《联合进攻》官方秘籍

王朝攻略秘笈·作者佚名  2006-12-18
窄屏简体版  字體: |||超大  

在游戏快捷方式后面加上以下参数:

+set developer 1 +set sv_cheats 1

(在第一个加号前面要空一格)

在游戏中按 [~] ,输入以下指令(水平有限,仅翻译了几个常用的):

god - God mode 上帝模式

give - Gives indicated item显示提供的项目

give health - Full health 生命值全满

notarget - The enemies won't shoot you 敌人不对你进行攻击

noclip - You can go straigh through walls 穿墙

give all - Gives all items 武器,物品,枪械全满

give ammo - Gives ammunition弹药全满

debug 1 - Turns debug mode on (0 to turn it off)打开Debug模式(0关闭)

developer 1 - Turns developer mode on (0 to turn it off)

ufo - Fly mode飞行模式

jumptonode - Teleports you to a specific node on the map

kill - Suicide自杀

map - Loads the map you want

testgun - ?

cvarlist - Gives a list of all cvars in the game

cvardump - Dumps all cvars to the console

cvar_restart - Reset all cvars

cmdlist - Gives a list of all commands in the game

shaderlist - Gives a list of all the shaders on the current map

imagelist - Gives a list of all images on the current map

snd_list - Gives a list of all sounds currently being used

entitylist - Gives a list of all entities currently in use

bindlist - Gives a list of all currently bound keys

gfxinfo - Gives information about the game graphics

savegame - Saves your game

loadgame - Load your saved game

reset - Resets a variable to it's default state

cinematic - Plays a cinematic file

debug_tankall 1 - ?

chain 1 - ?

ai_nocriticalsections 1 - ?

testmodel - Spawns a model that you input

ai_corpsecount - how many seconds dead bodies remain on-screen

cg_brass 0 - Turns ejecting shells off

cg_marks 0 - Turns bullet marks off

cg_drawFPS 1 - Turns fps display on

cg_drawTimer 1 - Turns game timer on

cg_drawStatus 0 - Turns HUD off

cg_hudAlpha - Sets HUD transparency (default is 1.0)

cg_draw2D 0 - Turns HUD and crosshair off

cg_drawCrosshair 0 - Turns crosshair off

cg_crosshairAlpha - Sets crosshair transparency (default is 1.0)

cg_thirdPerson 1 - Turns on 3rd person view on.cg_shellshock - Activates the shellshock effect for the duration that you specify

cg_showMiss 1 - Shows you how far off you are from hitting an npc if you've missed.

cg_shadows 0 - Turns shadows off.

cg_skybox 0/1 - ?

cg_stats 0/1 - ?

cg_noRender 0/1 - Gameplay will continue, but will no longer be rendered.

cg_subtitles 0/1 - Turns off/on subtitles

cg_noPredict 0/1 - ?

cg_selectPlayer - ?

cg_tracerChance - ?

cg_ignore 0/1 - ?

cg_letterbox 0/1 - Turns off/on letterbox format

cl_debugMove 0/1 - Turns off/on player and AI movement debugging.

cl_run 0/1 - ?

cl_running 0/1 - ?

con_debug 0/1 - Turns off/on console debugging.

dmflags 0/1 - ?

fx_debug 0/1 - Turns off/on fx debugging.

fx_draw 0/1 - Turns off/on fx. If set to 0, no smoke, muzzle flashes or particle effects will be drawn.

fx_enable 0/1 - Turns off/on fx. If set to 0, fx will be disabled.

fx_freeze 0/1 - Turns off/on fx freezing. If set to 1, smoke - for example) will freeze in mid-air.

g_changelevel_time - ?

g_gravity - Changes the amount of gravity in the game (default is 800)

g_spawnai 0/1 - Don't spawn on the map (usually crashes the game)

g_ai 0/1 - Turns off/on ai in the game.

g_debugDamage 1 - View the amount of health that an npc has and how much damage you have done to it.

g_vehicleDebug 0/1 - Turns off/on vehicle debug mode.

g_debugMove 1 - Turns off/on player and AI movement debugging.

g_debugBullets 1 - Turns off/on bullet debugging.

g_debugShowHit 1 - Turns off/on hit debugging.

g_drawEntBBoxes 1 - Turns off/on entity bounding boxes.

g_gameSkill - Sets the game skill level

g_knockback - Sets the knockback power of weapons (default is 1000)

r_fog 0/1 - Turns off/on fog

r_drawEntities 0/1 - Turns off/on objects and npc's. Default is 1

r_drawWorld 0/1 - Turns off/on all objects and backgrounds. Default is 1

r_showtris 0/1 - Turns off/on wireframe mode. Default is 0

 
 
 
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