Nod的EMP
四驱车

四驱车的EMP线圈升级还和以前一样,它一如既往地是一个挑战。 一个强大的热键设置是必须的,以便你可以正确使用这项能力。四驱车行动非常迅速,它适合应用快速打带跑的战术,不论是对单位还是建筑。

要时刻牢记,四驱车的装甲非常薄,所以你可以启动EMP线圈的有利时机非常少(当它靠近敌人时很容易被敌人的炮火消灭)。因此,使用热键达到快速控制是非常重要的。
电子生化人

Kane之印子阵营拥有一种新型万能EMP武器,这就是苏醒者和觉醒者出厂后立即装备的EMP加农炮(要特别注意的是觉醒者的攻击影响范围要远远大于苏醒者)。真正的重大意义在于苏醒者是一级单位,因此在游戏开始时这个EMP武器就可以立即投入使用。

这提供了无数的战术可能性,由于电子生化人非常耐打,他们可以在游戏初期被用来瘫痪矿车(这大大增强了矿车骚扰战术)甚至可以停掉敌人的生产和科技建筑(这样可以让你更好的利用敌人的弱点)。
如果配合清算者使用,他们会更加有效,因为他们可以快速的移动到战区。当被摧毁的时候,你还可以让电子生化人进出地堡以持续瘫痪敌人。
其他EMP提示
两者在使用中的主要差异是使用的场景不同。四驱车是快速轻装甲部队,因此它更适合用来应付快速低威胁目标,而电子生化人更适合用来对付行动缓慢的重装甲目标,特别是当你需要把守阵地的时候。
不过当Nod神殿建造以后,EMP就没有什么用了——你可以用计算机大师反制技能。它的重要性在于它可以瞬间让所有被瘫痪的单位复原,因此它可以在使用了四驱车的EMP线圈后立刻使用,这样就可以让你的四驱车复原,以便尽快使用下一次EMP攻击。
附:英文原文
Nod EMP Abilities
Raider Buggy
The Raider Buggy's "EMP Coils" upgrade is unchanged and its just aschallenging as it always was in Tiberium Wars. A strong hot-key set upis needed to enable you to properly utilize the ability properly. TheRaider Buggy is very quick so it can be used for quick "Hit and Run"attacks on units or structures alike.
Bare in mind that the Raider Buggy has very thin armor and so yourwindow of opportunity (from when the Raider Buggy reaches the targetand when it gets destroyed by enemy fire) to enable the EMP Coils ispretty small. Hence the importance of being quick with your hot-keys.
Cyborgs
The Marked of Kane sub-faction gains a versatile new EMP weapon in theform of the Awakened and Enlightened cyborg units that come equippedwith an EMP cannon right off the bat (it must be noted that theEnlightened AoE Range is much higher than the Awakened) The realsignificance of this is that the Awakened is a tier 1 unit and thus theEMP weapons can be used immediately in the game.
This opens a myriad set of possibilities as the cyborg units are verytough and as a result they can be used early game for disablingHarvesters (to massively aid Harvester harassment) and even used toshut down your enemies production and tech structures (providing youcan exploit a suitable weak spot).
When combined with a Reckoner they are even more effective as they canbe moved around very quickly. When deployed, you can pop the cyborg inand out of the bunker to constantly EMP your attackers.
Other EMP Notes
The main difference in usage between the two is the usage scenario. TheRaider Buggy is fast and lightly armored so its suited for dealing withfast moving low threat targets, whereas the cyborgs are suited fordealing with slower, more heavily armed targets, especially when youwill need to hold a position.
Its also worth noting that when the Temple of Nod is constructed - yougain access to Master Computer Countermeasures. The significance ofthis is that it can instantly enable all EMP'ed units and so it couldbe used immediately after using the Raider Buggy's EMP Coils to bringthe unit online and then deliver another EMP strike in rapid succession.