C#中使用进度条

王朝c#·作者佚名  2006-11-24
窄屏简体版  字體: |||超大  

using System;

using System.Drawing;

using System.Collections;

using System.ComponentModel;

using System.Windows.Forms;

using System.Data;

using System.Diagnostics;

using System.Threading;

namespace WindowsApplication2

{

/// <summary>

/// Form1 的摘要说明。

/// </summary>

public class Form1 : System.Windows.Forms.Form

{

private System.Windows.Forms.Button button1;

private System.Windows.Forms.ProgressBar progressBar1;

private System.Windows.Forms.ProgressBar progressBar2;

private System.Windows.Forms.TextBox textBox1;

private System.Windows.Forms.TextBox textBox2;

/// <summary>

/// 必需的设计器变量。

/// </summary>

private System.ComponentModel.Container components = null;

public Form1()

{

//

// Windows 窗体设计器支持所必需的

//

InitializeComponent();

//

// TODO: 在 InitializeComponent 调用后添加任何构造函数代码

//

}

/// <summary>

/// 清理所有正在使用的资源。

/// </summary>

protected override void Dispose( bool disposing )

{

if( disposing )

{

if (components != null)

{

components.Dispose();

}

}

base.Dispose( disposing );

}

#region Windows 窗体设计器生成的代码

/// <summary>

/// 设计器支持所需的方法 - 不要使用代码编辑器修改

/// 此方法的内容。

/// </summary>

private void InitializeComponent()

{

this.button1 = new System.Windows.Forms.Button();

this.progressBar1 = new System.Windows.Forms.ProgressBar();

this.progressBar2 = new System.Windows.Forms.ProgressBar();

this.textBox1 = new System.Windows.Forms.TextBox();

this.textBox2 = new System.Windows.Forms.TextBox();

this.SuspendLayout();

//

// button1

//

this.button1.Location = new System.Drawing.Point(160, 184);

this.button1.Name = "button1";

this.button1.TabIndex = 1;

this.button1.Text = "button1";

this.button1.Click += new System.EventHandler(this.button1_Click);

//

// progressBar1

//

this.progressBar1.Enabled = false;

this.progressBar1.Location = new System.Drawing.Point(32, 16);

this.progressBar1.Name = "progressBar1";

this.progressBar1.Size = new System.Drawing.Size(336, 32);

this.progressBar1.TabIndex = 2;

//

// progressBar2

//

this.progressBar2.Location = new System.Drawing.Point(32, 72);

this.progressBar2.Name = "progressBar2";

this.progressBar2.Size = new System.Drawing.Size(328, 24);

this.progressBar2.TabIndex = 3;

//

// textBox1

//

this.textBox1.Location = new System.Drawing.Point(48, 136);

this.textBox1.Name = "textBox1";

this.textBox1.TabIndex = 4;

this.textBox1.Text = "100";

//

// textBox2

//

this.textBox2.Location = new System.Drawing.Point(216, 136);

this.textBox2.Name = "textBox2";

this.textBox2.TabIndex = 5;

this.textBox2.Text = "100";

//

// Form1

//

this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);

this.BackColor = System.Drawing.SystemColors.Desktop;

this.ClientSize = new System.Drawing.Size(408, 222);

this.Controls.Add(this.textBox2);

this.Controls.Add(this.textBox1);

this.Controls.Add(this.progressBar2);

this.Controls.Add(this.progressBar1);

this.Controls.Add(this.button1);

this.Name = "Form1";

this.Text = "Form1";

this.ResumeLayout(false);

}

#endregion

/// <summary>

/// 应用程序的主入口点。

/// </summary>

[STAThread]

static void Main()

{

Application.Run(new Form1());

}

private void button1_Click(object sender, System.EventArgs e)

{

int outLoop = Int32.Parse(textBox1.Text);

int innerLoop = Int32.Parse(textBox2.Text);

for (int i=1;i<=outLoop;i++)

{

for (int j=i;j<=innerLoop;j++)

{

if (j%10 == 0)

{

progressBar2.Value = j;

Thread.Sleep(100);

}

}

progressBar1.Value = i;

}

}

}

}

 
 
 
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