中文名: Cinema 4D焦散入门教程
英文名: Cgtuts An Introduction to Caustics in Cinema 4D
资源格式: 压缩包
发行日期: 2010年
地区: 美国
对白语言: 英语
文字语言: 英文
简介:
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资源简介:
Cgtuts出品的An Introduction to Caustics in Cinema 4D视频教程.
Caustics :焦散
焦散是一种很容易识别的间接照明效果。焦散的产生原理其实很简单:间接照明光线(即光子)从光源发射出来后,先经过一次(或多次)Specular 表面反、折射作用,再投射到某个Diffuse表面上,最后以Diffuse的形式被摄影机 记录 。此过程中的Specular表面被称为 焦散投射物体 ,Diffuse表面称为 焦散接收物体 。
使用的软件:Cinema 4D
教程等级设置: 中级
教学时长:1小时
教程简介:
Caustics refers to the mathematical equations that describe how light converges in nature, such as the effect that is seen at the bottom of pools and lakes when light passes through the surface of the water. Cinema 4D can perform both surface and volume caustics. In this tutorial, you will learn how surface caustics can be used to create a pool with a floating translucent orb, and volume caustics can be applied to demonstrate a stained glass effect. Render settings, and time savers will also be discussed.
教程预:
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