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RFC761 - DoD standard Transmission Control Protocol

王朝other·作者佚名  2008-05-31
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RFC: 761

IEN: 129

DOD STANDARD

TRANSMISSION CONTROL PROTOCOL

January 1980

prepared for

Defense Advanced Research Projects Agency

Information Processing Techniques Office

1400 Wilson Boulevard

Arlington, Virginia 22209

by

Information Sciences Institute

University of Southern California

4676 Admiralty Way

Marina del Rey, California 90291

January 1980

Transmission Control Protocol

TABLE OF CONTENTS

PREFACE ........................................................ iii

1. INTRODUCTION ..................................................... 1

1.1 Motivation .................................................... 1

1.2 Scope ......................................................... 2

1.3 About This Document ........................................... 2

1.4 Interfaces .................................................... 3

1.5 Operation ..................................................... 3

2. PHILOSOPHY ....................................................... 7

2.1 Elements of the Internetwork System ........................... 7

2.2 Model of Operation ............................................ 7

2.3 The Host Environment .......................................... 8

2.4 Interfaces .................................................... 9

2.5 Relation to Other Protocols ................................... 9

2.6 Reliable Communication ....................................... 10

2.7 Connection Establishment and Clearing ........................ 10

2.8 Data Communication ........................................... 12

2.9 Precedence and Security ...................................... 13

2.10 Robustness Principle ......................................... 13

3. FUNCTIONAL SPECIFICATION ........................................ 15

3.1 Header Format ................................................ 15

3.2 Terminology .................................................. 19

3.3 Sequence Numbers ............................................. 24

3.4 Establishing a connection .................................... 29

3.5 Closing a Connection ......................................... 35

3.6 Precedence and Security ...................................... 38

3.7 Data Communication ........................................... 38

3.8 Interfaces ................................................... 42

3.9 Event Processing ............................................. 52

GLOSSARY ............................................................ 75

REFERENCES .......................................................... 83

[Page i]

January 1980

Transmission Control Protocol

[Page ii]

January 1980

Transmission Control Protocol

PREFACE

This document describes the DoD Standard Transmission Control Protocol

(TCP). There have been eight earlier editions of the ARPA TCP

specification on which this standard is based, and the present text

draws heavily from them. There have been many contributors to this work

both in terms of concepts and in terms of text. This edition

incorporates the addition of security, compartmentation, and precedence

concepts into the TCP specification.

Jon Postel

Editor

[Page iii]

January 1980

RFC:761

IEN:129

Replaces: IENs 124, 112,

81, 55, 44, 40, 27, 21, 5

DOD STANDARD

TRANSMISSION CONTROL PROTOCOL

1. INTRODUCTION

The Transmission Control Protocol (TCP) is intended for use as a highly

reliable host-to-host protocol between hosts in packet-switched computer

communication networks, and especially in interconnected systems of such

networks.

This document describes the functions to be performed by the

Transmission Control Protocol, the program that implements it, and its

interface to programs or users that require its services.

1.1. Motivation

Computer communication systems are playing an increasingly important

role in military, government, and civilian environments. This

document primarily focuses its attention on military computer

communication requirements, especially robustness in the presence of

communication unreliability and availability in the presence of

congestion, but many of these problems are found in the civilian and

government sector as well.

As strategic and tactical computer communication networks are

developed and deployed, it is essential to provide means of

interconnecting them and to provide standard interprocess

communication protocols which can support a broad range of

applications. In anticipation of the need for such standards, the

Deputy Undersecretary of Defense for Research and Engineering has

declared the Transmission Control Protocol (TCP) described herein to

be a basis for DoD-wide inter-process communication protocol

standardization.

TCP is a connection-oriented, end-to-end reliable protocol designed to

fit into a layered hierarchy of protocols which support multi-network

applications. The TCP provides for reliable inter-process

communication between pairs of processes in host computers attached to

distinct but interconnected computer communication networks. Very few

assumptions are made as to the reliability of the communication

protocols below the TCP layer. TCP assumes it can oBTain a simple,

potentially unreliable datagram service from the lower level

protocols. In principle, the TCP should be able to operate above a

wide spectrum of communication systems ranging from hard-wired

connections to packet-switched or circuit-switched networks.

[Page 1]

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Transmission Control Protocol

Introduction

TCP is based on concepts first described by Cerf and Kahn in [1]. The

TCP fits into a layered protocol architecture just above a basic

Internet Protocol [2] which provides a way for the TCP to send and

receive variable-length segments of information enclosed in internet

datagram "envelopes". The internet datagram provides a means for

addressing source and destination TCPs in different networks. The

internet protocol also deals with any fragmentation or reassembly of

the TCP segments required to achieve transport and delivery through

multiple networks and interconnecting gateways. The internet protocol

also carries information on the precedence, security classification

and compartmentation of the TCP segments, so this information can be

communicated end-to-end across multiple networks.

Protocol Layering

+---------------------+

higher-level

+---------------------+

TCP

+---------------------+

internet protocol

+---------------------+

communication network

+---------------------+

Figure 1

Much of this document is written in the context of TCP implementations

which are co-resident with higher level protocols in the host

computer. As a practical matter, many computer systems will be

connected to networks via front-end computers which house the TCP and

internet protocol layers, as well as network specific software. The

TCP specification describes an interface to the higher level protocols

which appears to be implementable even for the front-end case, as long

as a suitable host-to-front end protocol is implemented.

1.2. Scope

The TCP is intended to provide a reliable process-to-process

communication service in a multinetwork environment. The TCP is

intended to be a host-to-host protocol in common use in multiple

networks.

1.3. About this Document

This document represents a specification of the behavior required of

any TCP implementation, both in its interactions with higher level

protocols and in its interactions with other TCPs. The rest of this

[Page 2]

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Transmission Control Protocol

Introduction

section offers a very brief view of the protocol interfaces and

operation. Section 2 summarizes the philosophical basis for the TCP

design. Section 3 offers both a detailed description of the actions

required of TCP when various events occur (arrival of new segments,

user calls, errors, etc.) and the details of the formats of TCP

segments.

1.4. Interfaces

The TCP interfaces on one side to user or application processes and on

the other side to a lower level protocol such as Internet Protocol.

The interface between an application process and the TCP is

illustrated in reasonable detail. This interface consists of a set of

calls much like the calls an operating system provides to an

application process for manipulating files. For example, there are

calls to open and close connections and to send and receive letters on

established connections. It is also eXPected that the TCP can

asynchronously communicate with application programs. Although

considerable freedom is permitted to TCP implementors to design

interfaces which are appropriate to a particular operating system

environment, a minimum functionality is required at the TCP/user

interface for any valid implementation.

The interface between TCP and lower level protocol is essentially

unspecified except that it is assumed there is a mechanism whereby the

two levels can asynchronously pass information to each other.

Typically, one expects the lower level protocol to specify this

interface. TCP is designed to work in a very general environment of

interconnected networks. The lower level protocol which is assumed

throughout this document is the Internet Protocol [2].

1.5. Operation

As noted above, the primary purpose of the TCP is to provide reliable,

securable logical circuit or connection service between pairs of

processes. To provide this service on top of a less reliable internet

communication system requires facilities in the following areas:

Basic Data Transfer

Reliability

Flow Control

Multiplexing

Connections

Precedence and Security

The basic operation of the TCP in each of these areas is described in

the following paragraphs.

[Page 3]

January 1980

Transmission Control Protocol

Introduction

Basic Data Transfer:

The TCP is able to transfer a continuous stream of octets in each

direction between its users by packaging some number of octets into

segments for transmission through the internet system. In this

stream mode, the TCPs decide when to block and forward data at their

own convenience.

For users who desire a record-oriented service, the TCP also permits

the user to submit records, called letters, for transmission. When

the sending user indicates a record boundary (end-of-letter), this

causes the TCPs to promptly forward and deliver data up to that

point to the receiver.

Reliability:

The TCP must recover from data that is damaged, lost, duplicated, or

delivered out of order by the internet communication system. This

is achieved by assigning a sequence number to each octet

transmitted, and requiring a positive acknowledgment (ACK) from the

receiving TCP. If the ACK is not received within a timeout

interval, the data is retransmitted. At the receiver, the sequence

numbers are used to correctly order segments that may be received

out of order and to eliminate duplicates. Damage is handled by

adding a checksum to each segment transmitted, checking it at the

receiver, and discarding damaged segments.

As long as the TCPs continue to function properly and the internet

system does not become completely partitioned, no transmission

errors will affect the users. TCP recovers from internet

communication system errors.

Flow Control:

TCP provides a means for the receiver to govern the amount of data

sent by the sender. This is achieved by returning a "window" with

every ACK indicating a range of acceptable sequence numbers beyond

the last segment successfully received. For stream mode, the window

indicates an allowed number of octets that the sender may transmit

before receiving further permission. For record mode, the window

indicates an allowed amount of buffer space the sender may consume,

this may be more than the number of data octets transmitted if there

is a mismatch between letter size and buffer size.

[Page 4]

January 1980

Transmission Control Protocol

Introduction

Multiplexing:

To allow for many processes within a single Host to use TCP

communication facilities simultaneously, the TCP provides a set of

addresses or ports within each host. Concatenated with the network

and host addresses from the internet communication layer, this forms

a socket. A pair of sockets uniquely identifies each connection.

That is, a socket may be simultaneously used in multiple

connections.

The binding of ports to processes is handled independently by each

Host. However, it proves useful to attach frequently used processes

(e.g., a "logger" or timesharing service) to fixed sockets which are

made known to the public. These services can then be Accessed

through the known addresses. Establishing and learning the port

addresses of other processes may involve more dynamic mechanisms.

Connections:

The reliability and flow control mechanisms described above require

that TCPs initialize and maintain certain status information for

each data stream. The combination of this information, including

sockets, sequence numbers, and window sizes, is called a connection.

Each connection is uniquely specified by a pair of sockets

identifying its two sides.

When two processes wish to communicate, their TCP's must first

establish a connection (initialize the status information on each

side). When their communication is complete, the connection is

terminated or closed to free the resources for other uses.

Since connections must be established between unreliable hosts and

over the unreliable internet communication system, a handshake

mechanism with clock-based sequence numbers is used to avoid

erroneous initialization of connections.

Precedence and Security:

The users of TCP may indicate the security and precedence of their

communication. Provision is made for default values to be used when

these features are not needed.

[Page 5]

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Transmission Control Protocol

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Transmission Control Protocol

2. PHILOSOPHY

2.1. Elements of the Internetwork System

The internetwork environment consists of hosts connected to networks

which are in turn interconnected via gateways. It is assumed here

that the networks may be either local networks (e.g., the ETHERNET) or

large networks (e.g., the ARPANET), but in any case are based on

packet switching technology. The active agents that produce and

consume messages are processes. Various levels of protocols in the

networks, the gateways, and the hosts support an interprocess

communication system that provides two-way data flow on logical

connections between process ports.

We specifically assume that data is transmitted from host to host

through means of a set of networks. When we say network, we have in

mind a packet switched network (PSN). This assumption is probably

unnecessary, since a circuit switched network or a hybrid combination

of the two could also be used; but for concreteness, we explicitly

assume that the hosts are connected to one or more packet switches of

a PSN.

The term packet is used generically here to mean the data of one

transaction between a host and a packet switch. The format of data

blocks exchanged between the packet switches in a network will

generally not be of concern to us.

Hosts are computers attached to a network, and from the communication

network's point of view, are the sources and destinations of packets.

Processes are viewed as the active elements in host computers (in

accordance with the fairly common definition of a process as a program

in execution). Even terminals and files or other I/O devices are

viewed as communicating with each other through the use of processes.

Thus, all communication is viewed as inter-process communication.

Since a process may need to distinguish among several communication

streams between itself and another process (or processes), we imagine

that each process may have a number of ports through which it

communicates with the ports of other processes.

2.2. Model of Operation

Processes transmit data by calling on the TCP and passing buffers of

data as arguments. The TCP packages the data from these buffers into

segments and calls on the internet module to transmit each segment to

the destination TCP. The receiving TCP places the data from a segment

into the receiving user's buffer and notifies the receiving user. The

TCPs include control information in the segments which they use to

ensure reliable ordered data transmission.

[Page 7]

January 1980

Transmission Control Protocol

Philosophy

The model of internet communication is that there is an internet

protocol module associated with each TCP which provides an interface

to the local network. This internet module packages TCP segments

inside internet datagrams and routes these datagrams to a destination

internet module or intermediate gateway. To transmit the datagram

through the local network, it is embedded in a local network packet.

The packet switches may perform further packaging, fragmentation, or

other operations to achieve the delivery of the local packet to the

destination internet module.

At a gateway between networks, the internet datagram is "unwrapped"

from its local packet and examined to determine through which network

the internet datagram should travel next. The internet datagram is

then "wrapped" in a local packet suitable to the next network and

routed to the next gateway, or to the final destination.

A gateway is permitted to break up an internet datagram into smaller

internet datagram fragments if this is necessary for transmission

through the next network. To do this, the gateway produces a set of

internet datagrams; each carrying a fragment. Fragments may be broken

into smaller ones at intermediate gateways. The internet datagram

fragment format is designed so that the destination internet module

can reassemble fragments into internet datagrams.

A destination internet module unwraps the segment from the datagram

(after reassembling the datagram, if necessary) and passes it to the

destination TCP.

This simple model of the operation glosses over many details. One

important feature is the type of service. This provides information

to the gateway (or internet module) to guide it in selecting the

service parameters to be used in traversing the next network.

Included in the type of service information is the precedence of the

datagram. Datagrams may also carry security information to permit

host and gateways that operate in multilevel secure environments to

properly segregate datagrams for security considerations.

2.3. The Host Environment

The TCP is assumed to be a module in a time sharing operating system.

The users access the TCP much like they would access the file system.

The TCP may call on other operating system functions, for example, to

manage data structures. The actual interface to the network is

assumed to be controlled by a device driver module. The TCP does not

call on the network device driver directly, but rather calls on the

internet datagram protocol module which may in turn call on the device

driver.

[Page 8]

January 1980

Transmission Control Protocol

Philosophy

Though it is assumed here that processes are supported by the host

operating system, the mechanisms of TCP do not preclude implementation

of the TCP in a front-end processor. However, in such an

implementation, a host-to-front-end protocol must provide the

functionality to support the type of TCP-user interface described

above.

2.4. Interfaces

The TCP/user interface provides for calls made by the user on the TCP

to OPEN or CLOSE a connection, to SEND or RECEIVE data, or to obtain

STATUS about a connection. These calls are like other calls from user

programs on the operating system, for example, the calls to open, read

from, and close a file.

The TCP/internet interface provides calls to send and receive

datagrams addressed to TCP modules in hosts anywhere in the internet

system. These calls have parameters for passing the address, type of

service, precedence, security, and other control information.

2.5. Relation to Other Protocols

The following diagram illustrates the place of the TCP in the protocol

hierarchy:

+------+ +-----+ +-----+ +-----+

Telnet FTP Voice ... Application Level

+------+ +-----+ +-----+ +-----+

+-----+ +-----+ +-----+

TCP RTP ... Host Level

+-----+ +-----+ +-----+

+-------------------------------+

Internet Protocol Gateway Level

+-------------------------------+

+---------------------------+

Local Network Protocol Network Level

+---------------------------+

Protocol Relationships

Figure 2.

[Page 9]

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Transmission Control Protocol

Philosophy

It is expected that the TCP will be able to support higher level

protocols efficiently. It should be easy to interface higher level

protocols like the ARPANET Telnet [3] or AUTODIN II THP to the TCP.

2.6. Reliable Communication

A stream of data sent on a TCP connection is delivered reliably and in

order at the destination.

Transmission is made reliable via the use of sequence numbers and

acknowledgments. Conceptually, each octet of data is assigned a

sequence number. The sequence number of the first octet of data in a

segment is the sequence number transmitted with that segment and is

called the segment sequence number. Segments also carry an

acknowledgment number which is the sequence number of the next

expected data octet of transmissions in the reverse direction. When

the TCP transmits a segment, it puts a copy on a retransmission queue

and starts a timer; when the acknowledgment for that data is received,

the segment is deleted from the queue. If the acknowledgment is not

received before the timer runs out, the segment is retransmitted.

An acknowledgment by TCP does not guarantee that the data has been

delivered to the end user, but only that the receiving TCP has taken

the responsibility to do so.

To govern the flow of data into a TCP, a flow control mechanism is

employed. The the data receiving TCP reports a window to the sending

TCP. This window specifies the number of octets, starting with the

acknowledgment number that the data receiving TCP is currently

prepared to receive.

2.7. Connection Establishment and Clearing

To identify the separate data streams that a TCP may handle, the TCP

provides a port identifier. Since port identifiers are selected

independently by each operating system, TCP, or user, they might not

be unique. To provide for unique addresses at each TCP, we

concatenate an internet address identifying the TCP with a port

identifier to create a socket which will be unique throughout all

networks connected together.

A connection is fully specified by the pair of sockets at the ends. A

local socket may participate in many connections to different foreign

sockets. A connection can be used to carry data in both directions,

that is, it is "full duplex".

TCPs are free to associate ports with processes however they choose.

However, several basic concepts seem necessary in any implementation.

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Transmission Control Protocol

Philosophy

There must be well-known sockets which the TCP associates only with

the "appropriate" processes by some means. We envision that processes

may "own" ports, and that processes can only initiate connections on

the ports they own. (Means for implementing ownership is a local

issue, but we envision a Request Port user command, or a method of

uniquely allocating a group of ports to a given process, e.g., by

associating the high order bits of a port name with a given process.)

A connection is specified in the OPEN call by the local port and

foreign socket arguments. In return, the TCP supplies a (short) local

connection name by which the user refers to the connection in

subsequent calls. There are several things that must be remembered

about a connection. To store this information we imagine that there

is a data structure called a Transmission Control Block (TCB). One

implementation strategy would have the local connection name be a

pointer to the TCB for this connection. The OPEN call also specifies

whether the connection establishment is to be actively pursued, or to

be passively waited for.

A passive OPEN request means that the process wants to accept incoming

connection requests rather than attempting to initiate a connection.

Often the process requesting a passive OPEN will accept a connection

request from any caller. In this case a foreign socket of all zeros

is used to denote an unspecified socket. Unspecified foreign sockets

are allowed only on passive OPENs.

A service process that wished to provide services for unknown other

processes could issue a passive OPEN request with an unspecified

foreign socket. Then a connection could be made with any process that

requested a connection to this local socket. It would help if this

local socket were known to be associated with this service.

Well-known sockets are a convenient mechanism for a priori associating

a socket address with a standard service. For instance, the

"Telnet-Server" process might be permanently assigned to a particular

socket, and other sockets might be reserved for File Transfer, Remote

Job Entry, Text Generator, Echoer, and Sink processes (the last three

being for test purposes). A socket address might be reserved for

access to a "Look-Up" service which would return the specific socket

at which a newly created service would be provided. The concept of a

well-known socket is part of the TCP specification, but the assignment

of sockets to services is outside this specification.

Processes can issue passive OPENs and wait for matching calls from

other processes and be informed by the TCP when connections have been

established. Two processes which issue calls to each other at the

same time are correctly connected. This flexibility is critical for

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Transmission Control Protocol

Philosophy

the support of distributed computing in which components act

asynchronously with respect to each other.

There are two cases for matching the sockets in the local request and

an incoming segment. In the first case, the local request has fully

specified the foreign socket. In this case, the match must be exact.

In the second case, the local request has left the foreign socket

unspecified. In this case, any foreign socket is acceptable as long

as the local sockets match.

If there are several pending passive OPENs (recorded in TCBs) with the

same local socket, an incoming segment should be matched to a request

with the specific foreign socket in the segment, if such a request

exists, before selecting a request with an unspecified foreign socket.

The procedures to establish and clear connections utilize synchronize

(SYN) and finis (FIN) control flags and involve an exchange of three

messages. This exchange has been termed a three-way hand shake [4].

A connection is initiated by the rendezvous of an arriving segment

containing a SYN and a waiting TCB entry created by a user OPEN

command. The matching of local and foreign sockets determines when a

connection has been initiated. The connection becomes "established"

when sequence numbers have been synchronized in both directions.

The clearing of a connection also involves the exchange of segments,

in this case carrying the FIN control flag.

2.8. Data Communication

The data that flows on a connection may be thought of as a stream of

octets, or as a sequence of records. In TCP the records are called

letters and are of variable length. The sending user indicates in

each SEND call whether the data in that call completes a letter by the

setting of the end-of-letter parameter.

The length of a letter may be such that it must be broken into

segments before it can be transmitted to its destination. We assume

that the segments will normally be reassembled into a letter before

being passed to the receiving process. A segment may contain all or a

part of a letter, but a segment never contains parts of more than one

letter. The end of a letter is marked by the appearance of an EOL

control flag in a segment. A sending TCP is allowed to collect data

from the sending user and to send that data in segments at its own

convenience, until the end of letter is signaled then it must send all

unsent data. When a receiving TCP has a complete letter, it must not

wait for more data from the sending TCP before passing the letter to

the receiving process.

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Transmission Control Protocol

Philosophy

There is a coupling between letters as sent and the use of buffers of

data that cross the TCP/user interface. Each time an end-of-letter

(EOL) flag is associated with data placed into the receiving user's

buffer, the buffer is returned to the user for processing even if the

buffer is not filled. If a letter is longer than the user's buffer,

the letter is passed to the user in buffer size units, the last of

which may be only partly full. The receiving TCP's buffer size may be

communicated to the sending TCP when the connection is being

established.

The TCP is responsible for regulating the flow of segments on the

connections, as a way of preventing itself from becoming saturated or

overloaded with traffic. This is done using a window flow control

mechanism. The data receiving TCP reports to the data sending TCP a

window which is the range of sequence numbers of data octets that data

receiving TCP is currently prepared to accept.

TCP also provides a means to communicate to the receiver of data that

at some point further along in the data stream than the receiver is

currently reading there is urgent data. TCP does not attempt to

define what the user specifically does upon being notified of pending

urgent data, but the general notion is that the receiving process

should take action to read through the end urgent data quickly.

2.9. Precedence and Security

The TCP makes use of the internet protocol type of service field and

security option to provide precedence and security on a per connection

basis to TCP users. Not all TCP modules will necessarily function in

a multilevel secure environment, some may be limited to unclassified

use only, and others may operate at only one security level and

compartment. Consequently, some TCP implementations and services to

users may be limited to a subset of the multilevel secure case.

TCP modules which operate in a multilevel secure environment should

properly mark outgoing segments with the security, compartment, and

precedence. Such TCP modules should also provide to their users or

higher level protocols such as Telnet or THP an interface to allow

them to specify the desired security level, compartment, and

precedence of connections.

2.10. Robustness Principle

TCP implementations should follow a general principle of robustness:

be conservative in what you do, be liberal in what you accept from

others.

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Transmission Control Protocol

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Transmission Control Protocol

3. FUNCTIONAL SPECIFICATION

3.1. Header Format

TCP segments are sent as internet datagrams. The Internet Protocol

header carries several information fields, including the source and

destination host addresses [2]. A TCP header follows the internet

header, supplying information specific to the TCP protocol. This

division allows for the existence of host level protocols other than

TCP.

TCP Header Format

0 1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Source Port Destination Port

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Sequence Number

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Acknowledgment Number

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Data UAERSF

Offset Reserved RCOSYI Window

GKLTNN

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Checksum Urgent Pointer

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Options Padding

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

data

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

TCP Header Format

Note that one tick mark represents one bit position.

Figure 3.

Source Port: 16 bits

The source port number.

Destination Port: 16 bits

The destination port number.

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Transmission Control Protocol

Functional Specification

Sequence Number: 32 bits

The sequence number of the first data octet in this segment (except

when SYN is present).

Acknowledgment Number: 32 bits

If the ACK control bit is set this field contains the value of the

next sequence number the sender of the segment is expecting to

receive. Once a connection is established this is always sent.

Data Offset: 4 bits

The number of 32 bit Words in the TCP Header. This indicates where

the data begins. The TCP header including options is an integral

number of 32 bits long.

Reserved: 6 bits

Reserved for future use. Must be zero.

Control Bits: 8 bits (from left to right):

URG: Urgent Pointer field significant

ACK: Acknowledgment field significant

EOL: End of Letter

RST: Reset the connection

SYN: Synchronize sequence numbers

FIN: No more data from sender

Window: 16 bits

The number of data octets beginning with the one indicated in the

acknowledgment field which the sender of this segment is willing to

accept.

Checksum: 16 bits

The checksum field is the 16 bit one's complement of the one's

complement sum of all 16 bit words in the header and text. If a

segment contains an odd number of header and text octets to be

checksummed, the last octet is padded on the right with zeros to

form a 16 bit word for checksum purposes. The pad is not

transmitted as part of the segment. While computing the checksum,

the checksum field itself is replaced with zeros.

The checksum also covers a 96 bit pseudo header conceptually

prefixed to the TCP header. This pseudo header contains the Source

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Transmission Control Protocol

Functional Specification

Address, the Destination Address, the Protocol, and TCP length.

This gives the TCP protection against misrouted segments. This

information is carried in the Internet Protocol and is transferred

across the TCP/Network interface in the arguments or results of

calls by the TCP on the IP.

+--------------------------+

Source Address

+--------------------------+

Destination Address

+--------------------------+

zero PTCL TCP Length

+--------------------------+

The TCP Length is the TCP header plus the data length in octets

(this is not an explicitly transmitted quantity, but is computed

from the total length, and the header length).

Urgent Pointer: 16 bits

This field communicates the current value of the urgent pointer as a

positive offset from the sequence number in this segment. The

urgent pointer points to the sequence number of the octet following

the urgent data. This field should only be interpreted in segments

with the URG control bit set.

Options: variable

Options may occupy space at the end of the TCP header and are a

multiple of 8 bits in length. All options are included in the

checksum. An option may begin on any octet boundary. There are two

cases for the format of an option:

Case 1: A single octet of option-kind.

Case 2: An octet of option-kind, an octet of option-length, and

the actual option-data octets.

The option-length counts the two octets of option-kind and

option-length as well as the option-data octets.

Note that the list of options may be shorter than the data offset

field might imply. The content of the header beyond the

End-of-Option option should be header padding (i.e., zero).

A TCP must implement all options.

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Currently defined options include (kind indicated in octal):

Kind Length Meaning

---- ------ -------

0 - End of option list.

1 - No-Operation.

100 - Reserved.

105 4 Buffer Size.

Specific Option Definitions

End of Option List

+--------+

00000000

+--------+

Kind=0

This option code indicates the end of the option list. This

might not coincide with the end of the TCP header according to

the Data Offset field. This is used at the end of all options,

not the end of each option, and need only be used if the end of

the options would not otherwise coincide with the end of the TCP

header.

No-Operation

+--------+

00000001

+--------+

Kind=1

This option code may be used between options, for example, to

align the beginning of a subsequent option on a word boundary.

There is no guarantee that senders will use this option, so

receivers must be prepared to process options even if they do

not begin on a word boundary.

Buffer Size

+--------+--------+---------+--------+

0100010100000100 buffer size

+--------+--------+---------+--------+

Kind=105 Length=4

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Functional Specification

Buffer Size Option Data: 16 bits

If this option is present, then it communicates the receive

buffer size at the TCP which sends this segment. This field

should only be sent in the initial connection request (i.e.,

in segments with the SYN control bit set). If this option is

not used, the default buffer size of one octet is assumed.

Padding: variable

The TCP header padding is used to ensure that the TCP header ends

and data begins on a 32 bit boundary. The padding is composed of

zeros.

3.2. Terminology

Before we can discuss very much about the operation of the TCP we need

to introduce some detailed terminology. The maintenance of a TCP

connection requires the remembering of several variables. We conceive

of these variables being stored in a connection record called a

Transmission Control Block or TCB. Among the variables stored in the

TCB are the local and remote socket numbers, the security and

precedence of the connection, pointers to the user's send and receive

buffers, pointers to the retransmit queue and to the current segment.

In addition several variables relating to the send and receive

sequence numbers are stored in the TCB.

Send Sequence Variables

SND.UNA - send unacknowledged

SND.NXT - send sequence

SND.WND - send window

SND.BS - send buffer size

SND.UP - send urgent pointer

SND.WL - send sequence number used for last window update

SND.LBB - send last buffer beginning

ISS - initial send sequence number

Receive Sequence Variables

RCV.NXT - receive sequence

RCV.WND - receive window

RCV.BS - receive buffer size

RCV.UP - receive urgent pointer

RCV.LBB - receive last buffer beginning

IRS - initial receive sequence number

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Functional Specification

The following diagrams may help to relate some of these variables to

the sequence space.

Send Sequence Space

1 2 3 4

----------------------------------------

SND.UNA SND.NXT SND.UNA

+SND.WND

1 - old sequence numbers which have been acknowledged

2 - sequence numbers of unacknowledged data

3 - sequence numbers allowed for new data transmission

4 - future sequence numbers which are not yet allowed

Send Sequence Space

Figure 4.

Receive Sequence Space

1 2 3

------------------------------

RCV.NXT RCV.NXT

+RCV.WND

1 - old sequence numbers which have been acknowledged

2 - sequence numbers allowed for new reception

3 - future sequence numbers which are not yet allowed

Receive Sequence Space

Figure 5.

There are also some variables used frequently in the discussion that

take their values from the fields of the current segment.

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Current Segment Variables

SEG.SEQ - segment sequence number

SEG.ACK - segment acknowledgment number

SEG.LEN - segment length

SEG.WND - segment window

SEG.UP - segment urgent pointer

SEG.PRC - segment precedence value

A connection progresses through a series of states during its

lifetime. The states are: LISTEN, SYN-SENT, SYN-RECEIVED,

ESTABLISHED, FIN-WAIT-1, FIN-WAIT-2, TIME-WAIT, CLOSE-WAIT, CLOSING,

and the fictional state CLOSED. CLOSED is fictional because it

represents the state when there is no TCB, and therefore, no

connection. Briefly the meanings of the states are:

LISTEN - represents waiting for a connection request from any remote

TCP and port.

SYN-SENT - represents waiting for a matching connection request

after having sent a connection request.

SYN-RECEIVED - represents waiting for a confirming connection

request acknowledgment after having both received and sent a

connection request.

ESTABLISHED - represents an open connection, ready to transmit and

receive data segments.

FIN-WAIT-1 - represents waiting for a connection termination request

from the remote TCP, or an acknowledgment of the connection

termination request previously sent.

FIN-WAIT-2 - represents waiting for a connection termination request

from the remote TCP.

TIME-WAIT - represents waiting for enough time to pass to be sure

the remote TCP received the acknowledgment of its connection

termination request.

CLOSE-WAIT - represents waiting for a connection termination request

from the local user.

CLOSING - represents waiting for a connection termination request

acknowledgment from the remote TCP.

CLOSED - represents no connection state at all.

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A TCP connection progresses from one state to another in response to

events. The events are the user calls, OPEN, SEND, RECEIVE, CLOSE,

ABORT, and STATUS; the incoming segments, particularly those

containing the SYN and FIN flags; and timeouts.

The Glossary contains a more complete list of terms and their

definitions.

The state diagram in figure 6 only illustrates state changes, together

with the causing events and resulting actions, but addresses neither

error conditions nor actions which are not connected with state

changes. In a later section, more detail is offered with respect to

the reaction of the TCP to events.

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+---------+ ---------\ active OPEN

CLOSED \ -----------

+---------+<---------\ \ create TCB

^ \ \ snd SYN

passive OPEN CLOSE \ \

------------ ---------- \ \

create TCB delete TCB \ \

V \ \

+---------+ CLOSE \

LISTEN ----------

+---------+ delete TCB

rcv SYN SEND

----------- ------- V

+---------+ snd SYN,ACK / \ snd SYN +---------+

<----------------- ------------------>

SYN rcv SYN SYN

RCVD <----------------------------------------------- SENT

snd ACK

------------------ -------------------

+---------+ rcv ACK of SYN \ / rcv SYN,ACK +---------+

-------------- -----------

x snd ACK

V V

CLOSE +---------+

------- ESTAB

snd FIN +---------+

CLOSE rcv FIN

V ------- -------

+---------+ snd FIN / \ snd ACK +---------+

FIN <----------------- ------------------> CLOSE

WAIT-1 ------------------ ------------------- WAIT

+---------+ rcv FIN \ / CLOSE +---------+

rcv ACK of FIN ------- -------

-------------- snd ACK snd FIN

V x V V

+---------+ +---------+

FINWAIT-2 CLOSING

+---------+ +---------+

rcv FIN rcv ACK of FIN

------- Timeout=2MSL --------------

V snd ACK ------------ V delete TCB

+---------+ delete TCB +---------+

TIME WAIT-----------------> CLOSED

+---------+ +---------+

TCP Connection State Diagram

Figure 6.

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3.3. Sequence Numbers

A fundamental notion in the design is that every octet of data sent

over a TCP connection has a sequence number. Since every octet is

sequenced, each of them can be acknowledged. The acknowledgment

mechanism employed is cumulative so that an acknowledgment of sequence

number X indicates that all octets up to but not including X have been

received. This mechanism allows for straight-forward duplicate

detection in the presence of retransmission. Numbering of octets

within a segment is that the first data octet immediately following

the header is the lowest numbered, and the following octets are

numbered consecutively.

It is essential to remember that the actual sequence number space is

finite, though very large. This space ranges from 0 to 2**32 - 1.

Since the space is finite, all arithmetic dealing with sequence

numbers must be performed modulo 2**32. This unsigned arithmetic

preserves the relationship of sequence numbers as they cycle from

2**32 - 1 to 0 again. There are some subtleties to computer modulo

arithmetic, so great care should be taken in programming the

comparison of such values. The typical kinds of sequence number

comparisons which the TCP must perform include:

(a) Determining that an acknowledgment refers to some sequence

number sent but not yet acknowledged.

(b) Determining that all sequence numbers occupied by a segment

have been acknowledged (e.g., to remove the segment from a

retransmission queue).

(c) Determining that an incoming segment contains sequence numbers

which are expected (i.e., that the segment "overlaps" the

receive window).

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On send connections the following comparisons are needed:

older sequence numbers newer sequence numbers

SND.UNA SEG.ACK SND.NXT

--------XXXXXXX------XXXXXXXXXX---------XXXXXX--------

Segment 1 Segment 2 Segment 3

<----- sequence space ----->

Sending Sequence Space Information

Figure 7.

SND.UNA = oldest unacknowledged sequence number

SND.NXT = next sequence number to be sent

SEG.ACK = acknowledgment (next sequence number expected by the

acknowledging TCP)

SEG.SEQ = first sequence number of a segment

SEG.SEQ+SEG.LEN-1 = last sequence number of a segment

A new acknowledgment (called an "acceptable ack"), is one for which

the inequality below holds:

SND.UNA < SEG.ACK =< SND.NXT

All arithmetic is modulo 2**32 and that comparisons are unsigned.

"=<" means "less than or equal".

A segment on the retransmission queue is fully acknowledged if the sum

of its sequence number and length is less than the acknowledgment

value in the incoming segment.

SEG.LEN is the number of octets occupied by the data in the segment.

It is important to note that SEG.LEN must be non-zero; segments which

do not occupy any sequence space (e.g., empty acknowledgment segments)

are never placed on the retransmission queue, so would not go through

this particular test.

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On receive connections the following comparisons are needed:

older sequence numbers newer sequence numbers

RCV.NXT RCV.NXT+RCV.WND

---------XXXXXX------XXXXXXXXXX---------XXXXX---------

Segment 1 Segment 2 Segment 3

<----- sequence space ----->

Receiving Sequence Space Information

Figure 8.

RCV.NXT = next sequence number expected on incoming segments

RCV.NXT+RCV.WND = last sequence number expected on incoming

segments, plus one

SEG.SEQ = first sequence number occupied by the incoming segment

SEG.SEQ+SEG.LEN-1 = last sequence number occupied by the incoming

segment

A segment is judged to occupy a portion of valid receive sequence

space if

0 =< (SEG.SEQ+SEG.LEN-1 - RCV.NXT) < (RCV.NXT+RCV.WND - RCV.NXT)

SEG.SEQ+SEG.LEN-1 is the last sequence number occupied by the segment;

RCV.NXT is the next sequence number expected on an incoming segment;

and RCV.NXT+RCV.WND is the right edge of the receive window.

Actually, it is a little more complicated than this. Due to zero

windows and zero length segments, we have four cases for the

acceptability of an incoming segment:

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Segment Receive Test

Length Window

------- ------- -------------------------------------------

0 0 SEG.SEQ = RCV.NXT

0 >0 RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND

>0 0 not acceptable

>0 >0 RCV.NXT < SEG.SEQ+SEG.LEN =< RCV.NXT+RCV.WND

Note that the acceptance test for a segment, since it requires the end

of a segment to lie in the window, is somewhat more restrictive than

is absolutely necessary. If at least the first sequence number of the

segment lies in the receive window, or if some part of the segment

lies in the receive window, then the segment might be judged

acceptable. Thus, in figure 8, at least segments 1 and 2 are

acceptable by the strict rule, and segment 3 may or may not be,

depending on the strictness of interpretation of the rule.

Note that when the receive window is zero no segments should be

acceptable except ACK segments. Thus, it should be possible for a TCP

to maintain a zero receive window while transmitting data and

receiving ACKs.

We have taken advantage of the numbering scheme to protect certain

control information as well. This is achieved by implicitly including

some control flags in the sequence space so they can be retransmitted

and acknowledged without confusion (i.e., one and only one copy of the

control will be acted upon). Control information is not physically

carried in the segment data space. Consequently, we must adopt rules

for implicitly assigning sequence numbers to control. The SYN and FIN

are the only controls requiring this protection, and these controls

are used only at connection opening and closing. For sequence number

purposes, the SYN is considered to occur before the first actual data

octet of the segment in which it occurs, while the FIN is considered

to occur after the last actual data octet in a segment in which it

occurs. The segment length includes both data and sequence space

occupying controls. When a SYN is present then SEG.SEQ is the

sequence number of the SYN.

Initial Sequence Number Selection

The protocol places no restriction on a particular connection being

used over and over again. A connection is defined by a pair of

sockets. New instances of a connection will be referred to as

incarnations of the connection. The problem that arises owing to this

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is -- "how does the TCP identify duplicate segments from previous

incarnations of the connection?" This problem becomes apparent if the

connection is being opened and closed in quick succession, or if the

connection breaks with loss of memory and is then reestablished.

To avoid confusion we must prevent segments from one incarnation of a

connection from being used while the same sequence numbers may still

be present in the network from an earlier incarnation. We want to

assure this, even if a TCP crashes and loses all knowledge of the

sequence numbers it has been using. When new connections are created,

an initial sequence number (ISN) generator is employed which selects a

new 32 bit ISN. The generator is bound to a (possibly fictitious) 32

bit clock whose low order bit is incremented roughly every 4

microseconds. Thus, the ISN cycles approximately every 4.55 hours.

Since we assume that segments will stay in the network no more than

tens of seconds or minutes, at worst, we can reasonably assume that

ISN's will be unique.

For each connection there is a send sequence number and a receive

sequence number. The initial send sequence number (ISS) is chosen by

the data sending TCP, and the initial receive sequence number (IRS) is

learned during the connection establishing procedure.

For a connection to be established or initialized, the two TCPs must

synchronize on each other's initial sequence numbers. This is done in

an exchange of connection establishing messages carrying a control bit

called "SYN" (for synchronize) and the initial sequence numbers. As a

shorthand, messages carrying the SYN bit are also called "SYNs".

Hence, the solution requires a suitable mechanism for picking an

initial sequence number and a slightly involved handshake to exchange

the ISN's. A "three way handshake" is necessary because sequence

numbers are not tied to a global clock in the network, and TCPs may

have different mechanisms for picking the ISN's. The receiver of the

first SYN has no way of knowing whether the segment was an old delayed

one or not, unless it remembers the last sequence number used on the

connection (which is not always possible), and so it must ask the

sender to verify this SYN.

The "three way handshake" and the advantages of a "clock-driven"

scheme are discussed in [4].

Knowing When to Keep Quiet

To be sure that a TCP does not create a segment that carries a

sequence number which may be duplicated by an old segment remaining in

the network, the TCP must keep quiet for a maximum segment lifetime

(MSL) before assigning any sequence numbers upon starting up or

recovering from a crash in which memory of sequence numbers in use was

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Functional Specification

lost. For this specification the MSL is taken to be 2 minutes. This

is an engineering choice, and may be changed if experience indicates

it is desirable to do so. Note that if a TCP is reinitialized in some

sense, yet retains its memory of sequence numbers in use, then it need

not wait at all; it must only be sure to use sequence numbers larger

than those recently used.

It should be noted that this strategy does not protect against

spoofing or other replay type duplicate message problems.

3.4. Establishing a connection

The "three-way handshake" is the procedure used to establish a

connection. This procedure normally is initiated by one TCP and

responded to by another TCP. The procedure also works if two TCP

simultaneously initiate the procedure. When simultaneous attempt

occurs, the TCP receives a "SYN" segment which carries no

acknowledgment after it has sent a "SYN". Of course, the arrival of

an old duplicate "SYN" segment can potentially make it appear, to the

recipient, that a simultaneous connection initiation is in progress.

Proper use of "reset" segments can disambiguate these cases. Several

examples of connection initiation follow. Although these examples do

not show connection synchronization using data-carrying segments, this

is perfectly legitimate, so long as the receiving TCP doesn't deliver

the data to the user until it is clear the data is valid (i.e., the

data must be buffered at the receiver until the connection reaches the

ESTABLISHED state). The three-way handshake reduces the possibility

of false connections. It is the implementation of a trade-off between

memory and messages to provide information for this checking.

The simplest three-way handshake is shown in figure 9 below. The

figures should be interpreted in the following way. Each line is

numbered for reference purposes. Right arrows (-->) indicate

departure of a TCP segment from TCP A to TCP B, or arrival of a

segment at B from A. Left arrows (<--), indicate the reverse.

Ellipsis (...) indicates a segment which is still in the network

(delayed). An "XXX" indicates a segment which is lost or rejected.

Comments appear in parentheses. TCP states represent the state AFTER

the departure or arrival of the segment (whose contents are shown in

the center of each line). Segment contents are shown in abbreviated

form, with sequence number, control flags, and ACK field. Other

fields such as window, addresses, lengths, and text have been left out

in the interest of clarity.

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TCP A TCP B

1. CLOSED LISTEN

2. SYN-SENT --> <SEQ=100><CTL=SYN> --> SYN-RECEIVED

3. ESTABLISHED <-- <SEQ=300><ACK=101><CTL=SYN,ACK> <-- SYN-RECEIVED

4. ESTABLISHED --> <SEQ=101><ACK=301><CTL=ACK> --> ESTABLISHED

5. ESTABLISHED --> <SEQ=101><ACK=301><CTL=ACK><DATA> --> ESTABLISHED

Basic 3-Way Handshake for Connection Synchronization

Figure 9.

In line 2 of figure 9, TCP A begins by sending a SYN segment

indicating that it will use sequence numbers starting with sequence

number 100. In line 3, TCP B sends a SYN and acknowledges the SYN it

received from TCP A. Note that the acknowledgment field indicates TCP

B is now expecting to hear sequence 101, acknowledging the SYN which

occupied sequence 100.

At line 4, TCP A responds with an empty segment containing an ACK for

TCP B's SYN; and in line 5, TCP A sends some data. Note that the

sequence number of the segment in line 5 is the same as in line 4

because the ACK does not occupy sequence number space (if it did, we

would wind up ACKing ACK's!).

Simultaneous initiation is only slightly more complex, as is shown in

figure 10. Each TCP cycles from CLOSED to SYN-SENT to SYN-RECEIVED to

ESTABLISHED.

The principle reason for the three-way handshake is to prevent old

duplicate connection initiations from causing confusion. To deal with

this, a special control message, reset, has been devised. If the

receiving TCP is in a non-synchronized state (i.e., SYN-SENT,

SYN-RECEIVED), it returns to LISTEN on receiving an acceptable reset.

If the TCP is in one of the synchronized states (ESTABLISHED,

FIN-WAIT-1, FIN-WAIT-2, TIME-WAIT, CLOSE-WAIT, CLOSING), it aborts the

connection and informs its user. We discuss this latter case under

"half-open" connections below.

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TCP A TCP B

1. CLOSED CLOSED

2. SYN-SENT --> <SEQ=100><CTL=SYN> ...

3. SYN-RECEIVED <-- <SEQ=300><CTL=SYN> <-- SYN-SENT

4. ... <SEQ=100><CTL=SYN> --> SYN-RECEIVED

5. SYN-RECEIVED --> <SEQ=101><ACK=301><CTL=ACK> ...

6. ESTABLISHED <-- <SEQ=301><ACK=101><CTL=ACK> <-- SYN-RECEIVED

7. ... <SEQ=101><ACK=301><CTL=ACK> --> ESTABLISHED

Simultaneous Connection Synchronization

Figure 10.

TCP A TCP B

1. CLOSED LISTEN

2. SYN-SENT --> <SEQ=100><CTL=SYN> ...

3. (duplicate) ... <SEQ=1000><CTL=SYN> --> SYN-RECEIVED

4. SYN-SENT <-- <SEQ=300><ACK=1001><CTL=SYN,ACK> <-- SYN-RECEIVED

5. SYN-SENT --> <SEQ=1001><CTL=RST> --> LISTEN

6. ... <SEQ=100><CTL=SYN> --> SYN-RECEIVED

7. SYN-SENT <-- <SEQ=400><ACK=101><CTL=SYN,ACK> <-- SYN-RECEIVED

8. ESTABLISHED --> <SEQ=101><ACK=401><CTL=ACK> --> ESTABLISHED

Recovery from Old Duplicate SYN

Figure 11.

As a simple example of recovery from old duplicates, consider

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Functional Specification

figure 11. At line 3, an old duplicate SYN arrives at TCP B. TCP B

cannot tell that this is an old duplicate, so it responds normally

(line 4). TCP A detects that the ACK field is incorrect and returns a

RST (reset) with its SEQ field selected to make the segment

believable. TCP B, on receiving the RST, returns to the LISTEN state.

When the original SYN (pun intended) finally arrives at line 6, the

synchronization proceeds normally. If the SYN at line 6 had arrived

before the RST, a more complex exchange might have occurred with RST's

sent in both directions.

Half-Open Connections and Other Anomalies

An established connection is said to be "half-open" if one of the

TCPs has closed or aborted the connection at its end without the

knowledge of the other, or if the two ends of the connection have

become desynchronized owing to a crash that resulted in loss of

memory. Such connections will automatically become reset if an

attempt is made to send data in either direction. However, half-open

connections are expected to be unusual, and the recovery procedure is

mildly involved.

If at site A the connection no longer exists, then an attempt by the

user at site B to send any data on it will result in the site B TCP

receiving a reset control message. Such a message should indicate to

the site B TCP that something is wrong, and it is expected to abort

the connection.

Assume that two user processes A and B are communicating with one

another when a crash occurs causing loss of memory to A's TCP.

Depending on the operating system supporting A's TCP, it is likely

that some error recovery mechanism exists. When the TCP is up again,

A is likely to start again from the beginning or from a recovery

point. As a result, A will probably try to OPEN the connection again

or try to SEND on the connection it believes open. In the latter

case, it receives the error message "connection not open" from the

local (A's) TCP. In an attempt to establish the connection, A's TCP

will send a segment containing SYN. This scenario leads to the

example shown in figure 12. After TCP A crashes, the user attempts to

re-open the connection. TCP B, in the meantime, thinks the connection

is open.

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TCP A TCP B

1. (CRASH) (send 300,receive 100)

2. CLOSED ESTABLISHED

3. SYN-SENT --> <SEQ=400><CTL=SYN> --> (??)

4. (!!) <-- <SEQ=300><ACK=100><CTL=ACK> <-- ESTABLISHED

5. SYN-SENT --> <SEQ=100><CTL=RST> --> (Abort!!)

6. CLOSED

7. SYN-SENT --> <SEQ=400><CTL=SYN> -->

Half-Open Connection Discovery

Figure 12.

When the SYN arrives at line 3, TCP B, being in a synchronized state,

responds with an acknowledgment indicating what sequence it next

expects to hear (ACK 100). TCP A sees that this segment does not

acknowledge anything it sent and, being unsynchronized, sends a reset

(RST) because it has detected a half-open connection. TCP B aborts at

line 5. TCP A will continue to try to establish the connection; the

problem is now reduced to the basic 3-way handshake of figure 9.

An interesting alternative case occurs when TCP A crashes and TCP B

tries to send data on what it thinks is a synchronized connection.

This is illustrated in figure 13. In this case, the data arriving at

TCP A from TCP B (line 2) is unacceptable because no such connection

exists, so TCP A sends a RST. The RST is acceptable so TCP B

processes it and aborts the connection.

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TCP A TCP B

1. (CRASH) (send 300,receive 100)

2. (??) <-- <SEQ=300><ACK=100><DATA=10><CTL=ACK> <-- ESTABLISHED

3. --> <SEQ=100><CTL=RST> --> (ABORT!!)

Active Side Causes Half-Open Connection Discovery

Figure 13.

In figure 14, we find the two TCPs A and B with passive connections

waiting for SYN. An old duplicate arriving at TCP B (line 2) stirs B

into action. A SYN-ACK is returned (line 3) and causes TCP A to

generate a RST (the ACK in line 3 is not acceptable). TCP B accepts

the reset and returns to its passive LISTEN state.

TCP A TCP B

1. LISTEN LISTEN

2. ... <SEQ=Z><CTL=SYN> --> SYN-RECEIVED

3. (??) <-- <SEQ=X><ACK=Z+1><CTL=SYN,ACK> <-- SYN-RECEIVED

4. --> <SEQ=Z+1><CTL=RST> --> (return to LISTEN!)

5. LISTEN LISTEN

Old Duplicate SYN Initiates a Reset on two Passive Sockets

Figure 14.

A variety of other cases are possible, all of which are accounted for

by the following rules for RST generation and processing.

Reset Generation

As a general rule, reset (RST) should be sent whenever a segment

arrives which apparently is not intended for the current or a future

incarnation of the connection. A reset should not be sent if it is

not clear that this is the case. Thus, if any segment arrives for a

nonexistent connection, a reset should be sent. If a segment ACKs

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Functional Specification

something which has never been sent on the current connection, then

one of the following two cases applies.

1. If the connection is in any non-synchronized state (LISTEN,

SYN-SENT, SYN-RECEIVED) or if the connection does not exist, a reset

(RST) should be formed and sent for any segment that acknowledges

something not yet sent. The RST should take its SEQ field from the

ACK field of the offending segment (if the ACK control bit was set),

and its ACK bit should be reset (zero), except to refuse a initial

SYN. A reset is also sent if an incoming segment has a security level

or compartment which does not exactly match the level and compartment

requested for the connection. If the precedence of the incoming

segment is less than the precedence level requested a reset is sent.

2. If the connection is in a synchronized state (ESTABLISHED,

FIN-WAIT-1, FIN-WAIT-2, TIME-WAIT, CLOSE-WAIT, CLOSING), any

unacceptable segment should elicit only an empty acknowledgment

segment containing the current send-sequence number and an

acknowledgment indicating the next sequence number expected to be

received.

Reset Processing

All reset (RST) segments are validated by checking their SEQ-fields.

A reset is valid if its sequence number is in the window. In the case

of a RST received in response to an initial SYN any sequence number is

acceptable if the ACK field acknowledges the SYN.

The receiver of a RST first validates it, then changes state. If the

receiver was in the LISTEN state, it ignores it. If the receiver was

in SYN-RECEIVED state and had previously been in the LISTEN state,

then the receiver returns to the LISTEN state, otherwise the receiver

aborts the connection and goes to the CLOSED state. If the receiver

was in any other state, it aborts the connection and advises the user

and goes to the CLOSED state.

3.5. Closing a Connection

CLOSE is an operation meaning "I have no more data to send." The

notion of closing a full-duplex connection is subject to ambiguous

interpretation, of course, since it may not be obvious how to treat

the receiving side of the connection. We have chosen to treat CLOSE

in a simplex fashion. The user who CLOSEs may continue to RECEIVE

until he is told that the other side has CLOSED also. Thus, a program

could initiate several SENDs followed by a CLOSE, and then continue to

RECEIVE until signaled that a RECEIVE failed because the other side

has CLOSED. We assume that the TCP will signal a user, even if no

RECEIVEs are outstanding, that the other side has closed, so the user

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can terminate his side gracefully. A TCP will reliably deliver all

buffers SENT before the connection was CLOSED so a user who expects no

data in return need only wait to hear the connection was CLOSED

successfully to know that all his data was received at the destination

TCP.

There are essentially three cases:

1) The user initiates by telling the TCP to CLOSE the connection

2) The remote TCP initiates by sending a FIN control signal

3) Both users CLOSE simultaneously

Case 1: Local user initiates the close

In this case, a FIN segment can be constructed and placed on the

outgoing segment queue. No further SENDs from the user will be

accepted by the TCP, and it enters the FIN-WAIT-1 state. RECEIVEs

are allowed in this state. All segments preceding and including FIN

will be retransmitted until acknowledged. When the other TCP has

both acknowledged the FIN and sent a FIN of its own, the first TCP

can ACK this FIN. It should be noted that a TCP receiving a FIN

will ACK but not send its own FIN until its user has CLOSED the

connection also.

Case 2: TCP receives a FIN from the network

If an unsolicited FIN arrives from the network, the receiving TCP

can ACK it and tell the user that the connection is closing. The

user should respond with a CLOSE, upon which the TCP can send a FIN

to the other TCP. The TCP then waits until its own FIN is

acknowledged whereupon it deletes the connection. If an ACK is not

forthcoming, after a timeout the connection is aborted and the user

is told.

Case 3: both users close simultaneously

A simultaneous CLOSE by users at both ends of a connection causes

FIN segments to be exchanged. When all segments preceding the FINs

have been processed and acknowledged, each TCP can ACK the FIN it

has received. Both will, upon receiving these ACKs, delete the

connection.

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TCP A TCP B

1. ESTABLISHED ESTABLISHED

2. (Close)

FIN-WAIT-1 --> <SEQ=100><CTL=FIN> --> CLOSE-WAIT

3. FIN-WAIT-2 <-- <SEQ=300><ACK=101><CTL=ACK> <-- CLOSE-WAIT

4. (Close)

TIME-WAIT <-- <SEQ=301><CTL=FIN> <-- CLOSING

5. TIME-WAIT --> <SEQ=100><ACK=301><CTL=ACK> --> CLOSED

6. (2 MSL)

CLOSED

Normal Close Sequence

Figure 15.

TCP A TCP B

1. ESTABLISHED ESTABLISHED

2. (Close) (Close)

FIN-WAIT-1 --> <SEQ=100><CTL=FIN> ... FIN-WAIT-1

<-- <SEQ=300><CTL=FIN> <--

... <SEQ=100><CTL=FIN> -->

3. CLOSING --> <SEQ=100><ACK=301><CTL=ACK> ... CLOSING

<-- <SEQ=300><ACK=101><CTL=ACK> <--

... <SEQ=100><ACK=301><CTL=ACK> -->

4. CLOSED CLOSED

Simultaneous Close Sequence

Figure 16.

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3.6. Precedence and Security

The intent is that connection be allowed only between ports operating

with exactly the same security and compartment values and at the

higher of the precedence level requested by the two parts.

The precedence levels are:

flash override - 111

flash - 110

immediate - 10X

priority - 01X

routine - 00X

The security levels are:

top secret - 11

secret - 10

confidential - 01

unclassified - 00

The compartments are assigned by the Defense Communications Agency.

The defaults are precedence: routine, security: unclassified,

compartment: zero. A host which does not implement precedence or

security feature should clear these fields to zero for segments it

sends.

A connection attempt with mismatched security/compartment values or a

lower precedence value should be rejected by sending a reset.

Note that TCP modules which operate only at the default value of

precedence will still have to check the precedence of incoming

segments and possibly raise the precedence level they use on the

connection.

3.7. Data Communication

Once the connection is established data is communicated by the

exchange of segments. Because segments may be lost due to errors

(checksum test failure), or network congestion, TCP uses

retransmission (after a timeout) to ensure delivery of every segment.

Duplicate segments may arrive due to network or TCP retransmission.

As discussed in the section on sequence numbers the TCP performs

certain tests on the sequence and acknowledgment numbers in the

segments to verify their acceptability.

The sender of data keeps track of the next sequence number to use in

the variable SND.NXT. The receiver of data keeps track of the next

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sequence number to expect in the variable RCV.NXT. The sender of data

keeps track of the oldest unacknowledged sequence number in the

variable SND.UNA. If the data flow is momentarily idle and all data

sent has been acknowledged then the three variables will be equal.

When the sender creates a segment and transmits it the sender advances

SND.NXT. When the receiver accepts a segment it advances RCV.NXT and

sends an acknowledgment. When the data sender receives an

acknowledgment it advances SND.UNA. The extent to which the values of

these variables differ is a measure of the delay in the communication.

Normally the amount by which the variables are advanced is the length

of the data in the segment. However, when letters are used there are

special provisions for coordination the sequence numbers, the letter

boundaries, and the receive buffer boundaries.

End of Letter Sequence Number Adjustments

There is provision in TCP for the receiver of data to optionally

communicate to the sender of data on a connection at the time of the

connection synchronization the receiver's buffer size. If this is

done the receiver must use this fixed size of buffers for the lifetime

of the connection. If a buffer size is communicated then there is a

coordination between receive buffers, letters, and sequence numbers.

Each time a buffer is completed either due to being filled or due to

an end of letter, the sequence number is incremented through the end

of that buffer.

That is, whenever an EOL is transmitted, the sender advances its send

sequence number, SND.NXT, by an amount sufficient to consume all the

unused space in the receiver's buffer. The amount of space consumed

in this fashion is subtracted from the send window just as is the

space consumed by actual data.

And, whenever an EOL is received, the receiver advances its receive

sequence number, RCV.NXT, by an amount sufficient to consume all the

unused space in the receiver's buffer. The amount of space consumed

in this fashion is subtracted from the receive window just as is the

space consumed by actual data.

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older sequence numbers newer sequence numbers

Buffer 1 Buffer 2

----+-------------------------------+-----------------

XXXXXXXXXXXXXXXXXXXXX+++++++++++

<-----SEG.LEN------>

SEG.SEQ A B

XXX - data octets from segment

+++ - phantom data

<----- sequence space ----->

End of Letter Adjustment

Figure 17.

In the case illustrated above, if the segment does not carry an EOL

flag, the next value of SND.NXT or RCV.NXT will be A. If it does

carry an EOL flag, the next value will be B.

The exchange of buffer size and sequencing information is done in

units of octets. If no buffer size is stated, then the buffer size is

assumed to be 1 octet. The receiver tells the sender the size of the

buffer in a SYN segment that contains the 16 bit buffer size data in

an option field in the TCP header.

Each EOL advances the sequence number (SN) to the next buffer boundary

While LBB < SEG.SEQ+SEG.LEN

Do LBB <- LBB + BS End

SN <- LBB

where LBB is the Last Buffer Beginning, and BS is the buffer size.

The CLOSE user call implies an end of letter, as does the FIN control

flag in an incoming segment.

The Communication of Urgent Information

The objective of the TCP urgent mechanism is to allow the sending user

to stimulate the receiving user to accept some urgent data and to

permit the receiving TCP to indicate to the receiving user when all

the currently known urgent data has been received by the user.

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This mechanism permits a point in the data stream to be designated as

the end of "urgent" information. Whenever this point is in advance of

the receive sequence number (RCV.NXT) at the receiving TCP, that TCP

should tell the user to go into "urgent mode"; when the receive

sequence number catches up to the urgent pointer, the TCP should tell

user to go into "normal mode". If the urgent pointer is updated while

the user is in "read fast" mode, the update will be invisible to the

user.

The method employs a urgent field which is carried in all segments

transmitted. The URG control flag indicates that the urgent field is

meaningful and should be added to the segment sequence number to yield

the urgent pointer. The absence of this flag indicates that the

urgent pointer has not changed.

To send an urgent indication the user must also send at least one data

octet. If the sending user also indicates end of letter, timely

delivery of the urgent information to the destination process is

enhanced.

Managing the Window

The window sent in each segment indicates the range of sequence number

the sender of the window (the data receiver) is currently prepared to

accept. There is an assumption that this is related to the currently

available data buffer space available for this connection. The window

information is a guideline to be aimed at.

Indicating a large window encourages transmissions. If more data

arrives than can be accepted, it will be discarded. This will result

in excessive retransmissions, adding unnecessarily to the load on the

network and the TCPs. Indicating a small window may restrict the

transmission of data to the point of introducing a round trip delay

between each new segment transmitted.

The mechanisms provided allow a TCP to advertise a large window and to

subsequently advertise a much smaller window without having accepted

that much data. This, so called "shrinking the window," is strongly

discouraged. The robustness principle dictates that TCPs will not

shrink the window themselves, but will be prepared for such behavior

on the part of other TCPs.

The sending TCP must be prepared to accept and send at least one octet

of new data even if the send window is zero. The sending TCP should

regularly retransmit to the receiving TCP even when the window is

zero. Two minutes is recommended for the retransmission interval when

the window is zero. This retransmission is essential to guarantee

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that when either TCP has a zero window the re-opening of the window

will be reliably reported to the other.

The sending TCP packages the data to be transmitted into segments

which fit the current window, and may repackage segments on the

retransmission queue. Such repackaging is not required, but may be

helpful.

Users must keep reading connections they close for sending until the

TCP says no more data.

In a connection with a one-way data flow, the window information will

be carried in acknowledgment segments that all have the same sequence

number so there will be no way to reorder them if they arrive out of

order. This is not a serious problem, but it will allow the window

information to be on occasion temporarily based on old reports from

the data receiver.

3.8. Interfaces

There are of course two interfaces of concern: the user/TCP interface

and the TCP/IP interface. We have a fairly elaborate model of the

user/TCP interface, but only a sketch of the interface to the lower

level protocol module.

User/TCP Interface

The functional description of user commands to the TCP is, at best,

fictional, since every operating system will have different

facilities. Consequently, we must warn readers that different TCP

implementations may have different user interfaces. However, all

TCPs must provide a certain minimum set of services to guarantee

that all TCP implementations can support the same protocol

hierarchy. This section specifies the functional interfaces

required of all TCP implementations.

TCP User Commands

The following sections functionally characterize a USER/TCP

interface. The notation used is similar to most procedure or

function calls in high level languages, but this usage is not

meant to rule out trap type service calls (e.g., SVCs, UUOs,

EMTs).

The user commands described below specify the basic functions the

TCP must perform to support interprocess communication.

Individual implementations should define their own exact format,

and may provide combinations or subsets of the basic functions in

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single calls. In particular, some implementations may wish to

automatically OPEN a connection on the first SEND or RECEIVE

issued by the user for a given connection.

In providing interprocess communication facilities, the TCP must

not only accept commands, but must also return information to the

processes it serves. The latter consists of:

(a) general information about a connection (e.g., interrupts,

remote close, binding of unspecified foreign socket).

(b) replies to specific user commands indicating success or

various types of failure.

Open

Format: OPEN (local port, foreign socket, active/passive

[, buffer size] [, timeout] [, precedence]

[, security/compartment]) -> local connection name

We assume that the local TCP is aware of the identity of the

processes it serves and will check the authority of the process

to use the connection specified. Depending upon the

implementation of the TCP, the local network and TCP identifiers

for the source address will either be supplied by the TCP or by

the processes that serve it (e.g., the program which interfaces

the TCP network). These considerations are the result of

concern about security, to the extent that no TCP be able to

masquerade as another one, and so on. Similarly, no process can

masquerade as another without the collusion of the TCP.

If the active/passive flag is set to passive, then this is a

call to LISTEN for an incoming connection. A passive open may

have either a fully specified foreign socket to wait for a

particular connection or an unspecified foreign socket to wait

for any call. A fully specified passive call can be made active

by the subsequent execution of a SEND.

A full-duplex transmission control block (TCB) is created and

partially filled in with data from the OPEN command parameters.

On an active OPEN command, the TCP will begin the procedure to

synchronize (i.e., establish) the connection at once.

The buffer size, if present, indicates that the caller will

always receive data from the connection in that size of buffers.

This buffer size is a measure of the buffer between the user and

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the local TCP. The buffer size between the two TCPs may be

different.

The timeout, if present, permits the caller to set up a timeout

for all buffers transmitted on the connection. If a buffer is

not successfully delivered to the destination within the timeout

period, the TCP will abort the connection. The present global

default is 30 seconds. The buffer retransmission rate may vary;

most likely, it will be related to the measured time for

responses from the remote TCP.

The TCP or some component of the operating system will verify

the users authority to open a connection with the specified

precedence or security/compartment. The absence of precedence

or security/compartment specification in the OPEN call indicates

the default values should be used.

TCP will accept incoming requests as matching only if the

security/compartment information is exactly the same and only if

the precedence is equal to or higher than the precedence

requested in the OPEN call.

The precedence for the connection is the higher of the values

requested in the OPEN call and received from the incoming

request, and fixed at that value for the life of the connection.

Depending on the TCP implementation, either a local connection

name will be returned to the user by the TCP, or the user will

specify this local connection name (in which case another

parameter is needed in the call). The local connection name can

then be used as a short hand term for the connection defined by

the <local socket, foreign socket> pair.

Send

Format: SEND(local connection name, buffer address, byte count,

EOL flag, URGENT flag [, timeout])

This call causes the data contained in the indicated user buffer

to be sent on the indicated connection. If the connection has

not been opened, the SEND is considered an error. Some

implementations may allow users to SEND first; in which case, an

automatic OPEN would be done. If the calling process is not

authorized to use this connection, an error is returned.

If the EOL flag is set, the data is the End Of a Letter, and the

EOL bit will be set in the last TCP segment created from the

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buffer. If the EOL flag is not set, subsequent SENDs will

appear to be part of the same letter.

If the URGENT flag is set, segments resulting from this call

will have the urgent pointer set to indicate that some of the

data associated with this call is urgent. This facility, for

example, can be used to simulate "break" signals from terminals

or error or completion codes from I/O devices. The semantics of

this signal to the receiving process are unspecified. The

receiving TCP will signal the urgent condition to the receiving

process as long as the urgent pointer indicates that data

preceding the urgent pointer has not been consumed by the

receiving process. The purpose of urgent is to stimulate the

receiver to accept some urgent data and to indicate to the

receiver when all the currently known urgent data has been

received.

The number of times the sending user's TCP signals urgent will

not necessarily be equal to the number of times the receiving

user will be notified of the presence of urgent data.

If no foreign socket was specified in the OPEN, but the

connection is established (e.g., because a LISTENing connection

has become specific due to a foreign segment arriving for the

local socket), then the designated buffer is sent to the implied

foreign socket. In general, users who make use of OPEN with an

unspecified foreign socket can make use of SEND without ever

explicitly knowing the foreign socket address.

However, if a SEND is attempted before the foreign socket

becomes specified, an error will be returned. Users can use the

STATUS call to determine the status of the connection. In some

implementations the TCP may notify the user when an unspecified

socket is bound.

If a timeout is specified, then the current timeout for this

connection is changed to the new one.

In the simplest implementation, SEND would not return control to

the sending process until either the transmission was complete

or the timeout had been exceeded. However, this simple method

is both subject to deadlocks (for example, both sides of the

connection might try to do SENDs before doing any RECEIVEs) and

offers poor performance, so it is not recommended. A more

sophisticated implementation would return immediately to allow

the process to run concurrently with network I/O, and,

furthermore, to allow multiple SENDs to be in progress.

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Multiple SENDs are served in first come, first served order, so

the TCP will queue those it cannot service immediately.

We have implicitly assumed an asynchronous user interface in

which a SEND later elicits some kind of SIGNAL or

pseudo-interrupt from the serving TCP. An alternative is to

return a response immediately. For instance, SENDs might return

immediate local acknowledgment, even if the segment sent had not

been acknowledged by the distant TCP. We could optimistically

assume eventual success. If we are wrong, the connection will

close anyway due to the timeout. In implementations of this

kind (synchronous), there will still be some asynchronous

signals, but these will deal with the connection itself, and not

with specific segments or letters.

NOTA BENE: In order for the process to distinguish among error

or success indications for different SENDs, it might be

appropriate for the buffer address to be returned along with the

coded response to the SEND request. TCP-to-user signals are

discussed below, indicating the information which should be

returned to the calling process.

Receive

Format: RECEIVE (local connection name, buffer address, byte

count)

This command allocates a receiving buffer associated with the

specified connection. If no OPEN precedes this command or the

calling process is not authorized to use this connection, an

error is returned.

In the simplest implementation, control would not return to the

calling program until either the buffer was filled, or some

error occurred, but this scheme is highly subject to deadlocks.

A more sophisticated implementation would permit several

RECEIVEs to be outstanding at once. These would be filled as,

segments arrive. This strategy permits increased throughput at

the cost of a more elaborate scheme (possibly asynchronous) to

notify the calling program that a letter has been received or a

buffer filled.

If insufficient buffer space is given to reassemble a complete

letter, the EOL flag will not be set in the response to the

RECEIVE. The buffer will be filled with as much data as it can

hold. The last buffer required to hold the letter is returned

with EOL signaled.

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The remaining parts of a partly delivered letter will be placed

in buffers as they are made available via successive RECEIVEs.

If a number of RECEIVEs are outstanding, they may be filled with

parts of a single long letter or with at most one letter each.

The return codes associated with each RECEIVE will indicate what

is contained in the buffer.

If a buffer size was given in the OPEN call, then all buffers

presented in RECEIVE calls must be of exactly that size, or an

error indication will be returned.

The URGENT flag will be set only if the receiving user has

previously been informed via a TCP-to-user signal, that urgent

data is waiting. The receiving user should thus be in

"read-fast" mode. If the URGENT flag is on, additional urgent

data remains. If the URGENT flag is off, this call to RECEIVE

has returned all the urgent data, and the user may now leave

"read-fast" mode.

To distinguish among several outstanding RECEIVEs and to take

care of the case that a letter is smaller than the buffer

supplied, the return code is accompanied by both a buffer

pointer and a byte count indicating the actual length of the

letter received.

Alternative implementations of RECEIVE might have the TCP

allocate buffer storage, or the TCP might share a ring buffer

with the user. Variations of this kind will produce obvious

variation in user interface to the TCP.

Close

Format: CLOSE(local connection name)

This command causes the connection specified to be closed. If

the connection is not open or the calling process is not

authorized to use this connection, an error is returned.

Closing connections is intended to be a graceful operation in

the sense that outstanding SENDs will be transmitted (and

retransmitted), as flow control permits, until all have been

serviced. Thus, it should be acceptable to make several SEND

calls, followed by a CLOSE, and expect all the data to be sent

to the destination. It should also be clear that users should

continue to RECEIVE on CLOSING connections, since the other side

may be trying to transmit the last of its data. Thus, CLOSE

means "I have no more to send" but does not mean "I will not

receive any more." It may happen (if the user level protocol is

not well thought out) that the closing side is unable to get rid

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of all its data before timing out. In this event, CLOSE turns

into ABORT, and the closing TCP gives up.

The user may CLOSE the connection at any time on his own

initiative, or in response to various prompts from the TCP

(e.g., remote close executed, transmission timeout exceeded,

destination inaccessible).

Because closing a connection requires communication with the

foreign TCP, connections may remain in the closing state for a

short time. Attempts to reopen the connection before the TCP

replies to the CLOSE command will result in error responses.

Close also implies end of letter.

Status

Format: STATUS(local connection name)

This is an implementation dependent user command and could be

excluded without adverse effect. Information returned would

typically come from the TCB associated with the connection.

This command returns a data block containing the following

information:

local socket,

foreign socket,

local connection name,

receive window,

send window,

connection state,

number of buffers awaiting acknowledgment,

number of buffers pending receipt (including partial ones),

receive buffer size,

urgent state,

precedence,

security/compartment,

and default transmission timeout.

Depending on the state of the connection, or on the

implementation itself, some of this information may not be

available or meaningful. If the calling process is not

authorized to use this connection, an error is returned. This

prevents unauthorized processes from gaining information about a

connection.

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Abort

Format: ABORT (local connection name)

This command causes all pending SENDs and RECEIVES to be

aborted, the TCB to be removed, and a special RESET message to

be sent to the TCP on the other side of the connection.

Depending on the implementation, users may receive abort

indications for each outstanding SEND or RECEIVE, or may simply

receive an ABORT-acknowledgment.

TCP-to-User Messages

It is assumed that the operating system environment provides a

means for the TCP to asynchronously signal the user program. When

the TCP does signal a user program, certain information is passed

to the user. Often in the specification the information will be

an error message. In other cases there will be information

relating to the completion of processing a SEND or RECEIVE or

other user call.

The following information is provided:

Local Connection Name Always

Response String Always

Buffer Address Send & Receive

Byte count (counts bytes received) Receive

End-of-Letter flag Receive

End-of-Urgent flag Receive

TCP/Network Interface

The TCP calls on a lower level protocol module to actually send and

receive information over a network. One case is that of the ARPA

internetwork system where the lower level module is the Internet

Protocol [2]. In most cases the following simple interface would be

adequate.

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The following two calls satisfy the requirements for the TCP to

internet protocol module communication:

SEND (dest, TOS, TTL, BufPTR, len, Id, DF, options => result)

where:

dest = destination address

TOS = type of service

TTL = time to live

BufPTR = buffer pointer

len = length of buffer

Id = Identifier

DF = Don't Fragment

options = internet option data

result = response

OK = datagram sent ok

Error = error in arguments or local network error

Note that the precedence is included in the TOS and the

security/compartment is passed as an option.

RECV (BufPTR => result, source, dest, prot, TOS, len)

where:

BufPTR = buffer pointer

result = response

OK = datagram received ok

Error = error in arguments

source = source address

dest = destination address

prot = protocol

TOS = type of service

options = internet option data

len = length of buffer

Note that the precedence is in the TOS, and the

security/compartment is an option.

When the TCP sends a segment, it executes the SEND call supplying

all the arguments. The internet protocol module, on receiving

this call, checks the arguments and prepares and sends the

message. If the arguments are good and the segment is accepted by

the local network, the call returns successfully. If either the

arguments are bad, or the segment is not accepted by the local

network, the call returns unsuccessfully. On unsuccessful

returns, a reasonable report should be made as to the cause of the

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problem, but the details of such reports are up to individual

implementations.

When a segment arrives at the internet protocol module from the

local network, either there is a pending RECV call from TCP or

there is not. In the first case, the pending call is satisfied by

passing the information from the segment to the TCP. In the

second case, the TCP is notified of a pending segment.

The notification of a TCP may be via a pseudo interrupt or similar

mechanism, as appropriate in the particular operating system

environment of the implementation.

A TCP's RECV call may then either be immediately satisfied by a

pending segment, or the call may be pending until a segment

arrives.

We note that the Internet Protocol provides arguments for a type

of service and for a time to live. TCP uses the following

settings for these parameters:

Type of Service = Precedence: none, Package: stream,

Reliability: higher, Preference: speed, Speed: higher; or

00011111.

Time to Live = one minute, or 00111100.

Note that the assumed maximum segment lifetime is two minutes.

Here we explicitly ask that a segment be destroyed if it

cannot be delivered by the internet system within one minute.

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3.9. Event Processing

The activity of the TCP can be characterized as responding to events.

The events that occur can be cast into three categories: user calls,

arriving segments, and timeouts. This section describes the

processing the TCP does in response to each of the events. In many

cases the processing required depends on the state of the connection.

Events that occur:

User Calls

OPEN

SEND

RECEIVE

CLOSE

ABORT

STATUS

Arriving Segments

SEGMENT ARRIVES

Timeouts

USER TIMEOUT

RETRANSMISSION TIMEOUT

The model of the TCP/user interface is that user commands receive an

immediate return and possibly a delayed response via an event or

pseudo interrupt. In the following descriptions, the term "signal"

means cause a delayed response.

Error responses are given as character strings. For example, user

commands referencing connections that do not exist receive "error:

connection not open".

Please note in the following that all arithmetic on sequence numbers,

acknowledgment numbers, windows, et cetera, is modulo 2**32 the size

of the sequence number space. Also note that "=<" means less than or

equal to.

A natural way to think about processing incoming segments is to

imagine that they are first tested for proper sequence number (i.e.,

that their contents lie in the range of the expected "receive window"

in the sequence number space) and then that they are generally queued

and processed in sequence number order.

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When a segment overlaps other already received segments we reconstruct

the segment to contain just the new data, and adjust the header fields

to be consistent.

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OPEN Call

OPEN Call

CLOSED STATE (i.e., TCB does not exist)

Create a new transmission control block (TCB) to hold connection

state information. Fill in local socket identifier, foreign

socket, precedence, security/compartment, and user timeout

information. Verify the security and precedence requested are

allowed for this user, if not return "error: precedence not

allowed" or "error: security/compartment not allowed." If active

and the foreign socket is unspecified, return "error: foreign

socket unspecified"; if active and the foreign socket is

specified, issue a SYN segment. An initial send sequence number

(ISS) is selected and the TCP receive buffer size is selected (if

applicable). A SYN segment of the form <SEQ=ISS><CTL=SYN> is sent

(this may include the buffer size option if applicable). Set

SND.UNA to ISS, SND.NXT to ISS+1, SND.LBB to ISS+1, enter SYN-SENT

state, and return.

If the caller does not have access to the local socket specified,

return "error: connection illegal for this process". If there is

no room to create a new connection, return "error: insufficient

resources".

LISTEN STATE

SYN-SENT STATE

SYN-RECEIVED STATE

ESTABLISHED STATE

FIN-WAIT-1 STATE

FIN-WAIT-2 STATE

TIME-WAIT STATE

CLOSE-WAIT STATE

CLOSING STATE

Return "error: connection already exists".

[Page 54]

January 1980

Transmission Control Protocol

Functional Specification

SEND Call

SEND Call

CLOSED STATE (i.e., TCB does not exist)

If the user should no have access to such a connection, then

return "error: connection illegal for this process".

Otherwise, return "error: connection does not exist".

LISTEN STATE

If the foreign socket is specified, then change the connection

from passive to active, select an ISS, and select the receive

buffer size. Send a SYN segment, set SND.UNA to ISS, SND.NXT to

ISS+1 and SND.LBB to ISS+1. Enter SYN-SENT state. Data

associated with SEND may be sent with SYN segment or queued for

transmission after entering ESTABLISHED state. The urgent bit if

requested in the command should be sent with the first data

segment sent as a result of this command. If there is no room to

queue the request, respond with "error: insufficient resources".

If Foreign socket was not specified, then return "error: foreign

socket unspecified".

SYN-SENT STATE

Queue for processing after the connection is ESTABLISHED.

Typically, nothing can be sent yet, anyway, because the send

window has not yet been set by the other side. If no space,

return "error: insufficient resources".

SYN-RECEIVED STATE

Queue for later processing after entering ESTABLISHED state. If

no space to queue, respond with "error: insufficient resources".

ESTABLISHED STATE

Segmentize the buffer, send or queue it for output, with a

piggybacked acknowledgment (acknowledgment value = RCV.NXT) with

the data. If there is insufficient space to remember this buffer,

simply return "error: insufficient resources".

If remote buffer size is not one octet, and, if this is the end of

a letter, do the following end-of-letter/buffer-size adjustment

processing:

[Page 55]

January 1980

Transmission Control Protocol

Functional Specification

SEND Call

if EOL = 0 then

SND.NXT <- SEG.SEQ + SEG.LEN

if EOL = 1 then

While SND.LBB < SEG.SEQ + SEG.LEN

Do SND.LBB <- SND.LBB + SND.BS End

SND.NXT <- SND.LBB

If the urgent flag is set, then SND.UP <- SND.NXT-1 and set the

urgent pointer in the outgoing segment.

FIN-WAIT-1 STATE

FIN-WAIT-2 STATE

TIME-WAIT STATE

Return "error: connection closing" and do not service request.

CLOSE-WAIT STATE

Segmentize any text to be sent and queue for output. If there is

insufficient space to remember the SEND, return "error:

insufficient resources"

CLOSING STATE

Respond with "error: connection closing"

[Page 56]

January 1980

Transmission Control Protocol

Functional Specification

RECEIVE Call

RECEIVE Call

CLOSED STATE (i.e., TCB does not exist)

If the user should no have access to such a connection, return

"error: connection illegal for this process".

Otherwise return "error: connection does not exist".

LISTEN STATE

SYN-SENT STATE

SYN-RECEIVED STATE

Queue for processing after entering ESTABLISHED state. If there

is no room to queue this request, respond with "error:

insufficient resources".

ESTABLISHED STATE

If insufficient incoming segments are queued to satisfy the

request, queue the request. If there is no queue space to

remember the RECEIVE, respond with "error: insufficient

resources".

Reassemble queued incoming segments into receive buffer and return

to user. Mark "end of letter" (EOL) if this is the case.

If RCV.UP is in advance of the data currently being passed to the

user notify the user of the presence of urgent data.

When the TCP takes responsibility for delivering data to the user

that fact must be communicated to the sender via an

acknowledgment. The formation of such an acknowledgment is

described below in the discussion of processing an incoming

segment.

FIN-WAIT-1 STATE

FIN-WAIT-2 STATE

Reassemble and return a letter, or as much as will fit, in the

user buffer. Queue the request if it cannot be serviced

immediately.

[Page 57]

January 1980

Transmission Control Protocol

Functional Specification

RECEIVE Call

TIME-WAIT STATE

CLOSE-WAIT STATE

Since the remote side has already sent FIN, RECEIVEs must be

satisfied by text already reassembled, but not yet delivered to

the user. If no reassembled segment text is awaiting delivery,

the RECEIVE should get a "error: connection closing" response.

Otherwise, any remaining text can be used to satisfy the RECEIVE.

CLOSING STATE

Return "error: connection closing"

[Page 58]

January 1980

Transmission Control Protocol

Functional Specification

CLOSE Call

CLOSE Call

CLOSED STATE (i.e., TCB does not exist)

If the user should no have access to such a connection, return

"error: connection illegal for this process".

Otherwise, return "error: connection does not exist".

LISTEN STATE

Any outstanding RECEIVEs should be returned with "error: closing"

responses. Delete TCB, return "ok".

SYN-SENT STATE

Delete the TCB and return "error: closing" responses to any

queued SENDs, or RECEIVEs.

SYN-RECEIVED STATE

Queue for processing after entering ESTABLISHED state or

segmentize and send FIN segment. If the latter, enter FIN-WAIT-1

state.

ESTABLISHED STATE

Queue this until all preceding SENDs have been segmentized, then

form a FIN segment and send it. In any case, enter FIN-WAIT-1

state.

FIN-WAIT-1 STATE

FIN-WAIT-2 STATE

Strictly speaking, this is an error and should receive a "error:

connection closing" response. An "ok" response would be

acceptable, too, as long as a second FIN is not emitted (the first

FIN may be retransmitted though).

[Page 59]

January 1980

Transmission Control Protocol

Functional Specification

CLOSE Call

TIME-WAIT STATE

Strictly speaking, this is an error and should receive a "error:

connection closing" response. An "ok" response would be

acceptable, too. However, since the FIN has been sent and

acknowledged, nothing should be sent (or retransmitted).

CLOSE-WAIT STATE

Queue this request until all preceding SENDs have been

segmentized; then send a FIN segment, enter CLOSING state.

CLOSING STATE

Respond with "error: connection closing"

[Page 60]

January 1980

Transmission Control Protocol

Functional Specification

ABORT Call

ABORT Call

CLOSED STATE (i.e., TCB does not exist)

If the user should no have access to such a connection, return

"error: connection illegal for this process".

Otherwise return "error: connection does not exist".

LISTEN STATE

Any outstanding RECEIVEs should be returned with "error:

connection reset" responses. Delete TCB, return "ok".

SYN-SENT STATE

Delete the TCB and return "reset" responses to any queued SENDs,

or RECEIVEs.

SYN-RECEIVED STATE

Send a RST of the form:

<SEQ=SND.NXT><ACK=RCV.NXT><CTL=RST,ACK>

and return any unprocessed SENDs, or RECEIVEs with "reset" code,

delete the TCB.

ESTABLISHED STATE

Send a reset segment:

<SEQ=SND.NXT><ACK=RCV.NXT><CTL=RST,ACK>

All queued SENDs and RECEIVEs should be given "reset" responses;

all segments queued for transmission (except for the RST formed

above) or retransmission should be flushed, delete the TCB.

[Page 61]

January 1980

Transmission Control Protocol

Functional Specification

ABORT Call

FIN-WAIT-1 STATE

FIN-WAIT-2 STATE

A reset segment (RST) should be formed and sent:

<SEQ=SND.NXT><ACK=RCV.NXT><CTL=RST,ACK>

Outstanding SENDs, RECEIVEs, CLOSEs, and/or segments queued for

retransmission, or segmentizing, should be flushed, with

"connection reset" notification to the user, delete the TCB.

TIME-WAIT STATE

Respond with "ok" and delete the TCB.

CLOSE-WAIT STATE

Flush any pending SENDs and RECEIVEs, returning "connection reset"

responses for them. Form and send a RST segment:

<SEQ=SND.NXT><ACK=RCV.NXT><CTL=RST,ACK>

Flush all segment queues and delete the TCB.

CLOSING STATE

Respond with "ok" and delete the TCB; flush any remaining segment

queues. If a CLOSE command is still pending, respond "error:

connection reset".

[Page 62]

January 1980

Transmission Control Protocol

Functional Specification

STATUS Call

STATUS Call

CLOSED STATE (i.e., TCB does not exist)

If the user should no have access to such a connection, return

"error: connection illegal for this process".

Otherwise return "error: connection does not exist".

LISTEN STATE

Return "state = LISTEN", and the TCB pointer.

SYN-SENT STATE

Return "state = SYN-SENT", and the TCB pointer.

SYN-RECEIVED STATE

Return "state = SYN-RECEIVED", and the TCB pointer.

ESTABLISHED STATE

Return "state = ESTABLISHED", and the TCB pointer.

FIN-WAIT-1 STATE

Return "state = FIN-WAIT-1", and the TCB pointer.

FIN-WAIT-2 STATE

Return "state = FIN-WAIT-2", and the TCB pointer.

TIME-WAIT STATE

Return "state = TIME-WAIT and the TCB pointer.

CLOSE-WAIT STATE

Return "state = CLOSE-WAIT", and the TCB pointer.

CLOSING STATE

Return "state = CLOSING", and the TCB pointer.

[Page 63]

January 1980

Transmission Control Protocol

Functional Specification

SEGMENT ARRIVES

SEGMENT ARRIVES

If the state is CLOSED (i.e., TCB does not exist) then

all data in the incoming segment is discarded. An incoming

segment containing a RST is discarded. An incoming segment not

containing a RST causes a RST to be sent in response. The

acknowledgment and sequence field values are selected to make the

reset sequence acceptable to the TCP that sent the offending

segment.

If the ACK bit is off, sequence number zero is used,

<SEQ=0><ACK=SEG.SEQ+SEG.LEN><CTL=RST,ACK>

If the ACK bit is on,

<SEQ=SEG.ACK><CTL=RST>

Return.

If the state is LISTEN then

first check for an ACK

Any acknowledgment is bad if it arrives on a connection still in

the LISTEN state. An acceptable reset segment should be formed

for any arriving ACK-bearing segment, except another RST. The

RST should be formatted as follows:

<SEQ=SEG.ACK><CTL=RST>

Return.

An incoming RST should be ignored. Return.

if there was no ACK then check for a SYN

If the SYN bit is set, check the security. If the

security/compartment on the incoming segment does not exactly

match the security/compartment in the TCB then send a reset and

return. If the SEG.PRC is less than the TCB.PRC then send a

reset and return. If the SEG.PRC is greater than the TCB.PRC

then set TCB.PRC<-SEG.PRC. Now RCV.NXT and RCV.LBB are set to

SEG.SEQ+1, IRS is set to SEG.SEQ and any other control or text

should be queued for processing later. ISS should be selected

and a SYN segment sent of the form:

[Page 64]

January 1980

Transmission Control Protocol

Functional Specification

SEGMENT ARRIVES

<SEQ=ISS><ACK=RCV.NXT><CTL=SYN,ACK>

SND.NXT and SND.LBB are set to ISS+1 and SND.UNA to ISS. The

connection state should be changed to SYN-RECEIVED. Note that

any other incoming control or data (combined with SYN) will be

processed in the SYN-RECEIVED state, but processing of SYN and

ACK should not be repeated. If the listen was not fully

specified (i.e., the foreign socket was not fully specified),

then the unspecified fields should be filled in now.

if there was no SYN but there was other text or control

Any other control or text-bearing segment (not containing SYN)

must have an ACK and thus would be discarded by the ACK

processing. An incoming RST segment could not be valid, since

it could not have been sent in response to anything sent by this

incarnation of the connection. So you are unlikely to get here,

but if you do, drop the segment, and return.

If the state is SYN-SENT then

first check for an ACK

If SEG.ACK =< ISS, or SEG.ACK > SND.NXT, or the

security/compartment in the segment does not exactly match the

security/compartment in the TCB, or the precedence in the

segment is less than the precedence in the TCB, send a reset

<SEQ=SEG.ACK><CTL=RST>

and discard the segment. Return.

If SND.UNA =< SEG.ACK =< SND.NXT and the security/compartment

and precedence are acceptable then the ACK is acceptable.

SND.UNA should be advanced to equal SEG.ACK, and any segments on

the retransmission queue which are thereby acknowledged should

be removed.

if the ACK is ok (or there is no ACK), check the RST bit

If the RST bit is set then signal the user "error: connection

reset", enter CLOSED state, drop the segment, delete TCB, and

return.

if the ACK is ok (or there is no ACK) and it was not a RST, check

the SYN bit

[Page 65]

January 1980

Transmission Control Protocol

Functional Specification

SEGMENT ARRIVES

If the SYN bit is on and the security/compartment and precedence

are acceptable then, RCV.NXT and RCV.LBB are set to SEG.SEQ+1,

IRS is set to SEG.SEQ. If SND.UNA > ISS (our SYN has been

ACKed), change the connection state to ESTABLISHED, otherwise

enter SYN-RECEIVED. In any case, form an ACK segment:

<SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>

and send it. Data or controls which were queued for

transmission may be included.

If SEG.PRC is greater than TCB.PRC set TCB.PRC<-SEG.PRC.

If there are other controls or text in the segment then continue

processing at the fifth step below where the URG bit is checked,

otherwise return.

[Page 66]

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Transmission Control Protocol

Functional Specification

SEGMENT ARRIVES

Otherwise,

first check sequence number

SYN-RECEIVED STATE

ESTABLISHED STATE

FIN-WAIT-1 STATE

FIN-WAIT-2 STATE

TIME-WAIT STATE

CLOSE-WAIT STATE

CLOSING STATE

Segments are processed in sequence. Initial tests on arrival

are used to discard old duplicates, but further processing is

done in SEG.SEQ order. If a segment's contents straddle the

boundary between old and new, only the new parts should be

processed.

There are four cases for the acceptability test for an incoming

segment:

Segment Receive Test

Length Window

------- ------- -------------------------------------------

0 0 SEG.SEQ = RCV.NXT

0 >0 RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND

>0 0 not acceptable

>0 >0 RCV.NXT < SEG.SEQ+SEG.LEN =< RCV.NXT+RCV.WND

Note that the test above guarantees that the last sequence

number used by the segment lies in the receive-window. If the

RCV.WND is zero, no segments will be acceptable, but special

allowance should be made to accept valid ACKs, URGs and RSTs.

If an incoming segment is not acceptable, an acknowledgment

should be sent in reply:

<SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>

If the incoming segment is unacceptable, drop it and return.

[Page 67]

January 1980

Transmission Control Protocol

Functional Specification

SEGMENT ARRIVES

second check security and precedence

If the security/compartment and precedence in the segment do not

exactly match the security/compartment and precedence in the TCB

then form a reset and return.

Note this check is placed following the sequence check to prevent

a segment from an old connection between these parts with a

different security or precedence from causing an abort of the

current connection.

third check the ACK field,

SYN-RECEIVED STATE

If the RST bit is off and SND.UNA < SEG.ACK =< SND.NXT then set

SND.UNA <- SEG.ACK, remove any acknowledged segments from the

retransmission queue, and enter ESTABLISHED state.

If the segment acknowledgment is not acceptable, form a reset

segment,

<SEQ=SEG.ACK><CTL=RST>

and send it, unless the incoming segment is an RST (or there is

no ACK), in which case, it should be discarded, then return.

ESTABLISHED STATE

If SND.UNA < SEG.ACK =< SND.NXT then, set SND.UNA <- SEG.ACK.

Any segments on the retransmission queue which are thereby

entirely acknowledged are removed. Users should receive

positive acknowledgments for buffers which have been SENT and

fully acknowledged (i.e., SEND buffer should be returned with

"ok" response). If the ACK is a duplicate, it can be ignored.

If the segment passes the sequence number and acknowledgment

number tests, the send window should be updated. If

SND.WL =< SEG.SEQ, set SND.WND <- SEG.WND and set

SND.WL <- SEG.SEQ.

If the remote buffer size is not one, then the

end-of-letter/buffer-size adjustment to sequence numbers may

have an effect on the next expected sequence number to be

acknowledged. It is possible that the remote TCP will

acknowledge with a SEG.ACK equal to a sequence number of an

[Page 68]

January 1980

Transmission Control Protocol

Functional Specification

SEGMENT ARRIVES

octet that was skipped over at the end of a letter. This a mild

error on the remote TCPs part, but not cause for alarm.

FIN-WAIT-1 STATE

FIN-WAIT-2 STATE

In addition to the processing for the ESTABLISHED state, if the

retransmission queue is empty, the user's CLOSE can be

acknowledged ("ok") but do not delete the TCB.

TIME-WAIT STATE

The only thing that can arrive in this state is a retransmission

of the remote FIN. Acknowledge it, and restart the 2 MSL

timeout.

CLOSE-WAIT STATE

Do the same processing as for the ESTABLISHED state.

CLOSING STATE

If the ACK acknowledges our FIN then delete the TCB (enter the

CLOSED state), otherwise ignore the segment.

fourth check the RST bit,

SYN-RECEIVED STATE

If the RST bit is set then, if the segment has passed sequence

and acknowledgment tests, it is valid. If this connection was

initiated with a passive OPEN (i.e., came from the LISTEN

state), then return this connection to LISTEN state. The user

need not be informed. If this connection was initiated with an

active OPEN (i.e., came from SYN-SENT state) then the connection

was refused, signal the user "connection refused". In either

case, all segments on the retransmission queue should be

removed.

[Page 69]

January 1980

Transmission Control Protocol

Functional Specification

SEGMENT ARRIVES

ESTABLISHED

FIN-WAIT-1

FIN-WAIT-2

CLOSE-WAIT

CLOSING STATE

If the RST bit is set then, any outstanding RECEIVEs and SEND

should receive "reset" responses. All segment queues should be

flushed. Users should also receive an unsolicited general

"connection reset" signal. Enter the CLOSED state, delete the

TCB, and return.

TIME-WAIT

Enter the CLOSED state, delete the TCB, and return.

fifth, check the SYN bit,

SYN-RECEIVED

ESTABLISHED STATE

If the SYN bit is set, check the segment sequence number against

the receive window. The segment sequence number must be in the

receive window; if not, ignore the segment. If the SYN is on

and SEG.SEQ = IRS then everything is ok and no action is needed;

but if they are not equal, there is an error and a reset must be

sent.

If a reset must be sent it is formed as follows:

<SEQ=SEG.ACK><CTL=RST>

The connection must be aborted as if a RST had been received.

FIN-WAIT STATE-1

FIN-WAIT STATE-2

TIME-WAIT STATE

CLOSE-WAIT STATE

CLOSING STATE

This case should not occur, since a duplicate of the SYN which

started the current connection incarnation will have been

filtered in the SEG.SEQ processing. Other SYN's will have been

rejected by this test as well (see SYN processing for

ESTABLISHED state).

[Page 70]

January 1980

Transmission Control Protocol

Functional Specification

SEGMENT ARRIVES

sixth, check the URG bit,

ESTABLISHED STATE

FIN-WAIT-1 STATE

FIN-WAIT-2 STATE

If the URG bit is set, RCV.UP <- max(RCV.UP,SEG.UP), and signal

the user that the remote side has urgent data if the urgent

pointer (RCV.UP) is in advance of the data consumed. If the

user has already been signaled (or is still in the "urgent

mode") for this continuous sequence of urgent data, do not

signal the user again.

TIME-WAIT STATE

CLOSE-WAIT STATE

CLOSING

This should not occur, since a FIN has been received from the

remote side. Ignore the URG.

seventh, process the segment text,

ESTABLISHED STATE

Once in the ESTABLISHED state, it is possible to deliver segment

text to user RECEIVE buffers. Text from segments can be moved

into buffers until either the buffer is full or the segment is

empty. If the segment empties and carries an EOL flag, then the

user is informed, when the buffer is returned, that an EOL has

been received.

If buffer size is not one octet, then do the following

end-of-letter/buffer-size adjustment processing:

if EOL = 0 then

RCV.NXT <- SEG.SEQ + SEG.LEN

if EOL = 1 then

While RCV.LBB < SEG.SEQ+SEG.LEN

Do RCV.LBB <- RCV.LBB + RCV.BS End

RCV.NXT <- RCV.LBB

When the TCP takes responsibility for delivering the data to the

user it must also acknowledge the receipt of the data. Send an

acknowledgment of the form:

[Page 71]

January 1980

Transmission Control Protocol

Functional Specification

SEGMENT ARRIVES

<SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>

This acknowledgment should be piggybacked on a segment being

transmitted if possible without incurring undue delay.

FIN-WAIT-1 STATE

FIN-WAIT-2 STATE

If there are outstanding RECEIVEs, they should be satisfied, if

possible, with the text of this segment; remaining text should

be queued for further processing. If a RECEIVE is satisfied,

the user should be notified, with "end-of-letter" (EOL) signal,

if appropriate.

TIME-WAIT STATE

CLOSE-WAIT STATE

This should not occur, since a FIN has been received from the

remote side. Ignore the segment text.

eighth, check the FIN bit,

Send an acknowledgment for the FIN. Signal the user "connection

closing", and return any pending RECEIVEs with same message. Note

that FIN implies EOL for any segment text not yet delivered to the

user. If the current state is ESTABLISHED, enter the CLOSE-WAIT

state. If the current state is FIN-WAIT-1, enter the CLOSING

state. If the current state is FIN-WAIT-2, enter the TIME-WAIT

state.

and return.

[Page 72]

January 1980

Transmission Control Protocol

Functional Specification

USER TIMEOUT

USER TIMEOUT

For any state if the user timeout expires, flush all queues, signal

the user "error: connection aborted due to user timeout" in general

and for any outstanding calls, delete the TCB, and return.

RETRANSMISSION TIMEOUT

For any state if the retransmission timeout expires on a segment in

the retransmission queue, send the segment at the front of the

retransmission queue again, reinitialize the retransmission timer,

and return.

[Page 73]

January 1980

Transmission Control Protocol

[Page 74]

January 1980

Transmission Control Protocol

GLOSSARY

1822

BBN Report 1822, "The Specification of the Interconnection of

a Host and an IMP". The specification of interface between a

host and the ARPANET.

ACK

A control bit (acknowledge) occupying no sequence space, which

indicates that the acknowledgment field of this segment

specifies the next sequence number the sender of this segment

is expecting to receive, hence acknowledging receipt of all

previous sequence numbers.

ARPANET message

The unit of transmission between a host and an IMP in the

ARPANET. The maximum size is about 1012 octets (8096 bits).

ARPANET packet

A unit of transmission used internally in the ARPANET between

IMPs. The maximum size is about 126 octets (1008 bits).

buffer size

An option (buffer size) used to state the receive data buffer

size of the sender of this option. May only be sent in a

segment that also carries a SYN.

connection

A logical communication path identified by a pair of sockets.

datagram

A message sent in a packet switched computer communications

network.

Destination Address

The destination address, usually the network and host

identifiers.

EOL

A control bit (End of Letter) occupying no sequence space,

indicating that this segment ends a logical letter with the

last data octet in the segment. If this end of letter causes

a less than full buffer to be released to the user and the

connection buffer size is not one octet then the

end-of-letter/buffer-size adjustment to the receive sequence

number must be made.

[Page 75]

January 1980

Transmission Control Protocol

Glossary

FIN

A control bit (finis) occupying one sequence number, which

indicates that the sender will send no more data or control

occupying sequence space.

fragment

A portion of a logical unit of data, in particular an internet

fragment is a portion of an internet datagram.

FTP

A file transfer protocol.

header

Control information at the beginning of a message, segment,

fragment, packet or block of data.

host

A computer. In particular a source or destination of messages

from the point of view of the communication network.

Identification

An Internet Protocol field. This identifying value assigned

by the sender aids in assembling the fragments of a datagram.

IMP

The Interface Message Processor, the packet switch of the

ARPANET.

internet address

A source or destination address specific to the host level.

internet datagram

The unit of data exchanged between an internet module and the

higher level protocol together with the internet header.

internet fragment

A portion of the data of an internet datagram with an internet

header.

IP

Internet Protocol.

IRS

The Initial Receive Sequence number. The first sequence

number used by the sender on a connection.

[Page 76]

January 1980

Transmission Control Protocol

Glossary

ISN

The Initial Sequence Number. The first sequence number used

on a connection, (either ISS or IRS). Selected on a clock

based procedure.

ISS

The Initial Send Sequence number. The first sequence number

used by the sender on a connection.

leader

Control information at the beginning of a message or block of

data. In particular, in the ARPANET, the control information

on an ARPANET message at the host-IMP interface.

left sequence

This is the next sequence number to be acknowledged by the

data receiving TCP (or the lowest currently unacknowledged

sequence number) and is sometimes referred to as the left edge

of the send window.

letter

A logical unit of data, in particular the logical unit of data

transmitted between processes via TCP.

local packet

The unit of transmission within a local network.

module

An implementation, usually in software, of a protocol or other

procedure.

MSL

Maximum Segment Lifetime, the time a TCP segment can exist in

the internetwork system. Arbitrarily defined to be 2 minutes.

octet

An eight bit byte.

Options

An Option field may contain several options, and each option

may be several octets in length. The options are used

primarily in testing situations; for example, to carry

timestamps. Both the Internet Protocol and TCP provide for

options fields.

packet

A package of data with a header which may or may not be

[Page 77]

January 1980

Transmission Control Protocol

Glossary

logically complete. More often a physical packaging than a

logical packaging of data.

port

The portion of a socket that specifies which logical input or

output channel of a process is associated with the data.

process

A program in execution. A source or destination of data from

the point of view of the TCP or other host-to-host protocol.

PSN

A Packet Switched Network. For example, the ARPANET.

RCV.BS

receive buffer size, the remote buffer size

RCV.LBB

receive last buffer beginning

RCV.NXT

receive next sequence number

RCV.UP

receive urgent pointer

RCV.WND

receive window

receive last buffer beginning

This is the sequence number of the first octet of the most

recent buffer. This value is use in calculating the next

sequence number when a segment contains an end of letter

indication.

receive next sequence number

This is the next sequence number the local TCP is expecting to

receive.

receive window

This represents the sequence numbers the local (receiving) TCP

is willing to receive. Thus, the local TCP considers that

segments overlapping the range RCV.NXT to

RCV.NXT + RCV.WND - 1 carry acceptable data or control.

Segments containing sequence numbers entirely outside of this

range are considered duplicates and discarded.

[Page 78]

January 1980

Transmission Control Protocol

Glossary

RST

A control bit (reset), occupying no sequence space, indicating

that the receiver should delete the connection without further

interaction. The receiver can determine, based on the

sequence number and acknowledgment fields of the incoming

segment, whether it should honor the reset command or ignore

it. In no case does receipt of a segment containing RST give

rise to a RST in response.

RTP

Real Time Protocol: A host-to-host protocol for communication

of time critical information.

Rubber EOL

An end of letter (EOL) requiring a sequence number adjustment

to align the beginning of the next letter on a buffer

boundary.

SEG.ACK

segment acknowledgment

SEG.LEN

segment length

SEG.PRC

segment precedence value

SEG.SEQ

segment sequence

SEG.UP

segment urgent pointer field

SEG.WND

segment window field

segment

A logical unit of data, in particular a TCP segment is the

unit of data transfered between a pair of TCP modules.

segment acknowledgment

The sequence number in the acknowledgment field of the

arriving segment.

segment length

The amount of sequence number space occupied by a segment,

including any controls which occupy sequence space.

[Page 79]

January 1980

Transmission Control Protocol

Glossary

segment sequence

The number in the sequence field of the arriving segment.

send last buffer beginning

This is the sequence number of the first octet of the most

recent buffer. This value is used in calculating the next

sequence number when a segment contains an end of letter

indication.

send sequence

This is the next sequence number the local (sending) TCP will

use on the connection. It is initially selected from an

initial sequence number curve (ISN) and is incremented for

each octet of data or sequenced control transmitted.

send window

This represents the sequence numbers which the remote

(receiving) TCP is willing to receive. It is the value of the

window field specified in segments from the remote (data

receiving) TCP. The range of sequence numbers which may be

emitted by a TCP lies between SND.NXT and

SND.UNA + SND.WND - 1.

SND.BS

send buffer size, the local buffer size

SND.LBB

send last buffer beginning

SND.NXT

send sequence

SND.UNA

left sequence

SND.UP

send urgent pointer

SND.WL

send sequence number at last window update

SND.WND

send window

socket

An address which specifically includes a port identifier, that

is, the concatenation of an Internet Address with a TCP port.

[Page 80]

January 1980

Transmission Control Protocol

Glossary

Source Address

The source address, usually the network and host identifiers.

SYN

A control bit in the incoming segment, occupying one sequence

number, used at the initiation of a connection, to indicate

where the sequence numbering will start.

TCB

Transmission control block, the data structure that records

the state of a connection.

TCB.PRC

The precedence of the connection.

TCP

Transmission Control Protocol: A host-to-host protocol for

reliable communication in internetwork environments.

TOS

Type of Service, an Internet Protocol field.

Type of Service

An Internet Protocol field which indicates the type of service

for this internet fragment.

URG

A control bit (urgent), occupying no sequence space, used to

indicate that the receiving user should be notified to do

urgent processing as long as there is data to be consumed with

sequence numbers less than the value indicated in the urgent

pointer.

urgent pointer

A control field meaningful only when the URG bit is on. This

field communicates the value of the urgent pointer which

indicates the data octet associated with the sending user's

urgent call.

[Page 81]

January 1980

Transmission Control Protocol

[Page 82]

January 1980

Transmission Control Protocol

REFERENCES

[1] Cerf, V., and R. Kahn, "A Protocol for Packet Network

Intercommunication," IEEE Transactions on Communications,

Vol. COM-22, No. 5, pp 637-648, May 1974.

[2] Postel, J. (ed.), "DOD Standard Internet Protocol," Defense

Advanced Research Projects Agency, Information Processing

Techniques Office, RFC760, IEN 128, January 1980.

[3] Feinler, E. and J. Postel, ARPANET Protocol Handbook, Network

Information Center, SRI International, Menlo Park, CA,

January 1978.

[4] Dalal, Y. and C. Sunshine, "Connection Management in Transport

Protocols," Computer Networks, Vol. 2, No. 6, pp. 454-473,

December 1978.

[Page 83]

January 1980

Transmission Control Protocol

 
 
 
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