急速规程设计:快速准确的学习ID RAPID INSTRUCTIONAL DESIGN:

分類: 图书,管理,外文原版/影印版,
作者: George M. Piskurich 著
出 版 社: John Wiley & Sons
出版时间: 2006-12-1字数:版次: 1页数: 484印刷时间: 2006/12/01开本:印次:纸张: 胶版纸I S B N : 9780787980733包装: 平装内容简介
This is the second edition of the best-selling book that shows how to get instructional design done fast and get it done right! If you need a basic understanding of what instructional design is and a hands-on, to-the-point method of ensuring that the training and performance interventions you put into place meet the needs of your staff and your organization, this book is for you. It offers a no-nonsense walk through all the steps in the instructional design process and each step is explained in language that is conversational and easy to understand. This new edition addresses such topics as learning analysis, return on investment, and designing asynchronous and synchronous e-learning, as well as a wealth of illustrative examples of storyboards and professional commentary and case studies from professionals in the field.
作者简介:
George M. Piskurich is an organizational learning and performance consultant specializing in e-learning interventions, performance analysis, and telecommuting. He is the author of numerous books including Getting the Most from Online Learning, Self-Directed Learning: A Practical Guide to Design and Preparing Learners for e-Learning all published by Pfeiffer.
目录
Preface to the Second Edition
Introduction
Chapter 1: What Is This Instructional Design Stuff Anyway?
Why Instructional Design?
What Is Instructional Design?
A Few Definitions
Advantages of Instructional Design
Disadvantages of Instructional Design
Chapter 2: Before You Do Anything: Pre-Instructional Design Activities
Organizational Needs
Performance Assessment
Assessing Training Needs
Choosing Needs to Address
The Needs Analysis Report
Quick and Dirty Cost-Benefit Analysis
Chapter 3: Do You Know What You Need to Do? Analysis
Data-Collection Methods
Why Analyze?
Types of Analysis
Computer-Aided Analysis
Chapter 4: How to Do It: Design
Make the Right Decision Now
Delivery Decision (Training Setting)
Objectives
Design Documents / 130
Course Descriptions / 145
Gathering Content
Adding Structure: The Instructional Plan
Trainee Evaluation (Test Questions and Tests)
Hints for Designing in Various Formats
Chapter 5: Doing It Right: Development
End Products of Development
The Lesson Plan As an End Product
Scripts and Storyboards
Participants’ Packages and Other Print Materials
Other Media
Hints for Developing Material
Chapter 6: Getting It Where It Does the Most Good: Implementation
Beta Tests and Pilots
Reviews Revisited
Common Implementation Issues
Hints for Implementation
Chapter 7: Did It Do Any Good? Evaluation
Why Evaluation?
The Key to Good Evaluation
Types of Evaluation
Evaluation of Self-Instructional Programs
Revisions: What to Do with What You’ve Learned
Hints for Evaluating
Chapter 8: Doing It Faster: More Rapid Design Shortcuts
Software for Instructional Design
Analysis Software
Test Development Software
Miscellaneous Software
Rapid Prototyping
Learning Objects and Granular Training
Public Courses
Off-the-Shelf Programs
Technology Vendors
Performance Support–Based “Training”
Problem-Based Learning (PBL)
Training Management Systems
Miscellaneous
Chapter 9: Asynchronous E-Learning Design
Definitions
Creating and Implementing an E-Learning System
Determining a Comprehensive E-Learning Strategy
Designing and Developing Good Programs
Learning Management Systems and Learning Content Management Systems
Preparing the Organization Globally for E-Learning
Planning for a Smooth, Successful Implementation
Creating an Effective Monitoring and Evaluation Plan
Asynchronous E-Learning Design and Development
Analysis
Material Development
Learner Evaluation
Learner Interfaces
Beta Tests and Pilots
Software
Repurposing
Evaluating Asynchronous E-Learning Programs
Summary
Chapter 10: Synchronous E-Learning Design
Advantages
Disadvantages and Misconceptions
Design Considerations for Synchronous E-Learning
Mini-Interactions
Repurposing and Redesigning of Synchronous E-Learning Programs
Other Synchronous Activities
More Detailed Facilitator Guides
Learner Guide
General Technology Considerations
Media
Designing Continuing Interactions
Audience Analysis
Implementation
Online Learning: A Special Type of E-Learning
What the Learners Say
Glossary
Suggested Readings
Other Resources
About the Author
Instructor Guide for Rapid Instructional Design
Index