纸牌控件的编写(下)

王朝delphi·作者佚名  2006-01-09
窄屏简体版  字體: |||超大  

constructor TZFPlayCard.Create(AOwner: TComponent);

var

x, y: integer;

begin

inherited Create(AOwner);

FCardId := 1;

cdtInit(x, y);

SetBounds(0, 0, x, y);

ControlStyle := [csClickEvents, csDoubleClicks];

Enabled := True;

Canvas.Brush.Style := bsClear;

FGlyph := TBitMap.Create;

end;

destructor TZFPlayCard.Destroy;

begin

FGlyph.Free;

inherited;

end;

procedure TZFPlayCard.Paint;

begin

inherited;

ReDraw;

end;

procedure TZFPlayCard.ReDraw;

begin

cdtDraw(Canvas.Handle, 0, 0, FCardId, Ord(FCardMode), clWhite);

if FGlyph <> nil then

begin

canvas.StretchDraw(RECT(12, 11, 59, 85), FGlyph);

end;

end;

procedure TZFPlayCard.SetCardId(const Value: TCardId);

begin

FCardId := Value;

ReDraw;

end;

procedure TZFPlayCard.SetCardMode(const Value: TCardMode);

begin

FCardMode := Value;

ReDraw;

end;

procedure TZFPlayCard.SetGlyph(const Value: TBitMap);

begin

if value <> FGlyph then

begin

FGlyph.Assign(value);

Invalidate;

end;

end;

procedure TZFPlayCard.WMEraseBkgnd(var Message: TWMEraseBkgnd);

begin

Message.Result:=1;

end;

end.

 
 
 
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