8.7.1 Constants & 8.7.2 Fields

王朝other·作者佚名  2006-01-10
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8.7.1 Constants

A constant is a class member that represents a constant value: a value that

can be computed at compile-time.

Constants are permitted to depend on other constants within the same

program as long as there are no

circular dependencies. The rules governing constant expressions are defined

in §14.15. The example

class Constants

{

public const int A = 1;

public const int B = A + 1;

}

shows a class named Constants that has two public constants.

Even though constants are considered static members, a constant declaration

neither requires nor allows the

modifier static. Constants can be accessed through the class, as in

using System;

class Test

{

static void Main() {

Console.WriteLine("{0}, {1}", Constants.A, Constants.B);

}

}

which prints out the values of Constants.A and Constants.B, respectively.

8.7.2 Fields

A field is a member that represents a variable associated with an object or

class. The example

class Color

{

internal ushort redPart;

internal ushort bluePart;

internal ushort greenPart;

public Color(ushort red, ushort blue, ushort green) {

redPart = red;

bluePart = blue;

greenPart = green;

}

public static Color Red = new Color(0xFF, 0, 0);

public static Color Blue = new Color(0, 0xFF, 0);

public static Color Green = new Color(0, 0, 0xFF);

public static Color White = new Color(0xFF, 0xFF, 0xFF);

}

shows a Color class that has internal instance fields named redPart,

bluePart, and greenPart, and

static fields named Red, Blue, Green, and White

The use of static fields in this manner is not ideal. The fields are

initialized at some point before they are

used, but after this initialization there is nothing to stop a client from

changing them. Such a modification

could cause unpredictable errors in other programs that use Color and

assume that the values do not

change. Readonly fields can be used to prevent such problems. Assignments

to a readonly field can only

occur as part of the declaration, or in an instance constructor or static

constructor in the same class. A static

readonly field can be assigned in a static constructor, and a non-static

readonly field can be assigned in an

instance constructor. Thus, the Color class can be enhanced by adding the

modifier readonly to the static

fields:

class Color

{

internal ushort redPart;

internal ushort bluePart;

internal ushort greenPart;

public Color(ushort red, ushort blue, ushort green) {

redPart = red;

bluePart = blue;

greenPart = green;

}

public static readonly Color Red = new Color(0xFF, 0, 0);

public static readonly Color Blue = new Color(0, 0xFF, 0);

public static readonly Color Green = new Color(0, 0, 0xFF);

public static readonly Color White = new Color(0xFF, 0xFF, 0xFF);

}

 
 
 
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