《次时代高级游戏引擎Unreal 视频特效教程》(Eat3D Unreal VFX Material Transitions)Unreal Editor 3[压缩包]

王朝资源·作者佚名  2010-01-19
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中文名: 次时代高级游戏引擎Unreal 视频特效教程

英文名: Eat3D Unreal VFX Material Transitions

别名: 次时代高级游戏引擎Unreal 视频特效教程

资源格式: 压缩包

版本: Unreal Editor 3

发行时间: 2010年

地区: 美国

对白语言: 英语

文字语言: 英文

简介:

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Eat 3D Unreal VFX - Material Transitions这张新教程,强劲的表现了Unreal次时代高级游戏引擎在视觉特效方面的技术!高超的游戏视觉冲突原理与实例教程,到终极极环境材质特效解决方案,为用户提供Unreal VFX - Material Transitions坚实知识的基础上更有先进的技术,以及有价值的见解思路启迪。EAT 3D的这张教程是如此的出众。

Eat3D Unreal VFX - Material Transitions为CG技术爱好者而准备!

官方网址:http://eat3d.com/vfx

In this demonstration the instructor starts off by explaining the nodes that will be used throughout the rest of the DVD. From there he goes into depth on how to create a material that can transition from one set of textures and parameters, into another. He also gets into how to make a character completely dissolve away.

Once the materials are setup, the instructor goes into how to control them in Cascade, Kismet, and Matinee. While inside Matinee, you learn how to time the dissolve to match the animation, and also how to swap entire materials and allow the character to dissolve after he has transformed from stone to real life.

- Introduction to the Unreal Editor 3 Material Editor

- Creating Dissolve and Transition Materials

- Controlling the Transition and Dissolve Material with Cascade

- Using Kismet and Matinee to Control the Material Effects

- Creating the full effect of controlling a Transition Material to a Dissolve Material on an Animated Character

Programs Used:

Unreal Editor 3 (from Gears of War)

Duration:

2 1/2 Hours

Instructor:

Bryan Erck

 
 
 
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