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RFC1323 - TCP Extensions for High Performance

王朝other·作者佚名  2008-05-31
窄屏简体版  字體: |||超大  

Network Working Group V. Jacobson

Request for Comments: 1323 LBL

Obsoletes: RFC1072, RFC1185 R. Braden

ISI

D. Borman

Cray Research

May 1992

TCP Extensions for High Performance

Status of This Memo

This RFCspecifies an IAB standards track protocol for the Internet

community, and requests discussion and suggestions for improvements.

Please refer to the current edition of the "IAB Official Protocol

Standards" for the standardization state and status of this protocol.

Distribution of this memo is unlimited.

Abstract

This memo presents a set of TCP extensions to improve performance

over large bandwidth*delay prodUCt paths and to provide reliable

operation over very high-speed paths. It defines new TCP options for

scaled windows and timestamps, which are designed to provide

compatible interworking with TCP's that do not implement the

extensions. The timestamps are used for two distinct mechanisms:

RTTM (Round Trip Time Measurement) and PAWS (Protect Against Wrapped

Sequences). Selective acknowledgments are not included in this memo.

This memo combines and supersedes RFC-1072 and RFC-1185, adding

additional clarification and more detailed specification. Appendix C

summarizes the changes from the earlier RFCs.

TABLE OF CONTENTS

1. Introduction ................................................. 2

2. TCP Window Scale Option ...................................... 8

3. RTTM -- Round-Trip Time Measurement .......................... 11

4. PAWS -- Protect Against Wrapped Sequence Numbers ............. 17

5. Conclusions and Acknowledgments .............................. 25

6. References ................................................... 25

APPENDIX A: Implementation Suggestions ........................... 27

APPENDIX B: Duplicates from Earlier Connection Incarnations ...... 27

APPENDIX C: Changes from RFC-1072, RFC-1185 ...................... 30

APPENDIX D: Summary of Notation .................................. 31

APPENDIX E: Event Processing ..................................... 32

Security Considerations .......................................... 37

Authors' Addresses ............................................... 37

1. INTRODUCTION

The TCP protocol [Postel81] was designed to operate reliably over

almost any transmission medium regardless of transmission rate,

delay, corruption, duplication, or reordering of segments.

Production TCP implementations currently adapt to transfer rates in

the range of 100 bps to 10**7 bps and round-trip delays in the range

1 ms to 100 seconds. Recent work on TCP performance has shown that

TCP can work well over a variety of Internet paths, ranging from 800

Mbit/sec I/O channels to 300 bit/sec dial-up modems [Jacobson88a].

The introduction of fiber optics is resulting in ever-higher

transmission speeds, and the fastest paths are moving out of the

domain for which TCP was originally engineered. This memo defines a

set of modest extensions to TCP to extend the domain of its

application to match this increasing network capability. It is based

upon and obsoletes RFC-1072 [Jacobson88b] and RFC-1185 [Jacobson90b].

There is no one-line answer to the question: "How fast can TCP go?".

There are two separate kinds of issues, performance and reliability,

and each depends upon different parameters. We discuss each in turn.

1.1 TCP Performance

TCP performance depends not upon the transfer rate itself, but

rather upon the product of the transfer rate and the round-trip

delay. This "bandwidth*delay product" measures the amount of data

that would "fill the pipe"; it is the buffer space required at

sender and receiver to oBTain maximum throughput on the TCP

connection over the path, i.e., the amount of unacknowledged data

that TCP must handle in order to keep the pipeline full. TCP

performance problems arise when the bandwidth*delay product is

large. We refer to an Internet path operating in this region as a

"long, fat pipe", and a network containing this path as an "LFN"

(pronounced "elephan(t)").

High-capacity packet satellite channels (e.g., DARPA's Wideband

Net) are LFN's. For example, a DS1-speed satellite channel has a

bandwidth*delay product of 10**6 bits or more; this corresponds to

100 outstanding TCP segments of 1200 bytes each. Terrestrial

fiber-optical paths will also fall into the LFN class; for

example, a cross-country delay of 30 ms at a DS3 bandwidth

(45Mbps) also exceeds 10**6 bits.

There are three fundamental performance problems with the current

TCP over LFN paths:

(1) Window Size Limit

The TCP header uses a 16 bit field to report the receive

window size to the sender. Therefore, the largest window

that can be used is 2**16 = 65K bytes.

To circumvent this problem, Section 2 of this memo defines a

new TCP option, "Window Scale", to allow windows larger than

2**16. This option defines an implicit scale factor, which

is used to multiply the window size value found in a TCP

header to obtain the true window size.

(2) Recovery from Losses

Packet losses in an LFN can have a catastrophic effect on

throughput. Until recently, properly-operating TCP

implementations would cause the data pipeline to drain with

every packet loss, and require a slow-start action to

recover. Recently, the Fast Retransmit and Fast Recovery

algorithms [Jacobson90c] have been introduced. Their

combined effect is to recover from one packet loss per

window, without draining the pipeline. However, more than

one packet loss per window typically results in a

retransmission timeout and the resulting pipeline drain and

slow start.

EXPanding the window size to match the capacity of an LFN

results in a corresponding increase of the probability of

more than one packet per window being dropped. This could

have a devastating effect upon the throughput of TCP over an

LFN. In addition, if a congestion control mechanism based

upon some form of random dropping were introduced into

gateways, randomly spaced packet drops would become common,

possible increasing the probability of dropping more than one

packet per window.

To generalize the Fast Retransmit/Fast Recovery mechanism to

handle multiple packets dropped per window, selective

acknowledgments are required. Unlike the normal cumulative

acknowledgments of TCP, selective acknowledgments give the

sender a complete picture of which segments are queued at the

receiver and which have not yet arrived. Some evidence in

favor of selective acknowledgments has been published

[NBS85], and selective acknowledgments have been included in

a number of experimental Internet protocols -- VMTP

[Cheriton88], NETBLT [Clark87], and RDP [Velten84], and

proposed for OSI TP4 [NBS85]. However, in the non-LFN

regime, selective acknowledgments reduce the number of

packets retransmitted but do not otherwise improve

performance, making their complexity of questionable value.

However, selective acknowledgments are expected to become

much more important in the LFN regime.

RFC-1072 defined a new TCP "SACK" option to send a selective

acknowledgment. However, there are important technical

issues to be worked out concerning both the format and

semantics of the SACK option. Therefore, SACK has been

omitted from this package of extensions. It is hoped that

SACK can "catch up" during the standardization process.

(3) Round-Trip Measurement

TCP implements reliable data delivery by retransmitting

segments that are not acknowledged within some retransmission

timeout (RTO) interval. Accurate dynamic determination of an

appropriate RTO is essential to TCP performance. RTO is

determined by estimating the mean and variance of the

measured round-trip time (RTT), i.e., the time interval

between sending a segment and receiving an acknowledgment for

it [Jacobson88a].

Section 4 introduces a new TCP option, "Timestamps", and then

defines a mechanism using this option that allows nearly

every segment, including retransmissions, to be timed at

negligible computational cost. We use the mnemonic RTTM

(Round Trip Time Measurement) for this mechanism, to

distinguish it from other uses of the Timestamps option.

1.2 TCP Reliability

Now we turn from performance to reliability. High transfer rate

enters TCP performance through the bandwidth*delay product.

However, high transfer rate alone can threaten TCP reliability by

violating the assumptions behind the TCP mechanism for duplicate

detection and sequencing.

An especially serious kind of error may result from an accidental

reuse of TCP sequence numbers in data segments. Suppose that an

"old duplicate segment", e.g., a duplicate data segment that was

delayed in Internet queues, is delivered to the receiver at the

wrong moment, so that its sequence numbers falls somewhere within

the current window. There would be no checksum failure to warn of

the error, and the result could be an undetected corruption of the

data. Reception of an old duplicate ACK segment at the

transmitter could be only slightly less serious: it is likely to

lock up the connection so that no further progress can be made,

forcing an RST on the connection.

TCP reliability depends upon the existence of a bound on the

lifetime of a segment: the "Maximum Segment Lifetime" or MSL. An

MSL is generally required by any reliable transport protocol,

since every sequence number field must be finite, and therefore

any sequence number may eventually be reused. In the Internet

protocol suite, the MSL bound is enforced by an IP-layer

mechanism, the "Time-to-Live" or TTL field.

Duplication of sequence numbers might happen in either of two

ways:

(1) Sequence number wrap-around on the current connection

A TCP sequence number contains 32 bits. At a high enough

transfer rate, the 32-bit sequence space may be "wrapped"

(cycled) within the time that a segment is delayed in queues.

(2) Earlier incarnation of the connection

Suppose that a connection terminates, either by a proper

close sequence or due to a host crash, and the same

connection (i.e., using the same pair of sockets) is

immediately reopened. A delayed segment from the terminated

connection could fall within the current window for the new

incarnation and be accepted as valid.

Duplicates from earlier incarnations, Case (2), are avoided by

enforcing the current fixed MSL of the TCP spec, as explained in

Section 5.3 and Appendix B. However, case (1), avoiding the

reuse of sequence numbers within the same connection, requires an

MSL bound that depends upon the transfer rate, and at high enough

rates, a new mechanism is required.

More specifically, if the maximum effective bandwidth at which TCP

is able to transmit over a particular path is B bytes per second,

then the following constraint must be satisfied for error-free

operation:

2**31 / B > MSL (secs) [1]

The following table shows the value for Twrap = 2**31/B in

seconds, for some important values of the bandwidth B:

Network B*8 B Twrap

bits/sec bytes/sec secs

_______ _______ ______ ______

ARPANET 56kbps 7KBps 3*10**5 (~3.6 days)

DS1 1.5Mbps 190KBps 10**4 (~3 hours)

Ethernet 10Mbps 1.25MBps 1700 (~30 mins)

DS3 45Mbps 5.6MBps 380

FDDI 100Mbps 12.5MBps 170

Gigabit 1Gbps 125MBps 17

It is clear that wrap-around of the sequence space is not a

problem for 56kbps packet switching or even 10Mbps Ethernets. On

the other hand, at DS3 and FDDI speeds, Twrap is comparable to the

2 minute MSL assumed by the TCP specification [Postel81]. Moving

towards gigabit speeds, Twrap becomes too small for reliable

enforcement by the Internet TTL mechanism.

The 16-bit window field of TCP limits the effective bandwidth B to

2**16/RTT, where RTT is the round-trip time in seconds

[McKenzie89]. If the RTT is large enough, this limits B to a

value that meets the constraint [1] for a large MSL value. For

example, consider a transcontinental backbone with an RTT of 60ms

(set by the laws of physics). With the bandwidth*delay product

limited to 64KB by the TCP window size, B is then limited to

1.1MBps, no matter how high the theoretical transfer rate of the

path. This corresponds to cycling the sequence number space in

Twrap= 2000 secs, which is safe in today's Internet.

It is important to understand that the culprit is not the larger

window but rather the high bandwidth. For example, consider a

(very large) FDDI LAN with a diameter of 10km. Using the speed of

light, we can compute the RTT across the ring as

(2*10**4)/(3*10**8) = 67 microseconds, and the delay*bandwidth

product is then 833 bytes. A TCP connection across this LAN using

a window of only 833 bytes will run at the full 100mbps and can

wrap the sequence space in about 3 minutes, very close to the MSL

of TCP. Thus, high speed alone can cause a reliability problem

with sequence number wrap-around, even without extended windows.

Watson's Delta-T protocol [Watson81] includes network-layer

mechanisms for precise enforcement of an MSL. In contrast, the IP

mechanism for MSL enforcement is loosely defined and even more

loosely implemented in the Internet. Therefore, it is unwise to

depend upon active enforcement of MSL for TCP connections, and it

is unrealistic to imagine setting MSL's smaller than the current

values (e.g., 120 seconds specified for TCP).

A possible fix for the problem of cycling the sequence space would

be to increase the size of the TCP sequence number field. For

example, the sequence number field (and also the acknowledgment

field) could be expanded to 64 bits. This could be done either by

changing the TCP header or by means of an additional option.

Section 5 presents a different mechanism, which we call PAWS

(Protect Against Wrapped Sequence numbers), to extend TCP

reliability to transfer rates well beyond the foreseeable upper

limit of network bandwidths. PAWS uses the TCP Timestamps option

defined in Section 4 to protect against old duplicates from the

same connection.

1.3 Using TCP options

The extensions defined in this memo all use new TCP options. We

must address two possible issues concerning the use of TCP

options: (1) compatibility and (2) overhead.

We must pay careful attention to compatibility, i.e., to

interoperation with existing implementations. The only TCP option

defined previously, MSS, may appear only on a SYN segment. Every

implementation should (and we expect that most will) ignore

unknown options on SYN segments. However, some buggy TCP

implementation might be crashed by the first appearance of an

option on a non-SYN segment. Therefore, for each of the

extensions defined below, TCP options will be sent on non-SYN

segments only when an exchange of options on the SYN segments has

indicated that both sides understand the extension. Furthermore,

an extension option will be sent in a <SYN,ACK> segment only if

the corresponding option was received in the initial <SYN>

segment.

A question may be raised about the bandwidth and processing

overhead for TCP options. Those options that occur on SYN

segments are not likely to cause a performance concern. Opening a

TCP connection requires execution of significant special-case

code, and the processing of options is unlikely to increase that

cost significantly.

On the other hand, a Timestamps option may appear in any data or

ACK segment, adding 12 bytes to the 20-byte TCP header. We

believe that the bandwidth saved by reducing unnecessary

retransmissions will more than pay for the extra header bandwidth.

There is also an issue about the processing overhead for parsing

the variable byte-aligned format of options, particularly with a

RISC-architecture CPU. To meet this concern, Appendix A contains

a recommended layout of the options in TCP headers to achieve

reasonable data field alignment. In the spirit of Header

Prediction, a TCP can quickly test for this layout and if it is

verified then use a fast path. Hosts that use this canonical

layout will effectively use the options as a set of fixed-format

fields appended to the TCP header. However, to retain the

philosophical and protocol framework of TCP options, a TCP must be

prepared to parse an arbitrary options field, albeit with less

efficiency.

Finally, we observe that most of the mechanisms defined in this

memo are important for LFN's and/or very high-speed networks. For

low-speed networks, it might be a performance optimization to NOT

use these mechanisms. A TCP vendor concerned about optimal

performance over low-speed paths might consider turning these

extensions off for low-speed paths, or allow a user or

installation manager to disable them.

2. TCP WINDOW SCALE OPTION

2.1 Introduction

The window scale extension expands the definition of the TCP

window to 32 bits and then uses a scale factor to carry this 32-

bit value in the 16-bit Window field of the TCP header (SEG.WND in

RFC-793). The scale factor is carried in a new TCP option, Window

Scale. This option is sent only in a SYN segment (a segment with

the SYN bit on), hence the window scale is fixed in each direction

when a connection is opened. (Another design choice would be to

specify the window scale in every TCP segment. It would be

incorrect to send a window scale option only when the scale factor

changed, since a TCP option in an acknowledgement segment will not

be delivered reliably (unless the ACK happens to be piggy-backed

on data in the other direction). Fixing the scale when the

connection is opened has the advantage of lower overhead but the

disadvantage that the scale factor cannot be changed during the

connection.)

The maximum receive window, and therefore the scale factor, is

determined by the maximum receive buffer space. In a typical

modern implementation, this maximum buffer space is set by default

but can be overridden by a user program before a TCP connection is

opened. This determines the scale factor, and therefore no new

user interface is needed for window scaling.

2.2 Window Scale Option

The three-byte Window Scale option may be sent in a SYN segment by

a TCP. It has two purposes: (1) indicate that the TCP is prepared

to do both send and receive window scaling, and (2) communicate a

scale factor to be applied to its receive window. Thus, a TCP

that is prepared to scale windows should send the option, even if

its own scale factor is 1. The scale factor is limited to a power

of two and encoded logarithmically, so it may be implemented by

binary shift operations.

TCP Window Scale Option (WSopt):

Kind: 3 Length: 3 bytes

+---------+---------+---------+

Kind=3 Length=3 shift.cnt

+---------+---------+---------+

This option is an offer, not a promise; both sides must send

Window Scale options in their SYN segments to enable window

scaling in either direction. If window scaling is enabled,

then the TCP that sent this option will right-shift its true

receive-window values by 'shift.cnt' bits for transmission in

SEG.WND. The value 'shift.cnt' may be zero (offering to scale,

while applying a scale factor of 1 to the receive window).

This option may be sent in an initial <SYN> segment (i.e., a

segment with the SYN bit on and the ACK bit off). It may also

be sent in a <SYN,ACK> segment, but only if a Window Scale op-

tion was received in the initial <SYN> segment. A Window Scale

option in a segment without a SYN bit should be ignored.

The Window field in a SYN (i.e., a <SYN> or <SYN,ACK>) segment

itself is never scaled.

2.3 Using the Window Scale Option

A model implementation of window scaling is as follows, using the

notation of RFC-793 [Postel81]:

* All windows are treated as 32-bit quantities for storage in

the connection control block and for local calculations.

This includes the send-window (SND.WND) and the receive-

window (RCV.WND) values, as well as the congestion window.

* The connection state is augmented by two window shift counts,

Snd.Wind.Scale and Rcv.Wind.Scale, to be applied to the

incoming and outgoing window fields, respectively.

* If a TCP receives a <SYN> segment containing a Window Scale

option, it sends its own Window Scale option in the <SYN,ACK>

segment.

* The Window Scale option is sent with shift.cnt = R, where R

is the value that the TCP would like to use for its receive

window.

* Upon receiving a SYN segment with a Window Scale option

containing shift.cnt = S, a TCP sets Snd.Wind.Scale to S and

sets Rcv.Wind.Scale to R; otherwise, it sets both

Snd.Wind.Scale and Rcv.Wind.Scale to zero.

* The window field (SEG.WND) in the header of every incoming

segment, with the exception of SYN segments, is left-shifted

by Snd.Wind.Scale bits before updating SND.WND:

SND.WND = SEG.WND << Snd.Wind.Scale

(assuming the other conditions of RFC793 are met, and using

the "C" notation "<<" for left-shift).

* The window field (SEG.WND) of every outgoing segment, with

the exception of SYN segments, is right-shifted by

Rcv.Wind.Scale bits:

SEG.WND = RCV.WND >> Rcv.Wind.Scale.

TCP determines if a data segment is "old" or "new" by testing

whether its sequence number is within 2**31 bytes of the left edge

of the window, and if it is not, discarding the data as "old". To

insure that new data is never mistakenly considered old and vice-

versa, the left edge of the sender's window has to be at most

2**31 away from the right edge of the receiver's window.

Similarly with the sender's right edge and receiver's left edge.

Since the right and left edges of either the sender's or

receiver's window differ by the window size, and since the sender

and receiver windows can be out of phase by at most the window

size, the above constraints imply that 2 * the max window size

must be less than 2**31, or

max window < 2**30

Since the max window is 2**S (where S is the scaling shift count)

times at most 2**16 - 1 (the maximum unscaled window), the maximum

window is guaranteed to be < 2*30 if S <= 14. Thus, the shift

count must be limited to 14 (which allows windows of 2**30 = 1

Gbyte). If a Window Scale option is received with a shift.cnt

value exceeding 14, the TCP should log the error but use 14

instead of the specified value.

The scale factor applies only to the Window field as transmitted

in the TCP header; each TCP using extended windows will maintain

the window values locally as 32-bit numbers. For example, the

"congestion window" computed by Slow Start and Congestion

Avoidance is not affected by the scale factor, so window scaling

will not introduce quantization into the congestion window.

3. RTTM: ROUND-TRIP TIME MEASUREMENT

3.1 Introduction

Accurate and current RTT estimates are necessary to adapt to

changing traffic conditions and to avoid an instability known as

"congestion collapse" [Nagle84] in a busy network. However,

accurate measurement of RTT may be difficult both in theory and in

implementation.

Many TCP implementations base their RTT measurements upon a sample

of only one packet per window. While this yields an adequate

approximation to the RTT for small windows, it results in an

unacceptably poor RTT estimate for an LFN. If we look at RTT

estimation as a signal processing problem (which it is), a data

signal at some frequency, the packet rate, is being sampled at a

lower frequency, the window rate. This lower sampling frequency

violates Nyquist's criteria and may therefore introduce "aliasing"

artifacts into the estimated RTT [Hamming77].

A good RTT estimator with a conservative retransmission timeout

calculation can tolerate aliasing when the sampling frequency is

"close" to the data frequency. For example, with a window of 8

packets, the sample rate is 1/8 the data frequency -- less than an

order of magnitude different. However, when the window is tens or

hundreds of packets, the RTT estimator may be seriously in error,

resulting in spurious retransmissions.

If there are dropped packets, the problem becomes worse. Zhang

[Zhang86], Jain [Jain86] and Karn [Karn87] have shown that it is

not possible to accumulate reliable RTT estimates if retransmitted

segments are included in the estimate. Since a full window of

data will have been transmitted prior to a retransmission, all of

the segments in that window will have to be ACKed before the next

RTT sample can be taken. This means at least an additional

window's worth of time between RTT measurements and, as the error

rate approaches one per window of data (e.g., 10**-6 errors per

bit for the Wideband satellite network), it becomes effectively

impossible to obtain a valid RTT measurement.

A solution to these problems, which actually simplifies the sender

substantially, is as follows: using TCP options, the sender places

a timestamp in each data segment, and the receiver reflects these

timestamps back in ACK segments. Then a single subtract gives the

sender an accurate RTT measurement for every ACK segment (which

will correspond to every other data segment, with a sensible

receiver). We call this the RTTM (Round-Trip Time Measurement)

mechanism.

It is vitally important to use the RTTM mechanism with big

windows; otherwise, the door is opened to some dangerous

instabilities due to aliasing. Furthermore, the option is

probably useful for all TCP's, since it simplifies the sender.

3.2 TCP Timestamps Option

TCP is a symmetric protocol, allowing data to be sent at any time

in either direction, and therefore timestamp echoing may occur in

either direction. For simplicity and symmetry, we specify that

timestamps always be sent and echoed in both directions. For

efficiency, we combine the timestamp and timestamp reply fields

into a single TCP Timestamps Option.

TCP Timestamps Option (TSopt):

Kind: 8

Length: 10 bytes

+-------+-------+---------------------+---------------------+

Kind=8 10 TS Value (TSval) TS Echo Reply (TSecr)

+-------+-------+---------------------+---------------------+

1 1 4 4

The Timestamps option carries two four-byte timestamp fields.

The Timestamp Value field (TSval) contains the current value of

the timestamp clock of the TCP sending the option.

The Timestamp Echo Reply field (TSecr) is only valid if the ACK

bit is set in the TCP header; if it is valid, it echos a times-

tamp value that was sent by the remote TCP in the TSval field

of a Timestamps option. When TSecr is not valid, its value

must be zero. The TSecr value will generally be from the most

recent Timestamp option that was received; however, there are

exceptions that are explained below.

A TCP may send the Timestamps option (TSopt) in an initial

<SYN> segment (i.e., segment containing a SYN bit and no ACK

bit), and may send a TSopt in other segments only if it re-

ceived a TSopt in the initial <SYN> segment for the connection.

3.3 The RTTM Mechanism

The timestamp value to be sent in TSval is to be obtained from a

(virtual) clock that we call the "timestamp clock". Its values

must be at least approximately proportional to real time, in order

to measure actual RTT.

The following example illustrates a one-way data flow with

segments arriving in sequence without loss. Here A, B, C...

represent data blocks occupying successive blocks of sequence

numbers, and ACK(A),... represent the corresponding cumulative

acknowledgments. The two timestamp fields of the Timestamps

option are shown symbolically as <TSval= x,TSecr=y>. Each TSecr

field contains the value most recently received in a TSval field.

TCP A TCP B

<A,TSval=1,TSecr=120> ------>

<---- <ACK(A),TSval=127,TSecr=1>

<B,TSval=5,TSecr=127> ------>

<---- <ACK(B),TSval=131,TSecr=5>

. . . . . . . . . . . . . . . . . . . . . .

<C,TSval=65,TSecr=131> ------>

<---- <ACK(C),TSval=191,TSecr=65>

(etc)

The dotted line marks a pause (60 time units long) in which A had

nothing to send. Note that this pause inflates the RTT which B

could infer from receiving TSecr=131 in data segment C. Thus, in

one-way data flows, RTTM in the reverse direction measures a value

that is inflated by gaps in sending data. However, the following

rule prevents a resulting inflation of the measured RTT:

A TSecr value received in a segment is used to update the

averaged RTT measurement only if the segment acknowledges

some new data, i.e., only if it advances the left edge of the

send window.

Since TCP B is not sending data, the data segment C does not

acknowledge any new data when it arrives at B. Thus, the inflated

RTTM measurement is not used to update B's RTTM measurement.

3.4 Which Timestamp to Echo

If more than one Timestamps option is received before a reply

segment is sent, the TCP must choose only one of the TSvals to

echo, ignoring the others. To minimize the state kept in the

receiver (i.e., the number of unprocessed TSvals), the receiver

should be required to retain at most one timestamp in the

connection control block.

There are three situations to consider:

(A) Delayed ACKs.

Many TCP's acknowledge only every Kth segment out of a group

of segments arriving within a short time interval; this

policy is known generally as "delayed ACKs". The data-sender

TCP must measure the effective RTT, including the additional

time due to delayed ACKs, or else it will retransmit

unnecessarily. Thus, when delayed ACKs are in use, the

receiver should reply with the TSval field from the earliest

unacknowledged segment.

(B) A hole in the sequence space (segment(s) have been lost).

The sender will continue sending until the window is filled,

and the receiver may be generating ACKs as these out-of-order

segments arrive (e.g., to aid "fast retransmit").

The lost segment is probably a sign of congestion, and in

that situation the sender should be conservative about

retransmission. Furthermore, it is better to overestimate

than underestimate the RTT. An ACK for an out-of-order

segment should therefore contain the timestamp from the most

recent segment that advanced the window.

The same situation occurs if segments are re-ordered by the

network.

(C) A filled hole in the sequence space.

The segment that fills the hole represents the most recent

measurement of the network characteristics. On the other

hand, an RTT computed from an earlier segment would probably

include the sender's retransmit time-out, badly biasing the

sender's average RTT estimate. Thus, the timestamp from the

latest segment (which filled the hole) must be echoed.

An algorithm that covers all three cases is described in the

following rules for Timestamps option processing on a synchronized

connection:

(1) The connection state is augmented with two 32-bit slots:

TS.Recent holds a timestamp to be echoed in TSecr whenever a

segment is sent, and Last.ACK.sent holds the ACK field from

the last segment sent. Last.ACK.sent will equal RCV.NXT

except when ACKs have been delayed.

(2) If Last.ACK.sent falls within the range of sequence numbers

of an incoming segment:

SEG.SEQ <= Last.ACK.sent < SEG.SEQ + SEG.LEN

then the TSval from the segment is copied to TS.Recent;

otherwise, the TSval is ignored.

(3) When a TSopt is sent, its TSecr field is set to the current

TS.Recent value.

The following examples illustrate these rules. Here A, B, C...

represent data segments occupying successive blocks of sequence

numbers, and ACK(A),... represent the corresponding

acknowledgment segments. Note that ACK(A) has the same sequence

number as B. We show only one direction of timestamp echoing, for

clarity.

o Packets arrive in sequence, and some of the ACKs are delayed.

By Case (A), the timestamp from the oldest unacknowledged

segment is echoed.

TS.Recent

<A, TSval=1> ------------------->

1

<B, TSval=2> ------------------->

1

<C, TSval=3> ------------------->

1

<---- <ACK(C), TSecr=1>

(etc)

o Packets arrive out of order, and every packet is

acknowledged.

By Case (B), the timestamp from the last segment that

advanced the left window edge is echoed, until the missing

segment arrives; it is echoed according to Case (C). The

same sequence would occur if segments B and D were lost and

retransmitted..

TS.Recent

<A, TSval=1> ------------------->

1

<---- <ACK(A), TSecr=1>

1

<C, TSval=3> ------------------->

1

<---- <ACK(A), TSecr=1>

1

<B, TSval=2> ------------------->

2

<---- <ACK(C), TSecr=2>

2

<E, TSval=5> ------------------->

2

<---- <ACK(C), TSecr=2>

2

<D, TSval=4> ------------------->

4

<---- <ACK(E), TSecr=4>

(etc)

4. PAWS: PROTECT AGAINST WRAPPED SEQUENCE NUMBERS

4.1 Introduction

Section 4.2 describes a simple mechanism to reject old duplicate

segments that might corrupt an open TCP connection; we call this

mechanism PAWS (Protect Against Wrapped Sequence numbers). PAWS

operates within a single TCP connection, using state that is saved

in the connection control block. Section 4.3 and Appendix C

discuss the implications of the PAWS mechanism for avoiding old

duplicates from previous incarnations of the same connection.

4.2 The PAWS Mechanism

PAWS uses the same TCP Timestamps option as the RTTM mechanism

described earlier, and assumes that every received TCP segment

(including data and ACK segments) contains a timestamp SEG.TSval

whose values are monotone non-decreasing in time. The basic idea

is that a segment can be discarded as an old duplicate if it is

received with a timestamp SEG.TSval less than some timestamp

recently received on this connection.

In both the PAWS and the RTTM mechanism, the "timestamps" are 32-

bit unsigned integers in a modular 32-bit space. Thus, "less

than" is defined the same way it is for TCP sequence numbers, and

the same implementation techniques apply. If s and t are

timestamp values, s < t if 0 < (t - s) < 2**31, computed in

unsigned 32-bit arithmetic.

The choice of incoming timestamps to be saved for this comparison

must guarantee a value that is monotone increasing. For example,

we might save the timestamp from the segment that last advanced

the left edge of the receive window, i.e., the most recent in-

sequence segment. Instead, we choose the value TS.Recent

introduced in Section 3.4 for the RTTM mechanism, since using a

common value for both PAWS and RTTM simplifies the implementation

of both. As Section 3.4 explained, TS.Recent differs from the

timestamp from the last in-sequence segment only in the case of

delayed ACKs, and therefore by less than one window. Either

choice will therefore protect against sequence number wrap-around.

RTTM was specified in a symmetrical manner, so that TSval

timestamps are carried in both data and ACK segments and are

echoed in TSecr fields carried in returning ACK or data segments.

PAWS submits all incoming segments to the same test, and therefore

protects against duplicate ACK segments as well as data segments.

(An alternative un-symmetric algorithm would protect against old

duplicate ACKs: the sender of data would reject incoming ACK

segments whose TSecr values were less than the TSecr saved from

the last segment whose ACK field advanced the left edge of the

send window. This algorithm was deemed to lack economy of

mechanism and symmetry.)

TSval timestamps sent on {SYN} and {SYN,ACK} segments are used to

initialize PAWS. PAWS protects against old duplicate non-SYN

segments, and duplicate SYN segments received while there is a

synchronized connection. Duplicate {SYN} and {SYN,ACK} segments

received when there is no connection will be discarded by the

normal 3-way handshake and sequence number checks of TCP.

It is recommended that RST segments NOT carry timestamps, and that

RST segments be acceptable regardless of their timestamp. Old

duplicate RST segments should be exceedingly unlikely, and their

cleanup function should take precedence over timestamps.

4.2.1 Basic PAWS Algorithm

The PAWS algorithm requires the following processing to be

performed on all incoming segments for a synchronized

connection:

R1) If there is a Timestamps option in the arriving segment

and SEG.TSval < TS.Recent and if TS.Recent is valid (see

later discussion), then treat the arriving segment as not

acceptable:

Send an acknowledgement in reply as specified in

RFC-793 page 69 and drop the segment.

Note: it is necessary to send an ACK segment in order

to retain TCP's mechanisms for detecting and

recovering from half-open connections. For example,

see Figure 10 of RFC-793.

R2) If the segment is outside the window, reject it (normal

TCP processing)

R3) If an arriving segment satisfies: SEG.SEQ <= Last.ACK.sent

(see Section 3.4), then record its timestamp in TS.Recent.

R4) If an arriving segment is in-sequence (i.e., at the left

window edge), then accept it normally.

R5) Otherwise, treat the segment as a normal in-window, out-

of-sequence TCP segment (e.g., queue it for later delivery

to the user).

Steps R2, R4, and R5 are the normal TCP processing steps

specified by RFC-793.

It is important to note that the timestamp is checked only when

a segment first arrives at the receiver, regardless of whether

it is in-sequence or it must be queued for later delivery.

Consider the following example.

Suppose the segment sequence: A.1, B.1, C.1, ..., Z.1 has

been sent, where the letter indicates the sequence number

and the digit represents the timestamp. Suppose also that

segment B.1 has been lost. The timestamp in TS.TStamp is

1 (from A.1), so C.1, ..., Z.1 are considered acceptable

and are queued. When B is retransmitted as segment B.2

(using the latest timestamp), it fills the hole and causes

all the segments through Z to be acknowledged and passed

to the user. The timestamps of the queued segments are

*not* inspected again at this time, since they have

already been accepted. When B.2 is accepted, TS.Stamp is

set to 2.

This rule allows reasonable performance under loss. A full

window of data is in transit at all times, and after a loss a

full window less one packet will show up out-of-sequence to be

queued at the receiver (e.g., up to ~2**30 bytes of data); the

timestamp option must not result in discarding this data.

In certain unlikely circumstances, the algorithm of rules R1-R4

could lead to discarding some segments unnecessarily, as shown

in the following example:

Suppose again that segments: A.1, B.1, C.1, ..., Z.1 have

been sent in sequence and that segment B.1 has been lost.

Furthermore, suppose delivery of some of C.1, ... Z.1 is

delayed until AFTER the retransmission B.2 arrives at the

receiver. These delayed segments will be discarded

unnecessarily when they do arrive, since their timestamps

are now out of date.

This case is very unlikely to occur. If the retransmission was

triggered by a timeout, some of the segments C.1, ... Z.1 must

have been delayed longer than the RTO time. This is presumably

an unlikely event, or there would be many spurious timeouts and

retransmissions. If B's retransmission was triggered by the

"fast retransmit" algorithm, i.e., by duplicate ACKs, then the

queued segments that caused these ACKs must have been received

already.

Even if a segment were delayed past the RTO, the Fast

Retransmit mechanism [Jacobson90c] will cause the delayed

packets to be retransmitted at the same time as B.2, avoiding

an extra RTT and therefore causing a very small performance

penalty.

We know of no case with a significant probability of occurrence

in which timestamps will cause performance degradation by

unnecessarily discarding segments.

4.2.2 Timestamp Clock

It is important to understand that the PAWS algorithm does not

require clock synchronization between sender and receiver. The

sender's timestamp clock is used to stamp the segments, and the

sender uses the echoed timestamp to measure RTT's. However,

the receiver treats the timestamp as simply a monotone-

increasing serial number, without any necessary connection to

its clock. From the receiver's viewpoint, the timestamp is

acting as a logical extension of the high-order bits of the

sequence number.

The receiver algorithm does place some requirements on the

frequency of the timestamp clock.

(a) The timestamp clock must not be "too slow".

It must tick at least once for each 2**31 bytes sent. In

fact, in order to be useful to the sender for round trip

timing, the clock should tick at least once per window's

worth of data, and even with the RFC-1072 window

extension, 2**31 bytes must be at least two windows.

To make this more quantitative, any clock faster than 1

tick/sec will reject old duplicate segments for link

speeds of ~8 Gbps. A 1ms timestamp clock will work at

link speeds up to 8 Tbps (8*10**12) bps!

(b) The timestamp clock must not be "too fast".

Its recycling time must be greater than MSL seconds.

Since the clock (timestamp) is 32 bits and the worst-case

MSL is 255 seconds, the maximum acceptable clock frequency

is one tick every 59 ns.

However, it is desirable to establish a much longer

recycle period, in order to handle outdated timestamps on

idle connections (see Section 4.2.3), and to relax the MSL

requirement for preventing sequence number wrap-around.

With a 1 ms timestamp clock, the 32-bit timestamp will

wrap its sign bit in 24.8 days. Thus, it will reject old

duplicates on the same connection if MSL is 24.8 days or

less. This appears to be a very safe figure; an MSL of

24.8 days or longer can probably be assumed by the gateway

system without requiring precise MSL enforcement by the

TTL value in the IP layer.

Based upon these considerations, we choose a timestamp clock

frequency in the range 1 ms to 1 sec per tick. This range also

matches the requirements of the RTTM mechanism, which does not

need much more resolution than the granularity of the

retransmit timer, e.g., tens or hundreds of milliseconds.

The PAWS mechanism also puts a strong monotonicity requirement

on the sender's timestamp clock. The method of implementation

of the timestamp clock to meet this requirement depends upon

the system hardware and software.

* Some hosts have a hardware clock that is guaranteed to be

monotonic between hardware resets.

* A clock interrupt may be used to simply increment a binary

integer by 1 periodically.

* The timestamp clock may be derived from a system clock

that is subject to being abruptly changed, by adding a

variable offset value. This offset is initialized to

zero. When a new timestamp clock value is needed, the

offset can be adjusted as necessary to make the new value

equal to or larger than the previous value (which was

saved for this purpose).

4.2.3 Outdated Timestamps

If a connection remains idle long enough for the timestamp

clock of the other TCP to wrap its sign bit, then the value

saved in TS.Recent will become too old; as a result, the PAWS

mechanism will cause all subsequent segments to be rejected,

freezing the connection (until the timestamp clock wraps its

sign bit again).

With the chosen range of timestamp clock frequencies (1 sec to

1 ms), the time to wrap the sign bit will be between 24.8 days

and 24800 days. A TCP connection that is idle for more than 24

days and then comes to life is exceedingly unusual. However,

it is undesirable in principle to place any limitation on TCP

connection lifetimes.

We therefore require that an implementation of PAWS include a

mechanism to "invalidate" the TS.Recent value when a connection

is idle for more than 24 days. (An alternative solution to the

problem of outdated timestamps would be to send keepalive

segments at a very low rate, but still more often than the

wrap-around time for timestamps, e.g., once a day. This would

impose negligible overhead. However, the TCP specification has

never included keepalives, so the solution based upon

invalidation was chosen.)

Note that a TCP does not know the frequency, and therefore, the

wraparound time, of the other TCP, so it must assume the worst.

The validity of TS.Recent needs to be checked only if the basic

PAWS timestamp check fails, i.e., only if SEG.TSval <

TS.Recent. If TS.Recent is found to be invalid, then the

segment is accepted, regardless of the failure of the timestamp

check, and rule R3 updates TS.Recent with the TSval from the

new segment.

To detect how long the connection has been idle, the TCP may

update a clock or timestamp value associated with the

connection whenever TS.Recent is updated, for example. The

details will be implementation-dependent.

4.2.4 Header Prediction

"Header prediction" [Jacobson90a] is a high-performance

transport protocol implementation technique that is most

important for high-speed links. This technique optimizes the

code for the most common case, receiving a segment correctly

and in order. Using header prediction, the receiver asks the

question, "Is this segment the next in sequence?" This

question can be answered in fewer machine instructions than the

question, "Is this segment within the window?"

Adding header prediction to our timestamp procedure leads to

the following recommended sequence for processing an arriving

TCP segment:

H1) Check timestamp (same as step R1 above)

H2) Do header prediction: if segment is next in sequence and

if there are no special conditions requiring additional

processing, accept the segment, record its timestamp, and

skip H3.

H3) Process the segment normally, as specified in RFC-793.

This includes dropping segments that are outside the win-

dow and possibly sending acknowledgments, and queueing

in-window, out-of-sequence segments.

Another possibility would be to interchange steps H1 and H2,

i.e., to perform the header prediction step H2 FIRST, and

perform H1 and H3 only when header prediction fails. This

could be a performance improvement, since the timestamp check

in step H1 is very unlikely to fail, and it requires interval

arithmetic on a finite field, a relatively expensive operation.

To perform this check on every single segment is contrary to

the philosophy of header prediction. We believe that this

change might reduce CPU time for TCP protocol processing by up

to 5-10% on high-speed networks.

However, putting H2 first would create a hazard: a segment from

2**32 bytes in the past might arrive at exactly the wrong time

and be accepted mistakenly by the header-prediction step. The

following reasoning has been introduced [Jacobson90b] to show

that the probability of this failure is negligible.

If all segments are equally likely to show up as old

duplicates, then the probability of an old duplicate

exactly matching the left window edge is the maximum

segment size (MSS) divided by the size of the sequence

space. This ratio must be less than 2**-16, since MSS

must be < 2**16; for example, it will be (2**12)/(2**32) =

2**-20 for an FDDI link. However, the older a segment is,

the less likely it is to be retained in the Internet, and

under any reasonable model of segment lifetime the

probability of an old duplicate exactly at the left window

edge must be much smaller than 2**-16.

The 16 bit TCP checksum also allows a basic unreliability

of one part in 2**16. A protocol mechanism whose

reliability exceeds the reliability of the TCP checksum

should be considered "good enough", i.e., it won't

contribute significantly to the overall error rate. We

therefore believe we can ignore the problem of an old

duplicate being accepted by doing header prediction before

checking the timestamp.

However, this probabilistic argument is not universally

accepted, and the consensus at present is that the performance

gain does not justify the hazard in the general case. It is

therefore recommended that H2 follow H1.

4.3. Duplicates from Earlier Incarnations of Connection

The PAWS mechanism protects against errors due to sequence number

wrap-around on high-speed connection. Segments from an earlier

incarnation of the same connection are also a potential cause of

old duplicate errors. In both cases, the TCP mechanisms to

prevent such errors depend upon the enforcement of a maximum

segment lifetime (MSL) by the Internet (IP) layer (see Appendix of

RFC-1185 for a detailed discussion). Unlike the case of sequence

space wrap-around, the MSL required to prevent old duplicate

errors from earlier incarnations does not depend upon the transfer

rate. If the IP layer enforces the recommended 2 minute MSL of

TCP, and if the TCP rules are followed, TCP connections will be

safe from earlier incarnations, no matter how high the network

speed. Thus, the PAWS mechanism is not required for this case.

We may still ask whether the PAWS mechanism can provide additional

security against old duplicates from earlier connections, allowing

us to relax the enforcement of MSL by the IP layer. Appendix B

explores this question, showing that further assumptions and/or

mechanisms are required, beyond those of PAWS. This is not part

of the current extension.

5. CONCLUSIONS AND ACKNOWLEDGMENTS

This memo presented a set of extensions to TCP to provide efficient

operation over large-bandwidth*delay-product paths and reliable

operation over very high-speed paths. These extensions are designed

to provide compatible interworking with TCP's that do not implement

the extensions.

These mechanisms are implemented using new TCP options for scaled

windows and timestamps. The timestamps are used for two distinct

mechanisms: RTTM (Round Trip Time Measurement) and PAWS (Protect

Against Wrapped Sequences).

The Window Scale option was originally suggested by Mike St. Johns of

USAF/DCA. The present form of the option was suggested by Mike

Karels of UC Berkeley in response to a more cumbersome scheme defined

by Van Jacobson. Lixia Zhang helped formulate the PAWS mechanism

description in RFC-1185.

Finally, much of this work originated as the result of discussions

within the End-to-End Task Force on the theoretical limitations of

transport protocols in general and TCP in particular. More recently,

task force members and other on the end2end-interest list have made

valuable contributions by pointing out flaws in the algorithms and

the documentation. The authors are grateful for all these

contributions.

6. REFERENCES

[Clark87] Clark, D., Lambert, M., and L. Zhang, "NETBLT: A Bulk

Data Transfer Protocol", RFC998, MIT, March 1987.

[Garlick77] Garlick, L., R. Rom, and J. Postel, "Issues in

Reliable Host-to-Host Protocols", Proc. Second Berkeley Workshop

on Distributed Data Management and Computer Networks, May 1977.

[Hamming77] Hamming, R., "Digital Filters", ISBN 0-13-212571-4,

Prentice Hall, Englewood Cliffs, N.J., 1977.

[Cheriton88] Cheriton, D., "VMTP: Versatile Message Transaction

Protocol", RFC1045, Stanford University, February 1988.

[Jacobson88a] Jacobson, V., "Congestion Avoidance and Control",

SIGCOMM '88, Stanford, CA., August 1988.

[Jacobson88b] Jacobson, V., and R. Braden, "TCP Extensions for

Long-Delay Paths", RFC-1072, LBL and USC/Information Sciences

Institute, October 1988.

[Jacobson90a] Jacobson, V., "4BSD Header Prediction", ACM

Computer Communication Review, April 1990.

[Jacobson90b] Jacobson, V., Braden, R., and Zhang, L., "TCP

Extension for High-Speed Paths", RFC-1185, LBL and USC/Information

Sciences Institute, October 1990.

[Jacobson90c] Jacobson, V., "Modified TCP congestion avoidance

algorithm", Message to end2end-interest mailing list, April 1990.

[Jain86] Jain, R., "Divergence of Timeout Algorithms for Packet

Retransmissions", Proc. Fifth Phoenix Conf. on Comp. and Comm.,

Scottsdale, Arizona, March 1986.

[Karn87] Karn, P. and C. Partridge, "Estimating Round-Trip Times

in Reliable Transport Protocols", Proc. SIGCOMM '87, Stowe, VT,

August 1987.

[McKenzie89] McKenzie, A., "A Problem with the TCP Big Window

Option", RFC1110, BBN STC, August 1989.

[Nagle84] Nagle, J., "Congestion Control in IP/TCP

Internetworks", RFC896, FACC, January 1984.

[NBS85] Colella, R., Aronoff, R., and K. Mills, "Performance

Improvements for ISO Transport", Ninth Data Comm Symposium,

published in ACM SIGCOMM Comp Comm Review, vol. 15, no. 5,

September 1985.

[Postel81] Postel, J., "Transmission Control Protocol - DARPA

Internet Program Protocol Specification", RFC793, DARPA,

September 1981.

[Velten84] Velten, D., Hinden, R., and J. Sax, "Reliable Data

Protocol", RFC908, BBN, July 1984.

[Watson81] Watson, R., "Timer-based Mechanisms in Reliable

Transport Protocol Connection Management", Computer Networks, Vol.

5, 1981.

[Zhang86] Zhang, L., "Why TCP Timers Don't Work Well", Proc.

SIGCOMM '86, Stowe, Vt., August 1986.

APPENDIX A: IMPLEMENTATION SUGGESTIONS

The following layouts are recommended for sending options on non-SYN

segments, to achieve maximum feasible alignment of 32-bit and 64-bit

machines.

+--------+--------+--------+--------+

NOP NOP TSopt 10

+--------+--------+--------+--------+

TSval timestamp

+--------+--------+--------+--------+

TSecr timestamp

+--------+--------+--------+--------+

APPENDIX B: DUPLICATES FROM EARLIER CONNECTION INCARNATIONS

There are two cases to be considered: (1) a system crashing (and

losing connection state) and restarting, and (2) the same connection

being closed and reopened without a loss of host state. These will

be described in the following two sections.

B.1 System Crash with Loss of State

TCP's quiet time of one MSL upon system startup handles the loss

of connection state in a system crash/restart. For an

explanation, see for example "When to Keep Quiet" in the TCP

protocol specification [Postel81]. The MSL that is required here

does not depend upon the transfer speed. The current TCP MSL of 2

minutes seems acceptable as an operational compromise, as many

host systems take this long to boot after a crash.

However, the timestamp option may be used to ease the MSL

requirements (or to provide additional security against data

corruption). If timestamps are being used and if the timestamp

clock can be guaranteed to be monotonic over a system

crash/restart, i.e., if the first value of the sender's timestamp

clock after a crash/restart can be guaranteed to be greater than

the last value before the restart, then a quiet time will be

unnecessary.

To dispense totally with the quiet time would require that the

host clock be synchronized to a time source that is stable over

the crash/restart period, with an accuracy of one timestamp clock

tick or better. We can back off from this strict requirement to

take advantage of approximate clock synchronization. Suppose that

the clock is always re-synchronized to within N timestamp clock

ticks and that booting (extended with a quiet time, if necessary)

takes more than N ticks. This will guarantee monotonicity of the

timestamps, which can then be used to reject old duplicates even

without an enforced MSL.

B.2 Closing and Reopening a Connection

When a TCP connection is closed, a delay of 2*MSL in TIME-WAIT

state ties up the socket pair for 4 minutes (see Section 3.5 of

[Postel81]. Applications built upon TCP that close one connection

and open a new one (e.g., an FTP data transfer connection using

Stream mode) must choose a new socket pair each time. The TIME-

WAIT delay serves two different purposes:

(a) Implement the full-duplex reliable close handshake of TCP.

The proper time to delay the final close step is not really

related to the MSL; it depends instead upon the RTO for the

FIN segments and therefore upon the RTT of the path. (It

could be argued that the side that is sending a FIN knows

what degree of reliability it needs, and therefore it should

be able to determine the length of the TIME-WAIT delay for

the FIN's recipient. This could be accomplished with an

appropriate TCP option in FIN segments.)

Although there is no formal upper-bound on RTT, common

network engineering practice makes an RTT greater than 1

minute very unlikely. Thus, the 4 minute delay in TIME-WAIT

state works satisfactorily to provide a reliable full-duplex

TCP close. Note again that this is independent of MSL

enforcement and network speed.

The TIME-WAIT state could cause an indirect performance

problem if an application needed to repeatedly close one

connection and open another at a very high frequency, since

the number of available TCP ports on a host is less than

2**16. However, high network speeds are not the major

contributor to this problem; the RTT is the limiting factor

in how quickly connections can be opened and closed.

Therefore, this problem will be no worse at high transfer

speeds.

(b) Allow old duplicate segments to expire.

To replace this function of TIME-WAIT state, a mechanism

would have to operate across connections. PAWS is defined

strictly within a single connection; the last timestamp is

TS.Recent is kept in the connection control block, and

discarded when a connection is closed.

An additional mechanism could be added to the TCP, a per-host

cache of the last timestamp received from any connection.

This value could then be used in the PAWS mechanism to reject

old duplicate segments from earlier incarnations of the

connection, if the timestamp clock can be guaranteed to have

ticked at least once since the old connection was open. This

would require that the TIME-WAIT delay plus the RTT together

must be at least one tick of the sender's timestamp clock.

Such an extension is not part of the proposal of this RFC.

Note that this is a variant on the mechanism proposed by

Garlick, Rom, and Postel [Garlick77], which required each

host to maintain connection records containing the highest

sequence numbers on every connection. Using timestamps

instead, it is only necessary to keep one quantity per remote

host, regardless of the number of simultaneous connections to

that host.

APPENDIX C: CHANGES FROM RFC-1072, RFC-1185

The protocol extensions defined in this document differ in several

important ways from those defined in RFC-1072 and RFC-1185.

(a) SACK has been deferred to a later memo.

(b) The detailed rules for sending timestamp replies (see Section

3.4) differ in important ways. The earlier rules could result

in an under-estimate of the RTT in certain cases (packets

dropped or out of order).

(c) The same value TS.Recent is now shared by the two distinct

mechanisms RTTM and PAWS. This simplification became possible

because of change (b).

(d) An ambiguity in RFC-1185 was resolved in favor of putting

timestamps on ACK as well as data segments. This supports the

symmetry of the underlying TCP protocol.

(e) The echo and echo reply options of RFC-1072 were combined into a

single Timestamps option, to reflect the symmetry and to

simplify processing.

(f) The problem of outdated timestamps on long-idle connections,

discussed in Section 4.2.2, was realized and resolved.

(g) RFC-1185 recommended that header prediction take precedence over

the timestamp check. Based upon some scepticism about the

probabilistic arguments given in Section 4.2.4, it was decided

to recommend that the timestamp check be performed first.

(h) The spec was modified so that the extended options will be sent

on <SYN,ACK> segments only when they are received in the

corresponding <SYN> segments. This provides the most

conservative possible conditions for interoperation with

implementations without the extensions.

In addition to these substantive changes, the present RFCattempts to

specify the algorithms unambiguously by presenting modifications to

the Event Processing rules of RFC-793; see Appendix E.

APPENDIX D: SUMMARY OF NOTATION

The following notation has been used in this document.

Options

WSopt: TCP Window Scale Option

TSopt: TCP Timestamps Option

Option Fields

shift.cnt: Window scale byte in WSopt.

TSval: 32-bit Timestamp Value field in TSopt.

TSecr: 32-bit Timestamp Reply field in TSopt.

Option Fields in Current Segment

SEG.TSval: TSval field from TSopt in current segment.

SEG.TSecr: TSecr field from TSopt in current segment.

SEG.WSopt: 8-bit value in WSopt

Clock Values

my.TSclock: Local source of 32-bit timestamp values

my.TSclock.rate: Period of my.TSclock (1 ms to 1 sec).

Per-Connection State Variables

TS.Recent: Latest received Timestamp

Last.ACK.sent: Last ACK field sent

Snd.TS.OK: 1-bit flag

Snd.WS.OK: 1-bit flag

Rcv.Wind.Scale: Receive window scale power

Snd.Wind.Scale: Send window scale power

APPENDIX E: EVENT PROCESSING

Event Processing

OPEN Call

...

An initial send sequence number (ISS) is selected. Send a SYN

segment of the form:

<SEQ=ISS><CTL=SYN><TSval=my.TSclock><WSopt=Rcv.Wind.Scale>

...

SEND Call

CLOSED STATE (i.e., TCB does not exist)

...

LISTEN STATE

If the foreign socket is specified, then change the connection

from passive to active, select an ISS. Send a SYN segment

containing the options: <TSval=my.TSclock> and

<WSopt=Rcv.Wind.Scale>. Set SND.UNA to ISS, SND.NXT to ISS+1.

Enter SYN-SENT state. ...

SYN-SENT STATE

SYN-RECEIVED STATE

...

ESTABLISHED STATE

CLOSE-WAIT STATE

Segmentize the buffer and send it with a piggybacked

acknowledgment (acknowledgment value = RCV.NXT). ...

If the urgent flag is set ...

If the Snd.TS.OK flag is set, then include the TCP Timestamps

option <TSval=my.TSclock,TSecr=TS.Recent> in each data segment.

Scale the receive window for transmission in the segment header:

SEG.WND = (SND.WND >> Rcv.Wind.Scale).

SEGMENT ARRIVES

...

If the state is LISTEN then

first check for an RST

...

second check for an ACK

...

third check for a SYN

if the SYN bit is set, check the security. If the ...

...

If the SEG.PRC is less than the TCB.PRC then continue.

Check for a Window Scale option (WSopt); if one is found, save

SEG.WSopt in Snd.Wind.Scale and set Snd.WS.OK flag on.

Otherwise, set both Snd.Wind.Scale and Rcv.Wind.Scale to zero

and clear Snd.WS.OK flag.

Check for a TSopt option; if one is found, save SEG.TSval in the

variable TS.Recent and turn on the Snd.TS.OK bit.

Set RCV.NXT to SEG.SEQ+1, IRS is set to SEG.SEQ and any other

control or text should be queued for processing later. ISS

should be selected and a SYN segment sent of the form:

<SEQ=ISS><ACK=RCV.NXT><CTL=SYN,ACK>

If the Snd.WS.OK bit is on, include a WSopt option

<WSopt=Rcv.Wind.Scale> in this segment. If the Snd.TS.OK bit is

on, include a TSopt <TSval=my.TSclock,TSecr=TS.Recent> in this

segment. Last.ACK.sent is set to RCV.NXT.

SND.NXT is set to ISS+1 and SND.UNA to ISS. The connection

state should be changed to SYN-RECEIVED. Note that any other

incoming control or data (combined with SYN) will be processed

in the SYN-RECEIVED state, but processing of SYN and ACK should

not be repeated. If the listen was not fully specified (i.e.,

the foreign socket was not fully specified), then the

unspecified fields should be filled in now.

fourth other text or control

...

If the state is SYN-SENT then

first check the ACK bit

...

fourth check the SYN bit

...

If the SYN bit is on and the security/compartment and precedence

are acceptable then, RCV.NXT is set to SEG.SEQ+1, IRS is set to

SEG.SEQ, and any acknowledgements on the retransmission queue

which are thereby acknowledged should be removed.

Check for a Window Scale option (WSopt); if is found, save

SEG.WSopt in Snd.Wind.Scale; otherwise, set both Snd.Wind.Scale

and Rcv.Wind.Scale to zero.

Check for a TSopt option; if one is found, save SEG.TSval in

variable TS.Recent and turn on the Snd.TS.OK bit in the

connection control block. If the ACK bit is set, use my.TSclock

- SEG.TSecr as the initial RTT estimate.

If SND.UNA > ISS (our SYN has been ACKed), change the connection

state to ESTABLISHED, form an ACK segment:

<SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>

and send it. If the Snd.Echo.OK bit is on, include a TSopt

option <TSval=my.TSclock,TSecr=TS.Recent> in this ACK segment.

Last.ACK.sent is set to RCV.NXT.

Data or controls which were queued for transmission may be

included. If there are other controls or text in the segment

then continue processing at the sixth step below where the URG

bit is checked, otherwise return.

Otherwise enter SYN-RECEIVED, form a SYN,ACK segment:

<SEQ=ISS><ACK=RCV.NXT><CTL=SYN,ACK>

and send it. If the Snd.Echo.OK bit is on, include a TSopt

option <TSval=my.TSclock,TSecr=TS.Recent> in this segment. If

the Snd.WS.OK bit is on, include a WSopt option

<WSopt=Rcv.Wind.Scale> in this segment. Last.ACK.sent is set to

RCV.NXT.

If there are other controls or text in the segment, queue them

for processing after the ESTABLISHED state has been reached,

return.

fifth, if neither of the SYN or RST bits is set then drop the

segment and return.

Otherwise,

First, check sequence number

SYN-RECEIVED STATE

ESTABLISHED STATE

FIN-WAIT-1 STATE

FIN-WAIT-2 STATE

CLOSE-WAIT STATE

CLOSING STATE

LAST-ACK STATE

TIME-WAIT STATE

Segments are processed in sequence. Initial tests on arrival

are used to discard old duplicates, but further processing is

done in SEG.SEQ order. If a segment's contents straddle the

boundary between old and new, only the new parts should be

processed.

Rescale the received window field:

TrueWindow = SEG.WND << Snd.Wind.Scale,

and use "TrueWindow" in place of SEG.WND in the following steps.

Check whether the segment contains a Timestamps option and bit

Snd.TS.OK is on. If so:

If SEG.TSval < TS.Recent, then test whether connection has

been idle less than 24 days; if both are true, then the

segment is not acceptable; follow steps below for an

unacceptable segment.

If SEG.SEQ is equal to Last.ACK.sent, then save SEG.ECopt in

variable TS.Recent.

There are four cases for the acceptability test for an incoming

segment:

...

If an incoming segment is not acceptable, an acknowledgment

should be sent in reply (unless the RST bit is set, if so drop

the segment and return):

<SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>

Last.ACK.sent is set to SEG.ACK of the acknowledgment. If the

Snd.Echo.OK bit is on, include the Timestamps option

<TSval=my.TSclock,TSecr=TS.Recent> in this ACK segment. Set

Last.ACK.sent to SEG.ACK and send the ACK segment. After

sending the acknowledgment, drop the unacceptable segment and

return.

...

fifth check the ACK field.

if the ACK bit is off drop the segment and return.

if the ACK bit is on

...

ESTABLISHED STATE

If SND.UNA < SEG.ACK =< SND.NXT then, set SND.UNA <- SEG.ACK.

Also compute a new estimate of round-trip time. If Snd.TS.OK

bit is on, use my.TSclock - SEG.TSecr; otherwise use the

elapsed time since the first segment in the retransmission

queue was sent. Any segments on the retransmission queue

which are thereby entirely acknowledged...

...

Seventh, process the segment text.

ESTABLISHED STATE

FIN-WAIT-1 STATE

FIN-WAIT-2 STATE

...

Send an acknowledgment of the form:

<SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>

If the Snd.TS.OK bit is on, include Timestamps option

<TSval=my.TSclock,TSecr=TS.Recent> in this ACK segment. Set

Last.ACK.sent to SEG.ACK of the acknowledgment, and send it.

This acknowledgment should be piggy-backed on a segment being

transmitted if possible without incurring undue delay.

...

Security Considerations

Security issues are not discussed in this memo.

Authors' Addresses

Van Jacobson

University of California

Lawrence Berkeley Laboratory

Mail Stop 46A

Berkeley, CA 94720

Phone: (415) 486-6411

EMail: van@CSAM.LBL.GOV

Bob Braden

University of Southern California

Information Sciences Institute

4676 Admiralty Way

Marina del Rey, CA 90292

Phone: (310) 822-1511

EMail:

Braden@ISI.EDU

Dave Borman

Cray Research

655-E Lone Oak Drive

Eagan, MN 55121

Phone: (612) 683-5571

Email: dab@cray.com

 
 
 
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