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RFC1122 - Requirements for Internet Hosts - Communication Layers

王朝other·作者佚名  2008-05-31
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Network Working Group Internet Engineering Task Force

Request for Comments: 1122 R. Braden, Editor

October 1989

Requirements for Internet Hosts -- Communication Layers

Status of This Memo

This RFCis an official specification for the Internet community. It

incorporates by reference, amends, corrects, and supplements the

primary protocol standards documents relating to hosts. Distribution

of this document is unlimited.

Summary

This is one RFCof a pair that defines and discusses the requirements

for Internet host software. This RFCcovers the communications

protocol layers: link layer, IP layer, and transport layer; its

companion RFC-1123 covers the application and support protocols.

Table of Contents

1. INTRODUCTION ............................................... 5

1.1 The Internet Architecture .............................. 6

1.1.1 Internet Hosts .................................... 6

1.1.2 Architectural Assumptions ......................... 7

1.1.3 Internet Protocol Suite ........................... 8

1.1.4 Embedded Gateway Code ............................. 10

1.2 General Considerations ................................. 12

1.2.1 Continuing Internet Evolution ..................... 12

1.2.2 Robustness Principle .............................. 12

1.2.3 Error Logging ..................................... 13

1.2.4 Configuration ..................................... 14

1.3 Reading this Document .................................. 15

1.3.1 Organization ...................................... 15

1.3.2 Requirements ...................................... 16

1.3.3 Terminology ....................................... 17

1.4 Acknowledgments ........................................ 20

2. LINK LAYER .................................................. 21

2.1 INTRODUCTION ........................................... 21

RFC1122 INTRODUCTION October 1989

2.2 PROTOCOL WALK-THROUGH .................................. 21

2.3 SPECIFIC ISSUES ........................................ 21

2.3.1 Trailer Protocol Negotiation ...................... 21

2.3.2 Address Resolution Protocol -- ARP ................ 22

2.3.2.1 ARP Cache Validation ......................... 22

2.3.2.2 ARP Packet Queue ............................. 24

2.3.3 Ethernet and IEEE 802 Encapsulation ............... 24

2.4 LINK/INTERNET LAYER INTERFACE .......................... 25

2.5 LINK LAYER REQUIREMENTS SUMMARY ........................ 26

3. INTERNET LAYER PROTOCOLS .................................... 27

3.1 INTRODUCTION ............................................ 27

3.2 PROTOCOL WALK-THROUGH .................................. 29

3.2.1 Internet Protocol -- IP ............................ 29

3.2.1.1 Version Number ............................... 29

3.2.1.2 Checksum ..................................... 29

3.2.1.3 Addressing ................................... 29

3.2.1.4 Fragmentation and Reassembly ................. 32

3.2.1.5 Identification ............................... 32

3.2.1.6 Type-of-Service .............................. 33

3.2.1.7 Time-to-Live ................................. 34

3.2.1.8 Options ...................................... 35

3.2.2 Internet Control Message Protocol -- ICMP .......... 38

3.2.2.1 Destination Unreachable ...................... 39

3.2.2.2 Redirect ..................................... 40

3.2.2.3 Source Quench ................................ 41

3.2.2.4 Time Exceeded ................................ 41

3.2.2.5 Parameter Problem ............................ 42

3.2.2.6 Echo Request/Reply ........................... 42

3.2.2.7 Information Request/Reply .................... 43

3.2.2.8 Timestamp and Timestamp Reply ................ 43

3.2.2.9 Address Mask Request/Reply ................... 45

3.2.3 Internet Group Management Protocol IGMP ........... 47

3.3 SPECIFIC ISSUES ........................................ 47

3.3.1 Routing Outbound Datagrams ........................ 47

3.3.1.1 Local/Remote Decision ........................ 47

3.3.1.2 Gateway Selection ............................ 48

3.3.1.3 Route Cache .................................. 49

3.3.1.4 Dead Gateway Detection ....................... 51

3.3.1.5 New Gateway Selection ........................ 55

3.3.1.6 Initialization ............................... 56

3.3.2 Reassembly ........................................ 56

3.3.3 Fragmentation ..................................... 58

3.3.4 Local Multihoming ................................. 60

3.3.4.1 Introduction ................................. 60

3.3.4.2 Multihoming Requirements ..................... 61

3.3.4.3 Choosing a Source Address .................... 64

3.3.5 Source Route Forwarding ........................... 65

RFC1122 INTRODUCTION October 1989

3.3.6 Broadcasts ........................................ 66

3.3.7 IP Multicasting ................................... 67

3.3.8 Error Reporting ................................... 69

3.4 INTERNET/TRANSPORT LAYER INTERFACE ..................... 69

3.5 INTERNET LAYER REQUIREMENTS SUMMARY .................... 72

4. TRANSPORT PROTOCOLS ......................................... 77

4.1 USER DATAGRAM PROTOCOL -- UDP .......................... 77

4.1.1 INTRODUCTION ...................................... 77

4.1.2 PROTOCOL WALK-THROUGH ............................. 77

4.1.3 SPECIFIC ISSUES ................................... 77

4.1.3.1 Ports ........................................ 77

4.1.3.2 IP Options ................................... 77

4.1.3.3 ICMP Messages ................................ 78

4.1.3.4 UDP Checksums ................................ 78

4.1.3.5 UDP Multihoming .............................. 79

4.1.3.6 Invalid Addresses ............................ 79

4.1.4 UDP/APPLICATION LAYER INTERFACE ................... 79

4.1.5 UDP REQUIREMENTS SUMMARY .......................... 80

4.2 TRANSMISSION CONTROL PROTOCOL -- TCP ................... 82

4.2.1 INTRODUCTION ...................................... 82

4.2.2 PROTOCOL WALK-THROUGH ............................. 82

4.2.2.1 Well-Known Ports ............................. 82

4.2.2.2 Use of Push .................................. 82

4.2.2.3 Window Size .................................. 83

4.2.2.4 Urgent Pointer ............................... 84

4.2.2.5 TCP Options .................................. 85

4.2.2.6 Maximum Segment Size Option .................. 85

4.2.2.7 TCP Checksum ................................. 86

4.2.2.8 TCP Connection State Diagram ................. 86

4.2.2.9 Initial Sequence Number Selection ............ 87

4.2.2.10 Simultaneous Open Attempts .................. 87

4.2.2.11 Recovery from Old Duplicate SYN ............. 87

4.2.2.12 RST Segment ................................. 87

4.2.2.13 Closing a Connection ........................ 87

4.2.2.14 Data Communication .......................... 89

4.2.2.15 Retransmission Timeout ...................... 90

4.2.2.16 Managing the Window ......................... 91

4.2.2.17 Probing Zero Windows ........................ 92

4.2.2.18 Passive OPEN Calls .......................... 92

4.2.2.19 Time to Live ................................ 93

4.2.2.20 Event Processing ............................ 93

4.2.2.21 Acknowledging Queued Segments ............... 94

4.2.3 SPECIFIC ISSUES ................................... 95

4.2.3.1 Retransmission Timeout Calculation ........... 95

4.2.3.2 When to Send an ACK Segment .................. 96

4.2.3.3 When to Send a Window Update ................. 97

4.2.3.4 When to Send Data ............................ 98

RFC1122 INTRODUCTION October 1989

4.2.3.5 TCP Connection Failures ...................... 100

4.2.3.6 TCP Keep-Alives .............................. 101

4.2.3.7 TCP Multihoming .............................. 103

4.2.3.8 IP Options ................................... 103

4.2.3.9 ICMP Messages ................................ 103

4.2.3.10 Remote Address Validation ................... 104

4.2.3.11 TCP Traffic Patterns ........................ 104

4.2.3.12 Efficiency .................................. 105

4.2.4 TCP/APPLICATION LAYER INTERFACE ................... 106

4.2.4.1 Asynchronous Reports ......................... 106

4.2.4.2 Type-of-Service .............................. 107

4.2.4.3 Flush Call ................................... 107

4.2.4.4 Multihoming .................................. 108

4.2.5 TCP REQUIREMENT SUMMARY ........................... 108

5. REFERENCES ................................................. 112

RFC1122 INTRODUCTION October 1989

1. INTRODUCTION

This document is one of a pair that defines and discusses the

requirements for host system implementations of the Internet protocol

suite. This RFCcovers the communication protocol layers: link

layer, IP layer, and transport layer. Its companion RFC,

"Requirements for Internet Hosts -- Application and Support"

[INTRO:1], covers the application layer protocols. This document

should also be read in conjunction with "Requirements for Internet

Gateways" [INTRO:2].

These documents are intended to provide guidance for vendors,

implementors, and users of Internet communication software. They

represent the consensus of a large body of technical eXPerience and

wisdom, contributed by the members of the Internet research and

vendor communities.

This RFCenumerates standard protocols that a host connected to the

Internet must use, and it incorporates by reference the RFCs and

other documents describing the current specifications for these

protocols. It corrects errors in the referenced documents and adds

additional discussion and guidance for an implementor.

For each protocol, this document also contains an explicit set of

requirements, recommendations, and options. The reader must

understand that the list of requirements in this document is

incomplete by itself; the complete set of requirements for an

Internet host is primarily defined in the standard protocol

specification documents, with the corrections, amendments, and

supplements contained in this RFC.

A good-faith implementation of the protocols that was produced after

careful reading of the RFC's and with some interaction with the

Internet technical community, and that followed good communications

software engineering practices, should differ from the requirements

of this document in only minor ways. Thus, in many cases, the

"requirements" in this RFCare already stated or implied in the

standard protocol documents, so that their inclusion here is, in a

sense, redundant. However, they were included because some past

implementation has made the wrong choice, causing problems of

interoperability, performance, and/or robustness.

This document includes discussion and explanation of many of the

requirements and recommendations. A simple list of requirements

would be dangerous, because:

o Some required features are more important than others, and some

features are optional.

RFC1122 INTRODUCTION October 1989

o There may be valid reasons why particular vendor products that

are designed for restricted contexts might choose to use

different specifications.

However, the specifications of this document must be followed to meet

the general goal of arbitrary host interoperation across the

diversity and complexity of the Internet system. Although most

current implementations fail to meet these requirements in various

ways, some minor and some major, this specification is the ideal

towards which we need to move.

These requirements are based on the current level of Internet

architecture. This document will be updated as required to provide

additional clarifications or to include additional information in

those areas in which specifications are still evolving.

This introductory section begins with a brief overview of the

Internet architecture as it relates to hosts, and then gives some

general advice to host software vendors. Finally, there is some

guidance on reading the rest of the document and some terminology.

1.1 The Internet Architecture

General background and discussion on the Internet architecture and

supporting protocol suite can be found in the DDN Protocol

Handbook [INTRO:3]; for background see for example [INTRO:9],

[INTRO:10], and [INTRO:11]. Reference [INTRO:5] describes the

procedure for oBTaining Internet protocol documents, while

[INTRO:6] contains a list of the numbers assigned within Internet

protocols.

1.1.1 Internet Hosts

A host computer, or simply "host," is the ultimate consumer of

communication services. A host generally executes application

programs on behalf of user(s), employing network and/or

Internet communication services in support of this function.

An Internet host corresponds to the concept of an "End-System"

used in the OSI protocol suite [INTRO:13].

An Internet communication system consists of interconnected

packet networks supporting communication among host computers

using the Internet protocols. The networks are interconnected

using packet-switching computers called "gateways" or "IP

routers" by the Internet community, and "Intermediate Systems"

by the OSI world [INTRO:13]. The RFC"Requirements for

Internet Gateways" [INTRO:2] contains the official

specifications for Internet gateways. That RFCtogether with

RFC1122 INTRODUCTION October 1989

the present document and its companion [INTRO:1] define the

rules for the current realization of the Internet architecture.

Internet hosts span a wide range of size, speed, and function.

They range in size from small microprocessors through

workstations to mainframes and supercomputers. In function,

they range from single-purpose hosts (such as terminal servers)

to full-service hosts that support a variety of online network

services, typically including remote login, file transfer, and

electronic mail.

A host is generally said to be multihomed if it has more than

one interface to the same or to different networks. See

Section 1.1.3 on "Terminology".

1.1.2 Architectural Assumptions

The current Internet architecture is based on a set of

assumptions about the communication system. The assumptions

most relevant to hosts are as follows:

(a) The Internet is a network of networks.

Each host is directly connected to some particular

network(s); its connection to the Internet is only

conceptual. Two hosts on the same network communicate

with each other using the same set of protocols that they

would use to communicate with hosts on distant networks.

(b) Gateways don't keep connection state information.

To improve robustness of the communication system,

gateways are designed to be stateless, forwarding each IP

datagram independently of other datagrams. As a result,

redundant paths can be exploited to provide robust service

in spite of failures of intervening gateways and networks.

All state information required for end-to-end flow control

and reliability is implemented in the hosts, in the

transport layer or in application programs. All

connection control information is thus co-located with the

end points of the communication, so it will be lost only

if an end point fails.

(c) Routing complexity should be in the gateways.

Routing is a complex and difficult problem, and ought to

be performed by the gateways, not the hosts. An important

RFC1122 INTRODUCTION October 1989

objective is to insulate host software from changes caused

by the inevitable evolution of the Internet routing

architecture.

(d) The System must tolerate wide network variation.

A basic objective of the Internet design is to tolerate a

wide range of network characteristics -- e.g., bandwidth,

delay, packet loss, packet reordering, and maximum packet

size. Another objective is robustness against failure of

individual networks, gateways, and hosts, using whatever

bandwidth is still available. Finally, the goal is full

"open system interconnection": an Internet host must be

able to interoperate robustly and effectively with any

other Internet host, across diverse Internet paths.

Sometimes host implementors have designed for less

ambitious goals. For example, the LAN environment is

typically much more benign than the Internet as a whole;

LANs have low packet loss and delay and do not reorder

packets. Some vendors have fielded host implementations

that are adequate for a simple LAN environment, but work

badly for general interoperation. The vendor justifies

such a product as being economical within the restricted

LAN market. However, isolated LANs seldom stay isolated

for long; they are soon gatewayed to each other, to

organization-wide internets, and eventually to the global

Internet system. In the end, neither the customer nor the

vendor is served by incomplete or substandard Internet

host software.

The requirements spelled out in this document are designed

for a full-function Internet host, capable of full

interoperation over an arbitrary Internet path.

1.1.3 Internet Protocol Suite

To communicate using the Internet system, a host must implement

the layered set of protocols comprising the Internet protocol

suite. A host typically must implement at least one protocol

from each layer.

The protocol layers used in the Internet architecture are as

follows [INTRO:4]:

o Application Layer

RFC1122 INTRODUCTION October 1989

The application layer is the top layer of the Internet

protocol suite. The Internet suite does not further

subdivide the application layer, although some of the

Internet application layer protocols do contain some

internal sub-layering. The application layer of the

Internet suite essentially combines the functions of the

top two layers -- Presentation and Application -- of the

OSI reference model.

We distinguish two categories of application layer

protocols: user protocols that provide service directly

to users, and support protocols that provide common system

functions. Requirements for user and support protocols

will be found in the companion RFC[INTRO:1].

The most common Internet user protocols are:

o Telnet (remote login)

o FTP (file transfer)

o SMTP (electronic mail delivery)

There are a number of other standardized user protocols

[INTRO:4] and many private user protocols.

Support protocols, used for host name mapping, booting,

and management, include SNMP, BOOTP, RARP, and the Domain

Name System (DNS) protocols.

o Transport Layer

The transport layer provides end-to-end communication

services for applications. There are two primary

transport layer protocols at present:

o Transmission Control Protocol (TCP)

o User Datagram Protocol (UDP)

TCP is a reliable connection-oriented transport service

that provides end-to-end reliability, resequencing, and

flow control. UDP is a connectionless ("datagram")

transport service.

Other transport protocols have been developed by the

research community, and the set of official Internet

transport protocols may be expanded in the future.

Transport layer protocols are discussed in Chapter 4.

RFC1122 INTRODUCTION October 1989

o Internet Layer

All Internet transport protocols use the Internet Protocol

(IP) to carry data from source host to destination host.

IP is a connectionless or datagram internetwork service,

providing no end-to-end delivery guarantees. Thus, IP

datagrams may arrive at the destination host damaged,

duplicated, out of order, or not at all. The layers above

IP are responsible for reliable delivery service when it

is required. The IP protocol includes provision for

addressing, type-of-service specification, fragmentation

and reassembly, and security information.

The datagram or connectionless nature of the IP protocol

is a fundamental and characteristic feature of the

Internet architecture. Internet IP was the model for the

OSI Connectionless Network Protocol [INTRO:12].

ICMP is a control protocol that is considered to be an

integral part of IP, although it is architecturally

layered upon IP, i.e., it uses IP to carry its data end-

to-end just as a transport protocol like TCP or UDP does.

ICMP provides error reporting, congestion reporting, and

first-hop gateway redirection.

IGMP is an Internet layer protocol used for establishing

dynamic host groups for IP multicasting.

The Internet layer protocols IP, ICMP, and IGMP are

discussed in Chapter 3.

o Link Layer

To communicate on its directly-connected network, a host

must implement the communication protocol used to

interface to that network. We call this a link layer or

media-Access layer protocol.

There is a wide variety of link layer protocols,

corresponding to the many different types of networks.

See Chapter 2.

1.1.4 Embedded Gateway Code

Some Internet host software includes embedded gateway

functionality, so that these hosts can forward packets as a

RFC1122 INTRODUCTION October 1989

gateway would, while still performing the application layer

functions of a host.

Such dual-purpose systems must follow the Gateway Requirements

RFC[INTRO:2] with respect to their gateway functions, and

must follow the present document with respect to their host

functions. In all overlapping cases, the two specifications

should be in agreement.

There are varying opinions in the Internet community about

embedded gateway functionality. The main arguments are as

follows:

o Pro: in a local network environment where networking is

informal, or in isolated internets, it may be convenient

and economical to use existing host systems as gateways.

There is also an architectural argument for embedded

gateway functionality: multihoming is much more common

than originally foreseen, and multihoming forces a host to

make routing decisions as if it were a gateway. If the

multihomed host contains an embedded gateway, it will

have full routing knowledge and as a result will be able

to make more optimal routing decisions.

o Con: Gateway algorithms and protocols are still changing,

and they will continue to change as the Internet system

grows larger. Attempting to include a general gateway

function within the host IP layer will force host system

maintainers to track these (more frequent) changes. Also,

a larger pool of gateway implementations will make

coordinating the changes more difficult. Finally, the

complexity of a gateway IP layer is somewhat greater than

that of a host, making the implementation and operation

tasks more complex.

In addition, the style of operation of some hosts is not

appropriate for providing stable and robust gateway

service.

There is considerable merit in both of these viewpoints. One

conclusion can be drawn: an host administrator must have

conscious control over whether or not a given host acts as a

gateway. See Section 3.1 for the detailed requirements.

RFC1122 INTRODUCTION October 1989

1.2 General Considerations

There are two important lessons that vendors of Internet host

software have learned and which a new vendor should consider

seriously.

1.2.1 Continuing Internet Evolution

The enormous growth of the Internet has revealed problems of

management and scaling in a large datagram-based packet

communication system. These problems are being addressed, and

as a result there will be continuing evolution of the

specifications described in this document. These changes will

be carefully planned and controlled, since there is extensive

participation in this planning by the vendors and by the

organizations responsible for operations of the networks.

Development, evolution, and revision are characteristic of

computer network protocols today, and this situation will

persist for some years. A vendor who develops computer

communication software for the Internet protocol suite (or any

other protocol suite!) and then fails to maintain and update

that software for changing specifications is going to leave a

trail of unhappy customers. The Internet is a large

communication network, and the users are in constant contact

through it. Experience has shown that knowledge of

deficiencies in vendor software propagates quickly through the

Internet technical community.

1.2.2 Robustness Principle

At every layer of the protocols, there is a general rule whose

application can lead to enormous benefits in robustness and

interoperability [IP:1]:

"Be liberal in what you accept, and

conservative in what you send"

Software should be written to deal with every conceivable

error, no matter how unlikely; sooner or later a packet will

come in with that particular combination of errors and

attributes, and unless the software is prepared, chaos can

ensue. In general, it is best to assume that the network is

filled with malevolent entities that will send in packets

designed to have the worst possible effect. This assumption

will lead to suitable protective design, although the most

serious problems in the Internet have been caused by

unenvisaged mechanisms triggered by low-probability events;

RFC1122 INTRODUCTION October 1989

mere human malice would never have taken so devious a course!

Adaptability to change must be designed into all levels of

Internet host software. As a simple example, consider a

protocol specification that contains an enumeration of values

for a particular header field -- e.g., a type field, a port

number, or an error code; this enumeration must be assumed to

be incomplete. Thus, if a protocol specification defines four

possible error codes, the software must not break when a fifth

code shows up. An undefined code might be logged (see below),

but it must not cause a failure.

The second part of the principle is almost as important:

software on other hosts may contain deficiencies that make it

unwise to exploit legal but obscure protocol features. It is

unwise to stray far from the obvious and simple, lest untoward

effects result elsewhere. A corollary of this is "watch out

for misbehaving hosts"; host software should be prepared, not

just to survive other misbehaving hosts, but also to cooperate

to limit the amount of disruption such hosts can cause to the

shared communication facility.

1.2.3 Error Logging

The Internet includes a great variety of host and gateway

systems, each implementing many protocols and protocol layers,

and some of these contain bugs and mis-features in their

Internet protocol software. As a result of complexity,

diversity, and distribution of function, the diagnosis of

Internet problems is often very difficult.

Problem diagnosis will be aided if host implementations include

a carefully designed facility for logging erroneous or

"strange" protocol events. It is important to include as much

diagnostic information as possible when an error is logged. In

particular, it is often useful to record the header(s) of a

packet that caused an error. However, care must be taken to

ensure that error logging does not consume prohibitive amounts

of resources or otherwise interfere with the operation of the

host.

There is a tendency for abnormal but harmless protocol events

to overflow error logging files; this can be avoided by using a

"circular" log, or by enabling logging only while diagnosing a

known failure. It may be useful to filter and count duplicate

successive messages. One strategy that seems to work well is:

(1) always count abnormalities and make such counts accessible

through the management protocol (see [INTRO:1]); and (2) allow

RFC1122 INTRODUCTION October 1989

the logging of a great variety of events to be selectively

enabled. For example, it might useful to be able to "log

everything" or to "log everything for host X".

Note that different managements may have differing policies

about the amount of error logging that they want normally

enabled in a host. Some will say, "if it doesn't hurt me, I

don't want to know about it", while others will want to take a

more watchful and aggressive attitude about detecting and

removing protocol abnormalities.

1.2.4 Configuration

It would be ideal if a host implementation of the Internet

protocol suite could be entirely self-configuring. This would

allow the whole suite to be implemented in ROM or cast into

silicon, it would simplify diskless workstations, and it would

be an immense boon to harried LAN administrators as well as

system vendors. We have not reached this ideal; in fact, we

are not even close.

At many points in this document, you will find a requirement

that a parameter be a configurable option. There are several

different reasons behind such requirements. In a few cases,

there is current uncertainty or disagreement about the best

value, and it may be necessary to update the recommended value

in the future. In other cases, the value really depends on

external factors -- e.g., the size of the host and the

distribution of its communication load, or the speeds and

topology of nearby networks -- and self-tuning algorithms are

unavailable and may be insufficient. In some cases,

configurability is needed because of administrative

requirements.

Finally, some configuration options are required to communicate

with obsolete or incorrect implementations of the protocols,

distributed without sources, that unfortunately persist in many

parts of the Internet. To make correct systems coexist with

these faulty systems, administrators often have to "mis-

configure" the correct systems. This problem will correct

itself gradually as the faulty systems are retired, but it

cannot be ignored by vendors.

When we say that a parameter must be configurable, we do not

intend to require that its value be explicitly read from a

configuration file at every boot time. We recommend that

implementors set up a default for each parameter, so a

configuration file is only necessary to override those defaults

RFC1122 INTRODUCTION October 1989

that are inappropriate in a particular installation. Thus, the

configurability requirement is an assurance that it will be

POSSIBLE to override the default when necessary, even in a

binary-only or ROM-based product.

This document requires a particular value for such defaults in

some cases. The choice of default is a sensitive issue when

the configuration item controls the accommodation to existing

faulty systems. If the Internet is to converge successfully to

complete interoperability, the default values built into

implementations must implement the official protocol, not

"mis-configurations" to accommodate faulty implementations.

Although marketing considerations have led some vendors to

choose mis-configuration defaults, we urge vendors to choose

defaults that will conform to the standard.

Finally, we note that a vendor needs to provide adequate

documentation on all configuration parameters, their limits and

effects.

1.3 Reading this Document

1.3.1 Organization

Protocol layering, which is generally used as an organizing

principle in implementing network software, has also been used

to organize this document. In describing the rules, we assume

that an implementation does strictly mirror the layering of the

protocols. Thus, the following three major sections specify

the requirements for the link layer, the internet layer, and

the transport layer, respectively. A companion RFC[INTRO:1]

covers application level software. This layerist organization

was chosen for simplicity and clarity.

However, strict layering is an imperfect model, both for the

protocol suite and for recommended implementation approaches.

Protocols in different layers interact in complex and sometimes

subtle ways, and particular functions often involve multiple

layers. There are many design choices in an implementation,

many of which involve creative "breaking" of strict layering.

Every implementor is urged to read references [INTRO:7] and

[INTRO:8].

This document describes the conceptual service interface

between layers using a functional ("procedure call") notation,

like that used in the TCP specification [TCP:1]. A host

implementation must support the logical information flow

RFC1122 INTRODUCTION October 1989

implied by these calls, but need not literally implement the

calls themselves. For example, many implementations reflect

the coupling between the transport layer and the IP layer by

giving them shared access to common data structures. These

data structures, rather than explicit procedure calls, are then

the agency for passing much of the information that is

required.

In general, each major section of this document is organized

into the following subsections:

(1) Introduction

(2) Protocol Walk-Through -- considers the protocol

specification documents section-by-section, correcting

errors, stating requirements that may be ambiguous or

ill-defined, and providing further clarification or

explanation.

(3) Specific Issues -- discusses protocol design and

implementation issues that were not included in the walk-

through.

(4) Interfaces -- discusses the service interface to the next

higher layer.

(5) Summary -- contains a summary of the requirements of the

section.

Under many of the individual topics in this document, there is

parenthetical material labeled "DISCUSSION" or

"IMPLEMENTATION". This material is intended to give

clarification and explanation of the preceding requirements

text. It also includes some suggestions on possible future

directions or developments. The implementation material

contains suggested approaches that an implementor may want to

consider.

The summary sections are intended to be guides and indexes to

the text, but are necessarily cryptic and incomplete. The

summaries should never be used or referenced separately from

the complete RFC.

1.3.2 Requirements

In this document, the Words that are used to define the

significance of each particular requirement are capitalized.

RFC1122 INTRODUCTION October 1989

These words are:

* "MUST"

This word or the adjective "REQUIRED" means that the item

is an absolute requirement of the specification.

* "SHOULD"

This word or the adjective "RECOMMENDED" means that there

may exist valid reasons in particular circumstances to

ignore this item, but the full implications should be

understood and the case carefully weighed before choosing

a different course.

* "MAY"

This word or the adjective "OPTIONAL" means that this item

is truly optional. One vendor may choose to include the

item because a particular marketplace requires it or

because it enhances the product, for example; another

vendor may omit the same item.

An implementation is not compliant if it fails to satisfy one

or more of the MUST requirements for the protocols it

implements. An implementation that satisfies all the MUST and

all the SHOULD requirements for its protocols is said to be

"unconditionally compliant"; one that satisfies all the MUST

requirements but not all the SHOULD requirements for its

protocols is said to be "conditionally compliant".

1.3.3 Terminology

This document uses the following technical terms:

Segment

A segment is the unit of end-to-end transmission in the

TCP protocol. A segment consists of a TCP header followed

by application data. A segment is transmitted by

encapsulation inside an IP datagram.

Message

In this description of the lower-layer protocols, a

message is the unit of transmission in a transport layer

protocol. In particular, a TCP segment is a message. A

message consists of a transport protocol header followed

by application protocol data. To be transmitted end-to-

RFC1122 INTRODUCTION October 1989

end through the Internet, a message must be encapsulated

inside a datagram.

IP Datagram

An IP datagram is the unit of end-to-end transmission in

the IP protocol. An IP datagram consists of an IP header

followed by transport layer data, i.e., of an IP header

followed by a message.

In the description of the internet layer (Section 3), the

unqualified term "datagram" should be understood to refer

to an IP datagram.

Packet

A packet is the unit of data passed across the interface

between the internet layer and the link layer. It

includes an IP header and data. A packet may be a

complete IP datagram or a fragment of an IP datagram.

Frame

A frame is the unit of transmission in a link layer

protocol, and consists of a link-layer header followed by

a packet.

Connected Network

A network to which a host is interfaced is often known as

the "local network" or the "subnetwork" relative to that

host. However, these terms can cause confusion, and

therefore we use the term "connected network" in this

document.

Multihomed

A host is said to be multihomed if it has multiple IP

addresses. For a discussion of multihoming, see Section

3.3.4 below.

Physical network interface

This is a physical interface to a connected network and

has a (possibly unique) link-layer address. Multiple

physical network interfaces on a single host may share the

same link-layer address, but the address must be unique

for different hosts on the same physical network.

Logical [network] interface

We define a logical [network] interface to be a logical

path, distinguished by a unique IP address, to a connected

network. See Section 3.3.4.

RFC1122 INTRODUCTION October 1989

Specific-destination address

This is the effective destination address of a datagram,

even if it is broadcast or multicast; see Section 3.2.1.3.

Path

At a given moment, all the IP datagrams from a particular

source host to a particular destination host will

typically traverse the same sequence of gateways. We use

the term "path" for this sequence. Note that a path is

uni-directional; it is not unusual to have different paths

in the two directions between a given host pair.

MTU

The maximum transmission unit, i.e., the size of the

largest packet that can be transmitted.

The terms frame, packet, datagram, message, and segment are

illustrated by the following schematic diagrams:

A. Transmission on connected network:

_______________________________________________

LL hdr IP hdr (data)

_____________________________________________

<---------- Frame ----------------------------->

<----------Packet -------------------->

B. Before IP fragmentation or after IP reassembly:

______________________________________

IP hdr transport Application Data

____________hdr_____________________

<-------- Datagram ------------------>

<-------- Message ----------->

or, for TCP:

______________________________________

IP hdr TCP hdr Application Data

____________________________________

<-------- Datagram ------------------>

<-------- Segment ----------->

RFC1122 INTRODUCTION October 1989

1.4 Acknowledgments

This document incorporates contributions and comments from a large

group of Internet protocol experts, including representatives of

university and research labs, vendors, and government agencies.

It was assembled primarily by the Host Requirements Working Group

of the Internet Engineering Task Force (IETF).

The Editor would especially like to acknowledge the tireless

dedication of the following people, who attended many long

meetings and generated 3 million bytes of electronic mail over the

past 18 months in pursuit of this document: Philip Almquist, Dave

Borman (Cray Research), Noel Chiappa, Dave Crocker (DEC), Steve

Deering (Stanford), Mike Karels (Berkeley), Phil Karn (Bellcore),

John Lekashman (NASA), Charles Lynn (BBN), Keith McCloghrie (TWG),

Paul Mockapetris (ISI), Thomas Narten (Purdue), Craig Partridge

(BBN), Drew Perkins (CMU), and James Van Bokkelen (FTP Software).

In addition, the following people made major contributions to the

effort: Bill Barns (Mitre), Steve Bellovin (AT&T), Mike Brescia

(BBN), Ed Cain (DCA), Annette DeSchon (ISI), Martin Gross (DCA),

Phill Gross (NRI), Charles Hedrick (Rutgers), Van Jacobson (LBL),

John Klensin (MIT), Mark Lottor (SRI), Milo Medin (NASA), Bill

Melohn (Sun Microsystems), Greg Minshall (Kinetics), Jeff Mogul

(DEC), John Mullen (CMC), Jon Postel (ISI), John Romkey (Epilogue

Technology), and Mike StJohns (DCA). The following also made

significant contributions to particular areas: Eric Allman

(Berkeley), Rob Austein (MIT), Art Berggreen (ACC), Keith Bostic

(Berkeley), Vint Cerf (NRI), Wayne Hathaway (NASA), Matt Korn

(IBM), Erik Naggum (Naggum Software, Norway), Robert Ullmann

(Prime Computer), David Waitzman (BBN), Frank Wancho (USA), Arun

Welch (Ohio State), Bill Westfield (Cisco), and Rayan Zachariassen

(Toronto).

We are grateful to all, including any contributors who may have

been inadvertently omitted from this list.

RFC1122 LINK LAYER October 1989

2. LINK LAYER

2.1 INTRODUCTION

All Internet systems, both hosts and gateways, have the same

requirements for link layer protocols. These requirements are

given in Chapter 3 of "Requirements for Internet Gateways"

[INTRO:2], augmented with the material in this section.

2.2 PROTOCOL WALK-THROUGH

None.

2.3 SPECIFIC ISSUES

2.3.1 Trailer Protocol Negotiation

The trailer protocol [LINK:1] for link-layer encapsulation MAY

be used, but only when it has been verified that both systems

(host or gateway) involved in the link-layer communication

implement trailers. If the system does not dynamically

negotiate use of the trailer protocol on a per-destination

basis, the default configuration MUST disable the protocol.

DISCUSSION:

The trailer protocol is a link-layer encapsulation

technique that rearranges the data contents of packets

sent on the physical network. In some cases, trailers

improve the throughput of higher layer protocols by

reducing the amount of data copying within the operating

system. Higher layer protocols are unaware of trailer

use, but both the sending and receiving host MUST

understand the protocol if it is used.

Improper use of trailers can result in very confusing

symptoms. Only packets with specific size attributes are

encapsulated using trailers, and typically only a small

fraction of the packets being exchanged have these

attributes. Thus, if a system using trailers exchanges

packets with a system that does not, some packets

disappear into a black hole while others are delivered

successfully.

IMPLEMENTATION:

On an Ethernet, packets encapsulated with trailers use a

distinct Ethernet type [LINK:1], and trailer negotiation

is performed at the time that ARP is used to discover the

link-layer address of a destination system.

RFC1122 LINK LAYER October 1989

Specifically, the ARP exchange is completed in the usual

manner using the normal IP protocol type, but a host that

wants to speak trailers will send an additional "trailer

ARP reply" packet, i.e., an ARP reply that specifies the

trailer encapsulation protocol type but otherwise has the

format of a normal ARP reply. If a host configured to use

trailers receives a trailer ARP reply message from a

remote machine, it can add that machine to the list of

machines that understand trailers, e.g., by marking the

corresponding entry in the ARP cache.

Hosts wishing to receive trailer encapsulations send

trailer ARP replies whenever they complete exchanges of

normal ARP messages for IP. Thus, a host that received an

ARP request for its IP protocol address would send a

trailer ARP reply in addition to the normal IP ARP reply;

a host that sent the IP ARP request would send a trailer

ARP reply when it received the corresponding IP ARP reply.

In this way, either the requesting or responding host in

an IP ARP exchange may request that it receive trailer

encapsulations.

This scheme, using extra trailer ARP reply packets rather

than sending an ARP request for the trailer protocol type,

was designed to avoid a continuous exchange of ARP packets

with a misbehaving host that, contrary to any

specification or common sense, responded to an ARP reply

for trailers with another ARP reply for IP. This problem

is avoided by sending a trailer ARP reply in response to

an IP ARP reply only when the IP ARP reply answers an

outstanding request; this is true when the hardware

address for the host is still unknown when the IP ARP

reply is received. A trailer ARP reply may always be sent

along with an IP ARP reply responding to an IP ARP

request.

2.3.2 Address Resolution Protocol -- ARP

2.3.2.1 ARP Cache Validation

An implementation of the Address Resolution Protocol (ARP)

[LINK:2] MUST provide a mechanism to flush out-of-date cache

entries. If this mechanism involves a timeout, it SHOULD be

possible to configure the timeout value.

A mechanism to prevent ARP flooding (repeatedly sending an

ARP Request for the same IP address, at a high rate) MUST be

included. The recommended maximum rate is 1 per second per

RFC1122 LINK LAYER October 1989

destination.

DISCUSSION:

The ARP specification [LINK:2] suggests but does not

require a timeout mechanism to invalidate cache entries

when hosts change their Ethernet addresses. The

prevalence of proxy ARP (see Section 2.4 of [INTRO:2])

has significantly increased the likelihood that cache

entries in hosts will become invalid, and therefore

some ARP-cache invalidation mechanism is now required

for hosts. Even in the absence of proxy ARP, a long-

period cache timeout is useful in order to

automatically correct any bad ARP data that might have

been cached.

IMPLEMENTATION:

Four mechanisms have been used, sometimes in

combination, to flush out-of-date cache entries.

(1) Timeout -- Periodically time out cache entries,

even if they are in use. Note that this timeout

should be restarted when the cache entry is

"refreshed" (by observing the source fields,

regardless of target address, of an ARP broadcast

from the system in question). For proxy ARP

situations, the timeout needs to be on the order

of a minute.

(2) Unicast Poll -- Actively poll the remote host by

periodically sending a point-to-point ARP Request

to it, and delete the entry if no ARP Reply is

received from N successive polls. Again, the

timeout should be on the order of a minute, and

typically N is 2.

(3) Link-Layer Advice -- If the link-layer driver

detects a delivery problem, flush the

corresponding ARP cache entry.

(4) Higher-layer Advice -- Provide a call from the

Internet layer to the link layer to indicate a

delivery problem. The effect of this call would

be to invalidate the corresponding cache entry.

This call would be analogous to the

"ADVISE_DELIVPROB()" call from the transport layer

to the Internet layer (see Section 3.4), and in

fact the ADVISE_DELIVPROB routine might in turn

call the link-layer advice routine to invalidate

RFC1122 LINK LAYER October 1989

the ARP cache entry.

Approaches (1) and (2) involve ARP cache timeouts on

the order of a minute or less. In the absence of proxy

ARP, a timeout this short could create noticeable

overhead traffic on a very large Ethernet. Therefore,

it may be necessary to configure a host to lengthen the

ARP cache timeout.

2.3.2.2 ARP Packet Queue

The link layer SHOULD save (rather than discard) at least

one (the latest) packet of each set of packets destined to

the same unresolved IP address, and transmit the saved

packet when the address has been resolved.

DISCUSSION:

Failure to follow this recommendation causes the first

packet of every exchange to be lost. Although higher-

layer protocols can generally cope with packet loss by

retransmission, packet loss does impact performance.

For example, loss of a TCP open request causes the

initial round-trip time estimate to be inflated. UDP-

based applications such as the Domain Name System are

more seriously affected.

2.3.3 Ethernet and IEEE 802 Encapsulation

The IP encapsulation for Ethernets is described in RFC-894

[LINK:3], while RFC-1042 [LINK:4] describes the IP

encapsulation for IEEE 802 networks. RFC-1042 elaborates and

replaces the discussion in Section 3.4 of [INTRO:2].

Every Internet host connected to a 10Mbps Ethernet cable:

o MUST be able to send and receive packets using RFC-894

encapsulation;

o SHOULD be able to receive RFC-1042 packets, intermixed

with RFC-894 packets; and

o MAY be able to send packets using RFC-1042 encapsulation.

An Internet host that implements sending both the RFC-894 and

the RFC-1042 encapsulations MUST provide a configuration switch

to select which is sent, and this switch MUST default to RFC-

894.

RFC1122 LINK LAYER October 1989

Note that the standard IP encapsulation in RFC-1042 does not

use the protocol id value (K1=6) that IEEE reserved for IP;

instead, it uses a value (K1=170) that implies an extension

(the "SNAP") which can be used to hold the Ether-Type field.

An Internet system MUST NOT send 802 packets using K1=6.

Address translation from Internet addresses to link-layer

addresses on Ethernet and IEEE 802 networks MUST be managed by

the Address Resolution Protocol (ARP).

The MTU for an Ethernet is 1500 and for 802.3 is 1492.

DISCUSSION:

The IEEE 802.3 specification provides for operation over a

10Mbps Ethernet cable, in which case Ethernet and IEEE

802.3 frames can be physically intermixed. A receiver can

distinguish Ethernet and 802.3 frames by the value of the

802.3 Length field; this two-octet field coincides in the

header with the Ether-Type field of an Ethernet frame. In

particular, the 802.3 Length field must be less than or

equal to 1500, while all valid Ether-Type values are

greater than 1500.

Another compatibility problem arises with link-layer

broadcasts. A broadcast sent with one framing will not be

seen by hosts that can receive only the other framing.

The provisions of this section were designed to provide

direct interoperation between 894-capable and 1042-capable

systems on the same cable, to the maximum extent possible.

It is intended to support the present situation where

894-only systems predominate, while providing an easy

transition to a possible future in which 1042-capable

systems become common.

Note that 894-only systems cannot interoperate directly

with 1042-only systems. If the two system types are set

up as two different logical networks on the same cable,

they can communicate only through an IP gateway.

Furthermore, it is not useful or even possible for a

dual-format host to discover automatically which format to

send, because of the problem of link-layer broadcasts.

2.4 LINK/INTERNET LAYER INTERFACE

The packet receive interface between the IP layer and the link

layer MUST include a flag to indicate whether the incoming packet

was addressed to a link-layer broadcast address.

RFC1122 LINK LAYER October 1989

DISCUSSION

Although the IP layer does not generally know link layer

addresses (since every different network medium typically has

a different address format), the broadcast address on a

broadcast-capable medium is an important special case. See

Section 3.2.2, especially the DISCUSSION concerning broadcast

storms.

The packet send interface between the IP and link layers MUST

include the 5-bit TOS field (see Section 3.2.1.6).

The link layer MUST NOT report a Destination Unreachable error to

IP solely because there is no ARP cache entry for a destination.

2.5 LINK LAYER REQUIREMENTS SUMMARY

S

H F

OMo

S UUo

H LSt

MO DTn

UUM o

SLANNt

TDYOOt

FEATURE SECTION TTe

----------------------------------------------------------------

Trailer encapsulation 2.3.1 x

Send Trailers by default without negotiation 2.3.1 x

ARP 2.3.2

Flush out-of-date ARP cache entries 2.3.2.1x

Prevent ARP floods 2.3.2.1x

Cache timeout configurable 2.3.2.1 x

Save at least one (latest) unresolved pkt 2.3.2.2 x

Ethernet and IEEE 802 Encapsulation 2.3.3

Host able to: 2.3.3

Send & receive RFC-894 encapsulation 2.3.3 x

Receive RFC-1042 encapsulation 2.3.3 x

Send RFC-1042 encapsulation 2.3.3 x

Then config. sw. to select, RFC-894 dflt 2.3.3 x

Send K1=6 encapsulation 2.3.3 x

Use ARP on Ethernet and IEEE 802 nets 2.3.3 x

Link layer report b'casts to IP layer 2.4 x

IP layer pass TOS to link layer 2.4 x

No ARP cache entry treated as Dest. Unreach. 2.4 x

RFC1122 INTERNET LAYER October 1989

3. INTERNET LAYER PROTOCOLS

3.1 INTRODUCTION

The Robustness Principle: "Be liberal in what you accept, and

conservative in what you send" is particularly important in the

Internet layer, where one misbehaving host can deny Internet

service to many other hosts.

The protocol standards used in the Internet layer are:

o RFC-791 [IP:1] defines the IP protocol and gives an

introduction to the architecture of the Internet.

o RFC-792 [IP:2] defines ICMP, which provides routing,

diagnostic and error functionality for IP. Although ICMP

messages are encapsulated within IP datagrams, ICMP

processing is considered to be (and is typically implemented

as) part of the IP layer. See Section 3.2.2.

o RFC-950 [IP:3] defines the mandatory subnet extension to the

addressing architecture.

o RFC-1112 [IP:4] defines the Internet Group Management

Protocol IGMP, as part of a recommended extension to hosts

and to the host-gateway interface to support Internet-wide

multicasting at the IP level. See Section 3.2.3.

The target of an IP multicast may be an arbitrary group of

Internet hosts. IP multicasting is designed as a natural

extension of the link-layer multicasting facilities of some

networks, and it provides a standard means for local access

to such link-layer multicasting facilities.

Other important references are listed in Section 5 of this

document.

The Internet layer of host software MUST implement both IP and

ICMP. See Section 3.3.7 for the requirements on support of IGMP.

The host IP layer has two basic functions: (1) choose the "next

hop" gateway or host for outgoing IP datagrams and (2) reassemble

incoming IP datagrams. The IP layer may also (3) implement

intentional fragmentation of outgoing datagrams. Finally, the IP

layer must (4) provide diagnostic and error functionality. We

expect that IP layer functions may increase somewhat in the

future, as further Internet control and management facilities are

developed.

RFC1122 INTERNET LAYER October 1989

For normal datagrams, the processing is straightforward. For

incoming datagrams, the IP layer:

(1) verifies that the datagram is correctly formatted;

(2) verifies that it is destined to the local host;

(3) processes options;

(4) reassembles the datagram if necessary; and

(5) passes the encapsulated message to the appropriate

transport-layer protocol module.

For outgoing datagrams, the IP layer:

(1) sets any fields not set by the transport layer;

(2) selects the correct first hop on the connected network (a

process called "routing");

(3) fragments the datagram if necessary and if intentional

fragmentation is implemented (see Section 3.3.3); and

(4) passes the packet(s) to the appropriate link-layer driver.

A host is said to be multihomed if it has multiple IP addresses.

Multihoming introduces considerable confusion and complexity into

the protocol suite, and it is an area in which the Internet

architecture falls seriously short of solving all problems. There

are two distinct problem areas in multihoming:

(1) Local multihoming -- the host itself is multihomed; or

(2) Remote multihoming -- the local host needs to communicate

with a remote multihomed host.

At present, remote multihoming MUST be handled at the application

layer, as discussed in the companion RFC[INTRO:1]. A host MAY

support local multihoming, which is discussed in this document,

and in particular in Section 3.3.4.

Any host that forwards datagrams generated by another host is

acting as a gateway and MUST also meet the specifications laid out

in the gateway requirements RFC[INTRO:2]. An Internet host that

includes embedded gateway code MUST have a configuration switch to

disable the gateway function, and this switch MUST default to the

RFC1122 INTERNET LAYER October 1989

non-gateway mode. In this mode, a datagram arriving through one

interface will not be forwarded to another host or gateway (unless

it is source-routed), regardless of whether the host is single-

homed or multihomed. The host software MUST NOT automatically

move into gateway mode if the host has more than one interface, as

the operator of the machine may neither want to provide that

service nor be competent to do so.

In the following, the action specified in certain cases is to

"silently discard" a received datagram. This means that the

datagram will be discarded without further processing and that the

host will not send any ICMP error message (see Section 3.2.2) as a

result. However, for diagnosis of problems a host SHOULD provide

the capability of logging the error (see Section 1.2.3), including

the contents of the silently-discarded datagram, and SHOULD record

the event in a statistics counter.

DISCUSSION:

Silent discard of erroneous datagrams is generally intended

to prevent "broadcast storms".

3.2 PROTOCOL WALK-THROUGH

3.2.1 Internet Protocol -- IP

3.2.1.1 Version Number: RFC-791 Section 3.1

A datagram whose version number is not 4 MUST be silently

discarded.

3.2.1.2 Checksum: RFC-791 Section 3.1

A host MUST verify the IP header checksum on every received

datagram and silently discard every datagram that has a bad

checksum.

3.2.1.3 Addressing: RFC-791 Section 3.2

There are now five classes of IP addresses: Class A through

Class E. Class D addresses are used for IP multicasting

[IP:4], while Class E addresses are reserved for

experimental use.

A multicast (Class D) address is a 28-bit logical address

that stands for a group of hosts, and may be either

permanent or transient. Permanent multicast addresses are

allocated by the Internet Assigned Number Authority

[INTRO:6], while transient addresses may be allocated

RFC1122 INTERNET LAYER October 1989

dynamically to transient groups. Group membership is

determined dynamically using IGMP [IP:4].

We now summarize the important special cases for Class A, B,

and C IP addresses, using the following notation for an IP

address:

{ <Network-number>, <Host-number> }

or

{ <Network-number>, <Subnet-number>, <Host-number> }

and the notation "-1" for a field that contains all 1 bits.

This notation is not intended to imply that the 1-bits in an

address mask need be contiguous.

(a) { 0, 0 }

This host on this network. MUST NOT be sent, except as

a source address as part of an initialization procedure

by which the host learns its own IP address.

See also Section 3.3.6 for a non-standard use of {0,0}.

(b) { 0, <Host-number> }

Specified host on this network. It MUST NOT be sent,

except as a source address as part of an initialization

procedure by which the host learns its full IP address.

(c) { -1, -1 }

Limited broadcast. It MUST NOT be used as a source

address.

A datagram with this destination address will be

received by every host on the connected physical

network but will not be forwarded outside that network.

(d) { <Network-number>, -1 }

Directed broadcast to the specified network. It MUST

NOT be used as a source address.

(e) { <Network-number>, <Subnet-number>, -1 }

Directed broadcast to the specified subnet. It MUST

NOT be used as a source address.

RFC1122 INTERNET LAYER October 1989

(f) { <Network-number>, -1, -1 }

Directed broadcast to all subnets of the specified

subnetted network. It MUST NOT be used as a source

address.

(g) { 127, <any> }

Internal host loopback address. Addresses of this form

MUST NOT appear outside a host.

The <Network-number> is administratively assigned so that

its value will be unique in the entire world.

IP addresses are not permitted to have the value 0 or -1 for

any of the <Host-number>, <Network-number>, or <Subnet-

number> fields (except in the special cases listed above).

This implies that each of these fields will be at least two

bits long.

For further discussion of broadcast addresses, see Section

3.3.6.

A host MUST support the subnet extensions to IP [IP:3]. As

a result, there will be an address mask of the form:

{-1, -1, 0} associated with each of the host's local IP

addresses; see Sections 3.2.2.9 and 3.3.1.1.

When a host sends any datagram, the IP source address MUST

be one of its own IP addresses (but not a broadcast or

multicast address).

A host MUST silently discard an incoming datagram that is

not destined for the host. An incoming datagram is destined

for the host if the datagram's destination address field is:

(1) (one of) the host's IP address(es); or

(2) an IP broadcast address valid for the connected

network; or

(3) the address for a multicast group of which the host is

a member on the incoming physical interface.

For most purposes, a datagram addressed to a broadcast or

multicast destination is processed as if it had been

addressed to one of the host's IP addresses; we use the term

"specific-destination address" for the equivalent local IP

RFC1122 INTERNET LAYER October 1989

address of the host. The specific-destination address is

defined to be the destination address in the IP header

unless the header contains a broadcast or multicast address,

in which case the specific-destination is an IP address

assigned to the physical interface on which the datagram

arrived.

A host MUST silently discard an incoming datagram containing

an IP source address that is invalid by the rules of this

section. This validation could be done in either the IP

layer or by each protocol in the transport layer.

DISCUSSION:

A mis-addressed datagram might be caused by a link-

layer broadcast of a unicast datagram or by a gateway

or host that is confused or mis-configured.

An architectural goal for Internet hosts was to allow

IP addresses to be featureless 32-bit numbers, avoiding

algorithms that required a knowledge of the IP address

format. Otherwise, any future change in the format or

interpretation of IP addresses will require host

software changes. However, validation of broadcast and

multicast addresses violates this goal; a few other

violations are described elsewhere in this document.

Implementers should be aware that applications

depending upon the all-subnets directed broadcast

address (f) may be unusable on some networks. All-

subnets broadcast is not widely implemented in vendor

gateways at present, and even when it is implemented, a

particular network administration may disable it in the

gateway configuration.

3.2.1.4 Fragmentation and Reassembly: RFC-791 Section 3.2

The Internet model requires that every host support

reassembly. See Sections 3.3.2 and 3.3.3 for the

requirements on fragmentation and reassembly.

3.2.1.5 Identification: RFC-791 Section 3.2

When sending an identical copy of an earlier datagram, a

host MAY optionally retain the same Identification field in

the copy.

RFC1122 INTERNET LAYER October 1989

DISCUSSION:

Some Internet protocol experts have maintained that

when a host sends an identical copy of an earlier

datagram, the new copy should contain the same

Identification value as the original. There are two

suggested advantages: (1) if the datagrams are

fragmented and some of the fragments are lost, the

receiver may be able to reconstruct a complete datagram

from fragments of the original and the copies; (2) a

congested gateway might use the IP Identification field

(and Fragment Offset) to discard duplicate datagrams

from the queue.

However, the observed patterns of datagram loss in the

Internet do not favor the probability of retransmitted

fragments filling reassembly gaps, while other

mechanisms (e.g., TCP repacketizing upon

retransmission) tend to prevent retransmission of an

identical datagram [IP:9]. Therefore, we believe that

retransmitting the same Identification field is not

useful. Also, a connectionless transport protocol like

UDP would require the cooperation of the application

programs to retain the same Identification value in

identical datagrams.

3.2.1.6 Type-of-Service: RFC-791 Section 3.2

The "Type-of-Service" byte in the IP header is divided into

two sections: the Precedence field (high-order 3 bits), and

a field that is customarily called "Type-of-Service" or

"TOS" (low-order 5 bits). In this document, all references

to "TOS" or the "TOS field" refer to the low-order 5 bits

only.

The Precedence field is intended for Department of Defense

applications of the Internet protocols. The use of non-zero

values in this field is outside the scope of this document

and the IP standard specification. Vendors should consult

the Defense Communication Agency (DCA) for guidance on the

IP Precedence field and its implications for other protocol

layers. However, vendors should note that the use of

precedence will most likely require that its value be passed

between protocol layers in just the same way as the TOS

field is passed.

The IP layer MUST provide a means for the transport layer to

set the TOS field of every datagram that is sent; the

default is all zero bits. The IP layer SHOULD pass received

RFC1122 INTERNET LAYER October 1989

TOS values up to the transport layer.

The particular link-layer mappings of TOS contained in RFC-

795 SHOULD NOT be implemented.

DISCUSSION:

While the TOS field has been little used in the past,

it is expected to play an increasing role in the near

future. The TOS field is expected to be used to

control two ASPects of gateway operations: routing and

queueing algorithms. See Section 2 of [INTRO:1] for

the requirements on application programs to specify TOS

values.

The TOS field may also be mapped into link-layer

service selectors. This has been applied to provide

effective sharing of serial lines by different classes

of TCP traffic, for example. However, the mappings

suggested in RFC-795 for networks that were included in

the Internet as of 1981 are now obsolete.

3.2.1.7 Time-to-Live: RFC-791 Section 3.2

A host MUST NOT send a datagram with a Time-to-Live (TTL)

value of zero.

A host MUST NOT discard a datagram just because it was

received with TTL less than 2.

The IP layer MUST provide a means for the transport layer to

set the TTL field of every datagram that is sent. When a

fixed TTL value is used, it MUST be configurable. The

current suggested value will be published in the "Assigned

Numbers" RFC.

DISCUSSION:

The TTL field has two functions: limit the lifetime of

TCP segments (see RFC-793 [TCP:1], p. 28), and

terminate Internet routing loops. Although TTL is a

time in seconds, it also has some attributes of a hop-

count, since each gateway is required to reduce the TTL

field by at least one.

The intent is that TTL expiration will cause a datagram

to be discarded by a gateway but not by the destination

host; however, hosts that act as gateways by forwarding

datagrams must follow the gateway rules for TTL.

RFC1122 INTERNET LAYER October 1989

A higher-layer protocol may want to set the TTL in

order to implement an "expanding scope" search for some

Internet resource. This is used by some diagnostic

tools, and is expected to be useful for locating the

"nearest" server of a given class using IP

multicasting, for example. A particular transport

protocol may also want to specify its own TTL bound on

maximum datagram lifetime.

A fixed value must be at least big enough for the

Internet "diameter," i.e., the longest possible path.

A reasonable value is about twice the diameter, to

allow for continued Internet growth.

3.2.1.8 Options: RFC-791 Section 3.2

There MUST be a means for the transport layer to specify IP

options to be included in transmitted IP datagrams (see

Section 3.4).

All IP options (except NOP or END-OF-LIST) received in

datagrams MUST be passed to the transport layer (or to ICMP

processing when the datagram is an ICMP message). The IP

and transport layer MUST each interpret those IP options

that they understand and silently ignore the others.

Later sections of this document discuss specific IP option

support required by each of ICMP, TCP, and UDP.

DISCUSSION:

Passing all received IP options to the transport layer

is a deliberate "violation of strict layering" that is

designed to ease the introduction of new transport-

relevant IP options in the future. Each layer must

pick out any options that are relevant to its own

processing and ignore the rest. For this purpose,

every IP option except NOP and END-OF-LIST will include

a specification of its own length.

This document does not define the order in which a

receiver must process multiple options in the same IP

header. Hosts sending multiple options must be aware

that this introduces an ambiguity in the meaning of

certain options when combined with a source-route

option.

IMPLEMENTATION:

The IP layer must not crash as the result of an option

RFC1122 INTERNET LAYER October 1989

length that is outside the possible range. For

example, erroneous option lengths have been observed to

put some IP implementations into infinite loops.

Here are the requirements for specific IP options:

(a) Security Option

Some environments require the Security option in every

datagram; such a requirement is outside the scope of

this document and the IP standard specification. Note,

however, that the security options described in RFC-791

and RFC-1038 are obsolete. For DoD applications,

vendors should consult [IP:8] for guidance.

(b) Stream Identifier Option

This option is obsolete; it SHOULD NOT be sent, and it

MUST be silently ignored if received.

(c) Source Route Options

A host MUST support originating a source route and MUST

be able to act as the final destination of a source

route.

If host receives a datagram containing a completed

source route (i.e., the pointer points beyond the last

field), the datagram has reached its final destination;

the option as received (the recorded route) MUST be

passed up to the transport layer (or to ICMP message

processing). This recorded route will be reversed and

used to form a return source route for reply datagrams

(see discussion of IP Options in Section 4). When a

return source route is built, it MUST be correctly

formed even if the recorded route included the source

host (see case (B) in the discussion below).

An IP header containing more than one Source Route

option MUST NOT be sent; the effect on routing of

multiple Source Route options is implementation-

specific.

Section 3.3.5 presents the rules for a host acting as

an intermediate hop in a source route, i.e., forwarding

RFC1122 INTERNET LAYER October 1989

a source-routed datagram.

DISCUSSION:

If a source-routed datagram is fragmented, each

fragment will contain a copy of the source route.

Since the processing of IP options (including a

source route) must precede reassembly, the

original datagram will not be reassembled until

the final destination is reached.

Suppose a source routed datagram is to be routed

from host S to host D via gateways G1, G2, ... Gn.

There was an ambiguity in the specification over

whether the source route option in a datagram sent

out by S should be (A) or (B):

(A): {>>G2, G3, ... Gn, D} <--- CORRECT

(B): {S, >>G2, G3, ... Gn, D} <---- WRONG

(where >> represents the pointer). If (A) is

sent, the datagram received at D will contain the

option: {G1, G2, ... Gn >>}, with S and D as the

IP source and destination addresses. If (B) were

sent, the datagram received at D would again

contain S and D as the same IP source and

destination addresses, but the option would be:

{S, G1, ...Gn >>}; i.e., the originating host

would be the first hop in the route.

(d) Record Route Option

Implementation of originating and processing the Record

Route option is OPTIONAL.

(e) Timestamp Option

Implementation of originating and processing the

Timestamp option is OPTIONAL. If it is implemented,

the following rules apply:

o The originating host MUST record a timestamp in a

Timestamp option whose Internet address fields are

not pre-specified or whose first pre-specified

address is the host's interface address.

RFC1122 INTERNET LAYER October 1989

o The destination host MUST (if possible) add the

current timestamp to a Timestamp option before

passing the option to the transport layer or to

ICMP for processing.

o A timestamp value MUST follow the rules given in

Section 3.2.2.8 for the ICMP Timestamp message.

3.2.2 Internet Control Message Protocol -- ICMP

ICMP messages are grouped into two classes.

*

ICMP error messages:

Destination Unreachable (see Section 3.2.2.1)

Redirect (see Section 3.2.2.2)

Source Quench (see Section 3.2.2.3)

Time Exceeded (see Section 3.2.2.4)

Parameter Problem (see Section 3.2.2.5)

*

ICMP query messages:

Echo (see Section 3.2.2.6)

Information (see Section 3.2.2.7)

Timestamp (see Section 3.2.2.8)

Address Mask (see Section 3.2.2.9)

If an ICMP message of unknown type is received, it MUST be

silently discarded.

Every ICMP error message includes the Internet header and at

least the first 8 data octets of the datagram that triggered

the error; more than 8 octets MAY be sent; this header and data

MUST be unchanged from the received datagram.

In those cases where the Internet layer is required to pass an

ICMP error message to the transport layer, the IP protocol

number MUST be extracted from the original header and used to

select the appropriate transport protocol entity to handle the

error.

An ICMP error message SHOULD be sent with normal (i.e., zero)

TOS bits.

RFC1122 INTERNET LAYER October 1989

An ICMP error message MUST NOT be sent as the result of

receiving:

* an ICMP error message, or

* a datagram destined to an IP broadcast or IP multicast

address, or

* a datagram sent as a link-layer broadcast, or

* a non-initial fragment, or

* a datagram whose source address does not define a single

host -- e.g., a zero address, a loopback address, a

broadcast address, a multicast address, or a Class E

address.

NOTE: THESE RESTRICTIONS TAKE PRECEDENCE OVER ANY REQUIREMENT

ELSEWHERE IN THIS DOCUMENT FOR SENDING ICMP ERROR MESSAGES.

DISCUSSION:

These rules will prevent the "broadcast storms" that have

resulted from hosts returning ICMP error messages in

response to broadcast datagrams. For example, a broadcast

UDP segment to a non-existent port could trigger a flood

of ICMP Destination Unreachable datagrams from all

machines that do not have a client for that destination

port. On a large Ethernet, the resulting collisions can

render the network useless for a second or more.

Every datagram that is broadcast on the connected network

should have a valid IP broadcast address as its IP

destination (see Section 3.3.6). However, some hosts

violate this rule. To be certain to detect broadcast

datagrams, therefore, hosts are required to check for a

link-layer broadcast as well as an IP-layer broadcast

address.

IMPLEMENTATION:

This requires that the link layer inform the IP layer when

a link-layer broadcast datagram has been received; see

Section 2.4.

3.2.2.1 Destination Unreachable: RFC-792

The following additional codes are hereby defined:

6 = destination network unknown

RFC1122 INTERNET LAYER October 1989

7 = destination host unknown

8 = source host isolated

9 = communication with destination network

administratively prohibited

10 = communication with destination host

administratively prohibited

11 = network unreachable for type of service

12 = host unreachable for type of service

A host SHOULD generate Destination Unreachable messages with

code:

2 (Protocol Unreachable), when the designated transport

protocol is not supported; or

3 (Port Unreachable), when the designated transport

protocol (e.g., UDP) is unable to demultiplex the

datagram but has no protocol mechanism to inform the

sender.

A Destination Unreachable message that is received MUST be

reported to the transport layer. The transport layer SHOULD

use the information appropriately; for example, see Sections

4.1.3.3, 4.2.3.9, and 4.2.4 below. A transport protocol

that has its own mechanism for notifying the sender that a

port is unreachable (e.g., TCP, which sends RST segments)

MUST nevertheless accept an ICMP Port Unreachable for the

same purpose.

A Destination Unreachable message that is received with code

0 (Net), 1 (Host), or 5 (Bad Source Route) may result from a

routing transient and MUST therefore be interpreted as only

a hint, not proof, that the specified destination is

unreachable [IP:11]. For example, it MUST NOT be used as

proof of a dead gateway (see Section 3.3.1).

3.2.2.2 Redirect: RFC-792

A host SHOULD NOT send an ICMP Redirect message; Redirects

are to be sent only by gateways.

A host receiving a Redirect message MUST update its routing

information accordingly. Every host MUST be prepared to

RFC1122 INTERNET LAYER October 1989

accept both Host and Network Redirects and to process them

as described in Section 3.3.1.2 below.

A Redirect message SHOULD be silently discarded if the new

gateway address it specifies is not on the same connected

(sub-) net through which the Redirect arrived [INTRO:2,

Appendix A], or if the source of the Redirect is not the

current first-hop gateway for the specified destination (see

Section 3.3.1).

3.2.2.3 Source Quench: RFC-792

A host MAY send a Source Quench message if it is

approaching, or has reached, the point at which it is forced

to discard incoming datagrams due to a shortage of

reassembly buffers or other resources. See Section 2.2.3 of

[INTRO:2] for suggestions on when to send Source Quench.

If a Source Quench message is received, the IP layer MUST

report it to the transport layer (or ICMP processing). In

general, the transport or application layer SHOULD implement

a mechanism to respond to Source Quench for any protocol

that can send a sequence of datagrams to the same

destination and which can reasonably be expected to maintain

enough state information to make this feasible. See Section

4 for the handling of Source Quench by TCP and UDP.

DISCUSSION:

A Source Quench may be generated by the target host or

by some gateway in the path of a datagram. The host

receiving a Source Quench should throttle itself back

for a period of time, then gradually increase the

transmission rate again. The mechanism to respond to

Source Quench may be in the transport layer (for

connection-oriented protocols like TCP) or in the

application layer (for protocols that are built on top

of UDP).

A mechanism has been proposed [IP:14] to make the IP

layer respond directly to Source Quench by controlling

the rate at which datagrams are sent, however, this

proposal is currently experimental and not currently

recommended.

3.2.2.4 Time Exceeded: RFC-792

An incoming Time Exceeded message MUST be passed to the

transport layer.

RFC1122 INTERNET LAYER October 1989

DISCUSSION:

A gateway will send a Time Exceeded Code 0 (In Transit)

message when it discards a datagram due to an expired

TTL field. This indicates either a gateway routing

loop or too small an initial TTL value.

A host may receive a Time Exceeded Code 1 (Reassembly

Timeout) message from a destination host that has timed

out and discarded an incomplete datagram; see Section

3.3.2 below. In the future, receipt of this message

might be part of some "MTU discovery" procedure, to

discover the maximum datagram size that can be sent on

the path without fragmentation.

3.2.2.5 Parameter Problem: RFC-792

A host SHOULD generate Parameter Problem messages. An

incoming Parameter Problem message MUST be passed to the

transport layer, and it MAY be reported to the user.

DISCUSSION:

The ICMP Parameter Problem message is sent to the

source host for any problem not specifically covered by

another ICMP message. Receipt of a Parameter Problem

message generally indicates some local or remote

implementation error.

A new variant on the Parameter Problem message is hereby

defined:

Code 1 = required option is missing.

DISCUSSION:

This variant is currently in use in the military

community for a missing security option.

3.2.2.6 Echo Request/Reply: RFC-792

Every host MUST implement an ICMP Echo server function that

receives Echo Requests and sends corresponding Echo Replies.

A host SHOULD also implement an application-layer interface

for sending an Echo Request and receiving an Echo Reply, for

diagnostic purposes.

An ICMP Echo Request destined to an IP broadcast or IP

multicast address MAY be silently discarded.

RFC1122 INTERNET LAYER October 1989

DISCUSSION:

This neutral provision results from a passionate debate

between those who feel that ICMP Echo to a broadcast

address provides a valuable diagnostic capability and

those who feel that misuse of this feature can too

easily create packet storms.

The IP source address in an ICMP Echo Reply MUST be the same

as the specific-destination address (defined in Section

3.2.1.3) of the corresponding ICMP Echo Request message.

Data received in an ICMP Echo Request MUST be entirely

included in the resulting Echo Reply. However, if sending

the Echo Reply requires intentional fragmentation that is

not implemented, the datagram MUST be truncated to maximum

transmission size (see Section 3.3.3) and sent.

Echo Reply messages MUST be passed to the ICMP user

interface, unless the corresponding Echo Request originated

in the IP layer.

If a Record Route and/or Time Stamp option is received in an

ICMP Echo Request, this option (these options) SHOULD be

updated to include the current host and included in the IP

header of the Echo Reply message, without "truncation".

Thus, the recorded route will be for the entire round trip.

If a Source Route option is received in an ICMP Echo

Request, the return route MUST be reversed and used as a

Source Route option for the Echo Reply message.

3.2.2.7 Information Request/Reply: RFC-792

A host SHOULD NOT implement these messages.

DISCUSSION:

The Information Request/Reply pair was intended to

support self-configuring systems such as diskless

workstations, to allow them to discover their IP

network numbers at boot time. However, the RARP and

BOOTP protocols provide better mechanisms for a host to

discover its own IP address.

3.2.2.8 Timestamp and Timestamp Reply: RFC-792

A host MAY implement Timestamp and Timestamp Reply. If they

are implemented, the following rules MUST be followed.

RFC1122 INTERNET LAYER October 1989

o The ICMP Timestamp server function returns a Timestamp

Reply to every Timestamp message that is received. If

this function is implemented, it SHOULD be designed for

minimum variability in delay (e.g., implemented in the

kernel to avoid delay in scheduling a user process).

The following cases for Timestamp are to be handled

according to the corresponding rules for ICMP Echo:

o An ICMP Timestamp Request message to an IP broadcast or

IP multicast address MAY be silently discarded.

o The IP source address in an ICMP Timestamp Reply MUST

be the same as the specific-destination address of the

corresponding Timestamp Request message.

o If a Source-route option is received in an ICMP Echo

Request, the return route MUST be reversed and used as

a Source Route option for the Timestamp Reply message.

o If a Record Route and/or Timestamp option is received

in a Timestamp Request, this (these) option(s) SHOULD

be updated to include the current host and included in

the IP header of the Timestamp Reply message.

o Incoming Timestamp Reply messages MUST be passed up to

the ICMP user interface.

The preferred form for a timestamp value (the "standard

value") is in units of milliseconds since midnight Universal

Time. However, it may be difficult to provide this value

with millisecond resolution. For example, many systems use

clocks that update only at line frequency, 50 or 60 times

per second. Therefore, some latitude is allowed in a

"standard value":

(a) A "standard value" MUST be updated at least 15 times

per second (i.e., at most the six low-order bits of the

value may be undefined).

(b) The accuracy of a "standard value" MUST approximate

that of operator-set CPU clocks, i.e., correct within a

few minutes.

RFC1122 INTERNET LAYER October 1989

3.2.2.9 Address Mask Request/Reply: RFC-950

A host MUST support the first, and MAY implement all three,

of the following methods for determining the address mask(s)

corresponding to its IP address(es):

(1) static configuration information;

(2) obtaining the address mask(s) dynamically as a side-

effect of the system initialization process (see

[INTRO:1]); and

(3) sending ICMP Address Mask Request(s) and receiving ICMP

Address Mask Reply(s).

The choice of method to be used in a particular host MUST be

configurable.

When method (3), the use of Address Mask messages, is

enabled, then:

(a) When it initializes, the host MUST broadcast an Address

Mask Request message on the connected network

corresponding to the IP address. It MUST retransmit

this message a small number of times if it does not

receive an immediate Address Mask Reply.

(b) Until it has received an Address Mask Reply, the host

SHOULD assume a mask appropriate for the address class

of the IP address, i.e., assume that the connected

network is not subnetted.

(c) The first Address Mask Reply message received MUST be

used to set the address mask corresponding to the

particular local IP address. This is true even if the

first Address Mask Reply message is "unsolicited", in

which case it will have been broadcast and may arrive

after the host has ceased to retransmit Address Mask

Requests. Once the mask has been set by an Address

Mask Reply, later Address Mask Reply messages MUST be

(silently) ignored.

Conversely, if Address Mask messages are disabled, then no

ICMP Address Mask Requests will be sent, and any ICMP

Address Mask Replies received for that local IP address MUST

be (silently) ignored.

A host SHOULD make some reasonableness check on any address

RFC1122 INTERNET LAYER October 1989

mask it installs; see IMPLEMENTATION section below.

A system MUST NOT send an Address Mask Reply unless it is an

authoritative agent for address masks. An authoritative

agent may be a host or a gateway, but it MUST be explicitly

configured as a address mask agent. Receiving an address

mask via an Address Mask Reply does not give the receiver

authority and MUST NOT be used as the basis for issuing

Address Mask Replies.

With a statically configured address mask, there SHOULD be

an additional configuration flag that determines whether the

host is to act as an authoritative agent for this mask,

i.e., whether it will answer Address Mask Request messages

using this mask.

If it is configured as an agent, the host MUST broadcast an

Address Mask Reply for the mask on the appropriate interface

when it initializes.

See "System Initialization" in [INTRO:1] for more

information about the use of Address Mask Request/Reply

messages.

DISCUSSION

Hosts that casually send Address Mask Replies with

invalid address masks have often been a serious

nuisance. To prevent this, Address Mask Replies ought

to be sent only by authoritative agents that have been

selected by explicit administrative action.

When an authoritative agent receives an Address Mask

Request message, it will send a unicast Address Mask

Reply to the source IP address. If the network part of

this address is zero (see (a) and (b) in 3.2.1.3), the

Reply will be broadcast.

Getting no reply to its Address Mask Request messages,

a host will assume there is no agent and use an

unsubnetted mask, but the agent may be only temporarily

unreachable. An agent will broadcast an unsolicited

Address Mask Reply whenever it initializes, in order to

update the masks of all hosts that have initialized in

the meantime.

IMPLEMENTATION:

The following reasonableness check on an address mask

is suggested: the mask is not all 1 bits, and it is

RFC1122 INTERNET LAYER October 1989

either zero or else the 8 highest-order bits are on.

3.2.3 Internet Group Management Protocol IGMP

IGMP [IP:4] is a protocol used between hosts and gateways on a

single network to establish hosts' membership in particular

multicast groups. The gateways use this information, in

conjunction with a multicast routing protocol, to support IP

multicasting across the Internet.

At this time, implementation of IGMP is OPTIONAL; see Section

3.3.7 for more information. Without IGMP, a host can still

participate in multicasting local to its connected networks.

3.3 SPECIFIC ISSUES

3.3.1 Routing Outbound Datagrams

The IP layer chooses the correct next hop for each datagram it

sends. If the destination is on a connected network, the

datagram is sent directly to the destination host; otherwise,

it has to be routed to a gateway on a connected network.

3.3.1.1 Local/Remote Decision

To decide if the destination is on a connected network, the

following algorithm MUST be used [see IP:3]:

(a) The address mask (particular to a local IP address for

a multihomed host) is a 32-bit mask that selects the

network number and subnet number fields of the

corresponding IP address.

(b) If the IP destination address bits extracted by the

address mask match the IP source address bits extracted

by the same mask, then the destination is on the

corresponding connected network, and the datagram is to

be transmitted directly to the destination host.

(c) If not, then the destination is accessible only through

a gateway. Selection of a gateway is described below

(3.3.1.2).

A special-case destination address is handled as follows:

* For a limited broadcast or a multicast address, simply

pass the datagram to the link layer for the appropriate

interface.

RFC1122 INTERNET LAYER October 1989

* For a (network or subnet) directed broadcast, the

datagram can use the standard routing algorithms.

The host IP layer MUST operate correctly in a minimal

network environment, and in particular, when there are no

gateways. For example, if the IP layer of a host insists on

finding at least one gateway to initialize, the host will be

unable to operate on a single isolated broadcast net.

3.3.1.2 Gateway Selection

To efficiently route a series of datagrams to the same

destination, the source host MUST keep a "route cache" of

mappings to next-hop gateways. A host uses the following

basic algorithm on this cache to route a datagram; this

algorithm is designed to put the primary routing burden on

the gateways [IP:11].

(a) If the route cache contains no information for a

particular destination, the host chooses a "default"

gateway and sends the datagram to it. It also builds a

corresponding Route Cache entry.

(b) If that gateway is not the best next hop to the

destination, the gateway will forward the datagram to

the best next-hop gateway and return an ICMP Redirect

message to the source host.

(c) When it receives a Redirect, the host updates the

next-hop gateway in the appropriate route cache entry,

so later datagrams to the same destination will go

directly to the best gateway.

Since the subnet mask appropriate to the destination address

is generally not known, a Network Redirect message SHOULD be

treated identically to a Host Redirect message; i.e., the

cache entry for the destination host (only) would be updated

(or created, if an entry for that host did not exist) for

the new gateway.

DISCUSSION:

This recommendation is to protect against gateways that

erroneously send Network Redirects for a subnetted

network, in violation of the gateway requirements

[INTRO:2].

When there is no route cache entry for the destination host

address (and the destination is not on the connected

RFC1122 INTERNET LAYER October 1989

network), the IP layer MUST pick a gateway from its list of

"default" gateways. The IP layer MUST support multiple

default gateways.

As an extra feature, a host IP layer MAY implement a table

of "static routes". Each such static route MAY include a

flag specifying whether it may be overridden by ICMP

Redirects.

DISCUSSION:

A host generally needs to know at least one default

gateway to get started. This information can be

obtained from a configuration file or else from the

host startup sequence, e.g., the BOOTP protocol (see

[INTRO:1]).

It has been suggested that a host can augment its list

of default gateways by recording any new gateways it

learns about. For example, it can record every gateway

to which it is ever redirected. Such a feature, while

possibly useful in some circumstances, may cause

problems in other cases (e.g., gateways are not all

equal), and it is not recommended.

A static route is typically a particular preset mapping

from destination host or network into a particular

next-hop gateway; it might also depend on the Type-of-

Service (see next section). Static routes would be set

up by system administrators to override the normal

automatic routing mechanism, to handle exceptional

situations. However, any static routing information is

a potential source of failure as configurations change

or equipment fails.

3.3.1.3 Route Cache

Each route cache entry needs to include the following

fields:

(1) Local IP address (for a multihomed host)

(2) Destination IP address

(3) Type(s)-of-Service

(4) Next-hop gateway IP address

Field (2) MAY be the full IP address of the destination

RFC1122 INTERNET LAYER October 1989

host, or only the destination network number. Field (3),

the TOS, SHOULD be included.

See Section 3.3.4.2 for a discussion of the implications of

multihoming for the lookup procedure in this cache.

DISCUSSION:

Including the Type-of-Service field in the route cache

and considering it in the host route algorithm will

provide the necessary mechanism for the future when

Type-of-Service routing is commonly used in the

Internet. See Section 3.2.1.6.

Each route cache entry defines the endpoints of an

Internet path. Although the connecting path may change

dynamically in an arbitrary way, the transmission

characteristics of the path tend to remain

approximately constant over a time period longer than a

single typical host-host transport connection.

Therefore, a route cache entry is a natural place to

cache data on the properties of the path. Examples of

such properties might be the maximum unfragmented

datagram size (see Section 3.3.3), or the average

round-trip delay measured by a transport protocol.

This data will generally be both gathered and used by a

higher layer protocol, e.g., by TCP, or by an

application using UDP. Experiments are currently in

progress on caching path properties in this manner.

There is no consensus on whether the route cache should

be keyed on destination host addresses alone, or allow

both host and network addresses. Those who favor the

use of only host addresses argue that:

(1) As required in Section 3.3.1.2, Redirect messages

will generally result in entries keyed on

destination host addresses; the simplest and most

general scheme would be to use host addresses

always.

(2) The IP layer may not always know the address mask

for a network address in a complex subnetted

environment.

(3) The use of only host addresses allows the

destination address to be used as a pure 32-bit

number, which may allow the Internet architecture

to be more easily extended in the future without

RFC1122 INTERNET LAYER October 1989

any change to the hosts.

The opposing view is that allowing a mixture of

destination hosts and networks in the route cache:

(1) Saves memory space.

(2) Leads to a simpler data structure, easily

combining the cache with the tables of default and

static routes (see below).

(3) Provides a more useful place to cache path

properties, as discussed earlier.

IMPLEMENTATION:

The cache needs to be large enough to include entries

for the maximum number of destination hosts that may be

in use at one time.

A route cache entry may also include control

information used to choose an entry for replacement.

This might take the form of a "recently used" bit, a

use count, or a last-used timestamp, for example. It

is recommended that it include the time of last

modification of the entry, for diagnostic purposes.

An implementation may wish to reduce the overhead of

scanning the route cache for every datagram to be

transmitted. This may be accomplished with a hash

table to speed the lookup, or by giving a connection-

oriented transport protocol a "hint" or temporary

handle on the appropriate cache entry, to be passed to

the IP layer with each subsequent datagram.

Although we have described the route cache, the lists

of default gateways, and a table of static routes as

conceptually distinct, in practice they may be combined

into a single "routing table" data structure.

3.3.1.4 Dead Gateway Detection

The IP layer MUST be able to detect the failure of a "next-

hop" gateway that is listed in its route cache and to choose

an alternate gateway (see Section 3.3.1.5).

Dead gateway detection is covered in some detail in RFC-816

[IP:11]. Experience to date has not produced a complete

RFC1122 INTERNET LAYER October 1989

algorithm which is totally satisfactory, though it has

identified several forbidden paths and promising techniques.

* A particular gateway SHOULD NOT be used indefinitely in

the absence of positive indications that it is

functioning.

* Active probes such as "pinging" (i.e., using an ICMP

Echo Request/Reply exchange) are expensive and scale

poorly. In particular, hosts MUST NOT actively check

the status of a first-hop gateway by simply pinging the

gateway continuously.

* Even when it is the only effective way to verify a

gateway's status, pinging MUST be used only when

traffic is being sent to the gateway and when there is

no other positive indication to suggest that the

gateway is functioning.

* To avoid pinging, the layers above and/or below the

Internet layer SHOULD be able to give "advice" on the

status of route cache entries when either positive

(gateway OK) or negative (gateway dead) information is

available.

DISCUSSION:

If an implementation does not include an adequate

mechanism for detecting a dead gateway and re-routing,

a gateway failure may cause datagrams to apparently

vanish into a "black hole". This failure can be

extremely confusing for users and difficult for network

personnel to debug.

The dead-gateway detection mechanism must not cause

unacceptable load on the host, on connected networks,

or on first-hop gateway(s). The exact constraints on

the timeliness of dead gateway detection and on

acceptable load may vary somewhat depending on the

nature of the host's mission, but a host generally

needs to detect a failed first-hop gateway quickly

enough that transport-layer connections will not break

before an alternate gateway can be selected.

Passing advice from other layers of the protocol stack

complicates the interfaces between the layers, but it

is the preferred approach to dead gateway detection.

Advice can come from almost any part of the IP/TCP

RFC1122 INTERNET LAYER October 1989

architecture, but it is expected to come primarily from

the transport and link layers. Here are some possible

sources for gateway advice:

o TCP or any connection-oriented transport protocol

should be able to give negative advice, e.g.,

triggered by excessive retransmissions.

o TCP may give positive advice when (new) data is

acknowledged. Even though the route may be

asymmetric, an ACK for new data proves that the

acknowleged data must have been transmitted

successfully.

o An ICMP Redirect message from a particular gateway

should be used as positive advice about that

gateway.

o Link-layer information that reliably detects and

reports host failures (e.g., ARPANET Destination

Dead messages) should be used as negative advice.

o Failure to ARP or to re-validate ARP mappings may

be used as negative advice for the corresponding

IP address.

o Packets arriving from a particular link-layer

address are evidence that the system at this

address is alive. However, turning this

information into advice about gateways requires

mapping the link-layer address into an IP address,

and then checking that IP address against the

gateways pointed to by the route cache. This is

probably prohibitively inefficient.

Note that positive advice that is given for every

datagram received may cause unacceptable overhead in

the implementation.

While advice might be passed using required arguments

in all interfaces to the IP layer, some transport and

application layer protocols cannot deduce the correct

advice. These interfaces must therefore allow a

neutral value for advice, since either always-positive

or always-negative advice leads to incorrect behavior.

There is another technique for dead gateway detection

that has been commonly used but is not recommended.

RFC1122 INTERNET LAYER October 1989

This technique depends upon the host passively

receiving ("wiretapping") the Interior Gateway Protocol

(IGP) datagrams that the gateways are broadcasting to

each other. This approach has the drawback that a host

needs to recognize all the interior gateway protocols

that gateways may use (see [INTRO:2]). In addition, it

only works on a broadcast network.

At present, pinging (i.e., using ICMP Echo messages) is

the mechanism for gateway probing when absolutely

required. A successful ping guarantees that the

addressed interface and its associated machine are up,

but it does not guarantee that the machine is a gateway

as opposed to a host. The normal inference is that if

a Redirect or other evidence indicates that a machine

was a gateway, successful pings will indicate that the

machine is still up and hence still a gateway.

However, since a host silently discards packets that a

gateway would forward or redirect, this assumption

could sometimes fail. To avoid this problem, a new

ICMP message under development will ask "are you a

gateway?"

IMPLEMENTATION:

The following specific algorithm has been suggested:

o Associate a "reroute timer" with each gateway

pointed to by the route cache. Initialize the

timer to a value Tr, which must be small enough to

allow detection of a dead gateway before transport

connections time out.

o Positive advice would reset the reroute timer to

Tr. Negative advice would reduce or zero the

reroute timer.

o Whenever the IP layer used a particular gateway to

route a datagram, it would check the corresponding

reroute timer. If the timer had expired (reached

zero), the IP layer would send a ping to the

gateway, followed immediately by the datagram.

o The ping (ICMP Echo) would be sent again if

necessary, up to N times. If no ping reply was

received in N tries, the gateway would be assumed

to have failed, and a new first-hop gateway would

be chosen for all cache entries pointing to the

failed gateway.

RFC1122 INTERNET LAYER October 1989

Note that the size of Tr is inversely related to the

amount of advice available. Tr should be large enough

to insure that:

* Any pinging will be at a low level (e.g., <10%) of

all packets sent to a gateway from the host, AND

* pinging is infrequent (e.g., every 3 minutes)

Since the recommended algorithm is concerned with the

gateways pointed to by route cache entries, rather than

the cache entries themselves, a two level data

structure (perhaps coordinated with ARP or similar

caches) may be desirable for implementing a route

cache.

3.3.1.5 New Gateway Selection

If the failed gateway is not the current default, the IP

layer can immediately switch to a default gateway. If it is

the current default that failed, the IP layer MUST select a

different default gateway (assuming more than one default is

known) for the failed route and for establishing new routes.

DISCUSSION:

When a gateway does fail, the other gateways on the

connected network will learn of the failure through

some inter-gateway routing protocol. However, this

will not happen instantaneously, since gateway routing

protocols typically have a settling time of 30-60

seconds. If the host switches to an alternative

gateway before the gateways have agreed on the failure,

the new target gateway will probably forward the

datagram to the failed gateway and send a Redirect back

to the host pointing to the failed gateway (!). The

result is likely to be a rapid oscillation in the

contents of the host's route cache during the gateway

settling period. It has been proposed that the dead-

gateway logic should include some hysteresis mechanism

to prevent such oscillations. However, experience has

not shown any harm from such oscillations, since

service cannot be restored to the host until the

gateways' routing information does settle down.

IMPLEMENTATION:

One implementation technique for choosing a new default

gateway is to simply round-robin among the default

gateways in the host's list. Another is to rank the

RFC1122 INTERNET LAYER October 1989

gateways in priority order, and when the current

default gateway is not the highest priority one, to

"ping" the higher-priority gateways slowly to detect

when they return to service. This pinging can be at a

very low rate, e.g., 0.005 per second.

3.3.1.6 Initialization

The following information MUST be configurable:

(1) IP address(es).

(2) Address mask(s).

(3) A list of default gateways, with a preference level.

A manual method of entering this configuration data MUST be

provided. In addition, a variety of methods can be used to

determine this information dynamically; see the section on

"Host Initialization" in [INTRO:1].

DISCUSSION:

Some host implementations use "wiretapping" of gateway

protocols on a broadcast network to learn what gateways

exist. A standard method for default gateway discovery

is under development.

3.3.2 Reassembly

The IP layer MUST implement reassembly of IP datagrams.

We designate the largest datagram size that can be reassembled

by EMTU_R ("Effective MTU to receive"); this is sometimes

called the "reassembly buffer size". EMTU_R MUST be greater

than or equal to 576, SHOULD be either configurable or

indefinite, and SHOULD be greater than or equal to the MTU of

the connected network(s).

DISCUSSION:

A fixed EMTU_R limit should not be built into the code

because some application layer protocols require EMTU_R

values larger than 576.

IMPLEMENTATION:

An implementation may use a contiguous reassembly buffer

for each datagram, or it may use a more complex data

structure that places no definite limit on the reassembled

datagram size; in the latter case, EMTU_R is said to be

RFC1122 INTERNET LAYER October 1989

"indefinite".

Logically, reassembly is performed by simply copying each

fragment into the packet buffer at the proper offset.

Note that fragments may overlap if successive

retransmissions use different packetizing but the same

reassembly Id.

The tricky part of reassembly is the bookkeeping to

determine when all bytes of the datagram have been

reassembled. We recommend Clark's algorithm [IP:10] that

requires no additional data space for the bookkeeping.

However, note that, contrary to [IP:10], the first

fragment header needs to be saved for inclusion in a

possible ICMP Time Exceeded (Reassembly Timeout) message.

There MUST be a mechanism by which the transport layer can

learn MMS_R, the maximum message size that can be received and

reassembled in an IP datagram (see GET_MAXSIZES calls in

Section 3.4). If EMTU_R is not indefinite, then the value of

MMS_R is given by:

MMS_R = EMTU_R - 20

since 20 is the minimum size of an IP header.

There MUST be a reassembly timeout. The reassembly timeout

value SHOULD be a fixed value, not set from the remaining TTL.

It is recommended that the value lie between 60 seconds and 120

seconds. If this timeout expires, the partially-reassembled

datagram MUST be discarded and an ICMP Time Exceeded message

sent to the source host (if fragment zero has been received).

DISCUSSION:

The IP specification says that the reassembly timeout

should be the remaining TTL from the IP header, but this

does not work well because gateways generally treat TTL as

a simple hop count rather than an elapsed time. If the

reassembly timeout is too small, datagrams will be

discarded unnecessarily, and communication may fail. The

timeout needs to be at least as large as the typical

maximum delay across the Internet. A realistic minimum

reassembly timeout would be 60 seconds.

It has been suggested that a cache might be kept of

round-trip times measured by transport protocols for

various destinations, and that these values might be used

to dynamically determine a reasonable reassembly timeout

RFC1122 INTERNET LAYER October 1989

value. Further investigation of this approach is

required.

If the reassembly timeout is set too high, buffer

resources in the receiving host will be tied up too long,

and the MSL (Maximum Segment Lifetime) [TCP:1] will be

larger than necessary. The MSL controls the maximum rate

at which fragmented datagrams can be sent using distinct

values of the 16-bit Ident field; a larger MSL lowers the

maximum rate. The TCP specification [TCP:1] arbitrarily

assumes a value of 2 minutes for MSL. This sets an upper

limit on a reasonable reassembly timeout value.

3.3.3 Fragmentation

Optionally, the IP layer MAY implement a mechanism to fragment

outgoing datagrams intentionally.

We designate by EMTU_S ("Effective MTU for sending") the

maximum IP datagram size that may be sent, for a particular

combination of IP source and destination addresses and perhaps

TOS.

A host MUST implement a mechanism to allow the transport layer

to learn MMS_S, the maximum transport-layer message size that

may be sent for a given {source, destination, TOS} triplet (see

GET_MAXSIZES call in Section 3.4). If no local fragmentation

is performed, the value of MMS_S will be:

MMS_S = EMTU_S - <IP header size>

and EMTU_S must be less than or equal to the MTU of the network

interface corresponding to the source address of the datagram.

Note that <IP header size> in this equation will be 20, unless

the IP reserves space to insert IP options for its own purposes

in addition to any options inserted by the transport layer.

A host that does not implement local fragmentation MUST ensure

that the transport layer (for TCP) or the application layer

(for UDP) obtains MMS_S from the IP layer and does not send a

datagram exceeding MMS_S in size.

It is generally desirable to avoid local fragmentation and to

choose EMTU_S low enough to avoid fragmentation in any gateway

along the path. In the absence of actual knowledge of the

minimum MTU along the path, the IP layer SHOULD use

EMTU_S <= 576 whenever the destination address is not on a

connected network, and otherwise use the connected network's

RFC1122 INTERNET LAYER October 1989

MTU.

The MTU of each physical interface MUST be configurable.

A host IP layer implementation MAY have a configuration flag

"All-Subnets-MTU", indicating that the MTU of the connected

network is to be used for destinations on different subnets

within the same network, but not for other networks. Thus,

this flag causes the network class mask, rather than the subnet

address mask, to be used to choose an EMTU_S. For a multihomed

host, an "All-Subnets-MTU" flag is needed for each network

interface.

DISCUSSION:

Picking the correct datagram size to use when sending data

is a complex topic [IP:9].

(a) In general, no host is required to accept an IP

datagram larger than 576 bytes (including header and

data), so a host must not send a larger datagram

without explicit knowledge or prior arrangement with

the destination host. Thus, MMS_S is only an upper

bound on the datagram size that a transport protocol

may send; even when MMS_S exceeds 556, the transport

layer must limit its messages to 556 bytes in the

absence of other knowledge about the destination

host.

(b) Some transport protocols (e.g., TCP) provide a way to

explicitly inform the sender about the largest

datagram the other end can receive and reassemble

[IP:7]. There is no corresponding mechanism in the

IP layer.

A transport protocol that assumes an EMTU_R larger

than 576 (see Section 3.3.2), can send a datagram of

this larger size to another host that implements the

same protocol.

(c) Hosts should ideally limit their EMTU_S for a given

destination to the minimum MTU of all the networks

along the path, to avoid any fragmentation. IP

fragmentation, while formally correct, can create a

serious transport protocol performance problem,

because loss of a single fragment means all the

fragments in the segment must be retransmitted

[IP:9].

RFC1122 INTERNET LAYER October 1989

Since nearly all networks in the Internet currently

support an MTU of 576 or greater, we strongly recommend

the use of 576 for datagrams sent to non-local networks.

It has been suggested that a host could determine the MTU

over a given path by sending a zero-offset datagram

fragment and waiting for the receiver to time out the

reassembly (which cannot complete!) and return an ICMP

Time Exceeded message. This message would include the

largest remaining fragment header in its body. More

direct mechanisms are being experimented with, but have

not yet been adopted (see e.g., RFC-1063).

3.3.4 Local Multihoming

3.3.4.1 Introduction

A multihomed host has multiple IP addresses, which we may

think of as "logical interfaces". These logical interfaces

may be associated with one or more physical interfaces, and

these physical interfaces may be connected to the same or

different networks.

Here are some important cases of multihoming:

(a) Multiple Logical Networks

The Internet architects envisioned that each physical

network would have a single unique IP network (or

subnet) number. However, LAN administrators have

sometimes found it useful to violate this assumption,

operating a LAN with multiple logical networks per

physical connected network.

If a host connected to such a physical network is

configured to handle traffic for each of N different

logical networks, then the host will have N logical

interfaces. These could share a single physical

interface, or might use N physical interfaces to the

same network.

(b) Multiple Logical Hosts

When a host has multiple IP addresses that all have the

same <Network-number> part (and the same <Subnet-

number> part, if any), the logical interfaces are known

as "logical hosts". These logical interfaces might

share a single physical interface or might use separate

RFC1122 INTERNET LAYER October 1989

physical interfaces to the same physical network.

(c) Simple Multihoming

In this case, each logical interface is mapped into a

separate physical interface and each physical interface

is connected to a different physical network. The term

"multihoming" was originally applied only to this case,

but it is now applied more generally.

A host with embedded gateway functionality will

typically fall into the simple multihoming case. Note,

however, that a host may be simply multihomed without

containing an embedded gateway, i.e., without

forwarding datagrams from one connected network to

another.

This case presents the most difficult routing problems.

The choice of interface (i.e., the choice of first-hop

network) may significantly affect performance or even

reachability of remote parts of the Internet.

Finally, we note another possibility that is NOT

multihoming: one logical interface may be bound to multiple

physical interfaces, in order to increase the reliability or

throughput between directly connected machines by providing

alternative physical paths between them. For instance, two

systems might be connected by multiple point-to-point links.

We call this "link-layer multiplexing". With link-layer

multiplexing, the protocols above the link layer are unaware

that multiple physical interfaces are present; the link-

layer device driver is responsible for multiplexing and

routing packets across the physical interfaces.

In the Internet protocol architecture, a transport protocol

instance ("entity") has no address of its own, but instead

uses a single Internet Protocol (IP) address. This has

implications for the IP, transport, and application layers,

and for the interfaces between them. In particular, the

application software may have to be aware of the multiple IP

addresses of a multihomed host; in other cases, the choice

can be made within the network software.

3.3.4.2 Multihoming Requirements

The following general rules apply to the selection of an IP

source address for sending a datagram from a multihomed

RFC1122 INTERNET LAYER October 1989

host.

(1) If the datagram is sent in response to a received

datagram, the source address for the response SHOULD be

the specific-destination address of the request. See

Sections 4.1.3.5 and 4.2.3.7 and the "General Issues"

section of [INTRO:1] for more specific requirements on

higher layers.

Otherwise, a source address must be selected.

(2) An application MUST be able to explicitly specify the

source address for initiating a connection or a

request.

(3) In the absence of such a specification, the networking

software MUST choose a source address. Rules for this

choice are described below.

There are two key requirement issues related to multihoming:

(A) A host MAY silently discard an incoming datagram whose

destination address does not correspond to the physical

interface through which it is received.

(B) A host MAY restrict itself to sending (non-source-

routed) IP datagrams only through the physical

interface that corresponds to the IP source address of

the datagrams.

DISCUSSION:

Internet host implementors have used two different

conceptual models for multihoming, briefly summarized

in the following discussion. This document takes no

stand on which model is preferred; each seems to have a

place. This ambivalence is reflected in the issues (A)

and (B) being optional.

o Strong ES Model

The Strong ES (End System, i.e., host) model

emphasizes the host/gateway (ES/IS) distinction,

and would therefore substitute MUST for MAY in

issues (A) and (B) above. It tends to model a

multihomed host as a set of logical hosts within

the same physical host.

RFC1122 INTERNET LAYER October 1989

With respect to (A), proponents of the Strong ES

model note that automatic Internet routing

mechanisms could not route a datagram to a

physical interface that did not correspond to the

destination address.

Under the Strong ES model, the route computation

for an outgoing datagram is the mapping:

route(src IP addr, dest IP addr, TOS)

-> gateway

Here the source address is included as a parameter

in order to select a gateway that is directly

reachable on the corresponding physical interface.

Note that this model logically requires that in

general there be at least one default gateway, and

preferably multiple defaults, for each IP source

address.

o Weak ES Model

This view de-emphasizes the ES/IS distinction, and

would therefore substitute MUST NOT for MAY in

issues (A) and (B). This model may be the more

natural one for hosts that wiretap gateway routing

protocols, and is necessary for hosts that have

embedded gateway functionality.

The Weak ES Model may cause the Redirect mechanism

to fail. If a datagram is sent out a physical

interface that does not correspond to the

destination address, the first-hop gateway will

not realize when it needs to send a Redirect. On

the other hand, if the host has embedded gateway

functionality, then it has routing information

without listening to Redirects.

In the Weak ES model, the route computation for an

outgoing datagram is the mapping:

route(dest IP addr, TOS) -> gateway, interface

RFC1122 INTERNET LAYER October 1989

3.3.4.3 Choosing a Source Address

DISCUSSION:

When it sends an initial connection request (e.g., a

TCP "SYN" segment) or a datagram service request (e.g.,

a UDP-based query), the transport layer on a multihomed

host needs to know which source address to use. If the

application does not specify it, the transport layer

must ask the IP layer to perform the conceptual

mapping:

GET_SRCADDR(remote IP addr, TOS)

-> local IP address

Here TOS is the Type-of-Service value (see Section

3.2.1.6), and the result is the desired source address.

The following rules are suggested for implementing this

mapping:

(a) If the remote Internet address lies on one of the

(sub-) nets to which the host is directly

connected, a corresponding source address may be

chosen, unless the corresponding interface is

known to be down.

(b) The route cache may be consulted, to see if there

is an active route to the specified destination

network through any network interface; if so, a

local IP address corresponding to that interface

may be chosen.

(c) The table of static routes, if any (see Section

3.3.1.2) may be similarly consulted.

(d) The default gateways may be consulted. If these

gateways are assigned to different interfaces, the

interface corresponding to the gateway with the

highest preference may be chosen.

In the future, there may be a defined way for a

multihomed host to ask the gateways on all connected

networks for advice about the best network to use for a

given destination.

IMPLEMENTATION:

It will be noted that this process is essentially the

same as datagram routing (see Section 3.3.1), and

therefore hosts may be able to combine the

RFC1122 INTERNET LAYER October 1989

implementation of the two functions.

3.3.5 Source Route Forwarding

Subject to restrictions given below, a host MAY be able to act

as an intermediate hop in a source route, forwarding a source-

routed datagram to the next specified hop.

However, in performing this gateway-like function, the host

MUST obey all the relevant rules for a gateway forwarding

source-routed datagrams [INTRO:2]. This includes the following

specific provisions, which override the corresponding host

provisions given earlier in this document:

(A) TTL (ref. Section 3.2.1.7)

The TTL field MUST be decremented and the datagram perhaps

discarded as specified for a gateway in [INTRO:2].

(B) ICMP Destination Unreachable (ref. Section 3.2.2.1)

A host MUST be able to generate Destination Unreachable

messages with the following codes:

4 (Fragmentation Required but DF Set) when a source-

routed datagram cannot be fragmented to fit into the

target network;

5 (Source Route Failed) when a source-routed datagram

cannot be forwarded, e.g., because of a routing

problem or because the next hop of a strict source

route is not on a connected network.

(C) IP Source Address (ref. Section 3.2.1.3)

A source-routed datagram being forwarded MAY (and normally

will) have a source address that is not one of the IP

addresses of the forwarding host.

(D) Record Route Option (ref. Section 3.2.1.8d)

A host that is forwarding a source-routed datagram

containing a Record Route option MUST update that option,

if it has room.

(E) Timestamp Option (ref. Section 3.2.1.8e)

A host that is forwarding a source-routed datagram

RFC1122 INTERNET LAYER October 1989

containing a Timestamp Option MUST add the current

timestamp to that option, according to the rules for this

option.

To define the rules restricting host forwarding of source-

routed datagrams, we use the term "local source-routing" if the

next hop will be through the same physical interface through

which the datagram arrived; otherwise, it is "non-local

source-routing".

o A host is permitted to perform local source-routing

without restriction.

o A host that supports non-local source-routing MUST have a

configurable switch to disable forwarding, and this switch

MUST default to disabled.

o The host MUST satisfy all gateway requirements for

configurable policy filters [INTRO:2] restricting non-

local forwarding.

If a host receives a datagram with an incomplete source route

but does not forward it for some reason, the host SHOULD return

an ICMP Destination Unreachable (code 5, Source Route Failed)

message, unless the datagram was itself an ICMP error message.

3.3.6 Broadcasts

Section 3.2.1.3 defined the four standard IP broadcast address

forms:

Limited Broadcast: {-1, -1}

Directed Broadcast: {<Network-number>,-1}

Subnet Directed Broadcast:

{<Network-number>,<Subnet-number>,-1}

All-Subnets Directed Broadcast: {<Network-number>,-1,-1}

A host MUST recognize any of these forms in the destination

address of an incoming datagram.

There is a class of hosts* that use non-standard broadcast

address forms, substituting 0 for -1. All hosts SHOULD

_________________________

*4.2BSD Unix and its derivatives, but not 4.3BSD.

RFC1122 INTERNET LAYER October 1989

recognize and accept any of these non-standard broadcast

addresses as the destination address of an incoming datagram.

A host MAY optionally have a configuration option to choose the

0 or the -1 form of broadcast address, for each physical

interface, but this option SHOULD default to the standard (-1)

form.

When a host sends a datagram to a link-layer broadcast address,

the IP destination address MUST be a legal IP broadcast or IP

multicast address.

A host SHOULD silently discard a datagram that is received via

a link-layer broadcast (see Section 2.4) but does not specify

an IP multicast or broadcast destination address.

Hosts SHOULD use the Limited Broadcast address to broadcast to

a connected network.

DISCUSSION:

Using the Limited Broadcast address instead of a Directed

Broadcast address may improve system robustness. Problems

are often caused by machines that do not understand the

plethora of broadcast addresses (see Section 3.2.1.3), or

that may have different ideas about which broadcast

addresses are in use. The prime example of the latter is

machines that do not understand subnetting but are

attached to a subnetted net. Sending a Subnet Broadcast

for the connected network will confuse those machines,

which will see it as a message to some other host.

There has been discussion on whether a datagram addressed

to the Limited Broadcast address ought to be sent from all

the interfaces of a multihomed host. This specification

takes no stand on the issue.

3.3.7 IP Multicasting

A host SHOULD support local IP multicasting on all connected

networks for which a mapping from Class D IP addresses to

link-layer addresses has been specified (see below). Support

for local IP multicasting includes sending multicast datagrams,

joining multicast groups and receiving multicast datagrams, and

leaving multicast groups. This implies support for all of

[IP:4] except the IGMP protocol itself, which is OPTIONAL.

RFC1122 INTERNET LAYER October 1989

DISCUSSION:

IGMP provides gateways that are capable of multicast

routing with the information required to support IP

multicasting across multiple networks. At this time,

multicast-routing gateways are in the experimental stage

and are not widely available. For hosts that are not

connected to networks with multicast-routing gateways or

that do not need to receive multicast datagrams

originating on other networks, IGMP serves no purpose and

is therefore optional for now. However, the rest of

[IP:4] is currently recommended for the purpose of

providing IP-layer access to local network multicast

addressing, as a preferable alternative to local broadcast

addressing. It is expected that IGMP will become

recommended at some future date, when multicast-routing

gateways have become more widely available.

If IGMP is not implemented, a host SHOULD still join the "all-

hosts" group (224.0.0.1) when the IP layer is initialized and

remain a member for as long as the IP layer is active.

DISCUSSION:

Joining the "all-hosts" group will support strictly local

uses of multicasting, e.g., a gateway discovery protocol,

even if IGMP is not implemented.

The mapping of IP Class D addresses to local addresses is

currently specified for the following types of networks:

o Ethernet/IEEE 802.3, as defined in [IP:4].

o Any network that supports broadcast but not multicast,

addressing: all IP Class D addresses map to the local

broadcast address.

o Any type of point-to-point link (e.g., SLIP or HDLC

links): no mapping required. All IP multicast datagrams

are sent as-is, inside the local framing.

Mappings for other types of networks will be specified in the

future.

A host SHOULD provide a way for higher-layer protocols or

applications to determine which of the host's connected

network(s) support IP multicast addressing.

RFC1122 INTERNET LAYER October 1989

3.3.8 Error Reporting

Wherever practical, hosts MUST return ICMP error datagrams on

detection of an error, except in those cases where returning an

ICMP error message is specifically prohibited.

DISCUSSION:

A common phenomenon in datagram networks is the "black

hole disease": datagrams are sent out, but nothing comes

back. Without any error datagrams, it is difficult for

the user to figure out what the problem is.

3.4 INTERNET/TRANSPORT LAYER INTERFACE

The interface between the IP layer and the transport layer MUST

provide full access to all the mechanisms of the IP layer,

including options, Type-of-Service, and Time-to-Live. The

transport layer MUST either have mechanisms to set these interface

parameters, or provide a path to pass them through from an

application, or both.

DISCUSSION:

Applications are urged to make use of these mechanisms where

applicable, even when the mechanisms are not currently

effective in the Internet (e.g., TOS). This will allow these

mechanisms to be immediately useful when they do become

effective, without a large amount of retrofitting of host

software.

We now describe a conceptual interface between the transport layer

and the IP layer, as a set of procedure calls. This is an

extension of the information in Section 3.3 of RFC-791 [IP:1].

* Send Datagram

SEND(src, dst, prot, TOS, TTL, BufPTR, len, Id, DF, opt

=> result )

where the parameters are defined in RFC-791. Passing an Id

parameter is optional; see Section 3.2.1.5.

* Receive Datagram

RECV(BufPTR, prot

=> result, src, dst, SpecDest, TOS, len, opt)

RFC1122 INTERNET LAYER October 1989

All the parameters are defined in RFC-791, except for:

SpecDest = specific-destination address of datagram

(defined in Section 3.2.1.3)

The result parameter dst contains the datagram's destination

address. Since this may be a broadcast or multicast address,

the SpecDest parameter (not shown in RFC-791) MUST be passed.

The parameter opt contains all the IP options received in the

datagram; these MUST also be passed to the transport layer.

* Select Source Address

GET_SRCADDR(remote, TOS) -> local

remote = remote IP address

TOS = Type-of-Service

local = local IP address

See Section 3.3.4.3.

* Find Maximum Datagram Sizes

GET_MAXSIZES(local, remote, TOS) -> MMS_R, MMS_S

MMS_R = maximum receive transport-message size.

MMS_S = maximum send transport-message size.

(local, remote, TOS defined above)

See Sections 3.3.2 and 3.3.3.

* Advice on Delivery Success

ADVISE_DELIVPROB(sense, local, remote, TOS)

Here the parameter sense is a 1-bit flag indicating whether

positive or negative advice is being given; see the

discussion in Section 3.3.1.4. The other parameters were

defined earlier.

* Send ICMP Message

SEND_ICMP(src, dst, TOS, TTL, BufPTR, len, Id, DF, opt)

-> result

RFC1122 INTERNET LAYER October 1989

(Parameters defined in RFC-791).

Passing an Id parameter is optional; see Section 3.2.1.5.

The transport layer MUST be able to send certain ICMP

messages: Port Unreachable or any of the query-type

messages. This function could be considered to be a special

case of the SEND() call, of course; we describe it separately

for clarity.

* Receive ICMP Message

RECV_ICMP(BufPTR ) -> result, src, dst, len, opt

(Parameters defined in RFC-791).

The IP layer MUST pass certain ICMP messages up to the

appropriate transport-layer routine. This function could be

considered to be a special case of the RECV() call, of

course; we describe it separately for clarity.

For an ICMP error message, the data that is passed up MUST

include the original Internet header plus all the octets of

the original message that are included in the ICMP message.

This data will be used by the transport layer to locate the

connection state information, if any.

In particular, the following ICMP messages are to be passed

up:

o Destination Unreachable

o Source Quench

o Echo Reply (to ICMP user interface, unless the Echo

Request originated in the IP layer)

o Timestamp Reply (to ICMP user interface)

o Time Exceeded

DISCUSSION:

In the future, there may be additions to this interface to

pass path data (see Section 3.3.1.3) between the IP and

transport layers.

RFC1122 INTERNET LAYER October 1989

3.5 INTERNET LAYER REQUIREMENTS SUMMARY

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Implement IP and ICMP 3.1 x

Handle remote multihoming in application layer 3.1 x

Support local multihoming 3.1 x

Meet gateway specs if forward datagrams 3.1 x

Configuration switch for embedded gateway 3.1 x 1

Config switch default to non-gateway 3.1 x 1

Auto-config based on number of interfaces 3.1 x1

Able to log discarded datagrams 3.1 x

Record in counter 3.1 x

Silently discard Version != 4 3.2.1.1 x

Verify IP checksum, silently discard bad dgram 3.2.1.2 x

Addressing:

Subnet addressing (RFC-950) 3.2.1.3 x

Src address must be host's own IP address 3.2.1.3 x

Silently discard datagram with bad dest addr 3.2.1.3 x

Silently discard datagram with bad src addr 3.2.1.3 x

Support reassembly 3.2.1.4 x

Retain same Id field in identical datagram 3.2.1.5 x

TOS:

Allow transport layer to set TOS 3.2.1.6 x

Pass received TOS up to transport layer 3.2.1.6 x

Use RFC-795 link-layer mappings for TOS 3.2.1.6 x

TTL:

Send packet with TTL of 0 3.2.1.7 x

Discard received packets with TTL < 2 3.2.1.7 x

Allow transport layer to set TTL 3.2.1.7 x

Fixed TTL is configurable 3.2.1.7 x

IP Options:

Allow transport layer to send IP options 3.2.1.8 x

Pass all IP options rcvd to higher layer 3.2.1.8 x

RFC1122 INTERNET LAYER October 1989

IP layer silently ignore unknown options 3.2.1.8 x

Security option 3.2.1.8a x

Send Stream Identifier option 3.2.1.8b x

Silently ignore Stream Identifer option 3.2.1.8bx

Record Route option 3.2.1.8d x

Timestamp option 3.2.1.8e x

Source Route Option:

Originate & terminate Source Route options 3.2.1.8cx

Datagram with completed SR passed up to TL 3.2.1.8cx

Build correct (non-redundant) return route 3.2.1.8cx

Send multiple SR options in one header 3.2.1.8c x

ICMP:

Silently discard ICMP msg with unknown type 3.2.2 x

Include more than 8 octets of orig datagram 3.2.2 x

Included octets same as received 3.2.2 x

Demux ICMP Error to transport protocol 3.2.2 x

Send ICMP error message with TOS=0 3.2.2 x

Send ICMP error message for:

- ICMP error msg 3.2.2 x

- IP b'cast or IP m'cast 3.2.2 x

- Link-layer b'cast 3.2.2 x

- Non-initial fragment 3.2.2 x

- Datagram with non-unique src address 3.2.2 x

Return ICMP error msgs (when not prohibited) 3.3.8 x

Dest Unreachable:

Generate Dest Unreachable (code 2/3) 3.2.2.1 x

Pass ICMP Dest Unreachable to higher layer 3.2.2.1 x

Higher layer act on Dest Unreach 3.2.2.1 x

Interpret Dest Unreach as only hint 3.2.2.1 x

Redirect:

Host send Redirect 3.2.2.2 x

Update route cache when recv Redirect 3.2.2.2 x

Handle both Host and Net Redirects 3.2.2.2 x

Discard illegal Redirect 3.2.2.2 x

Source Quench:

Send Source Quench if buffering exceeded 3.2.2.3 x

Pass Source Quench to higher layer 3.2.2.3 x

Higher layer act on Source Quench 3.2.2.3 x

Time Exceeded: pass to higher layer 3.2.2.4 x

Parameter Problem:

Send Parameter Problem messages 3.2.2.5 x

Pass Parameter Problem to higher layer 3.2.2.5 x

Report Parameter Problem to user 3.2.2.5 x

ICMP Echo Request or Reply:

Echo server and Echo client 3.2.2.6 x

RFC1122 INTERNET LAYER October 1989

Echo client 3.2.2.6 x

Discard Echo Request to broadcast address 3.2.2.6 x

Discard Echo Request to multicast address 3.2.2.6 x

Use specific-dest addr as Echo Reply src 3.2.2.6 x

Send same data in Echo Reply 3.2.2.6 x

Pass Echo Reply to higher layer 3.2.2.6 x

Reflect Record Route, Time Stamp options 3.2.2.6 x

Reverse and reflect Source Route option 3.2.2.6 x

ICMP Information Request or Reply: 3.2.2.7 x

ICMP Timestamp and Timestamp Reply: 3.2.2.8 x

Minimize delay variability 3.2.2.8 x 1

Silently discard b'cast Timestamp 3.2.2.8 x 1

Silently discard m'cast Timestamp 3.2.2.8 x 1

Use specific-dest addr as TS Reply src 3.2.2.8 x 1

Reflect Record Route, Time Stamp options 3.2.2.6 x 1

Reverse and reflect Source Route option 3.2.2.8 x 1

Pass Timestamp Reply to higher layer 3.2.2.8 x 1

Obey rules for "standard value" 3.2.2.8 x 1

ICMP Address Mask Request and Reply:

Addr Mask source configurable 3.2.2.9 x

Support static configuration of addr mask 3.2.2.9 x

Get addr mask dynamically during booting 3.2.2.9 x

Get addr via ICMP Addr Mask Request/Reply 3.2.2.9 x

Retransmit Addr Mask Req if no Reply 3.2.2.9 x 3

Assume default mask if no Reply 3.2.2.9 x 3

Update address mask from first Reply only 3.2.2.9 x 3

Reasonableness check on Addr Mask 3.2.2.9 x

Send unauthorized Addr Mask Reply msgs 3.2.2.9 x

Explicitly configured to be agent 3.2.2.9 x

Static config=> Addr-Mask-Authoritative flag 3.2.2.9 x

Broadcast Addr Mask Reply when init. 3.2.2.9 x 3

ROUTING OUTBOUND DATAGRAMS:

Use address mask in local/remote decision 3.3.1.1 x

Operate with no gateways on conn network 3.3.1.1 x

Maintain "route cache" of next-hop gateways 3.3.1.2 x

Treat Host and Net Redirect the same 3.3.1.2 x

If no cache entry, use default gateway 3.3.1.2 x

Support multiple default gateways 3.3.1.2 x

Provide table of static routes 3.3.1.2 x

Flag: route overridable by Redirects 3.3.1.2 x

Key route cache on host, not net address 3.3.1.3 x

Include TOS in route cache 3.3.1.3 x

Able to detect failure of next-hop gateway 3.3.1.4 x

Assume route is good forever 3.3.1.4 x

RFC1122 INTERNET LAYER October 1989

Ping gateways continuously 3.3.1.4 x

Ping only when traffic being sent 3.3.1.4 x

Ping only when no positive indication 3.3.1.4 x

Higher and lower layers give advice 3.3.1.4 x

Switch from failed default g'way to another 3.3.1.5 x

Manual method of entering config info 3.3.1.6 x

REASSEMBLY and FRAGMENTATION:

Able to reassemble incoming datagrams 3.3.2 x

At least 576 byte datagrams 3.3.2 x

EMTU_R configurable or indefinite 3.3.2 x

Transport layer able to learn MMS_R 3.3.2 x

Send ICMP Time Exceeded on reassembly timeout 3.3.2 x

Fixed reassembly timeout value 3.3.2 x

Pass MMS_S to higher layers 3.3.3 x

Local fragmentation of outgoing packets 3.3.3 x

Else don't send bigger than MMS_S 3.3.3 x

Send max 576 to off-net destination 3.3.3 x

All-Subnets-MTU configuration flag 3.3.3 x

MULTIHOMING:

Reply with same addr as spec-dest addr 3.3.4.2 x

Allow application to choose local IP addr 3.3.4.2 x

Silently discard d'gram in "wrong" interface 3.3.4.2 x

Only send d'gram through "right" interface 3.3.4.2 x 4

SOURCE-ROUTE FORWARDING:

Forward datagram with Source Route option 3.3.5 x 1

Obey corresponding gateway rules 3.3.5 x 1

Update TTL by gateway rules 3.3.5 x 1

Able to generate ICMP err code 4, 5 3.3.5 x 1

IP src addr not local host 3.3.5 x 1

Update Timestamp, Record Route options 3.3.5 x 1

Configurable switch for non-local SRing 3.3.5 x 1

Defaults to OFF 3.3.5 x 1

Satisfy gwy access rules for non-local SRing 3.3.5 x 1

If not forward, send Dest Unreach (cd 5) 3.3.5 x 2

BROADCAST:

Broadcast addr as IP source addr 3.2.1.3 x

Receive 0 or -1 broadcast formats OK 3.3.6 x

Config'ble option to send 0 or -1 b'cast 3.3.6 x

Default to -1 broadcast 3.3.6 x

Recognize all broadcast address formats 3.3.6 x

Use IP b'cast/m'cast addr in link-layer b'cast 3.3.6 x

Silently discard link-layer-only b'cast dg's 3.3.6 x

Use Limited Broadcast addr for connected net 3.3.6 x

RFC1122 INTERNET LAYER October 1989

MULTICAST:

Support local IP multicasting (RFC-1112) 3.3.7 x

Support IGMP (RFC-1112) 3.3.7 x

Join all-hosts group at startup 3.3.7 x

Higher layers learn i'face m'cast capability 3.3.7 x

INTERFACE:

Allow transport layer to use all IP mechanisms 3.4 x

Pass interface ident up to transport layer 3.4 x

Pass all IP options up to transport layer 3.4 x

Transport layer can send certain ICMP messages 3.4 x

Pass spec'd ICMP messages up to transp. layer 3.4 x

Include IP hdr+8 octets or more from orig. 3.4 x

Able to leap tall buildings at a single bound 3.5 x

Footnotes:

(1) Only if feature is implemented.

(2) This requirement is overruled if datagram is an ICMP error message.

(3) Only if feature is implemented and is configured "on".

(4) Unless has embedded gateway functionality or is source routed.

RFC1122 TRANSPORT LAYER -- UDP October 1989

4. TRANSPORT PROTOCOLS

4.1 USER DATAGRAM PROTOCOL -- UDP

4.1.1 INTRODUCTION

The User Datagram Protocol UDP [UDP:1] offers only a minimal

transport service -- non-guaranteed datagram delivery -- and

gives applications direct access to the datagram service of the

IP layer. UDP is used by applications that do not require the

level of service of TCP or that wish to use communications

services (e.g., multicast or broadcast delivery) not available

from TCP.

UDP is almost a null protocol; the only services it provides

over IP are checksumming of data and multiplexing by port

number. Therefore, an application program running over UDP

must deal directly with end-to-end communication problems that

a connection-oriented protocol would have handled -- e.g.,

retransmission for reliable delivery, packetization and

reassembly, flow control, congestion avoidance, etc., when

these are required. The fairly complex coupling between IP and

TCP will be mirrored in the coupling between UDP and many

applications using UDP.

4.1.2 PROTOCOL WALK-THROUGH

There are no known errors in the specification of UDP.

4.1.3 SPECIFIC ISSUES

4.1.3.1 Ports

UDP well-known ports follow the same rules as TCP well-known

ports; see Section 4.2.2.1 below.

If a datagram arrives addressed to a UDP port for which

there is no pending LISTEN call, UDP SHOULD send an ICMP

Port Unreachable message.

4.1.3.2 IP Options

UDP MUST pass any IP option that it receives from the IP

layer transparently to the application layer.

An application MUST be able to specify IP options to be sent

in its UDP datagrams, and UDP MUST pass these options to the

IP layer.

RFC1122 TRANSPORT LAYER -- UDP October 1989

DISCUSSION:

At present, the only options that need be passed

through UDP are Source Route, Record Route, and Time

Stamp. However, new options may be defined in the

future, and UDP need not and should not make any

assumptions about the format or content of options it

passes to or from the application; an exception to this

might be an IP-layer security option.

An application based on UDP will need to obtain a

source route from a request datagram and supply a

reversed route for sending the corresponding reply.

4.1.3.3 ICMP Messages

UDP MUST pass to the application layer all ICMP error

messages that it receives from the IP layer. Conceptually

at least, this may be accomplished with an upcall to the

ERROR_REPORT routine (see Section 4.2.4.1).

DISCUSSION:

Note that ICMP error messages resulting from sending a

UDP datagram are received asynchronously. A UDP-based

application that wants to receive ICMP error messages

is responsible for maintaining the state necessary to

demultiplex these messages when they arrive; for

example, the application may keep a pending receive

operation for this purpose. The application is also

responsible to avoid confusion from a delayed ICMP

error message resulting from an earlier use of the same

port(s).

4.1.3.4 UDP Checksums

A host MUST implement the facility to generate and validate

UDP checksums. An application MAY optionally be able to

control whether a UDP checksum will be generated, but it

MUST default to checksumming on.

If a UDP datagram is received with a checksum that is non-

zero and invalid, UDP MUST silently discard the datagram.

An application MAY optionally be able to control whether UDP

datagrams without checksums should be discarded or passed to

the application.

DISCUSSION:

Some applications that normally run only across local

area networks have chosen to turn off UDP checksums for

RFC1122 TRANSPORT LAYER -- UDP October 1989

efficiency. As a result, numerous cases of undetected

errors have been reported. The advisability of ever

turning off UDP checksumming is very controversial.

IMPLEMENTATION:

There is a common implementation error in UDP

checksums. Unlike the TCP checksum, the UDP checksum

is optional; the value zero is transmitted in the

checksum field of a UDP header to indicate the absence

of a checksum. If the transmitter really calculates a

UDP checksum of zero, it must transmit the checksum as

all 1's (65535). No special action is required at the

receiver, since zero and 65535 are equivalent in 1's

complement arithmetic.

4.1.3.5 UDP Multihoming

When a UDP datagram is received, its specific-destination

address MUST be passed up to the application layer.

An application program MUST be able to specify the IP source

address to be used for sending a UDP datagram or to leave it

unspecified (in which case the networking software will

choose an appropriate source address). There SHOULD be a

way to communicate the chosen source address up to the

application layer (e.g, so that the application can later

receive a reply datagram only from the corresponding

interface).

DISCUSSION:

A request/response application that uses UDP should use

a source address for the response that is the same as

the specific destination address of the request. See

the "General Issues" section of [INTRO:1].

4.1.3.6 Invalid Addresses

A UDP datagram received with an invalid IP source address

(e.g., a broadcast or multicast address) must be discarded

by UDP or by the IP layer (see Section 3.2.1.3).

When a host sends a UDP datagram, the source address MUST be

(one of) the IP address(es) of the host.

4.1.4 UDP/APPLICATION LAYER INTERFACE

The application interface to UDP MUST provide the full services

of the IP/transport interface described in Section 3.4 of this

RFC1122 TRANSPORT LAYER -- UDP October 1989

document. Thus, an application using UDP needs the functions

of the GET_SRCADDR(), GET_MAXSIZES(), ADVISE_DELIVPROB(), and

RECV_ICMP() calls described in Section 3.4. For example,

GET_MAXSIZES() can be used to learn the effective maximum UDP

maximum datagram size for a particular {interface,remote

host,TOS} triplet.

An application-layer program MUST be able to set the TTL and

TOS values as well as IP options for sending a UDP datagram,

and these values must be passed transparently to the IP layer.

UDP MAY pass the received TOS up to the application layer.

4.1.5 UDP REQUIREMENTS SUMMARY

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UDP send Port Unreachable 4.1.3.1 x

IP Options in UDP

- Pass rcv'd IP options to applic layer 4.1.3.2 x

- Applic layer can specify IP options in Send 4.1.3.2 x

- UDP passes IP options down to IP layer 4.1.3.2 x

Pass ICMP msgs up to applic layer 4.1.3.3 x

UDP checksums:

- Able to generate/check checksum 4.1.3.4 x

- Silently discard bad checksum 4.1.3.4 x

- Sender Option to not generate checksum 4.1.3.4 x

- Default is to checksum 4.1.3.4 x

- Receiver Option to require checksum 4.1.3.4 x

UDP Multihoming

- Pass spec-dest addr to application 4.1.3.5 x

RFC1122 TRANSPORT LAYER -- UDP October 1989

- Applic layer can specify Local IP addr 4.1.3.5 x

- Applic layer specify wild Local IP addr 4.1.3.5 x

- Applic layer notified of Local IP addr used 4.1.3.5 x

Bad IP src addr silently discarded by UDP/IP 4.1.3.6 x

Only send valid IP source address 4.1.3.6 x

UDP Application Interface Services

Full IP interface of 3.4 for application 4.1.4 x

- Able to spec TTL, TOS, IP opts when send dg 4.1.4 x

- Pass received TOS up to applic layer 4.1.4 x

RFC1122 TRANSPORT LAYER -- TCP October 1989

4.2 TRANSMISSION CONTROL PROTOCOL -- TCP

4.2.1 INTRODUCTION

The Transmission Control Protocol TCP [TCP:1] is the primary

virtual-circuit transport protocol for the Internet suite. TCP

provides reliable, in-sequence delivery of a full-duplex stream

of octets (8-bit bytes). TCP is used by those applications

needing reliable, connection-oriented transport service, e.g.,

mail (SMTP), file transfer (FTP), and virtual terminal service

(Telnet); requirements for these application-layer protocols

are described in [INTRO:1].

4.2.2 PROTOCOL WALK-THROUGH

4.2.2.1 Well-Known Ports: RFC-793 Section 2.7

DISCUSSION:

TCP reserves port numbers in the range 0-255 for

"well-known" ports, used to access services that are

standardized across the Internet. The remainder of the

port space can be freely allocated to application

processes. Current well-known port definitions are

listed in the RFCentitled "Assigned Numbers"

[INTRO:6]. A prerequisite for defining a new well-

known port is an RFCdocumenting the proposed service

in enough detail to allow new implementations.

Some systems extend this notion by adding a third

subdivision of the TCP port space: reserved ports,

which are generally used for operating-system-specific

services. For example, reserved ports might fall

between 256 and some system-dependent upper limit.

Some systems further choose to protect well-known and

reserved ports by permitting only privileged users to

open TCP connections with those port values. This is

perfectly reasonable as long as the host does not

assume that all hosts protect their low-numbered ports

in this manner.

4.2.2.2 Use of Push: RFC-793 Section 2.8

When an application issues a series of SEND calls without

setting the PUSH flag, the TCP MAY aggregate the data

internally without sending it. Similarly, when a series of

segments is received without the PSH bit, a TCP MAY queue

the data internally without passing it to the receiving

application.

RFC1122 TRANSPORT LAYER -- TCP October 1989

The PSH bit is not a record marker and is independent of

segment boundaries. The transmitter SHOULD collapse

successive PSH bits when it packetizes data, to send the

largest possible segment.

A TCP MAY implement PUSH flags on SEND calls. If PUSH flags

are not implemented, then the sending TCP: (1) must not

buffer data indefinitely, and (2) MUST set the PSH bit in

the last buffered segment (i.e., when there is no more

queued data to be sent).

The discussion in RFC-793 on pages 48, 50, and 74

erroneously implies that a received PSH flag must be passed

to the application layer. Passing a received PSH flag to

the application layer is now OPTIONAL.

An application program is logically required to set the PUSH

flag in a SEND call whenever it needs to force delivery of

the data to avoid a communication deadlock. However, a TCP

SHOULD send a maximum-sized segment whenever possible, to

improve performance (see Section 4.2.3.4).

DISCUSSION:

When the PUSH flag is not implemented on SEND calls,

i.e., when the application/TCP interface uses a pure

streaming model, responsibility for aggregating any

tiny data fragments to form reasonable sized segments

is partially borne by the application layer.

Generally, an interactive application protocol must set

the PUSH flag at least in the last SEND call in each

command or response sequence. A bulk transfer protocol

like FTP should set the PUSH flag on the last segment

of a file or when necessary to prevent buffer deadlock.

At the receiver, the PSH bit forces buffered data to be

delivered to the application (even if less than a full

buffer has been received). Conversely, the lack of a

PSH bit can be used to avoid unnecessary wakeup calls

to the application process; this can be an important

performance optimization for large timesharing hosts.

Passing the PSH bit to the receiving application allows

an analogous optimization within the application.

4.2.2.3 Window Size: RFC-793 Section 3.1

The window size MUST be treated as an unsigned number, or

else large window sizes will appear like negative windows

RFC1122 TRANSPORT LAYER -- TCP October 1989

and TCP will not work. It is RECOMMENDED that

implementations reserve 32-bit fields for the send and

receive window sizes in the connection record and do all

window computations with 32 bits.

DISCUSSION:

It is known that the window field in the TCP header is

too small for high-speed, long-delay paths.

Experimental TCP options have been defined to extend

the window size; see for example [TCP:11]. In

anticipation of the adoption of such an extension, TCP

implementors should treat windows as 32 bits.

4.2.2.4 Urgent Pointer: RFC-793 Section 3.1

The second sentence is in error: the urgent pointer points

to the sequence number of the LAST octet (not LAST+1) in a

sequence of urgent data. The description on page 56 (last

sentence) is correct.

A TCP MUST support a sequence of urgent data of any length.

A TCP MUST inform the application layer asynchronously

whenever it receives an Urgent pointer and there was

previously no pending urgent data, or whenever the Urgent

pointer advances in the data stream. There MUST be a way

for the application to learn how much urgent data remains to

be read from the connection, or at least to determine

whether or not more urgent data remains to be read.

DISCUSSION:

Although the Urgent mechanism may be used for any

application, it is normally used to send "interrupt"-

type commands to a Telnet program (see "Using Telnet

Synch Sequence" section in [INTRO:1]).

The asynchronous or "out-of-band" notification will

allow the application to go into "urgent mode", reading

data from the TCP connection. This allows control

commands to be sent to an application whose normal

input buffers are full of unprocessed data.

IMPLEMENTATION:

The generic ERROR-REPORT() upcall described in Section

4.2.4.1 is a possible mechanism for informing the

application of the arrival of urgent data.

RFC1122 TRANSPORT LAYER -- TCP October 1989

4.2.2.5 TCP Options: RFC-793 Section 3.1

A TCP MUST be able to receive a TCP option in any segment.

A TCP MUST ignore without error any TCP option it does not

implement, assuming that the option has a length field (all

TCP options defined in the future will have length fields).

TCP MUST be prepared to handle an illegal option length

(e.g., zero) without crashing; a suggested procedure is to

reset the connection and log the reason.

4.2.2.6 Maximum Segment Size Option: RFC-793 Section 3.1

TCP MUST implement both sending and receiving the Maximum

Segment Size option [TCP:4].

TCP SHOULD send an MSS (Maximum Segment Size) option in

every SYN segment when its receive MSS differs from the

default 536, and MAY send it always.

If an MSS option is not received at connection setup, TCP

MUST assume a default send MSS of 536 (576-40) [TCP:4].

The maximum size of a segment that TCP really sends, the

"effective send MSS," MUST be the smaller of the send MSS

(which reflects the available reassembly buffer size at the

remote host) and the largest size permitted by the IP layer:

Eff.snd.MSS =

min(SendMSS+20, MMS_S) - TCPhdrsize - IPoptionsize

where:

* SendMSS is the MSS value received from the remote host,

or the default 536 if no MSS option is received.

* MMS_S is the maximum size for a transport-layer message

that TCP may send.

* TCPhdrsize is the size of the TCP header; this is

normally 20, but may be larger if TCP options are to be

sent.

* IPoptionsize is the size of any IP options that TCP

will pass to the IP layer with the current message.

The MSS value to be sent in an MSS option must be less than

RFC1122 TRANSPORT LAYER -- TCP October 1989

or equal to:

MMS_R - 20

where MMS_R is the maximum size for a transport-layer

message that can be received (and reassembled). TCP obtains

MMS_R and MMS_S from the IP layer; see the generic call

GET_MAXSIZES in Section 3.4.

DISCUSSION:

The choice of TCP segment size has a strong effect on

performance. Larger segments increase throughput by

amortizing header size and per-datagram processing

overhead over more data bytes; however, if the packet

is so large that it causes IP fragmentation, efficiency

drops sharply if any fragments are lost [IP:9].

Some TCP implementations send an MSS option only if the

destination host is on a non-connected network.

However, in general the TCP layer may not have the

appropriate information to make this decision, so it is

preferable to leave to the IP layer the task of

determining a suitable MTU for the Internet path. We

therefore recommend that TCP always send the option (if

not 536) and that the IP layer determine MMS_R as

specified in 3.3.3 and 3.4. A proposed IP-layer

mechanism to measure the MTU would then modify the IP

layer without changing TCP.

4.2.2.7 TCP Checksum: RFC-793 Section 3.1

Unlike the UDP checksum (see Section 4.1.3.4), the TCP

checksum is never optional. The sender MUST generate it and

the receiver MUST check it.

4.2.2.8 TCP Connection State Diagram: RFC-793 Section 3.2,

page 23

There are several problems with this diagram:

(a) The arrow from SYN-SENT to SYN-RCVD should be labeled

with "snd SYN,ACK", to agree with the text on page 68

and with Figure 8.

(b) There could be an arrow from SYN-RCVD state to LISTEN

state, conditioned on receiving a RST after a passive

open (see text page 70).

RFC1122 TRANSPORT LAYER -- TCP October 1989

(c) It is possible to go directly from FIN-WAIT-1 to the

TIME-WAIT state (see page 75 of the spec).

4.2.2.9 Initial Sequence Number Selection: RFC-793 Section

3.3, page 27

A TCP MUST use the specified clock-driven selection of

initial sequence numbers.

4.2.2.10 Simultaneous Open Attempts: RFC-793 Section 3.4, page

32

There is an error in Figure 8: the packet on line 7 should

be identical to the packet on line 5.

A TCP MUST support simultaneous open attempts.

DISCUSSION:

It sometimes surprises implementors that if two

applications attempt to simultaneously connect to each

other, only one connection is generated instead of two.

This was an intentional design decision; don't try to

"fix" it.

4.2.2.11 Recovery from Old Duplicate SYN: RFC-793 Section 3.4,

page 33

Note that a TCP implementation MUST keep track of whether a

connection has reached SYN_RCVD state as the result of a

passive OPEN or an active OPEN.

4.2.2.12 RST Segment: RFC-793 Section 3.4

A TCP SHOULD allow a received RST segment to include data.

DISCUSSION

It has been suggested that a RST segment could contain

ASCII text that encoded and explained the cause of the

RST. No standard has yet been established for such

data.

4.2.2.13 Closing a Connection: RFC-793 Section 3.5

A TCP connection may terminate in two ways: (1) the normal

TCP close sequence using a FIN handshake, and (2) an "abort"

in which one or more RST segments are sent and the

connection state is immediately discarded. If a TCP

RFC1122 TRANSPORT LAYER -- TCP October 1989

connection is closed by the remote site, the local

application MUST be informed whether it closed normally or

was aborted.

The normal TCP close sequence delivers buffered data

reliably in both directions. Since the two directions of a

TCP connection are closed independently, it is possible for

a connection to be "half closed," i.e., closed in only one

direction, and a host is permitted to continue sending data

in the open direction on a half-closed connection.

A host MAY implement a "half-duplex" TCP close sequence, so

that an application that has called CLOSE cannot continue to

read data from the connection. If such a host issues a

CLOSE call while received data is still pending in TCP, or

if new data is received after CLOSE is called, its TCP

SHOULD send a RST to show that data was lost.

When a connection is closed actively, it MUST linger in

TIME-WAIT state for a time 2xMSL (Maximum Segment Lifetime).

However, it MAY accept a new SYN from the remote TCP to

reopen the connection directly from TIME-WAIT state, if it:

(1) assigns its initial sequence number for the new

connection to be larger than the largest sequence

number it used on the previous connection incarnation,

and

(2) returns to TIME-WAIT state if the SYN turns out to be

an old duplicate.

DISCUSSION:

TCP's full-duplex data-preserving close is a feature

that is not included in the analogous ISO transport

protocol TP4.

Some systems have not implemented half-closed

connections, presumably because they do not fit into

the I/O model of their particular operating system. On

these systems, once an application has called CLOSE, it

can no longer read input data from the connection; this

is referred to as a "half-duplex" TCP close sequence.

The graceful close algorithm of TCP requires that the

connection state remain defined on (at least) one end

of the connection, for a timeout period of 2xMSL, i.e.,

4 minutes. During this period, the (remote socket,

RFC1122 TRANSPORT LAYER -- TCP October 1989

local socket) pair that defines the connection is busy

and cannot be reused. To shorten the time that a given

port pair is tied up, some TCPs allow a new SYN to be

accepted in TIME-WAIT state.

4.2.2.14 Data Communication: RFC-793 Section 3.7, page 40

Since RFC-793 was written, there has been extensive work on

TCP algorithms to achieve efficient data communication.

Later sections of the present document describe required and

recommended TCP algorithms to determine when to send data

(Section 4.2.3.4), when to send an acknowledgment (Section

4.2.3.2), and when to update the window (Section 4.2.3.3).

DISCUSSION:

One important performance issue is "Silly Window

Syndrome" or "SWS" [TCP:5], a stable pattern of small

incremental window movements resulting in extremely

poor TCP performance. Algorithms to avoid SWS are

described below for both the sending side (Section

4.2.3.4) and the receiving side (Section 4.2.3.3).

In brief, SWS is caused by the receiver advancing the

right window edge whenever it has any new buffer space

available to receive data and by the sender using any

incremental window, no matter how small, to send more

data [TCP:5]. The result can be a stable pattern of

sending tiny data segments, even though both sender and

receiver have a large total buffer space for the

connection. SWS can only occur during the transmission

of a large amount of data; if the connection goes

quiescent, the problem will disappear. It is caused by

typical straightforward implementation of window

management, but the sender and receiver algorithms

given below will avoid it.

Another important TCP performance issue is that some

applications, especially remote login to character-at-

a-time hosts, tend to send streams of one-octet data

segments. To avoid deadlocks, every TCP SEND call from

such applications must be "pushed", either explicitly

by the application or else implicitly by TCP. The

result may be a stream of TCP segments that contain one

data octet each, which makes very inefficient use of

the Internet and contributes to Internet congestion.

The Nagle Algorithm described in Section 4.2.3.4

provides a simple and effective solution to this

problem. It does have the effect of clumping

RFC1122 TRANSPORT LAYER -- TCP October 1989

characters over Telnet connections; this may initially

surprise users accustomed to single-character echo, but

user acceptance has not been a problem.

Note that the Nagle algorithm and the send SWS

avoidance algorithm play complementary roles in

improving performance. The Nagle algorithm discourages

sending tiny segments when the data to be sent

increases in small increments, while the SWS avoidance

algorithm discourages small segments resulting from the

right window edge advancing in small increments.

A careless implementation can send two or more

acknowledgment segments per data segment received. For

example, suppose the receiver acknowledges every data

segment immediately. When the application program

subsequently consumes the data and increases the

available receive buffer space again, the receiver may

send a second acknowledgment segment to update the

window at the sender. The extreme case occurs with

single-character segments on TCP connections using the

Telnet protocol for remote login service. Some

implementations have been observed in which each

incoming 1-character segment generates three return

segments: (1) the acknowledgment, (2) a one byte

increase in the window, and (3) the echoed character,

respectively.

4.2.2.15 Retransmission Timeout: RFC-793 Section 3.7, page 41

The algorithm suggested in RFC-793 for calculating the

retransmission timeout is now known to be inadequate; see

Section 4.2.3.1 below.

Recent work by Jacobson [TCP:7] on Internet congestion and

TCP retransmission stability has produced a transmission

algorithm combining "slow start" with "congestion

avoidance". A TCP MUST implement this algorithm.

If a retransmitted packet is identical to the original

packet (which implies not only that the data boundaries have

not changed, but also that the window and acknowledgment

fields of the header have not changed), then the same IP

Identification field MAY be used (see Section 3.2.1.5).

IMPLEMENTATION:

Some TCP implementors have chosen to "packetize" the

data stream, i.e., to pick segment boundaries when

RFC1122 TRANSPORT LAYER -- TCP October 1989

segments are originally sent and to queue these

segments in a "retransmission queue" until they are

acknowledged. Another design (which may be simpler) is

to defer packetizing until each time data is

transmitted or retransmitted, so there will be no

segment retransmission queue.

In an implementation with a segment retransmission

queue, TCP performance may be enhanced by repacketizing

the segments awaiting acknowledgment when the first

retransmission timeout occurs. That is, the

outstanding segments that fitted would be combined into

one maximum-sized segment, with a new IP Identification

value. The TCP would then retain this combined segment

in the retransmit queue until it was acknowledged.

However, if the first two segments in the

retransmission queue totalled more than one maximum-

sized segment, the TCP would retransmit only the first

segment using the original IP Identification field.

4.2.2.16 Managing the Window: RFC-793 Section 3.7, page 41

A TCP receiver SHOULD NOT shrink the window, i.e., move the

right window edge to the left. However, a sending TCP MUST

be robust against window shrinking, which may cause the

"useable window" (see Section 4.2.3.4) to become negative.

If this happens, the sender SHOULD NOT send new data, but

SHOULD retransmit normally the old unacknowledged data

between SND.UNA and SND.UNA+SND.WND. The sender MAY also

retransmit old data beyond SND.UNA+SND.WND, but SHOULD NOT

time out the connection if data beyond the right window edge

is not acknowledged. If the window shrinks to zero, the TCP

MUST probe it in the standard way (see next Section).

DISCUSSION:

Many TCP implementations become confused if the window

shrinks from the right after data has been sent into a

larger window. Note that TCP has a heuristic to select

the latest window update despite possible datagram

reordering; as a result, it may ignore a window update

with a smaller window than previously offered if

neither the sequence number nor the acknowledgment

number is increased.

RFC1122 TRANSPORT LAYER -- TCP October 1989

4.2.2.17 Probing Zero Windows: RFC-793 Section 3.7, page 42

Probing of zero (offered) windows MUST be supported.

A TCP MAY keep its offered receive window closed

indefinitely. As long as the receiving TCP continues to

send acknowledgments in response to the probe segments, the

sending TCP MUST allow the connection to stay open.

DISCUSSION:

It is extremely important to remember that ACK

(acknowledgment) segments that contain no data are not

reliably transmitted by TCP. If zero window probing is

not supported, a connection may hang forever when an

ACK segment that re-opens the window is lost.

The delay in opening a zero window generally occurs

when the receiving application stops taking data from

its TCP. For example, consider a printer daemon

application, stopped because the printer ran out of

paper.

The transmitting host SHOULD send the first zero-window

probe when a zero window has existed for the retransmission

timeout period (see Section 4.2.2.15), and SHOULD increase

exponentially the interval between successive probes.

DISCUSSION:

This procedure minimizes delay if the zero-window

condition is due to a lost ACK segment containing a

window-opening update. Exponential bacKOFf is

recommended, possibly with some maximum interval not

specified here. This procedure is similar to that of

the retransmission algorithm, and it may be possible to

combine the two procedures in the implementation.

4.2.2.18 Passive OPEN Calls: RFC-793 Section 3.8

Every passive OPEN call either creates a new connection

record in LISTEN state, or it returns an error; it MUST NOT

affect any previously created connection record.

A TCP that supports multiple concurrent users MUST provide

an OPEN call that will functionally allow an application to

LISTEN on a port while a connection block with the same

local port is in SYN-SENT or SYN-RECEIVED state.

DISCUSSION:

RFC1122 TRANSPORT LAYER -- TCP October 1989

Some applications (e.g., SMTP servers) may need to

handle multiple connection attempts at about the same

time. The probability of a connection attempt failing

is reduced by giving the application some means of

listening for a new connection at the same time that an

earlier connection attempt is going through the three-

way handshake.

IMPLEMENTATION:

Acceptable implementations of concurrent opens may

permit multiple passive OPEN calls, or they may allow

"cloning" of LISTEN-state connections from a single

passive OPEN call.

4.2.2.19 Time to Live: RFC-793 Section 3.9, page 52

RFC-793 specified that TCP was to request the IP layer to

send TCP segments with TTL = 60. This is obsolete; the TTL

value used to send TCP segments MUST be configurable. See

Section 3.2.1.7 for discussion.

4.2.2.20 Event Processing: RFC-793 Section 3.9

While it is not strictly required, a TCP SHOULD be capable

of queueing out-of-order TCP segments. Change the "may" in

the last sentence of the first paragraph on page 70 to

"should".

DISCUSSION:

Some small-host implementations have omitted segment

queueing because of limited buffer space. This

omission may be expected to adversely affect TCP

throughput, since loss of a single segment causes all

later segments to appear to be "out of sequence".

In general, the processing of received segments MUST be

implemented to aggregate ACK segments whenever possible.

For example, if the TCP is processing a series of queued

segments, it MUST process them all before sending any ACK

segments.

Here are some detailed error corrections and notes on the

Event Processing section of RFC-793.

(a) CLOSE Call, CLOSE-WAIT state, p. 61: enter LAST-ACK

state, not CLOSING.

(b) LISTEN state, check for SYN (pp. 65, 66): With a SYN

RFC1122 TRANSPORT LAYER -- TCP October 1989

bit, if the security/compartment or the precedence is

wrong for the segment, a reset is sent. The wrong form

of reset is shown in the text; it should be:

<SEQ=0><ACK=SEG.SEQ+SEG.LEN><CTL=RST,ACK>

(c) SYN-SENT state, Check for SYN, p. 68: When the

connection enters ESTABLISHED state, the following

variables must be set:

SND.WND <- SEG.WND

SND.WL1 <- SEG.SEQ

SND.WL2 <- SEG.ACK

(d) Check security and precedence, p. 71: The first heading

"ESTABLISHED STATE" should really be a list of all

states other than SYN-RECEIVED: ESTABLISHED, FIN-WAIT-

1, FIN-WAIT-2, CLOSE-WAIT, CLOSING, LAST-ACK, and

TIME-WAIT.

(e) Check SYN bit, p. 71: "In SYN-RECEIVED state and if

the connection was initiated with a passive OPEN, then

return this connection to the LISTEN state and return.

Otherwise...".

(f) Check ACK field, SYN-RECEIVED state, p. 72: When the

connection enters ESTABLISHED state, the variables

listed in (c) must be set.

(g) Check ACK field, ESTABLISHED state, p. 72: The ACK is a

duplicate if SEG.ACK =< SND.UNA (the = was omitted).

Similarly, the window should be updated if: SND.UNA =<

SEG.ACK =< SND.NXT.

(h) USER TIMEOUT, p. 77:

It would be better to notify the application of the

timeout rather than letting TCP force the connection

closed. However, see also Section 4.2.3.5.

4.2.2.21 Acknowledging Queued Segments: RFC-793 Section 3.9

A TCP MAY send an ACK segment acknowledging RCV.NXT when a

valid segment arrives that is in the window but not at the

left window edge.

RFC1122 TRANSPORT LAYER -- TCP October 1989

DISCUSSION:

RFC-793 (see page 74) was ambiguous about whether or

not an ACK segment should be sent when an out-of-order

segment was received, i.e., when SEG.SEQ was unequal to

RCV.NXT.

One reason for ACKing out-of-order segments might be to

support an experimental algorithm known as "fast

retransmit". With this algorithm, the sender uses the

"redundant" ACK's to deduce that a segment has been

lost before the retransmission timer has expired. It

counts the number of times an ACK has been received

with the same value of SEG.ACK and with the same right

window edge. If more than a threshold number of such

ACK's is received, then the segment containing the

octets starting at SEG.ACK is assumed to have been lost

and is retransmitted, without awaiting a timeout. The

threshold is chosen to compensate for the maximum

likely segment reordering in the Internet. There is

not yet enough experience with the fast retransmit

algorithm to determine how useful it is.

4.2.3 SPECIFIC ISSUES

4.2.3.1 Retransmission Timeout Calculation

A host TCP MUST implement Karn's algorithm and Jacobson's

algorithm for computing the retransmission timeout ("RTO").

o Jacobson's algorithm for computing the smoothed round-

trip ("RTT") time incorporates a simple measure of the

variance [TCP:7].

o Karn's algorithm for selecting RTT measurements ensures

that ambiguous round-trip times will not corrupt the

calculation of the smoothed round-trip time [TCP:6].

This implementation also MUST include "exponential backoff"

for successive RTO values for the same segment.

Retransmission of SYN segments SHOULD use the same algorithm

as data segments.

DISCUSSION:

There were two known problems with the RTO calculations

specified in RFC-793. First, the accurate measurement

of RTTs is difficult when there are retransmissions.

Second, the algorithm to compute the smoothed round-

trip time is inadequate [TCP:7], because it incorrectly

RFC1122 TRANSPORT LAYER -- TCP October 1989

assumed that the variance in RTT values would be small

and constant. These problems were solved by Karn's and

Jacobson's algorithm, respectively.

The performance increase resulting from the use of

these improvements varies from noticeable to dramatic.

Jacobson's algorithm for incorporating the measured RTT

variance is especially important on a low-speed link,

where the natural variation of packet sizes causes a

large variation in RTT. One vendor found link

utilization on a 9.6kb line went from 10% to 90% as a

result of implementing Jacobson's variance algorithm in

TCP.

The following values SHOULD be used to initialize the

estimation parameters for a new connection:

(a) RTT = 0 seconds.

(b) RTO = 3 seconds. (The smoothed variance is to be

initialized to the value that will result in this RTO).

The recommended upper and lower bounds on the RTO are known

to be inadequate on large internets. The lower bound SHOULD

be measured in fractions of a second (to accommodate high

speed LANs) and the upper bound should be 2*MSL, i.e., 240

seconds.

DISCUSSION:

Experience has shown that these initialization values

are reasonable, and that in any case the Karn and

Jacobson algorithms make TCP behavior reasonably

insensitive to the initial parameter choices.

4.2.3.2 When to Send an ACK Segment

A host that is receiving a stream of TCP data segments can

increase efficiency in both the Internet and the hosts by

sending fewer than one ACK (acknowledgment) segment per data

segment received; this is known as a "delayed ACK" [TCP:5].

A TCP SHOULD implement a delayed ACK, but an ACK should not

be excessively delayed; in particular, the delay MUST be

less than 0.5 seconds, and in a stream of full-sized

segments there SHOULD be an ACK for at least every second

segment.

DISCUSSION:

RFC1122 TRANSPORT LAYER -- TCP October 1989

A delayed ACK gives the application an opportunity to

update the window and perhaps to send an immediate

response. In particular, in the case of character-mode

remote login, a delayed ACK can reduce the number of

segments sent by the server by a factor of 3 (ACK,

window update, and echo character all combined in one

segment).

In addition, on some large multi-user hosts, a delayed

ACK can substantially reduce protocol processing

overhead by reducing the total number of packets to be

processed [TCP:5]. However, excessive delays on ACK's

can disturb the round-trip timing and packet "clocking"

algorithms [TCP:7].

4.2.3.3 When to Send a Window Update

A TCP MUST include a SWS avoidance algorithm in the receiver

[TCP:5].

IMPLEMENTATION:

The receiver's SWS avoidance algorithm determines when

the right window edge may be advanced; this is

customarily known as "updating the window". This

algorithm combines with the delayed ACK algorithm (see

Section 4.2.3.2) to determine when an ACK segment

containing the current window will really be sent to

the receiver. We use the notation of RFC-793; see

Figures 4 and 5 in that document.

The solution to receiver SWS is to avoid advancing the

right window edge RCV.NXT+RCV.WND in small increments,

even if data is received from the network in small

segments.

Suppose the total receive buffer space is RCV.BUFF. At

any given moment, RCV.USER octets of this total may be

tied up with data that has been received and

acknowledged but which the user process has not yet

consumed. When the connection is quiescent, RCV.WND =

RCV.BUFF and RCV.USER = 0.

Keeping the right window edge fixed as data arrives and

is acknowledged requires that the receiver offer less

than its full buffer space, i.e., the receiver must

specify a RCV.WND that keeps RCV.NXT+RCV.WND constant

as RCV.NXT increases. Thus, the total buffer space

RCV.BUFF is generally divided into three parts:

RFC1122 TRANSPORT LAYER -- TCP October 1989

<------- RCV.BUFF ---------------->

1 2 3

-----------------------------------------

RCV.NXT ^

(Fixed)

1 - RCV.USER = data received but not yet consumed;

2 - RCV.WND = space advertised to sender;

3 - Reduction = space available but not yet

advertised.

The suggested SWS avoidance algorithm for the receiver

is to keep RCV.NXT+RCV.WND fixed until the reduction

satisfies:

RCV.BUFF - RCV.USER - RCV.WND >=

min( Fr * RCV.BUFF, Eff.snd.MSS )

where Fr is a fraction whose recommended value is 1/2,

and Eff.snd.MSS is the effective send MSS for the

connection (see Section 4.2.2.6). When the inequality

is satisfied, RCV.WND is set to RCV.BUFF-RCV.USER.

Note that the general effect of this algorithm is to

advance RCV.WND in increments of Eff.snd.MSS (for

realistic receive buffers: Eff.snd.MSS < RCV.BUFF/2).

Note also that the receiver must use its own

Eff.snd.MSS, assuming it is the same as the sender's.

4.2.3.4 When to Send Data

A TCP MUST include a SWS avoidance algorithm in the sender.

A TCP SHOULD implement the Nagle Algorithm [TCP:9] to

coalesce short segments. However, there MUST be a way for

an application to disable the Nagle algorithm on an

individual connection. In all cases, sending data is also

subject to the limitation imposed by the Slow Start

algorithm (Section 4.2.2.15).

DISCUSSION:

The Nagle algorithm is generally as follows:

If there is unacknowledged data (i.e., SND.NXT >

SND.UNA), then the sending TCP buffers all user

RFC1122 TRANSPORT LAYER -- TCP October 1989

data (regardless of the PSH bit), until the

outstanding data has been acknowledged or until

the TCP can send a full-sized segment (Eff.snd.MSS

bytes; see Section 4.2.2.6).

Some applications (e.g., real-time display window

updates) require that the Nagle algorithm be turned

off, so small data segments can be streamed out at the

maximum rate.

IMPLEMENTATION:

The sender's SWS avoidance algorithm is more difficult

than the receivers's, because the sender does not know

(directly) the receiver's total buffer space RCV.BUFF.

An approach which has been found to work well is for

the sender to calculate Max(SND.WND), the maximum send

window it has seen so far on the connection, and to use

this value as an estimate of RCV.BUFF. Unfortunately,

this can only be an estimate; the receiver may at any

time reduce the size of RCV.BUFF. To avoid a resulting

deadlock, it is necessary to have a timeout to force

transmission of data, overriding the SWS avoidance

algorithm. In practice, this timeout should seldom

occur.

The "useable window" [TCP:5] is:

U = SND.UNA + SND.WND - SND.NXT

i.e., the offered window less the amount of data sent

but not acknowledged. If D is the amount of data

queued in the sending TCP but not yet sent, then the

following set of rules is recommended.

Send data:

(1) if a maximum-sized segment can be sent, i.e, if:

min(D,U) >= Eff.snd.MSS;

(2) or if the data is pushed and all queued data can

be sent now, i.e., if:

[SND.NXT = SND.UNA and] PUSHED and D <= U

(the bracketed condition is imposed by the Nagle

algorithm);

RFC1122 TRANSPORT LAYER -- TCP October 1989

(3) or if at least a fraction Fs of the maximum window

can be sent, i.e., if:

[SND.NXT = SND.UNA and]

min(D.U) >= Fs * Max(SND.WND);

(4) or if data is PUSHed and the override timeout

occurs.

Here Fs is a fraction whose recommended value is 1/2.

The override timeout should be in the range 0.1 - 1.0

seconds. It may be convenient to combine this timer

with the timer used to probe zero windows (Section

4.2.2.17).

Finally, note that the SWS avoidance algorithm just

specified is to be used instead of the sender-side

algorithm contained in [TCP:5].

4.2.3.5 TCP Connection Failures

Excessive retransmission of the same segment by TCP

indicates some failure of the remote host or the Internet

path. This failure may be of short or long duration. The

following procedure MUST be used to handle excessive

retransmissions of data segments [IP:11]:

(a) There are two thresholds R1 and R2 measuring the amount

of retransmission that has occurred for the same

segment. R1 and R2 might be measured in time units or

as a count of retransmissions.

(b) When the number of transmissions of the same segment

reaches or exceeds threshold R1, pass negative advice

(see Section 3.3.1.4) to the IP layer, to trigger

dead-gateway diagnosis.

(c) When the number of transmissions of the same segment

reaches a threshold R2 greater than R1, close the

connection.

(d) An application MUST be able to set the value for R2 for

a particular connection. For example, an interactive

application might set R2 to "infinity," giving the user

control over when to disconnect.

RFC1122 TRANSPORT LAYER -- TCP October 1989

(d) TCP SHOULD inform the application of the delivery

problem (unless such information has been disabled by

the application; see Section 4.2.4.1), when R1 is

reached and before R2. This will allow a remote login

(User Telnet) application program to inform the user,

for example.

The value of R1 SHOULD correspond to at least 3

retransmissions, at the current RTO. The value of R2 SHOULD

correspond to at least 100 seconds.

An attempt to open a TCP connection could fail with

excessive retransmissions of the SYN segment or by receipt

of a RST segment or an ICMP Port Unreachable. SYN

retransmissions MUST be handled in the general way just

described for data retransmissions, including notification

of the application layer.

However, the values of R1 and R2 may be different for SYN

and data segments. In particular, R2 for a SYN segment MUST

be set large enough to provide retransmission of the segment

for at least 3 minutes. The application can close the

connection (i.e., give up on the open attempt) sooner, of

course.

DISCUSSION:

Some Internet paths have significant setup times, and

the number of such paths is likely to increase in the

future.

4.2.3.6 TCP Keep-Alives

Implementors MAY include "keep-alives" in their TCP

implementations, although this practice is not universally

accepted. If keep-alives are included, the application MUST

be able to turn them on or off for each TCP connection, and

they MUST default to off.

Keep-alive packets MUST only be sent when no data or

acknowledgement packets have been received for the

connection within an interval. This interval MUST be

configurable and MUST default to no less than two hours.

It is extremely important to remember that ACK segments that

contain no data are not reliably transmitted by TCP.

Consequently, if a keep-alive mechanism is implemented it

MUST NOT interpret failure to respond to any specific probe

as a dead connection.

RFC1122 TRANSPORT LAYER -- TCP October 1989

An implementation SHOULD send a keep-alive segment with no

data; however, it MAY be configurable to send a keep-alive

segment containing one garbage octet, for compatibility with

erroneous TCP implementations.

DISCUSSION:

A "keep-alive" mechanism periodically probes the other

end of a connection when the connection is otherwise

idle, even when there is no data to be sent. The TCP

specification does not include a keep-alive mechanism

because it could: (1) cause perfectly good connections

to break during transient Internet failures; (2)

consume unnecessary bandwidth ("if no one is using the

connection, who cares if it is still good?"); and (3)

cost money for an Internet path that charges for

packets.

Some TCP implementations, however, have included a

keep-alive mechanism. To confirm that an idle

connection is still active, these implementations send

a probe segment designed to elicit a response from the

peer TCP. Such a segment generally contains SEG.SEQ =

SND.NXT-1 and may or may not contain one garbage octet

of data. Note that on a quiet connection SND.NXT =

RCV.NXT, so that this SEG.SEQ will be outside the

window. Therefore, the probe causes the receiver to

return an acknowledgment segment, confirming that the

connection is still live. If the peer has dropped the

connection due to a network partition or a crash, it

will respond with a RST instead of an acknowledgment

segment.

Unfortunately, some misbehaved TCP implementations fail

to respond to a segment with SEG.SEQ = SND.NXT-1 unless

the segment contains data. Alternatively, an

implementation could determine whether a peer responded

correctly to keep-alive packets with no garbage data

octet.

A TCP keep-alive mechanism should only be invoked in

server applications that might otherwise hang

indefinitely and consume resources unnecessarily if a

client crashes or aborts a connection during a network

failure.

RFC1122 TRANSPORT LAYER -- TCP October 1989

4.2.3.7 TCP Multihoming

If an application on a multihomed host does not specify the

local IP address when actively opening a TCP connection,

then the TCP MUST ask the IP layer to select a local IP

address before sending the (first) SYN. See the function

GET_SRCADDR() in Section 3.4.

At all other times, a previous segment has either been sent

or received on this connection, and TCP MUST use the same

local address is used that was used in those previous

segments.

4.2.3.8 IP Options

When received options are passed up to TCP from the IP

layer, TCP MUST ignore options that it does not understand.

A TCP MAY support the Time Stamp and Record Route options.

An application MUST be able to specify a source route when

it actively opens a TCP connection, and this MUST take

precedence over a source route received in a datagram.

When a TCP connection is OPENed passively and a packet

arrives with a completed IP Source Route option (containing

a return route), TCP MUST save the return route and use it

for all segments sent on this connection. If a different

source route arrives in a later segment, the later

definition SHOULD override the earlier one.

4.2.3.9 ICMP Messages

TCP MUST act on an ICMP error message passed up from the IP

layer, directing it to the connection that created the

error. The necessary demultiplexing information can be

found in the IP header contained within the ICMP message.

o Source Quench

TCP MUST react to a Source Quench by slowing

transmission on the connection. The RECOMMENDED

procedure is for a Source Quench to trigger a "slow

start," as if a retransmission timeout had occurred.

o Destination Unreachable -- codes 0, 1, 5

Since these Unreachable messages indicate soft error

RFC1122 TRANSPORT LAYER -- TCP October 1989

conditions, TCP MUST NOT abort the connection, and it

SHOULD make the information available to the

application.

DISCUSSION:

TCP could report the soft error condition directly

to the application layer with an upcall to the

ERROR_REPORT routine, or it could merely note the

message and report it to the application only when

and if the TCP connection times out.

o Destination Unreachable -- codes 2-4

These are hard error conditions, so TCP SHOULD abort

the connection.

o Time Exceeded -- codes 0, 1

This should be handled the same way as Destination

Unreachable codes 0, 1, 5 (see above).

o Parameter Problem

This should be handled the same way as Destination

Unreachable codes 0, 1, 5 (see above).

4.2.3.10 Remote Address Validation

A TCP implementation MUST reject as an error a local OPEN

call for an invalid remote IP address (e.g., a broadcast or

multicast address).

An incoming SYN with an invalid source address must be

ignored either by TCP or by the IP layer (see Section

3.2.1.3).

A TCP implementation MUST silently discard an incoming SYN

segment that is addressed to a broadcast or multicast

address.

4.2.3.11 TCP Traffic Patterns

IMPLEMENTATION:

The TCP protocol specification [TCP:1] gives the

implementor much freedom in designing the algorithms

that control the message flow over the connection --

packetizing, managing the window, sending

RFC1122 TRANSPORT LAYER -- TCP October 1989

acknowledgments, etc. These design decisions are

difficult because a TCP must adapt to a wide range of

traffic patterns. Experience has shown that a TCP

implementor needs to verify the design on two extreme

traffic patterns:

o Single-character Segments

Even if the sender is using the Nagle Algorithm,

when a TCP connection carries remote login traffic

across a low-delay LAN the receiver will generally

get a stream of single-character segments. If

remote terminal echo mode is in effect, the

receiver's system will generally echo each

character as it is received.

o Bulk Transfer

When TCP is used for bulk transfer, the data

stream should be made up (almost) entirely of

segments of the size of the effective MSS.

Although TCP uses a sequence number space with

byte (octet) granularity, in bulk-transfer mode

its operation should be as if TCP used a sequence

space that counted only segments.

Experience has furthermore shown that a single TCP can

effectively and efficiently handle these two extremes.

The most important tool for verifying a new TCP

implementation is a packet trace program. There is a

large volume of experience showing the importance of

tracing a variety of traffic patterns with other TCP

implementations and studying the results carefully.

4.2.3.12 Efficiency

IMPLEMENTATION:

Extensive experience has led to the following

suggestions for efficient implementation of TCP:

(a) Don't Copy Data

In bulk data transfer, the primary CPU-intensive

tasks are copying data from one place to another

and checksumming the data. It is vital to

minimize the number of copies of TCP data. Since

RFC1122 TRANSPORT LAYER -- TCP October 1989

the ultimate speed limitation may be fetching data

across the memory bus, it may be useful to combine

the copy with checksumming, doing both with a

single memory fetch.

(b) Hand-Craft the Checksum Routine

A good TCP checksumming routine is typically two

to five times faster than a simple and direct

implementation of the definition. Great care and

clever coding are often required and advisable to

make the checksumming code "blazing fast". See

[TCP:10].

(c) Code for the Common Case

TCP protocol processing can be complicated, but

for most segments there are only a few simple

decisions to be made. Per-segment processing will

be greatly speeded up by coding the main line to

minimize the number of decisions in the most

common case.

4.2.4 TCP/APPLICATION LAYER INTERFACE

4.2.4.1 Asynchronous Reports

There MUST be a mechanism for reporting soft TCP error

conditions to the application. Generically, we assume this

takes the form of an application-supplied ERROR_REPORT

routine that may be upcalled [INTRO:7] asynchronously from

the transport layer:

ERROR_REPORT(local connection name, reason, subreason)

The precise encoding of the reason and subreason parameters

is not specified here. However, the conditions that are

reported asynchronously to the application MUST include:

* ICMP error message arrived (see 4.2.3.9)

* Excessive retransmissions (see 4.2.3.5)

* Urgent pointer advance (see 4.2.2.4).

However, an application program that does not want to

receive such ERROR_REPORT calls SHOULD be able to

RFC1122 TRANSPORT LAYER -- TCP October 1989

effectively disable these calls.

DISCUSSION:

These error reports generally reflect soft errors that

can be ignored without harm by many applications. It

has been suggested that these error report calls should

default to "disabled," but this is not required.

4.2.4.2 Type-of-Service

The application layer MUST be able to specify the Type-of-

Service (TOS) for segments that are sent on a connection.

It not required, but the application SHOULD be able to

change the TOS during the connection lifetime. TCP SHOULD

pass the current TOS value without change to the IP layer,

when it sends segments on the connection.

The TOS will be specified independently in each direction on

the connection, so that the receiver application will

specify the TOS used for ACK segments.

TCP MAY pass the most recently received TOS up to the

application.

DISCUSSION

Some applications (e.g., SMTP) change the nature of

their communication during the lifetime of a

connection, and therefore would like to change the TOS

specification.

Note also that the OPEN call specified in RFC-793

includes a parameter ("options") in which the caller

can specify IP options such as source route, record

route, or timestamp.

4.2.4.3 Flush Call

Some TCP implementations have included a FLUSH call, which

will empty the TCP send queue of any data for which the user

has issued SEND calls but which is still to the right of the

current send window. That is, it flushes as much queued

send data as possible without losing sequence number

synchronization. This is useful for implementing the "abort

output" function of Telnet.

RFC1122 TRANSPORT LAYER -- TCP October 1989

4.2.4.4 Multihoming

The user interface outlined in sections 2.7 and 3.8 of RFC-

793 needs to be extended for multihoming. The OPEN call

MUST have an optional parameter:

OPEN( ... [local IP address,] ... )

to allow the specification of the local IP address.

DISCUSSION:

Some TCP-based applications need to specify the local

IP address to be used to open a particular connection;

FTP is an example.

IMPLEMENTATION:

A passive OPEN call with a specified "local IP address"

parameter will await an incoming connection request to

that address. If the parameter is unspecified, a

passive OPEN will await an incoming connection request

to any local IP address, and then bind the local IP

address of the connection to the particular address

that is used.

For an active OPEN call, a specified "local IP address"

parameter will be used for opening the connection. If

the parameter is unspecified, the networking software

will choose an appropriate local IP address (see

Section 3.3.4.2) for the connection

4.2.5 TCP REQUIREMENT SUMMARY

S

H F

OMo

S UUo

H LSt

MO DTn

UUM o

SLANNt

TDYOOt

FEATURE SECTION TTe

----------------------------------------------------------------

Push flag

Aggregate or queue un-pushed data 4.2.2.2 x

Sender collapse successive PSH flags 4.2.2.2 x

SEND call can specify PUSH 4.2.2.2 x

RFC1122 TRANSPORT LAYER -- TCP October 1989

If cannot: sender buffer indefinitely 4.2.2.2 x

If cannot: PSH last segment 4.2.2.2 x

Notify receiving ALP of PSH 4.2.2.2 x 1

Send max size segment when possible 4.2.2.2 x

Window

Treat as unsigned number 4.2.2.3 x

Handle as 32-bit number 4.2.2.3 x

Shrink window from right 4.2.2.16 x

Robust against shrinking window 4.2.2.16x

Receiver's window closed indefinitely 4.2.2.17 x

Sender probe zero window 4.2.2.17x

First probe after RTO 4.2.2.17 x

Exponential backoff 4.2.2.17 x

Allow window stay zero indefinitely 4.2.2.17x

Sender timeout OK conn with zero wind 4.2.2.17 x

Urgent Data

Pointer points to last octet 4.2.2.4 x

Arbitrary length urgent data sequence 4.2.2.4 x

Inform ALP asynchronously of urgent data 4.2.2.4 x 1

ALP can learn if/how much urgent data Q'd 4.2.2.4 x 1

TCP Options

Receive TCP option in any segment 4.2.2.5 x

Ignore unsupported options 4.2.2.5 x

Cope with illegal option length 4.2.2.5 x

Implement sending & receiving MSS option 4.2.2.6 x

Send MSS option unless 536 4.2.2.6 x

Send MSS option always 4.2.2.6 x

Send-MSS default is 536 4.2.2.6 x

Calculate effective send seg size 4.2.2.6 x

TCP Checksums

Sender compute checksum 4.2.2.7 x

Receiver check checksum 4.2.2.7 x

Use clock-driven ISN selection 4.2.2.9 x

Opening Connections

Support simultaneous open attempts 4.2.2.10x

SYN-RCVD remembers last state 4.2.2.11x

Passive Open call interfere with others 4.2.2.18 x

Function: simultan. LISTENs for same port 4.2.2.18x

Ask IP for src address for SYN if necc. 4.2.3.7 x

Otherwise, use local addr of conn. 4.2.3.7 x

OPEN to broadcast/multicast IP Address 4.2.3.14 x

Silently discard seg to bcast/mcast addr 4.2.3.14x

RFC1122 TRANSPORT LAYER -- TCP October 1989

Closing Connections

RST can contain data 4.2.2.12 x

Inform application of aborted conn 4.2.2.13x

Half-duplex close connections 4.2.2.13 x

Send RST to indicate data lost 4.2.2.13 x

In TIME-WAIT state for 2xMSL seconds 4.2.2.13x

Accept SYN from TIME-WAIT state 4.2.2.13 x

Retransmissions

Jacobson Slow Start algorithm 4.2.2.15x

Jacobson Congestion-Avoidance algorithm 4.2.2.15x

Retransmit with same IP ident 4.2.2.15 x

Karn's algorithm 4.2.3.1 x

Jacobson's RTO estimation alg. 4.2.3.1 x

Exponential backoff 4.2.3.1 x

SYN RTO calc same as data 4.2.3.1 x

Recommended initial values and bounds 4.2.3.1 x

Generating ACK's:

Queue out-of-order segments 4.2.2.20 x

Process all Q'd before send ACK 4.2.2.20x

Send ACK for out-of-order segment 4.2.2.21 x

Delayed ACK's 4.2.3.2 x

Delay < 0.5 seconds 4.2.3.2 x

Every 2nd full-sized segment ACK'd 4.2.3.2 x

Receiver SWS-Avoidance Algorithm 4.2.3.3 x

Sending data

Configurable TTL 4.2.2.19x

Sender SWS-Avoidance Algorithm 4.2.3.4 x

Nagle algorithm 4.2.3.4 x

Application can disable Nagle algorithm 4.2.3.4 x

Connection Failures:

Negative advice to IP on R1 retxs 4.2.3.5 x

Close connection on R2 retxs 4.2.3.5 x

ALP can set R2 4.2.3.5 x 1

Inform ALP of R1<=retxs<R2 4.2.3.5 x 1

Recommended values for R1, R2 4.2.3.5 x

Same mechanism for SYNs 4.2.3.5 x

R2 at least 3 minutes for SYN 4.2.3.5 x

Send Keep-alive Packets: 4.2.3.6 x

- Application can request 4.2.3.6 x

- Default is "off" 4.2.3.6 x

- Only send if idle for interval 4.2.3.6 x

- Interval configurable 4.2.3.6 x

RFC1122 TRANSPORT LAYER -- TCP October 1989

- Default at least 2 hrs. 4.2.3.6 x

- Tolerant of lost ACK's 4.2.3.6 x

IP Options

Ignore options TCP doesn't understand 4.2.3.8 x

Time Stamp support 4.2.3.8 x

Record Route support 4.2.3.8 x

Source Route:

ALP can specify 4.2.3.8 x 1

Overrides src rt in datagram 4.2.3.8 x

Build return route from src rt 4.2.3.8 x

Later src route overrides 4.2.3.8 x

Receiving ICMP Messages from IP 4.2.3.9 x

Dest. Unreach (0,1,5) => inform ALP 4.2.3.9 x

Dest. Unreach (0,1,5) => abort conn 4.2.3.9 x

Dest. Unreach (2-4) => abort conn 4.2.3.9 x

Source Quench => slow start 4.2.3.9 x

Time Exceeded => tell ALP, don't abort 4.2.3.9 x

Param Problem => tell ALP, don't abort 4.2.3.9 x

Address Validation

Reject OPEN call to invalid IP address 4.2.3.10x

Reject SYN from invalid IP address 4.2.3.10x

Silently discard SYN to bcast/mcast addr 4.2.3.10x

TCP/ALP Interface Services

Error Report mechanism 4.2.4.1 x

ALP can disable Error Report Routine 4.2.4.1 x

ALP can specify TOS for sending 4.2.4.2 x

Passed unchanged to IP 4.2.4.2 x

ALP can change TOS during connection 4.2.4.2 x

Pass received TOS up to ALP 4.2.4.2 x

FLUSH call 4.2.4.3 x

Optional local IP addr parm. in OPEN 4.2.4.4 x

----------------------------------------------------------------

----------------------------------------------------------------

FOOTNOTES:

(1) "ALP" means Application-Layer program.

RFC1122 TRANSPORT LAYER -- TCP October 1989

5. REFERENCES

INTRODUCTORY REFERENCES

[INTRO:1] "Requirements for Internet Hosts -- Application and Support,"

IETF Host Requirements Working Group, R. Braden, Ed., RFC-1123,

October 1989.

[INTRO:2] "Requirements for Internet Gateways," R. Braden and J.

Postel, RFC-1009, June 1987.

[INTRO:3] "DDN Protocol Handbook," NIC-50004, NIC-50005, NIC-50006,

(three volumes), SRI International, December 1985.

[INTRO:4] "Official Internet Protocols," J. Reynolds and J. Postel,

RFC-1011, May 1987.

This document is republished periodically with new RFCnumbers; the

latest version must be used.

[INTRO:5] "Protocol Document Order Information," O. Jacobsen and J.

Postel, RFC-980, March 1986.

[INTRO:6] "Assigned Numbers," J. Reynolds and J. Postel, RFC-1010, May

1987.

This document is republished periodically with new RFCnumbers; the

latest version must be used.

[INTRO:7] "Modularity and Efficiency in Protocol Implementations," D.

Clark, RFC-817, July 1982.

[INTRO:8] "The Structuring of Systems Using Upcalls," D. Clark, 10th ACM

SOSP, Orcas Island, Washington, December 1985.

Secondary References:

[INTRO:9] "A Protocol for Packet Network Intercommunication," V. Cerf

and R. Kahn, IEEE Transactions on Communication, May 1974.

[INTRO:10] "The ARPA Internet Protocol," J. Postel, C. Sunshine, and D.

Cohen, Computer Networks, Vol. 5, No. 4, July 1981.

[INTRO:11] "The DARPA Internet Protocol Suite," B. Leiner, J. Postel,

R. Cole and D. Mills, Proceedings INFOCOM 85, IEEE, Washington DC,

RFC1122 TRANSPORT LAYER -- TCP October 1989

March 1985. Also in: IEEE Communications Magazine, March 1985.

Also available as ISI-RS-85-153.

[INTRO:12] "Final Text of DIS8473, Protocol for Providing the

Connectionless Mode Network Service," ANSI, published as RFC-994,

March 1986.

[INTRO:13] "End System to Intermediate System Routing Exchange

Protocol," ANSI X3S3.3, published as RFC-995, April 1986.

LINK LAYER REFERENCES

[LINK:1] "Trailer Encapsulations," S. Leffler and M. Karels, RFC-893,

April 1984.

[LINK:2] "An Ethernet Address Resolution Protocol," D. Plummer, RFC-826,

November 1982.

[LINK:3] "A Standard for the Transmission of IP Datagrams over Ethernet

Networks," C. Hornig, RFC-894, April 1984.

[LINK:4] "A Standard for the Transmission of IP Datagrams over IEEE 802

"Networks," J. Postel and J. Reynolds, RFC-1042, February 1988.

This RFCcontains a great deal of information of importance to

Internet implementers planning to use IEEE 802 networks.

IP LAYER REFERENCES

[IP:1] "Internet Protocol (IP)," J. Postel, RFC-791, September 1981.

[IP:2] "Internet Control Message Protocol (ICMP)," J. Postel, RFC-792,

September 1981.

[IP:3] "Internet Standard Subnetting Procedure," J. Mogul and J. Postel,

RFC-950, August 1985.

[IP:4] "Host Extensions for IP Multicasting," S. Deering, RFC-1112,

August 1989.

[IP:5] "Military Standard Internet Protocol," MIL-STD-1777, Department

of Defense, August 1983.

This specification, as amended by RFC-963, is intended to describe

RFC1122 TRANSPORT LAYER -- TCP October 1989

the Internet Protocol but has some serious omissions (e.g., the

mandatory subnet extension [IP:3] and the optional multicasting

extension [IP:4]). It is also out of date. If there is a

conflict, RFC-791, RFC-792, and RFC-950 must be taken as

authoritative, while the present document is authoritative over

all.

[IP:6] "Some Problems with the Specification of the Military Standard

Internet Protocol," D. Sidhu, RFC-963, November 1985.

[IP:7] "The TCP Maximum Segment Size and Related Topics," J. Postel,

RFC-879, November 1983.

Discusses and clarifies the relationship between the TCP Maximum

Segment Size option and the IP datagram size.

[IP:8] "Internet Protocol Security Options," B. Schofield, RFC-1108,

October 1989.

[IP:9] "Fragmentation Considered Harmful," C. Kent and J. Mogul, ACM

SIGCOMM-87, August 1987. Published as ACM Comp Comm Review, Vol.

17, no. 5.

This useful paper discusses the problems created by Internet

fragmentation and presents alternative solutions.

[IP:10] "IP Datagram Reassembly Algorithms," D. Clark, RFC-815, July

1982.

This and the following paper should be read by every implementor.

[IP:11] "Fault Isolation and Recovery," D. Clark, RFC-816, July 1982.

SECONDARY IP REFERENCES:

[IP:12] "Broadcasting Internet Datagrams in the Presence of Subnets," J.

Mogul, RFC-922, October 1984.

[IP:13] "Name, Addresses, Ports, and Routes," D. Clark, RFC-814, July

1982.

[IP:14] "Something a Host Could Do with Source Quench: The Source Quench

Introduced Delay (SQUID)," W. Prue and J. Postel, RFC-1016, July

1987.

This RFCfirst described directed broadcast addresses. However,

the bulk of the RFCis concerned with gateways, not hosts.

RFC1122 TRANSPORT LAYER -- TCP October 1989

UDP REFERENCES:

[UDP:1] "User Datagram Protocol," J. Postel, RFC-768, August 1980.

TCP REFERENCES:

[TCP:1] "Transmission Control Protocol," J. Postel, RFC-793, September

1981.

[TCP:2] "Transmission Control Protocol," MIL-STD-1778, US Department of

Defense, August 1984.

This specification as amended by RFC-964 is intended to describe

the same protocol as RFC-793 [TCP:1]. If there is a conflict,

RFC-793 takes precedence, and the present document is authoritative

over both.

[TCP:3] "Some Problems with the Specification of the Military Standard

Transmission Control Protocol," D. Sidhu and T. Blumer, RFC-964,

November 1985.

[TCP:4] "The TCP Maximum Segment Size and Related Topics," J. Postel,

RFC-879, November 1983.

[TCP:5] "Window and Acknowledgment Strategy in TCP," D. Clark, RFC-813,

July 1982.

[TCP:6] "Round Trip Time Estimation," P. Karn & C. Partridge, ACM

SIGCOMM-87, August 1987.

[TCP:7] "Congestion Avoidance and Control," V. Jacobson, ACM SIGCOMM-88,

August 1988.

SECONDARY TCP REFERENCES:

[TCP:8] "Modularity and Efficiency in Protocol Implementation," D.

Clark, RFC-817, July 1982.

RFC1122 TRANSPORT LAYER -- TCP October 1989

[TCP:9] "Congestion Control in IP/TCP," J. Nagle, RFC-896, January 1984.

[TCP:10] "Computing the Internet Checksum," R. Braden, D. Borman, and C.

Partridge, RFC-1071, September 1988.

[TCP:11] "TCP Extensions for Long-Delay Paths," V. Jacobson & R. Braden,

RFC-1072, October 1988.

Security Considerations

There are many security issues in the communication layers of host

software, but a full discussion is beyond the scope of this RFC.

The Internet architecture generally provides little protection

against spoofing of IP source addresses, so any security mechanism

that is based upon verifying the IP source address of a datagram

should be treated with suspicion. However, in restricted

environments some source-address checking may be possible. For

example, there might be a secure LAN whose gateway to the rest of the

Internet discarded any incoming datagram with a source address that

spoofed the LAN address. In this case, a host on the LAN could use

the source address to test for local vs. remote source. This problem

is complicated by source routing, and some have suggested that

source-routed datagram forwarding by hosts (see Section 3.3.5) should

be outlawed for security reasons.

Security-related issues are mentioned in sections concerning the IP

Security option (Section 3.2.1.8), the ICMP Parameter Problem message

(Section 3.2.2.5), IP options in UDP datagrams (Section 4.1.3.2), and

reserved TCP ports (Section 4.2.2.1).

Author's Address

Robert Braden

USC/Information Sciences Institute

4676 Admiralty Way

Marina del Rey, CA 90292-6695

Phone: (213) 822 1511

EMail:

Braden@ISI.EDU

 
 
 
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