分享
 
 
 

Api Hijacking (sample included

王朝other·作者佚名  2006-04-28
窄屏简体版  字體: |||超大  

something i've written for w3hackit (www.gamehackers.net),

thought some of you might find this code interesting.

hijacking api is a good way to control how external dll's manipulate a program.

you can write a universal keybind feature or even a speed hack.

but this all really comes down to how much a game depends on function imports.

normally i wouldn't use the C-lib *hides*, but i wanted to write a quick sample to explain whats going on in the background.

Code:

#include<windows.h>

#include<stdio.h>

union BaseData {

PBYTE pImageBase;

PIMAGE_DOS_HEADER pImageHeader;

};

typedef BaseData* pBaseData;

typedef PIMAGE_FILE_HEADER pFileHeader;

typedef PIMAGE_OPTIONAL_HEADER pExtraHeader;

typedef PIMAGE_SECTION_HEADER pSectionHeader;

#define InitConsts()\

m_BaseData(*pBaseData(&pImageBase)),\

m_pFileHeader(pFileHeader(DWORD(m_BaseData.pImageBase)+DWORD(m_BaseData.pImageHeader->e_lfanew)+sizeof(DWORD))),\

m_pExtraHeader(pExtraHeader(DWORD(m_pFileHeader) + sizeof(IMAGE_FILE_HEADER))),\

m_pSectionHeader(pSectionHeader(DWORD(m_pExtraHeader) + sizeof(IMAGE_OPTIONAL_HEADER)))

//macro from bo2k [RVATOVA updated for our C++ class]

#define RVATOVA(type,offset) ((type)((DWORD)(PBYTE(*this))+(DWORD)(offset)))

class peControl {

public:

peControl(PBYTE pImageBase);

virtual ~peControl();

//returns original.

FARPROC InterceptImport(FARPROC pFuncOrigApi, FARPROC pFuncNewApi);

FARPROC InterceptImport(LPCSTR pDllName, LPCSTR pApiName, FARPROC pFuncNewApi);

operator PBYTE() const { return m_BaseData.pImageBase; }

operator PIMAGE_FILE_HEADER() const { return m_pFileHeader; }

operator PIMAGE_OPTIONAL_HEADER() const { return m_pExtraHeader; }

operator PIMAGE_SECTION_HEADER() const { return m_pSectionHeader; }

protected:

private:

const BaseData m_BaseData;

const pFileHeader m_pFileHeader;

const pExtraHeader m_pExtraHeader;

const pSectionHeader m_pSectionHeader;

};

peControl::peControl(PBYTE pImageBase) : InitConsts() {

return;

}

peControl::~peControl() {

return;

}

//InterceptImport concept by goldfinder

FARPROC peControl::InterceptImport(FARPROC pFuncOrigApi, FARPROC pFuncNewApi) {

PIMAGE_IMPORT_DESCRIPTOR pImportDesc = RVATOVA(PIMAGE_IMPORT_DESCRIPTOR, PIMAGE_OPTIONAL_HEADER(*this)->DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress);

if(PBYTE(pImportDesc) == PBYTE(*this)) return NULL;

for(;pImportDesc->Name; pImportDesc++) {

for(PIMAGE_THUNK_DATA pThunk = RVATOVA(PIMAGE_THUNK_DATA, pImportDesc->FirstThunk);

pThunk->u1.Function; pThunk++) {

if (FARPROC(pThunk->u1.Function) == pFuncOrigApi) {

DWORD dwProtect;

__try {

pThunk->u1.Function = DWORD(pFuncNewApi);

} __except(EXCEPTION_EXECUTE_HANDLER) {

if(!VirtualProtect((LPVOID)(&pThunk->u1.Function), sizeof(DWORD), PAGE_EXECUTE_READWRITE, &dwProtect)) return NULL;

pThunk->u1.Function = DWORD(pFuncNewApi);

}

VirtualProtect((LPVOID)(&pThunk->u1.Function), sizeof(DWORD), PAGE_EXECUTE, &dwProtect);

return pFuncOrigApi;

}

}

}

return NULL;

}

FARPROC peControl::InterceptImport(LPCSTR pDllName, LPCSTR pApiName, FARPROC pFuncNewApi) {

FARPROC pCurrentApi = GetProcAddress(GetModuleHandle(pDllName), pApiName);

if(pCurrentApi) {

return InterceptImport(pCurrentApi, pFuncNewApi);

}

return NULL;

}

DWORD WINAPI newGetTickCount(VOID) {

return 0x31337;

}

int main(void) {

class peControl *pe = new peControl(PBYTE(GetModuleHandle(NULL)));

FARPROC pOriginalGTC;

printf("hijacking GetTickCount...\n");

printf("original GetTickCount address = 0x%X\n", pOriginalGTC=pe->InterceptImport("kernel32","GetTickCount", FARPROC(newGetTickCount)));

printf("GetTickCount() returned 0x%X\n", GetTickCount());

printf("recalling old GetTickCount...\n");

pe->InterceptImport( FARPROC(newGetTickCount), pOriginalGTC);

printf("GetTickCount() returned 0x%X\n", GetTickCount());

delete pe;

return 0;

}

console output wrote:

hijacking GetTickCount...

original GetTickCount address = 0x77E7A29B

GetTickCount() returned 0x31337

recalling old GetTickCount...

GetTickCount() returned 0xEC9319

 
 
 
免责声明:本文为网络用户发布,其观点仅代表作者个人观点,与本站无关,本站仅提供信息存储服务。文中陈述内容未经本站证实,其真实性、完整性、及时性本站不作任何保证或承诺,请读者仅作参考,并请自行核实相关内容。
2023年上半年GDP全球前十五强
 百态   2023-10-24
美众议院议长启动对拜登的弹劾调查
 百态   2023-09-13
上海、济南、武汉等多地出现不明坠落物
 探索   2023-09-06
印度或要将国名改为“巴拉特”
 百态   2023-09-06
男子为女友送行,买票不登机被捕
 百态   2023-08-20
手机地震预警功能怎么开?
 干货   2023-08-06
女子4年卖2套房花700多万做美容:不但没变美脸,面部还出现变形
 百态   2023-08-04
住户一楼被水淹 还冲来8头猪
 百态   2023-07-31
女子体内爬出大量瓜子状活虫
 百态   2023-07-25
地球连续35年收到神秘规律性信号,网友:不要回答!
 探索   2023-07-21
全球镓价格本周大涨27%
 探索   2023-07-09
钱都流向了那些不缺钱的人,苦都留给了能吃苦的人
 探索   2023-07-02
倩女手游刀客魅者强控制(强混乱强眩晕强睡眠)和对应控制抗性的关系
 百态   2020-08-20
美国5月9日最新疫情:美国确诊人数突破131万
 百态   2020-05-09
荷兰政府宣布将集体辞职
 干货   2020-04-30
倩女幽魂手游师徒任务情义春秋猜成语答案逍遥观:鹏程万里
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案神机营:射石饮羽
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案昆仑山:拔刀相助
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案天工阁:鬼斧神工
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案丝路古道:单枪匹马
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案镇郊荒野:与虎谋皮
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案镇郊荒野:李代桃僵
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案镇郊荒野:指鹿为马
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案金陵:小鸟依人
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案金陵:千金买邻
 干货   2019-11-12
 
推荐阅读
 
 
 
>>返回首頁<<
 
靜靜地坐在廢墟上,四周的荒凉一望無際,忽然覺得,淒涼也很美
© 2005- 王朝網路 版權所有