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The MD4 Class.(C#)

王朝c#·作者佚名  2006-01-08
窄屏简体版  字體: |||超大  

/*

Copyright 2002 Blood (eaststarbuy@sina.com)

This code is ported from Norbert Hranitzky's

(norbert.hranitzky@mchp.siemens.de)

Java version.

*/

//reference Namespace

using System;

using System.Text;

namespace Blood.COM.Security

{

/// <summary>

/// Implements the MD4 message digest algorithm in C#

/// </summary>

public class MD4

{

// MD4 specific object variables

//-----------------------------------------------------------------------

/// <summary>

/// The size in bytes of the input block to the transformation algorithm

/// </summary>

private const int BLOCK_LENGTH = 64; // = 512 / 8

/// <summary>

/// 4 32-bit words (interim result)

/// </summary>

private uint[] context = new uint[4];

/// <summary>

/// Number of bytes procesed so far mod. 2 power of 64.

/// </summary>

private long count;

/// <summary>

/// 512-bit input buffer = 16 x 32-bit words holds until it reaches 512 bits

/// </summary>

private byte[] buffer = new byte[BLOCK_LENGTH];

/// <summary>

/// 512-bit work buffer = 16 x 32-bit words

/// </summary>

private uint[] X = new uint[16];

// Constructors

//------------------------------------------------------------------------

public MD4()

{

engineReset();

}

/// <summary>

/// This constructor is here to implement the clonability of this class

/// </summary>

/// <param name="md"> </param>

private MD4(MD4 md): this()

{

//this();

context = (uint[])md.context.Clone();

buffer = (byte[])md.buffer.Clone();

count = md.count;

}

// Clonable method implementation

//-------------------------------------------------------------------------

public object Clone()

{

return new MD4(this);

}

// JCE methods

//-------------------------------------------------------------------------

/// <summary>

/// Resets this object disregarding any temporary data present at the

/// time of the invocation of this call.

/// </summary>

private void engineReset()

{

// initial values of MD4 i.e. A, B, C, D

// as per rfc-1320; they are low-order byte first

context[0] = 0x67452301;

context[1] = 0xEFCDAB89;

context[2] = 0x98BADCFE;

context[3] = 0x10325476;

count = 0L;

for(int i = 0; i < BLOCK_LENGTH; i++)

{

buffer[i] = 0;

}

}

/// <summary>

/// Continues an MD4 message digest using the input byte

/// </summary>

/// <param name="b">byte to input</param>

private void engineUpdate(byte b)

{

// compute number of bytes still unhashed; ie. present in buffer

int i = (int)(count % BLOCK_LENGTH);

count++; // update number of bytes

buffer[i] = b;

if(i == BLOCK_LENGTH - 1)

transform(ref buffer, 0);

}

/// <summary>

/// MD4 block update operation

/// </summary>

/// <remarks>

/// Continues an MD4 message digest operation by filling the buffer,

/// transform(ing) data in 512-bit message block(s), updating the variables

/// context and count, and leaving (buffering) the remaining bytes in buffer

/// for the next update or finish.

/// </remarks>

/// <param name="input">input block</param>

/// <param name="offset">start of meaningful bytes in input</param>

/// <param name="len">count of bytes in input blcok to consider</param>

private void engineUpdate(byte[] input, int offset, int len)

{

// make sure we don't exceed input's allocated size/length

if(offset < 0 || len < 0 || (long)offset + len > input.Length)

{

throw new ArgumentOutOfRangeException();

}

// compute number of bytes still unhashed; ie. present in buffer

int bufferNdx = (int)(count % BLOCK_LENGTH);

count += len; // update number of bytes

int partLen = BLOCK_LENGTH - bufferNdx;

int i = 0;

if(len >= partLen)

{

Array.Copy(input, offset + i, buffer, bufferNdx, partLen);

transform(ref buffer, 0);

for(i = partLen; i + BLOCK_LENGTH - 1 < len; i+= BLOCK_LENGTH)

{

transform(ref input, offset + i);

}

bufferNdx = 0;

}

// buffer remaining input

if(i < len)

{

Array.Copy(input, offset + i, buffer, bufferNdx, len - i);

}

}

/// <summary>

/// Completes the hash computation by performing final operations such

/// as padding. At the return of this engineDigest, the MD engine is

/// reset.

/// </summary>

/// <returns>the array of bytes for the resulting hash value.</returns>

private byte[] engineDigest()

{

// pad output to 56 mod 64; as RFC1320 puts it: congruent to 448 mod 512

int bufferNdx = (int)(count % BLOCK_LENGTH);

int padLen = (bufferNdx < 56) ? (56 - bufferNdx) : (120 - bufferNdx);

// padding is always binary 1 followed by binary 0's

byte[] tail = new byte[padLen + 8];

tail[0] = (byte)0x80;

// append length before final transform

// save number of bits, casting the long to an array of 8 bytes

// save low-order byte first.

for(int i = 0; i < 8 ; i++)

{

tail[padLen + i] = (byte)((count * 8) >> (8 * i));

}

engineUpdate(tail, 0, tail.Length);

byte[] result = new byte[16];

// cast this MD4's context (array of 4 uints) into an array of 16 bytes.

for(int i = 0;i < 4; i++)

{

for(int j = 0; j < 4; j++)

{

result[i * 4 + j] = (byte)(context[i] >> (8 * j));

}

}

// reset the engine

engineReset();

return result;

}

/// <summary>

/// Returns a byte hash from a string

/// </summary>

/// <param name="s">string to hash</param>

/// <returns>byte-array that contains the hash</returns>

public byte[] GetByteHashFromString(string s)

{

byte[] b = Encoding.UTF8.GetBytes(s);

MD4 md4 = new MD4();

md4.engineUpdate(b, 0, b.Length);

return md4.engineDigest();

}

/// <summary>

/// Returns a binary hash from an input byte array

/// </summary>

/// <param name="b">byte-array to hash</param>

/// <returns>binary hash of input</returns>

public byte[] GetByteHashFromBytes(byte[] b)

{

MD4 md4 = new MD4();

md4.engineUpdate(b, 0, b.Length);

return md4.engineDigest();

}

/// <summary>

/// Returns a string that contains the hexadecimal hash

/// </summary>

/// <param name="b">byte-array to input</param>

/// <returns>String that contains the hex of the hash</returns>

public string GetHexHashFromBytes(byte[] b)

{

byte[] e = GetByteHashFromBytes(b);

return bytesToHex(e, e.Length);

}

/// <summary>

/// Returns a byte hash from the input byte

/// </summary>

/// <param name="b">byte to hash</param>

/// <returns>binary hash of the input byte</returns>

public byte[] GetByteHashFromByte(byte b)

{

MD4 md4 = new MD4();

md4.engineUpdate(b);

return md4.engineDigest();

}

/// <summary>

/// Returns a string that contains the hexadecimal hash

/// </summary>

/// <param name="b">byte to hash</param>

/// <returns>String that contains the hex of the hash</returns>

public string GetHexHashFromByte(byte b)

{

byte[] e = GetByteHashFromByte(b);

return bytesToHex(e, e.Length);

}

/// <summary>

/// Returns a string that contains the hexadecimal hash

/// </summary>

/// <param name="s">string to hash</param>

/// <returns>String that contains the hex of the hash</returns>

public string GetHexHashFromString(string s)

{

byte[] b = GetByteHashFromString(s);

return bytesToHex(b, b.Length);

}

private static string bytesToHex(byte[] a, int len)

{

string temp = BitConverter.ToString(a);

// We need to remove the dashes that come from the BitConverter

StringBuilder sb = new StringBuilder((len - 2) / 2); // This should be the final size

for(int i = 0; i < temp.Length ; i++)

{

if(temp[i] != '-')

{

sb.Append(temp[i]);

}

}

return sb.ToString();

}

// own methods

//-----------------------------------------------------------------------------------

/// <summary>

/// MD4 basic transformation

/// </summary>

/// <remarks>

/// Transforms context based on 512 bits from input block starting

/// from the offset'th byte.

/// </remarks>

/// <param name="block">input sub-array</param>

/// <param name="offset">starting position of sub-array</param>

private void transform(ref byte[] block, int offset)

{

// decodes 64 bytes from input block into an array of 16 32-bit

// entities. Use A as a temp var.

for (int i = 0; i < 16; i++)

{

X[i] = ((uint)block[offset++] & 0xFF) |

(((uint)block[offset++] & 0xFF) << 8) |

(((uint)block[offset++] & 0xFF) << 16) |

(((uint)block[offset++] & 0xFF) << 24);

}

uint A = context[0];

uint B = context[1];

uint C = context[2];

uint D = context[3];

A = FF(A, B, C, D, X[ 0], 3);

D = FF(D, A, B, C, X[ 1], 7);

C = FF(C, D, A, B, X[ 2], 11);

B = FF(B, C, D, A, X[ 3], 19);

A = FF(A, B, C, D, X[ 4], 3);

D = FF(D, A, B, C, X[ 5], 7);

C = FF(C, D, A, B, X[ 6], 11);

B = FF(B, C, D, A, X[ 7], 19);

A = FF(A, B, C, D, X[ 8], 3);

D = FF(D, A, B, C, X[ 9], 7);

C = FF(C, D, A, B, X[10], 11);

B = FF(B, C, D, A, X[11], 19);

A = FF(A, B, C, D, X[12], 3);

D = FF(D, A, B, C, X[13], 7);

C = FF(C, D, A, B, X[14], 11);

B = FF(B, C, D, A, X[15], 19);

A = GG(A, B, C, D, X[ 0], 3);

D = GG(D, A, B, C, X[ 4], 5);

C = GG(C, D, A, B, X[ 8], 9);

B = GG(B, C, D, A, X[12], 13);

A = GG(A, B, C, D, X[ 1], 3);

D = GG(D, A, B, C, X[ 5], 5);

C = GG(C, D, A, B, X[ 9], 9);

B = GG(B, C, D, A, X[13], 13);

A = GG(A, B, C, D, X[ 2], 3);

D = GG(D, A, B, C, X[ 6], 5);

C = GG(C, D, A, B, X[10], 9);

B = GG(B, C, D, A, X[14], 13);

A = GG(A, B, C, D, X[ 3], 3);

D = GG(D, A, B, C, X[ 7], 5);

C = GG(C, D, A, B, X[11], 9);

B = GG(B, C, D, A, X[15], 13);

A = HH(A, B, C, D, X[ 0], 3);

D = HH(D, A, B, C, X[ 8], 9);

C = HH(C, D, A, B, X[ 4], 11);

B = HH(B, C, D, A, X[12], 15);

A = HH(A, B, C, D, X[ 2], 3);

D = HH(D, A, B, C, X[10], 9);

C = HH(C, D, A, B, X[ 6], 11);

B = HH(B, C, D, A, X[14], 15);

A = HH(A, B, C, D, X[ 1], 3);

D = HH(D, A, B, C, X[ 9], 9);

C = HH(C, D, A, B, X[ 5], 11);

B = HH(B, C, D, A, X[13], 15);

A = HH(A, B, C, D, X[ 3], 3);

D = HH(D, A, B, C, X[11], 9);

C = HH(C, D, A, B, X[ 7], 11);

B = HH(B, C, D, A, X[15], 15);

context[0] += A;

context[1] += B;

context[2] += C;

context[3] += D;

}

// The basic MD4 atomic functions.

private uint FF(uint a, uint b, uint c, uint d, uint x, int s)

{

uint t = a + ((b & c) | (~b & d)) + x;

return t << s | t >> (32 - s);

}

private uint GG(uint a, uint b, uint c, uint d, uint x, int s)

{

uint t = a + ((b & (c | d)) | (c & d)) + x + 0x5A827999;

return t << s | t >> (32 - s);

}

private uint HH(uint a, uint b, uint c, uint d, uint x, int s)

{

uint t = a + (b ^ c ^ d) + x + 0x6ED9EBA1;

return t << s | t >> (32 - s);

}

} // class MD4

} // namespace Blood.COM.Security

 
 
 
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