关于win32 programming中的视口和窗口!

王朝vc·作者佚名  2006-01-09
窄屏简体版  字體: |||超大  

1 什么叫设备坐标,什么叫逻辑坐标?

言语无用,程序说话!

#include <windows.h>

LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;

int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,

PSTR szCmdLine, int iCmdShow)

{

static TCHAR szAppName[] = TEXT ("HelloWin") ;

HWND hwnd ;

MSG msg ;

WNDCLASS wndclass ;

wndclass.style = CS_HREDRAW | CS_VREDRAW ;

wndclass.lpfnWndProc = WndProc ;

wndclass.cbClsExtra = 0 ;

wndclass.cbWndExtra = 0 ;

wndclass.hInstance = hInstance ;

wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;

wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;

wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;

wndclass.lpszMenuName = NULL ;

wndclass.lpszClassName = szAppName ;

if (!RegisterClass (&wndclass))

{

MessageBox (NULL, TEXT ("This program requires Windows NT!"),

szAppName, MB_ICONERROR) ;

return 0 ;

}

hwnd = CreateWindow (szAppName, // window class name

TEXT ("The Hello Program"), // window caption

WS_OVERLAPPEDWINDOW, // window style

CW_USEDEFAULT, // initial x position

CW_USEDEFAULT, // initial y position

CW_USEDEFAULT, // initial x size

CW_USEDEFAULT, // initial y size

NULL, // parent window handle

NULL, // window menu handle

hInstance, // program instance handle

NULL) ; // creation parameters

ShowWindow (hwnd, iCmdShow) ;

UpdateWindow (hwnd) ;

while (GetMessage (&msg, NULL, 0, 0))

{

TranslateMessage (&msg) ;

DispatchMessage (&msg) ;

}

return msg.wParam ;

}

LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)

{

HDC hdc ;

PAINTSTRUCT ps ;

static int cxClient,cyClient;

switch (message)

{

case WM_SIZE:

cxClient = LOWORD(lParam);

cyClient = HIWORD(lParam);

return 0;

case WM_PAINT:

hdc = BeginPaint (hwnd, &ps) ;

SetViewportOrgEx(hdc,cxClient/2,cyClient/2,NULL);

TextOut(hdc,0,0,TEXT("Hello,Windows 98!"),17);

EndPaint (hwnd, &ps) ;

return 0 ;

case WM_DESTROY:

PostQuitMessage (0) ;

return 0 ;

}

return DefWindowProc (hwnd, message, wParam, lParam) ;

}

第一,TextOut函数是以逻辑坐标为单位的;

第二,SetViewportOrgEx(hdc,cxClient/2,cyClient/2,NULL);这条语句的字面

意思是把视口原点设在客户区的中央;

第三,事实是:文本将显示在客户区的中央;

结论:逻辑点(0,0)也被放在了中央。

把SetViewportOrgEx(hdc,cxClient/2,cyClient/2,NULL);这句换成:

SetWindowOrgEx(hdc,-cxClient/2,-cyClient/2, NULL); 取得的效果与上句相同。

第一,此句的字面意思是:把窗口的原点设在(-cxClient/2,-cyClient/2) 上;

第二,其实字面意思太过于误导原意,什么狗屁窗口,视口,只要记住:

SetWindowOrgEx使原来的X轴右移-cxClient/2,Y轴下移-cyClient/2

看这个:

SetViewportOrgEx(hdc,cxClient/2,cyClient/2,NULL);

SetWindowOrgEx(hdc,-cxClient/2,-cyClient/2,NULL);

看好了吧!!!

 
 
 
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