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8. Language Overview

王朝other·作者佚名  2006-01-10
窄屏简体版  字體: |||超大  

This clause is informative.

C# (pronounced .C Sharp.) is a simple, modern, object oriented, and

type-safe programming language. It

will immediately be familiar to C and C++ programmers. C# combines the high

productivity of Rapid

Application Development (RAD) languages and the raw power of C++.

The rest of this chapter describes the essential features of the language.

While later chapters describe rules

and exceptions in a detail-oriented and sometimes mathematical manner, this

chapter strives for clarity and

brevity at the expense of completeness. The intent is to provide the reader

with an introduction to the

language that will facilitate the writing of early programs and the reading

of later chapters.

8.1 Getting started

The canonical .hello, world. program can be written as follows:

using System;

class Hello

{

static void Main() {

Console.WriteLine("hello, world");

}

}

The source code for a C# program is typically stored in one or more text

files with a file extension of .cs, as

in hello.cs. Using a command-line compiler, such a program can be compiled

with a command line like

csc hello.cs

which produces an application named hello.exe. The output produced by this

application when it is run

is:

hello, world

Close examination of this program is illuminating:

. The using System; directive references a namespace called System that is

provided by the Common

Language Infrastructure (CLI) class library. This namespace contains the

Console class referred to in

the Main method. Namespaces provide a hierarchical means of organizing the

elements of one or more

programs. A using-directive enables unqualified use of the types that are

members of the namespace.

The .hello, world. program uses Console.WriteLine as shorthand for

System.Console.WriteLine.

. The Main method is a member of the class Hello. It has the static

modifier, and so it is a method on

the class Hello rather than on instances of this class.

. The entry point for an application.the method that is called to begin

execution.is always a static

method named Main.

. The .hello, world. output is produced using a class library. This

standard does not include a class

library. Instead, it references the class library provided by CLI.

For C and C++ developers, it is interesting to note a few things that do

not appear in the .hello, world.

program.

. The program does not use a global method for Main. Methods and variables

are not supported at the

global level; such elements are always contained within type declarations

(e.g., class and struct declarations).

?The program does not use either .::. or .->. operators. The .::. is not an

operator at all, and the .->. operator is used in only a small

fraction of programs (which involve unsafe code). The

separator ... is used in compound names such as Console.WriteLine.

?The program does not contain forward declarations. Forward declarations

are never needed, as declaration order is not

significant.

?The program does not use #include to import program text. Dependencies

among programs are handled symbolically rather than textually.

This approach eliminates barriers between applications written

using multiple languages. For example, the Console class need not

be written in C#.

 
 
 
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