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RFC3390 - Increasing TCPs Initial Window

王朝system·作者佚名  2008-05-31
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Network Working Group M. Allman

Request for Comments: 3390 BBN/NASA GRC

Obsoletes: 2414 S. Floyd

Updates: 2581 ICIR

Category: Standards Track C. Partridge

BBN Technologies

October 2002

Increasing TCP's Initial Window

Status of this Memo

This document specifies an Internet standards track protocol for the

Internet community, and requests discussion and suggestions for

improvements. Please refer to the current edition of the "Internet

Official Protocol Standards" (STD 1) for the standardization state

and status of this protocol. Distribution of this memo is unlimited.

Copyright Notice

Copyright (C) The Internet Society (2002). All Rights Reserved.

Abstract

This document specifies an optional standard for TCP to increase the

permitted initial window from one or two segment(s) to roughly 4K

bytes, replacing RFC2414. It discusses the advantages and

disadvantages of the higher initial window, and includes discussion

of eXPeriments and simulations showing that the higher initial window

does not lead to congestion collapse. Finally, this document

provides guidance on implementation issues.

Terminology

The key Words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",

"SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this

document are to be interpreted as described in RFC2119 [RFC2119].

1. TCP Modification

This document obsoletes [RFC2414] and updates [RFC2581] and specifies

an increase in the permitted upper bound for TCP's initial window

from one or two segment(s) to between two and four segments. In most

cases, this change results in an upper bound on the initial window of

roughly 4K bytes (although given a large segment size, the permitted

initial window of two segments may be significantly larger than 4K

bytes).

The upper bound for the initial window is given more precisely in

(1):

min (4*MSS, max (2*MSS, 4380 bytes)) (1)

Note: Sending a 1500 byte packet indicates a maximum segment size

(MSS) of 1460 bytes (assuming no IP or TCP options). Therefore,

limiting the initial window's MSS to 4380 bytes allows the sender to

transmit three segments initially in the common case when using 1500

byte packets.

Equivalently, the upper bound for the initial window size is based on

the MSS, as follows:

If (MSS <= 1095 bytes)

then win <= 4 * MSS;

If (1095 bytes < MSS < 2190 bytes)

then win <= 4380;

If (2190 bytes <= MSS)

then win <= 2 * MSS;

This increased initial window is optional: a TCP MAY start with a

larger initial window. However, we expect that most general-purpose

TCP implementations would choose to use the larger initial congestion

window given in equation (1) above.

This upper bound for the initial window size represents a change from

RFC2581 [RFC2581], which specified that the congestion window be

initialized to one or two segments.

This change applies to the initial window of the connection in the

first round trip time (RTT) of data transmission following the TCP

three-way handshake. Neither the SYN/ACK nor its acknowledgment

(ACK) in the three-way handshake should increase the initial window

size above that outlined in equation (1). If the SYN or SYN/ACK is

lost, the initial window used by a sender after a correctly

transmitted SYN MUST be one segment consisting of MSS bytes.

TCP implementations use slow start in as many as three different

ways: (1) to start a new connection (the initial window); (2) to

restart transmission after a long idle period (the restart window);

and (3) to restart transmission after a retransmit timeout (the loss

window). The change specified in this document affects the value of

the initial window. Optionally, a TCP MAY set the restart window to

the minimum of the value used for the initial window and the current

value of cwnd (in other words, using a larger value for the restart

window should never increase the size of cwnd). These changes do NOT

change the loss window, which must remain 1 segment of MSS bytes (to

permit the lowest possible window size in the case of severe

congestion).

2. Implementation Issues

When larger initial windows are implemented along with Path MTU

Discovery [RFC1191], and the MSS being used is found to be too large,

the congestion window `cwnd' SHOULD be redUCed to prevent large

bursts of smaller segments. Specifically, `cwnd' SHOULD be reduced

by the ratio of the old segment size to the new segment size.

When larger initial windows are implemented along with Path MTU

Discovery [RFC1191], alternatives are to set the "Don't Fragment"

(DF) bit in all segments in the initial window, or to set the "Don't

Fragment" (DF) bit in one of the segments. It is an open question as

to which of these two alternatives is best; we would hope that

implementation experiences will shed light on this question. In the

first case of setting the DF bit in all segments, if the initial

packets are too large, then all of the initial packets will be

dropped in the network. In the second case of setting the DF bit in

only one segment, if the initial packets are too large, then all but

one of the initial packets will be fragmented in the network. When

the second case is followed, setting the DF bit in the last segment

in the initial window provides the least chance for needless

retransmissions when the initial segment size is found to be too

large, because it minimizes the chances of duplicate ACKs triggering

a Fast Retransmit. However, more attention needs to be paid to the

interaction between larger initial windows and Path MTU Discovery.

The larger initial window specified in this document is not intended

as encouragement for web browsers to open multiple simultaneous TCP

connections, all with large initial windows. When web browsers open

simultaneous TCP connections to the same destination, they are

working against TCP's congestion control mechanisms [FF99],

regardless of the size of the initial window. Combining this

behavior with larger initial windows further increases the unfairness

to other traffic in the network. We suggest the use of HTTP/1.1

[RFC2068] (persistent TCP connections and pipelining) as a way to

achieve better performance of web transfers.

3. Advantages of Larger Initial Windows

1. When the initial window is one segment, a receiver employing

delayed ACKs [RFC1122] is forced to wait for a timeout before

generating an ACK. With an initial window of at least two

segments, the receiver will generate an ACK after the second data

segment arrives. This eliminates the wait on the timeout (often

up to 200 msec, and possibly up to 500 msec [RFC1122]).

2. For connections transmitting only a small amount of data, a

larger initial window reduces the transmission time (assuming at

most moderate segment drop rates). For many email (SMTP [Pos82])

and web page (HTTP [RFC1945, RFC2068]) transfers that are less

than 4K bytes, the larger initial window would reduce the data

transfer time to a single RTT.

3. For connections that will be able to use large congestion

windows, this modification eliminates up to three RTTs and a

delayed ACK timeout during the initial slow-start phase. This

will be of particular benefit for high-bandwidth large-

propagation-delay TCP connections, such as those over satellite

links.

4. Disadvantages of Larger Initial Windows for the Individual

Connection

In high-congestion environments, particularly for routers that have a

bias against bursty traffic (as in the typical Drop Tail router

queues), a TCP connection can sometimes be better off starting with

an initial window of one segment. There are scenarios where a TCP

connection slow-starting from an initial window of one segment might

not have segments dropped, while a TCP connection starting with an

initial window of four segments might experience unnecessary

retransmits due to the inability of the router to handle small

bursts. This could result in an unnecessary retransmit timeout. For

a large-window connection that is able to recover without a

retransmit timeout, this could result in an unnecessarily-early

transition from the slow-start to the congestion-avoidance phase of

the window increase algorithm. These premature segment drops are

unlikely to occur in uncongested networks with sufficient buffering

or in moderately-congested networks where the congested router uses

active queue management (such as Random Early Detection [FJ93,

RFC2309]).

Some TCP connections will receive better performance with the larger

initial window even if the burstiness of the initial window results

in premature segment drops. This will be true if (1) the TCP

connection recovers from the segment drop without a retransmit

timeout, and (2) the TCP connection is ultimately limited to a small

congestion window by either network congestion or by the receiver's

advertised window.

5. Disadvantages of Larger Initial Windows for the Network

In terms of the potential for congestion collapse, we consider two

separate potential dangers for the network. The first danger would

be a scenario where a large number of segments on congested links

were duplicate segments that had already been received at the

receiver. The second danger would be a scenario where a large number

of segments on congested links were segments that would be dropped

later in the network before reaching their final destination.

In terms of the negative effect on other traffic in the network, a

potential disadvantage of larger initial windows would be that they

increase the general packet drop rate in the network. We discuss

these three issues below.

Duplicate segments:

As described in the previous section, the larger initial window

could occasionally result in a segment dropped from the initial

window, when that segment might not have been dropped if the

sender had slow-started from an initial window of one segment.

However, Appendix A shows that even in this case, the larger

initial window would not result in the transmission of a large

number of duplicate segments.

Segments dropped later in the network:

How much would the larger initial window for TCP increase the

number of segments on congested links that would be dropped

before reaching their final destination? This is a problem that

can only occur for connections with multiple congested links,

where some segments might use scarce bandwidth on the first

congested link along the path, only to be dropped later along the

path.

First, many of the TCP connections will have only one congested

link along the path. Segments dropped from these connections do

not "waste" scarce bandwidth, and do not contribute to congestion

collapse.

However, some network paths will have multiple congested links,

and segments dropped from the initial window could use scarce

bandwidth along the earlier congested links before ultimately

being dropped on subsequent congested links. To the extent that

the drop rate is independent of the initial window used by TCP

segments, the problem of congested links carrying segments that

will be dropped before reaching their destination will be similar

for TCP connections that start by sending four segments or one

segment.

An increased packet drop rate:

For a network with a high segment drop rate, increasing the TCP

initial window could increase the segment drop rate even further.

This is in part because routers with Drop Tail queue management

have difficulties with bursty traffic in times of congestion.

However, given uncorrelated arrivals for TCP connections, the

larger TCP initial window should not significantly increase the

segment drop rate. Simulation-based explorations of these issues

are discussed in Section 7.2.

These potential dangers for the network are explored in simulations

and experiments described in the section below. Our judgment is that

while there are dangers of congestion collapse in the current

Internet (see [FF99] for a discussion of the dangers of congestion

collapse from an increased deployment of UDP connections without

end-to-end congestion control), there is no such danger to the

network from increasing the TCP initial window to 4K bytes.

6. Interactions with the Retransmission Timer

Using a larger initial burst of data can exacerbate existing problems

with spurious retransmit timeouts on low-bandwidth paths, assuming

the standard algorithm for determining the TCP retransmission timeout

(RTO) [RFC2988]. The problem is that across low-bandwidth network

paths on which the transmission time of a packet is a large portion

of the round-trip time, the small packets used to establish a TCP

connection do not seed the RTO estimator appropriately. When the

first window of data packets is transmitted, the sender's retransmit

timer could expire before the acknowledgments for those packets are

received. As each acknowledgment arrives, the retransmit timer is

generally reset. Thus, the retransmit timer will not expire as long

as an acknowledgment arrives at least once a second, given the one-

second minimum on the RTO recommended in RFC2988.

For instance, consider a 9.6 Kbps link. The initial RTT measurement

will be on the order of 67 msec, if we simply consider the

transmission time of 2 packets (the SYN and SYN-ACK), each consisting

of 40 bytes. Using the RTO estimator given in [RFC2988], this yields

an initial RTO of 201 msec (67 + 4*(67/2)). However, we round the

RTO to 1 second as specified in RFC2988. Then assume we send an

initial window of one or more 1500-byte packets (1460 data bytes plus

overhead). Each packet will take on the order of 1.25 seconds to

transmit. Therefore, the RTO will fire before the ACK for the first

packet returns, causing a spurious timeout. In this case, a larger

initial window of three or four packets exacerbates the problems

caused by this spurious timeout.

One way to deal with this problem is to make the RTO algorithm more

conservative. During the initial window of data, for instance, the

RTO could be updated for each acknowledgment received. In addition,

if the retransmit timer expires for some packet lost in the first

window of data, we could leave the exponential-bacKOFf of the

retransmit timer engaged until at least one valid RTT measurement,

that involves a data packet, is received.

Another method would be to refrain from taking an RTT sample during

connection establishment, leaving the default RTO in place until TCP

takes a sample from a data segment and the corresponding ACK. While

this method likely helps prevent spurious retransmits, it also may

slow the data transfer down if loss occurs before the RTO is seeded.

The use of limited transmit [RFC3042] to aid a TCP connection in

recovering from loss using fast retransmit rather than the RTO timer

mitigates the performance degradation caused by using the high

default RTO during the initial window of data transmission.

This specification leaves the decision about what to do (if anything)

with regards to the RTO, when using a larger initial window, to the

implementer. However, the RECOMMENDED approach is to refrain from

sampling the RTT during the three-way handshake, keeping the default

RTO in place until an RTT sample involving a data packet is taken.

In addition, it is RECOMMENDED that TCPs use limited transmit

[RFC3042].

7. Typical Levels of Burstiness for TCP Traffic.

Larger TCP initial windows would not dramatically increase the

burstiness of TCP traffic in the Internet today, because such traffic

is already fairly bursty. Bursts of two and three segments are

already typical of TCP [Flo97]; a delayed ACK (covering two

previously unacknowledged segments) received during congestion

avoidance causes the congestion window to slide and two segments to

be sent. The same delayed ACK received during slow start causes the

window to slide by two segments and then be incremented by one

segment, resulting in a three-segment burst. While not necessarily

typical, bursts of four and five segments for TCP are not rare.

Assuming delayed ACKs, a single dropped ACK causes the subsequent ACK

to cover four previously unacknowledged segments. During congestion

avoidance this leads to a four-segment burst, and during slow start a

five-segment burst is generated.

There are also changes in progress that reduce the performance

problems posed by moderate traffic bursts. One such change is the

deployment of higher-speed links in some parts of the network, where

a burst of 4K bytes can represent a small quantity of data. A second

change, for routers with sufficient buffering, is the deployment of

queue management mechanisms such as RED, which is designed to be

tolerant of transient traffic bursts.

8. Simulations and Experimental Results

8.1 Studies of TCP Connections using that Larger Initial Window

This section surveys simulations and experiments that explore the

effect of larger initial windows on TCP connections. The first set

of experiments explores performance over satellite links. Larger

initial windows have been shown to improve the performance of TCP

connections over satellite channels [All97b]. In this study, an

initial window of four segments (512 byte MSS) resulted in throughput

improvements of up to 30% (depending upon transfer size). [KAGT98]

shows that the use of larger initial windows results in a decrease in

transfer time in HTTP tests over the ACTS satellite system. A study

involving simulations of a large number of HTTP transactions over

hybrid fiber coax (HFC) indicates that the use of larger initial

windows decreases the time required to load WWW pages [Nic98].

A second set of experiments explored TCP performance over dialup

modem links. In experiments over a 28.8 bps dialup channel [All97a,

AHO98], a four-segment initial window decreased the transfer time of

a 16KB file by roughly 10%, with no accompanying increase in the drop

rate. A simulation study [RFC2416] investigated the effects of using

a larger initial window on a host connected by a slow modem link and

a router with a 3 packet buffer. The study concluded that for the

scenario investigated, the use of larger initial windows was not

harmful to TCP performance.

Finally, [All00] illustrates that the percentage of connections at a

particular web server that experience loss in the initial window of

data transmission increases with the size of the initial congestion

window. However, the increase is in line with what would be expected

from sending a larger burst into the network.

8.2 Studies of Networks using Larger Initial Windows

This section surveys simulations and experiments investigating the

impact of the larger window on other TCP connections sharing the

path. Experiments in [All97a, AHO98] show that for 16 KB transfers

to 100 Internet hosts, four-segment initial windows resulted in a

small increase in the drop rate of 0.04 segments/transfer. While the

drop rate increased slightly, the transfer time was reduced by

roughly 25% for transfers using the four-segment (512 byte MSS)

initial window when compared to an initial window of one segment.

A simulation study in [RFC2415] explores the impact of a larger

initial window on competing network traffic. In this investigation,

HTTP and FTP flows share a single congested gateway (where the number

of HTTP and FTP flows varies from one simulation set to another).

For each simulation set, the paper examines aggregate link

utilization and packet drop rates, median web page delay, and network

power for the FTP transfers. The larger initial window generally

resulted in increased throughput, slightly-increased packet drop

rates, and an increase in overall network power. With the exception

of one scenario, the larger initial window resulted in an increase in

the drop rate of less than 1% above the loss rate experienced when

using a one-segment initial window; in this scenario, the drop rate

increased from 3.5% with one-segment initial windows, to 4.5% with

four-segment initial windows. The overall conclusions were that

increasing the TCP initial window to three packets (or 4380 bytes)

helps to improve perceived performance.

Morris [Mor97] investigated larger initial windows in a highly

congested network with transfers of 20K in size. The loss rate in

networks where all TCP connections use an initial window of four

segments is shown to be 1-2% greater than in a network where all

connections use an initial window of one segment. This relationship

held in scenarios where the loss rates with one-segment initial

windows ranged from 1% to 11%. In addition, in networks where

connections used an initial window of four segments, TCP connections

spent more time waiting for the retransmit timer (RTO) to expire to

resend a segment than was spent using an initial window of one

segment. The time spent waiting for the RTO timer to expire

represents idle time when no useful work was being accomplished for

that connection. These results show that in a very congested

environment, where each connection's share of the bottleneck

bandwidth is close to one segment, using a larger initial window can

cause a perceptible increase in both loss rates and retransmit

timeouts.

9. Security Considerations

This document discusses the initial congestion window permitted for

TCP connections. Changing this value does not raise any known new

security issues with TCP.

10. Conclusion

This document specifies a small change to TCP that will likely be

beneficial to short-lived TCP connections and those over links with

long RTTs (saving several RTTs during the initial slow-start phase).

11. Acknowledgments

We would like to acknowledge Vern Paxson, Tim Shepard, members of the

End-to-End-Interest Mailing List, and members of the IETF TCP

Implementation Working Group for continuing discussions of these

issues and for feedback on this document.

12. References

[AHO98] Mark Allman, Chris Hayes, and Shawn Ostermann, An

Evaluation of TCP with Larger Initial Windows, March 1998.

ACM Computer Communication Review, 28(3), July 1998. URL

"http://roland.lerc.nasa.gov/~mallman/papers/initwin.ps".

[All97a] Mark Allman. An Evaluation of TCP with Larger Initial

Windows. 40th IETF Meeting -- TCP Implementations WG.

December, 1997. Washington, DC.

[All97b] Mark Allman. Improving TCP Performance Over Satellite

Channels. Master's thesis, Ohio University, June 1997.

[All00] Mark Allman. A Web Server's View of the Transport Layer.

ACM Computer Communication Review, 30(5), October 2000.

[FF96] Fall, K., and Floyd, S., Simulation-based Comparisons of

Tahoe, Reno, and SACK TCP. Computer Communication Review,

26(3), July 1996.

[FF99] Sally Floyd, Kevin Fall. Promoting the Use of End-to-End

Congestion Control in the Internet. IEEE/ACM Transactions

on Networking, August 1999. URL

"http://www.icir.org/floyd/end2end-paper.Html".

[FJ93] Floyd, S., and Jacobson, V., Random Early Detection

gateways for Congestion Avoidance. IEEE/ACM Transactions on

Networking, V.1 N.4, August 1993, p. 397-413.

[Flo94] Floyd, S., TCP and Explicit Congestion Notification.

Computer Communication Review, 24(5):10-23, October 1994.

[Flo96] Floyd, S., Issues of TCP with SACK. Technical report,

January 1996. Available from http://www-

nrg.ee.lbl.gov/floyd/.

[Flo97] Floyd, S., Increasing TCP's Initial Window. Viewgraphs,

40th IETF Meeting - TCP Implementations WG. December, 1997.

URL "ftp://ftp.ee.lbl.gov/talks/sf-tcp-ietf97.ps".

[KAGT98] Hans Kruse, Mark Allman, Jim Griner, Diepchi Tran. HTTP

Page Transfer Rates Over Geo-Stationary Satellite Links.

March 1998. Proceedings of the Sixth International

Conference on Telecommunication Systems. URL

"http://roland.lerc.nasa.gov/~mallman/papers/nash98.ps".

[Mor97] Robert Morris. Private communication, 1997. Cited for

acknowledgement purposes only.

[Nic98] Kathleen Nichols. Improving Network Simulation With

Feedback, Proceedings of LCN 98, October 1998. URL

"http://www.computer.org/proceedings/lcn/8810/8810toc.htm".

[Pos82] Postel, J., "Simple Mail Transfer Protocol", STD 10, RFC

821, August 1982.

[RFC1122] Braden, R., "Requirements for Internet Hosts --

Communication Layers", STD 3, RFC1122, October 1989.

[RFC1191] Mogul, J. and S. Deering, "Path MTU Discovery", RFC1191,

November 1990.

[RFC1945] Berners-Lee, T., Fielding, R. and H. Nielsen, "Hypertext

Transfer Protocol -- HTTP/1.0", RFC1945, May 1996.

[RFC2068] Fielding, R., Mogul, J., Gettys, J., Frystyk, H. and T.

Berners-Lee, "Hypertext Transfer Protocol -- HTTP/1.1", RFC

2616, January 1997.

[RFC2119] Bradner, S., "Key words for use in RFCs to Indicate

Requirement Levels", BCP 14, RFC2119, March 1997.

[RFC2309] Braden, B., Clark, D., Crowcroft, J., Davie, B., Deering,

S., Estrin, D., Floyd, S., Jacobson, V., Minshall, G.,

Partridge, C., Peterson, L., Ramakrishnan, K., Shenker, S.,

Wroclawski, J. and L. Zhang, "Recommendations on Queue

Management and Congestion Avoidance in the Internet", RFC

2309, April 1998.

[RFC2414] Allman, M., Floyd, S. and C. Partridge, "Increasing TCP's

Initial Window", RFC2414, September 1998.

[RFC2415] Poduri, K. and K. Nichols, "Simulation Studies of Increased

Initial TCP Window Size", RFC2415, September 1998.

[RFC2416] Shepard, T. and C. Partridge, "When TCP Starts Up With Four

Packets Into Only Three Buffers", RFC2416, September 1998.

[RFC2581] Allman, M., Paxson, V. and W. Stevens, "TCP Congestion

Control", RFC2581, April 1999.

[RFC2821] Klensin, J., "Simple Mail Transfer Protocol", RFC2821,

April 2001.

[RFC2988] Paxson, V. and M. Allman, "Computing TCP's Retransmission

Timer", RFC2988, November 2000.

[RFC3042] Allman, M., Balakrishnan, H. and S. Floyd, "Enhancing TCP's

Loss Recovery Using Limited Transmit", RFC3042, January

2001.

[RFC3168] Ramakrishnan, K.K., Floyd, S. and D. Black, "The Addition

of Explicit Congestion Notification (ECN) to IP", RFC3168,

September 2001.

Appendix A - Duplicate Segments

In the current environment (without Explicit Congestion Notification

[Flo94] [RFC2481]), all TCPs use segment drops as indications from

the network about the limits of available bandwidth. We argue here

that the change to a larger initial window should not result in the

sender retransmitting a large number of duplicate segments that have

already arrived at the receiver.

If one segment is dropped from the initial window, there are three

different ways for TCP to recover: (1) Slow-starting from a window of

one segment, as is done after a retransmit timeout, or after Fast

Retransmit in Tahoe TCP; (2) Fast Recovery without selective

acknowledgments (SACK), as is done after three duplicate ACKs in Reno

TCP; and (3) Fast Recovery with SACK, for TCP where both the sender

and the receiver support the SACK option [MMFR96]. In all three

cases, if a single segment is dropped from the initial window, no

duplicate segments (i.e., segments that have already been received at

the receiver) are transmitted. Note that for a TCP sending four

512-byte segments in the initial window, a single segment drop will

not require a retransmit timeout, but can be recovered by using the

Fast Retransmit algorithm (unless the retransmit timer expires

prematurely). In addition, a single segment dropped from an initial

window of three segments might be repaired using the fast retransmit

algorithm, depending on which segment is dropped and whether or not

delayed ACKs are used. For example, dropping the first segment of a

three segment initial window will always require waiting for a

timeout, in the absence of Limited Transmit [RFC3042]. However,

dropping the third segment will always allow recovery via the fast

retransmit algorithm, as long as no ACKs are lost.

Next we consider scenarios where the initial window contains two to

four segments, and at least two of those segments are dropped. If

all segments in the initial window are dropped, then clearly no

duplicate segments are retransmitted, as the receiver has not yet

received any segments. (It is still a possibility that these dropped

segments used scarce bandwidth on the way to their drop point; this

issue was discussed in Section 5.)

When two segments are dropped from an initial window of three

segments, the sender will only send a duplicate segment if the first

two of the three segments were dropped, and the sender does not

receive a packet with the SACK option acknowledging the third

segment.

When two segments are dropped from an initial window of four

segments, an examination of the six possible scenarios (which we

don't go through here) shows that, depending on the position of the

dropped packets, in the absence of SACK the sender might send one

duplicate segment. There are no scenarios in which the sender sends

two duplicate segments.

When three segments are dropped from an initial window of four

segments, then, in the absence of SACK, it is possible that one

duplicate segment will be sent, depending on the position of the

dropped segments.

The summary is that in the absence of SACK, there are some scenarios

with multiple segment drops from the initial window where one

duplicate segment will be transmitted. There are no scenarios in

which more than one duplicate segment will be transmitted. Our

conclusion is than the number of duplicate segments transmitted as a

result of a larger initial window should be small.

Author's Addresses

Mark Allman

BBN Technologies/NASA Glenn Research Center

21000 Brookpark Rd

MS 54-5

Cleveland, OH 44135

EMail: mallman@bbn.com

http://roland.lerc.nasa.gov/~mallman/

Sally Floyd

ICSI Center for Internet Research

1947 Center St, Suite 600

Berkeley, CA 94704

Phone: +1 (510) 666-2989

EMail: floyd@icir.org

http://www.icir.org/floyd/

Craig Partridge

BBN Technologies

10 Moulton St

Cambridge, MA 02138

EMail: craig@bbn.com

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