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《Maya 2009 的Hypershade 编辑器介绍》(I3D Tutorials Introduction To Hypershade In Maya 2009)[光盘镜像]

王朝资源·作者佚名  2009-06-19
 说明  因可能的版权问题本站不提供该资源的存贮、播放、下载或推送,本文仅为内容简介。

中文名: Maya 2009 的Hypershade 编辑器介绍

英文名: I3D Tutorials Introduction To Hypershade In Maya 2009

资源格式: 光盘镜像

发行时间: 2009年

地区: 美国

对白语言: 英语

文字语言: 英文

简介:

语言:英语

网址 http://www.i3dtutorials.com/view/Tutorials/Maya/

类别:教程

I3D Tutorials 出品的教程: Maya 2009 的Hypershade 编辑器介绍(Introduction to the Hypershade in Maya 2009 )

时长:6小时

本教程内容主要讲解的Maya中的着色处理(shading)与表面相关的(surfacing)技术,以及运用Hypershade,提高在Maya中的工作效率。渐进式的教学方法,采用了易懂的专业术语讲解如何使用Hypershade,如何创建渲染网络。课程内容涵盖了材质与渲染工作的许多知识,课程的深度章节同时还包括了基础原理的内容,工作流程,以及实际工作中可能会出现的各种故障的排除方法。

课程内容设置:

00_Intro

01_Overview

02_Hypershade_Intro

03_Working_with_the_Hypershade

04_Maya_Shaders

05_mental_ray_Shaders

06_Desert_Part_01

07_Desert_Part_02

08_Desert_Part_03

09_Desert_Part_04

10_Desert_Part_05

11_Architectural_Part_01

12_Architectural_Part_02

13_Architectural_Part_03

14_Architectural_Part_04

15_Architectural_Part_05.

16_Architectural_Part_06

17_Architectural_Part_07

18_Architectural_Part_08

19_Architectural_Part_09

20_Jellyfish_Part_01

21_Jellyfish_Part_02

22_Jellyfish_Part_03

23_Conclusion

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: i3D Tutorials - Introduction to the Hypershade in Maya 2009

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: DESCRIPTION

This training product is designed for anyone who needs to learn about

shading and surfacing, as well as using the Hypershade to work

efficiently and easily in Maya. Taking you step by step and explaining

how to use the Hypershade and how to create shader networks in

terminology anyone can understand, this training product covers many

aspects of working on materials and shaders with in-depth lessons that

cover both basic principles and fundamentals, as well as production

workflows and methods of trouble shooting issues that can appear

during an actual production.

In easy to understand lessons, you will get a unique training experience

unlike any offered anywhere else. Some of the subjects covered in depth

with this training product include shaders, materials, mental ray

specific shaders, ambient occlusion, architectural materials, subsurface

scattering, and production workflows for Maya.

This training product includes all project files and assets needed to

follow along with the instructor.

Project files require Autodesk Maya 2009 and up.

Total Running Time: 6 hours

: http://www.i3dtutorials.com/view/Tutorials/Maya/

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: RESPECT DUE

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