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RFC1058 - Routing Information Protocol

王朝other·作者佚名  2008-05-31
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Network Working Group C. Hedrick

Request for Comments: 1058 Rutgers University

June 1988

Routing Information Protocol

Status of this Memo

This RFCdescribes an existing protocol for exchanging routing

information among gateways and other hosts. It is intended to be

used as a basis for developing gateway software for use in the

Internet community. Distribution of this memo is unlimited.

Table of Contents

1. IntrodUCtion 2

1.1. Limitations of the protocol 4

1.2. Organization of this document 4

2. Distance Vector Algorithms 5

2.1. Dealing with changes in topology 11

2.2. Preventing instability 12

2.2.1. Split horizon 14

2.2.2. Triggered updates 15

3. Specifications for the protocol 16

3.1. Message formats 18

3.2. Addressing considerations 20

3.3. Timers 23

3.4. Input processing 24

3.4.1. Request 25

3.4.2. Response 26

3.5. Output Processing 28

3.6. Compatibility 31

4. Control functions 31

Overview

This memo is intended to do the following things:

- Document a protocol and algorithms that are currently in

wide use for routing, but which have never been formally

documented.

- Specify some improvements in the algorithms which will

improve stability of the routes in large networks. These

improvements do not introduce any incompatibility with

existing implementations. They are to be incorporated into

all implementations of this protocol.

- Suggest some optional features to allow greater

configurability and control. These features were developed

specifically to solve problems that have shown up in actual

use by the NSFnet community. However, they should have more

general utility.

The Routing Information Protocol (RIP) described here is loosely

based on the program "routed", distributed with the 4.3 Berkeley

Software Distribution. However, there are several other

implementations of what is supposed to be the same protocol.

Unfortunately, these various implementations disagree in various

details. The specifications here represent a combination of features

taken from various implementations. We believe that a program

designed according to this document will interoperate with routed,

and with all other implementations of RIP of which we are aware.

Note that this description adopts a different view than most existing

implementations about when metrics should be incremented. By making

a corresponding change in the metric used for a local network, we

have retained compatibility with other existing implementations. See

section 3.6 for details on this issue.

1. Introduction

This memo describes one protocol in a series of routing protocols

based on the Bellman-Ford (or distance vector) algorithm. This

algorithm has been used for routing computations in computer networks

since the early days of the ARPANET. The particular packet formats

and protocol described here are based on the program "routed", which

is included with the Berkeley distribution of Unix. It has become a

de facto standard for exchange of routing information among gateways

and hosts. It is implemented for this purpose by most commercial

vendors of IP gateways. Note, however, that many of these vendors

have their own protocols which are used among their own gateways.

This protocol is most useful as an "interior gateway protocol". In a

nationwide network such as the current Internet, it is very unlikely

that a single routing protocol will used for the whole network.

Rather, the network will be organized as a collection of "autonomous

systems". An autonomous system will in general be administered by a

single entity, or at least will have some reasonable degree of

technical and administrative control. Each autonomous system will

have its own routing technology. This may well be different for

different autonomous systems. The routing protocol used within an

autonomous system is referred to as an interior gateway protocol, or

"IGP". A separate protocol is used to interface among the autonomous

systems. The earliest such protocol, still used in the Internet, is

"EGP" (exterior gateway protocol). Such protocols are now usually

referred to as inter-AS routing protocols. RIP was designed to work

with moderate-size networks using reasonably homogeneous technology.

Thus it is suitable as an IGP for many campuses and for regional

networks using serial lines whose speeds do not vary widely. It is

not intended for use in more complex environments. For more

information on the context into which RIP is eXPected to fit, see

Braden and Postel [3].

RIP is one of a class of algorithms known as "distance vector

algorithms". The earliest description of this class of algorithms

known to the author is in Ford and Fulkerson [6]. Because of this,

they are sometimes known as Ford-Fulkerson algorithms. The term

Bellman-Ford is also used. It comes from the fact that the

formulation is based on Bellman's equation, the basis of "dynamic

programming". (For a standard introduction to this area, see [1].)

The presentation in this document is closely based on [2]. This text

contains an introduction to the mathematics of routing algorithms.

It describes and justifies several variants of the algorithm

presented here, as well as a number of other related algorithms. The

basic algorithms described in this protocol were used in computer

routing as early as 1969 in the ARPANET. However, the specific

ancestry of this protocol is within the Xerox network protocols. The

PUP protocols (see [4]) used the Gateway Information Protocol to

exchange routing information. A somewhat updated version of this

protocol was adopted for the Xerox Network Systems (XNS)

architecture, with the name Routing Information Protocol. (See [7].)

Berkeley's routed is largely the same as the Routing Information

Protocol, with XNS addresses replaced by a more general address

format capable of handling IP and other types of address, and with

routing updates limited to one every 30 seconds. Because of this

similarity, the term Routing Information Protocol (or just RIP) is

used to refer to both the XNS protocol and the protocol used by

routed.

RIP is intended for use within the IP-based Internet. The Internet

is organized into a number of networks connected by gateways. The

networks may be either point-to-point links or more complex networks

such as Ethernet or the ARPANET. Hosts and gateways are presented

with IP datagrams addressed to some host. Routing is the method by

which the host or gateway decides where to send the datagram. It may

be able to send the datagram directly to the destination, if that

destination is on one of the networks that are directly connected to

the host or gateway. However, the interesting case is when the

destination is not directly reachable. In this case, the host or

gateway attempts to send the datagram to a gateway that is nearer the

destination. The goal of a routing protocol is very simple: It is to

supply the information that is needed to do routing.

1.1. Limitations of the protocol

This protocol does not solve every possible routing problem. As

mentioned above, it is primary intended for use as an IGP, in

reasonably homogeneous networks of moderate size. In addition, the

following specific limitations should be mentioned:

- The protocol is limited to networks whose longest path

involves 15 hops. The designers believe that the basic

protocol design is inappropriate for larger networks. Note

that this statement of the limit assumes that a cost of 1

is used for each network. This is the way RIP is normally

configured. If the system administrator chooses to use

larger costs, the upper bound of 15 can easily become a

problem.

- The protocol depends upon "counting to infinity" to resolve

certain unusual situations. (This will be explained in the

next section.) If the system of networks has several

hundred networks, and a routing loop was formed involving

all of them, the resolution of the loop would require

either much time (if the frequency of routing updates were

limited) or bandwidth (if updates were sent whenever

changes were detected). Such a loop would consume a large

amount of network bandwidth before the loop was corrected.

We believe that in realistic cases, this will not be a

problem except on slow lines. Even then, the problem will

be fairly unusual, since various precautions are taken that

should prevent these problems in most cases.

- This protocol uses fixed "metrics" to compare alternative

routes. It is not appropriate for situations where routes

need to be chosen based on real-time parameters such a

measured delay, reliability, or load. The obvious

extensions to allow metrics of this type are likely to

introduce instabilities of a sort that the protocol is not

designed to handle.

1.2. Organization of this document

The main body of this document is organized into two parts, which

occupy the next two sections:

2 A conceptual development and justification of distance vector

algorithms in general.

3 The actual protocol description.

Each of these two sections can largely stand on its own. Section 2

attempts to give an informal presentation of the mathematical

underpinnings of the algorithm. Note that the presentation follows a

"spiral" method. An initial, fairly simple algorithm is described.

Then refinements are added to it in successive sections. Section 3

is the actual protocol description. Except where specific references

are made to section 2, it should be possible to implement RIP

entirely from the specifications given in section 3.

2. Distance Vector Algorithms

Routing is the task of finding a path from a sender to a desired

destination. In the IP "Catenet model" this reduces primarily to a

matter of finding gateways between networks. As long as a message

remains on a single network or subnet, any routing problems are

solved by technology that is specific to the network. For example,

the Ethernet and the ARPANET each define a way in which any sender

can talk to any specified destination within that one network. IP

routing comes in primarily when messages must go from a sender on one

such network to a destination on a different one. In that case, the

message must pass through gateways connecting the networks. If the

networks are not adjacent, the message may pass through several

intervening networks, and the gateways connecting them. Once the

message gets to a gateway that is on the same network as the

destination, that network's own technology is used to get to the

destination.

Throughout this section, the term "network" is used generically to

cover a single broadcast network (e.g., an Ethernet), a point to

point line, or the ARPANET. The critical point is that a network is

treated as a single entity by IP. Either no routing is necessary (as

with a point to point line), or that routing is done in a manner that

is transparent to IP, allowing IP to treat the entire network as a

single fully-connected system (as with an Ethernet or the ARPANET).

Note that the term "network" is used in a somewhat different way in

discussions of IP addressing. A single IP network number may be

assigned to a collection of networks, with "subnet" addressing being

used to describe the individual networks. In effect, we are using

the term "network" here to refer to subnets in cases where subnet

addressing is in use.

A number of different approaches for finding routes between networks

are possible. One useful way of categorizing these approaches is on

the basis of the type of information the gateways need to exchange in

order to be able to find routes. Distance vector algorithms are

based on the exchange of only a small amount of information. Each

entity (gateway or host) that participates in the routing protocol is

assumed to keep information about all of the destinations within the

system. Generally, information about all entities connected to one

network is summarized by a single entry, which describes the route to

all destinations on that network. This summarization is possible

because as far as IP is concerned, routing within a network is

invisible. Each entry in this routing database includes the next

gateway to which datagrams destined for the entity should be sent.

In addition, it includes a "metric" measuring the total distance to

the entity. Distance is a somewhat generalized concept, which may

cover the time delay in getting messages to the entity, the dollar

cost of sending messages to it, etc. Distance vector algorithms get

their name from the fact that it is possible to compute optimal

routes when the only information exchanged is the list of these

distances. Furthermore, information is only exchanged among entities

that are adjacent, that is, entities that share a common network.

Although routing is most commonly based on information about

networks, it is sometimes necessary to keep track of the routes to

individual hosts. The RIP protocol makes no formal distinction

between networks and hosts. It simply describes exchange of

information about destinations, which may be either networks or

hosts. (Note however, that it is possible for an implementor to

choose not to support host routes. See section 3.2.) In fact, the

mathematical developments are most conveniently thought of in terms

of routes from one host or gateway to another. When discussing the

algorithm in abstract terms, it is best to think of a routing entry

for a network as an abbreviation for routing entries for all of the

entities connected to that network. This sort of abbreviation makes

sense only because we think of networks as having no internal

structure that is visible at the IP level. Thus, we will generally

assign the same distance to every entity in a given network.

We said above that each entity keeps a routing database with one

entry for every possible destination in the system. An actual

implementation is likely to need to keep the following information

about each destination:

- address: in IP implementations of these algorithms, this

will be the IP address of the host or network.

- gateway: the first gateway along the route to the

destination.

- interface: the physical network which must be used to reach

the first gateway.

- metric: a number, indicating the distance to the

destination.

- timer: the amount of time since the entry was last updated.

In addition, various flags and other internal information will

probably be included. This database is initialized with a

description of the entities that are directly connected to the

system. It is updated according to information received in messages

from neighboring gateways.

The most important information exchanged by the hosts and gateways is

that carried in update messages. Each entity that participates in

the routing scheme sends update messages that describe the routing

database as it currently exists in that entity. It is possible to

maintain optimal routes for the entire system by using only

information oBTained from neighboring entities. The algorithm used

for that will be described in the next section.

As we mentioned above, the purpose of routing is to find a way to get

datagrams to their ultimate destinations. Distance vector algorithms

are based on a table giving the best route to every destination in

the system. Of course, in order to define which route is best, we

have to have some way of measuring goodness. This is referred to as

the "metric".

In simple networks, it is common to use a metric that simply counts

how many gateways a message must go through. In more complex

networks, a metric is chosen to represent the total amount of delay

that the message suffers, the cost of sending it, or some other

quantity which may be minimized. The main requirement is that it

must be possible to represent the metric as a sum of "costs" for

individual hops.

Formally, if it is possible to get from entity i to entity j directly

(i.e., without passing through another gateway between), then a cost,

d(i,j), is associated with the hop between i and j. In the normal

case where all entities on a given network are considered to be the

same, d(i,j) is the same for all destinations on a given network, and

represents the cost of using that network. To get the metric of a

complete route, one just adds up the costs of the individual hops

that make up the route. For the purposes of this memo, we assume

that the costs are positive integers.

Let D(i,j) represent the metric of the best route from entity i to

entity j. It should be defined for every pair of entities. d(i,j)

represents the costs of the individual steps. Formally, let d(i,j)

represent the cost of going directly from entity i to entity j. It

is infinite if i and j are not immediate neighbors. (Note that d(i,i)

is infinite. That is, we don't consider there to be a direct

connection from a node to itself.) Since costs are additive, it is

easy to show that the best metric must be described by

D(i,i) = 0, all i

D(i,j) = min [d(i,k) + D(k,j)], otherwise

k

and that the best routes start by going from i to those neighbors k

for which d(i,k) + D(k,j) has the minimum value. (These things can

be shown by induction on the number of steps in the routes.) Note

that we can limit the second equation to k's that are immediate

neighbors of i. For the others, d(i,k) is infinite, so the term

involving them can never be the minimum.

It turns out that one can compute the metric by a simple algorithm

based on this. Entity i gets its neighbors k to send it their

estimates of their distances to the destination j. When i gets the

estimates from k, it adds d(i,k) to each of the numbers. This is

simply the cost of traversing the network between i and k. Now and

then i compares the values from all of its neighbors and picks the

smallest.

A proof is given in [2] that this algorithm will converge to the

correct estimates of D(i,j) in finite time in the absence of topology

changes. The authors make very few assumptions about the order in

which the entities send each other their information, or when the min

is recomputed. Basically, entities just can't stop sending updates

or recomputing metrics, and the networks can't delay messages

forever. (Crash of a routing entity is a topology change.) Also,

their proof does not make any assumptions about the initial estimates

of D(i,j), except that they must be non-negative. The fact that

these fairly weak assumptions are good enough is important. Because

we don't have to make assumptions about when updates are sent, it is

safe to run the algorithm asynchronously. That is, each entity can

send updates according to its own clock. Updates can be dropped by

the network, as long as they don't all get dropped. Because we don't

have to make assumptions about the starting condition, the algorithm

can handle changes. When the system changes, the routing algorithm

starts moving to a new equilibrium, using the old one as its starting

point. It is important that the algorithm will converge in finite

time no matter what the starting point. Otherwise certain kinds of

changes might lead to non-convergent behavior.

The statement of the algorithm given above (and the proof) assumes

that each entity keeps copies of the estimates that come from each of

its neighbors, and now and then does a min over all of the neighbors.

In fact real implementations don't necessarily do that. They simply

remember the best metric seen so far, and the identity of the

neighbor that sent it. They replace this information whenever they

see a better (smaller) metric. This allows them to compute the

minimum incrementally, without having to store data from all of the

neighbors.

There is one other difference between the algorithm as described in

texts and those used in real protocols such as RIP: the description

above would have each entity include an entry for itself, showing a

distance of zero. In fact this is not generally done. Recall that

all entities on a network are normally summarized by a single entry

for the network. Consider the situation of a host or gateway G that

is connected to network A. C represents the cost of using network A

(usually a metric of one). (Recall that we are assuming that the

internal structure of a network is not visible to IP, and thus the

cost of going between any two entities on it is the same.) In

principle, G should get a message from every other entity H on

network A, showing a cost of 0 to get from that entity to itself. G

would then compute C + 0 as the distance to H. Rather than having G

look at all of these identical messages, it simply starts out by

making an entry for network A in its table, and assigning it a metric

of C. This entry for network A should be thought of as summarizing

the entries for all other entities on network A. The only entity on

A that can't be summarized by that common entry is G itself, since

the cost of going from G to G is 0, not C. But since we never need

those 0 entries, we can safely get along with just the single entry

for network A. Note one other implication of this strategy: because

we don't need to use the 0 entries for anything, hosts that do not

function as gateways don't need to send any update messages. Clearly

hosts that don't function as gateways (i.e., hosts that are connected

to only one network) can have no useful information to contribute

other than their own entry D(i,i) = 0. As they have only the one

interface, it is easy to see that a route to any other network

through them will simply go in that interface and then come right

back out it. Thus the cost of such a route will be greater than the

best cost by at least C. Since we don't need the 0 entries, non-

gateways need not participate in the routing protocol at all.

Let us summarize what a host or gateway G does. For each destination

in the system, G will keep a current estimate of the metric for that

destination (i.e., the total cost of getting to it) and the identity

of the neighboring gateway on whose data that metric is based. If

the destination is on a network that is directly connected to G, then

G simply uses an entry that shows the cost of using the network, and

the fact that no gateway is needed to get to the destination. It is

easy to show that once the computation has converged to the correct

metrics, the neighbor that is recorded by this technique is in fact

the first gateway on the path to the destination. (If there are

several equally good paths, it is the first gateway on one of them.)

This combination of destination, metric, and gateway is typically

referred to as a route to the destination with that metric, using

that gateway.

The method so far only has a way to lower the metric, as the existing

metric is kept until a smaller one shows up. It is possible that the

initial estimate might be too low. Thus, there must be a way to

increase the metric. It turns out to be sufficient to use the

following rule: suppose the current route to a destination has metric

D and uses gateway G. If a new set of information arrived from some

source other than G, only update the route if the new metric is

better than D. But if a new set of information arrives from G

itself, always update D to the new value. It is easy to show that

with this rule, the incremental update process produces the same

routes as a calculation that remembers the latest information from

all the neighbors and does an explicit minimum. (Note that the

discussion so far assumes that the network configuration is static.

It does not allow for the possibility that a system might fail.)

To summarize, here is the basic distance vector algorithm as it has

been developed so far. (Note that this is not a statement of the RIP

protocol. There are several refinements still to be added.) The

following procedure is carried out by every entity that participates

in the routing protocol. This must include all of the gateways in

the system. Hosts that are not gateways may participate as well.

- Keep a table with an entry for every possible destination

in the system. The entry contains the distance D to the

destination, and the first gateway G on the route to that

network. Conceptually, there should be an entry for the

entity itself, with metric 0, but this is not actually

included.

- Periodically, send a routing update to every neighbor. The

update is a set of messages that contain all of the

information from the routing table. It contains an entry

for each destination, with the distance shown to that

destination.

- When a routing update arrives from a neighbor G', add the

cost associated with the network that is shared with G'.

(This should be the network over which the update arrived.)

Call the resulting distance D'. Compare the resulting

distances with the current routing table entries. If the

new distance D' for N is smaller than the existing value D,

adopt the new route. That is, change the table entry for N

to have metric D' and gateway G'. If G' is the gateway

from which the existing route came, i.e., G' = G, then use

the new metric even if it is larger than the old one.

2.1. Dealing with changes in topology

The discussion above assumes that the topology of the network is

fixed. In practice, gateways and lines often fail and come back up.

To handle this possibility, we need to modify the algorithm slightly.

The theoretical version of the algorithm involved a minimum over all

immediate neighbors. If the topology changes, the set of neighbors

changes. Therefore, the next time the calculation is done, the

change will be reflected. However, as mentioned above, actual

implementations use an incremental version of the minimization. Only

the best route to any given destination is remembered. If the

gateway involved in that route should crash, or the network

connection to it break, the calculation might never reflect the

change. The algorithm as shown so far depends upon a gateway

notifying its neighbors if its metrics change. If the gateway

crashes, then it has no way of notifying neighbors of a change.

In order to handle problems of this kind, distance vector protocols

must make some provision for timing out routes. The details depend

upon the specific protocol. As an example, in RIP every gateway that

participates in routing sends an update message to all its neighbors

once every 30 seconds. Suppose the current route for network N uses

gateway G. If we don't hear from G for 180 seconds, we can assume

that either the gateway has crashed or the network connecting us to

it has become unusable. Thus, we mark the route as invalid. When we

hear from another neighbor that has a valid route to N, the valid

route will replace the invalid one. Note that we wait for 180

seconds before timing out a route even though we expect to hear from

each neighbor every 30 seconds. Unfortunately, messages are

occasionally lost by networks. Thus, it is probably not a good idea

to invalidate a route based on a single missed message.

As we will see below, it is useful to have a way to notify neighbors

that there currently isn't a valid route to some network. RIP, along

with several other protocols of this class, does this through a

normal update message, by marking that network as unreachable. A

specific metric value is chosen to indicate an unreachable

destination; that metric value is larger than the largest valid

metric that we expect to see. In the existing implementation of RIP,

16 is used. This value is normally referred to as "infinity", since

it is larger than the largest valid metric. 16 may look like a

surprisingly small number. It is chosen to be this small for reasons

that we will see shortly. In most implementations, the same

convention is used internally to flag a route as invalid.

2.2. Preventing instability

The algorithm as presented up to this point will always allow a host

or gateway to calculate a correct routing table. However, that is

still not quite enough to make it useful in practice. The proofs

referred to above only show that the routing tables will converge to

the correct values in finite time. They do not guarantee that this

time will be small enough to be useful, nor do they say what will

happen to the metrics for networks that become inAccessible.

It is easy enough to extend the mathematics to handle routes becoming

inaccessible. The convention suggested above will do that. We

choose a large metric value to represent "infinity". This value must

be large enough that no real metric would ever get that large. For

the purposes of this example, we will use the value 16. Suppose a

network becomes inaccessible. All of the immediately neighboring

gateways time out and set the metric for that network to 16. For

purposes of analysis, we can assume that all the neighboring gateways

have gotten a new piece of hardware that connects them directly to

the vanished network, with a cost of 16. Since that is the only

connection to the vanished network, all the other gateways in the

system will converge to new routes that go through one of those

gateways. It is easy to see that once convergence has happened, all

the gateways will have metrics of at least 16 for the vanished

network. Gateways one hop away from the original neighbors would end

up with metrics of at least 17; gateways two hops away would end up

with at least 18, etc. As these metrics are larger than the maximum

metric value, they are all set to 16. It is obvious that the system

will now converge to a metric of 16 for the vanished network at all

gateways.

Unfortunately, the question of how long convergence will take is not

amenable to quite so simple an answer. Before going any further, it

will be useful to look at an example (taken from [2]). Note, by the

way, that what we are about to show will not happen with a correct

implementation of RIP. We are trying to show why certain features

are needed. Note that the letters correspond to gateways, and the

lines to networks.

A-----B

\ / \ /

C / all networks have cost 1, except

/ for the direct link from C to D, which

/ has cost 10

D

<=== target network

Each gateway will have a table showing a route to each network.

However, for purposes of this illustration, we show only the routes

from each gateway to the network marked at the bottom of the diagram.

D: directly connected, metric 1

B: route via D, metric 2

C: route via B, metric 3

A: route via B, metric 3

Now suppose that the link from B to D fails. The routes should now

adjust to use the link from C to D. Unfortunately, it will take a

while for this to this to happen. The routing changes start when B

notices that the route to D is no longer usable. For simplicity, the

chart below assumes that all gateways send updates at the same time.

The chart shows the metric for the target network, as it appears in

the routing table at each gateway.

time ------>

D: dir, 1 dir, 1 dir, 1 dir, 1 ... dir, 1 dir, 1

B: unreach C, 4 C, 5 C, 6 C, 11 C, 12

C: B, 3 A, 4 A, 5 A, 6 A, 11 D, 11

A: B, 3 C, 4 C, 5 C, 6 C, 11 C, 12

dir = directly connected

unreach = unreachable

Here's the problem: B is able to get rid of its failed route using a

timeout mechanism. But vestiges of that route persist in the system

for a long time. Initially, A and C still think they can get to D

via B. So, they keep sending updates listing metrics of 3. In the

next iteration, B will then claim that it can get to D via either A

or C. Of course, it can't. The routes being claimed by A and C are

now gone, but they have no way of knowing that yet. And even when

they discover that their routes via B have gone away, they each think

there is a route available via the other. Eventually the system

converges, as all the mathematics claims it must. But it can take

some time to do so. The worst case is when a network becomes

completely inaccessible from some part of the system. In that case,

the metrics may increase slowly in a pattern like the one above until

they finally reach infinity. For this reason, the problem is called

"counting to infinity".

You should now see why "infinity" is chosen to be as small as

possible. If a network becomes completely inaccessible, we want

counting to infinity to be stopped as soon as possible. Infinity

must be large enough that no real route is that big. But it

shouldn't be any bigger than required. Thus the choice of infinity

is a tradeoff between network size and speed of convergence in case

counting to infinity happens. The designers of RIP believed that the

protocol was unlikely to be practical for networks with a diameter

larger than 15.

There are several things that can be done to prevent problems like

this. The ones used by RIP are called "split horizon with poisoned

reverse", and "triggered updates".

2.2.1. Split horizon

Note that some of the problem above is caused by the fact that A and

C are engaged in a pattern of mutual deception. Each claims to be

able to get to D via the other. This can be prevented by being a bit

more careful about where information is sent. In particular, it is

never useful to claim reachability for a destination network to the

neighbor(s) from which the route was learned. "Split horizon" is a

scheme for avoiding problems caused by including routes in updates

sent to the gateway from which they were learned. The "simple split

horizon" scheme omits routes learned from one neighbor in updates

sent to that neighbor. "Split horizon with poisoned reverse"

includes such routes in updates, but sets their metrics to infinity.

If A thinks it can get to D via C, its messages to C should indicate

that D is unreachable. If the route through C is real, then C either

has a direct connection to D, or a connection through some other

gateway. C's route can't possibly go back to A, since that forms a

loop. By telling C that D is unreachable, A simply guards against

the possibility that C might get confused and believe that there is a

route through A. This is obvious for a point to point line. But

consider the possibility that A and C are connected by a broadcast

network such as an Ethernet, and there are other gateways on that

network. If A has a route through C, it should indicate that D is

unreachable when talking to any other gateway on that network. The

other gateways on the network can get to C themselves. They would

never need to get to C via A. If A's best route is really through C,

no other gateway on that network needs to know that A can reach D.

This is fortunate, because it means that the same update message that

is used for C can be used for all other gateways on the same network.

Thus, update messages can be sent by broadcast.

In general, split horizon with poisoned reverse is safer than simple

split horizon. If two gateways have routes pointing at each other,

advertising reverse routes with a metric of 16 will break the loop

immediately. If the reverse routes are simply not advertised, the

erroneous routes will have to be eliminated by waiting for a timeout.

However, poisoned reverse does have a disadvantage: it increases the

size of the routing messages. Consider the case of a campus backbone

connecting a number of different buildings. In each building, there

is a gateway connecting the backbone to a local network. Consider

what routing updates those gateways should broadcast on the backbone

network. All that the rest of the network really needs to know about

each gateway is what local networks it is connected to. Using simple

split horizon, only those routes would appear in update messages sent

by the gateway to the backbone network. If split horizon with

poisoned reverse is used, the gateway must mention all routes that it

learns from the backbone, with metrics of 16. If the system is

large, this can result in a large update message, almost all of whose

entries indicate unreachable networks.

In a static sense, advertising reverse routes with a metric of 16

provides no additional information. If there are many gateways on

one broadcast network, these extra entries can use significant

bandwidth. The reason they are there is to improve dynamic behavior.

When topology changes, mentioning routes that should not go through

the gateway as well as those that should can speed up convergence.

However, in some situations, network managers may prefer to accept

somewhat slower convergence in order to minimize routing overhead.

Thus implementors may at their option implement simple split horizon

rather than split horizon with poisoned reverse, or they may provide

a configuration option that allows the network manager to choose

which behavior to use. It is also permissible to implement hybrid

schemes that advertise some reverse routes with a metric of 16 and

omit others. An example of such a scheme would be to use a metric of

16 for reverse routes for a certain period of time after routing

changes involving them, and thereafter omitting them from updates.

2.2.2. Triggered updates

Split horizon with poisoned reverse will prevent any routing loops

that involve only two gateways. However, it is still possible to end

up with patterns in which three gateways are engaged in mutual

deception. For example, A may believe it has a route through B, B

through C, and C through A. Split horizon cannot stop such a loop.

This loop will only be resolved when the metric reaches infinity and

the network involved is then declared unreachable. Triggered updates

are an attempt to speed up this convergence. To get triggered

updates, we simply add a rule that whenever a gateway changes the

metric for a route, it is required to send update messages almost

immediately, even if it is not yet time for one of the regular update

message. (The timing details will differ from protocol to protocol.

Some distance vector protocols, including RIP, specify a small time

delay, in order to avoid having triggered updates generate excessive

network traffic.) Note how this combines with the rules for

computing new metrics. Suppose a gateway's route to destination N

goes through gateway G. If an update arrives from G itself, the

receiving gateway is required to believe the new information, whether

the new metric is higher or lower than the old one. If the result is

a change in metric, then the receiving gateway will send triggered

updates to all the hosts and gateways directly connected to it. They

in turn may each send updates to their neighbors. The result is a

cascade of triggered updates. It is easy to show which gateways and

hosts are involved in the cascade. Suppose a gateway G times out a

route to destination N. G will send triggered updates to all of its

neighbors. However, the only neighbors who will believe the new

information are those whose routes for N go through G. The other

gateways and hosts will see this as information about a new route

that is worse than the one they are already using, and ignore it.

The neighbors whose routes go through G will update their metrics and

send triggered updates to all of their neighbors. Again, only those

neighbors whose routes go through them will pay attention. Thus, the

triggered updates will propagate backwards along all paths leading to

gateway G, updating the metrics to infinity. This propagation will

stop as soon as it reaches a portion of the network whose route to

destination N takes some other path.

If the system could be made to sit still while the cascade of

triggered updates happens, it would be possible to prove that

counting to infinity will never happen. Bad routes would always be

removed immediately, and so no routing loops could form.

Unfortunately, things are not so nice. While the triggered updates

are being sent, regular updates may be happening at the same time.

Gateways that haven't received the triggered update yet will still be

sending out information based on the route that no longer exists. It

is possible that after the triggered update has gone through a

gateway, it might receive a normal update from one of these gateways

that hasn't yet gotten the Word. This could reestablish an orphaned

remnant of the faulty route. If triggered updates happen quickly

enough, this is very unlikely. However, counting to infinity is

still possible.

3. Specifications for the protocol

RIP is intended to allow hosts and gateways to exchange information

for computing routes through an IP-based network. RIP is a distance

vector protocol. Thus, it has the general features described in

section 2. RIP may be implemented by both hosts and gateways. As in

most IP documentation, the term "host" will be used here to cover

either. RIP is used to convey information about routes to

"destinations", which may be individual hosts, networks, or a special

destination used to convey a default route.

Any host that uses RIP is assumed to have interfaces to one or more

networks. These are referred to as its "directly-connected

networks". The protocol relies on access to certain information

about each of these networks. The most important is its metric or

"cost". The metric of a network is an integer between 1 and 15

inclusive. It is set in some manner not specified in this protocol.

Most existing implementations always use a metric of 1. New

implementations should allow the system administrator to set the cost

of each network. In addition to the cost, each network will have an

IP network number and a subnet mask associated with it. These are to

be set by the system administrator in a manner not specified in this

protocol.

Note that the rules specified in section 3.2 assume that there is a

single subnet mask applying to each IP network, and that only the

subnet masks for directly-connected networks are known. There may be

systems that use different subnet masks for different subnets within

a single network. There may also be instances where it is desirable

for a system to know the subnets masks of distant networks. However,

such situations will require modifications of the rules which govern

the spread of subnet information. Such modifications raise issues of

interoperability, and thus must be viewed as modifying the protocol.

Each host that implements RIP is assumed to have a routing table.

This table has one entry for every destination that is reachable

through the system described by RIP. Each entry contains at least

the following information:

- The IP address of the destination.

- A metric, which represents the total cost of getting a

datagram from the host to that destination. This metric is

the sum of the costs associated with the networks that

would be traversed in getting to the destination.

- The IP address of the next gateway along the path to the

destination. If the destination is on one of the

directly-connected networks, this item is not needed.

- A flag to indicate that information about the route has

changed recently. This will be referred to as the "route

change flag."

- Various timers associated with the route. See section 3.3

for more details on them.

The entries for the directly-connected networks are set up by the

host, using information gathered by means not specified in this

protocol. The metric for a directly-connected network is set to the

cost of that network. In existing RIP implementations, 1 is always

used for the cost. In that case, the RIP metric reduces to a simple

hop-count. More complex metrics may be used when it is desirable to

show preference for some networks over others, for example because of

differences in bandwidth or reliability.

Implementors may also choose to allow the system administrator to

enter additional routes. These would most likely be routes to hosts

or networks outside the scope of the routing system.

Entries for destinations other these initial ones are added and

updated by the algorithms described in the following sections.

In order for the protocol to provide complete information on routing,

every gateway in the system must participate in it. Hosts that are

not gateways need not participate, but many implementations make

provisions for them to listen to routing information in order to

allow them to maintain their routing tables.

3.1. Message formats

RIP is a UDP-based protocol. Each host that uses RIP has a routing

process that sends and receives datagrams on UDP port number 520.

All communications directed at another host's RIP processor are sent

to port 520. All routing update messages are sent from port 520.

Unsolicited routing update messages have both the source and

destination port equal to 520. Those sent in response to a request

are sent to the port from which the request came. Specific queries

and debugging requests may be sent from ports other than 520, but

they are directed to port 520 on the target machine.

There are provisions in the protocol to allow "silent" RIP processes.

A silent process is one that normally does not send out any messages.

However, it listens to messages sent by others. A silent RIP might

be used by hosts that do not act as gateways, but wish to listen to

routing updates in order to monitor local gateways and to keep their

internal routing tables up to date. (See [5] for a discussion of

various ways that hosts can keep track of network topology.) A

gateway that has lost contact with all but one of its networks might

choose to become silent, since it is effectively no longer a gateway.

However, this should not be done if there is any chance that

neighboring gateways might depend upon its messages to detect that

the failed network has come back into operation. (The 4BSD routed

program uses routing packets to monitor the operation of point-to-

point links.)

The packet format is shown in Figure 1.

Format of datagrams containing network information. Field sizes

are given in octets. Unless otherwise specified, fields contain

binary integers, in normal Internet order with the most-significant

octet first. Each tick mark represents one bit.

0 1 2 3 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

command (1) version (1) must be zero (2)

+---------------+---------------+-------------------------------+

address family identifier (2) must be zero (2)

+-------------------------------+-------------------------------+

IP address (4)

+---------------------------------------------------------------+

must be zero (4)

+---------------------------------------------------------------+

must be zero (4)

+---------------------------------------------------------------+

metric (4)

+---------------------------------------------------------------+

.

.

.

The portion of the datagram from address family identifier through

metric may appear up to 25 times. IP address is the usual 4-octet

Internet address, in network order.

Figure 1. Packet format

Every datagram contains a command, a version number, and possible

arguments. This document describes version 1 of the protocol.

Details of processing the version number are described in section

3.4. The command field is used to specify the purpose of this

datagram. Here is a summary of the commands implemented in version

1:

1 - request A request for the responding system to send all or

part of its routing table.

2 - response A message containing all or part of the sender's

routing table. This message may be sent in response

to a request or poll, or it may be an update message

generated by the sender.

3 - traceon Obsolete. Messages containing this command are to be

ignored.

4 - traceoff Obsolete. Messages containing this command are to be

ignored.

5 - reserved This value is used by Sun Microsystems for its own

purposes. If new commands are added in any

succeeding version, they should begin with 6.

Messages containing this command may safely be

ignored by implementations that do not choose to

respond to it.

For request and response, the rest of the datagram contains a list of

destinations, with information about each. Each entry in this list

contains a destination network or host, and the metric for it. The

packet format is intended to allow RIP to carry routing information

for several different protocols. Thus, each entry has an address

family identifier to indicate what type of address is specified in

that entry. This document only describes routing for Internet

networks. The address family identifier for IP is 2. None of the

RIP implementations available to the author implement any other type

of address. However, to allow for future development,

implementations are required to skip entries that specify address

families that are not supported by the implementation. (The size of

these entries will be the same as the size of an entry specifying an

IP address.) Processing of the message continues normally after any

unsupported entries are skipped. The IP address is the usual

Internet address, stored as 4 octets in network order. The metric

field must contain a value between 1 and 15 inclusive, specifying the

current metric for the destination, or the value 16, which indicates

that the destination is not reachable. Each route sent by a gateway

supercedes any previous route to the same destination from the same

gateway.

The maximum datagram size is 512 octets. This includes only the

portions of the datagram described above. It does not count the IP

or UDP headers. The commands that involve network information allow

information to be split across several datagrams. No special

provisions are needed for continuations, since correct results will

occur if the datagrams are processed individually.

3.2. Addressing considerations

As indicated in section 2, distance vector routing can be used to

describe routes to individual hosts or to networks. The RIP protocol

allows either of these possibilities. The destinations appearing in

request and response messages can be networks, hosts, or a special

code used to indicate a default address. In general, the kinds of

routes actually used will depend upon the routing strategy used for

the particular network. Many networks are set up so that routing

information for individual hosts is not needed. If every host on a

given network or subnet is accessible through the same gateways, then

there is no reason to mention individual hosts in the routing tables.

However, networks that include point to point lines sometimes require

gateways to keep track of routes to certain hosts. Whether this

feature is required depends upon the addressing and routing approach

used in the system. Thus, some implementations may choose not to

support host routes. If host routes are not supported, they are to

be dropped when they are received in response messages. (See section

3.4.2.)

The RIP packet formats do not distinguish among various types of

address. Fields that are labeled "address" can contain any of the

following:

host address

subnet number

network number

0, indicating a default route

Entities that use RIP are assumed to use the most specific

information available when routing a datagram. That is, when routing

a datagram, its destination address must first be checked against the

list of host addresses. Then it must be checked to see whether it

matches any known subnet or network number. Finally, if none of

these match, the default route is used.

When a host evaluates information that it receives via RIP, its

interpretation of an address depends upon whether it knows the subnet

mask that applies to the net. If so, then it is possible to

determine the meaning of the address. For example, consider net

128.6. It has a subnet mask of 255.255.255.0. Thus 128.6.0.0 is a

network number, 128.6.4.0 is a subnet number, and 128.6.4.1 is a host

address. However, if the host does not know the subnet mask,

evaluation of an address may be ambiguous. If there is a non-zero

host part, there is no clear way to determine whether the address

represents a subnet number or a host address. As a subnet number

would be useless without the subnet mask, addresses are assumed to

represent hosts in this situation. In order to avoid this sort of

ambiguity, hosts must not send subnet routes to hosts that cannot be

expected to know the appropriate subnet mask. Normally hosts only

know the subnet masks for directly-connected networks. Therefore,

unless special provisions have been made, routes to a subnet must not

be sent outside the network of which the subnet is a part.

This filtering is carried out by the gateways at the "border" of the

subnetted network. These are gateways that connect that network with

some other network. Within the subnetted network, each subnet is

treated as an individual network. Routing entries for each subnet

are circulated by RIP. However, border gateways send only a single

entry for the network as a whole to hosts in other networks. This

means that a border gateway will send different information to

different neighbors. For neighbors connected to the subnetted

network, it generates a list of all subnets to which it is directly

connected, using the subnet number. For neighbors connected to other

networks, it makes a single entry for the network as a whole, showing

the metric associated with that network. (This metric would normally

be the smallest metric for the subnets to which the gateway is

attached.)

Similarly, border gateways must not mention host routes for hosts

within one of the directly-connected networks in messages to other

networks. Those routes will be subsumed by the single entry for the

network as a whole. We do not specify what to do with host routes

for "distant" hosts (i.e., hosts not part of one of the directly-

connected networks). Generally, these routes indicate some host that

is reachable via a route that does not support other hosts on the

network of which the host is a part.

The special address 0.0.0.0 is used to describe a default route. A

default route is used when it is not convenient to list every

possible network in the RIP updates, and when one or more closely-

connected gateways in the system are prepared to handle traffic to

the networks that are not listed explicitly. These gateways should

create RIP entries for the address 0.0.0.0, just as if it were a

network to which they are connected. The decision as to how gateways

create entries for 0.0.0.0 is left to the implementor. Most

commonly, the system administrator will be provided with a way to

specify which gateways should create entries for 0.0.0.0. However,

other mechanisms are possible. For example, an implementor might

decide that any gateway that speaks EGP should be declared to be a

default gateway. It may be useful to allow the network administrator

to choose the metric to be used in these entries. If there is more

than one default gateway, this will make it possible to express a

preference for one over the other. The entries for 0.0.0.0 are

handled by RIP in exactly the same manner as if there were an actual

network with this address. However, the entry is used to route any

datagram whose destination address does not match any other network

in the table. Implementations are not required to support this

convention. However, it is strongly recommended. Implementations

that do not support 0.0.0.0 must ignore entries with this address.

In such cases, they must not pass the entry on in their own RIP

updates. System administrators should take care to make sure that

routes to 0.0.0.0 do not propagate further than is intended.

Generally, each autonomous system has its own preferred default

gateway. Thus, routes involving 0.0.0.0 should generally not leave

the boundary of an autonomous system. The mechanisms for enforcing

this are not specified in this document.

3.3. Timers

This section describes all events that are triggered by timers.

Every 30 seconds, the output process is instructed to generate a

complete response to every neighboring gateway. When there are many

gateways on a single network, there is a tendency for them to

synchronize with each other such that they all issue updates at the

same time. This can happen whenever the 30 second timer is affected

by the processing load on the system. It is undesirable for the

update messages to become synchronized, since it can lead to

unnecessary collisions on broadcast networks. Thus, implementations

are required to take one of two precautions.

- The 30-second updates are triggered by a clock whose rate

is not affected by system load or the time required to

service the previous update timer.

- The 30-second timer is offset by addition of a small random

time each time it is set.

There are two timers associated with each route, a "timeout" and a

"garbage-collection time". Upon expiration of the timeout, the route

is no longer valid. However, it is retained in the table for a short

time, so that neighbors can be notified that the route has been

dropped. Upon expiration of the garbage-collection timer, the route

is finally removed from the tables.

The timeout is initialized when a route is established, and any time

an update message is received for the route. If 180 seconds elapse

from the last time the timeout was initialized, the route is

considered to have expired, and the deletion process which we are

about to describe is started for it.

Deletions can occur for one of two reasons: (1) the timeout expires,

or (2) the metric is set to 16 because of an update received from the

current gateway. (See section 3.4.2 for a discussion processing

updates from other gateways.) In either case, the following events

happen:

- The garbage-collection timer is set for 120 seconds.

- The metric for the route is set to 16 (infinity). This

causes the route to be removed from service.

- A flag is set noting that this entry has been changed, and

the output process is signalled to trigger a response.

Until the garbage-collection timer expires, the route is included in

all updates sent by this host, with a metric of 16 (infinity). When

the garbage-collection timer expires, the route is deleted from the

tables.

Should a new route to this network be established while the garbage-

collection timer is running, the new route will replace the one that

is about to be deleted. In this case the garbage-collection timer

must be cleared.

See section 3.5 for a discussion of a delay that is required in

carrying out triggered updates. Although implementation of that

delay will require a timer, it is more natural to discuss it in

section 3.5 than here.

3.4. Input processing

This section will describe the handling of datagrams received on UDP

port 520. Before processing the datagrams in detail, certain general

format checks must be made. These depend upon the version number

field in the datagram, as follows:

0 Datagrams whose version number is zero are to be ignored.

These are from a previous version of the protocol, whose

packet format was machine-specific.

1 Datagrams whose version number is one are to be processed

as described in the rest of this specification. All fields

that are described above as "must be zero" are to be checked.

If any such field contains a non-zero value, the entire

message is to be ignored.

>1 Datagrams whose version number are greater than one are

to be processed as described in the rest of this

specification. All fields that are described above as

"must be zero" are to be ignored. Future versions of the

protocol may put data into these fields. Version 1

implementations are to ignore this extra data and process

only the fields specified in this document.

After checking the version number and doing any other preliminary

checks, processing will depend upon the value in the command field.

3.4.1. Request

Request is used to ask for a response containing all or part of the

host's routing table. [Note that the term host is used for either

host or gateway, in most cases it would be unusual for a non-gateway

host to send RIP messages.] Normally, requests are sent as

broadcasts, from a UDP source port of 520. In this case, silent

processes do not respond to the request. Silent processes are by

definition processes for which we normally do not want to see routing

information. However, there may be situations involving gateway

monitoring where it is desired to look at the routing table even for

a silent process. In this case, the request should be sent from a

UDP port number other than 520. If a request comes from port 520,

silent processes do not respond. If the request comes from any other

port, processes must respond even if they are silent.

The request is processed entry by entry. If there are no entries, no

response is given. There is one special case. If there is exactly

one entry in the request, with an address family identifier of 0

(meaning unspecified), and a metric of infinity (i.e., 16 for current

implementations), this is a request to send the entire routing table.

In that case, a call is made to the output process to send the

routing table to the requesting port.

Except for this special case, processing is quite simple. Go down

the list of entries in the request one by one. For each entry, look

up the destination in the host's routing database. If there is a

route, put that route's metric in the metric field in the datagram.

If there isn't a route to the specified destination, put infinity

(i.e., 16) in the metric field in the datagram. Once all the entries

have been filled in, set the command to response and send the

datagram back to the port from which it came.

Note that there is a difference in handling depending upon whether

the request is for a specified set of destinations, or for a complete

routing table. If the request is for a complete host table, normal

output processing is done. This includes split horizon (see section

2.2.1) and subnet hiding (section 3.2), so that certain entries from

the routing table will not be shown. If the request is for specific

entries, they are looked up in the host table and the information is

returned. No split horizon processing is done, and subnets are

returned if requested. We anticipate that these requests are likely

to be used for different purposes. When a host first comes up, it

broadcasts requests on every connected network aSKINg for a complete

routing table. In general, we assume that complete routing tables

are likely to be used to update another host's routing table. For

this reason, split horizon and all other filtering must be used.

Requests for specific networks are made only by diagnostic software,

and are not used for routing. In this case, the requester would want

to know the exact contents of the routing database, and would not

want any information hidden.

3.4.2. Response

Responses can be received for several different reasons:

response to a specific query

regular updates

triggered updates triggered by a metric change

Processing is the same no matter how responses were generated.

Because processing of a response may update the host's routing table,

the response must be checked carefully for validity. The response

must be ignored if it is not from port 520. The IP source address

should be checked to see whether the datagram is from a valid

neighbor. The source of the datagram must be on a directly-connected

network. It is also worth checking to see whether the response is

from one of the host's own addresses. Interfaces on broadcast

networks may receive copies of their own broadcasts immediately. If

a host processes its own output as new input, confusion is likely,

and such datagrams must be ignored (except as discussed in the next

paragraph).

Before actually processing a response, it may be useful to use its

presence as input to a process for keeping track of interface status.

As mentioned above, we time out a route when we haven't heard from

its gateway for a certain amount of time. This works fine for routes

that come from another gateway. It is also desirable to know when

one of our own directly-connected networks has failed. This document

does not specify any particular method for doing this, as such

methods depend upon the characteristics of the network and the

hardware interface to it. However, such methods often involve

listening for datagrams arriving on the interface. Arriving

datagrams can be used as an indication that the interface is working.

However, some caution must be used, as it is possible for interfaces

to fail in such a way that input datagrams are received, but output

datagrams are never sent successfully.

Now that the datagram as a whole has been validated, process the

entries in it one by one. Again, start by doing validation. If the

metric is greater than infinity, ignore the entry. (This should be

impossible, if the other host is working correctly. Incorrect

metrics and other format errors should probably cause alerts or be

logged.) Then look at the destination address. Check the address

family identifier. If it is not a value which is expected (e.g., 2

for Internet addresses), ignore the entry. Now check the address

itself for various kinds of inappropriate addresses. Ignore the

entry if the address is class D or E, if it is on net 0 (except for

0.0.0.0, if we accept default routes) or if it is on net 127 (the

loopback network). Also, test for a broadcast address, i.e.,

anything whose host part is all ones on a network that supports

broadcast, and ignore any such entry. If the implementor has chosen

not to support host routes (see section 3.2), check to see whether

the host portion of the address is non-zero; if so, ignore the entry.

Recall that the address field contains a number of unused octets. If

the version number of the datagram is 1, they must also be checked.

If any of them is nonzero, the entry is to be ignored. (Many of

these cases indicate that the host from which the message came is not

working correctly. Thus some form of error logging or alert should

be triggered.)

Update the metric by adding the cost of the network on which the

message arrived. If the result is greater than 16, use 16. That is,

metric = MIN (metric + cost, 16)

Now look up the address to see whether this is already a route for

it. In general, if not, we want to add one. However, there are

various exceptions. If the metric is infinite, don't add an entry.

(We would update an existing one, but we don't add new entries with

infinite metric.) We want to avoid adding routes to hosts if the

host is part of a net or subnet for which we have at least as good a

route. If neither of these exceptions applies, add a new entry to

the routing database. This includes the following actions:

- Set the destination and metric to those from the datagram.

- Set the gateway to be the host from which the datagram

came.

- Initialize the timeout for the route. If the garbage-

collection timer is running for this route, stop it. (See

section 3.3 for a discussion of the timers.)

- Set the route change flag, and signal the output process to

trigger an update (see 3.5).

If there is an existing route, first compare gateways. If this

datagram is from the same gateway as the existing route, reinitialize

the timeout. Next compare metrics. If the datagram is from the same

gateway as the existing route and the new metric is different than

the old one, or if the new metric is lower than the old one, do the

following actions:

- adopt the route from the datagram. That is, put the new

metric in, and set the gateway to be the host from which

the datagram came.

- Initialize the timeout for the route.

- Set the route change flag, and signal the output process to

trigger an update (see 3.5).

- If the new metric is 16 (infinity), the deletion process is

started.

If the new metric is 16 (infinity), this starts the process for

deleting the route. The route is no longer used for routing packets,

and the deletion timer is started (see section 3.3). Note that a

deletion is started only when the metric is first set to 16. If the

metric was already 16, then a new deletion is not started. (Starting

a deletion sets a timer. The concern is that we do not want to reset

the timer every 30 seconds, as new messages arrive with an infinite

metric.)

If the new metric is the same as the old one, it is simplest to do

nothing further (beyond reinitializing the timeout, as specified

above). However, the 4BSD routed uses an additional heuristic here.

Normally, it is senseless to change to a route with the same metric

as the existing route but a different gateway. If the existing route

is showing signs of timing out, though, it may be better to switch to

an equally-good alternative route immediately, rather than waiting

for the timeout to happen. (See section 3.3 for a discussion of

timeouts.) Therefore, if the new metric is the same as the old one,

routed looks at the timeout for the existing route. If it is at

least halfway to the expiration point, routed switches to the new

route. That is, the gateway is changed to the source of the current

message. This heuristic is optional.

Any entry that fails these tests is ignored, as it is no better than

the current route.

3.5. Output Processing

This section describes the processing used to create response

messages that contain all or part of the routing table. This

processing may be triggered in any of the following ways:

- by input processing when a request is seen. In this case,

the resulting message is sent to only one destination.

- by the regular routing update. Every 30 seconds, a

response containing the whole routing table is sent to

every neighboring gateway. (See section 3.3.)

- by triggered updates. Whenever the metric for a route is

changed, an update is triggered. (The update may be

delayed; see below.)

Before describing the way a message is generated for each directly-

connected network, we will comment on how the destinations are chosen

for the latter two cases. Normally, when a response is to be sent to

all destinations (that is, either the regular update or a triggered

update is being prepared), a response is sent to the host at the

opposite end of each connected point-to-point link, and a response is

broadcast on all connected networks that support broadcasting. Thus,

one response is prepared for each directly-connected network and sent

to the corresponding (destination or broadcast) address. In most

cases, this reaches all neighboring gateways. However, there are

some cases where this may not be good enough. This may involve a

network that does not support broadcast (e.g., the ARPANET), or a

situation involving dumb gateways. In such cases, it may be

necessary to specify an actual list of neighboring hosts and

gateways, and send a datagram to each one explicitly. It is left to

the implementor to determine whether such a mechanism is needed, and

to define how the list is specified.

Triggered updates require special handling for two reasons. First,

experience shows that triggered updates can cause excessive loads on

networks with limited capacity or with many gateways on them. Thus

the protocol requires that implementors include provisions to limit

the frequency of triggered updates. After a triggered update is

sent, a timer should be set for a random time between 1 and 5

seconds. If other changes that would trigger updates occur before

the timer expires, a single update is triggered when the timer

expires, and the timer is then set to another random value between 1

and 5 seconds. Triggered updates may be suppressed if a regular

update is due by the time the triggered update would be sent.

Second, triggered updates do not need to include the entire routing

table. In principle, only those routes that have changed need to be

included. Thus messages generated as part of a triggered update must

include at least those routes that have their route change flag set.

They may include additional routes, or all routes, at the discretion

of the implementor; however, when full routing updates require

multiple packets, sending all routes is strongly discouraged. When a

triggered update is processed, messages should be generated for every

directly-connected network. Split horizon processing is done when

generating triggered updates as well as normal updates (see below).

If, after split horizon processing, a changed route will appear

identical on a network as it did previously, the route need not be

sent; if, as a result, no routes need be sent, the update may be

omitted on that network. (If a route had only a metric change, or

uses a new gateway that is on the same network as the old gateway,

the route will be sent to the network of the old gateway with a

metric of infinity both before and after the change.) Once all of

the triggered updates have been generated, the route change flags

should be cleared.

If input processing is allowed while output is being generated,

appropriate interlocking must be done. The route change flags should

not be changed as a result of processing input while a triggered

update message is being generated.

The only difference between a triggered update and other update

messages is the possible omission of routes that have not changed.

The rest of the mechanisms about to be described must all apply to

triggered updates.

Here is how a response datagram is generated for a particular

directly-connected network:

The IP source address must be the sending host's address on that

network. This is important because the source address is put into

routing tables in other hosts. If an incorrect source address is

used, other hosts may be unable to route datagrams. Sometimes

gateways are set up with multiple IP addresses on a single physical

interface. Normally, this means that several logical IP networks are

being carried over one physical medium. In such cases, a separate

update message must be sent for each address, with that address as

the IP source address.

Set the version number to the current version of RIP. (The version

described in this document is 1.) Set the command to response. Set

the bytes labeled "must be zero" to zero. Now start filling in

entries.

To fill in the entries, go down all the routes in the internal

routing table. Recall that the maximum datagram size is 512 bytes.

When there is no more space in the datagram, send the current message

and start a new one. If a triggered update is being generated, only

entries whose route change flags are set need be included.

See the description in Section 3.2 for a discussion of problems

raised by subnet and host routes. Routes to subnets will be

meaningless outside the network, and must be omitted if the

destination is not on the same subnetted network; they should be

replaced with a single route to the network of which the subnets are

a part. Similarly, routes to hosts must be eliminated if they are

subsumed by a network route, as described in the discussion in

Section 3.2.

If the route passes these tests, then the destination and metric are

put into the entry in the output datagram. Routes must be included

in the datagram even if their metrics are infinite. If the gateway

for the route is on the network for which the datagram is being

prepared, the metric in the entry is set to 16, or the entire entry

is omitted. Omitting the entry is simple split horizon. Including

an entry with metric 16 is split horizon with poisoned reverse. See

Section 2.2 for a more complete discussion of these alternatives.

3.6. Compatibility

The protocol described in this document is intended to interoperate

with routed and other existing implementations of RIP. However, a

different viewpoint is adopted about when to increment the metric

than was used in most previous implementations. Using the previous

perspective, the internal routing table has a metric of 0 for all

directly-connected networks. The cost (which is always 1) is added

to the metric when the route is sent in an update message. By

contrast, in this document directly-connected networks appear in the

internal routing table with metrics equal to their costs; the metrics

are not necessarily 1. In this document, the cost is added to the

metrics when routes are received in update messages. Metrics from

the routing table are sent in update messages without change (unless

modified by split horizon).

These two viewpoints result in identical update messages being sent.

Metrics in the routing table differ by a constant one in the two

descriptions. Thus, there is no difference in effect. The change

was made because the new description makes it easier to handle

situations where different metrics are used on directly-attached

networks.

Implementations that only support network costs of one need not

change to match the new style of presentation. However, they must

follow the description given in this document in all other ways.

4. Control functions

This section describes administrative controls. These are not part

of the protocol per se. However, experience with existing networks

suggests that they are important. Because they are not a necessary

part of the protocol, they are considered optional. However, we

strongly recommend that at least some of them be included in every

implementation.

These controls are intended primarily to allow RIP to be connected to

networks whose routing may be unstable or subject to errors. Here

are some examples:

It is sometimes desirable to limit the hosts and gateways from which

information will be accepted. On occasion, hosts have been

misconfigured in such a way that they begin sending inappropriate

information.

A number of sites limit the set of networks that they allow in update

messages. Organization A may have a connection to organization B

that they use for direct communication. For security or performance

reasons A may not be willing to give other organizations access to

that connection. In such cases, A should not include B's networks in

updates that A sends to third parties.

Here are some typical controls. Note, however, that the RIP protocol

does not require these or any other controls.

- a neighbor list - the network administrator should be able

to define a list of neighbors for each host. A host would

accept response messages only from hosts on its list of

neighbors.

- allowing or disallowing specific destinations - the network

administrator should be able to specify a list of

destination addresses to allow or disallow. The list would

be associated with a particular interface in the incoming

or outgoing direction. Only allowed networks would be

mentioned in response messages going out or processed in

response messages coming in. If a list of allowed

addresses is specified, all other addresses are disallowed.

If a list of disallowed addresses is specified, all other

addresses are allowed.

REFERENCES and BIBLIOGRAPHY

[1] Bellman, R. E., "Dynamic Programming", Princeton University

Press, Princeton, N.J., 1957.

[2] Bertsekas, D. P., and Gallaher, R. G., "Data Networks",

Prentice-Hall, Englewood Cliffs, N.J., 1987.

[3] Braden, R., and Postel, J., "Requirements for Internet Gateways",

USC/Information Sciences Institute, RFC-1009, June 1987.

[4] Boggs, D. R., Shoch, J. F., Taft, E. A., and Metcalfe, R. M.,

"Pup: An Internetwork Architecture", IEEE Transactions on

Communications, April 1980.

[5] Clark, D. D., "Fault Isolation and Recovery," MIT-LCS, RFC-816,

July 1982.

[6] Ford, L. R. Jr., and Fulkerson, D. R., "Flows in Networks",

Princeton University Press, Princeton, N.J., 1962.

[7] Xerox Corp., "Internet Transport Protocols", Xerox System

Integration Standard XSIS 028112, December 1981.

 
 
 
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