Exploring 3d Modeling with 3ds Max 8
分類: 图书,进口原版,Business & Investing(商业与投资),Job Hunting & Careers(求职与职业),Guides,
品牌: Steve TillJames O'Connell
基本信息出版社:Delmar Cengage Learning; 1 (2011年2月10日)丛书名:Graphic Design/Interactive Media平装:352页正文语种:英语ISBN:1418052612条形码:9781418052614商品尺寸:22.8 x 15.4 x 1.7 cm商品重量:540 gASIN:1418052612商品描述内容简介An exceptionally practical and project-driven book, Exploring 3D Modeling with 3Ds Max 8 is written specifically for designers interested in exploring the concepts and technology of modeling. The book offers a thorough introduction to 3D design, including an overview of the interface and components of Autodesk's? widely used 3ds max software, and the tools and commands that will lead users quickly to proficiency using the latest release. Flexible, step-by-step tutorials are geared to get readers up to speed by providing useful and entertaining applications to real-world 3D modeling scenarios. Coverage includes the important concepts of polygonal, spline, and patch modeling, as well as the materials and textures that are essential to generating photo-realistic projects. Basic and intermediate lighting techniques and rendering methods for final output of projects are also explored in this one-of-a-kind introduction to the world of 3D modeling and animation.作者简介Steven Till is a freelancer media designer, producing print and interactive design projects as well as computer animations for various clients. Recently, Steven has
been deeply involved with Pittsburgh-based TONeRWOODS Productions (www.tonerwoods.com), where he oversees various animation projects. He has
previously worked as a multimedia animator at Sightsound.com and has designed corporate identity and multimedia packages for companies worldwide.^James O'Connell has worked in industry as a multimedia developer, computer animator, and Web developer. James also taught at The International Academy of Design and Technology.