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人工实际和TELE-存在Advances in artificial

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  分類: 图书,计算机/网络,人工智能,

作者: Ronghua Liang 著

出 版 社: 湖南文艺出版社

出版时间: 2006-12-1字数:版次: 1页数: 1347印刷时间: 2006/12/01开本:印次:纸张: 胶版纸I S B N : 9783540497769包装: 平装编辑推荐

The LNCS series reports state-of-the-art results in computer science research, development, and education, at a high level and in both printed and electronic form. Enjoying tight cooperation with the R&D community, with numerous individuals, as well as with prestigious organizations and societies, LNCS has grown into the most comprehensive computer science resarch forum available.

The scope of LNCS, including its subseries LNAI, spans the whole range of computer science and information technology including interdisciplinary topics in a variety of application fields. The type of material publised traditionally includes.

-proceedings(published in time for the respective conference)

-post-proceedings(consisting of thoroughly revised final full papers)

-research monographs(which may be basde on outstanding PhD work, research projects, technical reports, etc.)

内容简介

This book constitutes the refereed proceedings of the 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, held in Hangzhou, China in November/December 2006.

The 138 revised full papers presented were carefully reviewed and selected from a total of 523 submissions. The papers are organized in topical sections on anthropomorphic intelligent robotics, artificial life, augmented reality, mixed reality, distributed and collaborative VR system, haptics, human factors of VR, innovative applications of VR, motion tracking, real time computer simulation, tools and technique for modeling VR systems, ubiquitous/wearable computing, virtual heritage, virtual medicine and health science, virtual reality, as well as VR interaction and navigation techniques.

目录

Anthropomorphic Intelligent Robotics, Artificial Life

Gesture Recognition Based on Context Awareness for Human-Robot Interaction

Evolving Creatures in Virtual Ecosystems

The Application of Affective Virtual Human in Intelligent Web Tutoring System

Extracting Behavior Knowledge and Modeling Based on Virtual Agricultural Mobile Robot

Human Motion Interpolation Using Space-Time Registration

Multi-stream Based Rendering Resource Interception and Reconstruction in D3DPR for High-Resolution Display

VirtualPhonepad: A Text Input Tool for Virtual Environments

An Animation System for Imitation of Object Grasping in Virtual Reality

Generating Different Realistic Humanoid Motion

Handheld AR for Collaborative Edutainment

VR-Based Simulation for the Learning of Gynaecological Examination

Visual Perception Modeling for Intelligent Avatars

Steering Behavior Model of Visitor NPCs in Virtual Exhibition

Augmented Reality/Mixed Reality

Scalable Architecture and Content Description Language for Mobile Mixed Reality Systems

A Novel Sound Localization Experiment for Mobile Audio Augmented Reality Applications

A Tangible User Interface for Remote Collaboration System Using Mixed Reality

Multi-sensor Data Fusion Based on Fuzzy Integral in AR System

AR Baseball Presentation System with Integrating Multiple Planar Markers

An Efficient 3D Registration Method Using Markerless Image in AR-Based CNC Machining Simulation

Shared Design Space: Sketching Ideas Using Digital Pens and a Large Augmented Tabletop Setup

AR Table Tennis: A Video-Based Augmented Reality Sports Game

……

Distributed and Collaborative VR System

Haptics,Human Factors of VR

Innovative Applications of VR

Motion Tracking

Real Time Computer Simulation

Tools and Technique for Modeling VR Systems

Ubiquitous/Wearable Computing

Virtual Heritage,Virtual Medicine and Health Science

Virtual Reality

VR Interaction and Navigation Techniques

Author Index

 
 
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