8.7.4 Properties

王朝other·作者佚名  2006-01-10
窄屏简体版  字體: |||超大  

8.7.4 Properties

A property is a member that provides access to a characteristic of an object

or a class. Examples of

properties include the length of a string, the size of a font, the caption

of a window, the name of a customer,

and so on. Properties are a natural extension of fields. Both are named

members with associated types, and

the syntax for accessing fields and properties is the same. However, unlike

fields, properties do not denote

storage locations. Instead, properties have accessors that specify the

statements to be executed when their

values are read or written.

Properties are defined with property declarations. The first part of a

property declaration looks quite similar

to a field declaration. The second part includes a get accessor and/or a

set accessor. In the example below,

the Button class defines a Caption property.

public class Button

{

private string caption;

public string Caption {

get {

return caption;

}

set {

caption = value;

Repaint();

}

}

.

}

Properties that can be both read and written, such as Caption, include both

get and set accessors. The get

accessor is called when the property.s value is read; the set accessor is

called when the property.s value is

written. In a set accessor, the new value for the property is made

available via an implicit parameter named

value.

The declaration of properties is relatively straightforward, but the real

value of properties is seen when they

are used. For example, the Caption property can be read and written in the

same way that fields can be read

and written:

C# LANGUAGE SPECIFICATION

36

Button b = new Button();

b.Caption = "ABC"; // set; causes repaint

string s = b.Caption; // get

b.Caption += "DEF"; // get & set; causes repaint

 
 
 
免责声明:本文为网络用户发布,其观点仅代表作者个人观点,与本站无关,本站仅提供信息存储服务。文中陈述内容未经本站证实,其真实性、完整性、及时性本站不作任何保证或承诺,请读者仅作参考,并请自行核实相关内容。
 
 
© 2005- 王朝網路 版權所有 導航