How To Use the C Run-Time

王朝c/c++·作者佚名  2006-01-10
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Section 1: Three Forms of C Run-Time (CRT) Libraries Are Available

There are three forms of the C Run-time library provided with the Win32

SDK:

LIBC.LIB is a statically linked library for single-threaded programs.

LIBCMT.LIB is a statically linked library that supports multithreaded

programs.

CRTDLL.LIB is an import library for CRTDLL.DLL that also supports

multithreaded programs. CRTDLL.DLL itself is part of Windows NT.

Microsoft Visual C++ 32-bit edition contains these three forms as well,

however, the CRT in a DLL is named MSVCRT.LIB. The DLL is redistributable.

Its name depends on the version of VC++ (ie MSVCRT10.DLL or MSVCRT20.DLL).

Note however, that MSVCRT10.DLL is not supported on Win32s, while

CRTDLL.LIB is supported on Win32s. MSVCRT20.DLL comes in two versions: one

for Windows NT and the other for Win32s.

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Section 2: Using the CRT Libraries When Building a DLL

When building a DLL which uses any of the C Run-time libraries, in order to

ensure that the CRT is properly initialized, either

1.

the initialization function must be named DllMain() and the entry point

must be specified with the linker option -entry:_DllMainCRTStartup@12

- or -

2.

the DLL's entry point must explicitly call CRT_INIT() on process attach

and process detach

This permits the C Run-time libraries to properly allocate and initialize C

Run-time data when a process or thread is attaching to the DLL, to properly

clean up C Run-time data when a process is detaching from the DLL, and for

global C++ objects in the DLL to be properly constructed and destructed.

The Win32 SDK samples all use the first method. Use them as an example.

Also refer to the Win32 Programmer's Reference for DllEntryPoint() and the

Visual C++ documentation for DllMain(). Note that DllMainCRTStartup() calls

CRT_INIT() and CRT_INIT() will call your application's DllMain(), if it

exists.

If you wish to use the second method and call the CRT initialization code

yourself, instead of using DllMainCRTStartup() and DllMain(), there are two

techniques:

1.

if there is no entry function which performs initialization code, simply

specify CRT_INIT() as the entry point of the DLL. Assuming that you've

included NTWIN32.MAK, which defines DLLENTRY as "@12", add the following

option to the DLL's link line:

-entry:_CRT_INIT$(DLLENTRY)

- or -

2.

if you *do* have your own DLL entry point, do the following in the entry

point:

a.

Use this prototype for CRT_INIT():

BOOL WINAPI _CRT_INIT(HINSTANCE hinstDLL, DWORD fdwReason,

LPVOID lpReserved);

For information on CRT_INIT() return values, see the documentation

DllEntryPoint; the same values are returned.

b.

On DLL_PROCESS_ATTACH and DLL_THREAD_ATTACH (see "DllEntryPoint" in

the Win32 API reference for more information on these flags), call

CRT_INIT(), first, before any C Run-time functions are called or any

floating-point operations are performed.

c.

Call your own process/thread initialization/termination code.

d.

On DLL_PROCESS_DETACH and DLL_THREAD_DETACH, call CRT_INIT() last,

after all C Run-time functions have been called and all floating-

point operations are completed.

Be sure to pass on to CRT_INIT() all of the parameters of the entry

point; CRT_INIT() expects those parameters, so things may not work

reliably if they are omitted (in particular, fdwReason is required to

determine whether process initialization or termination is needed).

Below is a skeleton sample entry point function that shows when and how

to make these calls to CRT_INIT() in the DLL entry point:

BOOL WINAPI DllEntryPoint(HINSTANCE hinstDLL, DWORD fdwReason,

LPVOID lpReserved)

{

if (fdwReason == DLL_PROCESS_ATTACH || fdwReason == DLL_THREAD_ATTACH)

if (!_CRT_INIT(hinstDLL, fdwReason, lpReserved))

return(FALSE);

if (fdwReason == DLL_PROCESS_DETACH || fdwReason == DLL_THREAD_DETACH)

if (!_CRT_INIT(hinstDLL, fdwReason, lpReserved))

return(FALSE);

return(TRUE);

}

NOTE that this is *not* necessary if you are using DllMain() and

-entry:_DllMainCRTStartup@12.

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Section 3: Using NTWIN32.MAK to Simplify the Build Process

There are macros defined in NTWIN32.MAK that can be used to simplify your

makefiles and to ensure that they are properly built to avoid conflicts.

For this reason, Microsoft highly recommends using NTWIN32.MAK and the

macros therein.

For compilation, use:

$(cvarsdll) for apps/DLLs using CRT in a DLL

For linking, use one of the following:

$(conlibsdll) for console apps/DLLs using CRT in a DLL

$(guilibsdll) for GUI apps using CRT in a DLL

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Section 4: Problems Encountered When Using Multiple CRT Libraries

If an application that makes C Run-time calls links to a DLL that also

makes C Run-time calls, be aware that if they are both linked with one of

the statically-linked C Run-time libraries (LIBC.LIB or LIBCMT.LIB), the

.EXE and DLL will have separate copies of all C Run-time functions and

global variables. This means that C Run-time data cannot be shared between

the .EXE and the DLL. Some of the problems that can occur as a result are:

Passing buffered stream handles from the .EXE/DLL to the other module

Allocating memory with a C Run-time call in the .EXE/DLL and

reallocating or freeing it in the other module

Checking or setting the value of the global errno variable in the

.EXE/DLL and expecting it to be the same in the other module. A related

problem is calling perror() in the opposite module from where the C Run-

time error occurred, since perror() uses errno.

To avoid these problems, link both the .EXE and DLL with CRTDLL.LIB or

MSVCRT.LIB, which allows both the .EXE and DLL to use the common set of

functions and data contained within CRT in a DLL, and C Run-time data such

as stream handles can then be shared by both the .EXE and DLL.

 
 
 
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