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RFC2553 - Basic Socket Interface Extensions for IPv6

王朝other·作者佚名  2008-05-31
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Network Working Group R. Gilligan

Request for Comments: 2553 FreeGate

Obsoletes: 2133 S. Thomson

Category: Informational Bellcore

J. Bound

Compaq

W. Stevens

Consultant

March 1999

Basic Socket Interface Extensions for IPv6

Status of this Memo

This memo provides information for the Internet community. It does

not specify an Internet standard of any kind. Distribution of this

memo is unlimited.

Copyright Notice

Copyright (C) The Internet Society (1999). All Rights Reserved.

Abstract

The de facto standard application program interface (API) for TCP/IP

applications is the "sockets" interface. Although this API was

developed for Unix in the early 1980s it has also been implemented on

a wide variety of non-Unix systems. TCP/IP applications written

using the sockets API have in the past enjoyed a high degree of

portability and we would like the same portability with IPv6

applications. But changes are required to the sockets API to support

IPv6 and this memo describes these changes. These include a new

socket address strUCture to carry IPv6 addresses, new address

conversion functions, and some new socket options. These extensions

are designed to provide Access to the basic IPv6 features required by

TCP and UDP applications, including multicasting, while introducing a

minimum of change into the system and providing complete

compatibility for existing IPv4 applications. Additional extensions

for advanced IPv6 features (raw sockets and access to the IPv6

extension headers) are defined in another document [4].

Table of Contents

1. Introduction.................................................3

2. Design Considerations........................................3

2.1 What Needs to be Changed....................................4

2.2 Data Types..................................................5

2.3 Headers.....................................................5

2.4 Structures..................................................5

3. Socket Interface.............................................6

3.1 IPv6 Address Family and Protocol Family.....................6

3.2 IPv6 Address Structure......................................6

3.3 Socket Address Structure for 4.3BSD-Based Systems...........7

3.4 Socket Address Structure for 4.4BSD-Based Systems...........8

3.5 The Socket Functions........................................9

3.6 Compatibility with IPv4 Applications.......................10

3.7 Compatibility with IPv4 Nodes..............................10

3.8 IPv6 Wildcard Address......................................11

3.9 IPv6 Loopback Address......................................12

3.10 Portability Additions.....................................13

4. Interface Identification....................................16

4.1 Name-to-Index..............................................16

4.2 Index-to-Name..............................................17

4.3 Return All Interface Names and Indexes.....................17

4.4 Free Memory................................................18

5. Socket Options..............................................18

5.1 Unicast Hop Limit..........................................18

5.2 Sending and Receiving Multicast Packets....................19

6. Library Functions...........................................21

6.1 Nodename-to-Address Translation............................21

6.2 Address-To-Nodename Translation............................24

6.3 Freeing memory for getipnodebyname and getipnodebyaddr.....26

6.4 Protocol-Independent Nodename and Service Name Translation.26

6.5 Socket Address Structure to Nodename and Service Name......29

6.6 Address Conversion Functions...............................31

6.7 Address Testing Macros.....................................32

7. Summary of New Definitions..................................33

8. Security Considerations.....................................35

9. Year 2000 Considerations....................................35

Changes From RFC2133..........................................35

Acknowledgments................................................38

References.....................................................39

Authors' Addresses.............................................40

Full Copyright Statement.......................................41

1. Introduction

While IPv4 addresses are 32 bits long, IPv6 interfaces are identified

by 128-bit addresses. The socket interface makes the size of an IP

address quite visible to an application; virtually all TCP/IP

applications for BSD-based systems have knowledge of the size of an

IP address. Those parts of the API that eXPose the addresses must be

changed to accommodate the larger IPv6 address size. IPv6 also

introduces new features (e.g., traffic class and flowlabel), some of

which must be made visible to applications via the API. This memo

defines a set of extensions to the socket interface to support the

larger address size and new features of IPv6.

2. Design Considerations

There are a number of important considerations in designing changes

to this well-worn API:

- The API changes should provide both source and binary

compatibility for programs written to the original API. That

is, existing program binaries should continue to operate when

run on a system supporting the new API. In addition, existing

applications that are re-compiled and run on a system supporting

the new API should continue to operate. Simply put, the API

changes for IPv6 should not break existing programs. An

additonal mechanism for implementations to verify this is to

verify the new symbols are protected by Feature Test Macros as

described in IEEE Std 1003.1. (Such Feature Test Macros are not

defined by this RFC.)

- The changes to the API should be as small as possible in order

to simplify the task of converting existing IPv4 applications to

IPv6.

- Where possible, applications should be able to use this API to

interoperate with both IPv6 and IPv4 hosts. Applications should

not need to know which type of host they are communicating with.

- IPv6 addresses carried in data structures should be 64-bit

aligned. This is necessary in order to oBTain optimum

performance on 64-bit machine architectures.

Because of the importance of providing IPv4 compatibility in the API,

these extensions are explicitly designed to operate on machines that

provide complete support for both IPv4 and IPv6. A subset of this

API could probably be designed for operation on systems that support

only IPv6. However, this is not addressed in this memo.

2.1 What Needs to be Changed

The socket interface API consists of a few distinct components:

- Core socket functions.

- Address data structures.

- Name-to-address translation functions.

- Address conversion functions.

The core socket functions -- those functions that deal with such

things as setting up and tearing down TCP connections, and sending

and receiving UDP packets -- were designed to be transport

independent. Where protocol addresses are passed as function

arguments, they are carried via opaque pointers. A protocol-specific

address data structure is defined for each protocol that the socket

functions support. Applications must cast pointers to these

protocol-specific address structures into pointers to the generic

"sockaddr" address structure when using the socket functions. These

functions need not change for IPv6, but a new IPv6-specific address

data structure is needed.

The "sockaddr_in" structure is the protocol-specific data structure

for IPv4. This data structure actually includes 8-octets of unused

space, and it is tempting to try to use this space to adapt the

sockaddr_in structure to IPv6. Unfortunately, the sockaddr_in

structure is not large enough to hold the 16-octet IPv6 address as

well as the other information (address family and port number) that

is needed. So a new address data structure must be defined for IPv6.

IPv6 addresses are scoped [2] so they could be link-local, site,

organization, global, or other scopes at this time undefined. To

support applications that want to be able to identify a set of

interfaces for a specific scope, the IPv6 sockaddr_in structure must

support a field that can be used by an implementation to identify a

set of interfaces identifying the scope for an IPv6 address.

The name-to-address translation functions in the socket interface are

gethostbyname() and gethostbyaddr(). These are left as is and new

functions are defined to support IPv4 and IPv6. Additionally, the

POSIX 1003.g draft [3] specifies a new nodename-to-address

translation function which is protocol independent. This function

can also be used with IPv4 and IPv6.

The address conversion functions -- inet_ntoa() and inet_addr() --

convert IPv4 addresses between binary and printable form. These

functions are quite specific to 32-bit IPv4 addresses. We have

designed two analogous functions that convert both IPv4 and IPv6

addresses, and carry an address type parameter so that they can be

extended to other protocol families as well.

Finally, a few miscellaneous features are needed to support IPv6.

New interfaces are needed to support the IPv6 traffic class, flow

label, and hop limit header fields. New socket options are needed to

control the sending and receiving of IPv6 multicast packets.

The socket interface will be enhanced in the future to provide access

to other IPv6 features. These extensions are described in [4].

2.2 Data Types

The data types of the structure elements given in this memo are

intended to be examples, not absolute requirements. Whenever

possible, data types from Draft 6.6 (March 1997) of POSIX 1003.1g are

used: uintN_t means an unsigned integer of exactly N bits (e.g.,

uint16_t). We also assume the argument data types from 1003.1g when

possible (e.g., the final argument to setsockopt() is a size_t

value). Whenever buffer sizes are specified, the POSIX 1003.1 size_t

data type is used (e.g., the two length arguments to getnameinfo()).

2.3 Headers

When function prototypes and structures are shown we show the headers

that must be #included to cause that item to be defined.

2.4 Structures

When structures are described the members shown are the ones that

must appear in an implementation. Additional, nonstandard members

may also be defined by an implementation. As an additional

precaution nonstandard members could be verified by Feature Test

Macros as described in IEEE Std 1003.1. (Such Feature Test Macros

are not defined by this RFC.)

The ordering shown for the members of a structure is the recommended

ordering, given alignment considerations of multibyte members, but an

implementation may order the members differently.

3. Socket Interface

This section specifies the socket interface changes for IPv6.

3.1 IPv6 Address Family and Protocol Family

A new address family name, AF_INET6, is defined in <sys/socket.h>.

The AF_INET6 definition distinguishes between the original

sockaddr_in address data structure, and the new sockaddr_in6 data

structure.

A new protocol family name, PF_INET6, is defined in <sys/socket.h>.

Like most of the other protocol family names, this will usually be

defined to have the same value as the corresponding address family

name:

#define PF_INET6 AF_INET6

The PF_INET6 is used in the first argument to the socket() function

to indicate that an IPv6 socket is being created.

3.2 IPv6 Address Structure

A new in6_addr structure holds a single IPv6 address and is defined

as a result of including <netinet/in.h>:

struct in6_addr {

uint8_t s6_addr[16]; /* IPv6 address */

};

This data structure contains an array of sixteen 8-bit elements,

which make up one 128-bit IPv6 address. The IPv6 address is stored

in network byte order.

The structure in6_addr above is usually implemented with an embedded

union with extra fields that force the desired alignment level in a

manner similar to BSD implementations of "struct in_addr". Those

additional implementation details are omitted here for simplicity.

An example is as follows:

struct in6_addr {

union {

uint8_t _S6_u8[16];

uint32_t _S6_u32[4];

uint64_t _S6_u64[2];

} _S6_un;

};

#define s6_addr _S6_un._S6_u8

3.3 Socket Address Structure for 4.3BSD-Based Systems

In the socket interface, a different protocol-specific data structure

is defined to carry the addresses for each protocol suite. Each

protocol- specific data structure is designed so it can be cast into a

protocol- independent data structure -- the "sockaddr" structure.

Each has a "family" field that overlays the "sa_family" of the

sockaddr data structure. This field identifies the type of the data

structure.

The sockaddr_in structure is the protocol-specific address data

structure for IPv4. It is used to pass addresses between applications

and the system in the socket functions. The following sockaddr_in6

structure holds IPv6 addresses and is defined as a result of including

the <netinet/in.h> header:

struct sockaddr_in6 {

sa_family_t sin6_family; /* AF_INET6 */

in_port_t sin6_port; /* transport layer port # */

uint32_t sin6_flowinfo; /* IPv6 traffic class & flow info */

struct in6_addr sin6_addr; /* IPv6 address */

uint32_t sin6_scope_id; /* set of interfaces for a scope */

};

This structure is designed to be compatible with the sockaddr data

structure used in the 4.3BSD release.

The sin6_family field identifies this as a sockaddr_in6 structure.

This field overlays the sa_family field when the buffer is cast to a

sockaddr data structure. The value of this field must be AF_INET6.

The sin6_port field contains the 16-bit UDP or TCP port number. This

field is used in the same way as the sin_port field of the

sockaddr_in structure. The port number is stored in network byte

order.

The sin6_flowinfo field is a 32-bit field that contains two pieces of

information: the traffic class and the flow label. The contents and

interpretation of this member is specified in [1]. The sin6_flowinfo

field SHOULD be set to zero by an implementation prior to using the

sockaddr_in6 structure by an application on receive operations.

The sin6_addr field is a single in6_addr structure (defined in the

previous section). This field holds one 128-bit IPv6 address. The

address is stored in network byte order.

The ordering of elements in this structure is specifically designed

so that when sin6_addr field is aligned on a 64-bit boundary, the

start of the structure will also be aligned on a 64-bit boundary.

This is done for optimum performance on 64-bit architectures.

The sin6_scope_id field is a 32-bit integer that identifies a set of

interfaces as appropriate for the scope of the address carried in the

sin6_addr field. For a link scope sin6_addr sin6_scope_id would be

an interface index. For a site scope sin6_addr, sin6_scope_id would

be a site identifier. The mapping of sin6_scope_id to an interface

or set of interfaces is left to implementation and future

specifications on the subject of site identifiers.

Notice that the sockaddr_in6 structure will normally be larger than

the generic sockaddr structure. On many existing implementations the

sizeof(struct sockaddr_in) equals sizeof(struct sockaddr), with both

being 16 bytes. Any existing code that makes this assumption needs

to be examined carefully when converting to IPv6.

3.4 Socket Address Structure for 4.4BSD-Based Systems

The 4.4BSD release includes a small, but incompatible change to the

socket interface. The "sa_family" field of the sockaddr data

structure was changed from a 16-bit value to an 8-bit value, and the

space saved used to hold a length field, named "sa_len". The

sockaddr_in6 data structure given in the previous section cannot be

correctly cast into the newer sockaddr data structure. For this

reason, the following alternative IPv6 address data structure is

provided to be used on systems based on 4.4BSD. It is defined as a

result of including the <netinet/in.h> header.

struct sockaddr_in6 {

uint8_t sin6_len; /* length of this struct */

sa_family_t sin6_family; /* AF_INET6 */

in_port_t sin6_port; /* transport layer port # */

uint32_t sin6_flowinfo; /* IPv6 flow information */

struct in6_addr sin6_addr; /* IPv6 address */

uint32_t sin6_scope_id; /* set of interfaces for a scope */

};

The only differences between this data structure and the 4.3BSD

variant are the inclusion of the length field, and the change of the

family field to a 8-bit data type. The definitions of all the other

fields are identical to the structure defined in the previous

section.

Systems that provide this version of the sockaddr_in6 data structure

must also declare SIN6_LEN as a result of including the

<netinet/in.h> header. This macro allows applications to determine

whether they are being built on a system that supports the 4.3BSD or

4.4BSD variants of the data structure.

3.5 The Socket Functions

Applications call the socket() function to create a socket descriptor

that represents a communication endpoint. The arguments to the

socket() function tell the system which protocol to use, and what

format address structure will be used in subsequent functions. For

example, to create an IPv4/TCP socket, applications make the call:

s = socket(PF_INET, SOCK_STREAM, 0);

To create an IPv4/UDP socket, applications make the call:

s = socket(PF_INET, SOCK_DGRAM, 0);

Applications may create IPv6/TCP and IPv6/UDP sockets by simply using

the constant PF_INET6 instead of PF_INET in the first argument. For

example, to create an IPv6/TCP socket, applications make the call:

s = socket(PF_INET6, SOCK_STREAM, 0);

To create an IPv6/UDP socket, applications make the call:

s = socket(PF_INET6, SOCK_DGRAM, 0);

Once the application has created a PF_INET6 socket, it must use the

sockaddr_in6 address structure when passing addresses in to the

system. The functions that the application uses to pass addresses

into the system are:

bind()

connect()

sendmsg()

sendto()

The system will use the sockaddr_in6 address structure to return

addresses to applications that are using PF_INET6 sockets. The

functions that return an address from the system to an application

are:

accept()

recvfrom()

recvmsg()

getpeername()

getsockname()

No changes to the syntax of the socket functions are needed to

support IPv6, since all of the "address carrying" functions use an

opaque address pointer, and carry an address length as a function

argument.

3.6 Compatibility with IPv4 Applications

In order to support the large base of applications using the original

API, system implementations must provide complete source and binary

compatibility with the original API. This means that systems must

continue to support PF_INET sockets and the sockaddr_in address

structure. Applications must be able to create IPv4/TCP and IPv4/UDP

sockets using the PF_INET constant in the socket() function, as

described in the previous section. Applications should be able to

hold a combination of IPv4/TCP, IPv4/UDP, IPv6/TCP and IPv6/UDP

sockets simultaneously within the same process.

Applications using the original API should continue to operate as

they did on systems supporting only IPv4. That is, they should

continue to interoperate with IPv4 nodes.

3.7 Compatibility with IPv4 Nodes

The API also provides a different type of compatibility: the ability

for IPv6 applications to interoperate with IPv4 applications. This

feature uses the IPv4-mapped IPv6 address format defined in the IPv6

addressing architecture specification [2]. This address format

allows the IPv4 address of an IPv4 node to be represented as an IPv6

address. The IPv4 address is encoded into the low-order 32 bits of

the IPv6 address, and the high-order 96 bits hold the fixed prefix

0:0:0:0:0:FFFF. IPv4- mapped addresses are written as follows:

::FFFF:<IPv4-address>

These addresses can be generated automatically by the

getipnodebyname() function when the specified host has only IPv4

addresses (as described in Section 6.1).

Applications may use PF_INET6 sockets to open TCP connections to IPv4

nodes, or send UDP packets to IPv4 nodes, by simply encoding the

destination's IPv4 address as an IPv4-mapped IPv6 address, and

passing that address, within a sockaddr_in6 structure, in the

connect() or sendto() call. When applications use PF_INET6 sockets

to accept TCP connections from IPv4 nodes, or receive UDP packets

from IPv4 nodes, the system returns the peer's address to the

application in the accept(), recvfrom(), or getpeername() call using

a sockaddr_in6 structure encoded this way.

Few applications will likely need to know which type of node they are

interoperating with. However, for those applications that do need to

know, the IN6_IS_ADDR_V4MAPPED() macro, defined in Section 6.7, is

provided.

3.8 IPv6 Wildcard Address

While the bind() function allows applications to select the source IP

address of UDP packets and TCP connections, applications often want

the system to select the source address for them. With IPv4, one

specifies the address as the symbolic constant INADDR_ANY (called the

"wildcard" address) in the bind() call, or simply omits the bind()

entirely.

Since the IPv6 address type is a structure (struct in6_addr), a

symbolic constant can be used to initialize an IPv6 address variable,

but cannot be used in an assignment. Therefore systems provide the

IPv6 wildcard address in two forms.

The first version is a global variable named "in6addr_any" that is an

in6_addr structure. The extern declaration for this variable is

defined in <netinet/in.h>:

extern const struct in6_addr in6addr_any;

Applications use in6addr_any similarly to the way they use INADDR_ANY

in IPv4. For example, to bind a socket to port number 23, but let

the system select the source address, an application could use the

following code:

struct sockaddr_in6 sin6;

. . .

sin6.sin6_family = AF_INET6;

sin6.sin6_flowinfo = 0;

sin6.sin6_port = htons(23);

sin6.sin6_addr = in6addr_any; /* structure assignment */

. . .

if (bind(s, (struct sockaddr *) &sin6, sizeof(sin6)) == -1)

. . .

The other version is a symbolic constant named IN6ADDR_ANY_INIT and

is defined in <netinet/in.h>. This constant can be used to

initialize an in6_addr structure:

struct in6_addr anyaddr = IN6ADDR_ANY_INIT;

Note that this constant can be used ONLY at declaration time. It can

not be used to assign a previously declared in6_addr structure. For

example, the following code will not work:

/* This is the WRONG way to assign an unspecified address */

struct sockaddr_in6 sin6;

. . .

sin6.sin6_addr = IN6ADDR_ANY_INIT; /* will NOT compile */

Be aware that the IPv4 INADDR_xxx constants are all defined in host

byte order but the IPv6 IN6ADDR_xxx constants and the IPv6

in6addr_xxx externals are defined in network byte order.

3.9 IPv6 Loopback Address

Applications may need to send UDP packets to, or originate TCP

connections to, services residing on the local node. In IPv4, they

can do this by using the constant IPv4 address INADDR_LOOPBACK in

their connect(), sendto(), or sendmsg() call.

IPv6 also provides a loopback address to contact local TCP and UDP

services. Like the unspecified address, the IPv6 loopback address is

provided in two forms -- a global variable and a symbolic constant.

The global variable is an in6_addr structure named

"in6addr_loopback." The extern declaration for this variable is

defined in <netinet/in.h>:

extern const struct in6_addr in6addr_loopback;

Applications use in6addr_loopback as they would use INADDR_LOOPBACK

in IPv4 applications (but beware of the byte ordering difference

mentioned at the end of the previous section). For example, to open

a TCP connection to the local telnet server, an application could use

the following code:

struct sockaddr_in6 sin6;

. . .

sin6.sin6_family = AF_INET6;

sin6.sin6_flowinfo = 0;

sin6.sin6_port = htons(23);

sin6.sin6_addr = in6addr_loopback; /* structure assignment */

. . .

if (connect(s, (struct sockaddr *) &sin6, sizeof(sin6)) == -1)

. . .

The symbolic constant is named IN6ADDR_LOOPBACK_INIT and is defined

in <netinet/in.h>. It can be used at declaration time ONLY; for

example:

struct in6_addr loopbackaddr = IN6ADDR_LOOPBACK_INIT;

Like IN6ADDR_ANY_INIT, this constant cannot be used in an assignment

to a previously declared IPv6 address variable.

3.10 Portability Additions

One simple addition to the sockets API that can help application

writers is the "struct sockaddr_storage". This data structure can

simplify writing code portable across multiple address families and

platforms. This data structure is designed with the following goals.

- It has a large enough implementation specific maximum size to

store the desired set of protocol specific socket address data

structures. Specifically, it is at least large enough to

accommodate sockaddr_in and sockaddr_in6 and possibly other

protocol specific socket addresses too.

- It is aligned at an appropriate boundary so protocol specific

socket address data structure pointers can be cast to it and

access their fields without alignment problems. (e.g. pointers

to sockaddr_in6 and/or sockaddr_in can be cast to it and access

fields without alignment problems).

- It has the initial field(s) isomorphic to the fields of the

"struct sockaddr" data structure on that implementation which

can be used as a discriminants for deriving the protocol in use.

These initial field(s) would on most implementations either be a

single field of type "sa_family_t" (isomorphic to sa_family

field, 16 bits) or two fields of type uint8_t and sa_family_t

respectively, (isomorphic to sa_len and sa_family_t, 8 bits

each).

An example implementation design of such a data structure would be as

follows.

/*

* Desired design of maximum size and alignment

*/

#define _SS_MAXSIZE 128 /* Implementation specific max size */

#define _SS_ALIGNSIZE (sizeof (int64_t))

/* Implementation specific desired alignment */

/*

* Definitions used for sockaddr_storage structure paddings design.

*/

#define _SS_PAD1SIZE (_SS_ALIGNSIZE - sizeof (sa_family_t))

#define _SS_PAD2SIZE (_SS_MAXSIZE - (sizeof (sa_family_t)+

_SS_PAD1SIZE + _SS_ALIGNSIZE))

struct sockaddr_storage {

sa_family_t __ss_family; /* address family */

/* Following fields are implementation specific */

char __ss_pad1[_SS_PAD1SIZE];

/* 6 byte pad, this is to make implementation

/* specific pad up to alignment field that */

/* follows explicit in the data structure */

int64_t __ss_align; /* field to force desired structure */

/* storage alignment */

char __ss_pad2[_SS_PAD2SIZE];

/* 112 byte pad to achieve desired size, */

/* _SS_MAXSIZE value minus size of ss_family */

/* __ss_pad1, __ss_align fields is 112 */

};

On implementations where sockaddr data structure includes a "sa_len",

field this data structure would look like this:

/*

* Definitions used for sockaddr_storage structure paddings design.

*/

#define _SS_PAD1SIZE (_SS_ALIGNSIZE -

(sizeof (uint8_t) + sizeof (sa_family_t))

#define _SS_PAD2SIZE (_SS_MAXSIZE - (sizeof (sa_family_t)+

_SS_PAD1SIZE + _SS_ALIGNSIZE))

struct sockaddr_storage {

uint8_t __ss_len; /* address length */

sa_family_t __ss_family; /* address family */

/* Following fields are implementation specific */

char __ss_pad1[_SS_PAD1SIZE];

/* 6 byte pad, this is to make implementation

/* specific pad up to alignment field that */

/* follows explicit in the data structure */

int64_t __ss_align; /* field to force desired structure */

/* storage alignment */

char __ss_pad2[_SS_PAD2SIZE];

/* 112 byte pad to achieve desired size, */

/* _SS_MAXSIZE value minus size of ss_len, */

/* __ss_family, __ss_pad1, __ss_align fields is 112 */

};

The above example implementation illustrates a data structure which

will align on a 64 bit boundary. An implementation specific field

"__ss_align" along "__ss_pad1" is used to force a 64-bit alignment

which covers proper alignment good enough for needs of sockaddr_in6

(IPv6), sockaddr_in (IPv4) address data structures. The size of

padding fields __ss_pad1 depends on the chosen alignment boundary.

The size of padding field __ss_pad2 depends on the value of overall

size chosen for the total size of the structure. This size and

alignment are represented in the above example by implementation

specific (not required) constants _SS_MAXSIZE (chosen value 128) and

_SS_ALIGNMENT (with chosen value 8). Constants _SS_PAD1SIZE (derived

value 6) and _SS_PAD2SIZE (derived value 112) are also for

illustration and not required. The implementation specific

definitions and structure field names above start with an underscore

to denote implementation private namespace. Portable code is not

expected to access or reference those fields or constants.

The sockaddr_storage structure solves the problem of declaring

storage for automatic variables which is large enough and aligned

enough for storing socket address data structure of any family. For

example, code with a file descriptor and without the context of the

address family can pass a pointer to a variable of this type where a

pointer to a socket address structure is expected in calls such as

getpeername() and determine the address family by accessing the

received content after the call.

The sockaddr_storage structure may also be useful and applied to

certain other interfaces where a generic socket address large enough

and aligned for use with multiple address families may be needed. A

discussion of those interfaces is outside the scope of this document.

Also, much existing code assumes that any socket address structure

can fit in a generic sockaddr structure. While this has been true

for IPv4 socket address structures, it has always been false for Unix

domain socket address structures (but in practice this has not been a

problem) and it is also false for IPv6 socket address structures

(which can be a problem).

So now an application can do the following:

struct sockaddr_storage __ss;

struct sockaddr_in6 *sin6;

sin6 = (struct sockaddr_in6 *) &__ss;

4. Interface Identification

This API uses an interface index (a small positive integer) to

identify the local interface on which a multicast group is joined

(Section 5.3). Additionally, the advanced API [4] uses these same

interface indexes to identify the interface on which a datagram is

received, or to specify the interface on which a datagram is to be

sent.

Interfaces are normally known by names such as "le0", "sl1", "ppp2",

and the like. On Berkeley-derived implementations, when an interface

is made known to the system, the kernel assigns a unique positive

integer value (called the interface index) to that interface. These

are small positive integers that start at 1. (Note that 0 is never

used for an interface index.) There may be gaps so that there is no

current interface for a particular positive interface index.

This API defines two functions that map between an interface name and

index, a third function that returns all the interface names and

indexes, and a fourth function to return the dynamic memory allocated

by the previous function. How these functions are implemented is

left up to the implementation. 4.4BSD implementations can implement

these functions using the existing sysctl() function with the

NET_RT_IFLIST command. Other implementations may wish to use ioctl()

for this purpose.

4.1 Name-to-Index

The first function maps an interface name into its corresponding

index.

#include <net/if.h>

unsigned int if_nametoindex(const char *ifname);

If the specified interface name does not exist, the return value is

0, and errno is set to ENXIO. If there was a system error (such as

running out of memory), the return value is 0 and errno is set to the

proper value (e.g., ENOMEM).

4.2 Index-to-Name

The second function maps an interface index into its corresponding

name.

#include <net/if.h>

char *if_indextoname(unsigned int ifindex, char *ifname);

The ifname argument must point to a buffer of at least IF_NAMESIZE

bytes into which the interface name corresponding to the specified

index is returned. (IF_NAMESIZE is also defined in <net/if.h> and

its value includes a terminating null byte at the end of the

interface name.) This pointer is also the return value of the

function. If there is no interface corresponding to the specified

index, NULL is returned, and errno is set to ENXIO, if there was a

system error (such as running out of memory), if_indextoname returns

NULL and errno would be set to the proper value (e.g., ENOMEM).

4.3 Return All Interface Names and Indexes

The if_nameindex structure holds the information about a single

interface and is defined as a result of including the <net/if.h>

header.

struct if_nameindex {

unsigned int if_index; /* 1, 2, ... */

char *if_name; /* null terminated name: "le0", ... */

};

The final function returns an array of if_nameindex structures, one

structure per interface.

struct if_nameindex *if_nameindex(void);

The end of the array of structures is indicated by a structure with

an if_index of 0 and an if_name of NULL. The function returns a NULL

pointer upon an error, and would set errno to the appropriate value.

The memory used for this array of structures along with the interface

names pointed to by the if_name members is obtained dynamically.

This memory is freed by the next function.

4.4 Free Memory

The following function frees the dynamic memory that was allocated by

if_nameindex().

#include <net/if.h>

void if_freenameindex(struct if_nameindex *ptr);

The argument to this function must be a pointer that was returned by

if_nameindex().

Currently net/if.h doesn't have prototype definitions for functions

and it is recommended that these definitions be defined in net/if.h

as well and the struct if_nameindex{}.

5. Socket Options

A number of new socket options are defined for IPv6. All of these

new options are at the IPPROTO_IPV6 level. That is, the "level"

parameter in the getsockopt() and setsockopt() calls is IPPROTO_IPV6

when using these options. The constant name prefix IPV6_ is used in

all of the new socket options. This serves to clearly identify these

options as applying to IPv6.

The declaration for IPPROTO_IPV6, the new IPv6 socket options, and

related constants defined in this section are obtained by including

the header <netinet/in.h>.

5.1 Unicast Hop Limit

A new setsockopt() option controls the hop limit used in outgoing

unicast IPv6 packets. The name of this option is IPV6_UNICAST_HOPS,

and it is used at the IPPROTO_IPV6 layer. The following example

illustrates how it is used:

int hoplimit = 10;

if (setsockopt(s, IPPROTO_IPV6, IPV6_UNICAST_HOPS,

(char *) &hoplimit, sizeof(hoplimit)) == -1)

perror("setsockopt IPV6_UNICAST_HOPS");

When the IPV6_UNICAST_HOPS option is set with setsockopt(), the

option value given is used as the hop limit for all subsequent

unicast packets sent via that socket. If the option is not set, the

system selects a default value. The integer hop limit value (called

x) is interpreted as follows:

x < -1: return an error of EINVAL

x == -1: use kernel default

0 <= x <= 255: use x

x >= 256: return an error of EINVAL

The IPV6_UNICAST_HOPS option may be used with getsockopt() to

determine the hop limit value that the system will use for subsequent

unicast packets sent via that socket. For example:

int hoplimit;

size_t len = sizeof(hoplimit);

if (getsockopt(s, IPPROTO_IPV6, IPV6_UNICAST_HOPS,

(char *) &hoplimit, &len) == -1)

perror("getsockopt IPV6_UNICAST_HOPS");

else

printf("Using %d for hop limit.\n", hoplimit);

5.2 Sending and Receiving Multicast Packets

IPv6 applications may send UDP multicast packets by simply specifying

an IPv6 multicast address in the address argument of the sendto()

function.

Three socket options at the IPPROTO_IPV6 layer control some of the

parameters for sending multicast packets. Setting these options is

not required: applications may send multicast packets without using

these options. The setsockopt() options for controlling the sending

of multicast packets are summarized below. These three options can

also be used with getsockopt().

IPV6_MULTICAST_IF

Set the interface to use for outgoing multicast packets. The

argument is the index of the interface to use.

Argument type: unsigned int

IPV6_MULTICAST_HOPS

Set the hop limit to use for outgoing multicast packets. (Note

a separate option - IPV6_UNICAST_HOPS - is provided to set the

hop limit to use for outgoing unicast packets.)

The interpretation of the argument is the same as for the

IPV6_UNICAST_HOPS option:

x < -1: return an error of EINVAL

x == -1: use kernel default

0 <= x <= 255: use x

x >= 256: return an error of EINVAL

If IPV6_MULTICAST_HOPS is not set, the default is 1

(same as IPv4 today)

Argument type: int

IPV6_MULTICAST_LOOP

If a multicast datagram is sent to a group to which the sending

host itself belongs (on the outgoing interface), a copy of the

datagram is looped back by the IP layer for local delivery if

this option is set to 1. If this option is set to 0 a copy

is not looped back. Other option values return an error of

EINVAL.

If IPV6_MULTICAST_LOOP is not set, the default is 1 (loopback;

same as IPv4 today).

Argument type: unsigned int

The reception of multicast packets is controlled by the two

setsockopt() options summarized below. An error of EOPNOTSUPP is

returned if these two options are used with getsockopt().

IPV6_JOIN_GROUP

Join a multicast group on a specified local interface. If the

interface index is specified as 0, the kernel chooses the local

interface. For example, some kernels look up the multicast

group in the normal IPv6 routing table and using the resulting

interface.

Argument type: struct ipv6_mreq

IPV6_LEAVE_GROUP

Leave a multicast group on a specified interface.

Argument type: struct ipv6_mreq

The argument type of both of these options is the ipv6_mreq structure,

defined as a result of including the <netinet/in.h> header;

struct ipv6_mreq {

struct in6_addr ipv6mr_multiaddr; /* IPv6 multicast addr */

unsigned int ipv6mr_interface; /* interface index */

};

Note that to receive multicast datagrams a process must join the

multicast group and bind the UDP port to which datagrams will be

sent. Some processes also bind the multicast group address to the

socket, in addition to the port, to prevent other datagrams destined

to that same port from being delivered to the socket.

6. Library Functions

New library functions are needed to perform a variety of operations

with IPv6 addresses. Functions are needed to lookup IPv6 addresses

in the Domain Name System (DNS). Both forward lookup (nodename-to-

address translation) and reverse lookup (address-to-nodename

translation) need to be supported. Functions are also needed to

convert IPv6 addresses between their binary and textual form.

We note that the two existing functions, gethostbyname() and

gethostbyaddr(), are left as-is. New functions are defined to handle

both IPv4 and IPv6 addresses.

6.1 Nodename-to-Address Translation

The commonly used function gethostbyname() is inadequate for many

applications, first because it provides no way for the caller to

specify anything about the types of addresses desired (IPv4 only,

IPv6 only, IPv4-mapped IPv6 are OK, etc.), and second because many

implementations of this function are not thread safe. RFC2133

defined a function named gethostbyname2() but this function was also

inadequate, first because its use required setting a global option

(RES_USE_INET6) when IPv6 addresses were required, and second because

a flag argument is needed to provide the caller with additional

control over the types of addresses required.

The following function is new and must be thread safe:

#include <sys/socket.h>

#include <netdb.h>

struct hostent *getipnodebyname(const char *name, int af, int flags

int *error_num);

The name argument can be either a node name or a numeric address

string (i.e., a dotted-decimal IPv4 address or an IPv6 hex address).

The af argument specifies the address family, either AF_INET or

AF_INET6. The error_num value is returned to the caller, via a

pointer, with the appropriate error code in error_num, to support

thread safe error code returns. error_num will be set to one of the

following values:

HOST_NOT_FOUND

No such host is known.

NO_ADDRESS

The server recognised the request and the name but no address is

available. Another type of request to the name server for the

domain might return an answer.

NO_RECOVERY

An unexpected server failure occurred which cannot be recovered.

TRY_AGAIN

A temporary and possibly transient error occurred, such as a

failure of a server to respond.

The flags argument specifies the types of addresses that are searched

for, and the types of addresses that are returned. We note that a

special flags value of AI_DEFAULT (defined below) should handle most

applications.

That is, porting simple applications to use IPv6 replaces the call

hptr = gethostbyname(name);

with

hptr = getipnodebyname(name, AF_INET6, AI_DEFAULT, &error_num);

and changes any subsequent error diagnosis code to use error_num

instead of externally declared variables, such as h_errno.

Applications desiring finer control over the types of addresses

searched for and returned, can specify other combinations of the

flags argument.

A flags of 0 implies a strict interpretation of the af argument:

- If flags is 0 and af is AF_INET, then the caller wants only

IPv4 addresses. A query is made for A records. If successful,

the IPv4 addresses are returned and the h_length member of the

hostent structure will be 4, else the function returns a NULL

pointer.

- If flags is 0 and if af is AF_INET6, then the caller wants only

IPv6 addresses. A query is made for AAAA records. If

successful, the IPv6 addresses are returned and the h_length

member of the hostent structure will be 16, else the function

returns a NULL pointer.

Other constants can be logically-ORed into the flags argument, to

modify the behavior of the function.

- If the AI_V4MAPPED flag is specified along with an af of

AF_INET6, then the caller will accept IPv4-mapped IPv6

addresses. That is, if no AAAA records are found then a query

is made for A records and any found are returned as IPv4-mapped

IPv6 addresses (h_length will be 16). The AI_V4MAPPED flag is

ignored unless af equals AF_INET6.

- The AI_ALL flag is used in conjunction with the AI_V4MAPPED

flag, and is only used with the IPv6 address family. When AI_ALL

is logically or'd with AI_V4MAPPED flag then the caller wants

all addresses: IPv6 and IPv4-mapped IPv6. A query is first made

for AAAA records and if successful, the IPv6 addresses are

returned. Another query is then made for A records and any found

are returned as IPv4-mapped IPv6 addresses. h_length will be 16.

Only if both queries fail does the function return a NULL pointer.

This flag is ignored unless af equals AF_INET6.

- The AI_ADDRCONFIG flag specifies that a query for AAAA records

should occur only if the node has at least one IPv6 source

address configured and a query for A records should occur only

if the node has at least one IPv4 source address configured.

For example, if the node has no IPv6 source addresses

configured, and af equals AF_INET6, and the node name being

looked up has both AAAA and A records, then:

(a) if only AI_ADDRCONFIG is specified, the function

returns a NULL pointer;

(b) if AI_ADDRCONFIG AI_V4MAPPED is specified, the A

records are returned as IPv4-mapped IPv6 addresses;

The special flags value of AI_DEFAULT is defined as

#define AI_DEFAULT (AI_V4MAPPED AI_ADDRCONFIG)

We noted that the getipnodebyname() function must allow the name

argument to be either a node name or a literal address string (i.e.,

a dotted-decimal IPv4 address or an IPv6 hex address). This saves

applications from having to call inet_pton() to handle literal

address strings.

There are four scenarios based on the type of literal address string

and the value of the af argument.

The two simple cases are:

When name is a dotted-decimal IPv4 address and af equals AF_INET, or

when name is an IPv6 hex address and af equals AF_INET6. The members

of the returned hostent structure are: h_name points to a copy of the

name argument, h_aliases is a NULL pointer, h_addrtype is a copy of

the af argument, h_length is either 4 (for AF_INET) or 16 (for

AF_INET6), h_addr_list[0] is a pointer to the 4-byte or 16-byte

binary address, and h_addr_list[1] is a NULL pointer.

When name is a dotted-decimal IPv4 address and af equals AF_INET6,

and flags equals AI_V4MAPPED, an IPv4-mapped IPv6 address is

returned: h_name points to an IPv6 hex address containing the IPv4-

mapped IPv6 address, h_aliases is a NULL pointer, h_addrtype is

AF_INET6, h_length is 16, h_addr_list[0] is a pointer to the 16-byte

binary address, and h_addr_list[1] is a NULL pointer. If AI_V4MAPPED

is set (with or without AI_ALL) return IPv4-mapped otherwise return

NULL.

It is an error when name is an IPv6 hex address and af equals

AF_INET. The function's return value is a NULL pointer and error_num

equals HOST_NOT_FOUND.

6.2 Address-To-Nodename Translation

The following function has the same arguments as the existing

gethostbyaddr() function, but adds an error number.

#include <sys/socket.h> #include <netdb.h>

struct hostent *getipnodebyaddr(const void *src, size_t len,

int af, int *error_num);

As with getipnodebyname(), getipnodebyaddr() must be thread safe.

The error_num value is returned to the caller with the appropriate

error code, to support thread safe error code returns. The following

error conditions may be returned for error_num:

HOST_NOT_FOUND

No such host is known.

NO_ADDRESS

The server recognized the request and the name but no address

is available. Another type of request to the name server for

the domain might return an answer.

NO_RECOVERY

An unexpected server failure occurred which cannot be

recovered.

TRY_AGAIN

A temporary and possibly transient error occurred, such as a

failure of a server to respond.

One possible source of confusion is the handling of IPv4-mapped IPv6

addresses and IPv4-compatible IPv6 addresses, but the following logic

should apply.

1. If af is AF_INET6, and if len equals 16, and if the IPv6

address is an IPv4-mapped IPv6 address or an IPv4-compatible

IPv6 address, then skip over the first 12 bytes of the IPv6

address, set af to AF_INET, and set len to 4.

2. If af is AF_INET, lookup the name for the given IPv4 address

(e.g., query for a PTR record in the in-addr.arpa domain).

3. If af is AF_INET6, lookup the name for the given IPv6 address

(e.g., query for a PTR record in the ip6.int domain).

4. If the function is returning success, then the single address

that is returned in the hostent structure is a copy of the

first argument to the function with the same address family

that was passed as an argument to this function.

All four steps listed are performed, in order. Also note that the

IPv6 hex addresses "::" and "::1" MUST NOT be treated as IPv4-

compatible addresses, and if the address is "::", HOST_NOT_FOUND MUST

be returned and a query of the address not performed.

Also for the macro in section 6.7 IN6_IS_ADDR_V4COMPAT MUST return

false for "::" and "::1".

6.3 Freeing memory for getipnodebyname and getipnodebyaddr

The hostent structure does not change from its existing definition.

This structure, and the information pointed to by this structure, are

dynamically allocated by getipnodebyname and getipnodebyaddr. The

following function frees this memory:

#include <netdb.h>

void freehostent(struct hostent *ptr);

6.4 Protocol-Independent Nodename and Service Name Translation

Nodename-to-address translation is done in a protocol-independent

fashion using the getaddrinfo() function that is taken from the

Institute of Electrical and Electronic Engineers (IEEE) POSIX 1003.1g

(Protocol Independent Interfaces) draft specification [3].

The official specification for this function will be the final POSIX

standard, with the following additional requirements:

- getaddrinfo() (along with the getnameinfo() function described

in the next section) must be thread safe.

- The AI_NUMERICHOST is new with this document.

- All fields in socket address structures returned by

getaddrinfo() that are not filled in through an explicit

argument (e.g., sin6_flowinfo and sin_zero) must be set to 0.

(This makes it easier to compare socket address structures.)

- getaddrinfo() must fill in the length field of a socket address

structure (e.g., sin6_len) on systems that support this field.

We are providing this independent description of the function because

POSIX standards are not freely available (as are IETF documents).

#include <sys/socket.h>

#include <netdb.h>

int getaddrinfo(const char *nodename, const char *servname,

const struct addrinfo *hints,

struct addrinfo **res);

The addrinfo structure is defined as a result of including the

<netdb.h> header.

struct addrinfo {

int ai_flags; /* AI_PASSIVE, AI_CANONNAME, AI_NUMERICHOST */

int ai_family; /* PF_xxx */

int ai_socktype; /* SOCK_xxx */

int ai_protocol; /* 0 or IPPROTO_xxx for IPv4 and IPv6 */

size_t ai_addrlen; /* length of ai_addr */

char *ai_canonname; /* canonical name for nodename */

struct sockaddr *ai_addr; /* binary address */

struct addrinfo *ai_next; /* next structure in linked list */

};

The return value from the function is 0 upon success or a nonzero

error code. The following names are the nonzero error codes from

getaddrinfo(), and are defined in <netdb.h>:

EAI_ADDRFAMILY address family for nodename not supported

EAI_AGAIN temporary failure in name resolution

EAI_BADFLAGS invalid value for ai_flags

EAI_FAIL non-recoverable failure in name resolution

EAI_FAMILY ai_family not supported

EAI_MEMORY memory allocation failure

EAI_NODATA no address associated with nodename

EAI_NONAME nodename nor servname provided, or not known

EAI_SERVICE servname not supported for ai_socktype

EAI_SOCKTYPE ai_socktype not supported

EAI_SYSTEM system error returned in errno

The nodename and servname arguments are pointers to null-terminated

strings or NULL. One or both of these two arguments must be a non-

NULL pointer. In the normal client scenario, both the nodename and

servname are specified. In the normal server scenario, only the

servname is specified. A non-NULL nodename string can be either a

node name or a numeric host address string (i.e., a dotted-decimal

IPv4 address or an IPv6 hex address). A non-NULL servname string can

be either a service name or a decimal port number.

The caller can optionally pass an addrinfo structure, pointed to by

the third argument, to provide hints concerning the type of socket

that the caller supports. In this hints structure all members other

than ai_flags, ai_family, ai_socktype, and ai_protocol must be zero

or a NULL pointer. A value of PF_UNSPEC for ai_family means the

caller will accept any protocol family. A value of 0 for ai_socktype

means the caller will accept any socket type. A value of 0 for

ai_protocol means the caller will accept any protocol. For example,

if the caller handles only TCP and not UDP, then the ai_socktype

member of the hints structure should be set to SOCK_STREAM when

getaddrinfo() is called. If the caller handles only IPv4 and not

IPv6, then the ai_family member of the hints structure should be set

to PF_INET when getaddrinfo() is called. If the third argument to

getaddrinfo() is a NULL pointer, this is the same as if the caller

had filled in an addrinfo structure initialized to zero with

ai_family set to PF_UNSPEC.

Upon successful return a pointer to a linked list of one or more

addrinfo structures is returned through the final argument. The

caller can process each addrinfo structure in this list by following

the ai_next pointer, until a NULL pointer is encountered. In each

returned addrinfo structure the three members ai_family, ai_socktype,

and ai_protocol are the corresponding arguments for a call to the

socket() function. In each addrinfo structure the ai_addr member

points to a filled-in socket address structure whose length is

specified by the ai_addrlen member.

If the AI_PASSIVE bit is set in the ai_flags member of the hints

structure, then the caller plans to use the returned socket address

structure in a call to bind(). In this case, if the nodename

argument is a NULL pointer, then the IP address portion of the socket

address structure will be set to INADDR_ANY for an IPv4 address or

IN6ADDR_ANY_INIT for an IPv6 address.

If the AI_PASSIVE bit is not set in the ai_flags member of the hints

structure, then the returned socket address structure will be ready

for a call to connect() (for a connection-oriented protocol) or

either connect(), sendto(), or sendmsg() (for a connectionless

protocol). In this case, if the nodename argument is a NULL pointer,

then the IP address portion of the socket address structure will be

set to the loopback address.

If the AI_CANONNAME bit is set in the ai_flags member of the hints

structure, then upon successful return the ai_canonname member of the

first addrinfo structure in the linked list will point to a null-

terminated string containing the canonical name of the specified

nodename.

If the AI_NUMERICHOST bit is set in the ai_flags member of the hints

structure, then a non-NULL nodename string must be a numeric host

address string. Otherwise an error of EAI_NONAME is returned. This

flag prevents any type of name resolution service (e.g., the DNS)

from being called.

All of the information returned by getaddrinfo() is dynamically

allocated: the addrinfo structures, and the socket address structures

and canonical node name strings pointed to by the addrinfo

structures. To return this information to the system the function

freeaddrinfo() is called:

#include <sys/socket.h> #include <netdb.h>

void freeaddrinfo(struct addrinfo *ai);

The addrinfo structure pointed to by the ai argument is freed, along

with any dynamic storage pointed to by the structure. This operation

is repeated until a NULL ai_next pointer is encountered.

To aid applications in printing error messages based on the EAI_xxx

codes returned by getaddrinfo(), the following function is defined.

#include <sys/socket.h> #include <netdb.h>

char *gai_strerror(int ecode);

The argument is one of the EAI_xxx values defined earlier and the

return value points to a string describing the error. If the

argument is not one of the EAI_xxx values, the function still returns

a pointer to a string whose contents indicate an unknown error.

6.5 Socket Address Structure to Nodename and Service Name

The POSIX 1003.1g specification includes no function to perform the

reverse conversion from getaddrinfo(): to look up a nodename and

service name, given the binary address and port. Therefore, we

define the following function:

#include <sys/socket.h>

#include <netdb.h>

int getnameinfo(const struct sockaddr *sa, socklen_t salen,

char *host, size_t hostlen,

char *serv, size_t servlen,

int flags);

This function looks up an IP address and port number provided by the

caller in the DNS and system-specific database, and returns text

strings for both in buffers provided by the caller. The function

indicates successful completion by a zero return value; a non-zero

return value indicates failure.

The first argument, sa, points to either a sockaddr_in structure (for

IPv4) or a sockaddr_in6 structure (for IPv6) that holds the IP

address and port number. The salen argument gives the length of the

sockaddr_in or sockaddr_in6 structure.

The function returns the nodename associated with the IP address in

the buffer pointed to by the host argument. The caller provides the

size of this buffer via the hostlen argument. The service name

associated with the port number is returned in the buffer pointed to

by serv, and the servlen argument gives the length of this buffer.

The caller specifies not to return either string by providing a zero

value for the hostlen or servlen arguments. Otherwise, the caller

must provide buffers large enough to hold the nodename and the

service name, including the terminating null characters.

Unfortunately most systems do not provide constants that specify the

maximum size of either a fully-qualified domain name or a service

name. Therefore to aid the application in allocating buffers for

these two returned strings the following constants are defined in

<netdb.h>:

#define NI_MAXHOST 1025

#define NI_MAXSERV 32

The first value is actually defined as the constant MAXDNAME in recent

versions of BIND's <arpa/nameser.h> header (older versions of BIND

define this constant to be 256) and the second is a guess based on the

services listed in the current Assigned Numbers RFC.

The final argument is a flag that changes the default actions of this

function. By default the fully-qualified domain name (FQDN) for the

host is looked up in the DNS and returned. If the flag bit NI_NOFQDN

is set, only the nodename portion of the FQDN is returned for local

hosts.

If the flag bit NI_NUMERICHOST is set, or if the host's name cannot be

located in the DNS, the numeric form of the host's address is returned

instead of its name (e.g., by calling inet_ntop() instead of

getipnodebyaddr()). If the flag bit NI_NAMEREQD is set, an error is

returned if the host's name cannot be located in the DNS.

If the flag bit NI_NUMERICSERV is set, the numeric form of the service

address is returned (e.g., its port number) instead of its name. The

two NI_NUMERICxxx flags are required to support the "-n" flag that

many commands provide.

A fifth flag bit, NI_DGRAM, specifies that the service is a datagram

service, and causes getservbyport() to be called with a second

argument of "udp" instead of its default of "tcp". This is required

for the few ports (e.g. 512-514) that have different services for UDP

and TCP.

These NI_xxx flags are defined in <netdb.h> along with the AI_xxx

flags already defined for getaddrinfo().

6.6 Address Conversion Functions

The two functions inet_addr() and inet_ntoa() convert an IPv4 address

between binary and text form. IPv6 applications need similar

functions. The following two functions convert both IPv6 and IPv4

addresses:

#include <sys/socket.h>

#include <arpa/inet.h>

int inet_pton(int af, const char *src, void *dst);

const char *inet_ntop(int af, const void *src,

char *dst, size_t size);

The inet_pton() function converts an address in its standard text

presentation form into its numeric binary form. The af argument

specifies the family of the address. Currently the AF_INET and

AF_INET6 address families are supported. The src argument points to

the string being passed in. The dst argument points to a buffer into

which the function stores the numeric address. The address is

returned in network byte order. Inet_pton() returns 1 if the

conversion succeeds, 0 if the input is not a valid IPv4 dotted-

decimal string or a valid IPv6 address string, or -1 with errno set

to EAFNOSUPPORT if the af argument is unknown. The calling

application must ensure that the buffer referred to by dst is large

enough to hold the numeric address (e.g., 4 bytes for AF_INET or 16

bytes for AF_INET6).

If the af argument is AF_INET, the function accepts a string in the

standard IPv4 dotted-decimal form:

ddd.ddd.ddd.ddd

where ddd is a one to three digit decimal number between 0 and 255.

Note that many implementations of the existing inet_addr() and

inet_aton() functions accept nonstandard input: octal numbers,

hexadecimal numbers, and fewer than four numbers. inet_pton() does

not accept these formats.

If the af argument is AF_INET6, then the function accepts a string in

one of the standard IPv6 text forms defined in Section 2.2 of the

addressing architecture specification [2].

The inet_ntop() function converts a numeric address into a text

string suitable for presentation. The af argument specifies the

family of the address. This can be AF_INET or AF_INET6. The src

argument points to a buffer holding an IPv4 address if the af

argument is AF_INET, or an IPv6 address if the af argument is

AF_INET6, the address must be in network byte order. The dst

argument points to a buffer where the function will store the

resulting text string. The size argument specifies the size of this

buffer. The application must specify a non-NULL dst argument. For

IPv6 addresses, the buffer must be at least 46-octets. For IPv4

addresses, the buffer must be at least 16-octets. In order to allow

applications to easily declare buffers of the proper size to store

IPv4 and IPv6 addresses in string form, the following two constants

are defined in <netinet/in.h>:

#define INET_ADDRSTRLEN 16

#define INET6_ADDRSTRLEN 46

The inet_ntop() function returns a pointer to the buffer containing

the text string if the conversion succeeds, and NULL otherwise. Upon

failure, errno is set to EAFNOSUPPORT if the af argument is invalid or

ENOSPC if the size of the result buffer is inadequate.

6.7 Address Testing Macros

The following macros can be used to test for special IPv6 addresses.

#include <netinet/in.h>

int IN6_IS_ADDR_UNSPECIFIED (const struct in6_addr *);

int IN6_IS_ADDR_LOOPBACK (const struct in6_addr *);

int IN6_IS_ADDR_MULTICAST (const struct in6_addr *);

int IN6_IS_ADDR_LINKLOCAL (const struct in6_addr *);

int IN6_IS_ADDR_SITELOCAL (const struct in6_addr *);

int IN6_IS_ADDR_V4MAPPED (const struct in6_addr *);

int IN6_IS_ADDR_V4COMPAT (const struct in6_addr *);

int IN6_IS_ADDR_MC_NODELOCAL(const struct in6_addr *);

int IN6_IS_ADDR_MC_LINKLOCAL(const struct in6_addr *);

int IN6_IS_ADDR_MC_SITELOCAL(const struct in6_addr *);

int IN6_IS_ADDR_MC_ORGLOCAL (const struct in6_addr *);

int IN6_IS_ADDR_MC_GLOBAL (const struct in6_addr *);

The first seven macros return true if the address is of the specified

type, or false otherwise. The last five test the scope of a

multicast address and return true if the address is a multicast

address of the specified scope or false if the address is either not

a multicast address or not of the specified scope. Note that

IN6_IS_ADDR_LINKLOCAL and IN6_IS_ADDR_SITELOCAL return true only for

the two local-use IPv6 unicast addresses. These two macros do not

return true for IPv6 multicast addresses of either link-local scope

or site-local scope.

7. Summary of New Definitions

The following list summarizes the constants, structure, and extern

definitions discussed in this memo, sorted by header.

<net/if.h> IF_NAMESIZE

<net/if.h> struct if_nameindex{};

<netdb.h> AI_ADDRCONFIG

<netdb.h> AI_DEFAULT

<netdb.h> AI_ALL

<netdb.h> AI_CANONNAME

<netdb.h> AI_NUMERICHOST

<netdb.h> AI_PASSIVE

<netdb.h> AI_V4MAPPED

<netdb.h> EAI_ADDRFAMILY

<netdb.h> EAI_AGAIN

<netdb.h> EAI_BADFLAGS

<netdb.h> EAI_FAIL

<netdb.h> EAI_FAMILY

<netdb.h> EAI_MEMORY

<netdb.h> EAI_NODATA

<netdb.h> EAI_NONAME

<netdb.h> EAI_SERVICE

<netdb.h> EAI_SOCKTYPE

<netdb.h> EAI_SYSTEM

<netdb.h> NI_DGRAM

<netdb.h> NI_MAXHOST

<netdb.h> NI_MAXSERV

<netdb.h> NI_NAMEREQD

<netdb.h> NI_NOFQDN

<netdb.h> NI_NUMERICHOST

<netdb.h> NI_NUMERICSERV

<netdb.h> struct addrinfo{};

<netinet/in.h> IN6ADDR_ANY_INIT

<netinet/in.h> IN6ADDR_LOOPBACK_INIT

<netinet/in.h> INET6_ADDRSTRLEN

<netinet/in.h> INET_ADDRSTRLEN

<netinet/in.h> IPPROTO_IPV6

<netinet/in.h> IPV6_JOIN_GROUP

<netinet/in.h> IPV6_LEAVE_GROUP

<netinet/in.h> IPV6_MULTICAST_HOPS

<netinet/in.h> IPV6_MULTICAST_IF

<netinet/in.h> IPV6_MULTICAST_LOOP

<netinet/in.h> IPV6_UNICAST_HOPS

<netinet/in.h> SIN6_LEN

<netinet/in.h> extern const struct in6_addr in6addr_any;

<netinet/in.h> extern const struct in6_addr in6addr_loopback;

<netinet/in.h> struct in6_addr{};

<netinet/in.h> struct ipv6_mreq{};

<netinet/in.h> struct sockaddr_in6{};

<sys/socket.h> AF_INET6

<sys/socket.h> PF_INET6

<sys/socket.h> struct sockaddr_storage;

The following list summarizes the function and macro prototypes

discussed in this memo, sorted by header.

<arpa/inet.h> int inet_pton(int, const char *, void *);

<arpa/inet.h> const char *inet_ntop(int, const void *,

char *, size_t);

<net/if.h> char *if_indextoname(unsigned int, char *);

<net/if.h> unsigned int if_nametoindex(const char *);

<net/if.h> void if_freenameindex(struct if_nameindex *);

<net/if.h> struct if_nameindex *if_nameindex(void);

<netdb.h> int getaddrinfo(const char *, const char *,

const struct addrinfo *,

struct addrinfo **);

<netdb.h> int getnameinfo(const struct sockaddr *, socklen_t,

char *, size_t, char *, size_t, int);

<netdb.h> void freeaddrinfo(struct addrinfo *);

<netdb.h> char *gai_strerror(int);

<netdb.h> struct hostent *getipnodebyname(const char *, int, int,

int *);

<netdb.h> struct hostent *getipnodebyaddr(const void *, size_t,

int, int *);

<netdb.h> void freehostent(struct hostent *);

<netinet/in.h> int IN6_IS_ADDR_LINKLOCAL(const struct in6_addr *);

<netinet/in.h> int IN6_IS_ADDR_LOOPBACK(const struct in6_addr *);

<netinet/in.h> int IN6_IS_ADDR_MC_GLOBAL(const struct in6_addr *);

<netinet/in.h> int IN6_IS_ADDR_MC_LINKLOCAL(const struct in6_addr *);

<netinet/in.h> int IN6_IS_ADDR_MC_NODELOCAL(const struct in6_addr *);

<netinet/in.h> int IN6_IS_ADDR_MC_ORGLOCAL(const struct in6_addr *);

<netinet/in.h> int IN6_IS_ADDR_MC_SITELOCAL(const struct in6_addr *);

<netinet/in.h> int IN6_IS_ADDR_MULTICAST(const struct in6_addr *);

<netinet/in.h> int IN6_IS_ADDR_SITELOCAL(const struct in6_addr *);

<netinet/in.h> int IN6_IS_ADDR_UNSPECIFIED(const struct in6_addr *);

<netinet/in.h> int IN6_IS_ADDR_V4COMPAT(const struct in6_addr *);

<netinet/in.h> int IN6_IS_ADDR_V4MAPPED(const struct in6_addr *);

8. Security Considerations

IPv6 provides a number of new security mechanisms, many of which need

to be accessible to applications. Companion memos detailing the

extensions to the socket interfaces to support IPv6 security are

being written.

9. Year 2000 Considerations

There are no issues for this memo concerning the Year 2000 issue

regarding the use of dates.

Changes From RFC2133

Changes made in the March 1998 Edition (-01 draft):

Changed all "hostname" to "nodename" for consistency with other

IPv6 documents.

Section 3.3: changed comment for sin6_flowinfo to be "traffic

class & flow info" and updated corresponding text description to

current definition of these two fields.

Section 3.10 ("Portability Additions") is new.

Section 6: a new paragraph was added reiterating that the existing

gethostbyname() and gethostbyaddr() are not changed.

Section 6.1: change gethostbyname3() to getnodebyname(). Add

AI_DEFAULT to handle majority of applications. Renamed

AI_V6ADDRCONFIG to AI_ADDRCONFIG and define it for A records and

IPv4 addresses too. Defined exactly what getnodebyname() must

return if the name argument is a numeric address string.

Section 6.2: change gethostbyaddr() to getnodebyaddr(). ReWord

items 2 and 3 in the description of how to handle IPv4-mapped and

IPv4- compatible addresses to "lookup a name" for a given address,

instead of specifying what type of DNS query to issue.

Section 6.3: added two more requirements to getaddrinfo().

Section 7: added the following constants to the list for

<netdb.h>: AI_ADDRCONFIG, AI_ALL, and AI_V4MAPPED. Add union

sockaddr_union and SA_LEN to the lists for <sys/socket.h>.

Updated references.

Changes made in the November 1997 Edition (-00 draft):

The data types have been changed to conform with Draft 6.6 of the

Posix 1003.1g standard.

Section 3.2: data type of s6_addr changed to "uint8_t".

Section 3.3: data type of sin6_family changed to "sa_family_t".

data type of sin6_port changed to "in_port_t", data type of

sin6_flowinfo changed to "uint32_t".

Section 3.4: same as Section 3.3, plus data type of sin6_len

changed to "uint8_t".

Section 6.2: first argument of gethostbyaddr() changed from "const

char *" to "const void *" and second argument changed from "int"

to "size_t".

Section 6.4: second argument of getnameinfo() changed from

"size_t" to "socklen_t".

The wording was changed when new structures were defined, to be

more explicit as to which header must be included to define the

structure:

Section 3.2 (in6_addr{}), Section 3.3 (sockaddr_in6{}), Section

3.4 (sockaddr_in6{}), Section 4.3 (if_nameindex{}), Section 5.3

(ipv6_mreq{}), and Section 6.3 (addrinfo{}).

Section 4: NET_RT_LIST changed to NET_RT_IFLIST.

Section 5.1: The IPV6_ADDRFORM socket option was removed.

Section 5.3: Added a note that an option value other than 0 or 1

for IPV6_MULTICAST_LOOP returns an error. Added a note that

IPV6_MULTICAST_IF, IPV6_MULTICAST_HOPS, and IPV6_MULTICAST_LOOP

can also be used with getsockopt(), but IPV6_ADD_MEMBERSHIP and

IPV6_DROP_MEMBERSHIP cannot be used with getsockopt().

Section 6.1: Removed the description of gethostbyname2() and its

associated RES_USE_INET6 option, replacing it with

gethostbyname3().

Section 6.2: Added requirement that gethostbyaddr() be thread

safe. Reworded step 4 to avoid using the RES_USE_INET6 option.

Section 6.3: Added the requirement that getaddrinfo() and

getnameinfo() be thread safe. Added the AI_NUMERICHOST flag.

Section 6.6: Added clarification about IN6_IS_ADDR_LINKLOCAL and

IN6_IS_ADDR_SITELOCAL macros.

Changes made to the draft -01 specification Sept 98

Changed priority to traffic class in the spec.

Added the need for scope identification in section 2.1.

Added sin6_scope_id to struct sockaddr_in6 in sections 3.3 and

3.4.

Changed 3.10 to use generic storage structure to support holding

IPv6 addresses and removed the SA_LEN macro.

Distinguished between invalid input parameters and system failures

for Interface Identification in Section 4.1 and 4.2.

Added defaults for multicast operations in section 5.2 and changed

the names from ADD to JOIN and DROP to LEAVE to be consistent with

IPv6 multicast terminology.

Changed getnodebyname to getipnodebyname, getnodebyaddr to

getipnodebyaddr, and added MT safe error code to function

parameters in section 6.

Moved freehostent to its own sub-section after getipnodebyaddr now

6.3 (so this bumps all remaining sections in section 6.

Clarified the use of AI_ALL and AI_V4MAPPED that these are

dependent on the AF parameter and must be used as a conjunction in

section 6.1.

Removed the restriction that literal addresses cannot be used with

a flags argument in section 6.1.

Added Year 2000 Section to the draft

Deleted Reference to the following because the attached is deleted

from the ID Directory and has expired. But the logic from the

aforementioned draft still applies, so that was kept in Section

6.2 bullets after 3rd paragraph.

[7] P. Vixie, "Reverse Name Lookups of Encapsulated IPv4

Addresses in IPv6", Internet-Draft, <draft-vixie-ipng-

ipv4ptr-00.txt>, May 1996.

Deleted the following reference as it is no longer referenced.

And the draft has expired.

[3] D. McDonald, "A Simple IP Security API Extension to BSD

Sockets", Internet-Draft, <draft-mcdonald-simple-ipsec-api-

01.txt>, March 1997.

Deleted the following reference as it is no longer referenced.

[4] C. Metz, "Network Security API for Sockets",

Internet-Draft, <draft-metz-net-security-api-01.txt>, January

1998.

Update current references to current status.

Added alignment notes for in6_addr and sin6_addr.

Clarified further that AI_V4MAPPED must be used with a dotted IPv4

literal address for getipnodebyname(), when address family is

AF_INET6.

Added text to clarify "::" and "::1" when used by

getipnodebyaddr().

Acknowledgments

Thanks to the many people who made suggestions and provided feedback

to this document, including: Werner Almesberger, Ran Atkinson, Fred

Baker, Dave Borman, Andrew Cherenson, Alex Conta, Alan Cox, Steve

Deering, Richard Draves, Francis Dupont, Robert Elz, Marc Hasson, Tom

Herbert, Bob Hinden, Wan-Yen Hsu, Christian Huitema, Koji Imada,

Markus Jork, Ron Lee, Alan Lloyd, Charles Lynn, Dan McDonald, Dave

Mitton, Thomas Narten, Josh Osborne, Craig Partridge, Jean-Luc

Richier, Erik Scoredos, Keith Sklower, Matt Thomas, Harvey Thompson,

Dean D. Throop, Karen Tracey, Glenn Trewitt, Paul Vixie, David

Waitzman, Carl Williams, and Kazu Yamamoto,

The getaddrinfo() and getnameinfo() functions are taken from an

earlier Internet Draft by Keith Sklower. As noted in that draft,

William Durst, Steven Wise, Michael Karels, and Eric Allman provided

many useful discussions on the subject of protocol-independent name-

to-address translation, and reviewed early versions of Keith

Sklower's original proposal. Eric Allman implemented the first

prototype of getaddrinfo(). The observation that specifying the pair

of name and service would suffice for connecting to a service

independent of protocol details was made by Marshall Rose in a

proposal to X/Open for a "Uniform Network Interface".

Craig Metz, Jack McCann, Erik Nordmark, Tim Hartrick, and Mukesh

Kacker made many contributions to this document. Ramesh Govindan

made a number of contributions and co-authored an earlier version of

this memo.

References

[1] Deering, S. and R. Hinden, "Internet Protocol, Version 6 (IPv6)

Specification", RFC2460, December 1998.

[2] Hinden, R. and S. Deering, "IP Version 6 Addressing

Architecture", RFC2373, July 1998.

[3] IEEE, "Protocol Independent Interfaces", IEEE Std 1003.1g, DRAFT

6.6, March 1997.

[4] Stevens, W. and M. Thomas, "Advanced Sockets API for IPv6", RFC

2292, February 1998.

Authors' Addresses

Robert E. Gilligan

FreeGate Corporation

1208 E. Arques Ave.

Sunnyvale, CA 94086

Phone: +1 408 617 1004

EMail: gilligan@freegate.com

Susan Thomson

Bell Communications Research

MRE 2P-343, 445 South Street

Morristown, NJ 07960

Phone: +1 201 829 4514

EMail: set@thumper.bellcore.com

Jim Bound

Compaq Computer Corporation

110 Spitbrook Road ZK3-3/U14

Nashua, NH 03062-2698

Phone: +1 603 884 0400

EMail: bound@zk3.dec.com

W. Richard Stevens

1202 E. Paseo del Zorro

Tucson, AZ 85718-2826

Phone: +1 520 297 9416

EMail: rstevens@kohala.com

Full Copyright Statement

Copyright (C) The Internet Society (1999). All Rights Reserved.

This document and translations of it may be copied and furnished to

others, and derivative works that comment on or otherwise explain it

or assist in its implementation may be prepared, copied, published

and distributed, in whole or in part, without restriction of any

kind, provided that the above copyright notice and this paragraph are

included on all such copies and derivative works. However, this

document itself may not be modified in any way, such as by removing

the copyright notice or references to the Internet Society or other

Internet organizations, except as needed for the purpose of

developing Internet standards in which case the procedures for

copyrights defined in the Internet Standards process must be

followed, or as required to translate it into languages other than

English.

The limited permissions granted above are perpetual and will not be

revoked by the Internet Society or its successors or assigns.

This document and the information contained herein is provided on an

"AS IS" basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING

TASK FORCE DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING

BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION

HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF

MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.

 
 
 
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