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Engineer/Combat Engineer - Using these will generate a slow auto-repair for your MARV. The more of these that you upgrade your MARV with, the faster the rate of healing. This is definitely one of the better upgrades, however, the repair rate is fairly slow with lower numbers. Also, remember that this won't help you much in a fight, so it is a waste if your MARV is fighting a whole lot of units, or fighting an opponent that won't let up on it.
工程师/战斗工程师——用它们可以缓慢的自动修复你的MARV。进驻的工程师越多,修复的速度越快。这绝对是比较好的一项升级,不过,少量的工程师的维修速率是非常低的。同时,记住这在战斗中并不会给你提供多少帮助,因此在你的MARV面对大量的或是厉害的敌人时,这几乎就是浪费。。。
Grenadier Squad - This will create an anti-structure grenade launcher on your MARV that has the ability to clear garrisons. While it is a good idea in theory, it is situational at best, and other hard points will serve effectively as garrison clearer while serving other purposes as well.
榴弹兵——这将在你的MARV上安装一架反建筑榴弹发射器,同时具有清空建筑的能力。这在理论上是个好主意,不过要视情况而定,用其他的兵种可以在达到清建筑效果的同时提供其他支援能力。
Sniper Team - This will create an anti-infantry Sniper Rifle on your MARV. This is obviously great against infantry units that are pretty durable but have a smaller squad size, but beyond that, it will probably not serve as well against infantry as a couple of Hammerheads supporting your MARV would. Might as well not waste these hard points, right?
狙击手——这将在MARV上架设一挺反步兵狙击步枪。显然,这对于对抗小股重装甲步兵非常有效,不过也许用一队锤头配合你的MARV的效果更好些。或许也不该把宝贵的驻扎点浪费在他们身上,对么?
Zone Troopers - This will give you an anti-vehicle rail gun on your MARV. For pure power, this is what you are looking at. Zone Troopers are great, but are hindered by the fact that they are weak against infantry, but garrisoned in a MARV, this problem is mitigated. Remember that these can't attack air units, so it might be a good idea to mix it up instead of having four Zone Troopers.
重装机兵——这将提供给你的MARV一架反装甲轨道炮。单从纯火力来说,这正是你渴求的。重装机兵很强大,不过它们的弱点是对抗步兵,而进驻在MARV里,就弥补了自身的弱点。记住它们不能防空,所以也许混合其他兵种要比装四个重装机兵要好些。