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《3DVIA Composer》(3DVIA Composer)V6.5.0.1434[光盘镜像]

王朝资源·作者佚名  2010-01-23
 说明  因可能的版权问题本站不提供该资源的存贮、播放、下载或推送,本文仅为内容简介。

中文名: 3DVIA Composer

英文名: 3DVIA Composer

资源格式: 光盘镜像

版本: V6.5.0.1434

发行时间: 2010年

地区: 美国

语言: 英文

简介:

利用 3DVIA Composer,非 CAD 用户可直接从 3D CAD 数据创建相关的 2D 和 3D

产品文档。通过利用 3D 数据和其它工具,3DVIA Composer 可在文档编制、销售、市场推广、客户服务、培训、支持和制造方面助用户一臂之力。

改进产品信息的同时还可节约时间和金钱。

有了 3DVIA Composer,公司不必在产品发生变化时重新创建或重做产品文档,可大大节约时间和节省返工成本。此外,3DVIA Composer 可以让您的文档多一些图形、少一点文字,从而节省翻译成本;它还能通过 3D 动画和创建交互产品文档更好地传达产品信息。由于产品文档编制是反复进行的过程,3DVIA Composer 可以在产品发生变化时自动重新生成文档内容,它还可以让文档创建者使用当前获得的部分产品信息,而无需等到产品研发完毕之后再制作相关文档,从而节省时间和金钱。由于构建于轻化、开放、基于 XML 的架构之上,因此当获得最新产品数据时,3DVIA Composer 能无缝应用新信息并创建更新后的文档,功能丰富,灵活多样。

3DVIA Composer 可读取 SolidWorks®、CATIA®、Pro/ ENGINEER® 和其他许多标准CAD 格式的 3D CAD 数据,还可创建高度压缩的轻化文件格式。3DVIA Composer 可输出许多标准文件格式,包括 Microsoft® Office、PDF、HTML、SVG、CGM 等,允许用户将 3DVIA Composer 生成的内容集成到现有产品文档中。长期以来费时费力的产品发布手工方法,例如精心制作文本文档、根据照片绘制草图、等待工程师制作技术图解等,都已成为过去。

一旦在 3DVIA Composer 中创建了文档内容,内容创建者就可以运用多种附加功能,包括允许或拒绝对可交付成果的某种访问,保护任何 3D 内容免遭不当使用,以及将可交付成果作为独立输出结果分发或者使用免费高性能 3DVIA Player 实用程序进行查看。

3DVIA Composer 解决方案

3DVIA Composer是 3DVIA Composer 解决方案的核心产品。作为一种桌面应用程序,可用于直接从 3D 数字产品数据创建产品文档内容。3DVIA Composer 是为非 CAD 人员设计的,不需要 CAD 知识或培训。可以按现有公司标准创建爆炸视图,并加上标签和零件序号进行注解。此外,3DVIA Composer 允许创建样式和智能视图,后两者可应用于任何内容以确保视觉效果的一致性。

使用 3DVIA Composer 的内置技术图解功能可以轻松快捷地制作 2D 线条图。输出内容包括 3D 动画以及 JPEG、SVG、CGM 等高分辨率图像。

3DVIA Sync是一种自动化工具,该工具可关联 3DVIA Composer 生成的内容与 3DCAD 数据。元数据、几何图形或产品结构中的更改可以在 3DVIA Composer 生成的内容中自动进行更新,从而确保文档的准确性和一致性。

3DVIA Safe是一种加载项实用程序,用户可用来控制和管理对 3DVIA Composer 生成的内容知识产权的访问。有了 3DVIA Safe,内容创建者可以在用3DVIA Player 播放内容时管理访问控制,还可以使用专利技术“Secure 3D Brush”防止对知识产权的复制或盗用。

3DVIA Check是一种加载项实用程序,利用该实用程序,用户能确保各种操作步骤在现实中得以执行。3DVIA Check 提供动态和静态碰撞检测,允许用户快速检验维修和装配工艺。这样,可以确保操作员能够对装配体中的零部件进行维护或修理。3DVIA Player 是一种免费产品,文件接收者可利用它来查看 3DVIA Composer 生成的文档。3DVIA Player 的高性能与 3DVIA Composer 没有什么两样。3DVIA Player 决不只是一个简单的浏览器,文件接收者可用它来获得与产品文档高度互动的体验。此外,3DVIA Player 还能嵌入到 MS Office 应用程序、HTML 和 PDF 中。

更多资源请请访问:http://www.VeryCD.com/groups/langard/

引用

  LineZer0! ²   ² ² 

²²² ²     ² ²²  ² ²±

±²²   ²   ²²²² ²²²

² ² ²  ² ² ²²

² ²² ² ²  ²²² ² ²

²² ²² ²  ²²² ²² ² ²

²  ²²² ² ²²²  ²² ±² ²²±

² ²  ²²² ²²² ²²±

² ±² ² ²² ²²²²± ± ²

  ² ²°²  ² ² ²²² ² ±  ²²  

² ² ²²    ² ²²  ²  ² ²

 ²² ² ²²²² ²   ² ² ²² 

²² ²²²  ²  ² ² ²²² ²²± ²²

  ²²² ² ²²²  ²²²  

cpN²²² ±² ²²±±²²²²²°² ²± ²²²cRo

²² ±²²²²² ²²² ²²²²²²²± ²²

²²²² ±±²²²²²  ² ²² ²² ²²²²²±± ²²²²

² ²² ²²²² ²² presents ² ²±²² ²² ²

²² ² ²²  ² ² ²²

²² ²²± ²  ²  ² ±²² ²²

²² °°     °° ²²

² ²

² 3DVIA Composer v6R2010x v6.5.0.1434 ²

     

²²² Release Date : 12/28/2009 ²²²

²² Nfo Date : 12/27/2009 12:00:00 AM ²²

²² ² ² ²²

²  LINEZER0 ISO DIVISION  ²

²   ²

²  Num. Disks : xx/35 OS : WinALL  ²

²  Nfo Time : 20:36:05.7500000 Rel Type : Application  ²

²  Cracker : Team Lz0 Archive : lz0*.zip  ²

²  Packer : Team Lz0 Rating : 9/10 [#########-]  ²

²  Supplier : Team Lz0 Language : English  ²

²  Protection : FlexLM  ²

²   ²

²  Requirements : N/A  ²

²  Publisher URL : http://www.3dviacomposer.com/  ²

²  Publisher : Dassault Systemes  ²

²   ²

²  (x) Keyfile / License ( ) Emulator  ²

²  ( ) Patch ( ) Serial  ²

²  ( ) Cracked .EXE / .DLL ( ) Retail  ²

²  ( ) Keygen ( ) Trainer  ²

²  ² ( ) Loader ( ) Other ²  ²

² ²   ² ²

²²     ²²

²² ²  1999 - 2009  ² ²²

² ²²  °°° °°°  ²² ²

  ²²² ² ² °±± ²² ±±° ² ² ²²²  

²²²   ² ±²² ²²± ²   ²²²

²²   ²²²² + I N F O + ²²²   ²²

²² ²  ²²²² ²  ² ²²

²   ²

²  Create interactive product documentation, animation,  ²

²  technical illustrations and more  ²

²   ²

²  By reusing digital product definition data including 3D  ²

²  design data and bills-of-material information, 3DVIA  ²

²  Composer revolutionizes the product documentation process  ²

²  for enterprises of all sizes. With its easy-to-use,  ²

²  desktop content-creation system, 3DVIA Composer effectively  ²

²  automates processes that are crucial for success in the  ²

²  marketplace.  ²

²   ²

²  Before 3DVIA Composer, the deliverable production process  ²

²  was a costly, error-prone process which had to be repeated,  ²

²  usually from the start, for any product change.  ²

²   ²

²  Now, by using 3DVIA Composer, enterprises can quickly and  ²

²  easily automate their deliverable production processes while  ²

²  reducing costs and improving quality. 3DVIA Composer allows  ²

²  production of product documentation to be concurrent with  ²

²  the design of the product.  ²

²   ²

² ²   ² ²

²²     ²²

² ²²   ²² ²

²  ²²  °°° °°°  ²²  ²

  ²²² ² ² °±± ²² ±±° ² ² ²²²  

²²²   ² ±²² ²²± ²   ²²²

²²   ²²²²+ I N S T A L L +²²²   ²²

²² ²  ²²²² ²  ² ²²

²   ²

²  1) Unpack.  ²

²  2) Install.  ²

²  3) Read install.txt for info.  ²

²  4) Enjoy!  ²

²   ²

² ²   ² ²

²²     ²²

² ²²   ²² ²

²  ²²  °°° °°°  ²²  ²

  ²²² ² ² °±± ²² ±±° ² ² ²²²  

²²²   ² ±²² ²²± ²   ²²²

²²   ²²²² + J O I N + ²²²   ²²

²² ²  ²²²² ²  ² ²²

²   ²

²  When joining Linezer0 you are not just joining a group, but  ²

²  a family. We're a group built on friendship, devotion, respect  ²

²  and of course the continous learning. If you are one of those  ²

²  whom are just here for the glory and releases, then you have  ²

²  found the wrong group. Hard work and dedication is what has  ²

²  brought us to where we are today, and it is that we will  ²

²  demand from you as well.  ²

²   ²

²  CRACKERS  ²

²  To be able to be accepted as a cracker in Linezer0, you will  ²

²  need to have at least 6 months of experience from other groups  ²

²  and have at least 2 people that can vouche for you before we  ²

²  will even concider talking with you.  ²

²   ²

²  Open positions:  ²

²  * Keygenner(s) - able to analyse and keygen advanced  ²

²  protection schemes. You will be working with the other  ²

²  keygenners to be able to meet the advanced protections  ²

²  with a joint effort.  ²

²  * Dongle cracker(s) - need to have experience in one or  ²

²  more of the following dongles, FlexLM, SentinelLM, HASP,  ²

²  CRYPKEY and/or custom made license managers. We always  ²

²  got big projects that you can undertake, and with the  ²

²  dongle crew you will be working in a joint effort to  ²

²  find sollutions - preferrably complete emulators for  ²

²  the different solutions.  ²

²   ²

²  CODERS  ²

²  You have knowledge regarding protections like ASPACK and  ²

²  ARMADILLO, and are able to code tools that can either analyse  ²

²  those, or even able to unpack them. Further we require that  ²

²  you have at least 4 years of coding experience, and can show us  ²

²  earlier achievements either through system analysis and/or  ²

²  programs you have developed.  ²

²   ²

²  Open positions:  ²

²  * Cracktro programmer - we are looking for an experienced  ²

²  programmer that can develop a complete cracktro and a  ²

²  update system for that particular cracktro. Experience  ²

²  from the demo scene is preferred, but achievements that  ²

²  can show your skills can also be accepted.  ²

²  * General programmer(s) - you will be recieving projects  ²

²  that will range from everything from updating our  ²

²  existing tools, as well as develop new tools that will  ²

²  be useful for the group.  ²

²   ²

²  SUPPLIERS  ²

²  You work as a engineer or something similar where you got  ²

²  access to the latest software in the CAD/CAM area. Preferrably  ²

²  with experience in the supplied software as testing your own  ²

²  supply would also be required to ensure validity. We are also  ²

²  interrested in people able to supply us software in the  ²

²  GRAPHICS/MUSIC/PROGRAMMING area. One time suppliers are not  ²

²  welcome, a steady base of supplies will be required.  ²

²   ²

²  SITES  ²

²  If you run a dedicated site, on a 100mbit link, a well  ²

²  supported site that have at least 6 months of up-time and  ²

²  decent affiliation. Then your site might be of interrest to  ²

²  us. Do note that we do NOT accept site offers from the US, DE  ²

²  and AT.  ²

²   ²

² ²   ² ²

²²     ²²

² ²²   ²² ²

²  ²²  °°° °°°  ²²  ²

  ²²² ² ² °±± ²² ±±° ² ² ²²²  

²²²   ² ±²² ²²± ²   ²²²

²²   ²²²² + L E G A L + ²²²   ²²

²² ²  ²²²² ²  ² ²²

²   ²

²  First of all you should know that we do NOT release our cracks  ²

²  so that you "the end-user" can benefit from it in the term of  ²

²  using software or any other of our releases without buying  ²

²  the required licenses. Linezer0 however believe that everyone  ²

²  should have the option to backup their program/game and be  ²

²  able to run it without any problems.  ²

²   ²

²  Further we do NOT in any way condone the spreading of our  ²

²  cracks, in other words we do NOT spread the releases to any  ²

²  websites, P2P networks or any other public available location  ²

²  and we urge that our releases should not be spread like that  ²

²  at all.  ²

²   ²

²  We -Linezer0- has nothing to do with the distribution of these  ²

²  cracks, it is all done by third parties. As such, and  ²

²  according to the laws where the individuals of Linezer0 reside,  ²

²  it is not our responsibility what others desides to do with  ²

²  these releases. However, let it be said quite clearly;  ²

²   ²

²  "We DO NOT in any way condone the selling or redistribution  ²

²  of our cracks, this was NEVER our intention."  ²

²   ²

²  Linezer0 does NOT take any responsibility of computer-loss  ²

²  or any data-errors that may occur from using our cracks.  ²

²  Keep in mind that you are using a third party sollution to  ²

²  something we did not develop in the first place.  ²

²   ²

²  Do note that the usage of our cracks are legal in most  ²

²  countries outside the United States, IF and ONLY IF you own a  ²

²  full copy of the program/game - then you may use our cracks  ²

²  for backup purposes, and only that. It remains to be seen how  ²

²  affected you are of the End User License Agreements (EULAs).  ²

²  They can't supersede domestic laws, remember that.  ²

²   ²

²  According to the "DMCA ACT" in the Unites States, you have no  ²

²  rights to circumvent a copy protection. Beware, they will  ²

²  punish you harder than if you stole the shrinkwrapped software  ²

²  in a mall. Though Linezer0's base of operation does not reside  ²

²  in the Unites States, and thus we are NOT bound to the  ²

²  US legislations like:  ²

²   ²

²  * No Electronic Theft Act  ²

²  * Digital Millenium Copyright Act  ²

²  * The Patriot Act  ²

²  * <other US legislations>  ²

²   ²

²  You should ALWAYS buy the software that you do use, or find  ²

²  suitable Open Source replacements (as there are loads), we do!  ²

²   ²

²  By using our cracks you automatically agree  ²

²  to the written agreement above, and thus the responsibility  ²

²  regarding whetever you are affected by any EULAs is  ²

²  with YOU and YOU only.  ²

² ²   ² ²

²²     ²²

² ²²   ²² ²

²  ²²  °°° °°°  ²²  ²

  ²²² ² ² °±± ²² ±±° ² ² ²²²  

²²²   ² ±²² ²²± ²   ²²²

²²   ²²²² + G R E E T S + ²²²   ²²

²² ²  ²²²² ²  ² ²²

²   ²

²  HERiTAGE, RAZOR1911, F4CG, EMPHASiS, ZENiTH, MYTH  ²

²  GHOST RiDERS, LEGENDS NEVER DiE, ENFUSiA, BiN  ²

²  FATiGUED COURiERS NETWORK (FCN)  ²

² ²  CHEMiCAL REACTiON (CRO)  ² ²

²²     ²²

² ²²   ²² ²

²  ²²  °°° °°°  ²²  ²

  ²²² ² ² °±± ²² ±±° ² ² ²²²  

²²²   ² ±²² ²²± ²   ²²²

²²   ²²²²+ C O N T A C T +²²²   ²²

²² ²  ²²²² ²  ² ²²

²   ²

²   ²

²  If you want to contact Linezer0 for any reason, then feel  ²

²  free to do so using the email supplied below - requests for  ²

²  cracks, files or anything related to our releases is  ²

²  automatically ignored (using scripts), so by all means, feel  ²

²  free to continue to send them, we won't even recieve them.  ²

²   ²

²  ² EMAIL : linezer0@nerdshack.com ²  ²

² ²  UPDATED : 7th of January 2006   ²

²²     ²²

²     ²

²  ²  ²  ²

  ²    ²  

² ²²²  °°°      °°°  ²²² ²

² ² ² °±± ²²  ²² ±±° ² ² ²

  ² ±²²   ²²± ²  

 ²²²²²²   ²²²²²² 

²²² ascii proudly done ²²²²

²² by cpN of cRo ²²

²²  in 2oo6  ²²

 ²   ² 

²² ²     ² ²²

²²² ² ²²²

²  ²

²²

²

[介绍及截图摘自互联网,未经过安装测试,后果使用者自负]

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