中文名: MAYA 12条动画原理教程
英文名: 12 Principles of Animation in Maya
资源格式: 光盘镜像
版本: 2011
发行时间: 2010年
地区: 美国
对白语言: 英语
文字语言: 英文
简介:
杀毒:ND32
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课程大纲(23课)
在本课程中,我们将会引导你通过12动画原理在玛雅为什么我的角色的动作看起来很不自然,并无吸引力?我怎么能吸引观众的动画吗?在我的角色是什么,那就是失踪的动作,将使其具有说服力和娱乐吗?这些为数不多的问题,就会通过培训,所有的这些基本规则的animation.1。介绍和项目Overview3。时间和间距为Readability5。我们到Animation7开始。Action9笔直。Action11跟进和重迭。Action13去除混淆的中学。挤压和拉伸Gestures15为强。电弧的路径更正Action17。在Realism19轻松了。要建立一个Action21预期。另一个例子Appeal23增加。固体绘图深度2。时间和间距为Weight4。时间和间距为Contrast6。我们到Animation8结束。桥和直走到Action10。Overlapping12病例,取景用下列各项。为Volume14挤压和拉伸。增加能量和Exaggeration16。检查Arcs18微妙。在缓解了Holds20动人。Personality22呼吁。理解的概念的
Lesson Outline (23 lessons)In this course, we will guide you through the 12 Principles of Animation in Maya.Why does my character's motion look so unnatural and unappealing? How can my animations captivate an audience? What, in my character's movement, is missing that will enable it to be convincing and entertaining? These are a few questions that will be answered through this training, all with the help of these fundamental rules of animation.1. Introduction and Project Overview3. Timing and Spacing for Readability5. Beginning Our Pose to Pose Animation7. Straight Ahead Action9. Follow Through and Overlapping Action11. Removing the Confusion of Secondary Action13. Squash and Stretch for Stronger Gestures15. Arcs for Correcting a Path of Action17. Ease In and Ease Out for Realism19. Anticipation for Building Up an Action21. Another Example of Adding Appeal23. Solid Drawing for Depth 2. Timing and Spacing for Weight4. Timing and Spacing for Contrast6. Concluding Our Pose to Pose Animation8. Bridging Pose to Pose and Straight Ahead Action10. Keyframing Follow-through and Overlapping12. Squash and Stretch for Volume14. Adding Energy with Exaggeration16. Checking for Subtle Arcs18. Ease In and Ease Out and Moving Holds20. Appeal for Personality22. Understanding the Concept of Staging