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《3D-Coat 數字雕塑軟件》(3D-Coat v3.3.04 SIMP/CUDA Win64)[壓縮包]

2010-06-19 02:16:19  編輯來源:互聯網  简体版  手機版  評論  字體: ||
 
 
  中文名: 3D-Coat 數字雕塑軟件

  英文名: 3D-Coat v3.3.04 SIMP/CUDA Win64

  資源格式: 壓縮包

  發行時間: 2010年

  地區: 美國

  語言: 英文

  簡介:

  

  

  
《3D-Coat 數字雕塑軟件》(3D-Coat v3.3.04 SIMP/CUDA Win64)[壓縮包]


  軟件類型:軟件>行業軟件

  軟件性質:破解軟件

  操作系統:Windows

  應用平台:Windows 2000, XP, Vista

  問題反饋: support@3d-coat.com

  網站鏈接: http://www.3d-coat.com/

  軟件介紹:

  引用

  INSTALLATION:

  1. Unzip & Unrar, check Crack/install.txt

  2. Enjoy it

  引用

  System requirements:

  OS: Windows 2000, XP, Vista, Mac OS 10.4.5 (Intel) or later

  CPU: 1.2 GHz or better

  RAM: 512Mb (4096 recommended)

  Video: Radeon 9600/Nvidia 5600 128Mb (256 recommended) or better

  DirectX 9.0c or better for Windows, OpenGL 2.0 for MacOS

  引用

  3D-Coat v3.3 featuring Ptex support released

  - Ptex is a texture mapping system developed by Walt Disney Animation Studios for production-quality rendering. Its main features include:

  - No UV assignment is required! Ptex applies a separate texture to each face of a subdivision or polygon mesh.

  - The Ptex file format can efficiently store hundreds of thousands of texture images in a single file.

  The Ptex API provides cached file I/O and high-quality filtering - everything that is needed to easily add Ptex support to a production-quality renderer or texture authoring application. (Sourced from http://ptex.us).

  General changes:

  - Special simple method for external programmers to make connector between 3D - application and 3D-Coat has been done (Description).

  - Possibility to create/install 3d-coat extensions from File menu. Extension may contain any sort of files - shaders, pens, strips, materials, masks etc. It is just an image of additional files in 3D-Coat's folder. It is a good method to share 3D-Coat's content. The first extension pack was made due to Oliver Thornton! (Download the Pack)

  - Possibility to upload screenshots right from the 3D-Coat onto the web server. It is very useful for sharing your experience with the community.

  - Framing improved - you can focus on object or on pen position (scaling depends on radius in this case).

  - Text information about current viewport - front/back/left/right.... is being displayed now.

  - Now you can assign several actions to the same hotkeys combination. Actions will be performed in consecutive order after each next activation.

  - Improved 3DConnexion support.

  - Fade on edges in pen options will act on all pens simultaneously.

  - Support of big 3B files to open (>4GB)

  - Lots of bug-fixes and small improvements.

  Paint Mode changes:

  - Possibility to pan in texture view with SPACE as in Photoshop. You should choose 3D-Coat preset from [Camera] menu.

  - Drawing with CAPS LOCK will hide cursor only while painting, not always. It improves precision of painting and gives better control.

  - "Frame" command will move pivot point to the center of the object (and framing itself of course) in custom pivot point mode.

  - Much better correspondence between Voxel room and baked color in Paint room.

  - Support of multiple SL objects in a scene.

  - Splines/Lines in E-panel will not dive into surface in paint room. In such a way you can easily draw over curved surfaces.

  - Much better algorithm for limit subdivision surface directly after importing model for microvertex painting and Ptex. Model after import will look much closer to the limit subdivision surface.

  - Better padding for PSD files export.

  - Normal-map strength in per-pixel mode can be corrected with Depth modulator slider in layer blending panel.

  - Eraser will lower normal-map strength when applied over the normal-map layer.

  Retopo Mode changes:

  - Quadrangulation quality and speed improved.

  - In Retopo->select tool Relax will act only on vertices selected in Retopo->Select->Verices. Snap button will work in the same way.

  - 「Turn off snapping」 button in retopo tool.

  - Snapping essentially improved! You may choose one of 3 methods of snapping: outer, nearest along normal, absolutely nearest.

  Voxel Mode changes:

  - New Measure tool in voxels:

  It allows to measure and define everything in Voxel Mode using physical units like inches or meters. It is extremely useful for real production and prototyping.

  - Improved 3D grid. It can be customized to work with real units. 3D-Coat will fit much better for precise works:

  - Voxel primitives will follow grid points while moved with SHIFT (use CTRL, CTRL+SHIFT for smaller step of movement).

  - New Pick tool for voxels. It is very helpful if you have many layers and want to select current object visually without VoxTree:

  - Lines/curves in 'E' panel will not dive into surface in Voxel mode.

  - Improved cylinder-like manipulator.

  - Selection opacity slider was added to pose tool.

  We hope you enjoy this new release!

  Welcome to the downloads section

  網址:http://www.3d-coat.com/3d-coat-33/

《3D-Coat 數字雕塑軟件》(3D-Coat v3.3.04 SIMP/CUDA Win64)[壓縮包]


  3D-COAT 是繼 ZBrush 和 Mudbox 之後來自烏克蘭的數字雕塑軟件,專爲遊戲美工設計。

  它專注于遊戲模型的細節設計,集三維模型實時紋理繪制和細節雕刻功能爲一身,加速細節設計流程,在更短的時間內創造出更多的價值。只需導入一個低精度模型,3D-Brush 便可爲其自動創建 UV,一次繪制,法線貼圖丶置換貼圖丶顔色貼圖丶透明貼圖丶高光貼圖就同時生成了。最大材質輸出支持到 4096*4096。真正的無縫材質輸出。

  最新的 3D-COAT 不但可以進行前面說的細節雕刻和各種貼圖繪制,還增加了拓撲功能,體積雕塑功能,硬件渲染功能等等,由于軟件的更新速度實在太快,以至于我們目前還不能說 3D-COAT 最後會發展成爲一款什麽樣的數字雕塑軟件。

  3D-Coat 的雕塑功能一直在更新。3.0 以前的雕塑功能顯的比較粗糙,到了 3.0 後開發出了體積雕塑功能讓情況有所改觀。雕塑的模型在細致程度上有不少的進步。與 Mudbox 和 ZBrush 不同的是,它沒有以圖標的形式提供雕塑筆刷來給用戶選擇雕塑工具,只提供了一些雕塑工具的按鈕來選擇。這樣在工具的直觀性上就遠遠低于前面的軟件。另外這些雕塑工具的易用性也比較值得考究,有的工具在發展上明顯還不成熟,只屬于實驗性的工具。不過體積雕塑對于 3D-Coat 同樣也是剛開發出來的功能,有很多部分都需要花時間進一步去修正和提升。

  3D-Coat 的繪制同樣可以設置圖層。而且,圖層的功能還相當的強大,有多個圖層的混合參數以及圖層的效果參數。從圖層功能上來講,相比 Mudbox 和 ZBrush,3D-Coat 做的最好,提供了更多更方便的調節方法。

  3D-Coat 的擴展功能中最有特色的是拓撲功能,它的拓撲非常的方便,與 ZBrush 那種老老實實的四個點一個面的拓撲不同。3D-Coat 的拓撲支持多種方式。另外 3D-Coat 的 UV 展開功能也很不錯,雖然比不上專門的展UV軟件那麽方便,但是和 ZBrush 相比那已經是很大的區別。至于 Mudbox,只有一個查看 UV 的窗口而無法進行 UV 的編輯。

  最後需要提到的是,軟件的開發者在軟件的信息中說他們是虔誠的基督徒,所以請用戶不要將軟件用于開發 XXX 的項目當中。由于軟件是可以選擇中文界面,所以我們可以很方便的閱讀到這些有趣的信息。

  代碼

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   ██████ █▄▄▄▄█ ASCii<ROY>

   P R E S E N T S

  ┌────────────────────────────────────────────────────────────────────────────┐

  │ │

  │ 3D-COAT V3.3.04 SIMP │

  │ │

  └┬─────────────────────────────────────┬────────────────────────────────────┬┘

  │ Supplier......: TEAM X-FORCE │ Type..........: 3D │

  │ Cracker.......: TEAM X-FORCE │ Platform......: WIN64 │

  │ Packager......: TEAM X-FORCE │ Release Date..: 17/06/2010 │

  └─────────────────────────────────────┴────────────────────────────────────┘

  ┌────────────────────────────────────────────────────────────────────────────┐

  │ Release notes.. │

  └┬──────────────────────────────────────────────────────────────────────────┬┘

  │ │

  │ │

  │ Voxel sculpting allows you sculpt without any topological │

  │ constraints and make complex details from nothing! You can change │

  │ topology as you wish. This approach gives you an absolute feeling │

  │ of freedom in sculpting. It is not based on surface deformation but │

  │ on volume building and filling. Feel like a true artist here, don't │

  │ think about polygons and structure, just express yourself as an │

  │ artist! │

  │ │

  │ Per pixel painting Ц fast and precise painting approach. Allows │

  │ layered color and displacement painting over low-poly and high │

  │ poly-meshes without initial geometry distortion. With this method │

  │ you can paint directly on your mesh to a texture map, this is ideal │

  │ for low-poly game assets. You can import a normalmap to use as a │

  │ guide. │

  │ │

  │ Improved retopology tools. New cap tool allows you to fill holes │

  │ and finish retopologization of tails or ends of fingers with just │

  │ one click! │

  │ │

  │ Improved interface. We present new professional customizable │

  │ interface. Layout is broken on several separate rooms. Each room │

  │ has own hotkeys set and dockable panels. You can easily store your │

  │ interface layouts. │

  │ │

  │ Improved UV-mapping tools. You can move/rotate/scale individual │

  │ uv-islands, automatically or manually pack them. │

  │ │

  │ Possibility to render your scene with antialiasing, depth of field, │

  │ ambient occlusion and soft shadows. │

  │ │

  │ Customizable scene background Ц you can use gradient, picture, │

  │ panorama as a background. Reference image can be attached to any axis. │

  │ │

  │ │

  │ http://www.3d-coat.com/ │

  │ │

  │ │

  │ INSTALLATION: │

  │ ------------ │

  │ │

  │ 1. Unzip & Unrar, check Crack/install.txt │

  │ │

  │ 2. Enjoy it │

  │ │

  │ When so many groups bring you crap fakes non-working, X-FORCE always │

  │ gets you the Best of the Best. ACCEPT NO IMITATION ! │

  │ │

  │ │

  │ │

  │ X-Force 2010! │

  └──────────────────────────────────────────────────────────────────────────┘

  ┌────────────────────────────────────────────────────────────────────────────┐

  │ Group News & Greetings.. │

  └┬──────────────────────────────────────────────────────────────────────────┬┘

  │ │

  │ OUR DiAMONDS-4-EVER GREETiNGS MUST GO TO : │

  │ │

  │ All our OLD friends ... and to all our fans │

  │ │

  │ │

  │ │

  └──────────────────────────────────────────────────────────────────────────┘

  [----------------- X-FORCE 2010 SMOKING THE COMPETITION --------01/01/10-]

  [安全檢測]

  已通過安全檢測

  安全檢測軟件:卡巴斯基反病毒軟件2009

  版本:8.0.0.506

  病毒庫發布時間:2010-06-16

  [安裝測試]

  未經過安裝測試,使用者後果自負與本論壇無關

  共用服務器:eDonkeyServer No2

  共用服務時間:全天不定時

  [免責聲明]

  該下載內容僅限於個人測試學習之用,不得用於商業用途,並且請在下載後24小時內刪除。

  資源版權歸作者及其公司所有,如果你喜歡,請購買正版。引用

  轉自呂翊翀@ied2k
 
 
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中文名: 3D-Coat 數字雕塑軟件 英文名: 3D-Coat v3.3.04 SIMP/CUDA Win64 資源格式: 壓縮包 發行時間: 2010年 地區: 美國 語言: 英文 簡介: [url=http://tc.wangchao.net.cn/bt/detail_108688.html][img]http://image.wangchao.net.cn/bt/1276884975299.jpg[/img][/url] 軟件類型:軟件>行業軟件 軟件性質:破解軟件 操作系統:Windows 應用平台:Windows 2000, XP, Vista 問題反饋: support@3d-coat.com 網站鏈接: http://www.3d-coat.com/ 軟件介紹: 引用 INSTALLATION: 1. Unzip & Unrar, check Crack/install.txt 2. Enjoy it 引用 System requirements: OS: Windows 2000, XP, Vista, Mac OS 10.4.5 (Intel) or later CPU: 1.2 GHz or better RAM: 512Mb (4096 recommended) Video: Radeon 9600/Nvidia 5600 128Mb (256 recommended) or better DirectX 9.0c or better for Windows, OpenGL 2.0 for MacOS 引用 3D-Coat v3.3 featuring Ptex support released - Ptex is a texture mapping system developed by Walt Disney Animation Studios for production-quality rendering. Its main features include: - No UV assignment is required! Ptex applies a separate texture to each face of a subdivision or polygon mesh. - The Ptex file format can efficiently store hundreds of thousands of texture images in a single file. The Ptex API provides cached file I/O and high-quality filtering - everything that is needed to easily add Ptex support to a production-quality renderer or texture authoring application. (Sourced from http://ptex.us). General changes: - Special simple method for external programmers to make connector between 3D - application and 3D-Coat has been done (Description). - Possibility to create/install 3d-coat extensions from File menu. Extension may contain any sort of files - shaders, pens, strips, materials, masks etc. It is just an image of additional files in 3D-Coat's folder. It is a good method to share 3D-Coat's content. The first extension pack was made due to Oliver Thornton! (Download the Pack) - Possibility to upload screenshots right from the 3D-Coat onto the web server. It is very useful for sharing your experience with the community. - Framing improved - you can focus on object or on pen position (scaling depends on radius in this case). - Text information about current viewport - front/back/left/right.... is being displayed now. - Now you can assign several actions to the same hotkeys combination. Actions will be performed in consecutive order after each next activation. - Improved 3DConnexion support. - Fade on edges in pen options will act on all pens simultaneously. - Support of big 3B files to open (>4GB) - Lots of bug-fixes and small improvements. Paint Mode changes: - Possibility to pan in texture view with SPACE as in Photoshop. You should choose 3D-Coat preset from [Camera] menu. - Drawing with CAPS LOCK will hide cursor only while painting, not always. It improves precision of painting and gives better control. - "Frame" command will move pivot point to the center of the object (and framing itself of course) in custom pivot point mode. - Much better correspondence between Voxel room and baked color in Paint room. - Support of multiple SL objects in a scene. - Splines/Lines in E-panel will not dive into surface in paint room. In such a way you can easily draw over curved surfaces. - Much better algorithm for limit subdivision surface directly after importing model for microvertex painting and Ptex. Model after import will look much closer to the limit subdivision surface. - Better padding for PSD files export. - Normal-map strength in per-pixel mode can be corrected with Depth modulator slider in layer blending panel. - Eraser will lower normal-map strength when applied over the normal-map layer. Retopo Mode changes: - Quadrangulation quality and speed improved. - In Retopo->select tool Relax will act only on vertices selected in Retopo->Select->Verices. Snap button will work in the same way. - 「Turn off snapping」 button in retopo tool. - Snapping essentially improved! You may choose one of 3 methods of snapping: outer, nearest along normal, absolutely nearest. Voxel Mode changes: - New Measure tool in voxels: It allows to measure and define everything in Voxel Mode using physical units like inches or meters. It is extremely useful for real production and prototyping. - Improved 3D grid. It can be customized to work with real units. 3D-Coat will fit much better for precise works: - Voxel primitives will follow grid points while moved with SHIFT (use CTRL, CTRL+SHIFT for smaller step of movement). - New Pick tool for voxels. It is very helpful if you have many layers and want to select current object visually without VoxTree: - Lines/curves in 'E' panel will not dive into surface in Voxel mode. - Improved cylinder-like manipulator. - Selection opacity slider was added to pose tool. We hope you enjoy this new release! Welcome to the downloads section 網址:http://www.3d-coat.com/3d-coat-33/ [url=http://tc.wangchao.net.cn/bt/detail_108688.html][img]http://image.wangchao.net.cn/bt/1276884977457.jpg[/img][/url] 3D-COAT 是繼 ZBrush 和 Mudbox 之後來自烏克蘭的數字雕塑軟件,專爲遊戲美工設計。 它專注于遊戲模型的細節設計,集三維模型實時紋理繪制和細節雕刻功能爲一身,加速細節設計流程,在更短的時間內創造出更多的價值。只需導入一個低精度模型,3D-Brush 便可爲其自動創建 UV,一次繪制,法線貼圖丶置換貼圖丶顔色貼圖丶透明貼圖丶高光貼圖就同時生成了。最大材質輸出支持到 4096*4096。真正的無縫材質輸出。 最新的 3D-COAT 不但可以進行前面說的細節雕刻和各種貼圖繪制,還增加了拓撲功能,體積雕塑功能,硬件渲染功能等等,由于軟件的更新速度實在太快,以至于我們目前還不能說 3D-COAT 最後會發展成爲一款什麽樣的數字雕塑軟件。 3D-Coat 的雕塑功能一直在更新。3.0 以前的雕塑功能顯的比較粗糙,到了 3.0 後開發出了體積雕塑功能讓情況有所改觀。雕塑的模型在細致程度上有不少的進步。與 Mudbox 和 ZBrush 不同的是,它沒有以圖標的形式提供雕塑筆刷來給用戶選擇雕塑工具,只提供了一些雕塑工具的按鈕來選擇。這樣在工具的直觀性上就遠遠低于前面的軟件。另外這些雕塑工具的易用性也比較值得考究,有的工具在發展上明顯還不成熟,只屬于實驗性的工具。不過體積雕塑對于 3D-Coat 同樣也是剛開發出來的功能,有很多部分都需要花時間進一步去修正和提升。 3D-Coat 的繪制同樣可以設置圖層。而且,圖層的功能還相當的強大,有多個圖層的混合參數以及圖層的效果參數。從圖層功能上來講,相比 Mudbox 和 ZBrush,3D-Coat 做的最好,提供了更多更方便的調節方法。 3D-Coat 的擴展功能中最有特色的是拓撲功能,它的拓撲非常的方便,與 ZBrush 那種老老實實的四個點一個面的拓撲不同。3D-Coat 的拓撲支持多種方式。另外 3D-Coat 的 UV 展開功能也很不錯,雖然比不上專門的展UV軟件那麽方便,但是和 ZBrush 相比那已經是很大的區別。至于 Mudbox,只有一個查看 UV 的窗口而無法進行 UV 的編輯。 最後需要提到的是,軟件的開發者在軟件的信息中說他們是虔誠的基督徒,所以請用戶不要將軟件用于開發 XXX 的項目當中。由于軟件是可以選擇中文界面,所以我們可以很方便的閱讀到這些有趣的信息。 代碼 ▄▄▄▄▄▄ ▄▄▄▄▄▄ █░▄▄▄█ ██████ ▄▄███████████ █▒████ ██████ ▄██████████████ █▓████ ██████ ▐██████▀▀▀▀▀▀▀▀▀ ▀▄██ ██████ ▓ ██████ ██████▄▄▄▄ ▀▀▀▀▀▀▀▀█▀▀ ▀ ▀ ▀ ▀ ▀▀█▄▀ ▄███▄ ▀████▄▄▄████▀ ▄▄ ████████ ▄███████▄ █████ ▄███▄ ▀███████ ████████ ██▄ ▄ ▀██▀ ▄████▀▀▀████▄ ▀▀ █████▀▀▀ ███▀▀█████ ████████████ ███▀▀▀▀ ███▀▀▀▀▀ █▀ ▄ ▄███ ██████ ▓ ██████ ██████ █████ █████ █████▀█████▀ ███ █ █████▄▄ ▄████▄ ▄▀██ ██████ ▒ ████▓█ ██████ █████ █████ █████ ▀▀▀ ▄████ ▀ █████▀▀ ▀███▀▄ ██████ ████▒█ ██████ █████▄▄█████ █████ █████▄▄▄▄ ███▄▄▄▄▄ ██████ ████░█ ██████ ▀████████▀ █████ ▀███████ ████████ ██████ █▄▄▄▄█ ASCii<ROY> P R E S E N T S ┌────────────────────────────────────────────────────────────────────────────┐ │ │ │ 3D-COAT V3.3.04 SIMP │ │ │ └┬─────────────────────────────────────┬────────────────────────────────────┬┘ │ Supplier......: TEAM X-FORCE │ Type..........: 3D │ │ Cracker.......: TEAM X-FORCE │ Platform......: WIN64 │ │ Packager......: TEAM X-FORCE │ Release Date..: 17/06/2010 │ └─────────────────────────────────────┴────────────────────────────────────┘ ┌────────────────────────────────────────────────────────────────────────────┐ │ Release notes.. │ └┬──────────────────────────────────────────────────────────────────────────┬┘ │ │ │ │ │ Voxel sculpting allows you sculpt without any topological │ │ constraints and make complex details from nothing! You can change │ │ topology as you wish. This approach gives you an absolute feeling │ │ of freedom in sculpting. It is not based on surface deformation but │ │ on volume building and filling. Feel like a true artist here, don't │ │ think about polygons and structure, just express yourself as an │ │ artist! │ │ │ │ Per pixel painting Ц fast and precise painting approach. Allows │ │ layered color and displacement painting over low-poly and high │ │ poly-meshes without initial geometry distortion. With this method │ │ you can paint directly on your mesh to a texture map, this is ideal │ │ for low-poly game assets. You can import a normalmap to use as a │ │ guide. │ │ │ │ Improved retopology tools. New cap tool allows you to fill holes │ │ and finish retopologization of tails or ends of fingers with just │ │ one click! │ │ │ │ Improved interface. We present new professional customizable │ │ interface. Layout is broken on several separate rooms. Each room │ │ has own hotkeys set and dockable panels. You can easily store your │ │ interface layouts. │ │ │ │ Improved UV-mapping tools. You can move/rotate/scale individual │ │ uv-islands, automatically or manually pack them. │ │ │ │ Possibility to render your scene with antialiasing, depth of field, │ │ ambient occlusion and soft shadows. │ │ │ │ Customizable scene background Ц you can use gradient, picture, │ │ panorama as a background. Reference image can be attached to any axis. │ │ │ │ │ │ http://www.3d-coat.com/ │ │ │ │ │ │ INSTALLATION: │ │ ------------ │ │ │ │ 1. Unzip & Unrar, check Crack/install.txt │ │ │ │ 2. Enjoy it │ │ │ │ When so many groups bring you crap fakes non-working, X-FORCE always │ │ gets you the Best of the Best. ACCEPT NO IMITATION ! │ │ │ │ │ │ │ │ X-Force 2010! │ └──────────────────────────────────────────────────────────────────────────┘ ┌────────────────────────────────────────────────────────────────────────────┐ │ Group News & Greetings.. │ └┬──────────────────────────────────────────────────────────────────────────┬┘ │ │ │ OUR DiAMONDS-4-EVER GREETiNGS MUST GO TO : │ │ │ │ All our OLD friends ... and to all our fans │ │ │ │ │ │ │ └──────────────────────────────────────────────────────────────────────────┘ [----------------- X-FORCE 2010 SMOKING THE COMPETITION --------01/01/10-] [安全檢測] 已通過安全檢測 安全檢測軟件:卡巴斯基反病毒軟件2009 版本:8.0.0.506 病毒庫發布時間:2010-06-16 [安裝測試] 未經過安裝測試,使用者後果自負與本論壇無關 共用服務器:eDonkeyServer No2 共用服務時間:全天不定時 [免責聲明] 該下載內容僅限於個人測試學習之用,不得用於商業用途,並且請在下載後24小時內刪除。 資源版權歸作者及其公司所有,如果你喜歡,請購買正版。引用 轉自呂翊翀@ied2k
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