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RFC1769 - Simple Network Time Protocol (SNTP)

王朝other·作者佚名  2008-05-31
窄屏简体版  字體: |||超大  

Network Working Group D. Mills

Request for Comments: 1769 University of Delaware

Obsoletes: 1361 March 1995

Category: Informational

Simple Network Time Protocol (SNTP)

Status of this Memo

This memo provides information for the Internet community. This memo

does not specify an Internet standard of any kind. Distribution of

this memo is unlimited.

Abstract

This memorandum describes the Simple Network Time Protocol (SNTP),

which is an adaptation of the Network Time Protocol (NTP) used to

synchronize computer clocks in the Internet. SNTP can be used when

the ultimate performance of the full NTP implementation described in

RFC-1305 is not needed or justified. It can operate in both unicast

modes (point to point) and broadcast modes (point to multipoint). It

can also operate in IP multicast mode where this service is

available. SNTP involves no change to the current or previous NTP

specification versions or known implementations, but rather a

clarification of certain design features of NTP which allow operation

in a simple, stateless remote-procedure call (RPC) mode with accuracy

and reliability eXPectations similar to the UDP/TIME protocol

described in RFC-868.

This memorandum obsoletes RFC-1361 of the same title. Its purpose is

to explain the protocol model for operation in broadcast mode, to

provide additional clarification in some places and to correct a few

typographical errors. A working knowledge of the NTP Version 3

specification RFC-1305 is not required for an implementation of SNTP.

Distribution of this memorandum is unlimited.

1. IntrodUCtion

The Network Time Protocol (NTP) specified in RFC-1305 [MIL92] is used

to synchronize computer clocks in the global Internet. It provides

comprehensive mechanisms to Access national time and frequency

dissemination services, organize the time-synchronization subnet and

adjust the local clock in each participating subnet peer. In most

places of the Internet of today, NTP provides accuracies of 1-50 ms,

depending on the characteristics of the synchronization source and

network paths.

RFC-1305 specifies the NTP protocol machine in terms of events,

states, transition functions and actions and, in addition, optional

algorithms to improve the timekeeping quality and mitigate among

several, possibly faulty, synchronization sources. To achieve

accuracies in the low milliseconds over paths spanning major portions

of the Internet of today, these intricate algorithms, or their

functional equivalents, are necessary. However, in many cases

accuracies of this order are not required and something less, perhaps

in the order of large fractions of the second, is sufficient. In such

cases simpler protocols such as the Time Protocol [POS83], have been

used for this purpose. These protocols usually involve an RPC

exchange where the client requests the time of day and the server

returns it in seconds past some known reference epoch.

NTP is designed for use by clients and servers with a wide range of

capabilities and over a wide range of network delays and jitter

characteristics. Most users of the Internet NTP synchronization

subnet of today use a software package including the full suite of

NTP options and algorithms, which are relatively complex, real-time

applications. While the software has been ported to a wide variety of

hardware platforms ranging from supercomputers to personal computers,

its sheer size and complexity is not appropriate for many

applications. Accordingly, it is useful to explore alternative access

strategies using far simpler software appropriate for less stringent

accuracy expectations.

This memorandum describes the Simple Network Time Protocol (SNTP),

which is a simplified access strategy for servers and clients using

NTP as now specified and deployed in the Internet. There are no

changes to the protocol or implementations now running or likely to

be implemented in the near future. The access paradigm is identical

to the UDP/TIME Protocol and, in fact, it should be easily possible

to adapt a UDP/TIME client implementation, say for a personal

computer, to operate using SNTP. Moreover, SNTP is also designed to

operate in a dedicated server configuration including an integrated

radio clock. With careful design and control of the various latencies

in the system, which is practical in a dedicated design, it is

possible to deliver time accurate to the order of microseconds.

It is strongly recommended that SNTP be used only at the extremities

of the synchronization subnet. SNTP clients should operate only at

the leaves (highest stratum) of the subnet and in configurations

where no NTP or SNTP client is dependent on another SNTP client for

synchronization. SNTP servers should operate only at the root

(stratum 1) of the subnet and then only in configurations where no

other source of synchronization other than a reliable radio clock is

available. The full degree of reliability ordinarily expected of

primary servers is possible only using the redundant sources, diverse

subnet paths and crafted algorithms of a full NTP implementation.

This extends to the primary source of synchronization itself in the

form of multiple radio clocks and backup paths to other primary

servers should the radio clock fail or deliver incorrect time.

Therefore, the use of SNTP rather than NTP in primary servers should

be carefully considered.

2. Operating Modes and Addressing

Like NTP, SNTP can operate in either unicast (point to point) or

broadcast (point to multipoint) modes. A unicast client sends a

request to a server and expects a reply from which it can determine

the time and, optionally, the roundtrip delay and local clock offset

relative to the server. A broadcast server periodically sends a

message to a designated IP broadcast address or IP multicast group

address and ordinarily expects no requests from clients, while a

broadcast client listens on this address and ordinarily sends no

requests to servers. Some broadcast servers may elect to respond to

client requests as well as send unsolicited broadcast messages, while

some broadcast clients may elect to send requests only in order to

determine the network propagation delay between the server and

client.

In unicast mode the client and server IP addresses are assigned

following the usual conventions. In broadcast mode the server uses a

designated IP broadcast address or IP multicast group address,

together with a designated media-access broadcast address, and the

client listens on these addresses. For this purpose, an IP broadcast

address has scope limited to a single IP subnet, since routers do not

propagate IP broadcast datagrams. In the case of Ethernets, for

example, the Ethernet media-access broadcast address (all ones) is

used with an IP address consisting of the IP subnet number in the net

field and all ones in the host field.

On the other hand, an IP multicast group address has scope extending

to potentially the entire Internet. The actual scope, group

membership and routing are determined by the Internet Group

Management Protocol (IGMP) [DEE89] and various routing protocols,

which are beyond the scope of this document. In the case of

Ethernets, for example, the Ethernet media-access broadcast address

(all ones) is used with the assigned IP multicast group address of

224.0.1.1. Other than the IP addressing conventions and IGMP, there

is no difference in server operations with either the IP broadcast

address or IP multicast group address.

Broadcast clients listen on the designated media-access broadcast

address, such as all ones in the case of Ethernets. In the case of IP

broadcast addresses, no further provisions are necessary. In the case

of IP multicast group addresses, the host may need to implement IGMP

in order that the local router intercepts messages to the 224.0.1.1

multicast group. These considerations are beyond the scope of this

document.

In the case of SNTP as specified herein, there is a very real

vulnerability that SNTP multicast clients can be disrupted by

misbehaving or hostile SNTP or NTP multicast servers elsewhere in the

Internet, since at present all such servers use the same IP multicast

group address 224.0.1.1. Where necessary, access control based on the

server source address can be used to select only those servers known

to and trusted by the client. Alternatively, by convention and

informal agreement, all NTP multicast servers now include an MD5-

encrypted message digest in every message, so that clients can

determine if the message is authentic and not modified in transit. It

is in principle possible that SNTP clients could implement the

necessary encryption and key-distribution schemes, but this is

considered not likely in the simple systems for which SNTP is

intended.

While not integral to the SNTP specification, it is intended that IP

broadcast addresses will be used primarily in IP subnets and LAN

segments including a fully functional NTP server with a number of

SNTP clients in the same subnet, while IP multicast group addresses

will be used only in special cases engineered for the purpose. In

particular, IP multicast group addresses should be used in SNTP

servers only if the server implements the NTP authentication scheme

described in RFC-1305, including support for the MD5 message-digest

algorithm.

3. NTP Timestamp Format

SNTP uses the standard NTP timestamp format described in RFC-1305 and

previous versions of that document. In conformance with standard

Internet practice, NTP data are specified as integer or fixed-point

quantities, with bits numbered in big-endian fashion from 0 starting

at the left, or high-order, position. Unless specified otherwise, all

quantities are unsigned and may occupy the full field width with an

implied 0 preceding bit 0.

Since NTP timestamps are cherished data and, in fact, represent the

main product of the protocol, a special timestamp format has been

established. NTP timestamps are represented as a 64-bit unsigned

fixed-point number, in seconds relative to 0h on 1 January 1900. The

integer part is in the first 32 bits and the fraction part in the

last 32 bits. In the fraction part, the non-significant low-order

bits should be set to 0. This format allows convenient multiple-

precision arithmetic and conversion to UDP/TIME representation

(seconds), but does complicate the conversion to ICMP Timestamp

message representation (milliseconds). The precision of this

representation is about 200 picoseconds, which should be adequate for

even the most exotic requirements.

1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Seconds

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Seconds Fraction (0-padded)

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Note that, since some time in 1968 the most significant bit (bit 0 of

the integer part) has been set and that the 64-bit field will

overflow some time in 2036. Should NTP or SNTP be in use in 2036,

some external means will be necessary to qualify time relative to

1900 and time relative to 2036 (and other multiples of 136 years).

Timestamped data requiring such qualification will be so precious

that appropriate means should be readily available. There will exist

a 200-picosecond interval, henceforth ignored, every 136 years when

the 64-bit field will be 0, which by convention is interpreted as an

invalid or unavailable timestamp.

4. NTP Message Format

Both NTP and SNTP are clients of the User Datagram Protocol (UDP)

[POS80], which itself is a client of the Internet Protocol (IP)

[DAR81]. The structure of the IP and UDP headers is described in the

cited specification documents and will not be described further here.

The UDP port number assigned to NTP is 123, which should be used in

both the Source Port and Destination Port fields in the UDP header.

The remaining UDP header fields should be set as described in the

specification.

Following is a description of the SNTP message format, which follows

the IP and UDP headers. The SNTP message format is identical to the

NTP format described in RFC-1305, with the exception that some of the

data fields are "canned," that is, initialized to pre-specified

values. The format of the NTP message is shown below.

1 2 3

0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

LI VN Mode Stratum Poll Precision

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Root Delay

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Root Dispersion

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference Identifier

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Reference Timestamp (64)

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Originate Timestamp (64)

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Receive Timestamp (64)

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Transmit Timestamp (64)

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Authenticator (optional) (96)

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

As described in the next section, in SNTP most of these fields are

initialized with pre-specified data. For completeness, the function

of each field is briefly summarized below.

Leap Indicator (LI): This is a two-bit code warning of an impending

leap second to be inserted/deleted in the last minute of the current

day, with bit 0 and bit 1, respectively, coded as follows:

LI Value Meaning

-------------------------------------------------------

00 0 no warning

01 1 last minute has 61 seconds

10 2 last minute has 59 seconds)

11 3 alarm condition (clock not synchronized)

Version Number (VN): This is a three-bit integer indicating the NTP

version number, currently 3.

Mode: This is a three-bit integer indicating the mode, with values

defined as follows:

Mode Meaning

------------------------------------

0 reserved

1 symmetric active

2 symmetric passive

3 client

4 server

5 broadcast

6 reserved for NTP control message

7 reserved for private use

In unicast mode the client sets this field to 3 (client) in the

request and the server sets it to 4 (server) in the reply. In

broadcast mode the server sets this field to 5 (broadcast).

Stratum: This is a eight-bit unsigned integer indicating the stratum

level of the local clock, with values defined as follows:

Stratum Meaning

----------------------------------------------

0 unspecified or unavailable

1 primary reference (e.g., radio clock)

2-15 secondary reference (via NTP or SNTP)

16-255 reserved

Poll Interval: This is an eight-bit signed integer indicating the

maximum interval between successive messages, in seconds to the

nearest power of two. The values that can appear in this field

presently range from 4 (16 s) to 14 (16284 s); however, most

applications use only the sub-range 6 (64 s) to 10 (1024 s).

Precision: This is an eight-bit signed integer indicating the

precision of the local clock, in seconds to the nearest power of two.

The values that normally appear in this field range from -6 for

mains-frequency clocks to -20 for microsecond clocks found in some

workstations.

Root Delay: This is a 32-bit signed fixed-point number indicating the

total roundtrip delay to the primary reference source, in seconds

with fraction point between bits 15 and 16. Note that this variable

can take on both positive and negative values, depending on the

relative time and frequency offsets. The values that normally appear

in this field range from negative values of a few milliseconds to

positive values of several hundred milliseconds.

Root Dispersion: This is a 32-bit unsigned fixed-point number

indicating the nominal error relative to the primary reference

source, in seconds with fraction point between bits 15 and 16. The

values that normally appear in this field range from 0 to several

hundred milliseconds.

Reference Clock Identifier: This is a 32-bit code identifying the

particular reference source. In the case of stratum 0 (unspecified)

or stratum 1 (primary reference), this is a four-octet, left-

justified, 0-padded ASCII string. While not enumerated as part of the

NTP specification, the following are representative ASCII

identifiers:

Stratum Code Meaning

----------------------------------------------------------------

1 pps precision calibrated source, such as ATOM (atomic

clock), PPS (precision pulse-per-second source),

etc.

1 service generic time service other than NTP, such as ACTS

(Automated Computer Time Service), TIME (UDP/Time

Protocol), TSP (Unix Time Service Protocol), DTSS

(Digital Time Synchronization Service), etc.

1 radio Generic radio service, with callsigns such as CHU,

DCF77, MSF, TDF, WWV, WWVB, WWVH, etc.

1 nav radionavigation system, such as OMEG (OMEGA), LORC

(LORAN-C), etc.

1 satellite generic satellite service, such as GOES

(Geostationary Orbit Environment Satellite, GPS

(Global Positioning Service), etc.

2 address secondary reference (four-octet Internet address of

the NTP server)

Reference Timestamp: This is the time at which the local clock was

last set or corrected, in 64-bit timestamp format.

Originate Timestamp: This is the time at which the request departed

the client for the server, in 64-bit timestamp format.

Receive Timestamp: This is the time at which the request arrived at

the server, in 64-bit timestamp format.

Transmit Timestamp: This is the time at which the reply departed the

server for the client, in 64-bit timestamp format.

Authenticator (optional): When the NTP authentication mechanism is

implemented, this contains the authenticator information defined in

Appendix C of RFC-1305. In SNTP this field is ignored for incoming

messages and is not generated for outgoing messages.

5. SNTP Client Operations

The model for n SNTP client operating with either a NTP or SNTP

server is a RPC client with no persistent state. In unicast mode, the

client sends a client request (mode 3) to the server and expects a

server reply (mode 4). In broadcast mode, the client sends no request

and waits for a broadcast message (mode 5) from one or more servers,

depending on configuration. Unicast client and broadcast server

messages are normally sent at periods from 64 s to 1024 s, depending

on the client and server configurations.

A unicast client initializes the SNTP message header, sends the

message to the server and strips the time of day from the reply. For

this purpose all of the message-header fields shown above are set to

0, except the first octet. In this octet the LI field is set to 0 (no

warning) and the Mode field is set to 3 (client). The VN field must

agree with the software version of the NTP or SNTP server; however,

NTP Version 3 (RFC-1305) servers will also accept Version 2 (RFC-

1119) and Version 1 (RFC-1059) messages, while NTP Version 2 servers

will also accept NTP Version 1 messages. Version 0 (RFC-959) messages

are no longer supported. Since there are NTP servers of all three

versions interoperating in the Internet of today, it is recommended

that the VN field be set to 1.

In both unicast and broadcast modes, the unicast server reply or

broadcast message includes all the fields described above; however,

in SNTP only the Transmit Timestamp has explicit meaning and then

only if nonzero. The integer part of this field contains the server

time of day in the same format as the UDP/TIME Protocol [POS83].

While the fraction part of this field will usually be valid, the

accuracy achieved with SNTP may justify its use only to a significant

fraction of a second. If the Transmit Timestamp field is 0, the

message should be disregarded.

In broadcast mode, a client has no additional information to

calculate the propagation delay between the server and client, as the

Transmit Timestamp and Receive Timestamp fields have no meaning in

this mode. Even in unicast mode, most clients will probably elect to

ignore the Originate Timestamp and Receive Timestamp fields anyway.

However, in unicast mode a simple calculation can be used to provide

the roundtrip delay d and local clock offset t relative to the

server, generally to within a few tens of milliseconds. To do this,

the client sets the Originate Timestamp in the request to the time of

day according to its local clock converted to NTP timestamp format.

When the reply is received, the client determines a Destination

Timestamp as the time of arrival according to its local clock

converted to NTP timestamp format. The following table summarizes the

four timestamps.

Timestamp Name ID When Generated

------------------------------------------------------------

Originate Timestamp T1 time request sent by client

Receive Timestamp T2 time request received at server

Transmit Timestamp T3 time reply sent by server

Destination Timestamp T4 time reply received at client

The roundtrip delay d and local clock offset t are defined as

d = (T4 - T1) - (T2 - T3)

t = ((T2 - T1) + (T3 - T4)) / 2.

The following table is a summary of the SNTP client operations. There

are two recommended error checks shown in the table. In all NTP

versions, if the LI field is 3, or the Stratum field is not in the

range 1-15, or the Transmit Timestamp is 0, the server has never

synchronized or not synchronized to a valid timing source within the

last 24 hours. At the client discretion, the values of the remaining

fields can be checked as well. Whether to believe the transmit

timestamp or not in case one or more of these fields appears invalid

is at the discretion of the implementation.

Field Name Request Reply

-------------------------------------------------------------

LI 0 leap indicator; if 3

(unsynchronized), disregard

message

VN 1 (see text) ignore

Mode 3 (client) ignore

Stratum 0 ignore

Poll 0 ignore

Precision 0 ignore

Root Delay 0 ignore

Root Dispersion 0 ignore

Reference Identifier 0 ignore

Reference Timestamp 0 ignore

Originate Timestamp 0 (see text) ignore (see text)

Receive Timestamp 0 ignore (see text)

Transmit Timestamp 0 time of day; if 0

(unsynchronized), disregard

message

Authenticator (not used) ignore

6. SNTP Server Operations

The model for a SNTP server operating with either a NTP or SNTP

client is an RPC server with no persistent state. Since a SNTP server

ordinarily does not implement the full set of NTP algorithms intended

to support redundant peers and diverse network paths, it is

recommended that a SNTP server be operated only in conjunction with a

source of external synchronization, such as a reliable radio clock.

In this case the server always operates at stratum 1.

A server can operate in unicast mode, broadcast mode or both at the

same time. In unicast mode the server receives a request message,

modifies certain fields in the NTP or SNTP header, and returns the

message to the sender, possibly using the same message buffer as the

request. The server may or may not respond if not synchronized to a

correctly operating radio clock, but the preferred option is to

respond, since this allows reachability to be determined regardless

of synchronization state. In unicast mode, the VN and Poll fields of

the request are copied intact to the reply. If the Mode field of the

request is 3 (client), it is set to 4 (server) in the reply;

otherwise, this field is set to 2 (symmetric passive) in order to

conform to the NTP specification.

In broadcast mode, the server sends messages only if synchronized to

a correctly operating reference clock. In this mode, the VN field is

set to 3 (for the current SNTP version), and the Mode field to 5

(broadcast). The Poll field is set to the server poll interval, in

seconds to the nearest power of two. It is highly desirable that, if

a server supports broadcast mode, it also supports unicast mode. This

is necessary so a potential broadcast client can calculate the

propagation delay using client/server messages prior to regular

operation using only broadcast messages.

The remaining fields are set in the same way in both unicast and

broadcast modes. Assuming the server is synchronized to a radio clock

or other primary reference source and operating correctly, the

Stratum field is set to 1 (primary server) and the LI field is set to

0; if not, the Stratum field is set to 0 and the LI field is set to

3. The Precision field is set to reflect the maximum reading error of

the local clock. For all practical cases it is computed as the

negative of the number of significant bits to the right of the

decimal point in the NTP timestamp format. The Root Delay and Root

Dispersion fields are set to 0 for a primary server; optionally, the

Root Dispersion field can be set to a value corresponding to the

maximum expected error of the radio clock itself. The Reference

Identifier is set to designate the primary reference source, as

indicated in the table above.

The timestamp fields are set as follows. If the server is

unsynchronized or first coming up, all timestamp fields are set to

zero. If synchronized, the Reference Timestamp is set to the time the

last update was received from the radio clock or, if unavailable, to

the time of day when the message is sent. The Receive Timestamp and

Transmit Timestamp fields are set to the time of day when the message

is sent. In unicast mode, the Originate Timestamp field is copied

unchanged from the Transmit Timestamp field of the request. It is

important that this field be copied intact, as a NTP client uses it

to check for replays. In broadcast mode, this field is set to the

time of day when the message is sent. The following table summarizes

these actions.

Field Name Request Reply

----------------------------------------------------------

LI ignore 0 (normal), 3

(unsynchronized)

VN 1, 2 or 3 3 or copied from request

Mode 3 (see text) 2, 4 or 5 (see text)

Stratum ignore 1 server stratum

Poll ignore copied from request

Precision ignore server precision

Root Delay ignore 0

Root Dispersion ignore 0 (see text)

Reference Identifier ignore source identifier

Reference Timestamp ignore 0 or time of day

Originate Timestamp ignore 0 or time of day or copied

from Transmit Timestamp of

request

Receive Timestamp ignore 0 or time of day

Transmit Timestamp (see text) 0 or time of day

Authenticator ignore (not used)

There is some latitude on the part of most clients to forgive invalid

timestamps, such as might occur when first coming up or during

periods when the primary reference source is inoperative. The most

important indicator of an unhealthy server is the LI field, in which

a value of 3 indicates an unsynchronized condition. When this value

is displayed, clients should discard the server message, regardless

of the contents of other fields.

7. References

[DAR81] Postel, J., "Internet Protocol - DARPA Internet Program

Protocol Specification", STD 5, RFC791, DARPA, September 1981.

[DEE89] Deering, S., "Host Extensions for IP Multicasting. STD 5,

RFC1112, Stanford University, August 1989.

[MIL92] Mills, D., "Network Time Protocol (Version 3) Specification,

Implementation and Analysis. RFC1305, University of Delaware,

March 1992.

[POS80] Postel, J., "User Datagram Protocol", STD 6, RFC768,

USC/Information Sciences Institute, August 1980.

[POS83] Postel, J., and K. Harrenstien, "Time Protocol", STD 26,

RFC868, USC/Information Sciences Institute, SRI, May 1983.

Security Considerations

Security issues are not discussed in this memo.

Author's Address

David L. Mills

Electrical Engineering Department

University of Delaware

Newark, DE 19716

Phone: (302) 831-8247

 
 
 
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