使用方法:把代码拷到帧中就可看到效果
效果:可按住鼠标任意画线,可作简单的涂鸭工具
http://www.flash8.net/bbs/UploadFile/2005-7/2005721365810.swf
代码:
createEmptyMovieClip("xian",1);
with (xian) {
_root.onMouseMove = function() {
if (draw) {
_root.lineStyle(0, 0x000000, 100);
_root.lineTo(_root._xmouse, _root._ymouse);
}
};
_root.onMouseDown = function() {
draw = true;
_root.moveTo(_root._xmouse, _root._ymouse);
};
_root.onMouseUp = function() {
draw = false;
};
}
用鼠标任意画直线
效果:类似flash中的直线工具
代码:
createEmptyMovieClip("line", n);
with (line) {
lineStyle(1, 0x000000, 100);
moveTo(0, 0);
lineTo(100, 100);
line._visible = 0;
}
_root.onMouseDown = function() {
qidian_x = _root._xmouse;
qidian_y = _root._ymouse;
with (line) {
_x = qidian_x;
_y = qidian_y;
_xscale = 0;
_yscale = 0;
_visible = 1;
}
};
_root.onMouseMove = function() {
endX = _root._xmouse;
endY = _root._ymouse;
if (_root.line != "_root.line" && key.isdown(16)) {
if (Math.abs(endX-qidian_x)>Math.abs(endY-qidian_y)) {
setProperty(_root.line, _xscale, endX-qidian_x);
setProperty(_root.line, _yscale, endX-qidian_x);
} else {
setProperty(_root.line, _xscale, endY-qidian_y);
setProperty(_root.line, _yscale, endY-qidian_y);
}
} else {
setProperty(_root.line, _xscale, endX-qidian_x);
setProperty(_root.line, _yscale, endY-qidian_y);
}
};
_root.onMouseUp = function() {
if (_root._xmouse-qidian_x != 0) {
i++;
Objectx = "Copy" add i;
duplicateMovieClip(_root.line, Objectx, i);
setProperty(Objectx, _x, qidian_x);
setProperty(Objectx, _y, qidian_y);
_root.i = i;
}
setProperty(_root.line, _visible, 0);
};
用鼠标任意画矩形
效果:类似flash中的矩形工具
代码:
createEmptyMovieClip("line", n);
with (line) {
lineStyle(0.1, 0x000000, 100);
moveTo(0, 0);
lineTo(100, 0);
lineTo(100, 100);
lineTo(0, 100);
lineTo(0,0);
line._visible = 0;
}
_root.onMouseDown = function() {
qidian_x = _root._xmouse;
qidian_y = _root._ymouse;
with (line) {
_x = qidian_x;
_y = qidian_y;
_xscale = 0;
_yscale = 0;
_visible = 1;
}
};
_root.onMouseMove = function() {
endX = _root._xmouse;
endY = _root._ymouse;
if (_root.line != "_root.line" && key.isdown(16)) {
if (Math.abs(endX-qidian_x)>Math.abs(endY-qidian_y)) {
setProperty(_root.line, _xscale, endX-qidian_x);
setProperty(_root.line, _yscale, endX-qidian_x);
} else {
setProperty(_root.line, _xscale, endY-qidian_y);
setProperty(_root.line, _yscale, endY-qidian_y);
}
} else {
setProperty(_root.line, _xscale, endX-qidian_x);
setProperty(_root.line, _yscale, endY-qidian_y);
}
};
_root.onMouseUp = function() {
if (_root._xmouse-qidian_x != 0) {
i++;
Objectx = "Copy" add i;
duplicateMovieClip(_root.line, Objectx, i);
setProperty(Objectx, _x, qidian_x);
setProperty(Objectx, _y, qidian_y);
_root.i = i;
}
setProperty(_root.line, _visible, 0);
};
用鼠标任意画圆、椭圆
效果:类似flash中的工具
代码:
createEmptyMovieClip("line", n);
with (line) {
for (n=1; n<400; n++) {
a = 50*Math.cos(n*Math.PI/180);
b = 50*Math.sin(n*Math.PI/180);
c = 50*Math.cos((n+1)*Math.PI/180);
d = 50*Math.sin((n+1)*Math.PI/180);
lineStyle(0.01, 0x000000, 50);
moveTo(a+50, b+50);
lineTo(c+50, d+50);
}
line._visible = 0;
}
_root.onMouseDown = function() {
qidian_x = _root._xmouse;
qidian_y = _root._ymouse;
with (line) {
_x = qidian_x;
_y = qidian_y;
_xscale = 0;
_yscale = 0;
_visible = 1;
}
};
_root.onMouseMove = function() {
endX = _root._xmouse;
endY = _root._ymouse;
if (_root.line != "_root.line" && key.isdown(16)) {
if (Math.abs(endX-qidian_x)>Math.abs(endY-qidian_y)) {
setProperty(_root.line, _xscale, endX-qidian_x);
setProperty(_root.line, _yscale, endX-qidian_x);
} else {
setProperty(_root.line, _xscale, endY-qidian_y);
setProperty(_root.line, _yscale, endY-qidian_y);
}
} else {
setProperty(_root.line, _xscale, endX-qidian_x);
setProperty(_root.line, _yscale, endY-qidian_y);
}
};
_root.onMouseUp = function() {
if (_root._xmouse-qidian_x != 0) {
i++;
Objectx = "Copy" add i;
duplicateMovieClip(_root.line, Objectx, i);
setProperty(Objectx, _x, qidian_x);
setProperty(Objectx, _y, qidian_y);
_root.i = i;
}
setProperty(_root.line, _visible, 0);
};
两定点画虚线
代码:MovieClip.prototype.dashTo = function(startPoint, destPoint, dashLength, spaceLength) {
var x = destPoint.x-startPoint.x;
var y = destPoint.y-startPoint.y;
var hyp = Math.sqrt((x)*(x)+(y)*(y));
var units = hyp/(dashLength+spaceLength);
var dashSpaceRatio = dashLength/(dashLength+spaceLength);
var dashX = (x/units)*dashSpaceRatio;
var spaceX = (x/units)-dashX;
var dashY = (y/units)*dashSpaceRatio;
var spaceY = (y/units)-dashY;
this.moveTo(startPoint.x, startPoint.y);
wh