BCB之Socket通信

王朝other·作者佚名  2006-01-09
窄屏简体版  字體: |||超大  

BCB之Socket通信

曾棕根

山水清音阁:http://blog.csdn.net/ssqy

2/26/2005 11:15:32 PM

Socket套接字:每个套接字由IP地址+服务号码(称之为端口port)组成。数据传输之后,必须释放和撤销连接。

TclientSocket和TserverSocket两个网络组件,位于Internet页。

TserverSocket:

1. Port属性:int型,设置端口号,如6767

2. Activate属性:bool型,设置监听:true;关闭监听:false

3. OnListen事件:侦听连接形成之前,发生此事件

4. OnAccept事件:接受了某客户端连接请求后发生此事件

5. OnClientRead事件:通过此事件,从套接字读出数据(从客户端发来的)

6. OnClientWrite事件:通过此事件,可以对套接字写入数据

TclientSocket:

1. Address属性:服务器IP地址

2. Host属性:服务器主机名称,当Host和Address都指定时,TclientSocket将使用Host属性工作

3. Port属性: int型,设置套接字端口号,如6767

4. Activate属性:true:与服务器建立连接;false:与服务器断开连接

5. OnLookup事件:在定位服务器套接字之前,发生此事件

6. OnConnecting事件:在服务器套接字被定位后,发生此事件

7. OnConnect事件:与服务器建立连接后,发生此事件

8. OnRead事件:通过此事件,可从连接套接字读出数据

9. OnWrite事件:通过此事件,可对套接字写入数据

10. OnDisConnect事件:在与服务器断开连接时,发生此事件

一个网络聊天程序例子:

服务器:

1. port:6767

2. 代码:

///---------------------------------------------------------------------------

#include <vcl.h>

#pragma hdrstop

#include "Unit1.h"

///---------------------------------------------------------------------------

#pragma package(smart_init)

#pragma resource "*.dfm"

TForm1 *Form1;

///---------------------------------------------------------------------------

__fastcall TForm1::TForm1(TComponent* Owner)

: TForm(Owner)

{

}

///---------------------------------------------------------------------------

void __fastcall TForm1::Button1Click(TObject *Sender)

{

///发送信息

AnsiString Msg=Edit1->Text+ ":" + Edit2->Text;

Edit2->Text="";

Memo1->Lines->Add(Msg);

///将信息发送到所有客户端

for(int i=0;i<ServerSocket1->Socket->ActiveConnections;i++)

ServerSocket1->Socket->Connections[i]->SendText(Msg);

}

///---------------------------------------------------------------------------

void __fastcall TForm1::ServerSocket1Accept(TObject *Sender,

TCustomWinSocket *Socket)

{

///服务器接收客户端请求后发生Accept事件

AnsiString Msg="服务器消息:" + Socket->RemoteHost +"进入了聊天室";

///向所有客户端发送消息

for(int i=0;i<ServerSocket1->Socket->ActiveConnections;i++)

ServerSocket1->Socket->Connections[i]->SendText(Msg);

///在自己的信息栏中加入该信息

Memo1->Lines->Add(Msg);

}

///---------------------------------------------------------------------------

void __fastcall TForm1::ServerSocket1ClientRead(TObject *Sender,

TCustomWinSocket *Socket)

{

///从套接字中读出数据

AnsiString Msg=Socket->ReceiveText();

//把信息发送到所有客户端

for(int i=0;i<ServerSocket1->Socket->ActiveConnections;i++)

ServerSocket1->Socket->Connections[i]->SendText(Msg);

///在自己的信息栏上加入该信息

Memo1->Lines->Add(Msg);

}

///---------------------------------------------------------------------------

void __fastcall TForm1::FormCreate(TObject *Sender)

{

Edit1->Text="";

Edit2->Text="";

}

///---------------------------------------------------------------------------

void __fastcall TForm1::Button2Click(TObject *Sender)

{

ServerSocket1->Port=StrToInt(Edit3->Text);

ServerSocket1->Active=true;

Shape1->Visible=true;

}

///---------------------------------------------------------------------------

void __fastcall TForm1::Button3Click(TObject *Sender)

{

ServerSocket1->Active=false;

Shape1->Visible=false;

}

///---------------------------------------------------------------------------

客户端:

1. Address:127.0.0.1(服务器IP地址)

2. Port:6767(服务器的端口号)

3. 代码

///---------------------------------------------------------------------------

#include <vcl.h>

#pragma hdrstop

#include "Unit1.h"

///---------------------------------------------------------------------------

#pragma package(smart_init)

#pragma resource "*.dfm"

TForm1 *Form1;

///---------------------------------------------------------------------------

__fastcall TForm1::TForm1(TComponent* Owner)

: TForm(Owner)

{

}

///---------------------------------------------------------------------------

void __fastcall TForm1::Button1Click(TObject *Sender)

{

AnsiString Msg=Edit1->Text + ":" + Edit2->Text;

Memo1->Lines->Add(Msg);

Edit2->Text="";

///向服务器发送信息

ClientSocket1->Socket->SendText(Msg);

}

//---------------------------------------------------------------------------

void __fastcall TForm1::ClientSocket1Read(TObject *Sender,

TCustomWinSocket *Socket)

{

///客户端读取信息

AnsiString Msg=Socket->ReceiveText();

///判断是不是自己发出的信息

if(Msg!=Memo1->Lines->Strings[Memo1->Lines->Count-1])

Memo1->Lines->Add(Msg);

}

///---------------------------------------------------------------------------

void __fastcall TForm1::FormCreate(TObject *Sender)

{

Edit1->Text="";

Edit2->Text="";

}

///---------------------------------------------------------------------------

void __fastcall TForm1::Button2Click(TObject *Sender)

{

ClientSocket1->Address=Edit3->Text;

ClientSocket1->Port=StrToInt(Edit4->Text);

ClientSocket1->Active=true;

}

///---------------------------------------------------------------------------

void __fastcall TForm1::Button3Click(TObject *Sender)

{

ClientSocket1->Active=false;

}

///---------------------------------------------------------------------------

void __fastcall TForm1::ClientSocket1Connect(TObject *Sender,

TCustomWinSocket *Socket)

{

AnsiString Msg="连接成功,[主机]" + Socket->RemoteHost +"[主机地址]" + Socket->RemoteAddress + "[主机监听端口]" + IntToStr(Socket->RemotePort);

ShowMessage(Msg);

}

///---------------------------------------------------------------------------

void __fastcall TForm1::ClientSocket1Disconnect(TObject *Sender,

TCustomWinSocket *Socket)

{

Socket->SendText(Edit1->Text + "下线了");

///ClientSocket1->Socket->SendText(Edit1->Text + "下线了");

ShowMessage("已断开连接");

}

///---------------------------------------------------------------------------正文

 
 
 
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