一个很不错的效果,用键盘的箭头键控制一个漂亮的箭头!也许能给你启发,做出一款有趣的小游戏呢
<html xmlns:v="urn:schemas-microsoft-com:vml">
<head>
<title>Interactive Arrow</title>
<STYLE>
v\:* { BEHAVIOR: url(#default#VML) }
</STYLE>
<SCRIPT Language="JavaScript">
/*
All Files are Designed & Writen by Windy_sk, you can use it freely but ...
YOU MUST KEEP THIS ITEM !
Email: seasonx@163.net
*/
var timer = null;
var time_unit = 30;
var A_speed = 10;
var L_speed = 15;
var move_x, move_y;
function ArrowStyle(type,color,color2,focus){
if(color == "") color = "white";
if(color2 == "") color2 = "white";
this.type = type;
this.color = color;
this.color2 = color2;
this.focus = focus;
}
var style_list = new Array();
style_list[style_list.length] = new ArrowStyle("gradient","blue","","");
style_list[style_list.length] = new ArrowStyle("gradient","","blue","");
style_list[style_list.length] = new ArrowStyle("gradient","blue","red","");
style_list[style_list.length] = new ArrowStyle("gradient","red","blue","");
style_list[style_list.length] = new ArrowStyle("gradient","blue","red","50%");
style_list[style_list.length] = new ArrowStyle("gradient","red","blue","-50%");
style_list[style_list.length] = new ArrowStyle("gradientradial","","blue","");
style_list[style_list.length] = new ArrowStyle("gradientradial","blue","","");
style_list[style_list.length] = new ArrowStyle("gradientradial","red","blue","");
style_list[style_list.length] = new ArrowStyle("gradientradial","blue","red","");
style_list[style_list.length] = new ArrowStyle("gradientradial","red","blue","50%");
style_list[style_list.length] = new ArrowStyle("gradientradial","blue","red","-50%");
function ChangeStyle(){
if(style_list.length == 0) return;
var the_style = style_list[GetRandomNum(1,style_list.length) - 1];
fill.type = the_style.type;
fill.color = the_style.color;
fill.color2 = the_style.color2;
fill.focus = the_style.focus;
}
/*
function ChangeStyle(){
fill.type = GetRandomNum(0,1)?"gradient":"gradientradial";
fill.color = GetRandomdColor();
fill.color2 = GetRandomdColor();
fill.focus = GetRandomNum(0,1)?"+":"-" + GetRandomNum(0,100).toString() + "%";
}
function GetRandomdColor(){
var result = "";
var hex = new Array(6);
hex[0] = "FF";
hex[1] = "CC";
hex[2] = "99";
hex[3] = "66";
hex[4] = "33";
hex[5] = "00";
for(var i=0;i<3;i++){
result += hex[GetRandomNum(0,5)];
}
return result;
}
*/
function GetRandomNum(Min,Max){
var Range = Max - Min;
var Rand = Math.random();
return(Min + Math.round(Rand * Range));
}
function MoveIt(){
var the_top = parseInt(angle.style.top);
var the_left = parseInt(angle.style.left);
angle.style.top = the_top + move_y;
angle.style.left = the_left + move_x;
if(the_top < 0 || the_top > document.body.offsetHeight){
angle.Rotation = 180 - angle.Rotation;
move_y = -move_y;
angle.style.top = the_top<0 ? 0 : document.body.offsetHeight + move_y;
}
if(the_left < 0 || the_left > document.body.offsetWidth){
angle.Rotation = 360 - angle.Rotation;
move_x = -move_x;
angle.style.left = the_left<0 ? 0 : document.body.offsetWidth + move_x;
}
}
document.onkeydown = function(){
angle.Rotation = angle.Rotation % 360;
if(timer!=null) return;
var the_angle = Math.PI * angle.Rotation / 180;
switch(event.keyCode){
case 37: //left
timer = setInterval("angle.Rotation -= A_speed",time_unit);
break;
case 39: //right
timer = setInterval("angle.Rotation += A_speed",time_unit);
break;
case 40: //down
the_angle += Math.PI;
case 38: //up
move_y = -Math.floor(L_speed * Math.cos(the_angle));
move_x = +Math.floor(L_speed * Math.sin(the_angle));
timer = setInterval("MoveIt()",time_unit);
break;
}
return;
}
document.onkeyup = function(){
if(timer!=null) clearInterval(timer);
timer = null;
}
document.onclick = function(){
ChangeStyle();
}
document.onmousewheel = function(){
if (event.wheelDelta >= 120){
angle.style.width = Math.ceil(parseInt(angle.style.width) * 1.1);
angle.style.height = Math.ceil(parseInt(angle.style.height) * 1.1);
}else if (event.wheelDelta <= -120){
angle.style.width = Math.ceil(parseInt(angle.style.width) * 0.9);
angle.style.height = Math.ceil(parseInt(angle.style.height) * 0.9);
}
return;
}
window.onload = function(){
setInterval("window.status='Rotation: '+angle.Rotation+'; Top: '+angle.style.top+'; Left: '+angle.style.left",time_unit);
}
</SCRIPT>
</head>
<body scroll="no">
<v:group id="angle" style='position:absolute;top:0;left:0;width:20;height:20;z-index:999' coordorigin="-10,-10" coordsize="20,20">
<v:shape CoordOrig="-10,-10" CoordSize="20,20" style="width:20;height:20" Title="Interactive Arrow" FillColor="red" Filled="true" StrokeColor="black" StrokeWeight="1pt">
<v:Stroke StrokeColor="black" StrokeWeight="1pt" />
<v:fill id=fill type='gradient' color='blue'/>
<v:Path v="m 0,-10 l -10,10 l 0,5 l 10,10 x e" />
</v:shape>
</v:group>
</body>
</html>
<style>
a:hover{color:#036;}
</style>
<script language="javascript">
var rate = 20;
var obj;
var act = 0;
var elmH = 0;
var elmS = 128;
var elmV = 255;
var clrOrg;
var TimerID;
if (navigator.appName.indexOf("Microsoft",0) != -1 && parseInt(navigator.appVersion) >= 4) {
Browser = true;
} else {
Browser = false;
}
if (Browser) {
document.onmouseover = doRainbowAnchor;
document.onmouseout = stopRainbowAnchor;
}
function doRainbow()
{
if (Browser && act != 1) {
act = 1;
obj = event.srcElement;
clrOrg = obj.style.color;
TimerID = setInterval("ChangeColor()",100);
}
}
function stopRainbow()
{
if (Browser && act != 0) {
obj.style.color = clrOrg;
clearInterval(TimerID);
act = 0;
}
}
function doRainbowAnchor()
{
if (Browser && act != 1) {
obj = event.srcElement;
while (obj.tagName != 'A' && obj.tagName != 'BODY') {
obj = obj.parentElement;
if (obj.tagName == 'A' || obj.tagName == 'BODY')
break;
}
if (obj.tagName == 'A' && obj.href != '') {
act = 1;
clrOrg = obj.style.color;
TimerID = setInterval("ChangeColor()",100);
}
}
}
function stopRainbowAnchor()
{
if (Browser && act != 0) {
if (obj.tagName == 'A') {
obj.style.color = clrOrg;
clearInterval(TimerID