分享
 
 
 

RFC1933 - Transition Mechanisms for IPv6 Hosts and Routers

王朝other·作者佚名  2008-05-31
窄屏简体版  字體: |||超大  

Network Working Group R. Gilligan

Request for Comments: 1933 E. Nordmark

Category: Standards Track Sun Microsystems, Inc.

April 1996

Transition Mechanisms for IPv6 Hosts and Routers

Status of this Memo

This document specifies an Internet standards track protocol for the

Internet community, and requests discussion and suggestions for

improvements. Please refer to the current edition of the "Internet

Official Protocol Standards" (STD 1) for the standardization state

and status of this protocol. Distribution of this memo is unlimited.

Abstract

This document specifies IPv4 compatibility mechanisms that can be

implemented by IPv6 hosts and routers. These mechanisms include

providing complete implementations of both versions of the Internet

Protocol (IPv4 and IPv6), and tunneling IPv6 packets over IPv4

routing infrastrUCtures. They are designed to allow IPv6 nodes to

maintain complete compatibility with IPv4, which should greatly

simplify the deployment of IPv6 in the Internet, and facilitate the

eventual transition of the entire Internet to IPv6.

1. Introduction

The key to a successful IPv6 transition is compatibility with the

large installed base of IPv4 hosts and routers. Maintaining

compatibility with IPv4 while deploying IPv6 will streamline the task

of transitioning the Internet to IPv6. This specification defines a

set of mechanisms that IPv6 hosts and routers may implement in order

to be compatible with IPv4 hosts and routers.

The mechanisms in this document are designed to be employed by IPv6

hosts and routers that need to interoperate with IPv4 hosts and

utilize IPv4 routing infrastructures. We eXPect that most nodes in

the Internet will need such compatibility for a long time to come,

and perhaps even indefinitely.

However, IPv6 may be used in some environments where interoperability

with IPv4 is not required. IPv6 nodes that are designed to be used

in such environments need not use or even implement these mechanisms.

The mechanisms specified here include:

- Dual IP layer. Providing complete support for both IPv4 and

IPv6 in hosts and routers.

- IPv6 over IPv4 tunneling. Encapsulating IPv6 packets within

IPv4 headers to carry them over IPv4 routing infrastructures.

Two types of tunneling are employed: configured and automatic.

Additional transition and compatibility mechanisms may be developed

in the future. These will be specified in other documents.

1.2. Terminology

The following terms are used in this document:

Types of Nodes

IPv4-only node:

A host or router that implements only IPv4. An

IPv4-only node does not understand IPv6. The installed

base of IPv4 hosts and routers existing before the

transition begins are IPv4-only nodes.

IPv6/IPv4 node:

A host or router that implements both IPv4 and IPv6.

IPv6-only node:

A host or router that implements IPv6, and does not

implement IPv4. The operation of IPv6-only nodes is not

addressed here.

IPv6 node:

Any host or router that implements IPv6. IPv6/IPv4 and

IPv6-only nodes are both IPv6 nodes.

IPv4 node:

Any host or router that implements IPv4. IPv6/IPv4 and

IPv4-only nodes are both IPv4 nodes.

Types of IPv6 Addresses

IPv4-compatible IPv6 address:

An IPv6 address, assigned to an IPv6/IPv4 node, which

bears the high-order 96-bit prefix 0:0:0:0:0:0, and an

IPv4 address in the low-order 32-bits. IPv4-compatible

addresses are used by the automatic tunneling mechanism.

IPv6-only address:

The remainder of the IPv6 address space. An IPv6

address that bears a prefix other than 0:0:0:0:0:0.

Techniques Used in the Transition

IPv6-over-IPv4 tunneling:

The technique of encapsulating IPv6 packets within IPv4

so that they can be carried across IPv4 routing

infrastructures.

IPv6-in-IPv4 encapsulation:

IPv6-over-IPv4 tunneling.

Configured tunneling:

IPv6-over-IPv4 tunneling where the IPv4 tunnel endpoint

address is determined by configuration information on

the encapsulating node.

Automatic tunneling:

IPv6-over-IPv4 tunneling where the IPv4 tunnel endpoint

address is determined from the IPv4 address embedded in

the IPv4-compatible destination address of the IPv6

packet.

1.3. Structure of this Document

The remainder of this document is organized into three sections:

- Section 2 discusses the IPv4-compatible address format.

- Section 3 discusses the operation of nodes with a dual IP

layer, IPv6/IPv4 nodes.

- Section 4 discusses IPv6-over-IPv4 tunneling.

2. Addressing

The automatic tunneling mechanism uses a special type of IPv6

address, termed an "IPv4-compatible" address. An IPv4-compatible

address is identified by an all-zeros 96-bit prefix, and holds an

IPv4 address in the low-order 32-bits. IPv4-compatible addresses are

structured as follows:

96-bits 32-bits

+--------------------------------------+--------------+

0:0:0:0:0:0 IPv4 Address

+--------------------------------------+--------------+

IPv4-Compatible IPv6 Address Format

IPv4-compatible addresses are assigned to IPv6/IPv4 nodes that

support automatic tunneling. Nodes that are configured with IPv4-

compatible addresses may use the complete address as their IPv6

address, and use the embedded IPv4 address as their IPv4 address.

The remainder of the IPv6 address space (that is, all addresses with

96-bit prefixes other than 0:0:0:0:0:0) are termed "IPv6-only

Addresses."

3. Dual IP Layer

The most straightforward way for IPv6 nodes to remain compatible with

IPv4-only nodes is by providing a complete IPv4 implementation. IPv6

nodes that provide a complete IPv4 implementation in addition to

their IPv6 implementation are called "IPv6/IPv4 nodes." IPv6/IPv4

nodes have the ability to send and receive both IPv4 and IPv6

packets. They can directly interoperate with IPv4 nodes using IPv4

packets, and also directly interoperate with IPv6 nodes using IPv6

packets.

The dual IP layer technique may or may not be used in conjunction

with the IPv6-over-IPv4 tunneling techniques, which are described in

section 4. An IPv6/IPv4 node that supports tunneling may support

only configured tunneling, or both configured and automatic

tunneling. Thus three configurations are possible:

- IPv6/IPv4 node that does not perform tunneling.

- IPv6/IPv4 node that performs configured tunneling only.

- IPv6/IPv4 node that performs configured tunneling and

automatic tunneling.

3.1. Address Configuration

Because they support both protocols, IPv6/IPv4 nodes may be

configured with both IPv4 and IPv6 addresses. Although the two

addresses may be related to each other, this is not required.

IPv6/IPv4 nodes may be configured with IPv6 and IPv4 addresses that

are unrelated to each other.

Nodes that perform automatic tunneling are configured with IPv4-

compatible IPv6 addresses. These may be viewed as single addresses

that can serve both as IPv6 and IPv4 addresses. The entire 128-bit

IPv4-compatible IPv6 address is used as the node's IPv6 address,

while the IPv4 address embedded in low-order 32-bits serves as the

node's IPv4 address.

IPv6/IPv4 nodes may use the stateless IPv6 address configuration

mechanism [5] or DHCP for IPv6 [3] to acquire their IPv6 address.

These mechanisms may provide either IPv4-compatible or IPv6-only IPv6

addresses.

IPv6/IPv4 nodes may use IPv4 mechanisms to acquire their IPv4

addresses.

IPv6/IPv4 nodes that perform automatic tunneling may also acquire

their IPv4-compatible IPv6 addresses from another source: IPv4

address configuration protocols. A node may use any IPv4 address

configuration mechanism to acquire its IPv4 address, then "map" that

address into an IPv4-compatible IPv6 address by pre-pending it with

the 96-bit prefix 0:0:0:0:0:0. This mode of configuration allows

IPv6/IPv4 nodes to "leverage" the installed base of IPv4 address

configuration servers. It can be particularly useful in environments

where IPv6 routers and address configuration servers have not yet

been deployed.

The specific algorithm for acquiring an IPv4-compatible address using

IPv4-based address configuration protocols is as follows:

1) The IPv6/IPv4 node uses standard IPv4 mechanisms or protocols

to acquire its own IPv4 address. These include:

- The Dynamic Host Configuration Protocol (DHCP) [2]

- The Bootstrap Protocol (BOOTP) [1]

- The Reverse Address Resolution Protocol (RARP) [9]

- Manual configuration

- Any other mechanism which accurately yields the node's

own IPv4 address

2) The node uses this address as its IPv4 address.

3) The node prepends the 96-bit prefix 0:0:0:0:0:0 to the 32-bit

IPv4 address that it acquired in step (1). The result is an

IPv4-compatible IPv6 address with the node's own IPv4-address

embedded in the low-order 32-bits. The node uses this address

as its own IPv6 address.

3.1.1. IPv4 Loopback Address

Many IPv4 implementations treat the address 127.0.0.1 as a "loopback

address" -- an address to reach services located on the local

machine. Per the host requirements specification [10], section

3.2.1.3, IPv4 packets addressed from or to the loopback address are

not to be sent onto the network; they must remain entirely within the

node. IPv6/IPv4 implementations may treat the IPv4-compatible IPv6

address ::127.0.0.1 as an IPv6 loopback address. Packets with this

address should also remain entirely within the node, and not be

transmitted onto the network.

3.2. DNS

The Domain Naming System (DNS) is used in both IPv4 and IPv6 to map

hostnames into addresses. A new resource record type named "AAAA"

has been defined for IPv6 addresses [6]. Since IPv6/IPv4 nodes must

be able to interoperate directly with both IPv4 and IPv6 nodes, they

must provide resolver libraries capable of dealing with IPv4 "A"

records as well as IPv6 "AAAA" records.

3.2.1. Handling Records for IPv4-Compatible Addresses

When an IPv4-compatible IPv6 addresses is assigned to an IPv6/IPv4

host that supports automatic tunneling, both A and AAAA records are

listed in the DNS. The AAAA record holds the full IPv4-compatible

IPv6 address, while the A record holds the low-order 32-bits of that

address. The AAAA record is needed so that queries by IPv6 hosts can

be satisfied. The A record is needed so that queries by IPv4-only

hosts, whose resolver libraries only support the A record type, will

locate the host.

DNS resolver libraries on IPv6/IPv4 nodes must be capable of handling

both AAAA and A records. However, when a query locates an AAAA

record holding an IPv4-compatible IPv6 address, and an A record

holding the corresponding IPv4 address, the resolver library need not

necessarily return both addresses. It has three options:

- Return only the IPv6 address to the application.

- Return only the IPv4 address to the application.

- Return both addresses to the application.

The selection of which address type to return in this case, or, if

both addresses are returned, in which order they are listed, can

affect what type of IP traffic is generated. If the IPv6 address is

returned, the node will communicate with that destination using IPv6

packets (in most cases encapsulated in IPv4); If the IPv4 address is

returned, the communication will use IPv4 packets.

The way that DNS resolver implementations handle redundant records

for IPv4-compatible addresses may depend on whether that

implementation supports automatic tunneling, or whether it is

enabled. For example, an implementation that does not support

automatic tunneling would not return IPv4-compatible IPv6 addresses

to applications because those destinations are generally only

reachable via tunneling. On the other hand, those implementations in

which automatic tunneling is supported and enabled may elect to

return only the IPv4-compatible IPv6 address and not the IPv4

address.

4. IPv6-over-IPv4 Tunneling

In most deployment scenarios, the IPv6 routing infrastructure will be

built up over time. While the IPv6 infrastructure is being deployed,

the existing IPv4 routing infrastructure can remain functional, and

can be used to carry IPv6 traffic. Tunneling provides a way to

utilize an existing IPv4 routing infrastructure to carry IPv6

traffic.

IPv6/IPv4 hosts and routers can tunnel IPv6 datagrams over regions of

IPv4 routing topology by encapsulating them within IPv4 packets.

Tunneling can be used in a variety of ways:

- Router-to-Router. IPv6/IPv4 routers interconnected by an IPv4

infrastructure can tunnel IPv6 packets between themselves. In

this case, the tunnel spans one segment of the end-to-end path

that the IPv6 packet takes.

- Host-to-Router. IPv6/IPv4 hosts can tunnel IPv6 packets to an

intermediary IPv6/IPv4 router that is reachable via an IPv4

infrastructure. This type of tunnel spans the first segment

of the packet's end-to-end path.

- Host-to-Host. IPv6/IPv4 hosts that are interconnected by an

IPv4 infrastructure can tunnel IPv6 packets between

themselves. In this case, the tunnel spans the entire

end-to-end path that the packet takes.

- Router-to-Host. IPv6/IPv4 routers can tunnel IPv6 packets to

their final destination IPv6/IPv4 host. This tunnel spans

only the last segment of the end-to-end path.

Tunneling techniques are usually classified according to the

mechanism by which the encapsulating node determines the address of

the node at the end of the tunnel. In the first two tunneling

methods listed above -- router-to-router and host-to-router -- the

IPv6 packet is being tunneled to a router. The endpoint of this type

of tunnel is an intermediary router which must decapsulate the IPv6

packet and forward it on to its final destination. When tunneling to

a router, the endpoint of the tunnel is different from the

destination of the packet being tunneled. So the addresses in the

IPv6 packet being tunneled do not provide the IPv4 address of the

tunnel endpoint. Instead, the tunnel endpoint address must be

determined from configuration information on the node performing the

tunneling. We use the term "configured tunneling" to describe the

type of tunneling where the endpoint is explicitly configured.

In the last two tunneling methods -- host-to-host and router-to-host

-- the IPv6 packet is tunneled all the way to its final destination.

The tunnel endpoint is the node to which the IPv6 packet is

addressed. Since the endpoint of the tunnel is the destination of

the IPv6 packet, the tunnel endpoint can be determined from the

destination IPv6 address of that packet: If that address is an IPv4-

compatible address, then the low-order 32-bits hold the IPv4 address

of the destination node, and that can be used as the tunnel endpoint

address. This technique avoids the need to explicitly configure the

tunnel endpoint address. Deriving the tunnel endpoint address from

the embedded IPv4 address of the packet's IPv6 address is termed

"automatic tunneling".

The two tunneling techniques -- automatic and configured -- differ

primarily in how they determine the tunnel endpoint address. Most of

the underlying mechanisms are the same:

- The entry node of the tunnel (the encapsulating node) creates an

encapsulating IPv4 header and transmits the encapsulated packet.

- The exit node of the tunnel (the decapsulating node) receives

the encapsulated packet, removes the IPv4 header, updates the

IPv6 header, and processes the received IPv6 packet.

- The encapsulating node may need to maintain soft state

information for each tunnel recording such parameters as the MTU

of the tunnel in order to process IPv6 packets forwarded into

the tunnel. Since the number of tunnels that any one host or

router may be using may grow to be quite large, this state

information can be cached and discarded when not in use.

The next section discusses the common mechanisms that apply to both

types of tunneling. Subsequent sections discuss how the tunnel

endpoint address is determined for automatic and configured

tunneling.

4.1. Common Tunneling Mechanisms

The encapsulation of an IPv6 datagram in IPv4 is shown below:

+-------------+

IPv4

Header

+-------------+ +-------------+

IPv6 IPv6

Header Header

+-------------+ +-------------+

Transport Transport

Layer ===> Layer

Header Header

+-------------+ +-------------+

~ Data ~ ~ Data ~

+-------------+ +-------------+

Encapsulating IPv6 in IPv4

In addition to adding an IPv4 header, the encapsulating node also has

to handle some more complex issues:

- Determine when to fragment and when to report an ICMP "packet

too big" error back to the source.

- How to reflect IPv4 ICMP errors from routers along the tunnel

path back to the source as IPv6 ICMP errors.

Those issues are discussed in the following sections.

4.1.1. Tunnel MTU and Fragmentation

The encapsulating node could view encapsulation as IPv6 using IPv4 as

a link layer with a very large MTU (65535-20 bytes to be exact; 20

bytes "extra" are needed for the encapsulating IPv4 header). The

encapsulating node would need only to report IPv6 ICMP "packet too

big" errors back to the source for packets that exceed this MTU.

However, such a scheme would be inefficient for two reasons:

1) It would result in more fragmentation than needed. IPv4 layer

fragmentation should be avoided due to the performance problems

caused by the loss unit being smaller than the retransmission

unit [11].

2) Any IPv4 fragmentation occurring inside the tunnel would have to

be reassembled at the tunnel endpoint. For tunnels that

terminate at a router, this would require additional memory to

reassemble the IPv4 fragments into a complete IPv6 packet before

that packet could be forwarded onward.

The fragmentation inside the tunnel can be reduced to a minimum by

having the encapsulating node track the IPv4 Path MTU across the

tunnel, using the IPv4 Path MTU Discovery Protocol [8] and recording

the resulting path MTU. The IPv6 layer in the encapsulating node can

then view a tunnel as a link layer with an MTU equal to the IPv4 path

MTU, minus the size of the encapsulating IPv4 header.

Note that this does not completely eliminate IPv4 fragmentation in

the case when the IPv4 path MTU would result in an IPv6 MTU less than

576 bytes. (Any link layer used by IPv6 has to have an MTU of at

least 576 bytes [4].) In this case the IPv6 layer has to "see" a link

layer with an MTU of 576 bytes and the encapsulating node has to use

IPv4 fragmentation in order to forward the 576 byte IPv6 packets.

The encapsulating node can employ the following algorithm to

determine when to forward an IPv6 packet that is larger than the

tunnel's path MTU using IPv4 fragmentation, and when to return an

IPv6 ICMP "packet too big" message:

if (IPv4 path MTU - 20) is less than or equal to 576

if packet is larger than 576 bytes

Send IPv6 ICMP "packet too big" with MTU = 576.

Drop packet.

else

Encapsulate but do not set the Don't Fragment

flag in the IPv4 header. The resulting IPv4

packet might be fragmented by the IPv4 layer on

the encapsulating node or by some router along

the IPv4 path.

endif

else

if packet is larger than (IPv4 path MTU - 20)

Send IPv6 ICMP "packet too big" with

MTU = (IPv4 path MTU - 20).

Drop packet.

else

Encapsulate and set the Don't Fragment flag

in the IPv4 header.

endif

endif

Encapsulating nodes that have a large number of tunnels might not be

able to store the IPv4 Path MTU for all tunnels. Such nodes can, at

the expense of additional fragmentation in the network, avoid using

the IPv4 Path MTU algorithm across the tunnel and instead use the MTU

of the link layer (under IPv4) in the above algorithm instead of the

IPv4 path MTU.

In this case the Don't Fragment bit must not be set in the

encapsulating IPv4 header.

4.1.2. Hop Limit

IPv6-over-IPv4 tunnels are modeled as "single-hop". That is, the

IPv6 hop limit is decremented by 1 when an IPv6 packet traverses the

tunnel. The single-hop model serves to hide the existence of a

tunnel. The tunnel is opaque to users of the network, and is not

detectable by network diagnostic tools such as traceroute.

The single-hop model is implemented by having the encapsulating and

decapsulating nodes process the IPv6 hop limit field as they would if

they were forwarding a packet on to any other datalink. That is,

they decrement the hop limit by 1 when forwarding an IPv6 packet.

(The originating node and final destination do not decrement the hop

limit.)

The TTL of the encapsulating IPv4 header is selected in an

implementation dependent manner. The current suggested value is

published in the "Assigned Numbers RFC. Implementations may provide

a mechanism to allow the administrator to configure the IPv4 TTL.

4.1.3. Handling IPv4 ICMP errors

In response to encapsulated packets it has sent into the tunnel, the

encapsulating node may receive IPv4 ICMP error messages from IPv4

routers inside the tunnel. These packets are addressed to the

encapsulating node because it is the IPv4 source of the encapsulated

packet.

The ICMP "packet too big" error messages are handled according to

IPv4 Path MTU Discovery [8] and the resulting path MTU is recorded in

the IPv4 layer. The recorded path MTU is used by IPv6 to determine

if an IPv6 ICMP "packet too big" error has to be generated as

described in section 4.1.1.

The handling of other types of ICMP error messages depends on how

much information is included in the "packet in error" field, which

holds the encapsulated packet that caused the error.

Many older IPv4 routers return only 8 bytes of data beyond the IPv4

header of the packet in error, which is not enough to include the

address fields of the IPv6 header. More modern IPv4 routers may

return enough data beyond the IPv4 header to include the entire IPv6

header and possibly even the data beyond that.

If the offending packet includes enough data, the encapsulating node

may extract the encapsulated IPv6 packet and use it to generating an

IPv6 ICMP message directed back to the originating IPv6 node, as

shown below:

+--------------+

IPv4 Header

dst = encaps

node

+--------------+

ICMP

Header

- - +--------------+

IPv4 Header

src = encaps

IPv4 node

+--------------+ - -

Packet IPv6

Header Original IPv6

in +--------------+ Packet -

Transport Can be used to

Error Header generate an

+--------------+ IPv6 ICMP

error message

~ Data ~ back to the source.

- - +--------------+ - -

IPv4 ICMP Error Message Returned to Encapsulating Node

4.1.4. IPv4 Header Construction

When encapsulating an IPv6 packet in an IPv4 datagram, the IPv4

header fields are set as follows:

Version:

4

IP Header Length in 32-bit Words:

5 (There are no IPv4 options in the encapsulating

header.)

Type of Service:

0

Total Length:

Payload length from IPv6 header plus length of IPv6 and

IPv4 headers (i.e. a constant 60 bytes).

Identification:

Generated uniquely as for any IPv4 packet transmitted by

the system.

Flags:

Set the Don't Fragment (DF) flag as specified in

section 4.1.1. Set the More Fragments (MF) bit as

necessary if fragmenting.

Fragment offset:

Set as necessary if fragmenting.

Time to Live:

Set in implementation-specific manner.

Protocol:

41 (Assigned payload type number for IPv6)

Header Checksum:

Calculate the checksum of the IPv4 header.

Source Address:

IPv4 address of outgoing interface of the

encapsulating node.

Destination Address:

IPv4 address of tunnel endpoint.

Any IPv6 options are preserved in the packet (after the IPv6 header).

4.1.5. Decapsulating IPv6-in-IPv4 Packets

When an IPv6/IPv4 host or a router receives an IPv4 datagram that is

addressed to one of its own IPv4 address, and the value of the

protocol field is 41, it removes the IPv4 header and submits the IPv6

datagram to its IPv6 layer code.

The decapsulation is shown below:

+-------------+

IPv4

Header

+-------------+ +-------------+

IPv6 IPv6

Header Header

+-------------+ +-------------+

Transport Transport

Layer ===> Layer

Header Header

+-------------+ +-------------+

~ Data ~ ~ Data ~

+-------------+ +-------------+

Decapsulating IPv6 from IPv4

When decapsulating the IPv6-in-IPv4 packet, the IPv6 header is not

modified. If the packet is subsequently forwarded, its hop limit is

decremented by one.

The encapsulating IPv4 header is discarded.

The decapsulating node performs IPv4 reassembly before decapsulating

the IPv6 packet. All IPv6 options are preserved even if the

encapsulating IPv4 packet is fragmented.

After the IPv6 packet is decapsulated, it is processed the same as

any received IPv6 packet.

4.2. Configured Tunneling

In configured tunneling, the tunnel endpoint address is determined

from configuration information in the encapsulating node. For each

tunnel, the encapsulating node must store the tunnel endpoint

address. When an IPv6 packet is transmitted over a tunnel, the

tunnel endpoint address configured for that tunnel is used as the

destination address for the encapsulating IPv4 header.

The determination of which packets to tunnel is usually made by

routing information on the encapsulating node. This is usually done

via a routing table, which directs packets based on their destination

address using the prefix mask and match technique.

4.2.1. Default Configured Tunnel

Nodes that are connected to IPv4 routing infrastructures may use a

configured tunnel to reach an IPv6 "backbone". If the IPv4 address

of an IPv6/IPv4 router bordering the backbone is known, a tunnel can

be configured to that router. This tunnel can be configured into the

routing table as a "default route". That is, all IPv6 destination

addresses will match the route and could potentially traverse the

tunnel. Since the "mask length" of such default route is zero, it

will be used only if there are no other routes with a longer mask

that match the destination.

The tunnel endpoint address of such a default tunnel could be the

IPv4 address of one IPv6/IPv4 router at the border of the IPv6

backbone. Alternatively, the tunnel endpoint could be an IPv4

"anycast address". With this approach, multiple IPv6/IPv4 routers at

the border advertise IPv4 reachability to the same IPv4 address. All

of these routers accept packets to this address as their own, and

will decapsulate IPv6 packets tunneled to this address. When an

IPv6/IPv4 node sends an encapsulated packet to this address, it will

be delivered to only one of the border routers, but the sending node

will not know which one. The IPv4 routing system will generally

carry the traffic to the closest router.

Using a default tunnel to an IPv4 "anycast address" provides a high

degree of robustness since multiple border router can be provided,

and, using the normal fallback mechanisms of IPv4 routing, traffic

will automatically switch to another router when one goes down.

4.3. Automatic Tunneling

In automatic tunneling, the tunnel endpoint address is determined

from the packet being tunneled. The destination IPv6 address in the

packet must be an IPv4-compatible address. If it is, the IPv4

address component of that address -- the low-order 32-bits -- are

extracted and used as the tunnel endpoint address. IPv6 packets that

are not addressed to an IPv4-compatible address can not be tunneled

using automatic tunneling.

IPv6/IPv4 nodes need to determine which IPv6 packets can be sent via

automatic tunneling. One technique is to use the IPv6 routing table

to direct automatic tunneling. An implementation can have a special

static routing table entry for the prefix 0:0:0:0:0:0/96. (That is,

a route to the all-zeros prefix with a 96-bit mask.) Packets that

match this prefix are sent to a pseudo-interface driver which

performs automatic tunneling. Since all IPv4-compatible IPv6

addresses will match this prefix, all packets to those destinations

will be auto-tunneled.

4.4. Default Sending Algorithm

This section presents a combined IPv4 and IPv6 sending algorithm that

IPv6/IPv4 nodes can use. The algorithm can be used to determine when

to send IPv4 packets, when to send IPv6 packets, and when to perform

automatic and configured tunneling. It illustrates how the

techniques of dual IP layer, configured tunneling, and automatic

tunneling can be used together. Note that is just an example to show

how the techniques can be combined; IPv6/IPv6 implementations may

provide different algorithms. This algorithm has the following

properties:

- Sends IPv4 packets to all IPv4 destinations.

- Sends IPv6 packets to all IPv6 destinations on the same link.

- Using automatic tunneling, sends IPv6 packets encapsulated in

IPv4 to IPv6 destinations with IPv4-compatible addresses that

are located off-link.

- Sends IPv6 packets to IPv6 destinations located off-link when

IPv6 routers are present.

- Using the default IPv6 tunnel, sends IPv6 packets encapsulated

in IPv4 to IPv6 destinations with IPv6-only addresses when no

IPv6 routers are present.

The algorithm is as follows:

1) If the address of the end node is an IPv4 address then:

1.1) If the destination is located on an attached link, then

send an IPv4 packet addressed to the end node.

1.2) If the destination is located off-link, then;

1.2.1) If there is an IPv4 router on link, then send an

IPv4 format packet. The IPv4 destination

address is the IPv4 address of the end node.

The datalink address is the datalink address of

the IPv4 router.

1.2.2) Else, the destination is treated as

"unreachable" because it is located off link and

there are no on-link routers.

2) If the address of the end node is an IPv4-compatible IPv6

address (i.e. bears the prefix 0:0:0:0:0:0), then:

2.1) If the destination is located on an attached link, then

send an IPv6 format packet (not encapsulated). The IPv6

destination address is the IPv6 address of the end node.

The datalink address is the datalink address of the end

node.

2.2) If the destination is located off-link, then:

2.2.1) If there is an IPv4 router on an attached link,

then send an IPv6 packet encapsulated in IPv4.

The IPv6 destination address is the address of

the end node. The IPv4 destination address is

the low-order 32-bits of the end node's address.

The datalink address is the datalink address of

the IPv4 router.

2.2.2) Else, if there is an IPv6 router on an attached

link, then send an IPv6 format packet. The IPv6

destination address is the IPv6 address of the

end node. The datalink address is the datalink

address of the IPv6 router.

2.2.3) Else, the destination is treated as

"unreachable" because it is located off-link and

there are no on-link routers.

3) If the address of the end node is an IPv6-only address, then:

3.1) If the destination is located on an attached link, then

send an IPv6 format packet. The IPv6 destination

address is the IPv6 address of the end node. The

datalink address is the datalink address of the end

node.

3.2) If the destination is located off-link, then:

3.2.1) If there is an IPv6 router on an attached link,

then send an IPv6 format packet. The IPv6

destination address is the IPv6 address of the

end node. The datalink address is the datalink

address of the IPv6 router.

3.2.2) Else, if the destination is reachable via a

configured tunnel, and there is an IPv4 router

on an attached link, then send an IPv6

packet encapsulated in IPv4. The IPv6

destination address is the address of the end

node. The IPv4 destination address is the

configured IPv4 address of the tunnel endpoint.

The datalink address is the datalink address of

the IPv4 router.

3.2.3) Else, the destination is treated as

"unreachable" because it is located off-link and

there are no on-link IPv6 routers.

A summary of these sending rules are given in the table below:

End End IPv4 IPv6 Packet

Node Node Router Router Format IPv6 IPv4 DLink

Address On On On To Dest Dest Dest

Type Link? Link? Link? Send Addr Addr Addr

------------+---------+---------+---------+--------+------+------+------

IPv4 Yes N/A N/A IPv4 N/A E4 EL

------------+---------+---------+---------+--------+------+------+------

IPv4 No Yes N/A IPv4 N/A E4 RL

------------+---------+---------+---------+--------+------+------+------

IPv4 No No N/A UNRCH N/A N/A N/A

------------+---------+---------+---------+--------+------+------+------

IPv4-compat Yes N/A N/A IPv6 E6 N/A EL

------------+---------+---------+---------+--------+------+------+------

IPv4-compat No Yes N/A IPv6/4 E6 E4 RL

------------+---------+---------+---------+--------+------+------+------

IPv4-compat No No Yes IPv6 E6 N/A RL

------------+---------+---------+---------+--------+------+------+------

IPv4-compat No No No UNRCH N/A N/A N/A

------------+---------+---------+---------+--------+------+------+------

IPv6-only Yes N/A N/A IPv6 E6 N/A EL

------------+---------+---------+---------+--------+------+------+------

IPv6-only No N/A Yes IPv6 E6 N/A RL

------------+---------+---------+---------+--------+------+------+------

IPv6-only No Yes No IPv6/4 E6 T4 RL

------------+---------+---------+---------+--------+------+------+------

IPv6-only No No No UNRCH N/A N/A N/A

------------+---------+---------+---------+--------+------+------+------

Key to Abbreviations

--------------------

N/A: Not applicable or does not matter.

E6: IPv6 address of end node.

E4: IPv4 address of end node (low-order 32-bits of

IPv4-compatible address).

EL: Datalink address of end node.

T4: IPv4 address of the tunnel endpoint.

R6: IPv6 address of router.

R4: IPv4 address of router.

RL: Datalink address of router.

IPv4: IPv4 packet format.

IPv6: IPv6 packet format.

IPv6/4: IPv6 encapsulated in IPv4 packet format.

UNRCH: Destination is unreachable. Don't send a packet.

4.4.1 On/Off Link Determination

Part of the process of determining what packet format to use includes

determining whether a destination is located on an attached link or

not. IPv4 and IPv6 employ different mechanisms. IPv4 uses an

algorithm in which the destination address and the interface address

are both logically ANDed with the netmask of the interface and then

compared. If the resulting two values match, then the destination is

located on-link. This algorithm is discussed in more detail in

Section 3.3.1.1 of the host requirements specification [10]. IPv6

uses the neighbor discovery algorithm described in "Neighbor

Discovery for IP Version 6" [7].

IPv6/IPv4 nodes need to use both methods:

- If a destination is an IPv4 address, then the on/off link

determination is made by comparison with the netmask, as

described in RFC1122 section 3.3.1.1.

- If a destination is represented by an IPv4-compatible IPv6

address (prefix 0:0:0:0:0:0), the decision is made using the

IPv4 netmask comparison algorithm using the low-order 32-bits

(IPv4 address part) of the destination address.

- If the destination is represented by an IPv6-only address

(prefix other than 0:0:0:0:0:0), the on/off link determination

is made using the IPv6 neighbor discovery mechanism.

5. Acknowledgements

We would like to thank the members of the IPng working group and the

IPng transition working group for their many contributions and

extensive review of this document. Special thanks to Jim Bound, Ross

Callon, and Bob Hinden for many helpful suggestions and to John Moy

for suggesting the IPv4 "anycast address" default tunnel technique.

6. Security Considerations

Security issues are not discussed in this memo.

7. Authors' Addresses

Robert E. Gilligan

Sun Microsystems, Inc.

2550 Garcia Ave.

Mailstop UMTV 05-44

Mountain View, California 94043

Phone: 415-336-1012

Fax: 415-336-6015

EMail: Bob.Gilligan@Eng.Sun.COM

Erik Nordmark

Sun Microsystems, Inc.

2550 Garcia Ave.

Mailstop UMTV 05-44

Mountain View, California 94043

Phone: 415-336-2788

Fax: 415-336-6015

EMail: Erik.Nordmark@Eng.Sun.COM

7. References

[1] Croft, W., and J. Gilmore, "Bootstrap Protocol", RFC951,

September 1985.

[2] Droms, R., "Dynamic Host Configuration Protocol", RFC1541.

October 1993.

[3] Bound, J., "Dynamic Host Configuration Protocol for IPv6 for IPv6

(DHCPv6)", Work in Progress, November 1995.

[4] Deering, S., and R. Hinden, "Internet Protocol, Version 6 (IPv6)

Specification", RFC1883, December 1995.

[5] Thomson, S., and T. Nartan, "IPv6 Stateless Address

Autoconfiguration, Work in Progress, December 1995.

[6] Thomson, S., and C. Huitema. "DNS Extensions to support IP

version 6", RFC1886, December 1995.

[7] Nartan, T., Nordmark, E., and W. Simpson, "Neighbor Discovery for

IP Version 6 (IPv6)", Work in Progress, November 1995.

[8] Mogul, J., and S. Deering, "Path MTU Discovery", RFC1191,

November 1990.

[9] Finlayson, R., Mann, T., Mogul, J., and M. Theimer, "Reverse

Address Resolution Protocol", RFC903, June 1984.

[10] Braden, R., "Requirements for Internet Hosts - Communication

Layers", STD 3, RFC1122, October 1989.

[11] Kent, C., and J. Mogul, "Fragmentation Considered Harmful". In

Proc. SIGCOMM '87 Workshop on Frontiers in Computer

Communications Technology. August 1987.

 
 
 
免责声明:本文为网络用户发布,其观点仅代表作者个人观点,与本站无关,本站仅提供信息存储服务。文中陈述内容未经本站证实,其真实性、完整性、及时性本站不作任何保证或承诺,请读者仅作参考,并请自行核实相关内容。
2023年上半年GDP全球前十五强
 百态   2023-10-24
美众议院议长启动对拜登的弹劾调查
 百态   2023-09-13
上海、济南、武汉等多地出现不明坠落物
 探索   2023-09-06
印度或要将国名改为“巴拉特”
 百态   2023-09-06
男子为女友送行,买票不登机被捕
 百态   2023-08-20
手机地震预警功能怎么开?
 干货   2023-08-06
女子4年卖2套房花700多万做美容:不但没变美脸,面部还出现变形
 百态   2023-08-04
住户一楼被水淹 还冲来8头猪
 百态   2023-07-31
女子体内爬出大量瓜子状活虫
 百态   2023-07-25
地球连续35年收到神秘规律性信号,网友:不要回答!
 探索   2023-07-21
全球镓价格本周大涨27%
 探索   2023-07-09
钱都流向了那些不缺钱的人,苦都留给了能吃苦的人
 探索   2023-07-02
倩女手游刀客魅者强控制(强混乱强眩晕强睡眠)和对应控制抗性的关系
 百态   2020-08-20
美国5月9日最新疫情:美国确诊人数突破131万
 百态   2020-05-09
荷兰政府宣布将集体辞职
 干货   2020-04-30
倩女幽魂手游师徒任务情义春秋猜成语答案逍遥观:鹏程万里
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案神机营:射石饮羽
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案昆仑山:拔刀相助
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案天工阁:鬼斧神工
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案丝路古道:单枪匹马
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案镇郊荒野:与虎谋皮
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案镇郊荒野:李代桃僵
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案镇郊荒野:指鹿为马
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案金陵:小鸟依人
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案金陵:千金买邻
 干货   2019-11-12
 
推荐阅读
 
 
 
>>返回首頁<<
 
靜靜地坐在廢墟上,四周的荒凉一望無際,忽然覺得,淒涼也很美
© 2005- 王朝網路 版權所有