PS绘制中土世界场景,蓝色性格翻译制作(翻译文章)

王朝学院·作者佚名  2016-05-05
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最终效果

[flash=500,400]http://s1.knowsky.com/20131005/cs2obhh3ymg391878357.jpg[/flash]

教程所需素材下载:(点击下方绿色箭头即可下载)

[flash=500,400]http://s1.knowsky.com/20131005/nfq2z35x5ed391878457.jpg[/flash]

1、借鉴和素描

(1)看看《霍比特人》这部电影,观察电影中是如何营造中土世界的环境和气氛,比如岩石、山脉以及树木都是怎样的,还有它里面的用光又是怎样的。借鉴学习完毕后,脑子里有了想法后,就可以开始绘制草图了。新建photoshop文件7000×3138像素,分辨率为300,用画笔工具勾勒出脑中的草图

[flash=500,400]http://s1.knowsky.com/20131005/xphombknmcm391878557.jpg[/flash]

(2)新建图层,继续细化场景,使草图的层次感更加明显

[flash=500,400]http://s1.knowsky.com/20131005/bbkgldvltyi391878657.jpg[/flash]

2、分层上色

(1)使用画笔工具,设置圆形硬喷笔,参数设置如下:

[flash=500,400]http://s1.knowsky.com/20131005/p3l3i5yv2lf401878757.jpg[/flash]

粗略涂抹出天空和云的颜色

[flash=500,400]http://s1.knowsky.com/20131005/3b1xeuqb0n0401878857.jpg[/flash]

大致确定的主光源方向

[flash=500,400]http://s1.knowsky.com/20131005/xt3rd0j0nye401878957.jpg[/flash]

(2)新建图层,涂抹出山的大致颜色

[flash=500,400]http://s1.knowsky.com/20131005/5dfxnvbh1n2401879057.jpg[/flash]

(3)不用画的很光滑,让它有高低起伏变化

[flash=500,400]http://s1.knowsky.com/20131005/xwzj14oqjbd401879157.jpg[/flash]

(4)新建图层,颜色设置的较暗一点(#1d1e20),涂抹出中间的山峰层

[flash=500,400]http://s1.knowsky.com/20131005/jpfv4y5cwid401879257.jpg[/flash]

(5)继续新建图层,涂抹出前景山峰层,这一层也是最暗的

[flash=500,400]http://s1.knowsky.com/20131005/0u1tydfmu2v401879357.jpg[/flash]

(6)在中间地面层上面新建组,命名为“structure1”

[flash=500,400]http://s1.knowsky.com/20131005/s4ttt0lnnki401879457.jpg[/flash]

(7)用硬边笔刷,给柱子上色

[flash=500,400]http://s1.knowsky.com/20131005/e4n0w00dogt401879557.jpg[/flash]

(8)在柱子层的后方继续给其他部分上色,颜色适当浅一点

[flash=500,400]http://s1.knowsky.com/20131005/0v4xhvjnadt401879657.jpg[/flash]

(9)将建筑背后也涂抹上山的颜色

[flash=500,400]http://s1.knowsky.com/20131005/q3mz1foolxf401879757.jpg[/flash]

(10)在前景层上面涂抹出瀑布的大体轮廓

[flash=500,400]http://s1.knowsky.com/20131005/pay2ebuozre401879857.jpg[/flash]

3、绘制最初的明暗关系

(1)给瀑布增加一些明暗变化,让它更加真实立体

[flash=500,400]http://s1.knowsky.com/20131005/mmax4ojor3r401879957.jpg[/flash]

(2)选中前面的山峰层,绘制大体明暗变化,让岩石的形状更加清晰

[flash=500,400]http://s1.knowsky.com/20131005/rfal21rjssb401880057.jpg[/flash]

(3)继续丰富细节,让亮的部分更亮,暗的部分更暗

[flash=500,400]http://s1.knowsky.com/20131005/gppr32odhty411880157.jpg[/flash]

[flash=500,400]http://s1.knowsky.com/20131005/iz2wdpzo1ui411880257.jpg[/flash]

(4)在岩石中绘制一些灌木(#20261a)

[flash=500,400]http://s1.knowsky.com/20131005/f4uxqhb3dmc411880357.jpg[/flash]

(5)新建组“structure2”,因为背光,此部分不需要太多细节!

[flash=500,400]http://s1.knowsky.com/20131005/p4wlxve022h411880457.jpg[/flash]

(6)回到中间山峰层,根据主光源的位置,绘制岩壁上的高光

[flash=500,400]http://s1.knowsky.com/20131005/axv4jtrp1hu411880557.jpg[/flash]

(7)新建一层,绘制一些更亮的部分!

[flash=500,400]http://s1.knowsky.com/20131005/eqbqwomsdhu411880657.jpg[/flash]

4、绘制中间部分的细节

(1)用“Textured Round Brush”笔刷(在“Rahll Brush Set”里),绘制岩壁高光和边缘部分

[flash=500,400]http://s1.knowsky.com/20131005/3q2ec41wjwv411880757.jpg[/flash]

(2)同时增加更多的暗部细节以及一些山顶的树木

[flash=500,400]http://s1.knowsky.com/20131005/pdghy1f4exg411880857.jpg[/flash]

[flash=500,400]http://s1.knowsky.com/20131005/kwubvictmrh411880957.jpg[/flash]

(3)新建瀑布层,使用“Textured Round Brush”笔刷,设置笔刷透明度20%左右,从上向下绘制,营造水流下的感觉

[flash=500,400]http://s1.knowsky.com/20131005/lzhbwcyhjro411881057.jpg[/flash]

(4)增加岩石层的更多细节,将背景山峰层的透明度下降到50%左右!

[flash=500,400]http://s1.knowsky.com/20131005/qo5zqsrcfdn411881157.jpg[/flash]

[flash=500,400]http://s1.knowsky.com/20131005/z0qdea3yugl411881257.jpg[/flash]

5、添加纹理

(1)打开岩石纹理,并翻转90度,如下所示

[flash=500,400]http://s1.knowsky.com/20131005/nfujqra3sz2411881357.jpg[/flash]

复制纹理,得到下图效果

[flash=500,400]http://s1.knowsky.com/20131005/estx1l1omr1421881457.jpg[/flash]

使用仿制图章工具,让接缝处更加柔和自然

[flash=500,400]http://s1.knowsky.com/20131005/qmu2ln30hhv421881557.jpg[/flash]

(2)拖动纹理到瀑布层的下方,执行“Ctrl+T”,自由变换

[flash=500,400]http://s1.knowsky.com/20131005/ujaocb0rirp421881657.jpg[/flash]

[flash=500,400]http://s1.knowsky.com/20131005/ymjwbsnsiif421881757.jpg[/flash]

(3)将其放置在下图位置,并设置混合模式为柔光,将不透明度降为70%左右,删除多余的部分,这样岩壁的效果就更加真实可信了

[flash=500,400]http://s1.knowsky.com/20131005/qmpiegurb4f421881857.jpg[/flash]

(4)在岩石层上新建树木层,绘制一些树木的细节,这样会更加有层次感

[flash=500,400]http://s1.knowsky.com/20131005/g4at2uaxvcu421881957.jpg[/flash]

6、背景和天空

(1)选中背景山峰层,绘制一些绿色的树木细节

[flash=500,400]http://s1.knowsky.com/20131005/dyp35v5qorn421882057.jpg[/flash]

[flash=500,400]http://s1.knowsky.com/20131005/o2uha20rlpf421882157.jpg[/flash]

(2)让远处更亮,营造一种渐行渐远的感觉

[flash=500,400]http://s1.knowsky.com/20131005/t4di0i0qm1v421882257.jpg[/flash]

(3)继续添加一些高光细节

[flash=500,400]http://s1.knowsky.com/20131005/wlseegt1t33421882357.jpg[/flash]

(4)新建瀑布2,绘制一些小型零散的瀑布流

[flash=500,400]http://s1.knowsky.com/20131005/zpfbgnapmj3421882457.jpg[/flash]

[flash=500,400]http://s1.knowsky.com/20131005/ipg3mu0rtap421882557.jpg[/flash]

(5)调整背景山峰层的透明度为87%

[flash=500,400]http://s1.knowsky.com/20131005/yw2xlk104tv431882657.jpg[/flash]

(6)在天空层上方新建云层,用“Cloud Brush1”笔刷绘制天空的云,时刻遵循光是从左上角打过来的

[flash=500,400]http://s1.knowsky.com/20131005/stdr1uzwkbt431882757.jpg[/flash]

[flash=500,400]http://s1.knowsky.com/20131005/ys4padgtk2g431882857.jpg[/flash]

(7)上述阶段完成后,效果如下所示

[flash=500,400]http://s1.knowsky.com/20131005/lprvytdo5h5431882957.jpg[/flash]

(8)新建“Mist”层,使用#f5edd5,笔刷透明度降至5%-7%,在底部绘制一层薄雾

[flash=500,400]http://s1.knowsky.com/20131005/41sjarb1a5m431883057.jpg[/flash]

(9)同样再新建一个“Mist background”层,用#c9cbd8绘制水雾

[flash=500,400]http://s1.knowsky.com/20131005/ivdzyzabu32431883157.jpg[/flash]

7、前景详图

(1)回到前景,选中下面的层,并执行自有变换,将其拉大一点

[flash=500,400]http://s1.knowsky.com/20131005/prrvk2fsacs431883257.jpg[/flash]

(2)虽然只是缩放了一下,但前景立马得到了突显

[flash=500,400]http://s1.knowsky.com/20131005/msea2o2avlc431883357.jpg[/flash]

(3)继续绘制一些岩石和灌木的边缘高光

[flash=500,400]http://s1.knowsky.com/20131005/mbgwrrz1jsy431883457.jpg[/flash]

(4)打开另一个岩石纹理

[flash=500,400]http://s1.knowsky.com/20131005/plaqiueozgi431883557.jpg[/flash]

(5)将其拖放在岩石层上面

[flash=500,400]http://s1.knowsky.com/20131005/pbogurgcu5i431883657.jpg[/flash]

(6)设置混合模式为叠加,透明度降低至62%,用仿制图章工具给岩石表面增加上纹理

[flash=500,400]http://s1.knowsky.com/20131005/pilapfddetw441883757.jpg[/flash]

(7)继续添加更多地岩石细节

[flash=500,400]http://s1.knowsky.com/20131005/vc53slncyjp441883857.jpg[/flash]

(8)使得下图部分岩石更加亮一点,这样层次感会更加突出

[flash=500,400]http://s1.knowsky.com/20131005/cvkjxuqhssh441883957.jpg[/flash]

(9)回到主瀑布层,绘制更多的高光和阴影,丰富更多地细节

[flash=500,400]http://s1.knowsky.com/20131005/5qjyupps3xp441884057.jpg[/flash]

[flash=500,400]http://s1.knowsky.com/20131005/ofm1e2oao44441884157.jpg[/flash]

[flash=500,400]http://s1.knowsky.com/20131005/gy5a4tleeag441884257.jpg[/flash]

[flash=500,400]http://s1.knowsky.com/20131005/32d4sfi0z42441884357.jpg[/flash]

[flash=500,400]http://s1.knowsky.com/20131005/rllhmwo23oi441884457.jpg[/flash]

8、建筑物细节

(1)选中建筑物层

[flash=500,400]http://s1.knowsky.com/20131005/5uy3kpouqrp451884557.jpg[/flash]

(2)添加一些高光

[flash=500,400]http://s1.knowsky.com/20131005/giq5gqidrkf451884657.jpg[/flash]

(3)添加更多的小细节,时刻注意光源的方向

[flash=500,400]http://s1.knowsky.com/20131005/3pm1ep2zyia451884757.jpg[/flash]

(4)在柱子周围增加更多的灌木

[flash=500,400]http://s1.knowsky.com/20131005/npp5ykkso1r451884857.jpg[/flash]

(5)选中柱子后面的建筑

[flash=500,400]http://s1.knowsky.com/20131005/wb404tlwic4451884957.jpg[/flash]

(6)添加高光,此部分不需要过于细致,只是营造出层次感即可

[flash=500,400]http://s1.knowsky.com/20131005/fg3zzd5gdfo451885057.jpg[/flash]

(7)选中建筑2层,用硬边橡皮把建筑边缘擦得清晰一些

[flash=500,400]http://s1.knowsky.com/20131005/z2ndx2gzy3g451885157.jpg[/flash]

[flash=500,400]http://s1.knowsky.com/20131005/igepvgwnol5461885257.jpg[/flash]

(8)新建阴影层,绘制更多阴影细节

[flash=500,400]http://s1.knowsky.com/20131005/ig4duhvi3zx461885357.jpg[/flash]

(9)新建高光层,添加更多高光细节

[flash=500,400]http://s1.knowsky.com/20131005/zat3mrqzmqi461885457.jpg[/flash]

(10)在高光层下方新建细节层,画一些修饰部分

[flash=500,400]http://s1.knowsky.com/20131005/bj3fov2lvam461885557.jpg[/flash]

9、最红灯光效果

(1)新建组“Lighting”

[flash=500,400]http://s1.knowsky.com/20131005/1tfn5qr4jc2461885657.jpg[/flash]

(2)使用透明度30%的软边画笔,用柔和的黄色(#fed450)绘制阳光径直穿过山峰的感觉,并将该层的混合模式设置为点光模式,图层透明度设为60%

[flash=500,400]http://s1.knowsky.com/20131005/l110ciygvcp461885757.jpg[/flash]

[flash=500,400]http://s1.knowsky.com/20131005/h4r20te41xl461885857.jpg[/flash]

(3)新建一层,用较暗的黄色(#faa604),绘制下图效果,并设置图层模式为浅色模式,透明度为79%

[flash=500,400]http://s1.knowsky.com/20131005/0qb13tmmveg461885957.jpg[/flash]

[flash=500,400]http://s1.knowsky.com/20131005/sw4fw5uvvzb461886057.jpg[/flash]

(4)用颜色#fcf6e3,轻轻描画一些底部的雾气

[flash=500,400]http://s1.knowsky.com/20131005/wnrnjaxkpy5461886157.jpg[/flash]

[flash=500,400]http://s1.knowsky.com/20131005/1x4t4vgv5i1461886257.jpg[/flash]

好了,这个教程基本告一段落!对数字绘景技术感兴趣的同学可以尝试一下!虽然没有太多具体画的方法,但是整体的操作流程还是有很强的借鉴意义的!最后再来欣赏一下完成的效果吧!

[flash=500,400]http://s1.knowsky.com/20131005/1a2k2mwwmvw471886357.jpg[/flash]

 
 
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