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14.9.6 Reference type equality operators

王朝other·作者佚名  2006-04-12
窄屏简体版  字體: |||超大  

The predefined reference type equality operators are:

bool operator ==(object x, object y);

bool operator !=(object x, object y);

The operators return the result of comparing the two references for equality

or non-equality.

Since the predefined reference type equality operators accept operands of

type object, they apply to all

types that do not declare applicable operator == and operator != members.

Conversely, any

applicable user-defined equality operators effectively hide the predefined

reference type equality operators.

The predefined reference type equality operators require the operands to be

reference-type values or the

value null; furthermore, they require that a standard implicit conversion (?

3.3.1) exists from the type of

either operand to the type of the other operand. Unless both of these

conditions are true, a compile-time error

occurs. [Note: Notable implications of these rules are:

?It is a compile-time error to use the predefined reference type equality

operators to compare two

references that are known to be different at compile-time. [Example: For

example, if the compile-time

types of the operands are two class types A and B, and if neither A nor B

derives from the other, then it

would be impossible for the two operands to reference the same object.

Thus, the operation is considered

a compile-time error. end example]

?The predefined reference type equality operators do not permit value type

operands to be compared.

Therefore, unless a struct type declares its own equality operators, it is

not possible to compare values of

that struct type.

?The predefined reference type equality operators never cause boxing

operations to occur for their

operands. It would be meaningless to perform such boxing operations, since

references to the newly

allocated boxed instances would necessarily differ from all other

references.

end note]

For an operation of the form x == y or x != y, if any applicable operator

== or operator != exists,

the operator overload resolution (?4.2.4) rules will select that operator

instead of the predefined reference

type equality operator. However, it is always possible to select the

predefined reference type equality

operator by explicitly casting one or both of the operands to type object.

[Example: The example

Chapter 14 Expressions

167

using System;

class Test

{

static void Main() {

string s = "Test";

string t = string.Copy(s);

Console.WriteLine(s == t);

Console.WriteLine((object)s == t);

Console.WriteLine(s == (object)t);

Console.WriteLine((object)s == (object)t);

}

}

produces the output

True

False

False

False

The s and t variables refer to two distinct string instances containing the

same characters. The first

comparison outputs True because the predefined string equality operator (?4.

9.7) is selected when both

operands are of type string. The remaining comparisons all output False

because the predefined

reference type equality operator is selected when one or both of the

operands are of type object.

Note that the above technique is not meaningful for value types. The example

class Test

{

static void Main() {

int i = 123;

int j = 123;

System.Console.WriteLine((object)i == (object)j);

}

}

outputs False because the casts create references to two separate instances

of boxed int values. end

example]

 
 
 
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