Network Working Group M-K. Shin, Ed.
Request for Comments: 4038 ETRI/NIST
Category: Informational Y-G. Hong
ETRI
J. Hagino
IIJ
P. Savola
CSC/FUNET
E. M. Castro
GSYC/URJC
March 2005
Application ASPects of IPv6 Transition
Status of This Memo
This memo provides information for the Internet community. It does
not specify an Internet standard of any kind. Distribution of this
memo is unlimited.
Copyright Notice
Copyright (C) The Internet Society (2005).
Abstract
As IPv6 networks are deployed and the network transition is
discussed, one should also consider how to enable IPv6 support in
applications running on IPv6 hosts, and the best strategy to develop
IP protocol support in applications. This document specifies
scenarios and aspects of application transition. It also proposes
guidelines on how to develop IP version-independent applications
during the transition period.
Table of Contents
1. IntrodUCtion ................................................. 3
2. Overview of IPv6 Application Transition ...................... 3
3. Problems with IPv6 Application Transition .................... 5
3.1. IPv6 Support in the OS and Applications Are Unrelated... 5
3.2. DNS Does Not Indicate Which IP Version Will Be Used .... 6
3.3. Supporting Many Versions of an Application Is Difficult. 6
4. Description of Transition Scenarios and Guidelines ........... 7
4.1. IPv4 Applications in a Dual-Stack Node ................. 7
4.2. IPv6 Applications in a Dual-Stack Node ................. 8
4.3. IPv4/IPv6 Applications in a Dual-Stack Node ............ 11
4.4. IPv4/IPv6 Applications in an IPv4-only Node ............ 12
5. Application Porting Considerations ........................... 12
5.1. Presentation Format for an IP Address .................. 13
5.2. Transport Layer API .................................... 14
5.3. Name and Address Resolution ............................ 15
5.4. Specific IP Dependencies ............................... 16
5.4.1. IP Address Selection ........................... 16
5.4.2. Application Framing ............................ 16
5.4.3. Storage of IP addresses ........................ 17
5.5. Multicast Applications ................................. 17
6. Developing IP Version - Independent Applications ............. 18
6.1. IP Version - Independent Structures..................... 18
6.2. IP Version - Independent APIs........................... 19
6.2.1. Example of Overly Simplistic TCP Server
Application .................................... 20
6.2.2. Example of Overly Simplistic TCP Client
Application .................................... 21
6.2.3. Binary/Presentation Format Conversion .......... 22
6.3. Iterated Jobs for Finding the Working Address .......... 23
6.3.1. Example of TCP Server Application .............. 23
6.3.2. Example of TCP Client Application .............. 25
7. Transition Mechanism Considerations .......................... 26
8. Security Considerations ...................................... 26
9. Acknowledgments .............................................. 27
10. References ................................................... 27
Appendix A. Other Binary/Presentation Format Conversions ........ 30
A.1. Binary to Presentation Using inet_ntop() ............... 30
A.2. Presentation to Binary Using inet_pton() ............... 31
Authors' Addresses ............................................... 32
Full Copyright Statement ......................................... 33
1. Introduction
As IPv6 is introduced in the IPv4-based Internet, several general
issues will arise, such as routing, addressing, DNS, and scenarios.
An important key to a successful IPv6 transition is compatibility
with the large installed base of IPv4 hosts and routers. This issue
has already been extensively studied, and work is still in progress.
[2893BIS] describes the basic transition mechanisms: dual-stack
deployment and tunneling. Various other kinds of mechanisms have
been developed for the transition to an IPv6 network. However, these
transition mechanisms take no stance on whether applications support
IPv6.
This document specifies application aspects of IPv6 transition. Two
inter-related topics are covered:
1. How different network transition techniques affect
applications, and strategies for applications to support IPv6
and IPv4.
2. How to develop IPv6-capable or protocol-independent
applications ("application porting guidelines") using standard
APIs [RFC3493][RFC3542].
In the context of this document, the term "application" covers all
kinds of applications, but the focus is on those network applications
which have been developed using relatively low-level APIs (such as
the "C" language, using standard libraries). Many such applications
could be command-line driven, but that is not a requirement.
Applications will have to be modified to support IPv6 (and IPv4) by
using one of a number of techniques described in sections 2 - 4.
Guidelines for developing such applications are presented in sections
5 and 6.
2. Overview of IPv6 Application Transition
The transition of an application can be classified by using four
different cases (excluding the first case when there is no IPv6
support in either the application or the operating system):
+-------------------+
appv4 (appv4 - IPv4-only applications)
+-------------------+
TCP / UDP / others (transport protocols - TCP, UDP,
+-------------------+ SCTP, DCCP, etc.)
IPv4 IPv6 (IP protocols supported/enabled in the OS)
+-------------------+
Case 1. IPv4 applications in a dual-stack node.
+-------------------+ (appv4 - IPv4-only applications)
appv4 appv6 (appv6 - IPv6-only applications)
+-------------------+
TCP / UDP / others (transport protocols - TCP, UDP,
+-------------------+ SCTP, DCCP, etc.)
IPv4 IPv6 (IP protocols supported/enabled in the OS)
+-------------------+
Case 2. IPv4-only applications and IPv6-only applications
in a dual-stack node.
+-------------------+
appv4/v6 (appv4/v6 - applications supporting
+-------------------+ both IPv4 and IPv6)
TCP / UDP / others (transport protocols - TCP, UDP,
+-------------------+ SCTP, DCCP, etc.)
IPv4 IPv6 (IP protocols supported/enabled in the OS)
+-------------------+
Case 3. Applications supporting both IPv4 and IPv6
in a dual-stack node.
+-------------------+
appv4/v6 (appv4/v6 - applications supporting
+-------------------+ both IPv4 and IPv6)
TCP / UDP / others (transport protocols - TCP, UDP,
+-------------------+ SCTP, DCCP, etc.)
IPv4 (IP protocols supported/enabled in the OS)
+-------------------+
Case 4. Applications supporting both IPv4 and IPv6
in an IPv4-only node.
Figure 1. Overview of Application Transition
Figure 1 shows the cases of application transition.
Case 1: IPv4-only applications in a dual-stack node.
IPv6 protocol is introduced in a node, but
applications are not yet ported to support IPv6.
Case 2: IPv4-only applications and IPv6-only applications
in a dual-stack node.
Applications are ported for IPv6-only. Therefore
there are two similar applications, one for each
protocol version (e.g., ping and ping6).
Case 3: Applications supporting both IPv4 and IPv6 in a dual
stack node.
Applications are ported for both IPv4 and IPv6 support.
Therefore, the existing IPv4 applications can be
removed.
Case 4: Applications supporting both IPv4 and IPv6 in an
IPv4-only node.
Applications are ported for both IPv4 and IPv6 support,
but the same applications may also have to work when
IPv6 is not being used (e.g., disabled from the OS).
The first two cases are not interesting in the longer term; only few
applications are inherently IPv4- or IPv6-specific, and should work
with both protocols without having to care about which one is being
used.
3. Problems with IPv6 Application Transition
There are several reasons why the transition period between IPv4 and
IPv6 applications may not be straightforward. These issues are
described in this section.
3.1. IPv6 Support in the OS and Applications Are Unrelated
Considering the cases described in the previous section, IPv4 and
IPv6 protocol stacks are likely to co-exist in a node for a long
time.
Similarly, most applications are eXPected to be able to handle both
IPv4 and IPv6 during another long period. A dual-stack operating
system is not intended to have both IPv4 and IPv6 applications.
Therefore, IPv6-capable application transition may be independent of
protocol stacks in a node.
Applications capable of both IPv4 and IPv6 will probably have to
work properly in IPv4-only nodes (whether the IPv6 protocol is
completely disabled or there is no IPv6 connectivity at all).
3.2. DNS Does Not Indicate Which IP Version Will Be Used
In a node, the DNS name resolver gathers the list of destination
addresses. DNS queries and responses are sent by using either IPv4
or IPv6 to carry the queries, regardless of the protocol version of
the data records [DNSTRANS].
The DNS name resolution issue related to application transition is
that by only doing a DNS name lookup a client application can not be
certain of the version of the peer application. For example, if a
server application does not support IPv6 yet but runs on a dual-stack
machine for other IPv6 services, and this host is listed with an AAAA
record in the DNS, the client application will fail to connect to the
server application. This is caused by a mismatch between the DNS
query result (i.e., IPv6 addresses) and a server application version
(i.e., IPv4).
Using SRV records would avoid these problems. Unfortunately, they
are not used widely enough to be applicable in most cases. Hence an
operational solution is to use "service names" in the DNS. If a node
offers multiple services, but only some of them over IPv6, a DNS name
may be added for each of these services or group of services (with
the associated A/AAAA records), not just a single name for the
physical machine, also including the AAAA records. However, the
applications cannot depend on this operational practice.
The application should request all IP addresses without address
family constraints and try all the records returned from the DNS, in
some order, until a working address is found. In particular, the
application has to be able to handle all IP versions returned from
the DNS. This issue is discussed in more detail in [DNSOPV6].
3.3. Supporting Many Versions of an Application is Difficult
During the application transition period, system administrators may
have various versions of the same application (an IPv4-only
application, an IPv6-only application, or an application supporting
both IPv4 and IPv6).
Typically one cannot know which IP versions must be supported prior
to doing a DNS lookup *and* trying (see section 3.2) the addresses
returned. Therefore if multiple versions of the same application are
available, the local users have difficulty selecting the right
version supporting the exact IP version required.
To avoid problems with one application not supporting the specified
protocol version, it is desirable to have hybrid applications
supporting both.
An alternative approach for local client applications could be to
have a "wrapper application" that performs certain tasks (such as
figuring out which protocol version will be used) and calls the
IPv4/IPv6-only applications as necessary. This application would
perform connection establishment (or similar tasks) and pass the
opened socket to another application. However, as applications such
as this would have to do more than just perform a DNS lookup or
determine the literal IP address given, they will become complex --
likely much more so than a hybrid application. Furthermore, writing
"wrapping" applications that perform complex operations with IP
addresses (such as FTP clients) might be even more challenging or
even impossible. In short, wrapper applications do not look like a
robust approach for application transition.
4. Description of Transition Scenarios and Guidelines
Once the IPv6 network is deployed, applications supporting IPv6 can
use IPv6 network services to establish IPv6 connections. However,
upgrading every node to IPv6 at the same time is not feasible, and
transition from IPv4 to IPv6 will be a gradual process.
Dual-stack nodes provide one solution to maintaining IPv4
compatibility in unicast communications. In this section we will
analyze different application transition scenarios (as introduced in
section 2) and guidelines for maintaining interoperability between
applications running in different types of nodes.
Note that the first two cases, IPv4-only and IPv6-only applications,
are not interesting in the longer term; only few applications are
inherently IPv4- or IPv6-specific, and should work with both
protocols without having to care about which one is being used.
4.1. IPv4 Applications in a Dual-Stack Node
In this scenario, the IPv6 protocol is added in a node, but IPv6-
capable applications aren't yet available or installed. Although the
node implements the dual stack, IPv4 applications can only manage
IPv4 communications and accept/establish connections from/to nodes
that implement an IPv4 stack.
To allow an application to communicate with other nodes using IPv6,
the first priority is to port applications to IPv6.
In some cases (e.g., when no source code is available), existing IPv4
applications can work if the Bump-in-the-Stack [BIS] or Bump-in-the-
API [BIA] mechanism is installed in the node. We strongly recommend
that application developers not use these mechanisms when application
source code is available. Also, they should not be used as an excuse
not to port software or to delay porting.
When [BIA] or [BIS] is used, the problem described in section 3.2
arises - (the IPv4 client in a [BIS]/[BIA] node tries to connect to
an IPv4 server in a dual stack system). However, one can rely on the
[BIA]/[BIS] mechanism, which should cycle through all the addresses
instead of applications.
[BIS] and [BIA] do not work with all kinds of applications - in
particular, with applications that exchange IP addresses as
application data (e.g., FTP). These mechanisms provide IPv4
temporary addresses to the applications and locally make a
translation between IPv4 and IPv6 communication. Therefore, these
IPv4 temporary addresses are only valid in the node scope.
4.2. IPv6 Applications in a Dual-Stack Node
As we have seen in the previous section, applications should be
ported to IPv6. The easiest way to port an IPv4 application is to
substitute the old IPv4 API references with the new IPv6 APIs with
one-to-one mapping. This way the application will be IPv6-only.
This IPv6-only source code cannot work in IPv4-only nodes, so the old
IPv4 application should be maintained in these nodes. This
necessitates having two similar applications working with different
protocol versions, depending on the node they are running (e.g.,
telnet and telnet6). This case is undesirable, as maintaining two
versions of the same source code per application could be difficult.
This approach would also cause problems for users having to select
which version of the application to use, as described in section 3.3.
Most implementations of dual stack allow IPv6-only applications to
interoperate with both IPv4 and IPv6 nodes. IPv4 packets going to
IPv6 applications on a dual-stack node reach their destination
because their addresses are mapped by using IPv4-mapped IPv6
addresses: the IPv6 address ::FFFF:x.y.z.w represents the IPv4
address x.y.z.w.
+----------------------------------------------+
+------------------------------------------+
IPv6-only applications
+------------------------------------------+
+------------------------------------------+
TCP / UDP / others (SCTP, DCCP, etc.)
+------------------------------------------+
IPv4-mapped IPv6
IPv6 addresses addresses
+--------------------+ +-------------------+
IPv4 IPv6
+--------------------+ +-------------------+
IPv4
addresses
+--------------------------------------------+
IPv4 packets IPv6 packets
We will analyze the behaviour of IPv6-applications that exchange IPv4
packets with IPv4 applications by using the client/server model. We
consider the default case to be when the IPV6_V6ONLY socket option
has not been set. In these dual-stack nodes, this default behavior
allows a limited amount of IPv4 communication using the IPv4-mapped
IPv6 addresses.
IPv6-only server:
When an IPv4 client application sends data to an IPv6-only
server application running on a dual-stack node by using the
wildcard address, the IPv4 client address is interpreted as the
IPv4-mapped IPv6 address in the dual-stack node. This allows
the IPv6 application to manage the communication. The IPv6
server will use this mapped address as if it were a regular
IPv6 address, and a usual IPv6 connection. However, IPv4
packets will be exchanged between the nodes. Kernels with dual
stack properly interpret IPv4-mapped IPv6 addresses as IPv4
ones, and vice versa.
IPv6-only client:
IPv6-only client applications in a dual-stack node will not
receive IPv4-mapped addresses from the hostname resolution API
functions unless a special hint, AI_V4MAPPED, is given. If it
is, the IPv6 client will use the returned mapped address as if
it were a regular IPv6 address, and a usual IPv6 connection.
However, IPv4 packets will be exchanged between applications.
Respectively, with IPV6_V6ONLY set, an IPv6-only server application
will only communicate with IPv6 nodes, and an IPv6-only client only
with IPv6 servers, as the mapped addresses have been disabled. This
option could be useful if applications use new IPv6 features such as
Flow Label. If communication with IPv4 is needed, either IPV6_V6ONLY
must not be used, or dual-stack applications must be used, as
described in section 4.3.
Some implementations of dual-stack do not allow IPv4-mapped IPv6
addresses to be used for interoperability between IPv4 and IPv6
applications. In these cases, there are two ways to handle the
problem:
1. Deploy two different versions of the application (possibly
attached with '6' in the name).
2. Deploy just one application supporting both protocol versions
as described in the next section.
The first method is not recommended because of a significant number
of problems associated with selecting the right applications. These
problems are described in sections 3.2 and 3.3.
Therefore, there are two distinct cases to consider when writing one
application to support both protocols:
1. Whether the application can (or should) support both IPv4 and
IPv6 through IPv4-mapped IPv6 addresses or the applications
should support both explicitly (see section 4.3), and
2. Whether the systems in which the applications are used support
IPv6 (see section 4.4).
Note that some systems will disable (by default) support for internal
IPv4-mapped IPv6 addresses. The security concerns regarding these
are legitimate, but disabling them internally breaks one transition
mechanism for server applications originally written to bind() and
listen() to a single socket by using a wildcard address. This forces
the software developer to rewrite the daemon to create two separate
sockets, one for IPv4 only and the other for IPv6 only, and then to
use select(). However, mapping-enabling of IPv4 addresses on any
particular system is controlled by the OS owner and not necessarily
by a developer. This complicates developers' work, as they now have
to rewrite the daemon network code to handle both environments, even
for the same OS.
4.3. IPv4/IPv6 Applications in a Dual-Stack Node
Applications should be ported to support both IPv4 and IPv6. Over
time, the existing IPv4-only applications could be removed. As we
have only one version of each application, the source code will
typically be easy to maintain and to modify, and there are no
problems managing which application to select for which
communication.
This transition case is the most advisable. During the IPv6
transition period, applications supporting both IPv4 and IPv6 should
be able to communicate with other applications, irrespective of the
version of the protocol stack or the application in the node. Dual
applications allow more interoperability between heterogeneous
applications and nodes.
If the source code is written in a protocol-independent way, without
dependencies on either IPv4 or IPv6, applications will be able to
communicate with any combination of applications and types of nodes.
Implementations typically prefer IPv6 by default if the remote node
and application support it. However, if IPv6 connections fail,
version-independent applications will automatically try IPv4 ones.
The resolver returns a list of valid addresses for the remote node,
and applications can iterate through all of them until connection
succeeds.
Application writers should be aware of this protocol ordering, which
is typically the default, but the applications themselves usually
need not be [RFC3484].
If the source code is written in a protocol-dependent way, the
application will support IPv4 and IPv6 explicitly by using two
separate sockets. Note that there are some differences in bind()
implementation - that is, in whether one can first bind to IPv6
wildcard addresses, and then to those for IPv4. Writing applications
that cope with this can be a pain. Implementing IPV6_V6ONLY
simplifies this. The IPv4 wildcard bind fails on some systems
because the IPv4 address space is embedded into IPv6 address space
when IPv4-mapped IPv6 addresses are used.
A more detailed porting guideline is described in section 6.
4.4. IPv4/IPv6 Applications in an IPv4-Only Node
As the transition is likely to take place over a longer time frame,
applications already ported to support both IPv4 and IPv6 may be run
on IPv4-only nodes. This would typically be done to avoid supporting
two application versions for older and newer operating systems, or to
support a case in which the user wants to disable IPv6 for some
reason.
The most important case is the application support on systems where
IPv6 support can be dynamically enabled or disabled by the users.
Applications on such a system should be able to handle a situation
IPv6 would not be enabled. Another scenario is when an application
is deployed on older systems that do not support IPv6 at all (even
the basic APIs such as getaddrinfo). In this case, the application
designer has to make a case-by-case judgment call as to whether it
makes sense to have compile-time toggle between an older and a newer
API (having to support both in the code), or whether to provide
getaddrinfo etc. function support on older platforms as part of the
application libraries.
Depending on application/operating system support, some may want to
ignore this case, but usually no assumptions can be made, and
applications should also work in this scenario.
An example is an application that issues a socket() command, first
trying AF_INET6 and then AF_INET. However, if the kernel does not
have IPv6 support, the call will result in an EPROTONOSUPPORT or
EAFNOSUPPORT error. Typically, errors like these lead to exiting the
socket loop, and AF_INET will not even be tried. The application
will need to handle this case or build the loop so that errors are
ignored until the last address family.
This case is just an extension of the IPv4/IPv6 support in the
previous case, covering one relatively common but often-ignored case.
5. Application Porting Considerations
The minimum changes for IPv4 applications to work with IPv6 are based
on the different size and format of IPv4 and IPv6 addresses.
Applications have been developed with IPv4 network protocol in mind.
This assumption has resulted in many IP dependencies through source
code.
The following list summarizes the more common IP version dependencies
in applications:
a) Presentation format for an IP address: An ASCII string that
represents the IP address, a dotted-decimal string for IPv4,
and a hexadecimal string for IPv6.
b) Transport layer API: Functions to establish communications and
to exchange information.
c) Name and address resolution: Conversion functions between
hostnames and IP addresses.
d) Specific IP dependencies: More specific IP version
dependencies, such as IP address selection, application
framing, and storage of IP addresses.
e) Multicast applications: One must find the IPv6 equivalents to
the IPv4 multicast addresses and use the right socket
configuration options.
The following subsections describe the problems with the
aforementioned IP version dependencies. Although application source
code can be ported to IPv6 with minimum changes related to IP
addresses, some recommendations are given to modify the source code
in a protocol-independent way, which will allow applications to work
with both IPv4 and IPv6.
5.1. Presentation Format for an IP Address
Many applications use IP addresses to identify network nodes and to
establish connections to destination addresses. For instance, using
the client/server model, clients usually need an IP address as an
application parameter to connect to a server. This IP address is
usually provided in the presentation format, as a string. There are
two problems when porting the presentation format for an IP address:
the allocated memory and the management of the presentation format.
Usually, the memory allocated to contain an IPv4 address
representation as a string is unable to contain an IPv6 address.
Applications should be modified to prevent buffer overflows made
possible by the larger IPv6 address.
IPv4 and IPv6 do not use the same presentation format. IPv4 uses a
dot (.) to separate the four octets written in decimal notation, and
IPv6 uses a colon (:) to separate each pair of octets written in
hexadecimal notation [RFC3513]. In cases where one must be able to
specify, for example, port numbers with the address (see below), it
may be desirable to require placing the address inside the square
brackets [TextRep].
A particular problem with IP address parsers comes when the input is
actually a combination of IP address and port number. With IPv4
these are often coupled with a colon; for example, "192.0.2.1:80".
However, this approach would be ambiguous with IPv6, as colons are
already used to structure the address.
Therefore, the IP address parsers that take the port number separated
with a colon should distinguish IPv6 addresses somehow. One way is
to enclose the address in brackets, as is done with Uniform Resource
Locators (URLs) [RFC2732]; for example, http://[2001:db8::1]:80.
Some applications also need to specify IPv6 prefixes and lengths:
The prefix length should be inserted outside of the square brackets,
if used; for example, [2001:db8::]/64 or 2001:db8::/64 and not
[2001:db8::/64]. Note that prefix/length notation is syntactically
indistinguishable from a legal URI; therefore, the prefix/length
notation must not be used when it isn't clear from the context that
it's used to specify the prefix and length and not, for example, a
URI.
In some specific cases, it may be necessary to give a zone identifier
as part of the address; for example, fe80::1%eth0. In general,
applications should not need to parse these identifiers.
The IP address parsers should support enclosing the IPv6 address in
brackets, even when the address is not used in conjunction with a
port number. Requiring that the user always give a literal IP
address enclosed in brackets is not recommended.
Note that some applications may also represent IPv6 address literals
differently; for example, SMTP [RFC2821] uses [IPv6:2001:db8::1].
Note that the use of address literals is strongly discouraged for
general-purpose direct input to the applications. Host names and DNS
should be used instead.
5.2. Transport Layer API
Communication applications often include a transport module that
establishes communications. Usually this module manages everything
related to communications and uses a transport-layer API, typically
as a network library. When an application is ported to IPv6, most
changes should be made in this application transport module in order
to be adapted to the new IPv6 API.
In the general case, porting an existing application to IPv6 requires
an examination of the following issues related to the API:
- Network Information Storage: IP address Data Structures
The new structures must contain 128-bit IP addresses. The use
of generic address structures, which can store any address
family, is recommended.
Sometimes special addresses are hard-coded in the application
source code. Developers should pay attention to these in order
to use the new address format. Some of these special IP
addresses are wildcard local, loopback, and broadcast. IPv6
does not have the broadcast addresses, so applications can use
multicast instead.
- Address Conversion Functions
The address conversion functions convert the binary address
representation to the presentation format and vice versa. The
new conversion functions are specified to the IPv6 address
format.
- Communication API Functions
These functions manage communications. Their signatures are
defined based on a generic socket address structure. The same
functions are valid for IPv6; however, the IP address data
structures used when calling these functions require the
updates.
- Network Configuration Options
These are used when different communication models are
configured for Input/Output (I/O) operations
(blocking/nonblocking, I/O multiplexing, etc.) and should be
translated for IPv6.
5.3. Name and Address Resolution
From the application point of view, the name and address resolution
is a system-independent process. An application calls functions in a
system library, the resolver, which is linked into the application
when it is built. However, these functions use IP address
structures, that are protocol dependent and must be reviewed to
support the new IPv6 resolution calls.
With IPv6, there are two new basic resolution functions,
getaddrinfo() and getnameinfo(). The first returns a list of all
configured IP addresses for a hostname. These queries can be
constrained to one protocol family; for instance, only IPv4 or only
IPv6 addresses. However, it is recommended that all configured IP
addresses be oBTained to allow applications to work with every kind
of node. The second function returns the hostname associated to an
IP address.
5.4. Specific IP Dependencies
5.4.1. IP Address Selection
Unlike the IPv4 model, IPv6 promotes the configuration of multiple IP
addresses per node, however, applications only use a
destination/source pair for a communication. Choosing the right IP
source and destination addresses is a key factor that may determine
the route of IP datagrams.
Typically, nodes, not applications, automatically solve the source
address selection. A node will choose the source address for a
communication following some rules of best choice, per [RFC3484], but
will also allow applications to make changes in the ordering rules.
When selecting the destination address, applications usually ask a
resolver for the destination IP address. The resolver returns a set
of valid IP addresses from a hostname. Unless applications have a
specific reason to select any particular destination address, they
should try each element in the list until the communication succeeds.
In some cases, the application may need to specify its source
address. The destination address selection process picks the best
destination for the source address (instead of picking the best
source address for the chosen destination address). Note that if it
is not yet known which protocol will be used for communication there
may be an increase in complexity for IP version - independent
applications that have to specify the source address (especially for
client applications. Fortunately, specifying the source address is
not typically required).
5.4.2. Application Framing
The Application Level Framing (ALF) architecture controls mechanisms
that traditionally fall within the transport layer. Applications
implementing ALF are often responsible for packetizing data into
Application Data Units (ADUs). The application problem with ALF
arrives from the ADU size selection to obtain better performance.
Applications using connectionless protocols (such as UDP) typically
need application framing. These applications have three choices: (1)
to use packet sizes no larger than the IPv6 minimum Maximum
Transmission Unit (MTU) of 1280 bytes [RFC2460], (2) to use any
packet sizes, but to force IPv6 fragmentation/reassembly when
necessary, or (3) to optimize the packet size and avoid unnecessary
fragmentation/reassembly, and to guess or find out the optimal packet
sizes that can be sent and received, end-to-end, on the network.
This memo takes no stance on that approach is best.
Note that the most optimal ALF depends on dynamic factors such as
Path MTU or whether IPv4 or IPv6 is being used (due to different
header sizes, possible IPv6-in-IPv4 tunneling overhead, etc.). These
factors have to be taken into consideration when application framing
is implemented.
5.4.3. Storage of IP Addresses
Some applications store IP addresses as remote peer information. For
instance, one of the most popular ways to register remote nodes in
collaborative applications uses IP addresses as registry keys.
Although the source code that stores IP addresses can be modified to
IPv6 by following the previous basic porting recommendations,
applications should not store IP addresses for the following reasons:
- IP addresses can change throughout time; for instance, after a
renumbering process.
- The same node can reach a destination host using different IP
addresses, possibly with a different protocol version.
When possible, applications should store names such as FQDNs or other
protocol-independent identities instead of addresses. In this case
applications are only bound to specific addresses at run time, or for
the duration of a cache lifetime. Other types of applications, such
as massive peer-to-peer systems with their own rendezvous and
discovery mechanisms, may need to cache addresses for performance
reasons, but cached addresses should not be treated as permanent,
reliable information. In highly dynamic networks, any form of name
resolution may be impossible, and here again addresses must be
cached.
5.5. Multicast Applications
There is an additional problem in porting multicast applications.
When multicast facilities are used some changes must be carried out
to support IPv6. First, applications must change the IPv4 multicast
addresses to IPv6 ones, and second, the socket configuration options
must be changed.
All IPv6 multicast addresses encode scope; the scope was only
implicit in IPv4 (with multicast groups in 239/8). Also, although a
large number of application-specific multicast addresses have been
assigned with IPv4, this has been (luckily enough) avoided with IPv6.
So there are no direct equivalents for all the multicast addresses.
For link-local multicast, it's possible to pick almost anything
within the link-local scope. The global groups could use unicast
prefix - based addresses [RFC3306]. All in all, this may force the
application developers to write more protocol-dependent code.
Another problem is that IPv6 multicast does not yet have a
standardized mechanism for traditional Any Source Multicast for
Interdomain multicast. The models for Any Source Multicast (ASM) or
Source-Specific Multicast (SSM) are generally similar between IPv4
and IPv6, but it is possible that PIM-SSM will become more widely
deployed in IPv6 due to its simpler architecture.
It might be beneficial to port the applications to use SSM semantics,
requiring off-band source discovery mechanisms and a different API
[RFC3678]. Inter-domain ASM service is available only through a
method embedding the Rendezvous Point address in the multicast
address [Embed-RP].
Another generic problem with multiparty conferencing applications,
similar to the issues with peer-to-peer applications, is that all
users of the session must use the same protocol version (IPv4 or
IPv6), or some form of proxy or translator (e.g., [MUL-GW]).
6. Developing IP Version - Independent Applications
As stated, dual applications working with both IPv4 and IPv6 are
recommended. These applications should avoid IP dependencies in the
source code. However, if IP dependencies are required, one of the
better solutions would be to build a communication library that
provides an IP version - independent API to applications and that
hides all dependencies.
To develop IP version - independent applications, the following
guidelines should be considered.
6.1. IP Version - Independent Structures
All memory structures and APIs should be IP version-independent. One
should avoid structs in_addr, in6_addr, sockaddr_in, and
sockaddr_in6.
Suppose a network address is passed to some function, foo(). If one
uses struct in_addr or struct in6_addr, results an extra parameter to
indicate address family, as below:
struct in_addr in4addr;
struct in6_addr in6addr;
/* IPv4 case */
foo(&in4addr, AF_INET);
/* IPv6 case */
foo(&in6addr, AF_INET6);
This leads to duplicated code and having to consider each scenario
from both perspectives independently, which is difficult to maintain.
So we should use struct sockaddr_storage, as below:
struct sockaddr_storage ss;
int sslen;
/* AF independent! - use sockaddr when passing a pointer */
/* note: it's typically necessary to also pass the length
explicitly */
foo((struct sockaddr *)&ss, sslen);
6.2. IP Version - Independent APIs
The new address independent variants getaddrinfo() and getnameinfo()
hide the gory details of name-to-address and address-to-name
translations. They implement functionalities of the following
functions:
gethostbyname()
gethostbyaddr()
getservbyname()
getservbyport()
They also obsolete the functionality of gethostbyname2(), defined in
[RFC2133].
The new variants can perform hostname/address and service name/port
lookups, though the features can be turned off, if desired.
Getaddrinfo() can return multiple addresses, as below:
localhost. IN A 127.0.0.1
IN A 127.0.0.2
IN AAAA ::1
In this example, if IPv6 is preferred, getaddrinfo first returns ::1;
then both 127.0.0.1 and 127.0.0.2 are in a random order.
Getaddrinfo() and getnameinfo() can query hostname and service
name/port at once.
Hardcoding AF-dependent knowledge is not preferred in the program.
Constructs such as that below should be avoided:
/* BAD EXAMPLE */
switch (sa->sa_family) {
case AF_INET:
salen = sizeof(struct sockaddr_in);
break;
}
Instead, we should use the ai_addrlen member of the addrinfo
structure, as returned by getaddrinfo().
The gethostbyname(), gethostbyaddr(), getservbyname(), and
getservbyport() are mainly used to get server and client sockets. In
the following sections, we will see simple examples creating these
sockets by using the new IPv6 resolution functions.
6.2.1. Example of Overly Simplistic TCP Server Application
A simple TCP server socket at service name (or port number string)
SERVICE:
/*
* BAD EXAMPLE: does not implement the getaddrinfo loop as
* specified in 6.3. This may result in one of the following:
* - an IPv6 server, listening at the wildcard address,
* allowing IPv4 addresses through IPv4-mapped IPv6 addresses.
* - an IPv4 server, if IPv6 is not enabled,
* - an IPv6-only server, if IPv6 is enabled but IPv4-mapped IPv6
* addresses are not used by default, or
* - no server at all, if getaddrinfo supports IPv6, but the
* system doesn't, and socket(AF_INET6, ...) exits with an
* error.
*/
struct addrinfo hints, *res;
int error, sockfd;
memset(&hints, 0, sizeof(hints));
hints.ai_flags = AI_PASSIVE;
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
error = getaddrinfo(NULL, SERVICE, &hints, &res);
if (error != 0) {
/* handle getaddrinfo error */
}
sockfd = socket(res->family, res->ai_socktype, res->ai_protocol);
if (sockfd < 0) {
/* handle socket error */
}
if (bind(sockfd, res->ai_addr, res->ai_addrlen) < 0) {
/* handle bind error */
}
/* ... */
freeaddrinfo(res);
6.2.2. Example of Overly Simplistic TCP Client Application
A simple TCP client socket connecting to a server running at node
name (or IP address presentation format) SERVER_NODE and service name
(or port number string) SERVICE follows:
/*
* BAD EXAMPLE: does not implement the getaddrinfo loop as
* specified in 6.3. This may result in one of the following:
* - an IPv4 connection to an IPv4 destination,
* - an IPv6 connection to an IPv6 destination,
* - an attempt to try to reach an IPv6 destination (if AAAA
* record found), but failing -- without fallbacks -- because:
* o getaddrinfo supports IPv6 but the system does not
* o IPv6 routing doesn't exist, so falling back to e.g., TCP
* timeouts
* o IPv6 server reached, but service not IPv6-enabled or
* firewalled away
* - if the first destination is not reached, there is no
* fallback to the next records
*/
struct addrinfo hints, *res;
int error, sockfd;
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
error = getaddrinfo(SERVER_NODE, SERVICE, &hints, &res);
if (error != 0) {
/* handle getaddrinfo error */
}
sockfd = socket(res->family, res->ai_socktype, res->ai_protocol);
if (sockfd < 0) {
/* handle socket error */
}
if (connect(sockfd, res->ai_addr, res->ai_addrlen) < 0 ) {
/* handle connect error */
}
/* ... */
freeaddrinfo(res);
6.2.3. Binary/Presentation Format Conversion
We should consider the binary and presentation address format
conversion APIs. The following functions convert network address
structure in its presentation address format and vice versa:
inet_ntop()
inet_pton()
Both are from the basic socket extensions for IPv6. However, these
conversion functions are protocol-dependent. It is better to use
getnameinfo()/getaddrinfo() (inet_pton and inet_ntop equivalents are
described in Appendix A).
Conversion from network address structure to presentation format can
be written as follows:
struct sockaddr_storage ss;
char addrStr[INET6_ADDRSTRLEN];
char servStr[NI_MAXSERV];
int error;
/* fill ss structure */
error = getnameinfo((struct sockaddr *)&ss, sizeof(ss),
addrStr, sizeof(addrStr),
servStr, sizeof(servStr),
NI_NUMERICHOST);
Conversions from presentation format to network address structure can
be written as follows:
struct addrinfo hints, *res;
char addrStr[INET6_ADDRSTRLEN];
int error;
/* fill addrStr buffer */
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_UNSPEC;
error = getaddrinfo(addrStr, NULL, &hints, &res);
if (error != 0) {
/* handle getaddrinfo error */
}
/* res->ai_addr contains the network address structure */
/* ... */
freeaddrinfo(res);
6.3. Iterated Jobs for Finding the Working Address
In a client code, when multiple addresses are returned from
getaddrinfo(), we should try all of them until connection succeeds.
When a failure occurs with socket(), connect(), bind(), or some other
function, the code should go on to try the next address.
In addition, if something is wrong with the socket call because the
address family is not supported (i.e., in case of section 4.4),
applications should try the next address structure.
Note: In the following examples, the socket() return value error
handling could be simplified by always continuing on with the socket
loop instead of performing special checking of specific error
numbers.
6.3.1. Example of TCP Server Application
The previous TCP server example should be written as follows:
#define MAXSOCK 2
struct addrinfo hints, *res;
int error, sockfd[MAXSOCK], nsock=0;
memset(&hints, 0, sizeof(hints));
hints.ai_flags = AI_PASSIVE;
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
error = getaddrinfo(NULL, SERVICE, &hints, &res);
if (error != 0) {
/* handle getaddrinfo error */
}
for (aip=res; aip && nsock < MAXSOCK; aip=aip->ai_next) {
sockfd[nsock] = socket(aip->ai_family,
aip->ai_socktype,
aip->ai_protocol);
if (sockfd[nsock] < 0) {
switch errno {
case EAFNOSUPPORT:
case EPROTONOSUPPORT:
/*
* e.g., skip the errors until
* the last address family,
* see section 4.4.
*/
if (aip->ai_next)
continue;
else {
/* handle unknown protocol errors */
break;
}
default:
/* handle other socket errors */
;
}
} else {
int on = 1;
/* optional: works better if dual-binding to wildcard
address */
if (aip->ai_family == AF_INET6) {
setsockopt(sockfd[nsock], IPPROTO_IPV6, IPV6_V6ONLY,
(char *)&on, sizeof(on));
/* errors are ignored */
}
if (bind(sockfd[nsock], aip->ai_addr,
aip->ai_addrlen) < 0 ) {
/* handle bind error */
close(sockfd[nsock]);
continue;
}
if (listen(sockfd[nsock], SOMAXCONN) < 0) {
/* handle listen errors */
close(sockfd[nsock]);
continue;
}
}
nsock++;
}
freeaddrinfo(res);
/* check that we were able to obtain the sockets */
6.3.2. Example of TCP Client Application
The previous TCP client example should be written as follows:
struct addrinfo hints, *res, *aip;
int sockfd, error;
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
error = getaddrinfo(SERVER_NODE, SERVICE, &hints, &res);
if (error != 0) {
/* handle getaddrinfo error */
}
for (aip=res; aip; aip=aip->ai_next) {
sockfd = socket(aip->ai_family,
aip->ai_socktype,
aip->ai_protocol);
if (sockfd < 0) {
switch errno {
case EAFNOSUPPORT:
case EPROTONOSUPPORT:
/*
* e.g., skip the errors until
* the last address family,
* see section 4.4.
*/
if (aip->ai_next)
continue;
else {
/* handle unknown protocol errors */
break;
}
default:
/* handle other socket errors */
;
}
} else {
if (connect(sockfd, aip->ai_addr, aip->ai_addrlen) == 0)
break;
/* handle connect errors */
close(sockfd);
sockfd=-1;
}
}
if (sockfd > 0) {
/* socket connected to server address */
/* ... */
}
freeaddrinfo(res);
7. Transition Mechanism Considerations
The mechanism [NAT-PT] introduces a special set of addresses, formed
of an NAT-PT prefix and an IPv4 address these refer to IPv4 addresses
translated by NAT-PT DNS-ALG. In some cases, one might be tempted to
handle these differently.
However, IPv6 applications must not be required to distinguish
"normal" and "NAT-PT translated" addresses (or any other kind of
special addresses, including the IPv4-mapped IPv6 addresses): This
would be completely impractical, and if the distinction must be made,
it must be done elsewhere (e.g., kernel, system libraries).
8. Security Considerations
There are a number of security considerations for IPv6 transition,
but those are outside the scope of this memo.
To ensure the availability and robustness of the service even when
transitioning to IPv6, this memo describes a number of ways to make
applications more resistant to failures by cycling through addresses
until a working one is found. Doing this properly is critical to
maintain availability and to avoid loss of service.
A special consideration about application transition is how IPv4-
mapped IPv6 addresses are handled. The use in the API can be seen
both as a merit (easier application transition) and as a burden
(difficulty in ensuring whether the use was legitimate). Note that
some systems will disable (by default) support for internal IPv4-
mapped IPv6 addresses. The security concerns regarding these on the
wire are legitimate, but disabling it internally breaks one
transition mechanism for server applications originally written to
bind() and listen() to a single socket by using a wildcard address
[V6MAPPED]. This should be considered in more detail when
applications are designed.
9. Acknowledgments
Some of guidelines for development of IP version-independent
applications (section 6) were first brought up by [AF-APP]. Other
work to document application porting guidelines has also been in
progress; for example, [IP-GGF] and [PRT]. We would like to thank
the members of the v6ops working group and the application area for
helpful comments. Special thanks are due to Brian E. Carpenter,
Antonio Querubin, Stig Venaas, Chirayu Patel, Jordi Palet, and Jason
Lin for extensive review of this document. We acknowledge Ron Pike
for proofreading the document.
10. References
10.1. Normative References
[RFC3493] Gilligan, R., Thomson, S., Bound, J., McCann, J., and W.
Stevens, "Basic Socket Interface Extensions for IPv6",
RFC 3493, February 2003.
[RFC3542] Stevens, W., Thomas, M., Nordmark, E., and T. Jinmei,
"Advanced Sockets Application Program Interface (API) for
IPv6", RFC 3542, May 2003.
[BIS] Tsuchiya, K., Higuchi, H., and Y. Atarashi, "Dual Stack
Hosts using the "Bump-In-the-Stack" Technique (BIS)", RFC
2767, February 2000.
[BIA] Lee, S., Shin, M-K., Kim, Y-J., Nordmark, E., and A.
Durand, "Dual Stack Hosts Using "Bump-in-the-API" (BIA)",
RFC 3338, October 2002.
[RFC2460] Deering, S. and R. Hinden, "Internet Protocol, Version 6
(IPv6) Specification", RFC 2460, December 1998.
[RFC3484] Draves, R., "Default Address Selection for Internet
Protocol version 6 (IPv6)", RFC 3484, February 2003.
[RFC3513] Hinden, R. and S. Deering, "Internet Protocol Version 6
(IPv6) Addressing Architecture", RFC 3513, April 2003.
10.2. Informative References
[2893BIS] Nordmark, E. and R. E. Gilligan, "Basic Transition
Mechanisms for IPv6 Hosts and Routers", Work in Progress,
June 2004.
[RFC2133] Gilligan, R., Thomson, S., Bound, J., and W. Stevens,
"Basic Socket Interface Extensions for IPv6", RFC 2133,
April 1997.
[RFC2732] Hinden, R., Carpenter, B., and L. Masinter, "Format for
Literal IPv6 Addresses in URL's", RFC 2732, December
1999.
[RFC2821] Klensin, J., "Simple Mail Transfer Protocol", RFC 2821,
April 2001.
[TextRep] Main, A., "Textual Representation of IPv4 and IPv6
Addresses", Work in Progress, October 2003.
[NAT-PT] Tsirtsis, G. and P. Srisuresh, "Network Address
Translation - Protocol Translation (NAT-PT)", RFC 2766,
February 2000.
[DNSTRANS] Durand, A. and J. Ihren, "DNS IPv6 Transport Operational
Guidelines", BCP 91, RFC 3901, September 2004.
[DNSOPV6] Durand, A., Ihren, J. and P. Savola, "Operational
Considerations and Issues with IPv6 DNS", Work in
Progress, May 2004.
[AF-APP] Hagino, J., "Implementing AF-independent application",
http://www.kame.net/newsletter/19980604/, 2001.
[V6MAPPED] Hagino, J., "IPv4 mapped address considered harmful",
Work in Progress, April 2002.
[IP-GGF] Chown, T., Bound, J., Jiang, S. and P. O'Hanlon,
"Guidelines for IP version independence in GGF
specifications", Global Grid Forum(GGF) Documentation,
work in Progress, September 2003.
[Embed-RP] Savola, P. and B. Haberman, "Embedding the Rendezvous
Point (RP) Address in an IPv6 Multicast Address", RFC
3956, November 2004.
[RFC3306] Haberman, B. and D. Thaler, "Unicast-Prefix-based IPv6
Multicast Addresses", RFC 3306, August 2002.
[RFC3678] Thaler, D., Fenner, B., and B. Quinn, "Socket Interface
Extensions for Multicast Source Filters, RFC 3678,
January 2004.
[MUL-GW] Venaas, S., "An IPv4 - IPv6 multicast gateway", Work in
Progress, February 2003.
[PRT] Castro, E. M., "Programming guidelines on transition to
IPv6 LONG project", Work in Progress, January 2003.
Appendix A. Other Binary/Presentation Format Conversions
Section 6.2.3 describes the preferred way to perform
binary/presentation format conversions; these can also be done by
using inet_pton() and inet_ntop() and by writing protocol-dependent
code. This approach is not recommended, but it is provided here for
reference and comparison.
Note that inet_ntop()/inet_pton() lose the scope identifier (if used,
e.g., with link-local addresses) in the conversions, contrary to the
getaddrinfo()/getnameinfo() functions.
A.1. Binary to Presentation Using inet_ntop()
Conversions from network address structure to presentation format can
be written as follows:
struct sockaddr_storage ss;
char addrStr[INET6_ADDRSTRLEN];
/* fill ss structure */
switch (ss.ss_family) {
case AF_INET:
inet_ntop(ss.ss_family,
&((struct sockaddr_in *)&ss)->sin_addr,
addrStr,
sizeof(addrStr));
break;
case AF_INET6:
inet_ntop(ss.ss_family,
&((struct sockaddr_in6 *)&ss)->sin6_addr,
addrStr,
sizeof(addrStr));
break;
default:
/* handle unknown family */
}
Note that, the destination buffer addrStr should be long enough to
contain the presentation address format: INET_ADDRSTRLEN for IPv4 and
INET6_ADDRSTRLEN for IPv6. As INET6_ADDRSTRLEN is longer than
INET_ADDRSTRLEN, the first one is used as the destination buffer
length.
A.2. Presentation to Binary Using inet_pton()
Conversions from presentation format to network address structure can
be written as follows:
struct sockaddr_storage ss;
struct sockaddr_in *sin;
struct sockaddr_in6 *sin6;
char addrStr[INET6_ADDRSTRLEN];
/* fill addrStr buffer and ss.ss_family */
switch (ss.ss_family) {
case AF_INET:
sin = (struct sockaddr_in *)&ss;
inet_pton(ss.ss_family,
addrStr,
(sockaddr *)&sin->sin_addr));
break;
case AF_INET6:
sin6 = (struct sockaddr_in6 *)&ss;
inet_pton(ss.ss_family,
addrStr,
(sockaddr *)&sin6->sin6_addr);
break;
default:
/* handle unknown family */
}
Note that, the address family of the presentation format must be
known.
Authors' Addresses
Myung-Ki Shin
ETRI/NIST
820 West Diamond Avenue
Gaithersburg, MD 20899, USA
Phone: +1 301 975-3613
Fax: +1 301 590-0932
EMail: mshin@nist.gov
Yong-Guen Hong
ETRI PEC
161 Gajeong-Dong, Yuseong-Gu, Daejeon 305-350, Korea
Phone: +82 42 860 6447
Fax: +82 42 861 5404
EMail: yghong@pec.etri.re.kr
Jun-ichiro itojun HAGINO
Research Laboratory, Internet Initiative Japan Inc.
Takebashi Yasuda Bldg.,
3-13 Kanda Nishiki-cho,
Chiyoda-ku,Tokyo 101-0054, JAPAN
Phone: +81-3-5259-6350
Fax: +81-3-5259-6351
EMail: itojun@iijlab.net
Pekka Savola
CSC/FUNET
Espoo, Finland
EMail: psavola@funet.fi
Eva M. Castro
Rey Juan Carlos University (URJC)
Departamento de Informatica, Estadistica y Telematica
C/Tulipan s/n
28933 Madrid - SPAIN
EMail: eva@gsyc.escet.urjc.es
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