分享
 
 
 

RFC2695 - Authentication Mechanisms for ONC RPC

王朝other·作者佚名  2008-05-31
窄屏简体版  字體: |||超大  

Network Working Group A. Chiu

Request for Comments: 2695 Sun Microsystems

Category: Informational September 1999

Authentication Mechanisms for ONC RPC

Status of this Memo

This memo provides information for the Internet community. It does

not specify an Internet standard of any kind. Distribution of this

memo is unlimited.

Copyright Notice

Copyright (C) The Internet Society (1999). All Rights Reserved.

ABSTRACT

This document describes two authentication mechanisms created by Sun

Microsystems that are commonly used in conjunction with the ONC

Remote Procedure Call (ONC RPC Version 2) protocol.

WARNING

The DH authentication as defined in Section 2 in this document refers

to the authentication mechanism with flavor AUTH_DH currently

implemented in ONC RPC. It uses the underlying Diffie-Hellman

algorithm for key exchange. The DH authentication defined in this

document is flawed due to the selection of a small prime for the BASE

field (Section 2.5). To avoid the flaw a new DH authentication

mechanism could be defined with a larger prime. However, the new DH

authentication would not be interoperable with the existing DH

authentication.

As illustrated in [10], a large number of attacks are possible on ONC

RPC system services that use non-secure authentication mechanisms.

Other secure authentication mechanisms need to be developed for ONC

RPC. RFC2203 describes the RPCSEC_GSS ONC RPC security flavor, a

secure authentication mechanism that enables RPC protocols to use

Generic Security Service Application Program Interface (RFC2078) to

provide security services, integrity and privacy, that are

independent of the underlying security mechanisms.

Table of Contents

1. IntrodUCtion ............................................... 2

2. Diffie-Hellman Authentication .............................. 2

2.1 Naming .................................................... 3

2.2 DH Authentication Verifiers ............................... 3

2.3 Nicknames and Clock Synchronization ....................... 5

2.4 DH Authentication Protocol Specification .................. 5

2.4.1 The Full Network Name Credential and Verifier (Client) .. 6

2.4.2 The Nickname Credential and Verifier (Client) ........... 8

2.4.3 The Nickname Verifier (Server) .......................... 9

2.5 Diffie-Hellman Encryption ................................. 9

3. Kerberos-based Authentication ............................. 10

3.1 Naming ................................................... 11

3.2 Kerberos-based Authentication Protocol Specification ..... 11

3.2.1 The Full Network Name Credential and Verifier (Client) . 12

3.2.2 The Nickname Credential and Verifier (Client) .......... 14

3.2.3 The Nickname Verifier (Server) ......................... 15

3.2.4 Kerberos-specific Authentication Status Values ......... 15

4. Security Considerations ................................... 16

5. REFERENCES ................................................ 16

6. AUTHOR'S ADDRESS .......................................... 17

7. FULL COPYRIGHT STATEMENT ...................................18

1. Introduction

The ONC RPC protocol provides the fields necessary for a client to

identify itself to a service, and vice-versa, in each call and reply

message. Security and Access control mechanisms can be built on top

of this message authentication. Several different authentication

protocols can be supported.

This document specifies two authentication protocols created by Sun

Microsystems that are commonly used: Diffie-Hellman (DH)

authentication and Kerberos (Version 4) based authentication.

As a prerequisite to reading this document, the reader is eXPected to

be familiar with [1] and [2]. This document uses terminology and

definitions from [1] and [2].

2. Diffie-Hellman Authentication

System authentication (defined in [1]) suffers from some problems.

It is very UNIX oriented, and can be easily faked (there is no

attempt to provide cryptographically secure authentication).

DH authentication was created to address these problems. However, it

has been compromised [9] due to the selection of a small length for

the prime in the ONC RPC implementation. While the information

provided here will be useful for implementors to ensure

interoperability with existing applications that use DH

authentication, it is strongly recommended that new applications use

more secure authentication, and that existing applications that

currently use DH authentication migrate to more robust authentication

mechanisms.

2.1 Naming

The client is addressed by a simple string of characters instead of

by an operating system specific integer. This string of characters

is known as the "netname" or network name of the client. The server

is not allowed to interpret the contents of the client's name in any

other way except to identify the client. Thus, netnames should be

unique for every client in the Internet.

It is up to each operating system's implementation of DH

authentication to generate netnames for its users that insure this

uniqueness when they call upon remote servers. Operating systems

already know how to distinguish users local to their systems. It is

usually a simple matter to extend this mechanism to the network. For

example, a UNIX(tm) user at Sun with a user ID of 515 might be

assigned the following netname: "unix.515@sun.com". This netname

contains three items that serve to insure it is unique. Going

backwards, there is only one naming domain called "sun.com" in the

Internet. Within this domain, there is only one UNIX(tm) user with

user ID 515. However, there may be another user on another operating

system, for example VMS, within the same naming domain that, by

coincidence, happens to have the same user ID. To insure that these

two users can be distinguished we add the operating system name. So

one user is "unix.515@sun.com" and the other is "vms.515@sun.com".

The first field is actually a naming method rather than an operating

system name. It happens that today there is almost a one-to-one

correspondence between naming methods and operating systems. If the

world could agree on a naming standard, the first field could be the

name of that standard, instead of an operating system name.

2.2 DH Authentication Verifiers

Unlike System authentication, DH authentication does have a verifier

so the server can validate the client's credential (and vice-versa).

The contents of this verifier are primarily an encrypted timestamp.

The server can decrypt this timestamp, and if it is within an

accepted range relative to the current time, then the client must

have encrypted it correctly. The only way the client could encrypt

it correctly is to know the "conversation key" of the RPC session,

and if the client knows the conversation key, then it must be the

real client.

The conversation key is a DES [5] key which the client generates and

passes to the server in the first RPC call of a session. The

conversation key is encrypted using a public key scheme in this first

transaction. The particular public key scheme used in DH

authentication is Diffie-Hellman [3] with 192-bit keys. The details

of this encryption method are described later.

The client and the server need the same notion of the current time in

order for all of this to work, perhaps by using the Network Time

Protocol [4]. If network time synchronization cannot be guaranteed,

then the client can determine the server's time before beginning the

conversation using a time request protocol.

The way a server determines if a client timestamp is valid is

somewhat complicated. For any other transaction but the first, the

server just checks for two things:

(1) the timestamp is greater than the one previously seen from the

same client. (2) the timestamp has not expired.

A timestamp is expired if the server's time is later than the sum of

the client's timestamp plus what is known as the client's "ttl"

(standing for "time-to-live" - you can think of this as the lifetime

for the client's credential). The "ttl" is a number the client

passes (encrypted) to the server in its first transaction.

In the first transaction, the server checks only that the timestamp

has not expired. Also, as an added check, the client sends an

encrypted item in the first transaction known as the "ttl verifier"

which must be equal to the time-to-live minus 1, or the server will

reject the credential. If either check fails, the server rejects the

credential with an authentication status of AUTH_BADCRED, however if

the timestamp is earlier than the previous one seen, the server

returns an authentication status of AUTH_REJECTEDCRED.

The client too must check the verifier returned from the server to be

sure it is legitimate. The server sends back to the client the

timestamp it received from the client, minus one second, encrypted

with the conversation key. If the client gets anything different

than this, it will reject it, returning an AUTH_INVALIDRESP

authentication status to the user.

2.3 Nicknames and Clock Synchronization

After the first transaction, the server's DH authentication subsystem

returns in its verifier to the client an integer "nickname" which the

client may use in its further transactions instead of passing its

netname. The nickname could be an index into a table on the server

which stores for each client its netname, decrypted conversation key

and ttl.

Though they originally were synchronized, the client's and server's

clocks can get out of synchronization again. When this happens the

server returns to the client an authentication status of

AUTH_REJECTEDVERF at which point the client should attempt to

resynchronize.

A client may also get an AUTH_BADCRED error when using a nickname

that was previously valid. The reason is that the server's nickname

table is a limited size, and it may flush entries whenever it wants.

A client should resend its original full name credential in this case

and the server will give it a new nickname. If a server crashes, the

entire nickname table gets flushed, and all clients will have to

resend their original credentials.

2.4 DH Authentication Protocol Specification

There are two kinds of credentials: one in which the client uses its

full network name, and one in which it uses its "nickname" (just an

unsigned integer) given to it by the server. The client must use its

fullname in its first transaction with the server, in which the

server will return to the client its nickname. The client may use

its nickname in all further transactions with the server. There is no

requirement to use the nickname, but it is wise to use it for

performance reasons.

The following definitions are used for describing the protocol:

enum authdh_namekind {

ADN_FULLNAME = 0,

ADN_NICKNAME = 1

};

typedef opaque des_block[8]; /* 64-bit block of encrypted data */

const MAXNETNAMELEN = 255; /* maximum length of a netname */

The flavor used for all DH authentication credentials and verifiers

is "AUTH_DH", with the numerical value 3. The opaque data

constituting the client credential encodes the following structure:

union authdh_cred switch (authdh_namekind namekind) {

case ADN_FULLNAME:

authdh_fullname fullname;

case ADN_NICKNAME:

authdh_nickname nickname;

};

The opaque data constituting a verifier that accompanies a client

credential encodes the following structure:

union authdh_verf switch (authdh_namekind namekind) {

case ADN_FULLNAME:

authdh_fullname_verf fullname_verf;

case ADN_NICKNAME:

authdh_nickname_verf nickname_verf;

};

The opaque data constituting a verifier returned by a server in

response to a client request encodes the following structure:

struct authdh_server_verf;

These structures are described in detail below.

2.4.1 The Full Network Name Credential and Verifier (Client)

First, the client creates a conversation key for the session. Next,

the client fills out the following structure:

+---------------------------------------------------------------+

timestamp timestamp

seconds micro seconds ttl ttl - 1

32 bits 32 bits 32 bits 32 bits

+---------------------------------------------------------------+

0 31 63 95 127

The fields are stored in XDR (external data representation) format.

The timestamp encodes the time since midnight, January 1, 1970. These

128 bits of data are then encrypted in the DES CBC mode, using the

conversation key for the session, and with an initialization vector

of 0. This yields:

+---------------------------------------------------------------+

T

T1 T2 W1 W2

32 bits 32 bits 32 bits 32 bits

+---------------------------------------------------------------+

0 31 63 95 127

where T1, T2, W1, and W2 are all 32-bit quantities, and have some

correspondence to the original quantities occupying their positions,

but are now interdependent on each other for proper decryption. The

64 bit sequence comprising T1 and T2 is denoted by T.

The full network name credential is represented as follows using XDR

notation:

struct authdh_fullname {

string name<MAXNETNAMELEN>; /* netname of client */

des_block key; /* encrypted conversation key */

opaque w1[4]; /* W1 */

};

The conversation key is encrypted using the "common key" using the

ECB mode. The common key is a DES key that is derived from the

Diffie-Hellman public and private keys, and is described later.

The verifier is represented as follows:

struct authdh_fullname_verf {

des_block timestamp; /* T (the 64 bits of T1 and T2) */

opaque w2[4]; /* W2 */

};

Note that all of the encrypted quantities (key, w1, w2, timestamp) in

the above structures are opaque.

The fullname credential and its associated verifier together contain

the network name of the client, an encrypted conversation key, the

ttl, a timestamp, and a ttl verifier that is one less than the ttl.

The ttl is actually the lifetime for the credential. The server will

accept the credential if the current server time is "within" the time

indicated in the timestamp plus the ttl. Otherwise, the server

rejects the credential with an authentication status of AUTH_BADCRED.

One way to insure that requests are not replayed would be for the

server to insist that timestamps are greater than the previous one

seen, unless it is the first transaction. If the timestamp is

earlier than the previous one seen, the server returns an

authentication status of AUTH_REJECTEDCRED.

The server returns a authdh_server_verf structure, which is described

in detail below. This structure contains a "nickname", which may be

used for subsequent requests in the current conversation.

2.4.2 The Nickname Credential and Verifier (Client)

In transactions following the first, the client may use the shorter

nickname credential and verifier for efficiency. First, the client

fills out the following structure:

+-------------------------------+

timestamp timestamp

seconds micro seconds

32 bits 32 bits

+-------------------------------+

0 31 63

The fields are stored in XDR (external data representation) format.

These 64 bits of data are then encrypted in the DES ECB mode, using

the conversation key for the session. This yields:

+-------------------------------+

(T1) (T2)

T

64 bits

+-------------------------------+

0 31 63

The nickname credential is represented as follows using XDR notation:

struct authdh_nickname {

unsigned int nickname; /* nickname returned by server */

};

The nickname verifier is represented as follows using XDR notation:

struct authdh_nickname_verf {

des_block timestamp; /* T (the 64 bits of T1 and T2) */

opaque w[4]; /* Set to zero */

};

The nickname credential may be reject by the server for several

reasons. An authentication status of AUTH_BADCRED indicates that the

nickname is no longer valid. The client should retry the request

using the fullname credential. AUTH_REJECTEDVERF indicates that the

nickname verifier is not valid. Again, the client should retry the

request using the fullname credential.

2.4.3 The Nickname Verifier (Server)

The server never returns a credential. It returns only one kind of

verifier, i.e., the nickname verifier. This has the following XDR

representation:

struct authdh_server_verf {

des_block timestamp_verf; /* timestamp verifier (encrypted) */

unsigned int nickname; /* new client nickname (unencrypted) */

};

The timestamp verifier is constructed in exactly the same way as the

client nickname credential. The server sets the timestamp value to

the value the client sent minus one second and encrypts it in DES ECB

mode using the conversation key. The server also sends the client a

nickname to be used in future transactions (unencrypted).

2.5 Diffie-Hellman Encryption

In this scheme, there are two constants "BASE" and "MODULUS" [3].

The particular values Sun has chosen for these for the DH

authentication protocol are:

const BASE = 3;

const MODULUS = "d4a0ba0250b6fd2ec626e7efd637df76c716e22d0944b88b";

Note that the modulus is represented above as a hexadecimal string.

The way this scheme works is best explained by an example. Suppose

there are two people "A" and "B" who want to send encrypted messages

to each other. So, A and B both generate "secret" keys at random

which they do not reveal to anyone. Let these keys be represented as

SK(A) and SK(B). They also publish in a public Directory their

"public" keys. These keys are computed as follows:

PK(A) = ( BASE ** SK(A) ) mod MODULUS

PK(B) = ( BASE ** SK(B) ) mod MODULUS

The "**" notation is used here to represent exponentiation. Now, both

A and B can arrive at the "common" key between them, represented here

as CK(A, B), without revealing their secret keys.

A computes:

CK(A, B) = ( PK(B) ** SK(A)) mod MODULUS

while B computes:

CK(A, B) = ( PK(A) ** SK(B)) mod MODULUS

These two can be shown to be equivalent:

(PK(B) ** SK(A)) mod MODULUS = (PK(A) ** SK(B)) mod MODULUS

We drop the "mod MODULUS" parts and assume modulo arithmetic to simplify

things:

PK(B) ** SK(A) = PK(A) ** SK(B)

Then, replace PK(B) by what B computed earlier and likewise for PK(A).

(BASE ** SK(B)) ** SK(A) = (BASE ** SK(A)) ** SK(B)

which leads to:

BASE ** (SK(A) * SK(B)) = BASE ** (SK(A) * SK(B))

This common key CK(A, B) is not used to encrypt the timestamps used

in the protocol. Rather, it is used only to encrypt a conversation

key which is then used to encrypt the timestamps. The reason for

doing this is to use the common key as little as possible, for fear

that it could be broken. Breaking the conversation key is a far less

damaging, since conversations are relatively short-lived.

The conversation key is encrypted using 56-bit DES keys, yet the

common key is 192 bits. To reduce the number of bits, 56 bits are

selected from the common key as follows. The middle-most 8-bytes are

selected from the common key, and then parity is added to the lower

order bit of each byte, producing a 56-bit key with 8 bits of parity.

Only 48 bits of the 8-byte conversation key are used in the DH

Authentication scheme. The least and most significant bits of each

byte of the conversation key are unused.

3. Kerberos-based Authentication

Conceptually, Kerberos-based authentication is very similar to DH

authentication. The major difference is, Kerberos-based

authentication takes advantage of the fact that Kerberos tickets have

encoded in them the client name and the conversation key. This RFC

does not describe Kerberos name syntax, protocols and ticket formats.

The reader is referred to [6], [7], and [8].

3.1 Naming

A Kerberos name contains three parts. The first is the principal

name, which is usually a user's or service's name. The second is the

instance, which in the case of a user is usually NULL. Some users

may have privileged instances, however, such as root or admin. In

the case of a service, the instance is the name of the machine on

which it runs; that is, there can be an NFS service running on the

machine ABC, which is different from the NFS service running on the

machine XYZ. The third part of a Kerberos name is the realm. The

realm corresponds to the Kerberos service providing authentication

for the principal. When writing a Kerberos name, the principal name

is separated from the instance (if not NULL) by a period, and the

realm (if not the local realm) follows, preceded by an "@" sign. The

following are examples of valid Kerberos names:

billb

jis.admin

srz@lcs.mit.edu

treese.root@athena.mit.edu

3.2 Kerberos-based Authentication Protocol Specification

The Kerberos-based authentication protocol described is based on

Kerberos version 4.

There are two kinds of credentials: one in which the client uses its

full network name, and one in which it uses its "nickname" (just an

unsigned integer) given to it by the server. The client must use its

fullname in its first transaction with the server, in which the

server will return to the client its nickname. The client may use

its nickname in all further transactions with the server. There is no

requirement to use the nickname, but it is wise to use it for

performance reasons.

The following definitions are used for describing the protocol:

enum authkerb4_namekind {

AKN_FULLNAME = 0,

AKN_NICKNAME = 1

};

The flavor used for all Kerberos-based authentication credentials and

verifiers is "AUTH_KERB4", with numerical value 4. The opaque data

constituting the client credential encodes the following structure:

union authkerb4_cred switch (authkerb4_namekind namekind) {

case AKN_FULLNAME:

authkerb4_fullname fullname;

case AKN_NICKNAME:

authkerb4_nickname nickname;

};

The opaque data constituting a verifier that accompanies a client

credential encodes the following structure:

union authkerb4_verf switch (authkerb4_namekind namekind) {

case AKN_FULLNAME:

authkerb4_fullname_verf fullname_verf;

case AKN_NICKNAME:

authkerb4_nickname_verf nickname_verf;

};

The opaque data constituting a verifier returned by a server in

response to a client request encodes the following structure:

struct authkerb4_server_verf;

These structures are described in detail below.

3.2.1 The Full Network Name Credential and Verifier (Client)

First, the client must oBTain a Kerberos ticket from the Kerberos

Server. The ticket contains a Kerberos session key, which will

become the conversation key. Next, the client fills out the

following structure:

+---------------------------------------------------------------+

timestamp timestamp

seconds micro seconds ttl ttl - 1

32 bits 32 bits 32 bits 32 bits

+---------------------------------------------------------------+

0 31 63 95 127

The fields are stored in XDR (external data representation) format.

The timestamp encodes the time since midnight, January 1, 1970.

"ttl" is identical in meaning to the corresponding field in Diffie-

Hellman authentication: the credential "time-to-live" for the

conversation being initiated. These 128 bits of data are then

encrypted in the DES CBC mode, using the conversation key, and with

an initialization vector of 0. This yields:

+---------------------------------------------------------------+

T

T1 T2 W1 W2

32 bits 32 bits 32 bits 32 bits

+---------------------------------------------------------------+

0 31 63 95 127

where T1, T2, W1, and W2 are all 32-bit quantities, and have some

correspondence to the original quantities occupying their positions,

but are now interdependent on each other for proper decryption. The

64 bit sequence comprising T1 and T2 is denoted by T.

The full network name credential is represented as follows using XDR

notation:

struct authkerb4_fullname {

opaque ticket<>; /* kerberos ticket for the server */

opaque w1[4]; /* W1 */

};

The verifier is represented as follows:

struct authkerb4_fullname_verf {

des_block timestamp; /* T (the 64 bits of T1 and T2) */

opaque w2[4]; /* W2 */

};

Note that all of the client-encrypted quantities (w1, w2, timestamp)

in the above structures are opaque. The client does not encrypt the

Kerberos ticket for the server.

The fullname credential and its associated verifier together contain

the Kerberos ticket (which contains the client name and the

conversation key), the ttl, a timestamp, and a ttl verifier that is

one less than the ttl. The ttl is actually the lifetime for the

credential. The server will accept the credential if the current

server time is "within" the time indicated in the timestamp plus the

ttl. Otherwise, the server rejects the credential with an

authentication status of AUTH_BADCRED. One way to insure that

requests are not replayed would be for the server to insist that

timestamps are greater than the previous one seen, unless it is the

first transaction. If the timestamp is earlier than the previous one

seen, the server returns an authentication status of

AUTH_REJECTEDCRED.

The server returns a authkerb4_server_verf structure, which is

described in detail below. This structure contains a "nickname",

which may be used for subsequent requests in the current session.

3.2.2 The Nickname Credential and Verifier (Client)

In transactions following the first, the client may use the shorter

nickname credential and verifier for efficiency. First, the client

fills out the following structure:

+-------------------------------+

timestamp timestamp

seconds micro seconds

32 bits 32 bits

+-------------------------------+

0 31 63

The fields are stored in XDR (external data representation) format.

These 64 bits of data are then encrypted in the DES ECB mode, using

the conversation key for the session. This yields:

+-------------------------------+

(T1) (T2)

T

64 bits

+-------------------------------+

0 31 63

The nickname credential is represented as follows using XDR notation:

struct authkerb4_nickname {

unsigned int nickname; /* nickname returned by server */

};

The nickname verifier is represented as follows using XDR notation:

struct authkerb4_nickname_verf {

des_block timestamp; /* T (the 64 bits of T1 and T2) */

opaque w[4]; /* Set to zero */

};

The nickname credential may be reject by the server for several

reasons. An authentication status of AUTH_BADCRED indicates that the

nickname is no longer valid. The client should retry the request

using the fullname credential. AUTH_REJECTEDVERF indicates that the

nickname verifier is not valid. Again, the client should retry the

request using the fullname credential. AUTH_TIMEEXPIRE indicates

that the session's Kerberos ticket has expired. The client should

initiate a new session by obtaining a new Kerberos ticket.

3.2.3 The Nickname Verifier (Server)

The server never returns a credential. It returns only one kind of

verifier, i.e., the nickname verifier. This has the following XDR

representation:

struct authkerb4_server_verf {

des_block timestamp_verf; /* timestamp verifier (encrypted) */

unsigned int nickname; /* new client nickname (unencrypted) */

};

The timestamp verifier is constructed in exactly the same way as the

client nickname credential. The server sets the timestamp value to

the value the client sent minus one second and encrypts it in DES ECB

mode using the conversation key. The server also sends the client a

nickname to be used in future transactions (unencrypted).

3.2.4 Kerberos-specific Authentication Status Values

The server may return to the client one of the following errors in

the authentication status field:

enum auth_stat {

...

/*

* kerberos errors

*/

AUTH_KERB_GENERIC = 8, /* Any Kerberos-specific error other

than the following */

AUTH_TIMEEXPIRE = 9, /* The client's ticket has expired */

AUTH_TKT_FILE = 10, /* The server was unable to find the

ticket file. The client should

create a new session by obtaining a

new ticket */

AUTH_DECODE = 11, /* The server is unable to decode the

authenticator of the client's ticket */

AUTH_NET_ADDR = 12 /* The network address of the client

does not match the address contained

in the ticket */

/* and more to be defined */

};

4. Security Considerations

The DH authentication mechanism and the Kerberos V4 authentication

mechanism are described in this document only for informational

purposes.

In addition to the weakness pointed out earlier in this document (see

WARNING on page 1), the two security mechanisms described herein lack

the support for integrity and privacy data protection. It is strongly

recommended that new applications use more secure mechanisms, and

that existing applications migrate to more robust mechanisms.

The RPCSEC_GSS ONC RPC security flavor, specified in RFC2203, allows

applications built on top of RPC to access security mechanisms that

adhere to the GSS-API specification. It provides a GSS-API based

security framework that allows for strong security mechanisms. RFC

1964 describes the Kerberos Version 5 GSS-API security mechanism

which provides integrity and privacy, in addition to authentication.

RFC2623 [14] describes how Kerberos V5 is pluggued into RPCSEC_GSS,

and how the Version 2 and Version 3 of the NFS protocol use Kerberos

V5 via RPCSEC_GSS. The RPCSEC_GSS/GSS-API/Kerberos-V5 stack provides

a robust security mechanism for applications that require strong

protection.

5. REFERENCES

[1] Srinivasan, R., "Remote Procedure Call Protocol Version 2", RFC

1831, August 1995.

[2] Srinivasan, R., "XDR: External Data Representation Standard",

RFC1832, August 1995.

[3] Diffie & Hellman, "New Directions in Cryptography", IEEE

Transactions on Information Theory IT-22, November 1976.

[4] Mills, D., "Network Time Protocol (Version 3)", RFC1305, March

1992.

[5] National Bureau of Standards, "Data Encryption Standard",

Federal Information Processing Standards Publication 46, January

1977.

[6] Miller, S., Neuman, C., Schiller, J. and J. Saltzer, "Section

E.2.1: Kerberos Authentication and Authorization System",

December 1987.

[7] Steiner, J., Neuman, C. and J. Schiller, "Kerberos: An

Authentication Service for Open Network Systems", pp. 191-202 in

Usenix Conference Proceedings, Dallas, Texas, February, 1988.

[8] Kohl, J. and C. Neuman, "The Kerberos Network Authentication

Service (V5)", RFC1510, September 1993.

[9] La Macchia, B.A., and Odlyzko, A.M., "Computation of Discrete

Logarithms in Prime Fields", pp. 47-62 in "Designs, Codes and

Cryptography", Kluwer Academic Publishers, 1991.

[10] Cheswick, W.R., and Bellovin, S.M., "Firewalls and Internet

Security," Addison-Wesley, 1995.

[11] Linn, J., "The Kerberos Version 5 GSS-API Mechanism", RFC1964,

June 1996.

[12] Linn, J., "Generic Security Service Application Program

Interface, Version 2", RFC2078, January 1997.

[13] Eisler, M., Chiu, A., and Ling, L., "RPCSEC_GSS Protocol

Specification", RFC2203, September 1997.

[14] Eisler, M., "NFS Version 2 and Version 3 Security Issues and the

NFS Protocol's Use of RPCSEC_GSS and Kerberos V5", RFC2623,

June 1999.

6. AUTHOR'S ADDRESS

Alex Chiu

Sun Microsystems, Inc.

901 San Antonio Road

Palo Alto, CA 94303

Phone: +1 (650) 786-6465

EMail: alex.chiu@Eng.sun.com

7. Full Copyright Statement

Copyright (C) The Internet Society (1999). All Rights Reserved.

This document and translations of it may be copied and furnished to

others, and derivative works that comment on or otherwise explain it

or assist in its implementation may be prepared, copied, published

and distributed, in whole or in part, without restriction of any

kind, provided that the above copyright notice and this paragraph are

included on all such copies and derivative works. However, this

document itself may not be modified in any way, such as by removing

the copyright notice or references to the Internet Society or other

Internet organizations, except as needed for the purpose of

developing Internet standards in which case the procedures for

copyrights defined in the Internet Standards process must be

followed, or as required to translate it into languages other than

English.

The limited permissions granted above are perpetual and will not be

revoked by the Internet Society or its successors or assigns.

This document and the information contained herein is provided on an

"AS IS" basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING

TASK FORCE DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING

BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION

HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF

MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.

Acknowledgement

Funding for the RFCEditor function is currently provided by the

Internet Society.

 
 
 
免责声明:本文为网络用户发布,其观点仅代表作者个人观点,与本站无关,本站仅提供信息存储服务。文中陈述内容未经本站证实,其真实性、完整性、及时性本站不作任何保证或承诺,请读者仅作参考,并请自行核实相关内容。
2023年上半年GDP全球前十五强
 百态   2023-10-24
美众议院议长启动对拜登的弹劾调查
 百态   2023-09-13
上海、济南、武汉等多地出现不明坠落物
 探索   2023-09-06
印度或要将国名改为“巴拉特”
 百态   2023-09-06
男子为女友送行,买票不登机被捕
 百态   2023-08-20
手机地震预警功能怎么开?
 干货   2023-08-06
女子4年卖2套房花700多万做美容:不但没变美脸,面部还出现变形
 百态   2023-08-04
住户一楼被水淹 还冲来8头猪
 百态   2023-07-31
女子体内爬出大量瓜子状活虫
 百态   2023-07-25
地球连续35年收到神秘规律性信号,网友:不要回答!
 探索   2023-07-21
全球镓价格本周大涨27%
 探索   2023-07-09
钱都流向了那些不缺钱的人,苦都留给了能吃苦的人
 探索   2023-07-02
倩女手游刀客魅者强控制(强混乱强眩晕强睡眠)和对应控制抗性的关系
 百态   2020-08-20
美国5月9日最新疫情:美国确诊人数突破131万
 百态   2020-05-09
荷兰政府宣布将集体辞职
 干货   2020-04-30
倩女幽魂手游师徒任务情义春秋猜成语答案逍遥观:鹏程万里
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案神机营:射石饮羽
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案昆仑山:拔刀相助
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案天工阁:鬼斧神工
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案丝路古道:单枪匹马
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案镇郊荒野:与虎谋皮
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案镇郊荒野:李代桃僵
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案镇郊荒野:指鹿为马
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案金陵:小鸟依人
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案金陵:千金买邻
 干货   2019-11-12
 
推荐阅读
 
 
 
>>返回首頁<<
 
靜靜地坐在廢墟上,四周的荒凉一望無際,忽然覺得,淒涼也很美
© 2005- 王朝網路 版權所有