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Ed Lima & Duncan Watt -《手足兄弟连:地狱大道音乐集》(Brothers In Arms;Hell's Highway Original Soundtrack)[MP3]

王朝资源·作者佚名  2009-06-29
 说明  因可能的版权问题本站不提供该资源的存贮、播放、下载或推送,本文仅为内容简介。

专辑中文名: 手足兄弟连:地狱大道音乐集

专辑英文名:

Brothers In Arms;Hell's Highway Original Soundtrack

艺术家: Ed Lima & Duncan Watt

资源格式: MP3

发行时间: 2008年11月28日

地区: 美国

语言: 英语

简介:

专辑介绍:

《手足兄弟连:地狱大道》将带领玩家参与二战史上非常重要的一场战役:“市场花园行动”,这是二战中最大的一场空降行动。身为领队的你,将带领101空降师的部下们,要打开一条“地狱公路”,以便盟军能够尽快结束这场战争。

真实的战场任务: 玩家必须听从总部指派的任务、执行巡逻、追寻敌军的踪迹,同时发动突袭歼灭敌军。如何在行踪暴露前发现敌军的行踪是游戏的关键,也是本作首次采用的游戏方式。

拟真的角色设定: 角色的外貌、谈吐、动作和思考模式都跟真人无异。无论是在相互补给弹药、协助受伤友军或平民,或是协同操作大型武器的动作上,每个角色表现得都像是生死与共的同僚一般。

电影般的游戏体验: 身为队长的玩家必须了解自己的手下,并随时保持互动。每位角色都有各自的个性、过往和出生背景,而他们也会随着游戏的进行而成长。

全新火力支援: 玩家可以使用或指挥重火力的小队,例如要求机枪兵制造出绵密的火网、让火箭筒兵破坏建筑物或坦克,或是由迫击炮兵在远距离外炮轰敌军。

刺激的步兵作战: 你将体验到卧倒、拉保险、将手榴弹投向敌人这种一气呵成的战斗方式。尽情感受这种近距离的爆破震撼吧。

多人连线游戏: 你可以和好几位玩家一起组队跟敌军对抗,在这样的死斗模式中,更能体会出本作引以为傲的团队进攻方式其中的紧凑性和相互影响性。

双人合作战斗: 你可以和好友以离线或连线的方式,一起进行市场花园行动,看看你们是否具备成为战场英雄的特质。

可破坏掩蔽物: 记住让士兵保持移动,同时慎选掩护位置,因为游戏具有真实的物理反应,你所处的环境随时会受到炮火的摧残与破坏。

音乐简介:

手足兄弟连地狱大道原声音乐集属于手足兄弟连系列游戏第三代的原声音乐,由Ed Lima和Duncan Watt两位年轻的音乐家作曲,能与荣誉勋章音乐集媲美。

Ed Lima & Duncan Watt

原版本为Ogg格式,本人转换为MP3 192Kbps。

本人Adsl 1M上传,暑假期间大概每天下午或晚上开机。有时没源,敬请原谅!

英文介绍

Some three years after BROTHERS IN ARMS: ROAD TO HILL 30 and EARNED IN BLOOD introduced a new World War II franchise to gamers, GEARBOX SOFTWARE released its the third major installment; bringing the franchise to the next-gen platforms the Xbox 360 and Playstation 3. Riding in on the waves of fan and critical approval of the ROAD TO HILL 30, the second game, EARNED IN BLOOD, made a surprising detour from the storyline introduced its predecessor. That story centered around the life and exploits of Sergeant Matt Baker and his battles, both inner and outer, during the allied invasion of France. EARNED IN BLOOD turned the focus to Sergeant Red Hartsock, who once served under Baker. Now, for HELL'S HIGHWAY, we return to following Matt Baker, but Red Hartsock has come along side as well. They are together as a part of the doomed Operation Market Garden. The huge airborne offensive, launched in September 1944, was designed to place American, British and Polish paratroopers behind the German line, into Holland, and end the war by Christmas of that year. Baker, once again, leads a familiar cast of "brothers" in to take the city of Eindhoven and hold it against endless German counter-attacks. In the course of so doing, Sgt. Baker continues to lose men under his command thus further fracturing his already wounded psyche.

For BROTHERS IN ARMS: HELL'S HIGHWAY, Gearbox kept the music in-house with composer/audio director ED LIMA and collaborator, DUNCAN WATT taking the musical helm. This makes the third different composing combination for the franchise. The two previous games well established the distinguishing traits of this franchise's music. Once again, only cutscenes, menu screens, and end credits would receive any original scoring. And, once again, the score would reflect the musical sensibilities found in the recent World War II standards of BAND OF BROTHERS and moreover, SAVING PRIVATE RYAN.

More than the ROAD TO HILL 30 or EARNED IN BLOOD, the bulk of HELL'S HIGHWAY rests upon a single title theme. As with the other two titles, HELL'S HIGHWAY also begins and ends with the strongest performance of the game's identifying piece. ED LIMA and DUNCAN WATT's title theme is constructed in much the same way John Williams' poignant theme for SAVING PRIVATE RYAN and later STEPHEN HARWOOD JR.'s in the ROAD TO HILL 30. Beginning with a single sustained note on strings, we soon after hear snare, woodwinds and timpani join in before launching into a full-blooded performance of the central motif on brass. Bass drum and strings soon come in to add further depth and it is at this point that LIMA and WATT add a distinguishing element to their title theme - the chorus. This element lifts the piece to a higher emotional level than the franchise had previously reached. LIMA and WATT make thorough use of the title theme as six of the remaining ten tracks go on to quote at least the central motif.

ED LIMA and DUNCAN WATT employ their title theme in a variety of ways, helping to keep it from becoming tiresome. Aside from the very direct, patriotic and heroic applications heard in tracks like "The Story So Far" (2) and "Baker's Dozen" (3), they also employ the theme delicately as well. "The Story So Far" opens with a tender performance of this theme on piano. "Letters to Loved Ones" (5) offers a soft variation performed on bassoon. "We Happy Fewer" (7) features the central motif on flute and french horn at its onset. The varied use of this score's backbone theme keep the brief score connected while keeping the listener engaged. Further, ED LIMA and DUNCAN WATT make a deeper connection back to STEPHEN HARWOOD JR.'s original "march theme" from ROAD TO HILL 30. Subtly, we can catch these quotations in the opening and closing tracks: "Main Theme" and "Farewell is Goodbye."

Going beyond this title theme, BROTHERS IN ARMS: HELL'S HIGHWAY offers up a number of things not found in the previous game scores, but the most notable is the inclusion of the choral elements. Both male and female choirs are used to communicate two different ideas. The male choir, not surprisingly, tends to appear in tracks that reinforce the "brotherhood" idea (see "Baker's Dozen", "We Happy Fewer"). More interestingly, LIMA and WATT seem to employ the female chorus most often when communicating the darker or more threatening elements of the story (see "The Story So Far," "For Matthew," and "Frankie's Choice").

Due to it's unique squad-based gameplay, attention to historical accuracy, and its emphasis on each game's story, the BROTHERS IN ARMS series has done well to carve out a place for itself in a market that had been dominated by two pre-existing game franchises - both with very loyal bases. A key factor in the storytelling has been Gearbox's choices regarding the music. HELL'S HIGHWAY maintains the tradition of attempting to enhance the realism during gameplay by, ironically, its lack of music. The cutscenes, then, have all the more work to do in grabbing and keeping the heart and mind of the player involved through to the very last mission. Rather than attempt to reinvent the genre via the music, ED LIMA and DUNCAN WATT have sought to stay true to those traits which have made some of the more recent World War II projects like BAND OF BROTHERS so successful. In the end, even though this release also suffers from its brevity, those who are appreciate scores that are unashamed of its heroism or patriotism will likely find HELL'S HIGHWAY a satisfying experience.

 
 
 
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