

9. (free link 14) V

10. (free link 15) V

11. (inform B that stream closed ApplDisconnect)

12. (free link 44)

V

13. +<-+-+-> DISCONNECT C ---------->+

14. <RVLId=23><SVLId=5> +-+-> DISCONNECT C ------>+

<Ref=30> <RVLId=54><SVLId=25>

V <RC=ApplDisconnect> <Ref=240>

15. (keep A to 2 resrc for V <RC=ApplDisconnect>

16. data going to D,E) (free 2 to C resrc.)

V

17. +<- ACK <-------------------+ V

18. <RVLId=5><SVLId=23> +<- ACK <---------------+

V <Ref=30> <RVLId=25><SVLId=54>

19. (keep link 5 for D,E) V <Ref=240>

20. (keep link 23 for D,E) V

21. (free link 25) V

22. (inform C that stream closed ApplDisconnect>)

23. V (free link 54)

24. (inform A closed to B,C ApplDisconnect)

Figure 13. Origin Removing a Target

When the DISCONNECT reaches a target, the target sends an ACK

and notifies the application that it is no longer part of the

stream and the reason. The application should then inform ST

to terminate the stream, and ST should delete the stream from

its database after performing any necessary management and

accounting functions.

3.3.3. A Target Deleting Itself

The application at the target may inform ST that it wants to be

removed from the stream and the appropriate reason code

(ApplDisconnect). The agent then forms a REFUSE message with

itself as the only entry in the TargetList. The REFUSE is sent

back to the origin via the previous-hop. If a stream has

multiple targets and one target leaves the stream using this

REFUSE mechanism, the stream to the other targets is not

affected; the stream continues to exist.

An ST agent that receives such a REFUSE message must

acknowledge it by sending an ACK to the next-hop. The target

is deleted and, if the next-hop has no remaining targets, then

the those resources associated with that next-hop agent may be

released. Note that network resources may not actually be

released if network multicasting is being used since they may

still be required for traffic to other next-hops in the

multicast group. The REFUSE must also be propagated back to

the previous-hop ST agent.

Agent A Agent 2 Agent E

1. (close E ApplDisconnect)

V

2. +<- REFUSE E --+

<RVLId=27><SVLId=74>

<Ref=720>

V <RC=ApplDisconnect>

3. +<-+-> ACK ------>+

<RVLId=74><SVLId=27>

4. V V <Ref=720>

5. +<-+<- REFUSE E --+ (prune allocations)

<RVLId=5><SVLId=23>

<Ref=245>

V <RC=ApplDisconnect>

6. +-> ACK ------>+

<RVLId=23><SVLId=5>

V <Ref=245>

7. V (prune allocations)

8. (inform application closed E ApplDisconnect)

Figure 14. Target Deleting Itself

When the REFUSE reaches the origin, the origin sends an ACK and

notifies the application that the target listed in the

TargetList is no longer part of the stream. If the stream has

no remaining targets, the application may choose to terminate

the stream.

3.3.4. Changing the FlowSpec

An application may wish to change the FlowSpec of an

established stream. To do so, it informs ST of the new

FlowSpec and the list of targets that are to be changed. The

origin ST agent then issues one or more CHANGE messages with

the new FlowSpec and sends them to the relevant next-hop

agents. CHANGE messages are structured and processed similarly

to CONNECT messages. A next-hop agent that is an intermediate

agent and receives a CHANGE message similarly determines if it

can implement the new FlowSpec along the hop to each of its

next-hop agents, and if so, it propagates the CHANGE messages

along the established paths. If this process succeeds, the

CHANGE messages will eventually reach the targets, which will

each respond with an ACCEPT message that is propagated back to

the origin.

Note that since a CHANGE may be sent containing a FlowSpec with

a range of permissible values for bandwidth, delay, and/or

error rate, and the actual values returned in the ACCEPTs may

differ, then another CHANGE may be required to release excess

resources along some of the paths.

3.4. Stream Tear Down

A stream is usually terminated by the origin when it has no

further data to send, but may also be partially torn down by the

individual targets. These cases will not be further discussed

since they have already been described in Sections 3.3.2-3 (pages

33-35).

A stream is also torn down if the application should terminate

abnormally. Processing in this case is identical to the previous

descriptions except that the appropriate reason code is different

(ApplAbort).

When all targets have left a stream, the origin notifies the

application of that fact, and the application then is responsible

for terminating the stream. Note, however, that the application

may decide to add a target(s) to the stream instead of terminating

it.

3.5. Exceptional Cases

The previous descriptions covered the simple cases where

everything worked. We now discuss what happens when things do not

succeed. Included are situations where messages are lost, the

requested resources are not available, the routing fails or is

inconsistent.

In order for the ST Control Message Protocol to be reliable over

an unreliable internetwork, the problems of corruption,

duplication, loss, and ordering must be addressed. Corruption is

handled through use of checksumming, as described in Section 4

(page 76). Duplication of control messages is detected by

assigning a transaction number (Reference) to each control

message; duplicates are discarded. Loss is detected using a

timeout at the sender; messages that are not acknowledged before

the timeout expires are retransmitted; see Section 3.7.6 (page

66). If a message is not acknowledged after a few retransmissions

a fault is reported. The protocol does not have significant

ordering constraints. However, minor sequencing of control

messages for a stream is facilitated by the requirement that the

Reference numbers be monotonically increasing; see Section 4.2

(page 78).

3.5.1. Setup Failure due to CONNECT Timeout

If a response (an ERROR-IN-REQUEST, an ACK, a HID-REJECT, or a

HID-APPROVE) has not been received within time ToConnect, the

ST agent should retransmit the CONNECT message. If no response

has been received within NConnect retransmissions, then a fault

occurs and a REFUSE message with the appropriate reason code

(RetransTimeout) is sent back in the direction of the origin,

and, in place of the CONNECT, a DISCONNECT is sent to the

next-hop (in case the response to the CONNECT is the message

that was lost). The agent will expect an ACK for both the

REFUSE and the DISCONNECT messages. If it does not receive an

ACK after retransmission time ToRefuse and ToDisconnect

respectively, it will resend the REFUSE/DISCONNECT message. If

it does not receive ACKs after sending NRefuse/ NDisconnect

consecutive REFUSE/DISCONNECT messages, then it simply gives up

trying.

Sending Agent Receiving Agent

1. ->+----> CONNECT X ------>//// (message lost or garbled)

<RVLId=0><SVLId=99>

V <Ref=1278><HID=1234>

2. (timeout)

V

3. +----> CONNECT X ------------>+

4. <RVLId=0><SVLId=99> +----> CONNECT X ----------->+

<Ref=1278><HID=1234> V <RVLId=0><SVLId=1010>

5. //<- HID-APPROVE <----------+ <Ref=6666><HID=6666> V

6. <RVLId=99><SVLId=88> +<- HID-APPROVE <---------+

V <Ref=1278><HID=1234> <RVLId=1010><SVLId=1111>

7. (timeout) <Ref=6666><HID=6666>

V

8. +----> CONNECT X ------------>+

<RVLId=0><SVLId=99>

<Ref=1278><HID=1234> V

9. +<-+<- HID-APPROVE <----------+

<RVLId=99><SVLId=88>

V <Ref=1278><HID=1234>

(cancel timer)

Figure 15. CONNECT Retransmission after a Timeout

3.5.2. Problems due to Routing Inconsistency

When an intermediate agent receives a CONNECT, it selects the

next-hop agents based on the TargetList and the networks to

which it is connected. If the resulting next-hop to any of the

targets is across the same network from which it received the

CONNECT (but not the previous-hop itself), there may be a

routing problem. However, the routing algorithm at the

previous-hop may be optimizing differently than the local

algorithm would in the same situation. Since the local ST

agent cannot distinguish the two cases, it should permit the

setup but send back to the previous-hop agent an informative

NOTIFY message with the appropriate reason code (RouteBack),

pertinent TargetList, and in the NextHopIPAddress element the

address of the next-hop ST agent returned by its routing

algorithm.

The agent that receives such a NOTIFY should ACK it. If the

agent is using an algorithm that would produce such behavior,

no further action is taken; if not, the agent should send a

DISCONNECT to the next-hop agent to correct the problem.

Alternatively, if the next-hop returned by the routing function

is in fact the previous-hop, a routing inconsistency has been

detected. In this case, a REFUSE is sent back to

the previous-hop agent containing an appropriate reason code

(RouteInconsist), pertinent TargetList, and in the

NextHopIPAddress element the address of the previous-hop. When

the previous-hop receives the REFUSE, it will recompute the

next-hop for the affected targets. If there is a difference in

the routing databases in the two agents, they may exchange

CONNECT and REFUSE messages again. Since such routing errors

in the internet are assumed to be temporary, the situation

should eventually stabilize.

3.5.3. Setup Failure due to a Routing Failure

It is possible for an agent to receive a CONNECT message that

contains a known Name, but from an agent other than the

previous-hop agent of the stream with that Name. This may be:

1 that two branches of the tree forming the stream have

joined back together,

2 a deliberate source routing loop,

3 the result of an attempted recovery of a partially

failed stream, or

4 an erroneous routing loop.

The TargetList is used to distinguish the cases 1 and 2 (see

also Section 4.2.3.5 (page 107)) by comparing each newly

received target with those of the previously existing stream:

o if the IP address of the targets differ, it is case 1;

o if the IP address of the targets match but the source

route(s) are different, it is case 2;

o if the target (including any source route) matches a

target (including any source route) in the existing

stream, it may be case 3 or 4.

It is expected that the joining of branches will become more

common as routing decisions are based on policy issues and not

just simple connectivity. Unfortunately, there is no good way

to merge the two parts of the stream back into a single stream.

They must be treated independently with respect to processing

in the agent. In particular, a separate state machine is

required, the Virtual Link Identifiers and HIDs from the

previous-hops and to the next-hops must be different, and

duplicate resources must be reserved in both the agent and in

any next-hop networks. Processing is the same for a deliberate

source routing loop.

The remaining cases requiring recovery, a partially failed

stream and an erroneous routing loop, are not easily

distinguishable. In attempting recovery of a failed stream, an

agent may issue new CONNECT messages to the affected targets;

for a full explanation see also Section 3.7.2 (page 51),

Failure Recovery. Such a CONNECT may reach an agent downstream

of the failure before that agent has received a DISCONNECT from

the neighborhood of the failure. Until that agent receives the

DISCONNECT, it cannot distinguish between a failure recovery

and an erroneous routing loop. That agent must therefore

respond to the CONNECT with a REFUSE message with the affected

targets specified in the TargetList and an appropriate reason

code (StreamExists).

The agent immediately preceding that point, i.e., the latest

agent to send the CONNECT message, will receive the REFUSE

message. It must release any resources reserved exclusively

for traffic to the listed targets. If this agent was not the

one attempting the stream recovery, then it cannot distinguish

between a failure recovery and an erroneous routing loop. It

should repeat the CONNECT after a ToConnect timeout. If after

NConnect retransmissions it continues to receive REFUSE

messages, it should propagate the REFUSE message toward the

origin, with the TargetList that specifies the affected

targets, but with a different error code (RouteLoop).

The REFUSE message with this error code (RouteLoop) is

propagated by each ST agent without retransmitting any CONNECT

messages. At each agent, it causes any resources reserved

exclusively for the listed targets to be released. The REFUSE

will be propagated to the origin in the case of an erroneous

routing loop. In the case of stream recovery, it will be

propagated to the ST agent that is attempting the recovery,

which may be an intermediate agent or the origin itself. In

the case of a stream recovery, the agent attempting the

recovery may issue new CONNECT messages to the same or to

different next-hops.

If an agent receives both a REFUSE message and a DISCONNECT

message with a target in common then it can release the

relevant resources and propagate neither the REFUSE nor the

DISCONNECT (however, we feel that it is unlikely that most

implementations will be able to detect this situation).

If the origin receives such a REFUSE message, it should attempt

to send a new CONNECT to all the affected targets. Since

routing errors in an internet are assumed to be temporary, the

new CONNECTs will eventually find acceptable routes to the

targets, if one exists. If no further routes exist after

NRetryRoute tries, the application should be

informed so that it may take whatever action it deems

necessary.

3.5.4. Problems in Reserving Resources

If the network or ST agent resources are not available, an ST

agent may preempt one or more streams that have lower

precedence than the one being created. When it breaks a lower

precedence stream, it must issue REFUSE and DISCONNECT messages

as described in Sections 4.2.3.15 (page 122) and 4.2.3.6 (page

110). If there are no streams of lower precedence, or if

preempting them would not provide sufficient resources, then

the stream cannot be accepted by the ST agent.

If an intermediate agent detects that it cannot allocate the

necessary resources, then it sends a REFUSE that contains an

appropriate reason code (CantGetResrc) and the pertinent

TargetList to the previous-hop ST agent. For further study are

issues of reporting what resources are available, whether the

resource shortage is permanent or transitory, and in the latter

case, an estimate of how long before the requested resources

might be available.

3.5.5. Setup Failure due to ACCEPT Timeout

An ST agent that propagates an ACCEPT message backward toward

the origin expects an ACK from the previous-hop. If it does

not receive an ACK within a timeout, called ToAccept, it will

retransmit the ACCEPT. If it does not receive an ACK after

sending a number, called NAccept, of ACCEPT messages, then it

will replace the ACCEPT with a REFUSE, and will send a

DISCONNECT in the direction toward the target. Both the REFUSE

and DISCONNECT will identify the affected target(s) and specify

an appropriate reason code (AcceptTimeout). Both are also

retransmitted until ACKed with timeout ToRefuse/ ToDisconnect

and retransmit count NRefuse/NDisconnect. If they are not

ACKed, the agent simply gives up, letting the failure detection

mechanism described in Section 3.7.1 (page 48) take care of any

cleanup.

3.5.6. Problems Caused by CHANGE Messages

An application must exercise care when changing a FlowSpec to

prevent a failure. A CHANGE might fail for two reasons. The

request may be for a larger amount of network resources when

those resources are not available; this failure may be

prevented by requiring that the current level of service be

contained within the ranges of the FlowSpec in the CHANGE.

Alternatively, the local network might require all the former

resources to be released before the new ones are requested and,

due to unlucky timing, an unrelated request for network

resources might be processed between the time the resources are

released and the time the new resources are requested, so that

the former resources are no longer available. There is not

much that an application or ST can do to prevent such failures.

If the attempt to change the FlowSpec fails then the ST agent

where the failure occurs must intentionally break the stream

and invoke the stream recovery mechanism using REFUSE and

DISCONNECT messages; see Section 3.7.2 (page 51). Note that

the reserved resources after the failure of a CHANGE may not be

the same as before, i.e., the CHANGE may have been partially

completed. The application is responsible for any cleanup

(another CHANGE).

3.5.7. Notification of Changes Forced by Failures

NOTIFY is issued by a an ST Agent to inform upsteam agents and

the origin that resource allocation changes have occurred after

a stream was established. These changes occur when network

components fail and when competing streams preempt resources

previously reserved by a lower precedence stream. We also

anticipate that NOTIFY can be used in the future when

additional resources become available, as is the case when

network components recover or when higher precedence streams

are deleted.

NOTIFY is also used to inform upstream agents that a routing

anomaly has occurred. Such an example was cited in Section

3.5.2 (page 38), where an agent notices that the next-hop agent

is on the same network as the previous-hop agent; the anomaly

is that the previous-hop should have connected directly to the

next-hop without using an intermediate agent. Delays in

propagating host status and routing information can cause such

anomalies to occur. NOTIFY allows ST to correct automatically

such mistakes.

NOTIFY reports a FlowSpec that reflects that revised guarantee

that can be promised to the stream. NOTIFY also

identifies those targets affected by the change. In this way,

NOTIFY is similar to ACCEPT. NOTIFY includes a ReasonCode to

identify the event that triggered the notification. It also

includes a TargetList, rather than a single Target, since a

single event can affect a branch leading to several targets.

NOTIFY is relayed by the ST agents back toward the origin,

along the path established by the CONNECT but in the reverse

direction. NOTIFY must be acknowledged with an ACK at each

hop. If intermediate agent corrects the situation without

causing any disruption to the data flow or guarantees, it can

choose to drop the notification message before it reaches the

origin. If the originating agent receives a NOTIFY, it is then

expected to adjust its own processing and data rates, and to

submit any required CHANGE requests. As with ACCEPT, the

FlowSpec is not modified on this trip from the target back to

the origin. It is up to the origin to decide whether a CHANGE

should be submitted. (However, even though the FlowSpec has

not been modified, the situation reported in the

Application Agent A Agent 1 Agent B

1. (high precedence request preempts 10K of

the stream's original 30Kb bandwidth

allocated to the hop from 1 to B)

V

2. +<------+-- NOTIFY -------------+

<RVLId=4><SVLId=14>

<Ref=150>

V <FlowSpec=20Kb,...><TargList=B>

3. +-> ACK --------------->+

<RVLId=14><SVLId=4>

V <Ref=150>

4. (inform application)

....

5. change(FlowSpec=20Kb,...)

V

6. +---------> CHANGE B ---------->+

7. <RVLId=14><SVLId=4> +--> CHANGE B ------------>+->+

<Ref=60> <RVLId=44><SVLId=15>

<FlowSpec=20Kb,...> V <Ref=160>

8. +<- ACK ----------------+ <FlowSpec=20Kb,...>

<RVLId=4><SVLId=14> V

9. <Ref=60> +--- ACK ------------------+

<RVLId=15><SVLId=44>

<Ref=160> V

... perform normal ACCEPT processing ... <-----+

Figure 16. Processing NOTIFY Messages

notify may have prevented the ST agents from meeting the

original guarantees.)

3.6. Options

Several options are defined in the CONNECT message. The special

processing required to support each will be described in the

following sections. The options are independent, i.e., can be set

to one (1, TRUE) or zero (0, FALSE) in any combination. However,

the effect and implementation of the options is NOT necessarily

independent, and not all combinations are supported.

3.6.1. HID Field Option

The sender of a CONNECT message may or not specify an HID in

the HID field. If the HID Field option of the CONNECT message

is not set (the H bit is 0), then the HID field does not

contain relevant information and should be ignored.

If this option is set (the H bit is 1), then the HID field

contains a relevant value. If this option is set and the HID

field of the CONNECT contains a non-zero value, that value

represents a proposed HID that initiates the HID negotiation.

If the HID Field option is set but the HID field of the CONNECT

message contains a zero, this means that the sender of that

CONNECT message has chosen to defer selection of the HID to the

next-hop agent (the receiver of a CONNECT message). This

choice can allow a more efficient mechanism for selecting HIDs

and possibly a more efficient mechanism for forwarding data

packets in the case when the previous-hop does not need to

select the HID; see also Section 4.2.3.5 (page 105).

Upon receipt of a CONNECT message with the HID Field option set

and the HID field set to zero, a next-hop agent selects the HID

for the hop, enters it into its appropriate data structure, and

returns it in the HID field of the HID-APPROVE message. The

previous-hop takes the HID from the HID-APPROVE message and

enters it into its appropriate data structure.

3.6.2. PTP Option

The PTP option (Point-to-Point) is used to indicate that the

stream will never have more than a single target. It

consequently implies that the stream will never need to support

any form of multicasting. Use of the PTP option may thus allow

efficiencies in the way the stream is built or is

managed. Specifically, the ST agents do not need to request

that the intervening networks allocate multicast groups to

support this stream.

The PTP option can only be set to one (1) by the origin, and

must be the same for the entire stream (i.e., propagated by ST

agents). The details of what this option does are

implementation specific, and do not affect the protocol very

much.

If the application attempts to add a new target to an existing

stream that was created with the PTP option set to one (1), the

application should be informed of the error with an ERROR-IN-

REQUEST message with the appropriate reason code. If a CONNECT

is received whose TargetList contains more than a single entry,

an ERROR-IN-REQUEST message with the appropriate reason code

(PTPError) should be returned to the previous-hop agent (note

that such a CONNECT should never be received if the origin both

implements the PTP option and is functioning properly).

As implied in the last paragraph, a subsetted implementation

might choose not to implement the PTP option.

3.6.3. FDx Option

The FDx option is used to indicate that a second stream in the

reverse direction, from the target to the origin, should

automatically be created. This option is most likely to be

used when the TargetList has only a single entry. If used when

the TargetList has multiple entries, the resulting streams

would allow bi-directional communication between the origin and

the various targets, but not among the targets. The FDx option

can only be invoked by the origin, and must be propagated by

intermediate agents.

This option is specified by inclusion of both an RFlowSpec and

an RHID parameter in the CONNECT message (possibly with an

optional RGroup parameter).

Any ST agent that receives a CONNECT message with both an

RFlowSpec and an RHID parameter will create database entries

for streams in both directions and will allocate resources in

both directions for them. By this we mean that an ST agent

will reserve resources to the next-hop agent for the normal

stream and resources back to the previous-hop agent for the

reverse stream. This is necessary since it is expected that

network reservation interfaces will require the destination

address(es) in order to make reservations, and because all ST

agents must use the same reservation model.

The target agent will select a Name for the reverse stream and

return it (in the RName parameter) and the resulting FlowSpec

(in the RFlowSpec parameter) of the ACCEPT message. Each agent

that processes the ACCEPT will update its partial stream

database entry for the reverse stream with the Name contained

in the RName parameter. We assume that the next higher

protocol layer will use the same SAP for both streams.

3.6.4. NoRecovery Option

The NoRecovery option is used to indicate that ST agents should

not attempt recovery in case of network or component failure.

If a failure occurs, the origin will be notified via a REFUSE

message and the target(s) via a DISCONNECT, with an appropriate

reason code of "failure" (i.e., one of DropFailAgt,

DropFailHst, DropFailIfc, DropFailNet, IntfcFailure,

NetworkFailure, STAgentFailure, FailureRecovery). They can

then decide whether to wait for the failed component to be

fixed, or drop the target via DISCONNECT/REFUSE messages. The

NoRecovery option can only be set to one (1) by the origin, and

must be the same for the entire stream.

3.6.5. RevChrg Option

The RevChrg option bit in the FlowSpec is set to one (1) by the

origin to request that the target(s) pay any charges associated

with the stream (to the target(s)); see Section 4.2.2.3 (page

83). If the target is not willing to accept charges, the bit

should be set to zero (0) by the target before returning the

FlowSpec to the origin in an ACCEPT message.

If the FDx option is also specified, the target pays charges

for both streams.

3.6.6. Source Route Option

The Source Route Option may be used both for diagnostic

purposes, and, in those hopefully infrequent cases where the

standard routing mechanisms do not produce paths that satisfy

some policy constraint, to allow the origin to prespecify the

ST agents along the path to the target(s). The idea is that

the origin can explicitly specify the path to a target, either

strictly hop-by-hop or more loosely by specification of one or

more agents through which the path must pass.

The option is specified by including source routing information

in the Target structure. A target may contain zero or more

SrcRoute options; when multiple options are present, they are

processed in the order in which they occur. The parameter code

indicates whether the portion of the path contained in the

parameter is of the strict or loose variety.

Since portions of a path may pass through portions of an

internet that does not support ST agents, there are also forms

of the SrcRoute option that are converted into the

Application Agent A Agent 2 Agent 3 Agent B

1. (open B<SR=2,3>)

2. V (proc B listening)

3. (source routed to 2)

V

4. (check resources from A to Agent 2: already allocated,

V reuse control link & HID, no additional resources needed)

5. +-> CONNECT B<SR=2,3>->-+-+

<RVLId=23><SVLId=5>

6. <Ref=50> V

7. +<- ACK ----------------+

<RVLId=5><SVLId=23>

<Ref=50> V

8. (source routed to 3)

V

9. (reserve resources 2 to 3)

V

10. +-> CONNECT B<SR=3> ---->+

<RVLId=0><SVLId=24>

<Ref=280><HID=4801> V

11. +<- HID-APPROVE <--------+

<RVLId=24><SVLId=33>

<Ref=280><HID=4801>

V

(routing to B)

V

(reserve resources from 3 to B)

V

12. +-> CONNECT B ---------->+

<RVLId=0><SVLId=32>

<Ref=330><HID=6000> V

13. +<- HID-APPROVE <--------+

<RVLId=32><SVLId=45>

<Ref=330><HID=6000> V

14. (proc B accepts)

V

... perform normal ACCEPT processing ... <-----+

Figure 17. Source Routing Option

corresponding IP Source Routing options by the ST agent that

performs the encapsulation.

The SrcRoute option is usually selected by the origin, but may

be used by intermediate agents if specified as a result of the

routing function.

For example, in the topology of Figure 2, if A wants to add B

back into the stream, its routing function might decide that

the best path is via Agent 3. Since the data is already being

multicast across the network connected to C, D, and E, the

route via Agent 3 might cost less than having A replicate the

data packets and send them across A's network a second time.

3.7. Ancillary Functions

There are several functions and procedures that are required by

the ST Protocol. They are described in subsequent sections.

3.7.1. Failure Detection

The ST failure detection mechanism is based on two assumptions:

1 If a neighbor of an ST agent is up, and has been up

without a disruption, and has not notified the ST agent

of a problem with streams that pass through both, then

the ST agent can assume that there has not been any

problem with those streams.

2 A network through which an ST agent has routed a stream

will notify the ST agent if there is a problem that

affects the stream data packets but does not affect the

control packets.

The purpose of the robustness protocol defined here is for ST

agents to determine that the streams through a neighbor have

been broken by the failure of the neighbor or the intervening

network. This protocol should detect the overwhelming majority

of failures that can occur. Once a failure is detected,

recovery procedures are initiated.

3.7.1.1. Network Failures

In this memo, a network is defined to be the protocol

layer(s) below ST. This function can be implemented in a

hardware module separate from the ST agent, or as software

modules within the ST agent itself, or as a combination of

both. This specification and the robustness protocol do not

differentiate between these alternatives.

An ST agent can detect network failures by two mechanisms;

the network can report a failure, or the ST agent can

discover a failure by itself. They differ in the amount of

information that ST agent has available to it in order to

make a recovery decision. For example, a network may be

able to report that reserved bandwidth has been lost and the

reason for the loss and may also report that connectivity to

the neighboring ST agent remains intact. In this case, the

ST agent may request the network to allocate bandwidth anew.

On the other hand, an ST agent may discover that

communication with a neighboring ST agent has ceased because

it has not received any traffic from that neighbor in some

time period. If an ST agent detects a failure, it may not

be able to determine if the failure was in the network while

the neighbor remains available, or the neighbor has failed

while the network remains intact.

3.7.1.2. Detecting ST Stream Failures

Each ST agent periodically sends each neighbor with which it

shares a stream a HELLO message. A HELLO message is ACKed

if the Reference field is non-zero. This message exchange

is between ST agents, not entities representing streams or

applications (there is no Name field in a HELLO message).

That is, an ST agent need only send a single HELLO message

to a neighbor regardless of the number of streams that flow

between them. All ST agents (host as well as intermediate)

must participate in this exchange. However, only agents

that share active streams need to participate in this

exchange.

To facilitate processing of HELLO messages, an

implementation may either create a separate Virtual Link

Identifier for each neighbor having an active stream, or may

use the reserved identifier of one (1) for the SVLId field

in all its HELLO messages.

An implementation that wishes to send its HELLO messages via

a data path instead of the control path may setup a separate

stream to its neighbor agent for that purpose. The HELLO

message would contain a HID of zero, indicating a control

message, but would be identified to the next lower protocol

layer as being part of the separate stream.

As well as identifying the sender, the HELLO message has two

fields; a HelloTimer field that is in units of milliseconds

modulo the maximum for the field size, and a

Restarted bit specifying that the ST agent has been

restarted recently. The HelloTimer must appear to be

incremented every millisecond whether a HELLO message is

sent or not, but it is allowable for an ST agent to create a

new HelloTimer only when it sends a HELLO message. The

HelloTimer wraps around to zero after reaching the maximum

value. Whenever an ST agent suffers a catastrophic event

that may result in it losing ST state information, it must

reset its HelloTimer to zero and must set the Restarted bit

for the following HelloTimerHoldDown seconds.

An ST agent must send HELLO messages to its neighbor with a

period shorter than the smallest RecoveryTimeout parameter

of the FlowSpecs of all the active streams that pass between

the two agents, regardless of direction. This period must

be smaller by a factor, called HelloLossFactor, which is at

least as large as the greatest number of consecutive HELLO

messages that could credibly be lost while the communication

between the two ST agents is still viable.

An ST agent may send simultaneous HELLO messages to all its

neighbors at the rate necessary to support the smallest

RecoveryTimeout of any active stream. Alternately, it may

send HELLO messages to different neighbors independently at

different rates corresponding to RecoveryTimeouts of

individual streams.

The agent that receives a HELLO message expects to receive

at least one new HELLO message from a neighbor during the

RecoveryTimeout of every active stream through that

neighbor. It can detect duplicate or delayed HELLO messages

by saving the HelloTimer field of the most recent valid

HELLO message from that neighbor and comparing it with the

HelloTimer field of incoming HELLO messages. It will only

accept an incoming HELLO message from that neighbor if it

has a HelloTimer field that is greater than the most recent

valid HELLO message by the time elapsed since that message

was received plus twice the maximum likely delay variance

from that neighbor. If the ST agent does not receive a

valid HELLO message within the RecoveryTimeout of a stream,

it must assume that the neighboring ST agent or the

communication link between the two has failed and it must

initiate stream recovery activity.

Furthermore, if an ST agent receives a HELLO message that

contains the Restarted bit set, it must assume that the

sending ST agent has lost its ST state. If it shares

streams with that neighbor, it must initiate stream recovery

activity. If it does not share streams with that neighbor,

it should not attempt to create one until that

bit is no longer set. If an ST agent receives a CONNECT

message from a neighbor whose Restarted bit is still set, it

must respond with ERROR-IN-REQUEST with the appropriate

reason code (RemoteRestart). If it receives a CONNECT

message while its own Restarted bit is set, it must respond

with ERROR-IN-REQUEST with the appropriate reason code

(RestartLocal).

3.7.1.3. Subset

This failure detection mechanism subsets by reducing the

complexity of the timing and decisions. A subsetted ST

agent sends HELLO messages to all its ST neighbors

regardless of whether there is an active ST stream between

them or not. The RecoveryTimeout parameter of the FlowSpec

is ignored and is assumed to be the DefaultRecoveryTimeout.

Note that this implies that a REFUSE should be sent for all

CONNECT or CHANGE messages whose RecoveryTimeout is less

than DefaultRecoveryTimeout. An ST agent will accept an

incoming HELLO message if it has a HelloTimer field that is

greater than the most recent valid HELLO message by

DefaultHelloFactor times the time elapsed since that message

was received.

3.7.2. Failure Recovery

Streams can fail from various causes; an ST agent can break, a

network can break, or an ST agent can intentionally break a

stream in order to give the stream's resources to a higher

precedence stream. We can envision several approaches to

recovery of broken streams, and we consider the one described

here the simplest and therefore the most likely to be

implemented and work.

If an intermediate agent fails or a network or part of a

network fails, the previous-hop agent and the various next-hop

agents will discover the fact by the failure detection

mechanism described in Section 3.7.1 (page 48). An ST agent

that intentionally breaks a stream obviously knows of the

event.

The recovery of an ST stream is a relatively complex and time

consuming effort because it is designed in a general manner to

operate across a large number of networks with diverse

characteristics. Therefore, it may require information to be

distributed widely, and may require relatively long timers. On

the other hand, since a network is a homogeneous system,

failure recovery in the network may be a relatively faster and

simpler operation. Therefore an ST agent that detects a

failure should attempt to fix the network failure before

attempting recovery of the ST stream. If the stream that

existed between two ST agents before the failure cannot be

reconstructed by network recovery mechanisms alone, then the ST

stream recovery mechanism must be invoked.

If stream recovery is necessary, the different ST agents may

need to perform different functions, depending on their

relation to the failure.

An intermediate agent that breaks the stream intentionally

sends DISCONNECT messages with the appropriate reason code

(StreamPreempted) toward the affected targets. If the

NoRecovery option is selected, it sends a REFUSE message with

the appropriate reason code(StreamPreempted) toward the origin.

If the NoRecovery option is not selected, then this agent

attempts recovery of the stream, as described below.

A host agent that is a target of the broken stream or is itself

the next-hop of the failed component should release resources

that are allocated to the stream, but should maintain the

internal state information describing the stream. It should

inform any next higher protocol of the failure. It is

appropriate for that protocol to expect that the stream will be

fixed shortly by some alternate path and so maintain, for some

time period, whatever information in the ST layer, the next

higher layer, and the application is necessary to reactivate

quickly entries for the stream as the alternate path develops.

The agent should use a timeout to delete all the stream

information in case the stream cannot be fixed in a reasonable

time.

An intermediate agent that is a next-hop of a failure that was

not due to a preemption should first verify that there was a

failure. It can do this using STATUS messages to query its

upstream neighbor. If it cannot communicate with that

neighbor, then it should first send a REFUSE message with the

appropriate reason code of "failure" to the neighbor to speed

up the failure recovery in case the hop is unidirectional,

i.e., the neighbor can hear the agent but the agent cannot hear

the neighbor. The ST agent detecting the failure must then

send DISCONNECT messages with the same reason code toward the

targets. The intermediate agents process this DISCONNECT

message just like the DISCONNECT that tears down the stream.

However, a target ST agent that receives a DISCONNECT message

with the appropriate reason code (StreamPreempted, or

"failure") will maintain the stream state and notify the next

higher protocol of the failure. In effect, these DISCONNECT

messages tear down the stream from the point of the failure to

the targets, but inform the targets that the stream may be

fixed shortly.

An ST agent that is the previous-hop before the failed

component first verifies that there was a failure by querying

the downstream neighbor using STATUS messages. If the neighbor

has lost its state but is available, then the ST agent may

reconstruct the stream if the NoRecovery option is not

selected, as described below. If it cannot communicate with

the next-hop, then the agent detecting the failure releases any

resources that are dedicated exclusively to sending data on the

broken branch and sends a DISCONNECT message with the

appropriate reason code ("failure") toward the affected

targets. It does so to speed up failure recovery in case the

communication may be unidirectional and this message might be

delivered successfully.

If the NoRecovery option is selected, then the ST agent that

detects the failure sends a REFUSE message with the appropriate

reason code ("failure") to the previous-hop. If it is breaking

the stream intentionally, it sends a REFUSE message with the

appropriate reason code (StreamPreempted) to the previous-hop.

The TargetList in these messages contains all the targets that

were reached through the broken branch. Multiple REFUSE

messages may be required if the PDU is too long for the MTU of

the intervening network. The REFUSE message is propagated all

the way to the origin, which can attempt recovery of the stream

by sending a new CONNECT to the affected targets. The new

CONNECT will be treated by intermediate ST agents as an

addition of new targets into the established stream.

If the NoRecovery option is not selected, the ST agent that

breaks the stream intentionally or is the previous-hop before

the failed component can attempt recovery of the stream. It

does so by issuing a new CONNECT message to the affected

targets. If the ST agent cannot find new routes to some

targets, or if the only route to some targets is through the

previous-hop, then it sends one or more REFUSE messages to the

previous-hop with the appropriate reason code ("failure" or

StreamPreempted) specifying the affected targets in the

TargetList. The previous-hop can then attempt recovery of the

stream by issuing a CONNECT to those targets. If it cannot

find an appropriate route, it will propagate the REFUSE message

toward the origin.

Regardless of which agent attempts recovery of a damaged

stream, it will issue one or more CONNECT messages to the

affected targets. These CONNECT messages are treated by

intermediate ST agents as additions of new targets into the

established stream. The FlowSpecs of the new CONNECT messages

should be the same as the ones contained in the most recent

CONNECT or CHANGE messages that the ST agent had sent toward

the affected targets when the stream was operational.

The reconstruction of a broken stream may not proceed smoothly.

Since there may be some delay while the information concerning

the failure is propagated throughout an internet, routing

errors may occur for some time after a failure. As a result,

the ST agent attempting the recovery may receive REFUSE or

ERROR-IN-REQUEST messages for the new CONNECTs that are caused

by internet routing errors. The ST agent attempting the

recovery should be prepared to resend CONNECTs before it

succeeds in reconstructing the stream. If the failure

partitions the internet and a new set of routes cannot be found

to the targets, the REFUSE messages will eventually be

propagated to the origin, which can then inform the application

so it can decide whether to terminate or to continue to attempt

recovery of the stream.

The new CONNECT may at some point reach an ST agent downstream

of the failure before the DISCONNECT does. In this case, the

agent that receives the CONNECT is not yet aware that the

stream has suffered a failure, and will interpret the new

CONNECT as resulting from a routing failure. It will respond

with an ERROR-IN-REQUEST message with the appropriate reason

code (StreamExists). Since the timeout that the ST agents

immediately preceding the failure and immediately following the

failure are approximately the same, it is very likely that the

remnants of the broken stream will soon be torn down by a

DISCONNECT message with the appropriate reason code

("failure"). Therefore, the ST agent that receives the ERROR-

IN-REQUEST message with reason code (StreamExists) should

retransmit the CONNECT message after the ToConnect timeout

expires. If this fails again, the request will be retried for

NConnect times. Only if it still fails will the ST agent send

a REFUSE message with the appropriate reason code (RouteLoop)

to its previous-hop. This message will be propagated back to

the ST agent that is attempting recovery of the damaged stream.

That ST agent can issue a new CONNECT message if it so chooses.

The REFUSE is matched to a CONNECT message created by a

recovery operation through the LnkReference field in the

CONNECT.

ST agents that have propagated a CONNECT message and have

received a REFUSE message should maintain this information for

some period of time. If an agent receives a second CONNECT

message for a target that recently resulted in a REFUSE, that

agent may respond with a REFUSE immediately rather than

attempting to propagate the CONNECT. This has the effect of

pruning the tree that is formed by the propagation of CONNECT

messages to a target that is not reachable by the routes that

are selected first. The tree will pass through any given ST

agent only once, and the stream setup phase will be completed

faster.

The time period for which the failure information is maintained

must be consistent with the expected lifetime of that

information. Failures due to lack of reachability will remain

relevant for time periods large enough to allow for network

reconfigurations or repairs. Failures due to routing loops

will be valid only until the relevant routing information has

propagated, which can be a short time period. Lack of

bandwidth resulting from over-allocation will remain valid

until streams are terminated, which is an unpredictable time,

so the time that such information is maintained should also be

short.

If a CONNECT message reaches a target, the target should as

efficiently as possible use the state that it has saved from

before the stream failed during recovery of the stream. It

will then issue an ACCEPT message toward the origin. The

ACCEPT message will be intercepted by the ST agent that is

attempting recovery of the damaged stream, if not the origin.

If the FlowSpec contained in the ACCEPT specifies the same

selection of parameters as were in effect before the failure,

then the ST agent that is attempting recovery will not

propagate the ACCEPT. If the selections of the parameters are

different, then the agent that is attempting recovery will send

the origin a NOTIFY message with the appropriate reason code

(FailureRecovery) that contains a FlowSpec that specifies the

new parameter values. The origin may then have to change its

data generation characteristics and the stream's parameters

with a CHANGE message to use the newly recovered subtree.

3.7.2.1. Subset

Subsets of this mechanism may reduce the functionality in

the following ways. A host agent might not retain state

describing a stream that fails with a DISCONNECT message

with the appropriate reason code ("failure" or

StreamPreempted).

An agent might force the NoRecovery option always to be set.

In this case, it will allow the option to be propagated in

the CONNECT message, but will propagate the REFUSE message

with the appropriate reason code ("failure" or

StreamPreempted) without attempting recovery of the damaged

stream.

If an ST agent allows stream recovery and attempts recovery

of a stream, it might choose a FlowSpec to specify exactly

the current values of the parameters, with no ranges or

options.

3.7.3. A Group of Streams

There may be a need to associate related streams. The Group

mechanism is simply an association technique that allows ST

agents to identify the different streams that are to be

associated. Streams are in the same Group if they have the

same Group Name in the GroupName field of the (R)Group

parameter. At this time there are no ST control messages that

modify Groups. Group Names have the same format as stream

Names, and can share the same name space. A stream that is a

member of a Group can specify one or more (Subgroup Identifier,

Relation) tuples. The Relation specifies how the members of

the Subgroup of the Group are related. The Subgroups

Identifiers need only be unique within the Group.

Streams can be associated into Groups to support activities

that deal with a number of streams simultaneously. The

operation of Groups of streams is a matter for further study,

and this mechanism is provided to support that study. This

mechanism allows streams to be identified as belonging to a

given Group and Subgroup, but in order to have any effect, the

behavior that is expected of the Relation must be implemented

in the ST agents. Possible applications for this mechanism

include the following:

o Associating streams that are part of a floor-controlled

conference. In this case, only one origin can send data

through its stream at any given time. Therefore, at any

point where more than one stream passes through a branch

or network, only enough bandwidth for one stream needs

to be allocated.

o Associating streams that cannot exist independently. An

example of this may be the various streams that carry

the audio, video, and data components of a conference,

or the various streams that carry data from the

different participants in a conference. In this case,

if some ST agent must preempt more than a single stream,

and it has selected any one of the streams so

associated, then it should also preempt the rest of the

members of that Subgroup rather than preempting any

other streams.

o Associating streams that must not be completed

independently. This example is similar to the preceding

one, but relates to the stream setup phase. In this

example, any single member of a Subgroup of streams need

not be completed unless the rest are also completed.

Therefore, if one stream becomes blocked, all the others

will also be blocked. In this case, if there are not

enough resources to support all the conferences that are

attempted, some number of the conferences will complete

and other will be blocked, rather than all conferences

be partially completed and partially blocked.

This document assumes that the creation and membership of the

Group will be managed by the next protocol above ST, with the

assistance of ST. For example, the next higher protocol

would request ST to create a unique Group Name and a set of

Subgroups with specified characteristics. The next higher

protocol would distribute this information to the other

participants that were to be members of the Group. Each

would transfer the Group Name, Subgroups, and Relations to

the ST layer, which would simply include them in the stream

state.

3.7.3.1. Group Name Generator

This facility is provided so that an application or higher

layer protocol can obtain a unique Group Name from the ST

layer. This is a mechanism for the application to request

the allocation of a Group Name that is independent of the

request to create a stream. The Group Name is used by the

application or higher layer protocol when creating the

streams that are to be part of a group. All that is

required is a function of the form:

AllocateGroupName()

-> result, GroupName

A corresponding function to release a Group Name is also

desirable; its form is:

ReleaseGroupName( GroupName )

-> result

3.7.3.2. Subset

Since Groups are currently intended to support

experimentation, and it is not clear how best to use them,

it is appropriate for an implementation not to support

Groups. At this time, a subsetted ST agent may ignore the

Group parameter. It is expected that in the future, when

Groups transition from being an experimental concept to an

operational one, it may be the case that such subsetting

will no longer be acceptable. At that time, a new

subsetting option may be defined.

3.7.4. HID Negotiation

Each data packet must carry a value to identify the stream to

which it belongs, so that forwarding can be performed.

Conceptually, this value could be the Name of the stream. A

shorthand identifier is desirable for two reasons. First,

since each data packet must carry this identifier, network

bandwidth efficiency suggests that it be as small as

possible. This is particularly important for applications

that use small data packets, and that use low bandwidth

networks, such as voice across packet radio networks.

Second, the operation of mapping this identifier into a data

object that contains the forwarding information must be

performed at each intermediate ST agent in the stream. To

minimize delay and processing overhead, this operation should

be as efficient as possible. Most likely, this identifier

will be used to index into an internal table. To meet these

goals, ST has chosen to use a 16-bit hop-by-hop identifier

(HID). It is large enough to handle the foreseen number of

streams during the expected life of the protocol while small

enough not to preclude its use as a forwarding table index.

Note, however, that HID 0 is reserved for control messages,

and that HIDs 1-3 are also reserved for future use.

When ST makes use of multicast ability in networks that

provide it, a data packet multicast by an ST agent will be

received identically by several next-hop ST agents. In a

multicast environment, the HID must be selected either by

some network-wide mechanism that selects unique identifiers,

or it must be selected by the sender of the CONNECT message.

Since we feel any network-wide mechanism is outside the scope

of this protocol, we propose that the previous-hop agent

select the HID and send it in the CONNECT message (with the

HID Field option set, see Section 3.6.1 (page 44)) subject to

the approval of the next-hop agents. We call this "HID

negotiation".

As an origin ST agent is creating a stream or as an

intermediate agent is propagating a CONNECT message, it must

make a routing decision to determine which targets will be

reached through which next-hop ST agents. In some cases,

several next-hops can be reached through a network that

supports multicast delivery. If so, those next-hops will be

made members of a multicast group and data packets will be

sent to the group. Different CONNECT messages are sent to

the several next-hops even if the data packets will be sent

to the multicast group, because the CONNECT messages contain

different TargetLists and are acknowledged and accepted

separately. However, the HID contained by the different

CONNECT message must be identical. The ST agent selects a

16-bit quantity to be the HID and inserts it into each

CONNECT message that is then sent to the appropriate

next-hop.

The next-hop agents that receive the CONNECT messages must

propagate the CONNECT messages toward the targets, but must

also look at the HID and decide whether they can approve it.

An ST agent can only receive data packets with a given HID if

they belong to a single stream. If the ST agent already has

an established stream that uses the proposed HID, this is a

HID collision, and the agent cannot approve the HID for the

new stream. Otherwise the agent can approve the HID. If it

can approve the HID, then it must make note of that HID and

it must respond with a HID-APPROVE message (unless it can

immediately respond with an ERROR-IN-REQUEST or a REFUSE).

If it cannot approve the HID then it must respond with a

HID-REJECT message.

An agent that sends a CONNECT message with the H bit set

awaits its acknowledgment message (which could be a

HID-ACCEPT, HID-REJECT, or an ERROR-IN-REQUEST) from the

next-hops independently of receiving ACCEPT messages. If it

does not receive an acknowledgment within timeout ToConnect,

it will resend the CONNECT. If each next-hop agent responds

with a HID-ACCEPT, this implies that they have each approved

of the HID, so it can be used for all subsequent data

packets. If one or more next-hops respond with an

HID-REJECT, then the agent that selected the HID must select

another HID and send it to each next-hop in a set of

HID-CHANGE messages. The next-hop agents must respond to

(and thus acknowledge) these HID-CHANGE messages with either

a HID-ACCEPT or a HID-REJECT (or, in the case of an error, an

ERROR-IN-REQUEST, or a REFUSE if the next-hop agent wants to

abort the HID negotiation process after rejecting NHIDAbort

proposed HIDs). If the agent does not receive such a

response within timeout ToHIDChange, it will resend the

HID-CHANGE up to NHIDChange times. If any next-hop agents

respond with a REFUSE message that specifies all the targets

that were included in the corresponding CONNECT, then that

next-hop is removed from the negotiation. The overall

negotiation is complete only when the agent receives a

HID-ACCEPT to the same proposed HID from all the next-hops

that do not respond with an ERROR-IN-REQUEST or a REFUSE.

This negotiation may continue an indeterminate length of

time. In fact, the CONNECT messages could propagate to the

targets and their ACCEPT messages may potentially propagate

back to the origin before the negotiation is complete. If

this were permitted, the origin would not be aware of the

incomplete negotiation and could begin to send data packets.

Then the agent that is attempting to select a HID would have

to discard any data rather than sending it to the next-hops

since it might not have a valid HID to send with the data.

To prevent this situation, an ACCEPT should not be propagated

back to the previous-hop until the HID negotiation with the

next-hops has been completed.

Although it is possible that the negotiation extends for an

arbitrary length of time, we consider this to be very

unlikely. Since the HID is only relevant across a single

hop, we can estimate the probability that a randomly selected

HID will conflict with the HID of an established stream.

Consider a stream in which the hop from an ST agent to ten

next-hop agents is through the multicast facility of a given

network. Assume also that each of the next-hop agents

participates in 1000 other streams, and that each has been

created with a different HID. A randomly selected 16-bit HID

will have a probability of greater than 85.9% of succeeding

on the first try, 98.1% of succeeding on the second, and

99.8% of succeeding on the third. We therefore suggest that

a 16-bit HID space is sufficiently large to support ST until

better multicast HID selection procedures, e.g., HID servers,

can be deployed.

An obvious way to select the HID is for the ST agents to use

a random number generator as suggested above. An alternate

mechanism is for the intermediate agents to use the HID

contained in the incoming CONNECT message for all the

outgoing CONNECT messages, and generate a random number only

as a second choice. In this case, the origin ST agent would

Agent 3 Agent B

1. +-> CONNECT B -------------->+

<RVLId=0><SVLId=32>

<Ref=315><HID=5990> V

2. (Check HID Table, 5990 busy, 6000-11 unused)

V

3. +<- HID-REJECT --------------+

<RVLId=32><SVLId=45>

<Ref=315><HID=5990>

V <FreeHIDs=5990:0000FFF0>

4. +-> HID-CHANGE ------------>+

<RVLId=45><SVLId=32>

<Ref=320><HID=6000> V

5. (Check HID Table, 6000 (still) available)

V

6. +<- HID-APPROVE -------------+

<RVLId=32><SVLId=45>

<Ref=320><HID=6000>

7. (Both parties have now agreed to use HID 6000)

Figure 18. Typical HID Negotiation (No Multicasting)

be responsible for generating the HID, and the same HID could

be propagated for the entire stream. This approach has the

marginal advantage that the HID could be created by a higher

layer protocol that might have global knowledge and could

select small, globally unique HIDs for all the streams. While

this is possible, we leave it for further study.

Agent 2 Agent C Agent D

1. +->+-> CONNECT ---------------------------------->+

<RVLId=0><SVLId=26>

<Ref=250><HID=4824>

V <Mcast=224.1.18.216,01:00:5E:01:12:d8>

2. +-> CONNECT --------------------+

<RVLId=0><SVLId=25>

<Ref=252><HID=4824> V

3. <Mcast=224.1.18.216, V (Check HID Table)

4. 01:00:5E:01:12:d8> (Check HID Table) (4824 ok)

(4824 busy) (4800-4809 ok)

(4800-4820 ok)

V

5. +<- HID-REJECT -----------------+

<RVLId=25><SVLId=54>

<Ref=252><HID=4824>

V <FreeHIDs=4824:FFFFF800> V

6. +<-+<- HID-APPROVE -------------------------------+

<RVLId=26><SVLId=64>

<Ref=250><HID=4824>

V <FreeHIDs=4824:FFC00080>

(find common HID 4800)

V

7. +->+-> HID-CHANGE ------------------------------->+

<RVLId=64><SVLId=26>

V <Ref=253><HID=4800>

8. +-> HID-CHANGE ---------------->+

<RVLId=54><SVLId=25> V

9. <Ref=254><HID=4800> V (Check HID Table)

10. (Check HID Table) (4800 ok)

(4800-4820 ok) (4800-4809 ok)

V

11. +<- HID-APPROVE ----------------+

<RVLId=25><SVLId=54>

<Ref=254><HID=4800>

V <FreeHIDs=4800:7FFFF800> V

12. +<-+<- HID-APPROVE -------------------------------+

<RVLId=26><SVLId=64>

<Ref=253><HID=4800>

V <FreeHIDs=4800:7FC00080>

13. (all parties have now agreed to use HID 4800)

Figure 19. Multicast HID Negotiation

Agent 2 Agent C Agent D Agent 3

1. +----> CONNECT B ------------------------------------>+

<RVLId=0><SVLId=24> V

2. <Ref=260><HID=4800> (Check HID Table)

<Mcast=224.1.18.216, (4800 busy, 4801-4810 ok)

01:00:5E:01:12:d8> V

3. +<---- HID-REJECT <-----------------------------------+

<RVLId=24><SVLId=33>

<Ref=260><HID=4824>

V <FreeHIDs=4824:7FE00000>

4. (find common HID 4810)

V

5. +->+-> HID-CHANGE ----------------------------------->+

<RVLId=33><SVLId=24>

V <Ref=262><HID=4810>

6. +-> HID-CHANGE-ADD ------------------->+

<RVLId=64><SVLId=26> V

7. V <Ref=263><HID=4810> (Check HID Table)

8. +-> HID-CHANGE-ADD ---->+ (4801-4815 ok)

<RVLId=54><SVLId=25> V

9. <Ref=265><HID=4810> V (Check HID Table)

10. (Check HID Table) (4810 busy)

(4801-4812 ok) (4801-4807 ok)

V

11. +<- HID-APPROVE <-------+

<RVLId=25><SVLId=54>

<Ref=265><HID=4810>

V <FreeHIDs=4810:7FD8000> V

12. +<- HID-REJECT <-----------------------+

<RVLId=26><SVLId=64>

<Ref=263><HID=4810>

V <FreeHIDs=4810:7F000000> V

13. +<-+<- HID-APPROVE <----------------------------------+

<RVLId=24><SVLId=33>

<Ref=262><HID=4810>

V <FreeHIDs=4810:7FDF0000>

14. +->+-> HID-CHANGE-DELETE ---------------------------->+

<RVLId=33><SVLId=24>

V <Ref=266><HID=4810>

15. +-> HID-CHANGE-DELETE ->+

<RVLId=54><SVLId=25>

<Ref=268><HID=4810> V

16. +<- HID-APPROVE --------+

<RVLId=25><SVLId=54>

<Ref=268><HID=0> V

17. +<- HID-APPROVE -----------------------------------+

<RVLId=24><SVLId=33>

V <Ref=266><HID=0>

18. (find common HID 4801)

Figure 20. Multicast HID Re-Negotiation (part 1)

Agent 2 Agent C Agent D Agent 3

18. (find common HID 4801)

V

19. +->+-> HID-CHANGE ----------------------------------->+

<RVLId=33><SVLId=24>

V <Ref=270><HID=4801>

20. +-> HID-CHANGE-ADD ------------------->+

<RVLId=64><SVLId=26> V

21. V <Ref=273><HID=4801> (Check HID Table)

22. +-> HID-CHANGE-ADD ---->+ (4801-4815 ok)

<RVLId=54><SVLId=25> V

23. <Ref=274><HID=4801> V (Check HID Table)

24. (Check HID Table)(4801-4807 ok)

(4801-4812 ok)

V

25. +<- HID-APPROVE <-------+

<RVLId=25><SVLId=54>

<Ref=274><HID=4801>

V <FreeHIDs=4801:3FF80000> V

26. +<- HID-APPROVE <----------------------+

<RVLId=26><SVLId=64>

<Ref=273><HID=4801>

V <FreeHIDs=4801:3F000000> V

27. +<-+<- HID-APPROVE <----------------------------------+

<RVLId=24><SVLId=33>

<Ref=270><HID=4801>

V <FreeHIDs=4801:3FFF0000>

28. (switch data stream to HID 4801, drop 4800)

V

29. +->+-> HID-CHANGE-DELETE ---------------->+

<RVLId=64><SVLId=26>

V <Ref=275><HID=4800>

30. +-> HID-CHANGE-DELETE ->+

<RVLId=54><SVLId=25>

<Ref=277><HID=4800> V

31. +<-+<- HID-APPROVE --------+

<RVLId=25><SVLId=54>

V <Ref=277><HID=0> V

32. +<-+<- HID-APPROVE -----------------------+

<RVLId=26><SVLId=64>

V <Ref=275><HID=0>

(all parties have now agreed to use HID 4801)

Figure 20. Multicast HID Re-Negotiation (part 2)

3.7.4.1. Subset

The above mechanism can operate exactly as described even if

the ST agents do not all use the entire 16 bits of the HID.

A low capacity ST agent that cannot support a large number

of simultaneous streams may use only some of the bits in the

HID, say for example the low order byte. This may allow

this disadvantaged agent to use smaller internal data

structures at the expense of causing HID collisions to occur

more often. However, neither the disadvantaged agent's

previous-hop nor its next-hops need be aware of its

limitations. In the HID negotiation, the negotiators still

exchange a 16-bit quantity.

3.7.5. IP Encapsulation of ST

ST packets may be encapsulated in IP to allow them to pass

through routers that don't support the ST Protocol. Of course,

ST resource management is precluded over such a path, and

packet overhead is increased by encapsulation, but if the

performance is reasonably predictable this may be better than

not communicating at all. IP encapsulation may also be

required either for enhanced security (see Section 3.7.8 (page

67)) or for user-space implementations of ST in hosts that

don't allow demultiplexing on the IP Version Number field (see

Section 4 (page 75)), but do allow access to raw IP packets.

IP-encapsulated ST packets begin with a normal IP header. Most

fields of the IP header should be filled in according to the

same rules that apply to any other IP packet. Three fields of

special interest are:

o Protocol is 5 to indicate an ST packet is enclosed, as

opposed to TCP or UDP, for example. The assignment of

protocol 5 to ST is an arranged coincidence with the

assignment of IP Version 5 to ST [18].

o Destination Address is that of the next-hop ST agent.

This may or may not be the target of the ST stream.

There may be an intermediate ST agent to which the

packet should be routed to take advantage of service

guarantees on the path past that agent. Such an

intermediate agent would not be on a directly-connected

network (or else IP encapsulation wouldn't be needed),

so it would probably not be listed in the normal routing

table. Additional routing mechanisms, not defined here,

will be required to learn about such agents.

o Type-of-Service may be set to an appropriate value for

the service being requested (usually low delay, high

throughput, normal reliability). This feature is not

implemented uniformly in the Internet, so its use can't be

precisely defined here.

Since there can be no guarantees made about performance across

a normal IP network, the ST agent that will encapsulate should

modify the Desired FlowSpec parameters when the stream is being

established to indicate that performance is not guaranteed. In

particular, Reliability should be set to the minimum value

(1/256), and suitably large values should be added to the

Accumulated Mean Delay and Accumulated Delay Variance to

reflect the possibility that packets may be delayed up to the

point of discard when there is network congestion. A suitably

large value is 255 seconds, the maximum packet lifetime as

defined by the IP Time-to-Live field.

IP encapsulation adds little difficulty for the ST agent that

receives the packet. The IP header is simply removed, then the

ST header is processed as usual.

The more difficult part is during setup, when the ST agent must

decide whether or not to encapsulate. If the next-hop ST agent

is on a remote network and the route to that network is through

a router that supports IP but not ST, then encapsulation is

required. As mentioned in Section 3.8.1 (page 69), routing

table entries must be expanded to indicate whether the router

supports ST.

On forwarding, the (mostly constant) IP Header must be inserted

and the IP checksum appropriately updated.

On a directly connected network, though, one might want to

encapsulate only when sending to a particular destination host

that does not allow demultiplexing on the IP Version Number

field. This requires the routing table to include host-route

as well as network-route entries. Host-route entries might

require static definition if the hosts do not participate in

the routing protocols. If packet size is not a critical

performance factor, one solution is always to encapsulate on

the directly connected network whenever some hosts require

encapsulation. Those that don't require the encapsulation

should be able to remove it upon reception.

3.7.5.1. IP Multicasting

If an ST agent must use IP encapsulation to reach multiple

next-hops toward different targets, then either the packet

must be replicated for transmission to each next-hop, or IP

multicasting [6] may be used if it is implemented in the

next-hop ST agents and in the intervening IP routers.

This is analogous to using network-level service to

multicast to several next-hop agents on a directly connected

network.

When the stream is established, the collection of next-hop

ST agents must be set up as an IP multicast group. It may

be necessary for the ST agent that wishes to send the IP

multicast to allocate a transient multicast group address

and then tell the next-hop agents to join the group. Use of

the MulticastAddress parameter (see Section 4.2.2.7 (page

86)) provides one way that the information may be

communicated, but other techniques are possible. The

multicast group address in inserted in the Destination

Address field of the IP encapsulation when data packets are

transmitted.

A block of transient IP multicast addresses, 224.1.0.0 -

224.1.255.255, has been allocated for this purpose. There

are 2^16 addresses in this block, allowing a direct mapping

with 16-bit HIDs, if appropriate. The mechanisms for

allocating these addresses are not defined here.

In addition, two permanent IP multicast addresses have been

assigned to facilitate experimentation with exchange of

routing or other information among ST agents. Those

addresses are:

224.0.0.7 All ST routers

224.0.0.8 All ST hosts

An ST router is an ST agent that can pass traffic between

attached networks; an ST host is an ST agent that is

connected to a single network or is not permitted to pass

traffic between attached networks. Note that the range of

these multicasts is normally just the attached local

network, limited by setting the IP time-to-live field to 1

(see [6]).

3.7.6. Retransmission

The ST Control Message Protocol is made reliable through use of

retransmission when an expected acknowledgment is not received

in a timely manner. The problem of when to send a

retransmission has been studied for protocols such as TCP [2]

[10] [11]. The problem should be simpler for ST since control

messages usually only have to travel a single hop and they do

not contain very much data. However, the algorithms developed

for TCP are sufficiently simple that their use is recommended

for ST as well; see [2]. An implementor might, for example,

choose to keep statistics separately for each

neighboring ST agent, or combined into a single statistic for

an attached network.

Estimating the packet round-trip time (RTT) is a key function

in reliable transport protocols such as TCP. Estimation must

be dynamic, since congestion and resource contention result in

varying delays. If RTT estimates are too low, packets will be

retransmitted too frequently, wasting network capacity. If RTT

estimates are too high, retransmissions will be delayed

reducing network throughput when transmission errors occur.

Article [11] identifies problems that arise when RTT estimates

are poor, outlines how RTT is used and how retransmission

timeouts (RTO) are estimated, and surveys several ways that RTT

and RTO estimates can be improved.

Note the HELLO/ACK mechanism described in Section 3.7.1.2 (page

49) can give an estimate of the RTT and its variance. These

estimates are also important for use with the delay and delay

variance entries in the FlowSpec.

3.7.7. Routing

ST requires access to routing information in order to select a

path from an origin to the destination(s). However, routing is

considered to be a separate issue and neither the routing

algorithm nor its implementation is specified here. ST should

operate equally well with any reasonable routing algorithm.

While ST may be capable of using several types of information

that are not currently available, the minimal information

required is that provided by IP, namely the ability to find an

interface and next hop router for a specified IP destination

address and Type of Service. Methods to make more information

available and to use it are left for further study. For

initial ST implementations, any routing information that is

required but not automatically provided will be assumed to be

manually configured into the ST agents.

3.7.8. Security

The ST Protocol by itself does not provide security services.

It is more vulnerable to misdelivery and denial of service than

IP since the ST Header only carries a 16-bit HID for

identification purposes. Any information, such as source and

destination addresses, which a higher-layer protocol might use

to detect misdelivery are the responsibility of either the

application or higher-layer protocol.

ST is less prone to traffic analysis than IP since the only

identifying information contained in the ST Header is a hop-

by-hop identifier (HID). However, the use of a HID is also

what makes ST more vulnerable to denial of service since an ST

agent has no reliable way to detect when bogus traffic is

injected into, and thus consumes bandwidth from, a user's

stream. Detection can be enhanced through use of per-interface

forwarding tables and verification of local network source and

destination addresses.

We envision that applications that require security services

will use facilities, such as the Secure Digital Networking

System (SDNS) layer 3 Security Protocol (SP3/D) [19] [20]. In

such an environment, ST PDUs would first be encapsulated in an

IP Header, using IP Protocol 5 (ST) as described in Section

3.7.5 (page 64). These IP datagrams would then be secured

using SP3/D, which results in another IP Protocol 5 PDU that

can be passed between ST agents.

This memo does not specify how an application invokes security

services.

3.8. ST Service Interfaces

ST has several interfaces to other modules in a communication

system. ST provides its services to applications or transport-

level protocols through its "upper" interface (or SAP). ST in

turn uses the services provided by network layers, management

functions (e.g., address translation and routing), and IP. The

interfaces to these modules are described in this section in the

form of subroutine calls. Note that this does not mean that an

implementation must actually be implemented as subroutines, but is

instead intended to identify the information to be passed between

the modules.

In this style of outlining the module interfaces, the information

passed into a module is shown as arguments to the subroutine call.

Return information and/or success/failure indications are listed

after the arrow ("->") that follows the subroutine call. In

several cases, a list of values must either be passed to or

returned from a module interface. Examples include a set of

target addresses, or the mappings from a target list to a set of

next hop addresses that span the route to the originally listed

targets. When such a list is appropriate, the values repeated for

each list element are bracketed and an asterisk is added to

indicate that zero, one, or many list elements can be passed

across the interface (e.g., "<target>*" means zero, one, or more

targets).

3.8.1. Access to Routing Information

The design of routing functions that can support a variety of

resource management algorithms is difficult. In this section

we suggest a set of preliminary interfaces suitable for use in

initial experiments. We expect that these interfaces will

change as we gain more insight into how routing, resource

allocation, and decision making elements are best divided.

Routing functions are required to identify the set of potential

routes to each destination site. The routing functions should

make some effort to identify routes that are currently

available and that meet the resource requirements. However,

these properties need not be confirmed until the actual

resource allocation and connection setup propagation are

performed.

The minimum capability required of the interface to routing is

to identify the network interface and next hop toward a given

target. We expect that the traditional routing table will need

to be extended to include information that ST requires such as

whether or not a next hop supports ST, and, if so, whether or

not IP encapsulation (see Section 3.7.5 (page 64)) is required

to communicate with it. In particular, host entries will be

required for hosts that can only support ST through

encapsulation because the IP software either is not capable of

demultiplexing datagrams based on the IP Version Number field,

or the application interface only supports access to raw IP

datagrams. This interface is illustrated by the function:

FindNextHop( destination, TOS )

-> result, < interface, next hop, ST-capable,

MustEncapsulate >*

However, the resource management functions can best tradeoff

among alternative routes when presented with a matrix of all

potential routes. The matrix entry corresponding to a

destination and a next hop would contain the estimated

characteristics of the corresponding pathway. Using this

representation, the resource management functions can quickly

determine the next hop sets that cover the entire destination

list, and compare the various parameters of the tradeoff

between the guarantees that can be promised by each set. An

interface that returns a compressed matrix, listing the

suitable routes by next hop and the destinations reachable

through each, is illustrated by the function:

FindNextHops( < destination >*, TOS )

-> result, < destination, < interface, next hop,

ST-capable, MustEncapsulate >* >*

We hope that routing protocols will be available that propagate

additional metrics of bandwidth, delay, bit/burst error rate,

and whether a router has ST capability. However, propagating

this information in a timely fashion is still a key research

issue.

3.8.2. Access to Network Layer Resource Reservation

The resources required to reach the next-hops associated with

the chosen routes must be allocated. These allocations will

generally be requested and released incrementally. As the

next-hop elements for the routes are chosen, the network

resources between the current node and the next-hops must be

allocated. Since the resources are not guaranteed to be

available -- a network or node further down the path might have

failed or needed resources might have been allocated since the

routing decisions where made -- some of these allocations may

have to be released, another route selected, and a new

allocation requested.

There are four basic interface functions needed for the network

resource allocator. The first checks to see if the required

resources are available, returning the likelihood that an

ensuing resource allocation will succeed. A probability of 0%

indicates the resources are not available or cannot promise to

meet the required guarantees. Low probabilities indicate that

most of the resource has been allocated or that there is a lot

of contention for using the resource. This call does not

actually reserve the resources:

ResourceProbe( requirements )

-> likelihood

Another call reserves the resources:

ResourceReserve( requirements )

-> result, reservation_id

The third call adjusts the resource guarantees:

ResourceAdjust( reservation_id, new requirements )

-> result

The final call allows the resources to be released:

ResourceRelease( reservation_id )

-> result

3.8.3. Network Layer Services Utilized

ST requires access to the usual network layer functions to send

and receive packets and to be informed of network status

information. In addition, it requires functions to enable and

disable reception of multicast packets. Such functions might

be defined as:

JoinLocalGroup( network level group-address )

-> result, multicast_id

LeaveLocalGroup( network level group-address )

-> result

RecvNet( SAP )

-> result, src, dst, len, BufPTR )

SendNet( src, dst, SAP, len, BufPTR )

-> result

GetNotification( SAP )

-> result, infop

3.8.4. IP Services Utilized

Since ST packets might be sent or received using IP

encapsulation, IP level routines to join and leave multicast

groups are required in addition to the usual services defined

in the IP specification (see the IP specification [2] [15] and

the IP multicast specification [6] for details).

JoinHostGroup( IP level group-address, interface )

-> result, multicast_id

LeaveHostGroup( IP level group-address, interface )

-> result

GET_SRCADDR( remote IP addr, TOS )

-> local IP address

SEND( src, dst, prot, TOS, TTL, BufPTR, len, Id, DF,

opt )

-> result

RECV( BufPTR, prot )

-> result, src, dst, SpecDest, TOS, len, opt

GET_MAXSIZES( local, remote, TOS )

-> MMS_R, MMS_S

ADVISE_DELIVPROB( problem, local, remote, TOS )

-> result

SEND_ICMP( src, dst, TOS, TTL, BufPTR, len, Id, DF, opt )

-> result

RECV_ICMP( BufPTR )

-> result, src, dst, len, opt

3.8.5. ST Layer Services Provided

Interface to the ST layer services may be modeled using a set

of subroutine calls (but need not be implemented as such).

When the protocol is implemented as part of an operating

system, these subroutines may be used directly by a higher

level protocol processing layer.

These subroutines might also be provided through system service

calls to provide a raw interface for use by an application.

Often, this will require further adaptation to conform with the

idiom of the particular operating system. For example, 4.3 BSD

UNIX (TM) provides sockets, ioctls and signals for network

programming.

open( connect/listen, SAPBytes, local SAP, local host,

account, authentication info, < foreign host,

SAPBytes, foreign SAP, options >*, flow spec,

precedence, group name, optional parameters )

-> result, id, stream name, < foreign host,

foreign SAPBytes, foreign SAP, result, flow spec,

rname, optional parameters >*

Note that an open by a target in "listen mode" may cause ST to

create a state block for the stream to facilitate rendezvous.

add( id, SAPBytes, local SAP, local host, < foreign host,

SAPBytes, foreign SAP, options >*, flow spec,

precedence, group name, optional parameters )

-> result, < foreign host, foreign SAPBytes,

foreign SAP, result,

flow spec, rname, optional parameters >*

send( id, buffer address, byte count, priority )

-> result, next send time, burst send time

recv( id, buffer address, max byte count )

-> result, byte count

recvsignal( id )

-> result, signal, info

receivecontrol( id )

-> result, id, stream name, < foreign host,

foreign SAPBytes, foreign SAP, result, flow spec,

rname, optional parameters >*

sendcontrol( id, flow spec, precedence, options,

< foreign host, SAPBytes, foreign SAP, options >*)

-> result, < foreign host, foreign SAPBytes,

foreign SAP, result, flow spec, rname,

optional parameters >*

change( id, flow spec, precedence, options,

< foreign host, SAPBytes, foreign SAP, options >*)

-> result, < foreign host, foreign SAPBytes,

foreign SAP, result, flow spec, rname,

optional parameters >*

close( id, < foreign host, SAPBytes, foreign SAP >*,

optional parameters )

-> result

status( id/stream name/group name )

-> result, account, group name, protocol,

< stream name, < foreign host, SAPbytes,

foreign SAP, state, options, flow spec,

routing info, rname >*, precedence, options >*

creategroup( members* )

-> result, group name

deletegroup( group name, members* )

-> result

[This page intentionally left blank.]

4. ST Protocol Data Unit Descriptions

The ST PDUs sent between ST agents consist of an ST Header

ncapsulating either a higher layer PDU or an ST Control Message.

Since ST operates as an extension of IP, the packet arrives at the

same network service access point that IP uses to receive IP

datagrams, e.g., ST would use the same ethertype (0x800) as does IP.

The two types of packets are distinguished by the IP Version Number

field (the first four bits of the packet); IP currently uses a value

of 4, while ST has been assigned the value 5 [18]. There is no

requirement for compatibility between IP and ST packet headers beyond

the first four bits.

The ST Header also includes an ST Version Number, a total length

field, a header checksum, and a HID, as shown in Figure 21. See

Appendix 1 (page 147) for an explanation of the notation.

ST is the IP Version Number assigned to identify ST packets. The

value for ST is 5.

Ver is the ST Version Number. This document defines ST Version 2.

Pri is the priority of the packet. It is used in data packets to

indicate those packets to drop if a stream is exceeding its

allocation. Zero is the lowest priority and 7 the highest.

T (bit 11) is used to indicate that a Timestamp is present

following the ST Header but before any next higher layer protocol

data. The Timestamp is not permitted on ST Control Messages

(which may use the OriginTimestamp option).

Bits 12 through 15 are spares and should be set to 0.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

ST=5 Ver=2 Pri T Bits TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

HID HeaderChecksum

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+- Timestamp -+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 21. ST Header

TotalBytes is the length, in bytes, of the entire ST packet, it

includes the ST Header and optional Timestamp but does not include

any local network headers or trailers. In general, all length

fields in the ST Protocol are in units of bytes.

HID is the 16-bit hop-by-hop stream identifier. It is an

abbreviation for the Name of the stream and is used both to reduce

the packet header length and, by the receiver of the data packet,

to make the forwarding function more efficient. Control Messages

have a HID value of zero. HIDs are negotiated by the next-hop and

previous-hop agents to make the abbreviation unique. It is used

here in the ST Header and in various Control Messages. HID values

1-3 are reserved for future use.

HeaderChecksum covers only the ST Header and Timestamp, if

present. The ST Protocol uses 16-bit checksums here in the ST

Header and in each Control Message. The standard Internet

checksum algorithm is used: "The checksum field is the 16-bit

one's complement of the one's complement sum of all 16-bit Words

in the header. For purposes of computing the checksum, the value

of the checksum field is zero." See [1] [12] [15] for suggestions

for efficient checksum algorithms.

Timestamp is an optional timestamp inserted into data packets by

the origin. It is only present when the T bit, described above,

is set (1). Its use is negotiated at connection setup time; see

Sections 4.2.3.5 (page 108) and 4.2.3.1 (page 100). The Timestamp

has the NTP format; see [13].

4.1. Data Packets

ST packets whose HID is not zero to three are user data packets.

Their interpretation is a matter for the higher layer protocols

and consequently is not specified here. The data packets are not

protected by an ST checksum and will be delivered to the higher

layer protocol even with errors.

ST agents will not pass data packets over a new hop whose setup is

not complete, i.e., a HID must have been negotiated and either an

ACCEPT or REFUSE has been received for all targets specified in

the CONNECT.

4.2. ST Control Message Protocol Descriptions

ST Control Messages are between a previous-hop agent and its

next-hop agent(s) using a HID of zero. The control protocol

follows a request-response model with all requests expecting

responses. Retransmission after timeout (see Section 3.7.6 (page

66)) is used to allow for lost or ignored messages. Control

messages do not extend across packet boundaries; if a control

message is too large for the MTU of a hop, its information

(usually a TargetList) is partitioned and a control message per

partition is sent. All control messages have the following

format:

OpCode identifies the type of control message. Each is

described in detail in following sections.

Options is used to convey OpCode-specific variations for a

control message.

TotalBytes is the length of the control message, in bytes,

including all OpCode specific fields and optional parameters.

The value is always divisible by four.

RVLId is used to convey the Virtual Link Identifier of the

receiver of the control message, when known, or zero in the

case of an initial CONNECT or diagnostic message. The RVLId is

intended to permit efficient dispatch to the portion of a

stream's state machine containing information about a specific

operation in progress over the link. RVLId values 1-3 are

reserved; see Sections 3 (page 17) and 3.7.1.2 (page 49).

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OpCode Options TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

RVLId SVLId

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference LnkReference

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SenderIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- -+

: OpCode Specific Data :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 22. ST Control Message Format

SVLId is used to convey the Virtual Link Identifier of the

sender of the control message. Except for ERROR-IN-REQUEST and

diagnostic messages, it must never be zero. SVLId values 1-3

are reserved; see Sections 3 (page 17) and 3.7.1.2 (page 49).

Reference is a transaction number. Each sender of a request

control message assigns a Reference number to the message that

is unique with respect to the stream. The Reference number is

used by the receiver to detect and discard duplicates. Each

acknowledgment carries the Reference number of the request

being acknowledged. Reference zero is never used, and

Reference numbers are assumed to be monotonically increasing

with wraparound so that the older-than and more-recent-than

relations are well defined.

LnkReference contains the Reference field of the request

control message that caused this request control message to be

created. It is used in situations where a single request leads

to multiple "responses". Examples are CONNECT and CHANGE

messages that must be acknowledged hop-by-hop and will also

lead to an ACCEPT or REFUSE from each target in the TargetList.

SenderIPAddress is the 32-bit IP address of the network

interface that the ST agent used to send the control message.

This value changes each time the packet is forwarded by an ST

agent (hop-by-hop).

Checksum is the checksum of the control message. Because the

control messages are sent in packets that may be delivered with

bits in error, each control message must be checked before it

is acted upon; see Section 4 (page 76).

OpCode Specific Data contains any additional information that

is associated with the control message. It depends on the

specific control message and is explained further below. In

some response control messages, fields of zero are included to

allow the format to match that of the corresponding request

message. The OpCode Specific Data may also contain any of the

optional Parameters defined in Section 4.2.2 (page 80).

4.2.1. ST Control Messages

The CONNECT and CHANGE messages are used to establish or modify

branches in the stream. They propagate in the direction from

the origin toward the targets. They are end-to-end messages

created by the origin. They propagate all the way to the

targets, and require ERROR-IN-REQUEST, ACK, HID-REJECT, HID-

APPROVE, ACCEPT, or REFUSE messages in response. The CONNECT

message is the stream setup message. The CHANGE message is

used to change the characteristics of an established stream.

The CONNECT message is also used to add one or more targets to

an existing stream and during recovery of a broken stream.

Both messages have a TargetList parameter and are processed

similarly.

The DISCONNECT message is used to tear down streams or parts of

streams. It propagates in the direction from the origin toward

the targets. It is either used as an end-to-end message

generated by the origin that is used to completely tear down a

stream, or is generated by an intermediate ST agent that

preempts a stream or detects the failure of its previous-hop

agent or network in the stream. In the latter case, it is used

to tear down the part of the stream from the failure to the

targets, thus the message propagates all the way to the

targets.

The REFUSE message is sent by a target to refuse to join or

remove itself from a stream; in these cases, it is an end-to-

end message. An intermediate ST agent issues a REFUSE if it

cannot find a route to a target, can only find a route to a

target through the previous-hop, preempts a stream, or detects

a failure in a next-hop ST agent or network. In all cases a

REFUSE propagates in the direction toward the origin.

The ACCEPT message is an end-to-end message generated by a

target and is used to signify the successful completion of the

setup of a stream or part of a stream, or the change of the

FlowSpec. There are no other messages that are similar to it.

The following sections contain descriptions of common fields

and parameters, followed by descriptions of the individual

control messages, both listed in alphabetical order. A brief

description of the use of the control message is given. The

packet format is shown graphically.

4.2.2. Common SCMP Elements

Several fields and parameters (referred to generically as

"elements") are common to two or more PDUs. They are described

in detail here instead of repeating their description several

times. In many cases, the presence of a parameter is optional.

To permit the parameters to be easily defined and parsed, each

is identified with a PCode byte that is followed by a PBytes

byte indicating the length of the parameter in bytes (including

the PCode, PByte, and any padding bytes). If the length of the

information is not a multiple of 4 bytes, the parameter is

padded with one to three zero (0) bytes. PBytes is thus always

a multiple of four. Parameters can be present in any order.

4.2.2.1. DetectorIPAddress

Several control messages contain the DetectorIPAddress

field. It is used to identify the agent that caused the

first instance of the message to be generated, i.e., before

it was propagated. It is copied from the received message

into the copy of the message that is to be propagated to a

previous-hop or next-hop. It use is primarily diagnostic.

4.2.2.2. ErroredPDU

The ErroredPDU parameter (PCode = 1) is used for diagnostic

purposes to encapsulate a received ST PDU that contained an

error. It may be included in the ERROR-IN-REQUEST, ERROR-

IN-RESPONSE, or REFUSE messages. It use is primarily

diagnostic.

PDUBytes indicates how many bytes of the PDUInError are

actually present.

ErrorOffset contains the number of bytes into the errored

PDU to the field containing the error. At least as much

of the PDU in error must be included to

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

PCode = 1 PBytes PDUBytes ErrorOffset

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: PDUInError : Padding

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 23. ErroredPDU

include the field or parameter identified by ErrorOffset;

an ErrorOffset of zero would imply a problem with the IP

Version Number or ST Version Number fields.

PDUInError is the PDU in error, beginning with the ST

Header.

4.2.2.3. FlowSpec & RFlowSpec

The FlowSpec is used to convey stream service requirements

end-to-end. We expect that other versions of FlowSpec will

be needed in the future, which may or may not be subsets or

supersets of the version described here. PBytes will allow

new constraints to be added to the end without having to

simultaneously update all implementations in the field.

Implementations are expected to be able to process in a

graceful manner a Version 4 (or higher) structure that has

more elements than shown here.

The FlowSpec parameter (PCode = 2) is used in several

messages to convey the FlowSpec.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

PCode PBytes Version = 3 0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

DutyFactor ErrorRate Precedence Reliability

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Tradeoffs RecoveryTimeout

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

LimitOnCost LimitOnDelay

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

LimitOnPDUBytes LimitOnPDURate

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

MinBytesXRate

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

AccdMeanDelay

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

AccdDelayVariance

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

DesPDUBytes DesPDURate

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 24. FlowSpec & RFlowSpec

The RFlowSpec parameter (PCode = 12) is used in conjunction

with the FDx option to convey the FlowSpec that is to be

used in the reverse direction.

Version identifies the version of the FlowSpec. Version

3 is defined here.

DutyFactor is the estimated proportion of the time that

the requested bandwidth will actually be in use. Zero is

taken to represent 256 and signify a duty factor of 1.

Other values are to be divided by 256 to yield the duty

factor.

ErrorRate expresses the error rate as the negative

exponent of 10 in the error rate. One (1) represents a

bit error rate of 0.1 and 10 represents 0.0000000001.

Precedence is the precedence of the connection being

established. Zero represents the lowest precedence.

Note that non-zero values of this parameter should be

subject to authentication and authorization checks, which

are not specified here. In general, the distinction

between precedence and priority is that precedence

specifies streams that are permitted to take previously

committed resources from another stream, while priority

identifies those PDUs that a stream is most willing to

have dropped when the stream exceeds its guaranteed

limits.

Reliability is modified by each intervening ST agent as a

measure of the probability that a given offered data

packet will be forwarded and not dropped. Zero is taken

to represent 256 and signify a probability of 1. Other

values are to be divided by 256 to yield the probability.

Tradeoffs is incompletely defined at this time. Bits

currently specified are as follows:

The most significant bit in the field, bit 0 in the

Figure 24, when one (1) means that each ST agent must

"implement" all constraints in the FlowSpec even if

they are not shown in the figure, e.g., when the

FlowSpec has been extended. When zero (0), unknown

constraints may be ignored.

The second most significant bit in the field, bit 1,

when one (1) means that one or more constraints are

unknown and have been ignored. When zero (0), all

constraints are known and have been processed.

The third most significant bit in the field, bit 2, is

used for RevChrg; see Section 3.6.5 (page 46).

Other bits are currently unspecified, and should be

set to zero (0) by the origin ST agent and not changed

by other agents unless those agents know their

meaning.

RecoveryTimeout specifies the nominal number of

milliseconds that the application is willing to wait for

a failed system component to be detected and any

corrective action to be taken.

LimitOnCost specifies the maximum cost that the origin is

willing to expend. A value of zero indicates that the

application is not willing to incur any direct charges

for the resources used by the stream. The meaning of

non-zero values is left for further study.

LimitOnDelay specifies the maximum end-to-end delay, in

milliseconds, that can be tolerated by the origin.

LimitOnPDUBytes is the smallest packet size, in terms of

ST-user data bytes, that can be tolerated by the origin.

LimitOnPDURate is the lowest packet rate that can be

tolerated by the origin, expressed as tenths of a packet

per second.

MinBytesXRate is the minimum bandwidth that can be

tolerated by the origin, expressed as a product of bytes

and tenths of a packet per second.

AccdMeanDelay is modified by each intervening ST agent.

This provides a means of reporting the total expected

delay, in milliseconds, for a data packet. Note that it

is implicitly assumed that the requested mean delay is

zero and there is no limit on the mean delay, so there

are no parameters to specify these explicitly.

AccdDelayVariance is also modified by each intervening ST

agent as a measure, in milliseconds squared, of the

packet dispersion. This quantity can be used by the

target or origin in determining whether the resulting

stream has an adequate quality of service to support the

application. Note that it is implicitly assumed that the

requested delay variance is zero and there is no limit on

the delay variance, so there are no parameters to specify

these explicitly.

DesPDUBytes is the desired PDU size in bytes. This is

not necessarily the same as the minimum necessary PDU

size. This value may be made smaller by intervening ST

agents so long as it is not made smaller than

LimitOnPDUBytes. The *PDUBytes limits measure the size

of the PDUs of next-higher protocol layer, i.e., the user

information contained in a data packet. An ST agent must

account for both the ST Header (including possible IP

encapsulation) and any local network headers and trailers

when comparing a network's MTU with *PDUBytes. In an

ACCEPT message, the value of this field will be no larger

than the MTU of the path to the specified target.

DesPDURate is the requested PDU rate, expressed as tenths

of a packet per second. This value may be made smaller

by intervening ST agents so long as it is not made

smaller than LimitOnPDURate.

It is expected that the next parameter to be added to the

FlowSpec will be a Burst Descriptor. This parameter will

describe the burstiness of the offered traffic. For

example, this may include the simple average rate, peak

rate and variance values, or more complete descriptions

that characterize the distribution of expected burst

rates and their expected duration. The nature of the

algorithms that deal with the traffic's burstiness and

the information that needs to be described by this

parameter will be subjects of further experimentation.

It is expected that a new FlowSpec with Version = 4 will

be defined that looks like Version 3 but has a Burst

Descriptor parameter appended to the end.

4.2.2.4. FreeHIDs

The FreeHIDs parameter (PCode = 3) is used to communicate to

the previous-hop suggestions for a HID. It consists of

BaseHID and FreeHIDBitMask fields. Experiments will

determine how long the mask should be for practical use of

this parameter. The parameter (if implemented) should be

included in all HID-REJECTs, and in HID-APPROVEs that are

linked to a multicast CONNECT, e.g., one containing the

MulticastAddress parameter.

BaseHID was the suggested value in a HID-CHANGE or

CONNECT. BaseHID is chosen to be the suggested HID value

to insure that the masks from multiple FreeHIDs

parameters will overlap.

FreeHIDBitMask identifies available HID values as

follows. Bit 0 in the FreeHIDBitMask corresponds to a

HID with a value equal to BaseHID with the 5 least

significant bits set to zero, bit 1 corresponds to that

value + 1, etc. This alignment of the mask on a 32-bit

boundary is used so that masks from several FreeHIDs

parameters might more easily be combined using a bit-wise

AND function to find a free HID.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

PCode = 3 4+4*N BaseHID

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: FreeHIDBitMask :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 25. FreeHIDs

4.2.2.5. Group & RGroup

The Group parameter (PCode = 4) is an optional argument

used only for the creation of a stream. This parameter

contains a GroupName; the GroupName may be the same as the

Name of one of the group's streams. In addition, there

may be some number of <SubGroupId, Relation> tuples that

describe the meaning of the grouping and the relation

between the members of the group. The forms of grouping

are for further study.

The RGroup parameter (PCode = 13) is an optional argument

used only for the creation of a stream in the reverse

direction that is a member of a Group; see the FDx

option, Section 3.6.3 (page 45). This parameter has the

same format as the Group parameter.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

PCode 12+4*N !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- -+

! GroupName !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SubGroupId Relation

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: ... : ... :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SubGroupId Relation

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 26. Group & RGroup

A GroupName has the same format as a Name; see Figure 29.

4.2.2.6. HID & RHID

The HID parameter (PCode = 5) is used in the NOTIFY message

when the notification is related to a HID, and possibly in

the STATUS-RESPONSE message to convey additional HIDs that

are valid for a stream when there are more than one. It

consists of the PCode and PBytes bytes prepended to a HID;

HIDs were described in Section 4 (page 76).

The RHID parameter (PCode = 14) is used in conjunction with

the FDx option to convey the HID that is to be used in the

reverse direction. It consists of the PCode and PBytes

bytes prepended to a HID.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

PCode 4 HID

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 27. HID & RHID

4.2.2.7. MulticastAddress

The MulticastAddress parameter (PCode = 6) is an optional

parameter that is used, when setting up a network level

multicast group, to communicate an IP and/or local network

multicast address to the next-hop agents that should become

members of the group.

LocalNetBytes is the length of the Local Net Multicast

Address.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

PCode = 6 PBytes LocalNetBytes 0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

IP Multicast Address

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: Local Net Multicast Address : Padding

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 28. MulticastAddress

IP Multicast Address is described in [6]. This field is

zero (0) if no IP multicast address is known or is

applicable. The block of addresses 224.1.0.0 -

224.1.255.255 has been allocated for use by ST.

Local Net Multicast Address is the multicast address to

be used on the local network. It corresponds to the IP

Multicast Address when the latter is non-zero.

4.2.2.8. Name & RName

Each stream is uniquely (i.e., globally) identified by a

Name. A Name is created by the origin host ST agent and is

composed of 1) a 16-bit number chosen to make the Name

unique within the agent, 2) the IP address of the origin ST

agent, and 3) a 32-bit timestamp. If the origin has

multiple IP addresses, then any that can be used to reach

target may be used in the Name. The intent is that the

<Unique ID, IP Address> tuple be unique for the lifetime of

the stream. It is suggested that to increase robustness a

Unique ID value not be reused for a period of time on the

order of 5 minutes.

The Timestamp is included both to make the Name unique over

long intervals (e.g., forever) for purposes of network

management and accounting/billing, and to protect against

failure of an ST agent that causes knowledge of active

Unique IDs to be lost. The assumption is that all ST agents

have access to some "clock". If this is not the case, the

agent should have access to some form of non-volatile memory

in which it can store some number that at least gets

incremented per restart.

The Name parameter (PCode = 7) is used in most control

messages to identify a stream.

The RName parameter (PCode = 15) is used in conjunction with

the FDx option to convey the Name of the reverse stream in

an ACCEPT message.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

PCode 12 Unique ID

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

IP Address

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Timestamp

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 29. Name & RName

4.2.2.9. NextHopIPAddress

The NextHopIPAddress parameter (PCode = 8) is an optional

parameter of NOTIFY (RouteBack) or REFUSE (RouteInconsist or

RouteLoop) and contains the IP address of a suggested next-

hop ST agent.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

PCode = 8 8 0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

next-hop IP address

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 30. NextHopIPAddress

4.2.2.10. Origin

The Origin parameter (PCode = 9) is used to identify the

origin of the stream, the next higher protocol, and the SAP

being used in conjunction with that protocol.

NextPcol is an 8-bit field used in demultiplexing

operations to identify the protocol to be used above ST.

The values of NextPcol are in the same number space as

the IP Header's Protocol field and are consequently

defined in the Assigned Numbers RFC[18].

OriginSAPBytes specifies the length of the OriginSAP,

exclusive of any padding required to maintain 32-bit

alignment.

OriginIPAddress is (one of) the IP address of the origin.

OriginSAP identifies the origin's SAP associated with the

NextPcol protocol.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

PCode = 9 PBytes NextPcol OriginSAPBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OriginIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: OriginSAP : Padding

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 31. Origin

4.2.2.11. OriginTimestamp

The OriginTimestamp parameter (PCode = 10) is used to

indicate the time at which the control message was sent.

The units and format of the timestamp is that defined in the

NTP protocol specification [13]. Note that discontinuities

over leap seconds are expected.

Note that the time synchronization implied by the use of

such a parameter is the subject of systems management

functions not described in this memo, e.g., NTP.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

PCode = 10 12 0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+- Timestamp -+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 32. OriginTimestamp

4.2.2.12. ReasonCode

Several errors may occur during protocol processing. All ST

error codes are taken from a single number space. The

currently defined values and their meaning is presented in

the list below. Note that new error codes may be defined

from time to time. All implementations are expected to

handle new codes in a graceful manner. If an unknown

ReasonCode is encountered, it should be assumed to be fatal.

0 1

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

ReasonCode

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 33. ReasonCode

Name Value Meaning

---------------- ----- ---------------------------------------

AcceptTimeout 2 An Accept has not been

acknowledged.

AccessDenied 3 Access denied.

AckUnexpected 4 An unexpected ACK was received.

ApplAbort 5 The application aborted the stream

abnormally.

ApplDisconnect 6 The application closed the stream

normally.

AuthentFailed 7 The authentication function

failed.

CantGetResrc 8 Unable to acquire (additional)

resources.

CantRelResrc 9 Unable to release excess

resources.

CksumBadCtl 10 A received control PDU has a bad

message checksum.

CksumBadST 11 A received PDU has a bad ST Header

checksum.

DropExcdDly 12 A received PDU was dropped because

it could not be processed within

the delay specification.

DropExcdMTU 13 A received PDU was dropped because

its size exceeds the MTU.

DropFailAgt 14 A received PDU was dropped because

of a failed ST agent.

DropFailHst 15 A received PDU was dropped because

of a host failure.

DropFailIfc 16 A received PDU was dropped because

of a broken interface.

DropFailNet 17 A received PDU was dropped because

of a network failure.

Name Value Meaning

---------------- ----- ---------------------------------------

DropLimits 18 A received PDU was dropped because

it exceeds the resource limits for

its stream.

DropNoResrc 19 A received PDU was dropped due to

no available resources (including

precedence).

DropNoRoute 20 A received PDU was dropped because

of no available route.

DropPriLow 21 A received PDU was dropped because

it has a priority too low to be

processed.

DuplicateIgn 22 A received control PDU is a

duplicate and is being

acknowledged.

DuplicateTarget 23 A received control PDU contains a

duplicate target, or an attempt to

add an existing target.

ErrorUnknown 1 An error not contained in this

list has been detected.

failure N/A An abbreviation used in the text

for any of the more specific

errors: DropFailAgt, DropFailHst,

DropFailIfc, DropFailNet,

IntfcFailure, NetworkFailure,

STAgentFailure, FailureRecovery.

FailureRecovery 24 A notification that recovery is

being attempted.

FlowVerBad 25 A received control PDU has a

FlowSpec Version Number that is

not supported.

GroupUnknown 26 A received control PDU contains an

unknown Group Name.

HIDNegFails 28 HID negotiation failed.

HIDUnknown 29 A received control PDU contains an

unknown HID.

Name Value Meaning

---------------- ----- ---------------------------------------

InconsistHID 30 An inconsistency has been detected

with a stream Name and

corresponding HID.

InconsistGroup 31 An inconsistency has been detected

with the streams forming a group.

IntfcFailure 32 A network interface failure has

been detected.

InvalidHID 33 A received ST PDU contains an

invalid HID.

InvalidSender 34 A received control PDU has an

invalid SenderIPAddress field.

InvalidTotByt 35 A received control PDU has an

invalid TotalBytes field.

LnkRefUnknown 36 A received control PDU contains an

unknown LnkReference.

NameUnknown 37 A received control PDU contains an

unknown stream Name.

NetworkFailure 38 A network failure has been

detected.

NoError 0 No error has occurred.

NoRouteToAgent 39 Cannot find a route to an ST

agent.

NoRouteToDest 40 Cannot find a route to the

destination.

NoRouteToHost 41 Cannot find a route to a host.

NoRouteToNet 42 Cannot find a route to a network.

OpCodeUnknown 43 A received control PDU has an

invalid OpCode field.

PCodeUnknown 44 A received control PDU has a

parameter with an invalid PCode.

ParmValueBad 45 A received control PDU contains an

invalid parameter value.

Name Value Meaning

---------------- ----- ---------------------------------------

PcolIdUnknown 46 A received control PDU contains an

unknown next-higher layer protocol

identifier.

ProtocolError 47 A protocol error was detected.

PTPError 48 Multiple targets were specified

for a stream created with the PTP

option.

RefUnknown 49 A received control PDU contains an

unknown Reference.

RestartLocal 50 The local ST agent has recently

restarted.

RemoteRestart 51 The remote ST agent has recently

restarted.

RetransTimeout 52 An acknowledgment to a control

message has not been received

after several retransmissions.

RouteBack 53 The routing function indicates

that the route to the next-hop is

through the same interface as the

previous-hop and is not the

previous-hop.

RouteInconsist 54 A routing inconsistency has been

detected, e.g., a route loop.

RouteLoop 55 A CONNECT was received that

specified an existing target.

SAPUnknown 56 A received control PDU contains an

unknown next-higher layer SAP

(port).

STAgentFailure 57 An ST agent failure has been

detected.

StreamExists 58 A stream with the given Name or

HID already exists.

StreamPreempted 59 The stream has been preempted by

one with a higher precedence.

Name Value Meaning

---------------- ----- ---------------------------------------

STVerBad 60 A received PDU is not ST Version

2.

TooManyHIDs 61 Attempt to add more HIDs to a

stream than the implementation

supports.

TruncatedCtl 62 A received control PDU is shorter

than expected.

TruncatedPDU 63 A received ST PDU is shorter than

the ST Header indicates.

UserDataSize 64 The UserData parameter is too

large to permit a control message

to fit into a network's MTU.

4.2.2.13. RecordRoute

The RecordRoute parameter (PCode = 11) may be used to

request that the route between the origin and a target be

recorded and returned to the agent specified in the

DetectorIPAddress field.

FreeOffset is the offset to the position where the next

next-hop IP address should be inserted. It is initialized

to four (4) and incremented by four each time an agent

inserts its IP address.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

PCode = 11 PBytes 0 FreeOffset

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

next-hop IP address

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: ... :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

next-hop IP address

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 34. RecordRoute

4.2.2.14. SrcRoute

The SrcRoute parameter is used, in the Target structure

shown in Figure 36, to specify the IP addresses of the ST

agents through which the stream to the target should pass.

There are two forms of the option, distinguished by the

PCode.

With loose source route (PCode = 18) each ST agent first

examines the first next-hop IP address in the option. If

the address is (one of) the address of the current ST agent,

that entry is removed, and the PBytes field reduced by four

(4). If the resulting PBytes field contains 4 (i.e., there

are no more next-hop IP addresses) the parameter is removed

from the Target. In either case, the Target's TargetBytes

field and the TargetList's PBytes field must be reduced

accordingly. The ST agent then routes toward the first

next-hop IP address in the option, if one exists, or toward

the target otherwise. Note that the target's IP address is

not included as the last entry in the list.

With a strict source route (PCode = 19) each ST agent first

examines the first next-hop IP address in the option. If

the address is not (one of) the address of the current ST

agent, a routing error has occurred and should be reported

with the appropriate reason code. Otherwise that entry is

removed, and the PBytes field reduced by four (4). If the

resulting PBytes field contains 4 (i.e., there are no more

next-hop IP addresses) the parameter is removed from the

Target. In either case, the Target's TargetBytes field and

the TargetList's PBytes field must be reduced accordingly.

The ST agent then routes toward the first next-hop IP

address in the option, if one exists, or toward the target

otherwise. Note that the target's IP address is not

included as the last entry in the list.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

PCode 4+4*N 0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

next-hop IP address

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: ... :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

next-hop IP address

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 35. SrcRoute

Since it is possible that a single hop between ST agents is

actually composed of multiple IP hops using IP

encapsulation, it might be necessary to also specify an IP

source routing option. Two additional PCodes are used in

this case. See [15] for a description of IP routing

options.

An IP Loose Source Route (PCode = 16) indicates that PDUs

for the next-hop ST agent should be encapsulated in IP and

that the IP datagram should contain an IP Loose Source Route

constructed from the list of IP router addresses contained

in this option.

An IP Strict Source Route (PCode = 17) is similarly used

when the corresponding IP Strict Source Route option should

be constructed.

Consequently, the "routing parameter" may consist of a

sequence of one or more separate parameters with PCodes 16,

17, 18, or 19.

4.2.2.15. Target and TargetList

Several control messages use a parameter called TargetList

(PCode = 20), which contains information about the targets

to which the message pertains. For each Target in the

TargetList, the information includes the IP addresses of the

target, the SAP applicable to the next higher layer

protocol, the length of the SAP (SAPBytes), and zero or more

optional SrcRoute parameters; see Section 4.2.2.14 (page

95). Consequently, a Target structure can be of variable

length. Each entry has the format shown in Figure 36.

The optional SrcRoute parameter is only meaningful in a

CONNECT messages; if present in other messages, they are

ignored. Note that the presence of SrcRoute parameter(s)

reduces the number of Targets that can be contained in a

TargetList since the maximum size of a TargetList is 256

bytes. Consequently an implementation should be prepared to

accept multiple TargetLists in a single message.

TargetIPAddress is the IP Address of the Target.

TargetBytes is the length of the Target structure,

beginning with the TargetIPAddress and including any

SrcRoute Parameter(s).

SAPBytes is the length of the SAP, excluding any padding

required to maintain 32-bit alignment. I.e.,

there would be no padding required for SAPs with lengths

of 2, 6, etc., bytes.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

TargetIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

TargetBytes SAPBytes :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- -+-+-+-+-+-+-+-+-+

: SAP : Padding

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: SrcRoute Parameter(s) :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 36. Target

We assume that the ST agents must know the maximum packet

size of the networks to which they are connected (the MTU),

and those maximum sizes will restrict the number of targets

that can be specified in control messages. We feel that

this is not a serious drawback. High bandwidth networks

such as the Ethernet or the Terrestrial Wideband network

support packet sizes large enough to allow well over one

hundred targets to be specified, and we feel that

conferences with a larger number of participants will not

occur for quite some time. Furthermore, we expect that

future higher bandwidth networks will allow even larger

packet sizes. It may be desirable to send ST voice data

packets in individual B-ISDN ATM cells, which are small, but

network services on ATM will provide "adaptation layers" to

implement network-level fragmentation that may be used to

carry larger ST control messages.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

PCode = 20 PBytes TargetCount = N

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: Target 1 :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: ... :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: Target N :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 37. TargetList

If a message must pass across a network whose maximum packet

size is too small, the message must be broken up into

multiple messages, each of which carries part of the

TargetList. The function of the message can still be

performed even if the message is so partitioned. The effect

in this partitioning is to compromise the performance, but

still allows proper operation. For example, if a CONNECT

message were partitioned, the first CONNECT would establish

the stream, and the rest of the CONNECTs would be processed

as additions to the first. The routing decisions might

suffer, however, since they would be made on partial

information. Nevertheless, the stream would be created.

4.2.2.16. UserData

The UserData parameter (PCode = 21) is an optional parameter

that may be used by the next higher protocol or an

application to convey arbitrary information to its peers.

Note that since the size of control messages is limited by

the smallest MTU in the path to the target(s), the maximum

size of this parameter cannot be specified a priori. If the

parameter is too large for some network's MTU, a

UserDataSize error will occur. The parameter must be padded

to a multiple of 32 bits.

UserBytes specifies the number of valid UserInformation

bytes.

UserInformation is arbitrary data meaningful to the next

higher protocol layer or application.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

PCode = 21 PBytes UserBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: UserInformation : Padding

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 38. UserData

4.2.3. ST Control Message PDUs

Each control message is described in a following section. See

Appendix 1 (page 147) for an explanation of the notation.

4.2.3.1. ACCEPT

ACCEPT (OpCode = 1) is issued by a target as a positive

response to a CONNECT message. It implies that the target

is prepared to accept data from the origin along the stream

that was established by the CONNECT. The ACCEPT includes

the FlowSpec that contains the cumulative information that

was calculated by the intervening ST agents as the CONNECT

made its way from the origin to the target, as well as any

modifications made by the application at the target. The

ACCEPT is relayed by the ST agents from the target to the

origin along the path established by the CONNECT but in the

reverse direction. The ACCEPT must be acknowledged with an

ACK at each hop.

The FlowSpec is not modified on this trip from the target

back to the origin. Since the cumulative FlowSpec

information can be different for different targets, no

attempt is made to combine the ACCEPTs from the various

targets. The TargetList included in each ACCEPT contains

the IP address of only the target that issued the ACCEPT.

Any SrcRoute parameters in the TargetList are ignored.

Since an ACCEPT might be the first response from a next-hop

on a control link (due to network reordering), the SVLId

field may be the first source of the Virtual Link Identifier

to be used in the RVLId field of subsequent control messages

sent to that next-hop.

When the FDx option has been selected to setup a second

stream in the reverse direction, the ACCEPT will contain

both RFlowSpec and RName parameters. Each agent should

update the state tables for the reverse stream with this

information.

TSR (bits 14 and 15) specifies the target's response for

the use of data packet timestamps; see Section 4 (page

76). Its values and semantics are:

00 Not implemented.

01 No timestamps are permitted.

10 Timestamps must always be present.

11 Timestamps may optionally be present.

Reference contains a number assigned by the agent sending

the ACCEPT for use in the acknowledging ACK.

LnkReference is the Reference number from the

corresponding CONNECT or CHANGE.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OpCode = 1 0 TSR TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

RVLId SVLId

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference LnkReference

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SenderIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum 0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

DetectorIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! Name Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: FlowSpec Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: TargetList Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: RecordRoute Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: RFlowSpec Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! RName Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: UserData Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 39. ACCEPT Control Message

4.2.3.2. ACK

ACK (OpCode = 2) is used to acknowledge a request. The

Reference in the header is the Reference number of the

control message being acknowledged.

Since a ACK might be the first response from a next-hop on a

control link, the SVLId field may be the first source of the

Virtual Link Identifier to be used in the RVLId field of

subsequent control messages sent to that next-hop.

ReasonCode is usually NoError, but other possibilities

exist, e.g., DuplicateIgn.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OpCode = 2 0 TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

RVLId SVLId

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference LnkReference

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SenderIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum ReasonCode

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! Name Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 40. ACK Control Message

4.2.3.3. CHANGE-REQUEST

CHANGE-REQUEST (OpCode = 4) is used by an intermediate or

target agent to request that the origin change the FlowSpec

of an established stream. The CHANGE-REQUEST message is

propagated hop-by-hop to the origin, with an ACK at each

hop.

Any SrcRoute parameters in the targets of the TargetList are

ignored.

G (bit 8) is used to request a global, stream-wide

change; the TargetList parameter may be omitted when the

G bit is specified.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OpCode = 4 G 0 TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

RVLId SVLId

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference LnkReference

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SenderIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum 0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

DetectorIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! Name Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: FlowSpec Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: TargetList Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: UserData Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 41. CHANGE-REQUEST Control Message

4.2.3.4. CHANGE

CHANGE (OpCode = 3) is used to change the FlowSpec of an

established stream. Parameters are the same as for CONNECT

but the TargetList is not required. The CHANGE message is

processed similarly to the CONNECT message, except that it

travels along the path of an established stream.

If the change to the FlowSpec is in a direction that makes

fewer demands of the involved networks, then the change has

a high probability of success along the path of the

established stream. Each ST agent receiving the CHANGE

message makes the necessary requested changes to the network

resource allocations, and if successful, propagates the

CHANGE message along the established paths. If the change

cannot be made then the ST agent must recover using

DISCONNECT and REFUSE messages as in the case of a network

failure. Note that a failure to change the resources

requested for a specific target(s) should not cause other

targets in the stream to be deleted. The CHANGE must be

ACKed.

If the CHANGE is a result of a CHANGE-REQUEST the

LnkReference field of the CHANGE will contain the value from

the Reference field of the CHANGE-REQUEST.

It is recommended that the origin only have one outstanding

CHANGE per target; if the application requests more that

one to be outstanding at a time, it is the application's

responsibility to deal with any sequencing problems that may

arise.

Any SrcRoute parameters in the targets of the

TargetListParameter are ignored.

G (bit 8) is used to request a global, stream-wide

change; the TargetList parameter may be omitted when the

G bit is specified.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OpCode = 3 G 0 TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

RVLId SVLId

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference LnkReference

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SenderIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum 0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

DetectorIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! Name Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: FlowSpec Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: TargetList Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: UserData Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 42. CHANGE Control Message

4.2.3.5. CONNECT

CONNECT (OpCode = 5) requests the setup of a new stream or

an addition to or recovery of an existing stream. Only the

origin can issue the initial set of CONNECTs to setup a

stream, and the first CONNECT to each next-hop is used to

convey the initial suggestion for a HID. If the stream's

data packets will be sent to some set of next-hop ST agents

by multicast then the CONNECTs to that set must suggest the

same HID. Otherwise, the HIDs in the various CONNECTs can

be different.

The CONNECT message must fit within the maximum allowable

packet size (MTU) for the intervening network. If a CONNECT

message is too large, it must be fragmented into multiple

CONNECT messages by partitioning the TargetList; see Section

4.2 (page 77). Any UserData parameter will be replicated in

each fragment for delivery to all targets.

The next-hop can initially respond with any of the following

five responses:

1 ERROR-IN-REQUEST, which implies that the CONNECT was

not valid and has been ignored,

2 ACK, which implies that the CONNECT with the H bit not

set was valid and is being processed,

3 HID-APPROVE, which implies that the CONNECT with the

H bit set was valid, and the suggested HID can be

used or was deferred,

4 HID-REJECT, which implies that the CONNECT with the H

bit set was valid but the suggested HID cannot be

used and another must be suggested in a subsequent

HID-CHANGE message, or

5 REFUSE, which implies that the CONNECT was valid but

the included list of targets in the REFUSE cannot be

processed for the stated reason.

The next-hop will later relay back either an ACCEPT or

REFUSE from each target not already specified in the REFUSE

of case 5 above (note multiple targets may be included in a

single REFUSE message).

An intermediate ST agent that receives a CONNECT selects the

next-hop ST agents, partitions the TargetList accordingly,

reserves network resources in the direction toward the

next-hop, updating the FlowSpec accordingly (see Section

4.2.2.3 (page 81)), selects a proposed HID for each next-

hop, and sends the resulting CONNECTs.

If the intermediate ST agent that is processing a CONNECT

fails to find a route to a target, then it responds with a

REFUSE with the appropriate reason code. If the next-hop to

a target is by way of the network from which it received the

CONNECT, then it sends a NOTIFY with the appropriate reason

code (RouteBack). In either case, the TargetList specifies

the affected targets. The intermediate ST agent will only

route to and propagate a CONNECT to the targets for which it

does not issue either an ERROR-IN-REQUEST or a REFUSE.

The processing of a received CONNECT message requires care

to avoid routing loops that could result from delays in

propagating routing information among ST agents. If a

received CONNECT contains a new Name, a new stream should be

created (unless the Virtual Link Identifier matches a known

link in which case an ERROR-IN-REQUEST should be sent). If

the Name is known, there are four cases:

1 the Virtual Link Identifier matches and the Target

matches a current Target -- the duplicate target

should be ignored.

2 the Virtual Link Identifier matches but the Target is

new -- the stream should be expanded to include the

new target.

3 the Virtual Link Identifier differs and the Target

matches a current Target -- an ERROR-IN-REQUEST

message should be sent specifying that the target is

involved in a routing loop. If a reroute, the old

path will eventually timeout and send a DISCONNECT;

a subsequent retransmission of the rerouted CONNECT

will then be processed under case 2 above.

4 the Virtual Link Identifier differs but the Target is

new -- a new (instance of the) stream should be

created for the target that is deliberately part of

a loop using a SrcRoute parameter.

Note that the test for a known or matching Target includes

comparing any SrcRoute parameter that might be present.

Option bits are specified by either the origin's service

user or by an intermediate agent, depending on the specific

option. Bits not specified below are currently unspecified,

and should be set to zero (0) by the origin agent and not

changed by other agents unless those agents know their

meaning.

H (bit 8) is used for the HID Field option; see Section

3.6.1 (page 44). It is set to one (1) only if the HID

field contains either zero (when the HID selection is

being deferred), or the proposed HID. This bit is zero

(0) if the HID field does not contain valid data and

should be ignored.

P (bit 9) is used for the PTP option; see Section 3.6.2

(page 44).

S (bit 10) is used for the NoRecovery option; see Section

3.6.4 (page 46).

TSP (bits 14 and 15) specifies the origin's proposal for

the use of data packet timestamps; see Section 4 (page

76). Its values and semantics are:

00 No proposal.

01 Cannot insert timestamps.

10 Must always insert timestamps.

11 Can insert timestamps if requested.

RVLId, the receiver's Virtual Link Identifier, is set to

zero in all CONNECT messages until its value arrives in

the SVLId field of an acknowledgment to the CONNECT.

SVLId, the sender's Virtual Link Identifier, is set to a

value chosen by each hop to facilitate efficient

dispatching of subsequent control messages.

HID is the identifier that will be used with data packets

moving through the stream in the direction from the

origin to the targets. It is a hop-by-hop shorthand

identifier for the stream's Name, and is chosen by each

agent for the branch to the next-hop agents. The

contents of the HID field are only valid, and a HID-

REJECT or HID-APPROVE reply may only be sent, when the

HID Field option (H bit) is set (1). If the HID Field

option is specified and the proposed HID is zero, the

selection of the HID is deferred to the receiving next-

hop agent. If the HID Field option is not set (H bit is

0), then the HID field does not contain valid data and

should be ignored; see Section 3.6.1 (page 44).

TargetList is the list of IP addresses of the target

processes. It is of arbitrary size up to the maximum

allowed for packets traveling across the specific

network.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OpCode = 5 HPS 0 TSP TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

RVLId/0 SVLId

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference LnkReference

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SenderIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum HID/0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

DetectorIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! Name Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! Origin Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: FlowSpec Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: TargetList Parameter(s) :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: Group Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: MulticastAddress Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: RecordRoute Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: RFlowSpec Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: RGroup Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! RHID Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: UserData Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 43. CONNECT Control Message

4.2.3.6. DISCONNECT

DISCONNECT (OpCode = 6) is used by an origin to tear down an

established stream or part of a stream, or by an

intermediate agent that detects a failure between itself and

its previous-hop, as distinguished by the ReasonCode. The

DISCONNECT message specifies the list of targets that are to

be disconnected. An ACK is required in response to a

DISCONNECT message. The DISCONNECT message is propagated

all the way to the specified targets. The targets are

expected to terminate their participation in the stream.

Note that in the case of a failure it may be advantageous to

retain state information as the stream should be repaired

shortly; see Section 3.7.2 (page 52).

G (bit 8) is used to request a DISCONNECT of all the

stream's targets; the TargetList parameter may be omitted

when the G bit is set (1).

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OpCode = 6 G 0 TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

RVLId SVLId

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference LnkReference

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SenderIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum ReasonCode

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

DetectorIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! Name Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: TargetList Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: UserData Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 44. DISCONNECT Control Message

4.2.3.7. ERROR-IN-REQUEST

ERROR-IN-REQUEST (OpCode = 7) is sent in acknowledgment to a

request in which an error is detected. No action is taken

on the erroneous request and no state information for the

stream is retained. Consequently it is appropriate for the

SVLId to be zero (0). No ACK is expected.

An ERROR-IN-REQUEST is never sent in response to either an

ERROR-IN-REQUEST or an ERROR-IN-RESPONSE; however, the

event should be logged for diagnostic purposes. The

receiver of an ERROR-IN-REQUEST is encouraged to try again

without waiting for a retransmission timeout.

Reference is the Reference number of the erroneous

request.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OpCode = 7 0 TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

RVLId SVLId/0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference LnkReference

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SenderIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum ReasonCode

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

DetectorIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! Name Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: ErroredPDU :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: TargetList Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 45. ERROR-IN-REQUEST Control Message

4.2.3.8. ERROR-IN-RESPONSE

ERROR-IN-RESPONSE (OpCode = 8) is sent in acknowledgment to

a response in which an error is detected. No ACK is

expected. Action taken by the requester and responder will

vary with the nature of the request.

An ERROR-IN-REQUEST is never sent in response to either an

ERROR-IN-REQUEST or an ERROR-IN-RESPONSE; however, the

event should be logged for diagnostic purposes. The

receiver of an ERROR-IN-RESPONSE is encouraged to try again

without waiting for a retransmission timeout.

Reference identifies the erroneous response.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OpCode = 8 0 TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

RVLId SVLId

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference LnkReference

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SenderIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum ReasonCode

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

DetectorIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: ErroredPDU :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! Name Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: TargetList Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 46. ERROR-IN-RESPONSE Control Message

4.2.3.9. HELLO

HELLO (OpCode = 9) is used as part of the ST failure

detection mechanism; see Section 3.7.1.2 (page 49).

R (bit 8) is used for the Restarted bit.

Reference is non-zero to inform the receiver that an ACK

should be promptly sent so that the sender can update its

round-trip time estimates. If the Reference is zero, no

ACK should be sent.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OpCode = 9 R 0 TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

RVLId/0 SVLId

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference/0 LnkReference

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SenderIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum 0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

HelloTimer

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! OriginTimestamp !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 47. HELLO Control Message

4.2.3.10. HID-APPROVE

HID-APPROVE (OpCode = 10) is used by the agent that is

responding to either a CONNECT or HID-CHANGE to agree to

either use the proposed HID or to the addition or deletion

of the specified HID. In all cases but deletion, the newly

approved HID is returned in the HID field; for deletion,

the HID field must be set to zero. The HID-APPROVE is the

acknowledgment of a CONNECT or HID-CHANGE.

The optional FreeHIDs parameter provides the previous-hop

agent with hints about what other HIDs are acceptable in

case a multicast HID is being negotiated; see Section

4.2.2.4 (page 84).

Since a HID-APPROVE might be the first response from a

next-hop on a control link, the SVLId field may be the first

source of the Virtual Link Identifier to be used in the

RVLId field of subsequent control messages sent to that

next-hop.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OpCode = 10 0 TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

RVLId SVLId

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference LnkReference

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SenderIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum HID

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! Name Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: FreeHIDs Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 48. HID-APPROVE Control Message

4.2.3.11. HID-CHANGE-REQUEST

HID-CHANGE-REQUEST (OpCode = 12) is used by a next-hop agent

that would like, for administrative reasons, to change the

HID that is in use. The receiving previous-hop agent

acknowledges the request by either an ERROR-IN-REQUEST if it

is unwilling to make the requested change, or with a HID-

CHANGE if it can accommodate the request.

A (bit 8) is used to indicate that the specified HID

should be included in the set of HIDs for the specified

Name. When a HID is added, the acknowledging HID-APPROVE

should contain a HID field whose contents is the HID just

added.

D (bit 9) is used to indicate that the specified HID

should be removed in the set of HIDs for the specified

Name. When a HID is deleted, the acknowledging HID-

APPROVE should contain a HID field whose contents is

zero. Note that the Reference field may be used to

determine the HID that has been deleted.

If neither bit is set, the specified HID should replace

that currently in use with the specified Name.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OpCode = 12 AD 0 TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

RVLId SVLId

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference LnkReference

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SenderIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum HID

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! Name Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 49. HID-CHANGE-REQUEST Control Message

4.2.3.12. HID-CHANGE

HID-CHANGE (OpCode = 11) is used by the agent that issued a

CONNECT and received a HID-REJECT to attempt to negotiate a

suitable HID. The HID in the HID-CHANGE message must be

different from that in the CONNECT, or any previous HID-

CHANGE messages for the given Name. The agent receiving the

HID-CHANGE must respond with a HID-APPROVE if the new HID is

suitable, or a HID-REJECT if it is not. In case of an

error, either an ERROR-IN-REQUEST or a REFUSE may be

returned as an acknowledgment.

Since an agent may send CONNECT messages with the same HID

to several next-hops in order to use multicast data

transfer, any HID-CHANGE must also be sent to the same set

of next-hops. Therefore, a next-hop agent must be prepared

to receive a HID-CHANGE before or after it has sent a HID-

APPROVE response to the CONNECT or a previous HID-CHANGE.

Only the last HID-CHANGE is relevant. The previous-hop

agent will ignore HID-APPROVE or HID-REJECT messages to

previous CONNECT or HID-CHANGE messages.

A DISCONNECT can be sent instead of a HID-CHANGE, or a

REFUSE can be sent instead of a HID-APPROVE or HID-REJECT,

to terminate fatally the HID negotiation and the agent's

knowledge of the stream.

The A and D bits are used to change a HID, e.g., when adding

a new next-hop to a multicast group, in such a way that data

packets that are flowing through the network will not be

mishandled due to a race condition in processing the HID-

CHANGE messages between the previous-hop and its next-hops.

An implementation may choose to limit the number of

simultaneous HIDs associated with a stream, but must allow

at least two.

A (bit 8) is used to indicate that the specified HID

should be included in the set of HIDs for the specified

Name. When a HID is added, the acknowledging HID-APPROVE

should contain a HID field whose contents is the HID just

added.

D (bit 9) is used to indicate that the specified HID

should be removed from the set of HIDs for the specified

Name. When a HID is deleted, the acknowledging HID-

APPROVE should contain a HID field whose contents is

zero. Note that the Reference field may be used to

determine the HID that has been deleted.

If neither bit is set, the specified HID should replace

that currently in use for the specified Name.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OpCode = 11 AD 0 TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

RVLId SVLId

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference LnkReference

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SenderIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum HID

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! Name Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 50. HID-CHANGE Control Message

4.2.3.13. HID-REJECT

HID-REJECT (OpCode = 13) is used as an acknowledgment that a

CONNECT or HID-CHANGE was received and is being processed,

but means that the HID contained in the CONNECT or HID-

CHANGE is not acceptable. Upon receipt of this message the

agent that issued the CONNECT or HID-CHANGE must now issue a

HID-CHANGE to attempt to find a suitable HID. The HID-

CHANGE can cause another HID-REJECT but eventually the HID-

CHANGE must be acknowledged with a HID-APPROVE to end

successfully the HID negotiation. The agent that issued the

HID-REJECT may not issue an ACCEPT before it has found an

acceptable HID.

Since a HID-REJECT might be the first response from a next-

hop on a control link, the SVLId field may be the first

source of the Virtual Link Identifier to be used in the

RVLId field of subsequent control messages sent to that

next-hop.

Either agent may terminate the negotiation by issuing either

a DISCONNECT or a REROUTE. The agent that issued the HID-

REJECT may issue a REFUSE, or REROUTE at any time after the

HID-REJECT. In this case, the stream cannot be created, the

HID negotiation need not proceed, and the previous-hop need

not transmit any further messages; any further messages

that are received should be ignored.

The optional FreeHIDs parameter provides the previous-hop

agent with hints about what HIDs would have been acceptable;

see Section 4.2.2.4 (page 84).

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OpCode = 13 0 TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

RVLId SVLId

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference LnkReference

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SenderIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum RejectedHID

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! Name Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: FreeHIDs Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 51. HID-REJECT Control Message

4.2.3.14. NOTIFY

NOTIFY (OpCode = 14) is issued by a an agent to inform other

agents, the origin, or target(s) of events that may be

significant. The action taken by the receiver of a NOTIFY

depends on the ReasonCode. Possible events are suspected

routing problems or resource allocation changes that occur

after a stream has been established. These changes occur

when network components fail and when competing streams

preempt resources previously reserved by a lower precedence

stream. We also anticipate that NOTIFY can be used in the

future when additional resources become available, as is the

case when network components recover or when higher

precedence streams are deleted.

NOTIFY may contain a FlowSpec that reflects that revised

guarantee that can be promised to the stream. NOTIFY may

also identify those targets that are affected by the change.

In this way, NOTIFY is similar to ACCEPT.

NOTIFY may be relayed by the ST agents back to the origin,

along the path established by the CONNECT but in the reverse

direction. It is up to the origin to decide whether a

CHANGE should be submitted.

When NOTIFY is received at the origin, the application

should be notified of the target and the change in resources

allocated along the path to it, as specified in the FlowSpec

contained in the NOTIFY message. The application may then

use the information to either adjust or terminate the

portion of the stream to each affected target.

The NOTIFY may be propagated beyond the previous-hop or

next-hop agent; it must be acknowledged with an ACK.

Reference contains a number assigned by the agent sending

the NOTIFY for use in the acknowledging ACK.

ReasonCode identifies the reason for the notification.

LnkReference, when non-zero, is the Reference number from

a command that is the subject of the notification.

HID is present when the notification is related to a HID.

Name is present when the notification is related to a

stream.

NextHopIPAddress is an optional parameter and contains

the IP address of a suggested next-hop ST agent.

TargetList is present when the notification is related to

one or more targets.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OpCode = 14 0 TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

RVLId SVLId

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference LnkReference

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SenderIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum ReasonCode

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

DetectorIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: ErroredPDU :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: FlowSpec Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! HID Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! Name Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! NextHopIPAddress Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: RecordRoute Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: TargetList Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 52. NOTIFY Control Message

4.2.3.15. REFUSE

REFUSE (OpCode = 15) is issued by a target that either does

not wish to accept a CONNECT message or wishes to remove

itself from an established stream. It might also be issued

by an intermediate agent in response to a CONNECT or CHANGE

either to terminate fatally a failing HID negotiation, to

terminate a routing loop, or when a satisfactory next-hop to

a target cannot be found. It may also be a separate command

when an existing stream has been preempted by a higher

precedence stream or an agent detects the failure of a

previous-hop, next-hop, or the network between them. In all

cases, the TargetList specifies the targets that are

affected by the condition. Each REFUSE must be acknowledged

by an ACK.

The REFUSE is relayed by the agents from the originating

agent to the origin (or intermediate agent that created the

CONNECT or CHANGE) along the path traced by the CONNECT.

The agent receiving the REFUSE will process it differently

depending on the condition that caused it, as specified in

the ReasonCode field. In some cases, such as if a next-hop

cannot obtain resources, the agent can release any resources

reserved exclusively for transmissions in the stream in

question to the target specified in the TargetList, and the

previous-hop can attempt to find an alternate route. In

some cases, such as a routing failure, the previous-hop

cannot determine where the failure occurred, and must

propagate the REFUSE back to the origin, which can attempt

recovery of the stream by issuing a new CONNECT.

No special effort is made to combine multiple REFUSE

messages since it is considered most unlikely that separate

REFUSEs will happen to both pass through an agent at the

same time and be easily combined, e.g., have identical

ReasonCodes and parameters.

Since a REFUSE might be the first response from a next-hop

on a control link, the SVLId field may be the first source

of the Virtual Link Identifier to be used in the RVLId field

of subsequent control messages sent to that next-hop.

Reference contains a number assigned by the agent sending

the REFUSE for use in the acknowledging ACK.

LnkReference is either the Reference number from the

corresponding CONNECT or CHANGE, if it is the result of

such a message, or zero when the REFUSE was originated as

a separate command.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OpCode = 15 0 TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

RVLId SVLId

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference LnkReference

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SenderIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum ReasonCode

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

DetectorIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! Name Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: TargetList Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: ErroredPDU :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: RecordRoute Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: UserData Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 53. REFUSE Control Message

4.2.3.16. STATUS

STATUS (OpCode = 16) is used to inquire about the existence

of a particular stream identified by either a HID (H bit

set) or Name (Name Parameter present).

When a stream has been identified, a STATUS-RESPONSE is

returned that will contain the specified HID and/or Name but

no other parameters if the specified stream is unknown, or

will otherwise contain the current HID(s), Name, FlowSpec,

TargetList, and possibly Group(s) of the stream. Note that

if a stream has no current HID, the HID field in the

STATUS-RESPONSE will contain zero; it will contain the

first, or only, HID if a valid HID exists; additional valid

HIDs will be returned in HID parameters.

Use of STATUS is intended for diagnostic purposes and to

assist in stream cleanup operations. Note that if both a

HID and Name are specified, but they do not correspond to

the same stream, an ERROR-IN-REQUEST with the appropriate

reason code (InconsistHID) would be returned.

It is possible in cases of multiple failures or network

partitioning for an ST agent to have information about a

stream after the stream has either ceased to exist or has

been rerouted around the agent. When an agent concludes

that a stream has not been used for a period of time and

might no longer be valid, it can probe the stream's

previous-hop or next-hop(s) to see if they believe that the

stream still exists through the interrogating agent. If

not, those hops would reply with a STATUS-RESPONSE that

contains the HID and/or Name but no other parameters;

otherwise, if the stream is still valid, the hops would

reply with the parameters of the stream.

H (bit 8) is used to indicate whether (when 1) or not

(when 0) a HID is present in the HID field.

Q (bit 9) is set to one (1) for remote diagnostic

purposes when the receiving agent should return a

stream's parameters, whether or not the source of the

message is believed to be a previous-hop or next-hop in

the specified stream. Note that this use has potential

for disclosure of sensitive information.

RVLId and SVLId may either or both be zero when STATUS is

used for diagnostic purposes.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OpCode = 16 HQ 0 TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

RVLId/0 SVLId/0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference LnkReference

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SenderIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum HID/0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! Name Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 54. STATUS Control Message

4.2.3.17. STATUS-RESPONSE

STATUS-RESPONSE (OpCode = 17) is the reply to a STATUS

message. If the stream specified in the STATUS message is

not known, the STATUS-RESPONSE will contain the specified

HID and/or Name but no other parameters. It will otherwise

contain the current HID(s), Name, FlowSpec, TargetList, and

possibly Group of the stream. Note that if a stream has no

current HID, the H bit in the STATUS-RESPONSE will be zero.

The HID field will contain the first, or only, HID if a

valid HID exists; additional valid HIDs will be returned in

HID parameters.

H (bit 8) is used to indicate whether (when 1) or not

(when 0) a HID is present in the HID field.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

OpCode = 17 HQ 0 TotalBytes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

RVLId/0 SVLId/0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference LnkReference

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

SenderIPAddress

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum HID/0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! Name Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: FlowSpec Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: Group Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

! HID Parameter !

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

: TargetList Parameter :

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 55. STATUS-RESPONSE Control Message

4.3. Suggested Protocol Constants

The ST Protocol uses several fields that must have specific values

for the protocol to work, and also several values that an

implementation must select. This section specifies the required

values and suggests initial values for others. It is recommended

that the latter be implemented as variables so that they may be

easily changed when experience indicates better values.

Eventually, they should be managed via the normal network

management facilities.

ST uses IP Version Number 5.

When encapsulated in IP, ST uses IP Protocol Number 5.

Value ST Command Message Name Value ST Element Name

------- ----------------------- ------- ---------------------

1 ACCEPT 1 ErroredPDU

2 ACK 2 FlowSpec

3 CHANGE 3 FreeHIDs

4 CHANGE-REQUEST 4 Group

5 CONNECT 5 HID

6 DISCONNECT 6 MulticastAddress

7 ERROR-IN-REQUEST 7 Name

8 ERROR-IN-RESPONSE 8 NextHopIPAddress

9 HELLO 9 Origin

10 HID-APPROVE 10 OriginTimestamp

11 HID-CHANGE 11 RecordRoute

12 HID-CHANGE-REQUEST 12 RFlowSpec

13 HID-REJECT 13 RGroup

14 NOTIFY 14 RHID

15 REFUSE 15 RName

16 STATUS 16 SrcRoute, IP Loose

17 STATUS-RESPONSE 17 SrcRoute, IP Strict

18 SrcRoute, ST Loose

19 SrcRoute, ST Strict

20 TargetList

21 UserData

A good choice for the minimum number of bits in the FreeHIDBitMask

element of the FreeHIDs parameter is not yet known. We suggest a

minimum of 64 bits, i.e., N in Figure 25 has a value of two (2).

HID value zero (0) is reserved for ST Control Messages. HID

values 1-3 are reserved for future use.

VLId value zero (0) may only be used in the RVLId field of an ST

Control Message when the appropriate value has not yet been

received from the other end of the virtual link;' except for an

ERROR-IN-REQUEST or diagnostic message, the SVLId field may never

contain a value of zero except in a diagnostic message. VLId

value 1 is reserved for use with HELLO messages by those agents

whose implementation wishes to have all HELLOs so identified.

VLId values 2-3 are reserved for future use.

The following permanent IP multicast addresses have been assigned

to ST:

224.0.0.7 All ST routers

224.0.0.8 All ST hosts

In addition, a block of transient IP multicast addresses,

224.1.0.0 - 224.1.255.255, has been allocated for ST multicast

groups. Note that in the case of Ethernet, an ST Multicast

address of 224.1.cc.dd maps to an Ethernet Multicast address of

01:00:5E:01:cc:dd (see [6]).

SCMP uses retransmission to effect reliability and thus has

several "retransmission timers". Each "timer" is modeled by an

initial time interval (ToXxx), which gets updated dynamically

through measurement of control traffic, and a number of times

(NXxx) to retransmit a message before declaring a failure. All

time intervals are in units of milliseconds.

Value Timeout Name Meaning

------- ---------------------- ----------------------------------

1000 ToAccept Initial hop-by-hop timeout for

acknowledgment of ACCEPT

3 NAccept ACCEPT retries before failure

1000 ToConnect Initial hop-by-hop timeout for

acknowledgment of CONNECT

5 NConnect CONNECT retries before failure

1000 ToDisconnect Initial hop-by-hop timeout for

acknowledgment of DISCONNECT

3 NDisconnect DISCONNECT retries before

failure

Value Timeout Name Meaning

------- ---------------------- ----------------------------------

1000 ToHIDAck Initial hop-by-hop timeout for

acknowledgment of

HID-CHANGE-REQUEST

3 NHIDAck HID-CHANGE-REQUEST retries

before failure

1000 ToHIDChange Initial hop-by-hop timeout for

acknowledgment of HID-CHANGE

3 NHIDChange HID-CHANGE retries before

failure

1000 ToNotify Initial hop-by-hop timeout for

acknowledgment of NOTIFY

3 NNotify NOTIFY retries before failure

1000 ToRefuse Initial hop-by-hop timeout for

acknowledgment of REFUSE

3 NRefuse REFUSE retries before failure

1000 ToReroute Timeout for receipt of ACCEPT or

REFUSE from targets during

failure recovery

5 NReroute CONNECT retries before failure

5000 ToEnd2End End-to-End timeout for receipt

of ACCEPT or REFUSE from targets

by origin

0 NEnd2End CONNECT retries before failure

Value Parameter Name Meaning

------- ---------------------- ----------------------------------

10 NHIDAbort Number of rejected HID proposals

before aborting the HID

negotiation process

10000 HelloTimerHoldDown Interval that Restarted bit must

be set after ST restart

5 HelloLossFactor Number of consecutively missed

HELLO messages before declaring

link failure

2000 DefaultRecoveryTimeout Interval between successive

HELLOs to/from active neighbors

2 DefaultHelloFactor HELLO filtering function factor

5. Areas Not Addressed

There are a number of issues that will need to be addressed in the

long run but are not addressed here. Some issues are network or

implementation specific. For example, the management of multicast

groups depends on the interface that a network provides to the ST

agent, and an UP/DOWN protocol based on ST HELLO messages depends on

the details of the ST agents. Both these examples may impact the ST

implementations, but we feel it is inappropriate to specify them

here.

In other cases we feel that appropriate solutions are not clear at

this time. The following are examples of such issues:

This document does not include a routing mechanism. We do not feel

that a routing strategy based on minimizing the number of hops from

the source to the destination is necessarily appropriate. An

alternative strategy is to minimize the consumption of internet

resources within some delay constraints. Furthermore, it would be

preferable if the routing function were to provide routes that

incorporated bandwidth, delay, reliability, and perhaps other

characteristics, not just connectivity. This would increase the

likelihood that a selected route would succeed. This requirement

would probably cause the ST agents to exchange more routing

information than currently implemented. We feel that further

research and experimentation will be required before an appropriate

routing strategy is well enough defined to be incorporated into the

ST specification.

Once the bandwidth for a stream has been agreed upon, it is not

sufficient to rely on the origin to transmit traffic at that rate.

The internet should not rely on the origin to operate properly.

Furthermore, even if the origin sources traffic at the agreed rate,

the packets may become aggregated unintentionally and cause local

congestion. There are several approaches to addressing this problem,

such as metering the traffic in each stream as it passes through each

agent. Experimentation is necessary before such a mechanism is

selected.

The interface between the agent and the network is very limited. A

mechanism is provided by which the ST layer can query the network to

determine the likelihood that a stream can be supported. However,

this facility will require practical experience before its

appropriate use is defined.

The simplex tree model of a stream does not easily allow for using

multiple paths to support a greater bandwidth. That is, at any given

point in a stream, the entire incoming bandwidth must be transmitted

to the same next-hop in order to get to some target. If the

bandwidth isn't available along any single path, the stream cannot be

built to that target. It may be the case that the bandwidth is not

available along a single path, but if the data

flow is split along multiple paths, and so multiple next-hops,

sufficient bandwidth would be available. As currently specified, the

ST agent at the point where the multiple flows converge will refuse

the second connection because it can only be interpreted as a routing

failure. A mechanism that allows multiple paths in a stream and can

protect against routing failures has not been defined.

If sufficient bandwidth is not available, both preemption and

rerouting are possible. However, it is not clear when to use one or

the other. As currently specified, an ST agent that cannot obtain

sufficient bandwidth will attempt to preempt lower precedence streams

before attempting to reroute around the bottleneck. This may lead to

an undesirably high number of preemptions. It may be that a higher

precedence stream can be rerouted around lower precedence streams and

still meet its performance requirements, whereas the preempted lower

precedence streams cannot be reconstructed and still meet their

performance requirements. A simple and effective algorithm to allow

a better decision has not been identified.

In case a stream cannot be completed, ST does not report to the

application the nature of the trouble in any great detail.

Specifically, the application cannot determine where the bottleneck

is, whether the problem is permanent or transitory, or the likely

time before the trouble may be resolved. The application can only

attempt to build the stream at some later time hoping that the

trouble has been resolved. Schemes can be envisioned by which

information is relayed back to the application. However, only

practical experience can evaluate the kind of trouble that is most

likely encountered and the nature of information that would be most

useful to the application.

A mechanism is also not defined for cases where a stream cannot be

completed not because of lack of resources but because of an

unexpected failure that results in an ERROR-IN-REQUEST message. An

ERROR-IN-REQUEST message is returned in cases when an ST agent issues

a malformed control message to a neighbor. Such an occurrence is

unexpected and may be caused by a bad or incomplete ST

implementation. In some cases a message, such as a NOTIFY should be

sent to the origin. Such a mechanism is not defined because it is

not clear what information can be extracted and what the origin

should do.

No special action is taken when a target is removed from a stream.

Removing a target may also remove a bottleneck either in bandwidth,

packet rate or packet size, but advantage of this opportunity is not

taken automatically. The application may initiate a change to the

stream's characteristics, but it is not in the best position to do

this because the application may not know the nature of the

bottleneck. The ST layer may have the best information, but a

mechanism to do this may be very complex. As a result, this concept

requires further thought.

An agent simply discards a stream's data packets if it cannot forward

them. The reason may be that the packets are too large or are

arriving at too high a rate. Alternative actions may include an

attempt to do something with the packets, such as fragmenting them,

or to notify the origin of the trouble. Corrective measures may be

too complex, so it may be preferable simply to notify the origin with

a NOTIFY message. However, if the incoming packet rate is causing

congestion, then the NOTIFY messages themselves may cause more

trouble. The nature of the communication has yet to be defined.

The FlowSpec includes a cost field, but its implementation has not

been identified. The units of cost can probably be defined

relatively easily. Cost of bandwidth can probably also be assigned.

It is not clear how cost is assigned to other functions, such as high

precedence or low delay, or how cost of the components of the stream

are combined together. It is clear that the cost to provide services

will become more important in the near future, but it is not clear at

this time how that cost is determined.

A number of parameters of the FlowSpec are intended to be used as

ranges, but some may be useful as discrete values. For example, the

FlowSpec may specify that bandwidth for a stream carrying voice

should be reserved in a range from 16Kbps to 64Kbps because the voice

codec has a variable coding rate. However, the voice codec may be

varied only among certain discrete values, such as 16Kbps, 32Kbps and

64Kbps. A stream that has 48Kbps of bandwidth is no better than one

with 32Kbps. The parameters of the FlowSpec where this may be

relevant should optionally specify discrete values. This is being

considered.

Groups are defined as a way to associate different streams, but the

nature of the association is left for further study. An example of

such an association is to allow streams whose traffic is inherently

not simultaneous to share the same allocated resources. This may

happen for example in a conference that has an explicit floor, such

that only one site can generate video or audio traffic at any given

time. The grouping facility can be implemented based on this

specification, but the implementation of the possible uses of groups

will require new functionality to be added to the ST agents. The

uses for groups and the implementation to support them will be

carried out as experience is gained and the need arises.

We hope that the ST we here propose will act as a vehicle to study

the use and performance of stream oriented services across packet

switched networks.

[This page intentionally left blank.]

6. Glossary

appropriate reason code

This phrase refers to one or perhaps a set of reason codes that

indicate why a particular action is being taken. Typically,

these result from detection of errors or anomalous conditions.

It can also indicate that an application component or agent has

presented invalid parameters.

DefaultRecoveryTimeout

The DefaultRecoveryTimeout is maintained by each ST agent. It

indicates the default time interval to use for sending HELLO

messages.

downstream

The direction in a stream from an origin toward its targets.

element

The fields and parameters of the ST control messages are

collectively called elements.

FlowSpec

The Flow Specification, abbreviated "FlowSpec" is used by an

application to specify required and desired characteristics of

the stream. The FlowSpec specifies bandwidth, delay, and

reliability parameters. Both minimal requirements and desired

characteristics are included. This information is then used to

guide route selection and resource allocation decisions. The

desired vs. required characteristics are used to guide tradeoff

decisions among competing stream requests.

group

A set of related streams can be associated as a group. This is

done by generating a Group Name and assigning it to each of the

related streams. The grouping information can then be used by

the ST agents in making resource management and other control

decisions. For example, when preemption is necessary to

establish a high precedence stream, we can exploit the group

information to minimize the number of stream groups that are

preempted.

Group Name

The Group Name is used to indicate that a collection of streams

are related. A Group Name is structured to ensure that it is

unique across all hosts: it includes the address of the host

where it was generated combined with a unique number generated

by that host. A timestamp is added to ensure that the overall

name is unique over all time. (A Group Name has the same format

as a stream Name.)

HelloLossFactor

The HelloLossFactor is a parameter maintained by each ST agent.

It identifies the expected number of consecutive HELLO messages

typically lost due to transient factors. Thus, an agent will be

assumed to be down after we miss more than HelloLossFactor

messages.

HelloTimer

The HelloTimer is a millisecond timer maintained by each ST

agent. It is included in each HELLO message. It represents the

time since the agent was restarted, modulo the precision of the

field. It is used to detect variations in the delay between the

two agents, by comparing the arrival interval of two HELLO

messages to the difference between their HelloTimer fields.

HelloTimerHoldDown

The HelloTimerHoldDown value is maintained by each ST agent.

When an ST agent is restarted, it will set the "Restarted" bit

in all HELLO messages it sends for HelloTimerHoldDown seconds.

HID

The Hop IDentifier, abbreviated as HID, is a numeric key stored

in the header of each ST packet. It is used by an ST agent to

associate the packet with one of the incoming hops managed by

the agent. It can be used by receiving agent to map to

the set of outgoing next-hops to which the message should be

forwarded. The HID field of an ST packet will generally need to

be changed as it passes through each ST agent since there may be

many HIDs associated with a single stream.

hop

A "hop" refers to the portion of a stream's path between two

neighbor ST agents. It is usually represented by a physical

network. However, a multicast hop can connect a single ST agent

to several next-hop ST agents.

host agents

Synonym for host ST agents.

host ST agents

Host ST agents are ST agents that provide services to higher

layer protocols and applications. The services include methods

for sourcing data from and sinking data to the higher layer or

application, and methods for requesting and modifying streams.

intermediate agents

Synonym for intermediate ST agents.

intermediate ST agents

Intermediate ST agents are ST agents that can forward ST

packets between the networks to which they are attached.

MTU

The abbreviation for Maximum Transmission Unit, which is the

maximum packet size in bytes that can be accepted by a given

network for transmission. ST agents determine the maximum

packet size for a stream so that data written to the stream can

be forwarded through the networks without fragmentation.

multi-destination simplex

The topology and data flow of ST streams are described as being

multi-destination simplex: all data flowing on the stream

originates from a single origin and is passed to one or more

destination targets. Only control information, invisible to the

application program, ever passes in the upstream direction.

NAccept

NAccept is an integer parameter maintained by each ST agent. It

is used to control retransmission of an ACCEPT message. Since

an ACCEPT request is relayed by agents back toward the origin,

it must be acknowledged by each previous-hop agent. If this ACK

is not received within the appropriate timeout interval, the

request will be resent up to NAccept times before giving up.

Name

Generally refers to the name of a stream. A stream Name is

structured to ensure that it is unique across all hosts: it

includes the address of the host where it was generated combined

with a unique number generated at that host. A timestamp is

added to ensure that the overall Name is unique over all time.

(A stream Name has the same format as a Group Name.)

NConnect

NConnect is an integer parameter maintained by each ST agent.

It is used to control retransmission of a CONNECT message. A

CONNECT request must be acknowledged by each next-hop agent as

it is propagated toward the targets. If a HID-ACCEPT,

HID-REJECT, or ACK is not received for the CONNECT between any

two agents within the appropriate timeout interval, the request

will be resent up to NConnect times before giving up.

NDisconnect

NDisconnect is an integer parameter maintained by each ST

agent. It is used to control retransmission of a DISCONNECT

message. A DISCONNECT request must be acknowledged by each

next-hop agent as it is propagated toward the targets. If this

ACK is not received for the DISCONNECT between any two agents

within the appropriate timeout interval, the request will be

resent up to NDisconnect times before giving up.

next protocol identifier

The next protocol identifier is used by a target ST agent to

identify to which of several higher layer protocols it should

pass data packets it receives the network. Examples of higher

layer protocols include the Network Voice Protocol and the

Packet Video Protocol. These higher layer protocols will

typically perform further demultiplexing among multiple

application processes as part of their protocol processing

activities.

next-hop

Synonym for next-hop ST agent.

next-hop ST agent

For each origin or intermediate ST agent managing a stream

there are a set of next-hop ST agents. The intermediate agent

forwards each data packet it receives to all the next-hop ST

agents, which in turn forward the data toward the target host

agent (if the particular next-hop agent is another intermediate

agent) or to the next higher protocol layer at the target (if

the particular next-hop agent is a host agent).

NextPcol

NextPcol is a field in each Target of the CONNECT message used

to convey the next protocol identifier. See definition of next

protocol identifier above for more details.

NHIDAbort

NHIDAbort is an integer parameter maintained by each ST agent.

It is the number of unacceptable HID proposals before an ST

agent aborts the HID negotiation process.

NHIDAck

NHIDAck is an integer parameter maintained by each ST agent.

It is used to control retransmission of HID-CHANGE-REQUEST

messages. HID-CHANGE-REQUEST is sent by an ST agent to the

previous-hop ST agent to request that the HID in use between

those agents be changed. The previous-hop acknowledges the

HID-CHANGE-REQUEST message by sending a HID-CHANGE message. If

the HID-CHANGE is not received within the appropriate timeout

interval, the request will be resent up to NHIDAck times before

giving up.

NHIDChange

NHIDChange is an integer parameter maintained by each ST agent.

It is used to control retransmission of the HID-CHANGE message.

A HID-CHANGE message must be acknowledged by the next-hop agent.

If this ACK is not received within the appropriate timeout

interval, the request will be resent up to NHIDChange times

before giving up.

NRefuse

NRefuse is an integer parameter maintained by each ST agent.

It is used to control retransmission of a REFUSE message. As a

REFUSE request is relayed by agents back toward the origin, it

must be acknowledged by each previous-hop agent. If this ACK is

not received within the appropriate timeout interval, the

request will be resent up to NRefuse times before giving up.

NRetryRoute

NRetryRoute is an integer parameter maintained by each ST

agent. It is used to control route exploration. When an agent

receives a REFUSE message whose ReasonCode indicates that the

originally selected route is not acceptable, the agent should

attempt to find an alternate route to the target. If the agent

has not found a viable route after a maximum of NRetryRoute

choices, it should give up and notify the previous-hop or

application that it cannot find an acceptable path to the

target.

origin

The origin of a stream is the host agent where an application

or higher level protocol originally requested that the stream be

created. The origin specifies the data to be sent through the

stream.

parameter

Parameters are additional values that may be included in

control messages. Parameters are often optional. They are

distinguished from fields, which are always present.

participants

Participants are the end-users of a stream.

PDU

Abbreviation for Protocol Data Unit, defined below.

peer

The term peer is used to refer to entities at the same protocol

layer. It is used here to identify instances of an application

or protocol layer above ST. For example, data is passed through

a stream from an originating peer process to its target peers.

previous-hop

Synonym for previous-hop ST agent.

previous-hop ST agent

The origin or intermediate agent from which an ST agent receives

its data.

protocol data unit

A protocol data unit (PDU) is the unit of data passed to a

protocol layer by the next higher layer protocol or user. It

consists of control information and possibly user data.

RecoveryTimeout

RecoveryTimeout is specified in the FlowSpec of each stream.

The minimum of these values over all streams between a pair of

adjacent agents determines how often those agents must send

HELLO messages to each other in order to ensure that failure of

one of the agents will be detected quickly enough to meet the

guarantee implied by the FlowSpec.

Restarted bit

The Restarted bit is part of the HELLO message. When set, it

indicates that the sending agent was restarted recently (within

the last HelloTimerHoldDown seconds).

round-trip time

The round-trip-time is the time it takes a message to be sent,

delivered, processed, and the acknowledgment received. It

includes both network and processing delays.

RTT

Abbreviation for round-trip-time.

RVLId

Abbreviation for Receiver's Virtual Link Identifier. It

uniquely identifies to the receiver the virtual link, and this

stream, used to send it a message. See definition for Virtual

Link Identifier below.

SAP

Abbreviation for Service Access Point.

SCMP

Abbreviation for ST Control Message Protocol, defined below.

Service Access Point

A point where a protocol service provider makes available the

services it offers to a next higher layer protocol or user.

setup phase

Before data can be transmitted through a stream, the ST agents

must distribute state information about the stream to all agents

along the path(s) to the target(s). This is the setup phase.

The setup phase ends when all the ACCEPT and REFUSE messages

sent by the targets have been delivered to the origin. At this

point, the data transfer phase begins and data can be sent.

Requests to modify the stream can be issued after the setup

phase has ended, i.e., during the data transfer phase without

disrupting the flow of data.

ST agent

An ST agent is an entity that implements the ST Protocol.

ST Control Message Protocol

The ST Control Message Protocol is the subset of the overall ST

Protocol responsible for creation, modification, maintenance,

and tear down of a stream. It also includes support for event

notification and status monitoring.

stream

A stream is the basic object managed by the ST Protocol for

transmission of data. A stream has one origin where data are

generated and one or more targets where the data are received

for processing. A flow specification, provided by the origin

and negotiated among the origin, intermediate, and target ST

agents, identifies the requirements of the application and the

guarantees that can be assured by the ST agents.

subsets

Subsets of the ST Protocol are permitted, as defined in various

sections of this specification. Subsets are defined to allow

simplified implementations that can still effectively

interoperate with more complete implementations without causing

disruption.

SVLId

Abbreviation for Sender's Virtual Link Identifier. It uniquely

identifies to the receiver the virtual link identifier that

should be placed into the RVLId field of all replies sent over

the virtual link for a given stream. See definition for Virtual

Link Identifier below.

target

An ST target is the destination where data supplied by the

origin will be delivered for higher layer protocol or

application processing.

tear down

The tear down phase of a stream begins when the origin indicates

that it has no further data to send and the ST agents through

which the stream passes should dismantle the stream and release

its resources.

ToAccept

ToAccept is a timeout in seconds maintained by each ST agent.

It sets the retransmission interval for ACCEPT messages.

ToConnect

ToConnect is a timeout in seconds maintained by each ST agent.

It sets the retransmission interval a CONNECT messages.

ToDisconnect

ToDisconnect is a timeout in seconds maintained by each ST

agent. It sets the retransmission interval for DISCONNECT

messages.

ToHIDAck

ToHIDAck is a timeout in seconds maintained by each ST agent.

It sets the retransmission interval for HID-CHANGE-REQUEST

messages.

ToHIDChange

ToHIDChange is a timeout in seconds maintained by each ST agent.

It sets the retransmission interval for HID-CHANGE messages.

ToRefuse

ToRefuse is a timeout in seconds maintained by each ST agent.

It sets the retransmission interval for REFUSE messages.

upstream

The direction in a stream from a target toward the origin.

Virtual Link

A virtual link is one edge of the tree describing the path of

data flow through a stream. A separate virtual link is assigned

to each pair of neighbor ST agents, even when multiple next-hops

are be reached through a single network level multicast group.

The virtual link allows efficient demultiplexing of ST Control

Message PDUs received from a single physical link or network.

Virtual Link Identifier

For each ST Control Message sent, the sender provides its own

virtual link identifier and that of the receiver (if known).

Either of these identifiers, combined with the address of the

corresponding host, can be used to identify uniquely the virtual

control link to the agent. However, virtual link identifiers

are chosen by the associated agent so that the agent may

precisely identify the stream, state machine, and other protocol

processing data elements managed by that agent, without regard

to the source of the control message. Virtual link identifiers

are not negotiated, and do not change during the lifetime of a

stream. They are discarded when the stream is torn down.

7. References

[1] Braden, B., Borman, D., and C. Partridge, "Computing the

Internet Checksum", RFC1071, USC/Information Sciences

Institute, Cray Research, BBN Laboratories, September

1988.

[2] Braden, R. (ed.), "Requirements for Internet Hosts --

Communication Layers", RFC1122, USC/Information Sciences

Institute, October 1989.

[3] Cheriton, D., "VMTP: Versatile Message Transaction Protocol

Specification", RFC1045, Stanford University, February 1988.

[4] Cohen, D., "A Network Voice Protocol NVP-II", USC/Information

Sciences Institute, April 1981.

[5] Cole, E., "PVP - A Packet Video Protocol", W-Note 28,

USC/Information Sciences Institute, August 1981.

[6] Deering, S., "Host Extensions for IP Multicasting", RFC1112,

Stanford University, August 1989.

[7] Edmond W., Seo K., Leib M., and C. Topolcic, "The DARPA

Wideband Network Dual Bus Protocol", accepted for presentation

at ACM SIGCOMM '90, September 24-27, 1990.

[8] Forgie, J., "ST - A Proposed Internet Stream Protocol",

IEN 119, M. I. T. Lincoln Laboratory, 7 September 1979.

[9] Jacobs I., Binder R., and E. Hoversten E., "General Purpose

Packet Satellite Network", Proc. IEEE, vol 66, pp 1448-1467,

November 1978.

[10] Jacobson, V., "Congestion Avoidance and Control", ACM

SIGCOMM-88, August 1988.

[11] Karn, P. and C. Partridge, "Round Trip Time Estimation",

ACM SIGCOMM-87, August 1987.

[12] Mallory, T., and A. Kullberg, "Incremental Updating of the

Internet Checksum", RFC1141, BBN Communications

Corporation, January 1990.

[13] Mills, D., "Network Time Protocol (Version 2) Specification

and Implementation", RFC1119, University of Delaware,

September 1989 (Revised February 1990).

[14] Pope, A., "The SIMNET Network and Protocols", BBN

Report No. 7102, BBN Systems and Technologies, July 1989.

[15] Postel, J., ed., "Internet Protocol - DARPA Internet Program

Protocol Specification", RFC791, DARPA, September 1981.

[16] Postel, J., ed., "Transmission Control Protocol - DARPA

Internet Program Protocol Specification", RFC793, DARPA,

September 1981.

[17] Postel, J., "User Datagram Protocol", RFC768,

USC/Information Sciences Institute, August 1980.

[18] Reynolds, J., Postel, J., "Assigned Numbers", RFC1060,

USC/Information Sciences Institute, March 1990.

[19] SDNS Protocol and Signaling Working Group, SP3 Sub-Group,

SDNS Secure Data Network System, Security Protocol 3 (SP3),

SDN.301, Rev. 1.5, 1989-05-15.

[20] SDNS Protocol and Signaling Working Group, SP3 Sub-Group,

SDNS Secure Data Network System, Security Protocol 3 (SP3)

Addendum 1, Cooperating Families, SDN.301.1, Rev. 1.2,

1988-07-12.

8. Security Considerations

See section 3.7.8.

9. Authors' Addresses

Stephen Casner

USC/Information Sciences Institute

4676 Admiralty Way

Marina del Rey, CA 90292-6695

Phone: (213) 822-1511 x153

EMail: Casner@ISI.Edu

Charles Lynn, Jr.

BBN Systems and Technologies,

a division of Bolt Beranek and Newman Inc.

10 Moulton Street

Cambridge, MA 02138

Phone: (617) 873-3367

EMail: CLynn@BBN.Com

Philippe Park

BBN Systems and Technologies,

a division of Bolt Beranek and Newman Inc.

10 Moulton Street

Cambridge, MA 02138

Phone: (617) 873-2892

EMail: ppark@BBN.COM

Kenneth Schroder

BBN Systems and Technologies,

a division of Bolt Beranek and Newman Inc.

10 Moulton Street

Cambridge, MA 02138

Phone: (617) 873-3167

EMail: Schroder@BBN.Com

Claudio Topolcic

BBN Systems and Technologies,

a division of Bolt Beranek and Newman Inc.

10 Moulton Street

Cambridge, MA 02138

Phone: (617) 873-3874

EMail: Topolcic@BBN.Com

[This page intentionally left blank.]

Appendix 1. Data Notations

The convention in the documentation of Internet Protocols is to

express numbers in decimal and to picture data with the most

significant octet on the left and the least significant octet on the

right.

The order of transmission of the header and data described in this

document is resolved to the octet level. Whenever a diagram shows a

group of octets, the order of transmission of those octets is the

normal order in which they are read in English. For example, in the

following diagram the octets are transmitted in the order they are

numbered.

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

1 2 3 4

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

5 6 7 8

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

9 10 11 12

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 56. Transmission Order of Bytes

Whenever an octet represents a numeric quantity the left most bit in

the diagram is the high order or most significant bit. That is, the

bit labeled 0 is the most significant bit. For example, the

following diagram represents the value 170 (decimal).

0 1 2 3 4 5 6 7

+-+-+-+-+-+-+-+-+

1 0 1 0 1 0 1 0

+-+-+-+-+-+-+-+-+

Figure 57. Significance of Bits

Similarly, whenever a multi-octet field represents a numeric quantity

the left most bit of the whole field is the most significant bit.

When a multi-octet quantity is transmitted the most significant octet

is transmitted first.

Fields whose length is fixed and fully illustrated are shown with a

vertical bar () at the end; fixed fields whose contents are

abbreviated are shown with an exclamation point (!); variable fields

are shown with colons (:).

Optional parameters are separated from control messages with a blank

line. The order of any optional parameters is not meaningful.

 
 
 
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