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Militant Rocket Squad - This will give you an anti-air and anti-vehicle rocket launcher on the Redeemer's shoulder. This will be one of your more reliable choices, as it gives you a weapon with nice range, fair damage against vehicles, and some anti-air all at a reasonable price.
民兵火箭小队—— 这将会在救赎者的肩膀上加装一架防空/反装甲火箭发射器。这是你可信赖的选择之一,因为它给你提供一个拥有很好射程,不错火力的反装甲防空武器,而价格却适中。
Saboteur - This will allow your Redeemer to auto-repair. Just like having Engineers upgrade the MARV, the repair rate is fairly slow. However, with the Cloaking Field ability, it does give the Redeemer the chance to do some hit-and-run style attacking where this can be a very good upgrade to use.
破坏者——这将让你的救赎者可以自动修复。就像进驻了工程师的MARV一样,修理的速度很慢。不过,通过使用隐形场能力,可以给救赎者提供很多打带跑攻击的机会。采用这种战术的话,这是个很适合的升级。
Black Hand - This will put an anti-infantry and anti-structure flame thrower on your Redeemer. When it comes to bang for your buck, this is the upgrade of choice, regardless of your faction. While vanilla Nod and Marked of Kane can stealth it for some nice hit-and-running on bases, the Black Hand are shortchanged and don't get their Purifying Flame upgrade transferred to the Redeemer.
黑手——这将在救赎者上安装一架反步兵/反建筑火焰喷射器。当用救赎者猛攻的时候,不论你是什么阵营,这都是你最好的升级选择。普通Nod和Kane之印可以隐形,这对打带跑的战术非常有利,而对黑手阵营来说是弱势,并且在黑手进入救赎者之后,他们会失去净化火焰的升级。
Tiberium Trooper - This will give you a green tiberium ooze dispenser that is good against mainly infantry. This weapon can also slow down all vehicles when they are covered with the ooze. As the Marked of Kane, you aren't going to have that many options. This might be good for infantry, however, only one is ever needed.
泰矿步兵——这将提供给你一台绿色泰矿喷射器,可以抵抗大多数的步兵单位。这个武器还可以使所有的车辆单位减速。对Kane之印来说,你没有什么其他的选择。这也许会对反步兵有些作用,不过,作用也仅限于此罢了。。
None of these things mentioned previously are what makes the Redeemer such a great unit. The biggest advantage that the Redeemer has, is its Rage Generator ability. This ability has a huge radius, and makes all opposing units in that radius attack each other before they attack any of your units. Using something such as Cloaking Field in addition to this ability, you can see where this seems almost overpowered in some situations. However, there is a small catch that if a unit is being told to attack a certain unit before the Rage Generator is activated, it will not start going berserk before the targeted unit is killed. However, when a unit is under the Rage condition, the owner cannot even select the unit until the Rage condition has passed.
上面提到的所有东西都不是使救赎者成为强大单位的原因。救赎者所拥有的最大优势是“愤怒生成器”能力。这项能力拥有巨大的影响半径,可以使所有在影响半径范围内的敌对单位互相攻击,自相残杀。另外,如果配合使用类似隐形场之类的技能,你会看到在某些情况下,这是超强大的。不过,有一点要注意,如果一个单位在愤怒生成器启动前已经锁定一个目标,在那个目标被消灭前,它不会受到影响变的狂暴。然而,当一个单位已经受到了愤怒的影响,在影响作用消失前,它的控制者根本无法选择它。