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RFC1050 - RPC: Remote Procedure Call Protocol specification

王朝other·作者佚名  2008-05-31
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Network Working Group Sun Microsystems, Inc.

Request for Comments: 1050 April 1988

RPC: Remote Procedure Call

Protocol Specification

STATUS OF THIS MEMO

This RFCdescribes a standard that Sun Microsystems and others are

using and is one we wish to propose for the Internet's consideration.

This memo is not an Internet standard at this time. Distribution of

this memo is unlimited.

1. INTRODUCTION

This document specifies a message protocol used in implementing Sun's

Remote Procedure Call (RPC) package. The message protocol is

specified with the eXternal Data Representation (XDR) language [9].

This document assumes that the reader is familiar with XDR. It does

not attempt to justify RPC or its uses. The paper by Birrell and

Nelson [1] is recommended as an Excellent background to and

justification of RPC.

2. TERMINOLOGY

This document discusses servers, services, programs, procedures,

clients, and versions. A server is a piece of software where network

services are implemented. A network service is a collection of one

or more remote programs. A remote program implements one or more

remote procedures; the procedures, their parameters, and results are

documented in the specific program's protocol specification (see

Appendix A for an example). Network clients are pieces of software

that initiate remote procedure calls to services. A server may

support more than one version of a remote program in order to be

forward compatible with changing protocols.

For example, a network file service may be composed of two programs.

One program may deal with high-level applications such as file system

Access control and locking. The other may deal with low-level file

IO and have procedures like "read" and "write". A client machine of

the network file service would call the procedures associated with

the two programs of the service on behalf of some user on the client

machine.

3. THE RPC MODEL

The remote procedure call model is similar to the local procedure

call model. In the local case, the caller places arguments to a

procedure in some well-specified location (such as a result

register). It then transfers control to the procedure, and

eventually gains back control. At that point, the results of the

procedure are extracted from the well-specified location, and the

caller continues execution.

The remote procedure call is similar, in that one thread of control

logically winds through two processes -- one is the caller's process,

the other is a server's process. That is, the caller process sends a

call message to the server process and waits (blocks) for a reply

message. The call message contains the procedure's parameters, among

other things. The reply message contains the procedure's results,

among other things. Once the reply message is received, the results

of the procedure are extracted, and caller's execution is resumed.

On the server side, a process is dormant awaiting the arrival of a

call message. When one arrives, the server process extracts the

procedure's parameters, computes the results, sends a reply message,

and then awaits the next call message.

Note that in this model, only one of the two processes is active at

any given time. However, this model is only given as an example.

The RPC protocol makes no restrictions on the concurrency model

implemented, and others are possible. For example, an implementation

may choose to have RPC calls be asynchronous, so that the client may

do useful work while waiting for the reply from the server. Another

possibility is to have the server create a task to process an

incoming request, so that the server can be free to receive other

requests.

4. TRANSPORTS AND SEMANTICS

The RPC protocol is independent of transport protocols. That is, RPC

does not care how a message is passed from one process to another.

The protocol deals only with specification and interpretation of

messages.

It is important to point out that RPC does not try to implement any

kind of reliability and that the application must be aware of the

type of transport protocol underneath RPC. If it knows it is running

on top of a reliable transport such as TCP/IP [6], then most of the

work is already done for it. On the other hand, if it is running on

top of an unreliable transport such as UDP/IP [7], it must implement

its own retransmission and time-out policy as the RPC layer does not

provide this service.

Because of transport independence, the RPC protocol does not attach

specific semantics to the remote procedures or their execution.

Semantics can be inferred from (but should be eXPlicitly specified

by) the underlying transport protocol. For example, consider RPC

running on top of an unreliable transport such as UDP/IP. If an

application retransmits RPC messages after short time-outs, the only

thing it can infer if it receives no reply is that the procedure was

executed zero or more times. If it does receive a reply, then it can

infer that the procedure was executed at least once.

A server may wish to remember previously granted requests from a

client and not regrant them in order to insure some degree of

execute-at-most-once semantics. A server can do this by taking

advantage of the transaction ID that is packaged with every RPC

request. The main use of this transaction is by the client RPC layer

in matching replies to requests. However, a client application may

choose to reuse its previous transaction ID when retransmitting a

request. The server application, knowing this fact, may choose to

remember this ID after granting a request and not regrant requests

with the same ID in order to achieve some degree of execute-at-most-

once semantics. The server is not allowed to examine this ID in any

other way except as a test for equality.

On the other hand, if using a reliable transport such as TCP/IP, the

application can infer from a reply message that the procedure was

executed exactly once, but if it receives no reply message, it cannot

assume the remote procedure was not executed. Note that even if a

connection-oriented protocol like TCP is used, an application still

needs time-outs and reconnection to handle server crashes.

There are other possibilities for transports besides datagram- or

connection-oriented protocols. For example, a request-reply protocol

such as VMTP [2] is perhaps the most natural transport for RPC.

Note: At Sun, RPC is currently implemented on top of both TCP/IP and

UDP/IP transports.

5. BINDING AND RENDEZVOUS INDEPENDENCE

The act of binding a client to a service is NOT part of the remote

procedure call specification. This important and necessary function

is left up to some higher-level software. (The software may use RPC

itself; see Appendix A.)

Implementors should think of the RPC protocol as the jump-subroutine

instruction ("JSR") of a network; the loader (binder) makes JSR

useful, and the loader itself uses JSR to accomplish its task.

Likewise, the network makes RPC useful, using RPC to accomplish this

task.

6. AUTHENTICATION

The RPC protocol provides the fields necessary for a client to

identify itself to a service and vice-versa. Security and access

control mechanisms can be built on top of the message authentication.

Several different authentication protocols can be supported. A field

in the RPC header indicates which protocol is being used. More

information on specific authentication protocols is in section 9:

"Authentication Protocols".

7. RPC PROTOCOL REQUIREMENTS

The RPC protocol must provide for the following:

(1) Unique specification of a procedure to be called.

(2) Provisions for matching response messages to request messages.

(3) Provisions for authenticating the caller to service and

vice-versa.

Besides these requirements, features that detect the following are

worth supporting because of protocol roll-over errors, implementation

bugs, user error, and network administration:

(1) RPC protocol mismatches.

(2) Remote program protocol version mismatches.

(3) Protocol errors (such as misspecification of a procedure's

parameters).

(4) Reasons why remote authentication failed.

(5) Any other reasons why the desired procedure was not called.

7.1 RPC Programs and Procedures

The RPC call message has three unsigned fields: remote program

number, remote program version number, and remote procedure number.

The three fields uniquely identify the procedure to be called.

Program numbers are administered by some central authority (like

Sun). Once an implementor has a program number, he can implement his

remote program; the first implementation would most likely have the

version number of 1. Because most new protocols evolve into better,

stable, and mature protocols, a version field of the call message

identifies which version of the protocol the caller is using.

Version numbers make speaking old and new protocols through the same

server process possible.

The procedure number identifies the procedure to be called. These

numbers are documented in the specific program's protocol

specification. For example, a file service's protocol specification

may state that its procedure number 5 is "read" and procedure number

12 is "write".

Just as remote program protocols may change over several versions,

the actual RPC message protocol could also change. Therefore, the

call message also has in it the RPC version number, which is always

equal to two for the version of RPC described here.

The reply message to a request message has enough information to

distinguish the following error conditions:

(1) The remote implementation of RPC does speak protocol version 2.

The lowest and highest supported RPC version numbers are

returned.

(2) The remote program is not available on the remote system.

(3) The remote program does not support the requested version number.

The lowest and highest supported remote program version numbers

are returned.

(4) The requested procedure number does not exist. (This is usually

a caller side protocol or programming error.)

(5) The parameters to the remote procedure appear to be garbage

from the server's point of view. (Again, this is usually

caused by a disagreement about the protocol between client

and service.)

7.2 Authentication

Provisions for authentication of caller to service and vice-versa are

provided as a part of the RPC protocol. The call message has two

authentication fields, the credentials and verifier. The reply

message has one authentication field, the response verifier. The RPC

protocol specification defines all three fields to be the following

opaque type:

enum auth_flavor {

AUTH_NULL = 0,

AUTH_UNIX = 1,

AUTH_SHORT = 2,

AUTH_DES = 3

/* and more to be defined */

};

struct opaque_auth {

auth_flavor flavor;

opaque body<400>;

};

In simple English, any "opaque_auth" structure is an "auth_flavor"

enumeration followed by bytes which are opaque to the RPC protocol

implementation.

The interpretation and semantics of the data contained within the

authentication fields is specified by individual, independent

authentication protocol specifications. (Section 9 defines the

various authentication protocols.)

If authentication parameters were rejected, the response message

contains information stating why they were rejected.

7.3 Program Number Assignment

Program numbers are given out in groups of hexadecimal 20000000

(decimal 536870912) according to the following chart:

0 - 1fffffff defined by Sun

20000000 - 3fffffff defined by user

40000000 - 5fffffff transient

60000000 - 7fffffff reserved

80000000 - 9fffffff reserved

a0000000 - bfffffff reserved

c0000000 - dfffffff reserved

e0000000 - ffffffff reserved

The first group is a range of numbers administered by Sun

Microsystems and should be identical for all sites. The second range

is for applications peculiar to a particular site. This range is

intended primarily for debugging new programs. When a site develops

an application that might be of general interest, that application

should be given an assigned number in the first range. The third

group is for applications that generate program numbers dynamically.

The final groups are reserved for future use, and should not be used.

7.4 Other Uses of the RPC Protocol

The intended use of this protocol is for calling remote procedures.

That is, each call message is matched with a response message.

However, the protocol itself is a message-passing protocol with which

other (non-RPC) protocols can be implemented. Sun currently uses, or

perhaps abuses, the RPC message protocol for the following two (non-

RPC) protocols: batching (or pipelining) and broadcast RPC. These

two protocols are discussed but not defined below.

7.4.1 Batching

Batching allows a client to send an arbitrarily large sequence of

call messages to a server; batching typically uses reliable byte

stream protocols (like TCP/IP) for its transport. In the case of

batching, the client never waits for a reply from the server, and the

server does not send replies to batch requests. A sequence of batch

calls is usually terminated by a legitimate RPC in order to flush the

pipeline (with positive acknowledgement).

7.4.2 Broadcast RPC

In broadcast RPC-based protocols, the client sends a broadcast packet

to the network and waits for numerous replies. Broadcast RPC uses

unreliable, packet-based protocols (like UDP/IP) as its transports.

Servers that support broadcast protocols only respond when the

request is successfully processed, and are silent in the face of

errors. Broadcast RPC uses the Port Mapper RPC service to achieve

its semantics. (See Appendix A for more information.)

8. THE RPC MESSAGE PROTOCOL

This section defines the RPC message protocol in the XDR data

description language. The message is defined in a top-down style.

enum msg_type {

CALL = 0,

REPLY = 1

};

/*

* A reply to a call message can take on two forms:

* The message was either accepted or rejected.

*/

enum reply_stat {

MSG_ACCEPTED = 0,

MSG_DENIED = 1

};

/*

* Given that a call message was accepted, the following is the

* status of an attempt to call a remote procedure.

*/

enum accept_stat {

SUCCESS = 0, /* RPC executed successfully */

PROG_UNAVAIL = 1, /* remote hasn't exported program */

PROG_MISMATCH = 2, /* remote can't support version # */

PROC_UNAVAIL = 3, /* program can't support procedure */

GARBAGE_ARGS = 4 /* procedure can't decode params */

};

/*

* Reasons why a call message was rejected:

*/

enum reject_stat {

RPC_MISMATCH = 0, /* RPC version number != 2 */

AUTH_ERROR = 1 /* remote can't authenticate caller */

};

/*

* Why authentication failed:

*/

enum auth_stat {

AUTH_BADCRED = 1, /* bad credentials (seal broken) */

AUTH_REJECTEDCRED = 2, /* client must begin new session */

AUTH_BADVERF = 3, /* bad verifier (seal broken) */

AUTH_REJECTEDVERF = 4, /* verifier expired or replayed */

AUTH_TOOWEAK = 5 /* rejected for security reasons */

};

/*

* The RPC message:

* All messages start with a transaction identifier, xid,

* followed by a two-armed discriminated union. The union's

* discriminant is a msg_type which switches to one of the two

* types of the message. The xid of a REPLY message always

* matches that of the initiating CALL message. NB: The xid

* field is only used for clients matching reply messages with

* call messages or for servers detecting retransmissions; the

* service side cannot treat this id as any type of sequence

* number.

*/

struct rpc_msg {

unsigned int xid;

union switch (msg_type mtype) {

case CALL:

call_body cbody;

case REPLY:

reply_body rbody;

} body;

};

/*

* Body of an RPC request call:

* In version 2 of the RPC protocol specification, rpcvers must

* be equal to 2. The fields prog, vers, and proc specify the

* remote program, its version number, and the procedure within

* the remote program to be called. After these fields are two

* authentication parameters: cred (authentication credentials)

* and verf (authentication verifier). The two authentication

* parameters are followed by the parameters to the remote

* procedure, which are specified by the specific program

* protocol.

*/

struct call_body {

unsigned int rpcvers; /* must be equal to two (2) */

unsigned int prog;

unsigned int vers;

unsigned int proc;

opaque_auth cred;

opaque_auth verf;

/* procedure specific parameters start here */

};

/*

* Body of a reply to an RPC request:

* The call message was either accepted or rejected.

*/

union reply_body switch (reply_stat stat) {

case MSG_ACCEPTED:

accepted_reply areply;

case MSG_DENIED:

rejected_reply rreply;

} reply;

/*

* Reply to an RPC request that was accepted by the server:

* there could be an error even though the request was accepted.

* The first field is an authentication verifier that the server

* generates in order to validate itself to the caller. It is

* followed by a union whose discriminant is an enum

* accept_stat. The SUCCESS arm of the union is protocol

* specific. The PROG_UNAVAIL, PROC_UNAVAIL, and GARBAGE_ARGS

* arms of the union are void. The PROG_MISMATCH arm specifies

* the lowest and highest version numbers of the remote program

* supported by the server.

*/

struct accepted_reply {

opaque_auth verf;

union switch (accept_stat stat) {

case SUCCESS:

opaque results[0];

/*

* procedure-specific results start here

*/

case PROG_MISMATCH:

struct {

unsigned int low;

unsigned int high;

} mismatch_info;

default:

/*

* Void. Cases include PROG_UNAVAIL, PROC_UNAVAIL,

* and GARBAGE_ARGS.

*/

void;

} reply_data;

};

/*

* Reply to an RPC request that was rejected by the server:

* The request can be rejected for two reasons: either the

* server is not running a compatible version of the RPC

* protocol (RPC_MISMATCH), or the server refuses to

* authenticate the caller (AUTH_ERROR). In case of an RPC

* version mismatch, the server returns the lowest and highest

* supported RPC version numbers. In case of refused

* authentication, failure status is returned.

*/

union rejected_reply switch (reject_stat stat) {

case RPC_MISMATCH:

struct {

unsigned int low;

unsigned int high;

} mismatch_info;

case AUTH_ERROR:

auth_stat stat;

};

9. AUTHENTICATION PROTOCOLS

As previously stated, authentication parameters are opaque, but

open-ended to the rest of the RPC protocol. This section defines

some "flavors" of authentication implemented at (and supported by)

Sun. Other sites are free to invent new authentication types, with

the same rules of flavor number assignment as there is for program

number assignment.

9.1 Null Authentication

Often calls must be made where the caller does not know who he is or

the server does not care who the caller is. In this case, the flavor

value (the discriminant of the opaque_auth's union) of the RPC

message's credentials, verifier, and response verifier is

"AUTH_NULL". The bytes of the opaque_auth's body are undefined. It

is recommended that the opaque length be zero.

9.2 UNIX Authentication

The caller of a remote procedure may wish to identify himself as he

is identified on a UNIX(tm) system. The value of the credential's

discriminant of an RPC call message is "AUTH_UNIX". The bytes of the

credential's opaque body encode the the following structure:

struct auth_unix {

unsigned int stamp;

string machinename<255>;

unsigned int uid;

unsigned int gid;

unsigned int gids<10>;

};

The "stamp" is an arbitrary ID which the caller machine may generate.

The "machinename" is the name of the caller's machine (like

"krypton"). The "uid" is the caller's effective user ID. The "gid"

is the caller's effective group ID. The "gids" is a counted array of

groups which contain the caller as a member. The verifier

accompanying the credentials should be of "AUTH_NULL" (defined

above).

The value of the discriminant of the response verifier received in

the reply message from the server may be "AUTH_NULL" or "AUTH_SHORT".

In the case of "AUTH_SHORT", the bytes of the response verifier's

string encode an opaque structure. This new opaque structure may now

be passed to the server instead of the original "AUTH_UNIX" flavor

credentials. The server keeps a cache which maps shorthand opaque

structures (passed back by way of an "AUTH_SHORT" style response

verifier) to the original credentials of the caller. The caller can

save network bandwidth and server cpu cycles by using the new

credentials.

The server may flush the shorthand opaque structure at any time. If

this happens, the remote procedure call message will be rejected due

to an authentication error. The reason for the failure will be

"AUTH_REJECTEDCRED". At this point, the caller may wish to try the

original "AUTH_UNIX" style of credentials.

9.3 DES Authentication

UNIX authentication suffers from two major problems:

(1) The naming is too UNIX oriented.

(2) There is no verifier, so credentials can easily be faked.

DES authentication attempts to fix these two problems.

9.3.1 Naming

The first problem is handled by addressing the caller by a simple

string of characters instead of by an operating system specific

integer. This string of characters is known as the "netname" or

network name of the caller. The server is not allowed to interpret

the contents of the caller's name in any other way except to identify

the caller. Thus, netnames should be unique for every caller in the

Internet.

It is up to each operating system's implementation of DES

authentication to generate netnames for its users that insure this

uniqueness when they call upon remote servers. Operating systems

already know how to distinguish users local to their systems. It is

usually a simple matter to extend this mechanism to the network. For

example, a UNIX user at Sun with a user ID of 515 might be assigned

the following netname: "unix.515@sun.com". This netname contains

three items that serve to insure it is unique. Going backwards,

there is only one naming domain called "sun.com" in the Internet.

Within this domain, there is only one UNIX user with user ID 515.

However, there may be another user on another operating system, for

example VMS, within the same naming domain that, by coincidence,

happens to have the same user ID. To insure that these two users can

be distinguished, we add the operating system name. So, one user is

"unix.515@sun.com" and the other is "vms.515@sun.com".

The first field is actually a naming method rather than an operating

system name. It just happens that today, there is almost a one-to-

one correspondence between naming methods and operating systems. If

the world could agree on a naming standard, the first field could be

the name of that standard, instead of an operating system name.

9.3.2 DES Authentication Verifiers

Unlike UNIX authentication, DES authentication does have a verifier

so the server can validate the client's credential (and vice-versa).

The contents of this verifier is primarily an encrypted timestamp.

The server can decrypt this timestamp, and if it is close to what the

real time is, then the client must have encrypted it correctly. The

only way the client could encrypt it correctly is to know the

"conversation key" of the RPC session. And, if the client knows the

conversation key, then it must be the real client.

The conversation key is a DES [5] key which the client generates and

notifies the server of in its first RPC call. The conversation key

is encrypted using a public key scheme in this first transaction.

The particular public key scheme used in DES authentication is

Diffie-Hellman [3], with 128-bit keys. The details of this

encryption method are described later.

The client and the server need the same notion of the current time in

order for all of this to work. If network time synchronization

cannot be guaranteed, then client can synchronize with the server

before beginning the conversation, perhaps by consulting the Internet

Time Server (TIME [4]).

The way a server determines if a client timestamp is valid is

somewhat complicated. For any other transaction but the first, the

server just checks for two things:

(1) the timestamp is greater than the one previously seen from

the same client.

(2) the timestamp has not expired.

A timestamp is expired if the server's time is later than the sum of

the client's timestamp, plus what is known as the client's "window".

The "window" is a number the client passes (encrypted) to the server

in its first transaction. You can think of it as a lifetime for the

credential.

This explains everything but the first transaction. In the first

transaction, the server checks only that the timestamp has not

expired. If this was all that was done though, then it would be

quite easy for the client to send random data in place of the

timestamp with a fairly good chance of succeeding. As an added

check, the client sends an encrypted item in the first transaction

known as the "window verifier" which must be equal to the window

minus 1, or the server will reject the credential.

The client too, must check the verifier returned from the server to

be sure it is legitimate. The server sends back to the client the

encrypted timestamp it received from the client, minus one second.

If the client gets anything different than this, it will reject it.

9.3.3 Nicknames and Clock Synchronization

After the first transaction, the server's DES authentication

subsystem returns in its verifier to the client an integer "nickname"

which the client may use in its further transactions instead of

passing its netname, encrypted DES key, and window every time. The

nickname is most likely an index into a table on the server which

stores for each client its netname, decrypted DES key, and window.

Though they originally were synchronized, the client's and server's

clocks can get out of sync again. When this happens, the client RPC

subsystem most likely will get back "RPC_AUTHERROR" at which point it

should resynchronize.

A client may still get the "RPC_AUTHERROR" error even though it is

synchronized with the server. The reason is that the server's

nickname table is a limited size, and it may flush entries whenever

it wants. A client should resend its original credential in this

case and the server will give it a new nickname. If a server

crashes, the entire nickname table gets flushed, and all clients will

have to resend their original credentials.

9.3.4 DES Authentication Protocol Specification (in XDR language)

/*

* There are two kinds of credentials: one in which the client uses

* its full network name, and one in which it uses its "nickname"

* (just an unsigned integer) given to it by the server. The

* client must use its fullname in its first transaction with the

* server, in which the server will return to the client its

* nickname. The client may use its nickname in all further

* transactions with the server. There is no requirement to use the

* nickname, but it is wise to use it for performance reasons.

*/

enum authdes_namekind {

ADN_FULLNAME = 0,

ADN_NICKNAME = 1

};

/*

* A 64-bit block of encrypted DES data

*/

typedef opaque des_block[8];

/*

* Maximum length of a network user's name

*/

const MAXNETNAMELEN = 255;

/*

* A fullname contains the network name of the client, an encrypted

* conversation key, and the window. The window is actually a

* lifetime for the credential. If the time indicated in the

* verifier timestamp plus the window has past, then the server

* should expire the request and not grant it. To insure that

* requests are not replayed, the server should insist that

* timestamps are greater than the previous one seen, unless it is

* the first transaction. In the first transaction, the server

* checks instead that the window verifier is one less than the

* window.

*/

struct authdes_fullname {

string name<MAXNETNAMELEN>; /* name of client */

des_block key; /* PK encrypted conversation key */

unsigned int window; /* encrypted window */

};

/*

* A credential is either a fullname or a nickname

*/

union authdes_cred switch (authdes_namekind adc_namekind) {

case ADN_FULLNAME:

authdes_fullname adc_fullname;

case ADN_NICKNAME:

unsigned int adc_nickname;

};

/*

* A timestamp encodes the time since midnight, January 1, 1970.

*/

struct timestamp {

unsigned int seconds; /* seconds */

unsigned int useconds; /* and microseconds */

};

/*

* Verifier: client variety

* The window verifier is only used in the first transaction. In

* conjunction with a fullname credential, these items are packed

* into the following structure before being encrypted:

*

* struct {

* adv_timestamp; -- one DES block

* adc_fullname.window; -- one half DES block

* adv_winverf; -- one half DES block

* }

* This structure is encrypted using CBC mode encryption with an

* input vector of zero. All other encryptions of timestamps use

* ECB mode encryption.

*/

struct authdes_verf_clnt {

timestamp adv_timestamp; /* encrypted timestamp */

unsigned int adv_winverf; /* encrypted window verifier */

};

/*

* Verifier: server variety

* The server returns (encrypted) the same timestamp the client

* gave it minus one second. It also tells the client its nickname

* to be used in future transactions (unencrypted).

*/

struct authdes_verf_svr {

timestamp adv_timeverf; /* encrypted verifier */

unsigned int adv_nickname; /* new nickname for client */

};

9.3.5 Diffie-Hellman Encryption

In this scheme, there are two constants "PROOT" and "MODULUS". The

particular values Sun has chosen for these for the DES authentication

protocol are:

const PROOT = 2;

const MODULUS = "b520985fb31fcaf75036701e37d8b857"; /* in hex */

The way this scheme works is best explained by an example. Suppose

there are two people "A" and "B" who want to send encrypted messages

to each other. So, A and B both generate "secret" keys at random

which they do not reveal to anyone. Let these keys be represented as

SK(A) and SK(B). They also publish in a public Directory their

"public" keys. These keys are computed as follows:

PK(A) = ( PROOT ** SK(A) ) mod MODULUS

PK(B) = ( PROOT ** SK(B) ) mod MODULUS

The "**" notation is used here to represent exponentiation. Now,

both A and B can arrive at the "common" key between them, represented

here as CK(A, B), without revealing their secret keys.

A computes:

CK(A, B) = ( PK(B) ** SK(A)) mod MODULUS

while B computes:

CK(A, B) = ( PK(A) ** SK(B)) mod MODULUS

These two can be shown to be equivalent:

(PK(B) ** SK(A)) mod MODULUS = (PK(A) ** SK(B)) mod MODULUS

We drop the "mod MODULUS" parts and assume modulo arithmetic to

simplify things:

PK(B) ** SK(A) = PK(A) ** SK(B)

Then, replace PK(B) by what B computed earlier and likewise for

PK(A).

((PROOT ** SK(B)) ** SK(A) = (PROOT ** SK(A)) ** SK(B)

which leads to:

PROOT ** (SK(A) * SK(B)) = PROOT ** (SK(A) * SK(B))

This common key CK(A, B) is not used to encrypt the timestamps used

in the protocol. Rather, it is used only to encrypt a conversation

key which is then used to encrypt the timestamps. The reason for

doing this is to use the common key as little as possible, for fear

that it could be broken. Breaking the conversation key is a far less

serious offense, since conversations are relatively short-lived.

The conversation key is encrypted using 56-bit DES keys, yet the

common key is 128 bits. To reduce the number of bits, 56 bits are

selected from the common key as follows. The middle-most 8-bytes are

selected from the common key, and then parity is added to the lower

order bit of each byte, producing a 56-bit key with 8 bits of parity.

10. RECORD MARKING STANDARD

When RPC messages are passed on top of a byte stream protocol (like

TCP/IP), it is necessary, or at least desirable, to delimit one

message from another in order to detect and possibly recover from

user protocol errors. This is called record marking (RM). Sun uses

this RM/TCP/IP transport for passing RPC messages on TCP streams.

One RPC message fits into one RM record.

A record is composed of one or more record fragments. A record

fragment is a four-byte header followed by 0 to (2**31)-1 bytes of

fragment data. The bytes encode an unsigned binary number; as with

XDR integers, the byte order is from highest to lowest. The number

encodes two values -- a boolean which indicates whether the fragment

is the last fragment of the record (bit value 1 implies the fragment

is the last fragment) and a 31-bit unsigned binary value which is the

length in bytes of the fragment's data. The boolean value is the

highest-order bit of the header; the length is the 31 low-order bits.

(Note that this record specification is NOT in XDR standard form!)

11. THE RPC LANGUAGE

Just as there was a need to describe the XDR data-types in a formal

language, there is also need to describe the procedures that operate

on these XDR data-types in a formal language as well. We use the RPC

Language for this purpose. It is an extension to the XDR language.

The following example is used to describe the essence of the

language.

11.1 An Example Service Described in the RPC Language

Here is an example of the specification of a simple ping program:

/*

* Simple ping program

*/

program PING_PROG {

/*

* Latest and greatest version

*/

version PING_VERS_PINGBACK {

void

PINGPROC_NULL(void) = 0;

/*

* Ping the caller, return the round-trip time

* (in microseconds). Returns -1 if the operation

* timed out.

*/

int

PINGPROC_PINGBACK(void) = 1;

} = 2;

/*

* Original version

*/

version PING_VERS_ORIG {

void

PINGPROC_NULL(void) = 0;

} = 1;

} = 1;

const PING_VERS = 2; /* latest version */

The first version described is PING_VERS_PINGBACK with two

procedures, PINGPROC_NULL and PINGPROC_PINGBACK. PINGPROC_NULL takes

no arguments and returns no results, but it is useful for computing

round-trip times from the client to the server and back again. By

convention, procedure 0 of any RPC protocol should have the same

semantics, and never require any kind of authentication. The second

procedure is used for the client to have the server do a reverse ping

operation back to the client, and it returns the amount of time (in

microseconds) that the operation used. The next version,

PING_VERS_ORIG, is the original version of the protocol and it does

not contain PINGPROC_PINGBACK procedure. It is useful for

compatibility with old client programs, and as this program matures

it may be dropped from the protocol entirely.

11.1 The RPC Language Specification

The RPC language is identical to the XDR language, except for the

added definition of a "program-def" described below.

program-def:

"program" identifier "{"

version-def

version-def *

"}" "=" constant ";"

version-def:

"version" identifier "{"

procedure-def

procedure-def *

"}" "=" constant ";"

procedure-def:

type-specifier identifier "(" type-specifier ")"

"=" constant ";"

11.2 Syntax Notes

(1) The following keyWords are added and cannot be used as

identifiers: "program" and "version";

(2) A version name cannot occur more than once within the scope

of a program definition. Nor can a version number occur more

than once within the scope of a program definition.

(3) A procedure name cannot occur more than once within the scope

of a version definition. Nor can a procedure number occur

more than once within the scope of version definition.

(4) Program identifiers are in the same name space as constant

and type identifiers.

(5) Only unsigned constants can be assigned to programs, versions,

and procedures.

APPENDIX A: PORT MAPPER PROGRAM PROTOCOL

The port mapper program maps RPC program and version numbers to

transport-specific port numbers. This program makes dynamic binding

of remote programs possible.

This is desirable because the range of reserved port numbers is very

small, and the number of potential remote programs is very large. By

running only the port mapper on a reserved port, the port numbers of

other remote programs can be ascertained by querying the port mapper.

The port mapper also aids in broadcast RPC. A given RPC program will

usually have different port number bindings on different machines, so

there is no way to directly broadcast to all of these programs. The

port mapper, however, does have a fixed port number. So, to

broadcast to a given program, the client actually sends its message

to the port mapper located at the broadcast address. Each port

mapper that picks up the broadcast then calls the local service

specified by the client. When the port mapper gets the reply from

the local service, it sends the reply on back to the client.

A.1 Port Mapper Protocol Specification (in RPC Language)

const PMAP_PORT = 111; /* portmapper port number */

/*

* A mapping of (program, version, protocol) to port number

*/

struct mapping {

unsigned int prog;

unsigned int vers;

unsigned int prot;

unsigned int port;

};

/*

* Supported values for the "prot" field

*/

const IPPROTO_TCP = 6; /* protocol number for TCP/IP */

const IPPROTO_UDP = 17; /* protocol number for UDP/IP */

/*

* A list of mappings

*/

struct *pmaplist {

mapping map;

pmaplist next;

};

/*

* Arguments to callit

*/

struct call_args {

unsigned int prog;

unsigned int vers;

unsigned int proc;

opaque args<>;

};

/*

* Results of callit

*/

struct call_result {

unsigned int port;

opaque res<>;

};

/*

* Port mapper procedures

*/

program PMAP_PROG {

version PMAP_VERS {

void

PMAPPROC_NULL(void) = 0;

bool

PMAPPROC_SET(mapping) = 1;

bool

PMAPPROC_UNSET(mapping) = 2;

unsigned int

PMAPPROC_GETPORT(mapping) = 3;

pmaplist

PMAPPROC_DUMP(void) = 4;

call_result

PMAPPROC_CALLIT(call_args) = 5;

} = 2;

} = 100000;

A.2 Port Mapper Operation

The portmapper program currently supports two protocols (UDP/IP and

TCP/IP). The portmapper is contacted by talking to it on assigned

port number 111 (SUNRPC [8]) on either of these protocols. The

following is a description of each of the portmapper procedures:

PMAPPROC_NULL:

This procedure does no work. By convention, procedure zero of

any protocol takes no parameters and returns no results.

PMAPPROC_SET:

When a program first becomes available on a machine, it

registers itself with the port mapper program on the same

machine. The program passes its program number "prog", version

number "vers", transport protocol number "prot", and the port

"port" on which it awaits service request. The procedure

returns a boolean response whose value is "TRUE" if the

procedure successfully established the mapping and "FALSE"

otherwise. The procedure refuses to establish a mapping if one

already exists for the tuple "(prog, vers, prot)".

PMAPPROC_UNSET:

When a program becomes unavailable, it should unregister itself

with the port mapper program on the same machine. The

parameters and results have meanings identical to those of

"PMAPPROC_SET". The protocol and port number fields of the

argument are ignored.

PMAPPROC_GETPORT:

Given a program number "prog", version number "vers", and

transport protocol number "prot", this procedure returns the

port number on which the program is awaiting call requests. A

port value of zeros means the program has not been registered.

The "port" field of the argument is ignored.

PMAPPROC_DUMP:

This procedure enumerates all entries in the port mapper's

database. The procedure takes no parameters and returns a list

of program, version, protocol, and port values.

PMAPPROC_CALLIT:

This procedure allows a caller to call another remote procedure

on the same machine without knowing the remote procedure's port

number. It is intended for supporting broadcasts to arbitrary

remote programs via the well-known port mapper's port. The

parameters "prog", "vers", "proc", and the bytes of "args" are

the program number, version number, procedure number, and

parameters of the remote procedure. Note:

(1) This procedure only sends a response if the procedure

was successfully executed and is silent (no response)

otherwise.

(2) The port mapper communicates with the remote program

using UDP/IP only.

The procedure returns the remote program's port number, and the

bytes of results are the results of the remote procedure.

REFERENCES

[1] Birrel, A. D., and Nelson, B. J., "Implementing Remote

Procedure Calls", XEROX CSL-83-7, October 1983.

[2] Cheriton, D., "VMTP: Versatile Message Transaction Protocol",

Version 0.7, RFC-1045, Stanford University, February 1988.

[3] Diffie & Hellman, "Net Directions in Cryptography", IEEE

Transactions on Information Theory IT-22, November 1976.

[4] Postel, J., and Harrenstien, K., "Time Protocol", RFC-868,

Network Information Center, SRI, May 1983.

[5] National Bureau of Standards, "Data Encryption Standard",

Federal Information Processing Standards Publication 46,

January 1977.

[6] Postel, J., "Transmission Control Protocol - DARPA Internet

Program Protocol Specification", RFC-793; Network Information

Center, SRI, September 1981.

[7] Postel, J., "User Datagram Protocol", RFC-768, Network

Information Center, SRI, August 1980.

[8] Reynolds, J. and Postel, J.; "Assigned Numbers", RFC-1010,

Network Information Center, SRI, May 1987.

[9] Sun Microsystems; "XDR: External Data Representation

Standard", RFC-1014; Sun Microsystems, June 1987.

 
 
 
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