Learning Autodesk Maya 2008Learning Autodesk Maya 2008 : The Modeling & Animation Handbook, (Official Autodesk Training Guide, includes DVD)
![Learning Autodesk Maya 2008Learning Autodesk Maya 2008 : The Modeling & Animation Handbook, (Official Autodesk Training Guide, includes DVD)](http://image.wangchao.net.cn/small/product/1236478072986.jpg)
分類: 图书,进口原版书,计算机 Computers & Internet ,
作者: Autodesk Maya Press 著
出 版 社:
出版时间: 2007-9-1字数:版次: 1页数: 593印刷时间: 2007/09/01开本: 16开印次: 1纸张: 铜版纸I S B N : 9781897177389包装: 平装编辑推荐
Develop out of this world modeling and animation skills with Learning Autodesk Maya 2008 I The Modeling & Animation Handbook.Follow clear,step-by-step tutorials to understand the modeling and animation stages of production using artwork from the LAIKA short film Moongirl.Learn to build models with a variety of surface types and then make them move with a wide range of animation techniques directly from the makers of Autodesk Maya.You'll learn to make sound decisions from the beginning,to save yourself unnecessary challenges further down the pipeline.You'll learn how to model with polygons,NURBS and Subdivision Surfaces;understand skeletons and joint orientation;work with inverse kinematics,skin your characters;animate a complete scene including props,constraints,and characters; and much more.The bonus DVD includes free models from Turbo Squid,Autodesk Maya reference guides,and scene files to help you breathe life into your creations.
内容简介
Develop out of this world modeling and animation skills with Learning Autodesk Maya 2008/The Modeling & Animation Handbook.Follow clear,step-by-step tutorials to understand the modeling and animation stages of production using artwork from the LAIKA short film Moongirl.Learn to build models with a variety of surface types an then make them move with a wide range of animation techniques directly from the makers of Autodesk® software.You'll learn to make sound decision from the beginning,to save yourself unnecessary challenges further down the pipeline.
With this book,you will:
Model with polygons,NURBS and Subdivision Surfaces
Understand skeletons and joint orientation
Work with inverse kinematics
Setup a leg,arm and spine
Work with blendShapes
Skin your characters
Create constraints
Create a walk cycle
Animate a complete scene including props,constraints and characters
Bonus features included on DVD
Free models from Turbo Squid
Autodesk Maya reference guides
support files
What you need to use this book
Autodesk® Maya® Complete 2008 or Maya® Personal Learning Edition software
DVD-ROM drive
目录
How to use this book
Project 01
Lesson 01Polygon Basics
Lesson 02 Modeling Leon's Body
Lesson o3 Modeling Leon's Head
Lesson 04 Polygon Texturing
Project 02
Lesson 05 NURBS Basics
Lesson 06 Modeling the Squirrel's Body
Lesson 07 Modeling the Squirrel's Head
Lesson 08 NURBSTasks
Project 03
Lesson 09 Subdivision Basics
Lesson 10 Modeling the Catfish
Lesson 11Subdivision Tasks
Project 04
Lesson 12Setup Leon's Skeleton
Lesson 13 Joint Orientation
Lesson 14Inverse Kinematics
Lesson 15Leg Setup
Lesson 16 Arm Setup
Lesson 17Spine Setup
Project 05
Lesson 18Blend Shapes
Lesson 19 Skinning
Lesson 20Deformers
Lesson 21 Final Touches
Project 06
Lesson 22 The Squirrel Rig
Lesson 23 Conversion and Skinn
Lesson 24 Final Touches
Project 07
Lesson 25 A Simple Walk
Lesson 26 References
Lesson 27 Constraints
Lesson 28 Character Animation
Lesson 29 Lip-synch
Lesson 30 Full Body IK
Index