Flash AS:即拷即用的loading代码

王朝other·作者佚名  2006-11-24
窄屏简体版  字體: |||超大  

放在第1帧即可。enjoy!

stop();

var rect1:MovieClip = createRectangle1(150, 3, 0x000000);

var rect2:MovieClip = createRectangle2(152, 5, 0x000000);

rect1._x = (Stage.width - rect1._width) / 2;

rect1._y = (Stage.height - rect1._height) / 2;

rect2._x = (Stage.width - rect2._width) / 2;

rect2._y = (Stage.height - rect2._height) / 2;

onEnterFrame = function () {

rect1._width = _root.getBytesLoaded() / _root.getBytesTotal() * 150;

if (_root.getBytesLoaded() == _root.getBytesTotal()) {

rect1.removeMovieClip();

rect2.removeMovieClip();

delete rect1;

delete rect2;

delete createRectangle1;

delete createRectangle2;

delete onEnterFrame;

play();

}

};

function createRectangle1(width:Number, height:Number, color:Number, scope:MovieClip):MovieClip {

scope = (scope == undefined) ? this : scope;

var depth:Number = scope.getNextHighestDepth();

var mc:MovieClip = scope.createEmptyMovieClip("mc_" + depth, depth);

mc.beginFill(color);

mc.lineTo(0, height);

mc.lineTo(width, height);

mc.lineTo(width, 0);

mc.lineTo(0, 0);

return mc;

}

function createRectangle2(width:Number, height:Number, color:Number, scope:MovieClip):MovieClip {

scope = (scope == undefined) ? this : scope;

var depth:Number = scope.getNextHighestDepth();

var mc:MovieClip = scope.createEmptyMovieClip("mc_" + depth, depth);

mc.lineStyle(color);

mc.moveTo(0, 0);

mc.lineTo(0, height);

mc.lineTo(width, height);

mc.lineTo(width, 0);

mc.lineTo(0, 0);

return mc;

}

 
 
 
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